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1: The Time Streaming Device

Raziel and Kain are where the first game left off, in the Chronoplast chamber. Raziel and Kain argue for a while, and then Kain leaps through a time portal and goes into Nosgoth's past, where it is still undamaged. Raziel follows in pursuit, but Moebius pulls him out of the time stream so that he does not slam headlong into a battle with Kain.

2: The Safaran Stronghold

Moebius describes Kain's plan to confront Raziel at the Pillars of Nosgoth. Moebius tells Raziel's heritage as a Sarafan Knight before Kain resurrected Raziel, and the others as his demonic sons. Moebius makes an alliance between himself and Raziel. He also shows Raziel the power of his staff, which can halt a vampires powers, by forcing the Soul Reaver to disappear, unable to reappear until Raziel is out of it's range. Moebius gets Raziel to begin a quest to kill Kain and "Embrace his Sarafan heritage."

After the beginning scene has ended, Go to your right, through the large double doors. down the hallway, and kill the two guards in it don't forget to absorb their souls after defeating them if you need health that is. That will cause the gate to rise so you can exit through the door at the end of the hallway.

In the next hallway, kill the single guard, and exit through the door on your right. You cannot exit through the gate at the end of the hall yet. In this next room, kill the single guard and proceed through the door directly across from where you entered the only other exit.

In this large courtyard area, you must kill three guards to raise the gate, which lowered at the end of the cut scene. Proceed to the gate and shift to the Spectral Plane (select button). Walk forward until Raziel passes through the iron bars. Proceed to the Blue Portal in the middle of this room. Feed on the free souls in this room until Raziel's health spiral has fully recovered, then stand on the Blue Portal and shift back to the Material Plane.

In this room part of the Cathedral of the Stronghold, there are seven enemies, which you can torture, It is not necessary to kill them all but it is fun. Anyway, proceed through the large iron doors directly in front of where you appeared after the cut scene.

Scene between Raziel and Moebius
Raziel finds the chapel in which the place of King William the Just is laid to rest. Moebius forced Kain to kill William The Just to start the genocide against the vampires. Raziel finds the original sword, Soul Reaver, broken in two but still containing it's soul. Raziel's Spectral Soul Reaver absorbs the power of the broken blade, and nearly kills him. Raziel becomes the Soul Reaver's helpless puppet. Raziel accuses Moebius, who suddenly appears, of setting this trap for him. Raziel moves to kill Moebius, but leaves the old man, once again in pursuit of Kain. Raziel can now summon the Soul Reaver at will. His life gauge is also much smaller than at the start of the game. If the Soul Reaver is over-used in its new form there's a second gauge next to your life gauge, it kind of curves around it, it will begin to feed on Raziel's health.

There is also a cut scene in which Raziel looks at a Stained Glass portrait of the Sarafan Knights killing an ancient vampire, Janos Audron, by ripping his heart out. The Sarafan protected his heart, known as the "Heart of Darkness". They wanted to make sure the evil power contained within it would never escape.

After the scenes, Exit through the door on the left side of the room. In this hallway there will be one guard to kill eat his soul if needed. Exit through the door at the end of the hall.

Kill the enemies in this room to open the gate, which was lowered at the end of the cut scene. Proceed up the spiral staircase that is located on the left side of the room, and exit through the door on the upper level.

This hallway contains no enemies, so just run through it and out the door at the other end.

3: The Southern Lake

Jump off of the ledge, and swim to the left, until you reach a piece of land with a set of gears on it. Raziel will illuminate a loop on a post, which are the game's checkpoints. If you're killed in the Material World, Raziel will return to the nearest checkpoint. Walk up the ramp in front of the gears, and activate them. This will open an underwater passage to your left. Swim through this passage, and head left until you reach a low piece of land. Raziel will now discover "save obelisks". These are the game's save points. Activate them to save your game. Now, walk back towards the water, turn left, and jump up onto the raised land. Now, crouch and jump up to the higher piece of land. Now, run forward and glide across the gap to the next piece of land.

Now just follow this path, killing enemies along the way. Eventually you will move through a small river and activate another checkpoint. Turn around, and you will see a staircase to your right. Climb up this staircase, attacking the enemies along the way.

Upon reaching the gate, kill the enemies around it, then hold the switch to remove the bars holding it closed (square button). Now, go through it.

4: The Pillars

Raziel discovers that Kain was born to be the Balance Guardian of the pillars to replace Ariel, after her assassination. Kain murdered the rest of the circle to restore balance to their corrupted pillars, but failed to destroy himself and finish the restoration. Kain avoided this as it would annihilate their species, as he was the last vampire.

Kain disappears after the scene. Walk behind the pillars to get the next scene. Shift to the Spectral plane to open up a path directly behind the pillars, and proceed down it. Once you reach the Blue Portal, shift back to the Material plane. There will be another cut scene, in which Raziel thinks he is being watched. Now, activate the checkpoint on your right, and proceed onward down the path in front of you. There will be another cut scene, in which Raziel sees a figure much like himself, painted on a door. Use the Soul Reaver to open the ancient door.

5: Subterranean Ruins

Now, enter this newly opened path. The door will close behind you. Fight the some what hard to see shadow fiends as you follow this path. You will enter a room, which looks much like the pillars on the surface, and another cut scene will play out. You will discover the Elder God is still present in this world, and will have a nice little homecoming with Raziel. Straight ahead of you will be a save point. Now, dive underwater and search for a tunnel with lights on the entrance.

Follow this tunnel, and emerge amongst more of those shadow creatures. After killing them, turn around and head up the ramp on the left side of the room. Jump to the ledge there's a small gap between the ramp and the next ledge and proceed down the path. Eventually you will end up at another pool of water. Dive into it, and follow the underwater cavern that is lit. Proceed on until you find a wall that can be climbed you won't need to climb it since you're swimming.

6: Swamp

When you emerge, you will get another scene. Now,proceed forward and activate the checkpoint. There will be a few enemies here that will need a beating, then you can proceed to the right by following the stepping stones. The mud in this area is thick so try to fight enemies on land. You will reach a door, which Raziel will kick down. Raziel will have a small scene in Raziel realizes Vorador is the person who is watching him. Go down the path that was opened, There will be a few enemies here. After killing them, move around this area until you come to another arch, like the doorway Raziel went through after knocking down the door. You'll know when you've found it, as there is a save point located there. Go left from the save oblisk, down the wide path fighting the enemies as you meet them. There will be a small scene in which Raziel talks about a passage to the north, which is obstructed and too high for me to reach. To the left of this area, there is a wall, which Raziel can climb up it, and jump down on the other side of this wall kill the safaran guards here. down this path, until you reach the ruins on which you saw Vorador. There will be a short scene. Now, use the Soul Reaver to open the door in front of Raziel as you approach the door, you will activate another checkpoint. If you went near most of the birds that fly away when you get close to them. When you get the Dark reaver you will not beable to leave! so go in spectral plane and what ever you do don't switch to material plane until your far from the door. since objects are paralized in spectral the doors can't close make sure you leave in spectral mode too.