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Cheating Death 4.6
Posted by Chris on 2-11-2003
Source from
cs.net
The never sleeping people over at
UnitedAdmins
have again released a new version of
Cheating Death
(client and server), I could tell you what has
changed but that would ruin the fun in viewing the
changelog below, wouldn't it? I wonder when those cheaters
finally move on and stop trying?
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Changelog
Additions
- Added new detections.
- Optimizations.
Changes
- Changed location of cd.dll and cd.bin. They are now
located in new folder under C-D folder.
- Tweaked injection code.
- Reduced binary size.
Fixes
- Fixed 'not working after changing video mode' bug with
Steam.
- Fixed 'crash in pthread_sighandler' bug.
- Fixed problems with '-pingboost 1'.
- Fixed problems on MP systems.
- Fixed server console spamming bug.
Download It at:
http://www.unitedadmins.com/cdeath-dl.php
¡@
Steam's Future
Posted by Chris on 2-11-2003
Source From
Cscentral
Strangely enough, I had emailed Valve earlier today
wondering about what the deal is with Steam and LAN play.
Would it ever be possible to play on LAN again without an
internet connection being present? Miraculously enough,
over at the
Steam website
my questions have been answered.
Changes to the Steam Network
Things have stabilized quite a bit since the Steam
release last month. Over the weekend the number of
simultaneous Steam users in-game reached an all time
high. We are, however, definitely still stamping out
bugs.
We are about to make some significant additions and
changes to the Steam network in order to guarantee
quality of service during the Counter-Strike:
Condition Zero rollout. We’ll be adding lots of new
content servers and plenty of bandwidth to handle the
load in the next couple of weeks.
Before we release CS:CZ, we will need to test these
changes to see how they hold up under lots of stress.
Stay tuned for details of how you can help us test the
network (and get some free stuff in the process).
Offline/LAN play
Work on offline/LAN play is now nearing completion. To
play any Steam game while not connected to the
Internet it will only be necessary to let Steam finish
downloading all of that game’s content, at which point
you’ll be able to play games without connecting to
Steam.
WON
Roughly 50% of the community has migrated to using
Steam as the way to play our games. The WON
authentication system won’t go away until Steam is
ready for the entire user base. We don’t yet have an
exact date when this will happen.
Banning, Cheaters, etc.
The process of banning Steam accounts with bad (or
duplicate) CD keys was behind for a while, but the
servers which handle these transactions have caught up
with the backlog. This means that many of the people
currently using cheats in CS are disappearing.
Counter-Strike: Condition Zero
Valve is about to ship Counter-Strike: Condition Zero,
and the game will soon be available through Steam. The
in-store date and the Steam release date will be the
same day. Watch this space (or your Steam Games list)
for details.
I think its safe to say Valve is
hard at work, and has been hard at work for a long time
now. The community hasn't been on their best behavior
lately due to the problems Steam has been having, but
Valve has kept their chins up, and continued to work at
perfecting Steam's various issues. I think somewhere along
the line, everyone seemed to forget that our favorite game
has been free all along, and that not many companies
update their products or show such support like Valve has.
From the looks of things, everything is going to be
getting a lot better for CS and whatever else Valve has
planned for the future.
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