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Cheating Death 4.6

Posted by Chris on 2-11-2003 Source from cs.net

The never sleeping people over at
UnitedAdmins have again released a new version of Cheating Death (client and server), I could tell you what has changed but that would ruin the fun in viewing the changelog below, wouldn't it? I wonder when those cheaters finally move on and stop trying?
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Changelog

Additions
- Added new detections.
- Optimizations.

Changes
- Changed location of cd.dll and cd.bin. They are now located in new folder under C-D folder.
- Tweaked injection code.
- Reduced binary size.

Fixes
- Fixed 'not working after changing video mode' bug with Steam.
- Fixed 'crash in pthread_sighandler' bug.
- Fixed problems with '-pingboost 1'.
- Fixed problems on MP systems.
- Fixed server console spamming bug.


Download It at:
http://www.unitedadmins.com/cdeath-dl.php
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Steam's Future

Posted by Chris on 2-11-2003 Source From Cscentral

Strangely enough, I had emailed Valve earlier today wondering about what the deal is with Steam and LAN play. Would it ever be possible to play on LAN again without an internet connection being present? Miraculously enough, over at the
Steam website my questions have been answered.


    Changes to the Steam Network
    Things have stabilized quite a bit since the Steam release last month. Over the weekend the number of simultaneous Steam users in-game reached an all time high. We are, however, definitely still stamping out bugs.

    We are about to make some significant additions and changes to the Steam network in order to guarantee quality of service during the Counter-Strike: Condition Zero rollout. We’ll be adding lots of new content servers and plenty of bandwidth to handle the load in the next couple of weeks.

    Before we release CS:CZ, we will need to test these changes to see how they hold up under lots of stress. Stay tuned for details of how you can help us test the network (and get some free stuff in the process).

    Offline/LAN play
    Work on offline/LAN play is now nearing completion. To play any Steam game while not connected to the Internet it will only be necessary to let Steam finish downloading all of that game’s content, at which point you’ll be able to play games without connecting to Steam.

    WON
    Roughly 50% of the community has migrated to using Steam as the way to play our games. The WON authentication system won’t go away until Steam is ready for the entire user base. We don’t yet have an exact date when this will happen.

    Banning, Cheaters, etc.
    The process of banning Steam accounts with bad (or duplicate) CD keys was behind for a while, but the servers which handle these transactions have caught up with the backlog. This means that many of the people currently using cheats in CS are disappearing.

    Counter-Strike: Condition Zero
    Valve is about to ship Counter-Strike: Condition Zero, and the game will soon be available through Steam. The in-store date and the Steam release date will be the same day. Watch this space (or your Steam Games list) for details.

I think its safe to say Valve is hard at work, and has been hard at work for a long time now. The community hasn't been on their best behavior lately due to the problems Steam has been having, but Valve has kept their chins up, and continued to work at perfecting Steam's various issues. I think somewhere along the line, everyone seemed to forget that our favorite game has been free all along, and that not many companies update their products or show such support like Valve has.

From the looks of things, everything is going to be getting a lot better for CS and whatever else Valve has planned for the future.
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Copyright 2003 Chris Wu All rights Reserved

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