Ok, so here's the page on weapons, just scroll down, find the weapon
and read the description. Before each description is a pic of the weapon.
WEAPONS!!!
Now were onto the Convenent Weapons. They take down shields better,
 
This is the M6D Pistol. This is the first weapon you will recieve in the game.
AMMO- 12.7 mm HIGH EXPLOSIVE, SEMI ARMOR PIERCING ROUNDS
MAX ROUNDS- 120
CLIP HOLDS- 12
FIRE RATE- GOOD
DISTANCE- GOOD
ACCURACY- GOOD, AWESOME WITH SCOPE
ATTRIBUTES- 2X SCOPE
DAMAGE- MEDIUM
 
This is the MA5B Assault Rifle. For one good gun, its got a crappy name, whats with the MA5B?? anyways, lol,
you will get this weapon shortly after you get your pistol, so don't worry about the enemies being too tough
on little ole you. This weapon has a fast attack rate, with a nice spray of bullets.
You'll like this weapon the moment you pick it up.
AMMO- 7.92 mm ARMOR PIERCING ROUNDS
MAX ROUNDS- 600
CLIP HOLDS- 60
FIRE RATE- EXCELLENT
DISTANCE- AVERAGE
ACCURACY- AVERAGE
DAMAGE- MEDIUM
This is the nicest gun you'll ever find in the whole game! This totally devastates all units.
Hit a banshee directly on the belly, BOOM!
Any units that get hit by this, usually go down within the first shot, if not, take'em out.
AMMO- 8 GAUGE ( 3. 5 INCHES ) ROUNDS
MAX ROUNDS- 50
CLIP HOLDS- 10
FIRE RATE- SLOW
DISTANCE- POOR
ACCURACY- POOR ( BUT THE POWER MORE THAN MAKES UP FOR IT )
DAMAGE- HIGH
This is one sweet gun. The sniper rifle here, can hit a target with outragous accuracy.
Plus, with the amount of damage, and night vision option, its no wonder they don't make this weapon real.
I just totally love snipering with this gun, it kinda makes it ez. LOL!
AMMO- 14. 5 mm ARMOR PIERCING FIN STABLIZED SABOT ROUNDS
MAX ROUNDS- 50
CLIP HOLDS- 4
FIRE RATE- Excellent
DISTANCE- Xcellent
ACCURACY- You can hit a penny a mile away
DAMAGE- Ultra high
This gun launches a nice high explosive, which does splash damage. I like it
I like it alot! The only problem is it can only hold two rounds of ammo at a time. :(
AMMO- 2 - 102 mm HIGH EXPLOSIVE ROCKETS
MAX ROUNDS- 8
CLIP HOLDS- 2
FIRE RATE- POOR
DISTANCE- ULTRA EXCELLENT
ACCURACY- HIGH
DAMAGE- EXTREMELY HIGH ( GREATER SPLASH DAMAGE THAN 2 GRENADES)
but they don't hurt the flesh as much as Human Weapons.
This is the basic plasma weapon for the grunts. This weapon can either fire as fast as you can
consecutivly hit the fire button. Or you can hold down the fire button to get a charged shot that
drains shields with one hit. Take care not to get hit. NOTE:The plasma blasts lock onto targets.
AMMO- ENERGY BOLTS
MAX CHARGE- 100%
CLIP HOLDS- 100%
FIRE RATE- GOOD
DISTANCE- GOOD
ACCURACY- GOOD
DAMAGE- MODERATE (HIGH ON SHEILDS)
This is the weapon most Elites will carry with them. The plasma rifle doesn't have a charge such
the plasma pistol, but when holding down the trigger button, the gun will rapid fire. However
quite alot of heat will build up in no time, so fire with care.
AMMO- ENERGY BOLTS
MAX CHARGE- 100%
CLIP HOLDS- 100%
FIRE RATE- Excellent
DISTANCE- Very Good
ACCURACY- Pretty Good
DAMAGE- MODERATE ( HIGH ON SHEILDS )
This is a nice weapon, which both Grunts and Elites will carry. However, grunts will fire slower
and elites will send a barrage of needles at you, so watch out. Sometimes this gun can work in
you favor. I.E. tracking down enemies because the needles will follow an enemy.
Best advice would be to save a needler for an Elite, bcause a whole round of 20 needles will do
an Elite in on even the Heroic difficulty.
AMMO- HOMING AND EXPLODING NEEDLES
MAX ROUNDS- 80
CLIP HOLDS- 20
FIRE RATE- EXCELLENT
DISTANCE- GOOD
ACCURACY- GOOD
DAMAGE- HIGH