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Ok, so here's the page on weapons, just scroll down, find the weapon
and read the description. Before each description is a pic of the weapon.







WEAPONS!!!



  1. M6D Pistol

               


    This is the M6D Pistol. This is the first weapon you will recieve in the game.
    AMMO- 12.7 mm HIGH EXPLOSIVE, SEMI ARMOR PIERCING ROUNDS
    MAX ROUNDS- 120
    CLIP HOLDS- 12
    FIRE RATE- GOOD
    DISTANCE- GOOD
    ACCURACY- GOOD, AWESOME WITH SCOPE
    ATTRIBUTES- 2X SCOPE
    DAMAGE- MEDIUM



  2. The MA5B Assault Rifle
               


    This is the MA5B Assault Rifle. For one good gun, its got a crappy name, whats with the MA5B?? anyways, lol,
    you will get this weapon shortly after you get your pistol, so don't worry about the enemies being too tough
    on little ole you. This weapon has a fast attack rate, with a nice spray of bullets.
    You'll like this weapon the moment you pick it up.
    AMMO- 7.92 mm ARMOR PIERCING ROUNDS
    MAX ROUNDS- 600
    CLIP HOLDS- 60
    FIRE RATE- EXCELLENT
    DISTANCE- AVERAGE
    ACCURACY- AVERAGE
    DAMAGE- MEDIUM

  3. The M90 Shotgun (One tough son of a gun, no pun intended)

    This is the nicest gun you'll ever find in the whole game! This totally devastates all units.
    Hit a banshee directly on the belly, BOOM!
    Any units that get hit by this, usually go down within the first shot, if not, take'em out.
    AMMO- 8 GAUGE ( 3. 5 INCHES ) ROUNDS
    MAX ROUNDS- 50
    CLIP HOLDS- 10
    FIRE RATE- SLOW
    DISTANCE- POOR
    ACCURACY- POOR ( BUT THE POWER MORE THAN MAKES UP FOR IT )
    DAMAGE- HIGH

  4. The S2 AM Sniper Rifle

    This is one sweet gun. The sniper rifle here, can hit a target with outragous accuracy.
    Plus, with the amount of damage, and night vision option, its no wonder they don't make this weapon real.
    I just totally love snipering with this gun, it kinda makes it ez. LOL!
    AMMO- 14. 5 mm ARMOR PIERCING FIN STABLIZED SABOT ROUNDS
    MAX ROUNDS- 50
    CLIP HOLDS- 4
    FIRE RATE- Excellent
    DISTANCE- Xcellent
    ACCURACY- You can hit a penny a mile away
    DAMAGE- Ultra high

  5. The M199 SM Rocket Launcher

    This gun launches a nice high explosive, which does splash damage. I like it
    I like it alot! The only problem is it can only hold two rounds of ammo at a time. :(
    AMMO- 2 - 102 mm HIGH EXPLOSIVE ROCKETS
    MAX ROUNDS- 8
    CLIP HOLDS- 2
    FIRE RATE- POOR
    DISTANCE- ULTRA EXCELLENT
    ACCURACY- HIGH
    DAMAGE- EXTREMELY HIGH ( GREATER SPLASH DAMAGE THAN 2 GRENADES)




    Now were onto the Convenent Weapons. They take down shields better,
    but they don't hurt the flesh as much as Human Weapons.



  1. The Plasma Pistol

    This is the basic plasma weapon for the grunts. This weapon can either fire as fast as you can
    consecutivly hit the fire button. Or you can hold down the fire button to get a charged shot that
    drains shields with one hit. Take care not to get hit. NOTE:The plasma blasts lock onto targets.
    AMMO- ENERGY BOLTS
    MAX CHARGE- 100%
    CLIP HOLDS- 100%
    FIRE RATE- GOOD
    DISTANCE- GOOD
    ACCURACY- GOOD
    DAMAGE- MODERATE (HIGH ON SHEILDS)

  2. The Plasma Rifle

    This is the weapon most Elites will carry with them. The plasma rifle doesn't have a charge such
    the plasma pistol, but when holding down the trigger button, the gun will rapid fire. However
    quite alot of heat will build up in no time, so fire with care.
    AMMO- ENERGY BOLTS
    MAX CHARGE- 100%
    CLIP HOLDS- 100%
    FIRE RATE- Excellent
    DISTANCE- Very Good
    ACCURACY- Pretty Good
    DAMAGE- MODERATE ( HIGH ON SHEILDS )

  3. The Needler

    This is a nice weapon, which both Grunts and Elites will carry. However, grunts will fire slower
    and elites will send a barrage of needles at you, so watch out. Sometimes this gun can work in
    you favor. I.E. tracking down enemies because the needles will follow an enemy.
    Best advice would be to save a needler for an Elite, bcause a whole round of 20 needles will do
    an Elite in on even the Heroic difficulty.
    AMMO- HOMING AND EXPLODING NEEDLES
    MAX ROUNDS- 80
    CLIP HOLDS- 20
    FIRE RATE- EXCELLENT
    DISTANCE- GOOD
    ACCURACY- GOOD
    DAMAGE- HIGH