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Raid Rules
 

Raid Rules

 

---------- To attend raids you need PoP installed ---------------------

RAIDs and what they are all about.
1.        FUN FUN FUN.
2.        Dying ( might sound strange but YOU will die !)
3.        Loot
4.        FUN FUN FUN

Be prepared
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1.) When we are planing a raid please show up in time.
If you know you will be logging on about the time the raid starts please park at the raid site the day before.
If you are LATE please contact the raid leader and ask if it is still possible to join.

2.) Please be sure to have at least 2-3 hours of playtime. It s not that funny if the main cleric or tank has to leave in the middle of the raid

When we start the raid
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1) Main Tank (MT) Will be called.
2) Main Assist (MA) Will be called.
3) If u by any chance missed this ask, ask, ask again till u get a valid respons. (many do like to call the name of a wiz just for the kicks  )
4) Looters will be assigned by the raid leader/officers
5) Loot will be called in /rs..

During the raid
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1.) LD`s happen to all. We will wait as long as possible for those who LD. But after sometime we do have to continue the raid.
2.) Camping in the middle of the raid is a NO NO thing to do. Get a wiz to port you out. If you only have 1 hour to play maybe you should just solo or get a normal group.
3.) On all raids we use a ML. Noone else loots unless the ML tells them too.
- No drop loot is awarded as we go by the ML/officers on the raid. ( As per the loot rules.)
4) AFK ? Ask the group leader if it is ok to go AFK, we all hate CRs due to someone going AFK in the middle of the raid.
5) If you need buffs please tell buffer in TELLs what you need.
6) If you get aggroed then stop and shout AGGRO on the raid channel. Do not ever train mobs back to the rest of the raid. It is far easier to rez one person than it is to CR an entire raid party. „˛- Totally forgot this one in the first edition of the post !! But that doesnˇ¦t make it less important!
7) If death is inevitable, get a /loc and die somewhere convenient. If possible away from static spawns. We will never leave a fallen comrade and if the worst comes to the worst, we will get a coffin and summon your corpse back to a cleric for a rez.

After the raid
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1.) Druids and wizards ports out with ALL members of the raid.
2.) Loot is awarded by the guild rules.
3.) Clerics, magicians and enchanters will be reimbursed for their use of gems.

LOOT
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1.) Loot from raids such as sellables and cash will go to the guild bank after covering the costs of Peridots used by Enchanter and Clerics and Pearls used by Magicians.
2) Equipment and weapons will be AWARDED by the officer to those who the guild finds needing the item.
3) When gear is rewarded one should hand down the item not in use anymore so the guild can profit from it.
4) Spells will be given to those who need it or put in guild bank till we can award the item to someone.

5) Officer and/or guildleaders words are considered final.

- NO ARGUING during a raid. Everything can be discussed after the raid.
 

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Roed Officer of Nordlys
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