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Raptor vII - Raptor v2 Class Combat Lander

Designed by: Admiral Savage - based on a design by Charles E Gannon.
Statistics:
20-ton Hull (Needle/Wedge) - Streamlined (airframe)
AC: 11 (13 vs. Meson Guns)   AR: 0   SI: 77.5   Initiative: 0
Starship Size: Small   Cost: 25.731 MCr (32.164 MCr without discount)
Model/4 (PP: 49/13) Computer   Avionics: Less than 600-ton   Sensors: Close Range   Communications: Close Range
Cargo: 1.0-tons   Extra Ship's Stores: 2 person/weeks of Luxury Stores,
Annual Maintenance = 2.573 KCr (1.287 KCr if routinely maintained)
Routine Maintenance = .643 KCr/Month (6.433 KCr per year)
Performance:
Jump-0 (not jump capable )
Acceleration: 5-G   Agility: 0
Power Plant: TL-15 Fusion (6 EP output, enough fuel for 0.5 weeks  --- .375t)
Fuel Scoops,
Active Defenses:
 
Weapons:
Hardpoints: 1
1x Triple Pulse Laser Turret TL-15, +4 To Hit, 4d10 (19/x2), Range: 45,000km
Ship's Vehicles:






 






Accomodations & Fittings:
16x Small Craft Couch (16 Crew)
1x Standalone Fresher
1x Airlock
Crew Details:
1x Pilot
1x Engineer
1x Gunner
Description:
The Kestel class v2 needs to be a flexible vehicle for StarMerc duty.  
1. The ship is capable of being completely operated by the pilot/navigator   
2.  The ship is defined powering all 3 lasers on the turret but for Agility/Initiative 3 power down the weapons turret,
for Agility/Initiative 2 power only 1 laser, and for Agility/Initiative 1 power only 2 lasers.  
3. The vessel can carry 14 troops, or 7 tons of cargo by removing the couches.

Kestrel vII class - Kestrel vII class Class Interface Fighter

Designed by: Admiral Savage - based on a design by Charles E Gannon.

Statistics:

10-ton Hull (Needle/Wedge) - Streamlined (airframe)
AC: 12 (14 vs. Meson Guns)   AR: 0   SI: 75   Initiative: 1
Starship Size: Small   Cost: 20.427 MCr (25.534 MCr without discount)
Model/3 (PP: 42/12) Computer   Avionics: Less than 600-ton   Sensors: Close Range  
Communications: Close Range
Cargo: 0.1-tons   Extra Ship's Stores: 2 person/weeks of Luxury Stores,
Annual Maintenance = 2.043 KCr (1.021 KCr if routinely maintained)
Routine Maintenance = .511 KCr/Month (5.107 KCr per year)

Performance:

Jump-0 (not jump capable )
Acceleration: 5-G   Agility: 1
Power Plant: TL-15 Fusion (6 EP output, enough fuel for 0.5 weeks -- .375t)
Fuel Scoops.

Active Defenses:

 

Weapons:

Hardpoints: 1
1x Triple Pulse Laser Turret TL-15, +4 To Hit, 4d10 (19/x2), Range: 45,000km

Accomodations & Fittings:

2x Small Craft Couch (2 Crew)
1x Standalone Fresher
1x Airlock

Crew Details:

1x Pilot
1x Gunner

Description:

The Kestel class v2 needs to be a flexible vehicle for StarMerc duty.  The ship is capable of being
completely operated by the pilot/navigator.
The ship is defined powering all lasers on the turret but for  Agility/Initiative 4 power down the weapons turret,
for Agility/Initiative 3 power only 1 laser, and for Agility/Initiative 2 power only 2 lasers.