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Liberator Class Vanguard Raider

Designed by: Admiral Savage
1,500-ton Hull (Needle/Wedge) - Streamlined
AC: 15 (12 vs. Meson Guns)   AR: 5 (TL-14)   SI: 250   Initiative: 1 (2w/out wpns)
Starship Size: Large   Cost: 1,963.44 MCr (2,454.3 MCr without discount)
Model/9 Fib (PP: 65/14) Computer   Avionics: Less than 4,000-ton  
Sensors: 1 Parsec (passive survey)   Communications: System Wide (Maser)
Secondary Bridge
Cargo: 31.5-tons  
Extra Ship's Stores:
120 person/weeks of Luxury Stores, 400 person/weeks of Standard Stores,
Annual Maintenance = 196.086 KCr (98.172 KCr if routinely maintained)
Routine Maintenance = 49.086 KCr/Month (491.861 KCr per year)
Jump-5 (enough fuel for 0.5x Jump-5) J1= 150t, J2=300 - Carries 375t
Acceleration: 6-G   Agility: 1  (2w/out wpns)
Power Plant: TL-15 Fusion (224 EP output, enough fuel for 4 weeks) 112t
Fuel Scoops, Fuel Purification Plant (TL-15, 5hrs per 400 tons of fuel)
Active Defenses:
Nuclear Dampers USP:5
Black Globe Generator USP:
     4 (1369 EP in Jump Drive capacitors and 720 EP can be stored in extra capacitors)
Hardpoints: 15
8x Triple Beam Laser Turret TL-15, +4 To Hit, 4d8 (20/x1), Range: 30,000km
      2x 4 batteries of Turrets
2x Double Sandcaster Turret TL-15, +3 AC, Ammo: 0 sand canisters
1x 50-ton Particle Accelerator Bay TL-15, +5 To Hit, 5d12 (17/x1), Range: 45,000km
Ship's Vehicles:
1x 8-ton vehicle hangar - GCarrier
2x 15-ton small craft (Internal Hangar) -Fighters
5x 2-ton small craft (Internal Hangar) - Drop Capsules
1x 20-ton small craft (Internal Hangar) - Drop Ship
Launch facilities for 1 Craft per turn
Accomodations & Fittings
32x Double Occupancy Stateroom (64 People)
4x Standalone Fresher
1x Engineering Shop (20 Engineers)
1x Sickbay (2 Patients)
1x Autodoc
2x Airlocks
Crew Details:
7x Command Officers, 3x Command Crew
1x Flight Officers, 3x Flight Crew
1x Gunnery Officers, 8x Gunnery Crew
2x Engineering Officers, 5x Engineering Crew
1x Medical Officers, 0x Medical Crew
1x Marine Officers, 24x Marines
4x Service Crew
2x Passengers
Liberator Vanguard Raider was designed as a pirate hunter. Powering down weapons provides
her with 2 agility and initiative. 
-  Include 50ton missile bay instead of PA which keeps agility and initiative at 2,
- Some captains will double black globe extra capacitors (20t, 80Mcr),
- Some captains prefer 3 10 ton fighters to 2 15 ton fighters and 5 drop capsules.