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PK Punisher class Light Command Carrier

Designed by: Admiral Savage

Statistics:

600,000-ton Hull (Cylinder) - Partially Streamlined
AC: 12 (6 vs. Meson Guns) AR: 6 (TL-12) SI: 875 Initiative: 0
Starship Size: Gargantuan Cost: 281,086.186 MCr (351,357.733 MCr without discount)
Model/9 (PP: 65/14) Computer Avionics: Less than 1,000,000-ton Sensors: 2 Parsecs (passive survey) Communications: Extreme Range (Maser, Meson)
Cargo: 700.0-tons Extra Ship's Stores: 520 person/weeks of Luxury Stores, 1,300,000 person/weeks of Standard Stores, Passengers:
Annual Maintenance = 28,108.619 KCr (14,054.309 KCr if routinely maintained)
Routine Maintenance = 7,027.155 KCr/Month (70,271.547 KCr per year)

Performance:

Jump-2 (enough fuel for 1x Jump-2)
Acceleration: 3-G Agility: 0
Power Plant: TL-12 Fusion (32,000 EP output, enough fuel for 4.96 weeks)
Fuel Scoops, Fuel Purification Plant (TL-12, 8hrs per 20,000 tons of fuel)
Atmospheric Speeds: NOE = 875kph Cruising = 2,625kph Maximum = 3,500kph

Active Defenses:

Nuclear Dampers USP:7
Meson Screens USP:7
Black Globe Generator USP:4 (6000 EP in Jump Drive capacitors and 5000 EP can be stored in extra capacitors)

Weapons:

Hardpoints: 300
200x Double Pulse Laser Turret TL-12, +1 To Hit, 1d10 (19/x2), Range: 45,000km
2x 100-ton Missile Bay TL-12, +9 To Hit, 9d6 (18/x1), Range: 90,000km
20x 50-ton Fusion Gun Bay TL-12, +7 To Hit, 7d20 (16/x5), Range: 15,000km
Particle Accelerator Spinal Mount: TL-12, +14 To Hit, 16d12 (17/x1), Range: 105,000km

Ship's Vehicles:

200x 100-ton small craft (Internal Hangar)
100x 50-ton small craft (Internal Hangar)
1x 8000-ton small craft (Internal Hangar)
1x 250-ton large craft (Internal Hangar)
20x maintenance shops (400 Mechanics)
4x 50-ton launch tubes
8x 100-ton launch tubes
Launch facilities for 61 Craft per turn

Accomodations & Fittings:

50x Single Occupancy Stateroom (50 People)
49372x Single Occupancy Small Cabin (49,372 People)
100x Standalone Fresher
20x Engineering Shop (400 Engineers)
20x Laboratory (40 Scientists)
200x Sickbay (400 Patients)
4x Airlocks

Park

Crew Details:

7x Command Officers, 600x Command Crew
1x Flight Officers, 724x Flight Crew
1x Gunnery Officers, 320x Gunnery Crew (10% extra incl.)
2x Engineering Officers, 1,081x Engineering Crew (10% extra incl.)
1x Medical Officers, 200x Medical Crew (10% extra incl.)
100x Ship's Troops Officers, 3,600x Ship's Troops
535x Marine Officers, 20,000x Marines
1,200x Service Crew

21,000x Passengers

Description:

The Peacekeeper Command Carrier are highly efficient ships with a heavy and light variant and have been can be serviced and maintained for hundreds of cycles. Each supports a quad-spinal mount and the ability to deploy thousands of shock troops (5400/wave) with 200 Mauraders assault landers and 100 Prowlers fighters. The CC's have a standardized, rapid fire quad-spinal mounted (2 foreward, 2 aft) PA's named Frag Cannons. A Peacekeeper only design the rapid fire spinal mount carriaged weapons can fire in sucession but must wait 1 turn before refiring. The peacekeepers also purchase black globe shield technology. With the assistance of the manufacturing government these ships are designed to handle the higher technology. These black globes are capable of partial usage and form two energy envelopes around the vessel. A typical LCC is supported by 1-4 Warfighter cruisers and 4 Vigilantes.

The LCC is under a Metra (1km) long. The size is deceptive there is a lot of airspace in a CC and open structure.

The Peacekeeper's are a police force that have extended themselves for mercenary duties in the uncharted territories. A highly rigid, meritocracy with a Grand Chancellor, High Council and High Command overseeing the government. The Peacekeeper's not only utilize the CC's for military purposes but consider them mobile cities. Peacekeeper life revolves around the CC they are assigned too. Peacekeeper caste system puts those in military service at the top of the hierarcy.

Farscape is copyright and TM The Jim Henson Company Inc and copyright Nine film & Television Pty Ltd 1999. This not-for-profit gaming effort is intended as a supplement and not a copyright infringment.. This is non-profit for game purposes only.