This is a Game set in a night club called Bewitched, it's a club mainly for Mages, though on occasion a few unawakened wonder in. The owner of the Club is a Cultist of Ecstasy and is her own bouncer.
The Club itself has three different entrances from different cities, Los Angeles, Toronto and Paris. The doors will lead you in, some people think they shift, some sleepers have visited the club for the doors to never appear in front of them again.
How Character Creation Works
Change Name to your character's name, this is really up to a personal choice.
Under Player Record Your Actual Name or an Approximation there of.
Under Tradition Put one of the 9 Traditions Hollow Ones also excepted.
Under Essence list Dynamic, Pattern, Primordial, or Questing these should be the very core of your character, Dynamic and Pattern can be easily likened to Chaotic and Lawful. Primordial is a Primal Ancient feel, and Questing is searching always moving and completely new quest after new quest.
Pick three things you are very good at and two things you are very bad at, these will define your character.
Arete Rating, Starts at 3 and can be bought down for extra dots in Sphere to a minimum in 1 your sphere ratings cannot exceed your Arete rating.
Everyone Starts out with 5 Spheres, those belonging to a Tradition with a Speciality Sphere get a sphere of that specality. If a Group inside your tradition have an option for a different Sphere you may Substitute that one.