Races Human (10 lb. Base weight restriction) - +3 Ability Points - Skill: Bandage if Bard or Cleric - Ability: Knowledge Arcana if Wizard - Feat: Diplomacy, Feat: Pray if Paladin or Monk Elf (5 lb. Base weight restriction) - Skill: Dodge or Ability: Language - Feat: Improved Hearing - Ability: Knowledge Arcana if Sorcerer or Wizard, Religion if Cleric or Paladin, Nature if Ranger Dwarf (10 lb. Base weight restriction) - Stonework - Ability: Weapon Proficency I: battleaxe - Feat: Infravision or Feat: Dwarven Rage Half-Elf (5 lb. Base weight restriction) - Feat: Diplomacy or Feat: Improved Hearing (depending on past) - +1 Ability point or Skill: Dodge - Ability: Language if Bard, Cleric or Sorcerer - Skill: Hide if Rogue Half-Orc (15 lb. Base weight restriction) - Skill: Improved Lift Weight - Can't learn Ability: Language - Can't learn Ability: Knowledge - Can't learn Ability: Craft - Feat: Break Door - +1 Ability point Wildling (Weight Restriction depends on animal, DM digression) - Can't learn Ability: Language - Ability: Knowledge Nature if Sorcerer - Ability: Track - Feat: Transformation or Feat: Animal Tongue Gnome (0 lb. Base weight restriction) - +1 Skill Point - Ability: Craft (2) - Ability: Knowledge Arcana if Sorcerer - Skill: Hide if Ranger - Feat: Joke Halfling (0 lb. Base weight restriction) - +1 Skill Point - Skill: Pickpocket if Rogue - Skill: Hide if Ranger - Can't learn Ability: Language - Feat: Sneak Kender (0 lb. Base weight restriction) - Feat: Justification - Skill: Cutpurse if Rogue or Ranger - Ability: Magical Proficiency (level one) - Skill: Dodge if Warrior, Bard or Monk Drow (5 lb. Base weight restriction) - Feat: Hide in Shadows or Feat: Infravision - Skill: Hide - Skill: Jump if Ranger or Rogue, - Ability: Knowledge Arcana if Necromancer or Wizard