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Buying and Selling Items

-When selling an item the maximum all merchants will pay is 1/4 the buying price, though they will probably start for lower

-When purchasing a magic item first take the cost of the item being imbued (refer to item list), then add the following:
	+5 GP for each charge of a level one spell
	+10 GP for each charge of a level two spell
	+15 GP for each charge of a level three spell
	+20 GP for each charge of a level four spell
	+25 GP for each charge of a level five spell
	+30 GP for each charge of a level six spell
	+35 GP for each charge of a level seven spell
	+40 GP for each charge of a level eight spell
	+45 GP for each charge of a level nine spell
-No Spells can be imbued past level 9 unless crafter had bought Profession Magic Crafter 10 times and Craft Magical Items 10 times.

-When crafting a magic item with only one purchasing of the Craft ability, it costs 3/4 of the usual buying price to craft a magical item. When selling it to a vendor, they will pay no more then 1/5 the price
- For each time you buy the Craft Magical Items ability then you can make magic items for 10 GP less
- For each time Profession Magic Crafter is bought you can make magic items for 1 less GP. 
- If Profession Magic Crafter is bought 5 times it costs 1/2 the usual buying price to craft a magical item, not including the benefits of the Craft Magical Item ability

-When purchasing a potion or poison imbued with a spell, first take 15 GP for the alchemists toil, then add the following:
	+5 GP for a level one spell
	+10 GP for a level two spell
	+15 GP for a level three spell
	+20 GP for a level four spell
	+25 GP for a level five spell
	+30 GP for a level six spell
	+35 GP for a level seven spell
	+40 GP for a level eight spell
	+45 GP for a level nine spell

-When purchasing a scroll imbued with a spell, first take 25 GP for the scribes toil, then add the following:
	+5 GP for a level one spell
	+10 GP for a level two spell
	+15 GP for a level three spell
	+20 GP for a level four spell
	+25 GP for a level five spell
	+30 GP for a level six spell
	+35 GP for a level seven spell
	+40 GP for a level eight spell
	+45 GP for a level nine spell