Sniper Trainging
Personnel Required per Training 3
1-Trainee 2-Target 3 Spotter
Weapons- S24-M82-SPR
Each
Knight who Passes a Map will Recive
a commindation and Recive a
Sniper Qualifing Rank
Once a
Knight Passes all Stages and Map Phases Will Recive
the Honary Title of SSOC MASTER SNIPER and Recive a 1 Star Promotion.
Maps=BRIDGE-S24/Mountian Pass SE-M82/Insurgent
Camp-Both /RECON SF-SPR
ALL PHASES excluding
4 will be done in GOD MODE
REQUIRMENTS TO PASS
PHASE-1 and 2, HEAD SHOT or 2 hits to the Body,
REQUIRMENTS TO PASS Phase 3- KILLSHOT
Shots allowed Phase 1
& 2- 3 Rounds Phase 3 & 4 1 Round
BRIDGE S24 will be used for this exercise
Sniper will Position
himself anywhere inside the
Spotter will Position
Himself Under the Defence
Arch.
Target Will start at Assualt Arch and run to Defence
Arch.
Phase 1- Target in Motion
Target will run in
straight line from Assualt arch to Defencive arch in Straing linbe down center of Bridge.
Phase 2- Motion to Avoid
Target will run down
center of bridge Swaying and jumping to reach his objective.
Phase 3 Qualifing Shot-
Single Shot
Target will Run and
do everything possible to avoid getting hit except leaving the Bridge over
sides.
Phase 4 Counter Attack- Single Shot No GOD MODE
Target is armed with
weapon of choice and May fire back will running, Target may not stop behind any
object for more that 5 seconds.
Target May Pop 1
Smoke during this Exercise.
Mountian Pass
Part 1 Sniper will
Position himself on CP, Standing, Crouching or Prone NO Tripod support for
Phase 1&2
Target will run Right
to Left 1 time on the North Upper Defence Ridge.
Phase 1- Target In Motion
Target must run from
Left to right without swaying or stoping.
Phase 2- Target in Motion to Avoid
Target may Sway, Jump stop for a max of 3 seconds.
Phase 3- Qualifing Shot- 1 shot
Target may Sway, Jump stop for a max of 3 seconds.
Phase 4- Counter Attack
Target is Armed and May return Fire But can noit stop in 1 position for more that 5 seconds. Target may Pop 1 SMOKE during this Exercise.
Part 2 Sniper will Positon
Somewhere at the Blast Site Convoy.
Target will run from
the
Part 3 Sniper Will PositionHimself
On the
Target will run Down
the
Phase 1 for Part 2&3-
Target in Motion
Target will run down
the center of the road towards Blast Site. Target Must
run in a Straight Line.
Phase 2- Target to avoid
Target May Sway,
Jump, and Stop for a max of 3 seconds while running towards the Blast Site.
Phase 3- Qualifing Shot- 1 shot
Target May Sway,
Jump, and Stop for a max of 3 seconds while running towards the Blast Site.
Phase 4- Counter Attack
Target is Armed and
May return Fire, Target May pop 1 smoke durring this
Exercise.
Insurgent Camp Both Rifles will be trained on on this map
Position of Sniper-
Standing, Crouching or Prone NO Tripod support for Phase
1&2
Target- Runs in
straight line, No Swaying back and forth, stoping
crouching or Jumping.
Spotter- Records Hits
and Missed and Location of the Target where Rounds Hit
< HEAD, BODY, ARMS, LEGS>
PHASE 1- Target in Motion
Part 1 ROOF-Sniper
Positions Himself On the Roof, Spot Beside him. Target
will run over Assualt Hill Towards
building in a strait line around< NOT THROUGH> The Tents. Sniper has 3
Shots to hit Target before He Reaches the Building.
Part 2 Assualt Hill-Sniper
Will Position on Assualt Hill. Target will Run Across
the Rooftop from the PC to the Damaged roof and then Back to PC.
Phase 2-TARGET IN MOTION TO AVOID
Same as Phase 1 Diffrence- Target may Sway from side to side Jump, Crawl
Crouch.
PHASE 3- Qualifing Shot
Sniper may Use any
fighting Position including Tripod
Sniper Now has 1
round to attempt to Hit Moving Target
PHASE 4- COUNTER ATTACK
God Mode will Now be Turned off
TARGET MUST STILL must move in same Direction but
will have Firearm of choice and may Return fire
towards the Sniper but must continue Moving towards their Objective.
TARGET MAY POP 1 SMOKE BEFORE STARTING HIS RUN AND THROW IT
IN ANY DIRECTION HE WISHES
RECON SF
Part 1
Sniper Position will
be in the
TARGET Will Run From the Pickup truks in the
Primary Assault Briefing Area to the overturned Oil Tanker in the PABA.
Phase 1- Target in Motion
Target will run from
point A to point B without stoping swaying jumping or
avoiding Fire
Phase 2- Target in Motion to Avoid
Target will Run From
Point A to Point B Atempting to avoid fire by
swaying, Jumping and stoping for no more that 3
seconds.
Phase 3- Qualifing Shot-
Single Shot
Target Will run from
Point A to Point B Atempting to Avoid Fire. Traget
May stop for a max of 5 Seconds.
Phase 4 Counter Attack- 1 Shot
Target is armed and
may return fire but must Keep moving, they may stop
for a max of 5 seconds. 1 Smoke May Be Poped durring this exercise.
PART 2 SNIPER COMBAT <NOT REQUIRED FOR PASSING THE SNIPER
QUALLIFING TRAINING BUT ENCOURAGED TO LEARN>
This exercise Will Help for Combat Practive from
1 sinper to abother. Target
will get a sniper rifle.
Sniper Position is in
the Defencive Camp
Target Position is in
the West Guard tower area in the tower.
This is a Long range
duel, On the command of the Spot Bot Snipers are to
engage without leaving there positions but they may sway jump duck and so on to
avoid being hit.
All Rifles will Be preped Before Combat to ensure
Honesty
Phase 1- 10 rounds allowed to be Fired.
Phase 2- 5 Rounds allowed to be Fired.
Phase 3- 3 Rounds Allowed to be Fired.
Phase 4- 1 Round Allowed to be Fired.
TO Pass each Phase you
must Kill your opponent within the Shots Fired Allowment.
Knights Who Pass all 4 Phases of the Sniper Combat
Exercise in 1 session Without Being Hit Will Recive A 1 Star Promotion