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Mission ProblemsUP



I'm on the mission 'First Strike' and have been asked to select which Nav point to goto and then nothing happens. ANSWER

The second mission ('First Strike') has a bug at waypoint 3. No autopilot light appears after you've cleared out the waypoint. This is the mission where your navmap gets updated... ANSWER

At the end of the campaign, the crew of the Dauntless seems to have more kills than the crew of the Midway did... ANSWER

Why don't I get a password screen for the Mission 10B fiction? ANSWER

The cutscene 'No One Can Hear You...' sometimes ends early, and sometimes looks messed up. ANSWER




I'm on the mission 'First Strike' and have been asked to select which Nav point to goto and then nothing happens. UP

The second mission ('First Strike') has a bug at waypoint 3. No autopilot light appears after you've cleared out the waypoint. This is the mission where your navmap gets updated... UP
You have to open up the nav map (Ctr-N) and then right click on one of the 2 nav points you were asked to choose from.

At the end of the campaign, the crew of the Dauntless seems to have more kills than the crew of the Midway did... UP
For pilots that do not participate in the player's mission, the game randomly boosts the killscore, using the player's kills for that particular mission as the baseline. This means, unfortunately, that if you get 20 kills (as is frequently the case in UE), many of the other pilots will get similar amounts of kills. That adds up pretty quickly... ;)

Why don't I get a password screen for the Mission 10B fiction? UP
There seems to be a limit on the number of splash screens SO can use. UE happens to have one password more than that limit allows for. So, the password for the Mission 10B fiction is presented as text at the end of Mission 9.

The cutscene 'No One Can Hear You...' sometimes ends early, and sometimes looks messed up. UP
That's what we get for doing a cutscene in an asteroid field. It seems that the asteroid field is not always generated the same way. So, sometimes, you'll have asteroids get in the way of the ships involved in the scene. While in most cases, the scene should still work properly, we have programmed it to end early in the most extreme cases. If this happens, simply try viewing it again.