GLOSSARY

The following section features an alphabetical listing of all the daikaiju (“giant monsters”) that appeared alongside Godzilla in each of his live action appearances - with the addition of a few prominent video games - as well other things of importance to the life and continuities of the Big G, such as various technology, islands, alien races, and even individuals/people. Each entry will list which film continuity the monster appeared in (e.g., 'Showa,' 'Heisei,' 'Millennium 1-5'; the Millennium Series features five separate continuities amongst the six movies in that series, it should be noted); a listing of alternate names the creature has been referred to as; the monster’s height or length (a devout area of interest of all G-fans); a description of the beast’s appearance; a brief description of its history; what powers or special abilities the monster possessed; and in which films it had a significant appearance (in other words, films in which the monster appeared in a very brief stock footage vignette will not be included; sometimes brief original appearances will be listed if I feel it was prominent enough to merit this, and they will be noted as such). Other entry topics, such as islands, individuals, or mecha will have similar descriptions.

Note regarding video game-related entries: Why did I decide to include entries for characters and events from a few prominent video games in this glossary? And which video games are included?

To answer the first question, the events of the three video games (actually, three + one, but I'll get to that in a bit) released during the '00s by Atari for the Xbox, Playstation 2 (PS2), and Nintendo Wii & DS game systems, like many games produced over the last decade and a half, have a lengthy, multi-part, and complex storyline to them that are of cinematic quality, as if they were CGI-animated movies that you directly interact with and influence via the fight sequences and special missions. They encompass a whole and legitimate Tohoverse timeline that I call the Atari Tohoverse (i.e., Atari continuity or timeline). Though the full kaiju history of this continuity is not yet complete enough to construct a detailed timeline for it as I did with the Showa and Heisei Tohoverses elsewhere on this site, enough can be discerned from the events depicted in the three main games and one adjunct game to create distinct entries for the major players in this glossary. The fact that three new Toho-approved kaiju appeared for the first time anywhere in Godzilla: Unleashed (Obsidius and Krystalak) and Godzilla Unleashed: Double Smash (the Sphinx) makes the Atari Godzilla game trilogy + one worthy of coverage in this glossary (and elsewhere on this site).

Also, another Toho-approved kaiju who was fully designed and intended to appear in no less than two aborted Toho kaiju-films between the late 1970s and early 1990s--Bagan--ended up appearing as the final boss in a single video game, Super Godzilla for the old Super Nintendo game console. Moreover, the titular enhanced power mode that Godzilla takes on for the first time in that video game--his 'Super Godzilla' incarnation--was later to actually appear (albeit not down to the fine details) in three subsequent G-films. Hence, these two items are likewise worthy of inclusion in this glossary IMHO.

Now for the answer to the second question. In its present format, six video games will have their items incorporated into this glossary... but only the four making up the Atari Tohoverse continuity will have any major degree of exposure. The rest of the entries will be culled from the live action G-films; the Tri-Star G-film (which is now considered to be about an entirely different kaiju who has since been incorporated into the Toho Megaverse); and the two most famous and memorable live action commercials (produced by Dr. Pepper and Nike Shoes, respectively).

The first of these six included video games is the best one from the 1980s decade, Godzilla: Monster of Monsters for Nintendo. For those who have read my Showa Timeline, you will know that I incorporated the general sequence of events depicted in that game into an alternate future of the late 21st century of the Showa Tohoverse. This is because those events seemed like such a logical extrapolation of the film series. This glossary will reflect that.

The second of the six is a few elements from the early '90s game Super Godzilla for the vintage Super Nintendo game system. Placing the events of that game in any established continuity is a bit problematic at this time, and more research needs to be done before that can happen. I presently consider the events to occur in a Tohoverse that has not yet been definitively identified, or the Super-NES Tohoverse if one insists on giving it a tentative designation; it's likely the equivalent of the various alternate reality Tohoverses that comprised the Millennium Series, though it seems to have diverged from the Heisei timeline.

The remaining--and most important--games incorporated into this glossary are those produced by Pipeworks and released by Atari between 2002 and 2007 of the previous decade for the PS2, Xbox, Nintendo Wii, and Nintendo DS game systems, and which collectively comprise interconnected events from a single timeline, the Atari Tohoverse (as noted above). But more on that in just a bit.

Before proceeding further, I would like to respond to a common concern/complaint I often hear from my fellow G-fans who do not happen to be gamers (as many of us aren't, or are only intermittent dabblers in video games): "Well, I'm not a gamer, so I wouldn't have any way to know about the Atari continuity storyline or Atari exclusive kaiju unless I read about them here..."

Thanks to the many gamers who have created some excellent and thorough walkthroughs and playthroughs/"let's plays" of video games for our viewing and research pleasure on their YouTube and/or Daily Motion channels, this is most definitely no longer the case. The cinematic prologue sequences and cutscenes that make up the plot are often retained in these "let's plays," as are the various side missions, rail shooter missions, etc. In short, you can just sit back and relax while watching the gamer demonstrate and explain the entire game for you, and expertly brings the storyline to its conclusion for the viewers. Depending on the individual gamer who owns the channel and made the playthrough to upload to it, these "let's play" scenarios can be extremely entertaining and informative to watch. They are the perfect way for non-gamers or intermittent gamers to acquire a good familiarity with the games' storylines and main characters without having to worry about actually playing the game themselves, and thus failing to see more than the first minute of it.

There are many fine gamers to be found on YouTube and Daily Motion who provide these services to us free of charge, but one in particular whose "let's play" video uploads on YouTube I heartily recommend is Gojifan93 (yes, the G-fan gamer who likes referring to Destoroyah as "Bastardface"). He tends to play through the entire game, letting the viewer see everything - including the cutscenes that highlight important portions of the storyline, and often features dialogue between the human characters - while giving a fun and informative discussion throughout that really makes the time pass quickly despite the length of any game he plays through. Disclaimer: In the interests of keeping this particular site between a PG and PG-13 rating equivalent, keep in mind that Gojifan93 likes to use lots of profanity when he gets into the game, especially when he comes up against some of the more frustrating aspects of the gameplay. However, all concerned parents should accept the fact that your kids almost certainly hear and actively say even the worst things Gojifan93 has ever said when you and the other grown-ups aren't around, and on a daily basis at that... yanno, just like we and all of our friends did back when we were their age. There are literally countless places in the media during the current Information Age where our kids will encounter (*gasp!*) "naughty words"; and like it or not, profanity and "strong" language are aspects of life that most of our kids are keenly familiar with at an even younger age than we were (which I bet is saying something!). So I'm certainly not going to avoid recommending such a good and fun channel like Gojifan93's for this reason, and I feel silly even saying this much about it. However, I still felt it prudent to provide a head's-up, just in case you're one of those few parents who may actually think Gojifan93 is going to corrupt your kids any more than their friends, schoolmates, the media, and you probably already have, and continue to do each day of their young and not-quite-innocent (though we wish it were so!) lives. Finally, Gojifan93 is a cool fellow who always makes a point to answer questions presented to him on the comments section of his channels by his viewers, so for that in addition to his hard work on behalf of his fellow G-fans, I think he more than deserves a big plug and recommendation for his channel here.
Just keep in mind that I'm not responsible for any content that appears on any site, channel, or forum which I may recommend that I myself do not own and/or manage.

With that all said, here are some links to the games on Gojifan93's YouTube channel, so the non-gamers and "mere" intermittent gamers amongst us G-fans have the opportunity to familiarize yourselves with the Atari Tohoverse (note that most "let's plays" are, due to length, in multiple parts):

Gojifan93's playthrough for Godzilla: Destroy All Monsters Melee.

Gojifan93's playthrough for Godzilla: Save the Earth.

Gojifan93's playthrough for Godzilla: Unleashed.

Gojifan93's playthrough for Godzilla Unleashed: Double Smash.

Godzilla Unleashed: Double Smash was designed exclusively for the small hand-held Nintendo DS, a game system that has a limited A.I. and graphics capacity compared to the PS2, Xbox, and Nintendo Wii systems. Because of that, and because it's geared towards a younger audience, the game play is more simplistic, and the graphics very cartoony rather than based on realistic CGI renditions of the kaiju and military. The city backdrops were well-rendered, at least. The music soundtrack is utterly annoying to behold, so... there's that problem, too. Nevertheless, the game does present cutscenes that detail a plot concurrent with that of Godzilla: Unleashed, making it clear that it depicts the same event while hinting at a few incidents not covered in the "main" game versions for the Wii and PS2. This includes a few classic Toho kaiju not seen in either version of the main game (e.g., Ebirah, Hedorah, Manda) and the third of the three new kaiju created exclusively for this video game event (the Sphinx). This is why I refer to it as an "adjunct" to Godzilla: Unleashed in particular, and to the Atari G-trilogy in general... and hence, why I call the Atari/Pipeworks series a "trilogy + one."

Due to its simplistic nature, it would likely be really tedious to sit through a detailed playthrough of this game. Its lengthy repetitive scenarios of the playable kaiju having to smash, kick, or energy blast an endless array of attacking military vehicles, and knocking down various structures that take several minutes to accomplish in order to earn extra perks, may quickly grow boring if one were simply sitting there and watching for ten minutes at a time and not actually directing the kaiju themselves. All of that is required prior to reaching both the sub-boss and the boss, both of them respectively awaiting you in the middle and near the very end of each level. Nevertheless, Godzilla makes an interesting visit to Cairo, Egypt for one of the levels - a locale I always thought it would be cool to see the Kaiju King visit, something other G-fans appear to agree with, considering he appeared in Egypt in an episode of both animated series; see my episode guides for the Hanna-Barbera and Centropolis (i.e., Tri-Star) animated Godzilla series elsewhere on this site. It was in Egypt during the Godzilla Unleashed: Double Smash game that he encountered the Sphinx, a new kaiju menace not seen in either version of the main game.

For those interested, here is Gojifan93's playthrough for Godzilla: Monster of Monsters. This game is now 25 years old, so its graphics and gameplay will seem quite primitive compared to what we are used to today, but I clearly recall finding it quite impressive back in the day, especially when compared to the game consoles that came before it (think: Atari 2600 and Intellivision).

Finally on the subject of video games, here is a walkthrough of Super Godzilla, courtesy of gamer extraordinaire Saikyo Mog, for anyone who wants to check it out. This game is also quite primitive compared to what's available to us today, but was an interesting if not incredibly memorable effort for its time.

A word on dates: When reading the dates given to various events depicted in the second G-series below, one will notice a year wide disparity between the years listed for an event’s occurrence, and the year listed for the release of the respective movie. In the Showa G-series, events are considered to have happened in the same year the film was released in Japan (not the American release date, which was usually later), with the obvious exception of Destroy All Monsters, which, despite being released in 1968, was explained to have occurred in the year 1999.

In the second (Heisei Era) G-series, events have been posited in the series itself to have occurred a year after the film’s Japanese release date (actually, this makes sense, since the Heisei Era G-series films were always released in December of each year, making it logical to assume the event occurred a few months later, in the following year, rather than some months earlier). The one year after the movie release date is also the case with most of the third (i.e., Millennium) series films, unless otherwise noted.

Events recorded in video game storylines have their year of occurrence discerned from various factors, including dates that may have been mentioned in the game's storyline itself, or in accordance with the year of the game's release.

The first G-film, which is part of the continuity of all the continuities recorded in this glossary, is considered to have occurred in the year of its Japanese release, 1954, despite the fact that it was said to be 1955 in the American version of Godzilla 1985. The first American G-film Godzilla (the sole film in that continuity, which will be described as being part of the 'Tri-Star' continuity) we will presume occurred in the year of its release date, 1998.

It should be noted that many G-fans will disagree with me on the date schemes here, but since these are only fictitious events anyway, who the hell cares when they "actually" occurred, since they didn't really actually occur, right? :-)

A note about the Millennium Series continuities: Once again, please note that all the entries designated under a "Millennium-[numerical suffix]" continuity are part of the third (i.e., Millennium, or Alternate Reality) G-series, and all films appearing in that series take place on a different alternate timeline, some of them featuring a version of Godzilla who is close to the Heisei Series timeline in history; whereas others feature a counterpart of the Kaiju King who is very distant from the Heisei Series version; and not even the actual nature of Godzilla will necessarily be the same in any reality depicted in the Millennium G-films. The exceptions are Godzilla Against Mechagodzilla and Godzilla: Tokyo S.O.S., which occur on the same timeline, Millennium-4.

Thus, the entries under a "Millennium" series designation may require a few sub-entries within each entry, since "Millennium" is not actually one consistent timeline. The numerical suffix attached to each "Millennium" continuity will make it clear which continuity the entries belong to.

The only consistent historical detail amongst all of the Millennium Series films is the events depicted in the first G-film (even though a few of the details within that film, such as Godzilla's 'death' via the Oxygen Destroyer at the end of the movie, may have occurred a bit differently). Thus, it must always be kept in mind that the entries with a Millennium continuity designation do not follow a consistent timeline. Nevertheless, it's apparent that Godzilla's solo 1954 attack on Japan occurred on the timelines of all films occurring in the Millennium/Alternate Reality Series.

Also please note that the current version of this glossary will only cover the kaiju, technology, individuals, etc., that appear in the various continuities featuring Godzilla in a live action or CGI format on either the big or small screen, which includes the Showa Series; the Sentai TV series Zone Fighter, the Meteor Man (which took place within the context of the Showa Series continuity); the Heisei Series; the various alternate timelines seen in the Millennium (a.k.a., Alternate Reality) Series (subdivided via a numerical suffix representing the five different timelines within that film series); the Tri-Star G-film (which actually featured the kaiju Zilla); the Atari continuity (featuring the trilogy of video games created by Pipeworks but released by Atari that feature a consistent timeline); a few other video games of note, one of which (Nintendo's Godzilla, Monster of Monsters) has been incorporated into the Showa Series continuity, whereas another (Super Nintendo's Super Godzilla) appears to exist in a one-off continuity of its own; and a few extraneous characters who appeared alongside the Big G on the small screen in two of the more memorable Godzilla commercials that actually featured a capsule storyline (though whatever continuity they may have "existed" in is open to speculation).

Okay, now I would like to point out something you may notice about the entries below, as well as the various sections of the site, that I would like to address here before moving on to the glossary itself: Repetition of information. I fully understand that since certain information that is relevant to one character or locale may be equally relevant to another, and also between different alternate reality versions of a single character or locale, repetition of information will be evident to everyone reading the entries below. This will be particularly noticeable in regards to the different versions of Godzilla, whose histories and background information tend to be more or less identical up until a particular point of divergence.

Also, there will be a good degree of informational repetition between what you find in this section of the site, and what you will find in other sections (such as the Event Timelines). Though this aforementioned repetition of information may appear tedious and even annoying to the reader at times, I decided to take this route in presenting the information as opposed to composing a large number of entries that provide a bare minimum of information, and then refer a reader elsewhere for more information about the character, locale, etc., simply so that the writer (that's me, homies) can give themselves a break in typing (something that is no longer necessary thanks to the wonders of the cut and paste feature prevalent on all computers). It's my personal opinion that a large amount of information-light entries or sections of a website that constantly refer readers to other entries or sections of the site is at least as annoying as the route I took, and every bit as annoying as when, for example, you are reading a newspaper or magazine article on page 5 that suddenly stops in the middle of a paragraph or even a sentence and notes, "continued on page 174," thus forcing the reader to constantly turn numerous pages while struggling to retain their chain of thought. This can be considered a form of tedium as well, especially when it takes place frequently within a single article or periodical. I think doing what I largely (though admittedly, not entirely) avoided doing above is the electronic equivalent of that policy in print periodicals.

Though I do have a few entries in this glossary that I believe warranted only a small amount of information (such as a kaiju with more than one name) and a referral to go elsewhere for more info, I prefer to make the vast majority of the entries, and all sections of this website, to be as complete unto themselves as possible in regards to information about whichever subject they cover. This, I believe, requires a bare minimum of "jumping around" from one entry to another in order to get information on a single kaiju, locale, piece of technology, etc., but enables the reader to find the complete info in a single entry. To those readers who find the periodic repetition of information from one entry to another, or between one section of the site and another, to be annoying, I duly apologize for this.

I hope that this particular version of the glossary meets the standards of the majority of readers, however, and that you will bear with me regarding the imperfections and aspects of the site that may not be entirely to your liking.

And finally, I hope you will note that I am constantly updating the glossary, not only adding new entries as time goes on, but also updating information in the already existing entries. I will also be correcting various errors that I may discover, from spelling, grammatical, and formatting errors, to factual errors.

The Glossary:




A



Adonoa Island

Category: Locale

Continuity: Heisei

Description: Adonoa Island is a small atoll which exists in the Bering Sea, and since it was located near numerous atomic bomb tests in the past, and used as a nuclear waste dump in more recent years, the island appeared completely barren of any life. However, unbeknownst to the human race, two living dinosaur eggs, one a pterodactyl, the other a Godzillasaurus, were hidden in a cavern, and in a state of suspended animation, until revived by the radiation.

The pterodactyl egg hatched first, and the winged reptile mutated into a 70 meter tall flying monster known as Rodan II, and was in his adult stage when first encountered by a human scientific expedition to the island (see Rodan II). The Godzillasaurus egg hatched after being brought back to civilization, and the mutated dinosaur within became Baby Godzilla/Little Godzilla/Godzilla Junior (see Baby Godzilla).

Significant appearances: Godzilla vs. Mechagodzilla 2 (1993); (mentioned only) Godzilla vs. Destoroyah (1995)

Alpha

Category: Mecha

Continuity: Showa

Description: The Alpha (not to be confused with the similarly named space vessel created by the Earth Defense Force; see Alpha & Beta; Earth Defense Force I) is a highly advanced super-submarine designed for exploration of the depths by scientists and engineers of the hidden underwater city of Latitude Zero, and most often under the command of adventurer/explorer Captain Craig McKenzie (see Latitude Zero; McKenzie, Captain Craig). The sub actually didn't begin its existence in this form, however. It was an experimental submersible secretly invented and launched circa June 21, 1805 from Stornaway Harbor in the Hebrides by the cabal of enlightened scientists, engineers, and philosophers who would later found Latitude Zero. Over the course of the 19th and early 20th centuries it was regularly upgraded and re-designed so that by the mid-point of the latter century it had become an advanced vessel surpassing the sophistication of any sub in the armed forces of the outside world, as seen in its first recorded appearance.

The Alpha was capable of great sub-nautical speeds, its maximum velocity unknown but not on the level of Dr. Malik's war sub, the Black Shark (see Malik, Dr.; Black Shark). Nevertheless, the Alpha had great evasive maneuvering capabilities, as well as stealth technology that included the ability to generate a false "ghost image" of itself at different points underwater to the confuse the sonar of pursuing vessels, including the Black Shark. It was designed for maximum maneuvering capabilities within surprisingly narrow undersea rock formations, giving it a considerable ability to evade attacks by larger, more powerful vessels, particularly when under the command of a skilled strategist like Captain McKenzie and his chief assistant, Koubo (see Koubo). The Alpha can generate an electromagnetic field of a very specific frequency around itself--referred to as an "electronic shield of light" by McKenzie--which corresponds with the energy wavelength of the protective force bubble surrounding Latitude Zero; this enables the sub to pass through this field, allowing it to safely dock at one of the undersea city's ports.

At some point in the mid-1960s, the vessel was equipped with powerful thrusters that enable it to actually become airborne and fly at limited altitudes and speed for about an hour before needing to refuel. These thrusters were designed by Captain McKenzie, who likely did so after studying the super-submarine known as Atragon I (a.k.a., the Gotengo), which was independently designed by Japanese soldier/technician Captain Hachiro Shinguji, and used to defeat the imperialistic underwater civilization of Nova Mu when it attempted to attack the surface world circa 1963 (see Atragon I; Shinguji, Captain Hachiro; Nova Mu).

The Alpha has highly sophisticated tracking systems, capable of detecting approaching objects and vessels from over 100 meters away, as well as discerning the nature of said objects and vessels. It can submerge to depths of over 12,000 fathoms for lengthy periods, perhaps months at a time, and is well-supplied for the comfort of its crew with food and material goods replicating machinery, and an advanced medical bay to handle injuries.

The Alpha has performed many celebrated missions for the peaceful citizens of Latitude Zero, including the 1969 liberation of scientist Dr. Hiro Ogata and his daughter Tsukoro from the clutches of Dr. Malik, a mission that resulted in the destruction of both the Black Shark and Malik's fortress headquarters on the atoll of Blood Rock (see Blood Rock).

Significant appearances: Latitude Zero (1969)

Amano Phoenix

Category: Creature/Deity Aspect

Continuity: Heisei

Alternate names: Japanese Phoenix; Amano Shiratori; this entity is an aspect of the goddess Oochiriou.

Wingspan: 7 meters

[Coming Soon]

Amano Shiratori

Category: Creature/Deity Aspect

Continuity: Heisei

Alternate names: Japanese Phoenix. This entity is an aspect of the goddess Oochiriou.

Wingspan: 7 meters

Description: This is the proper, more deity-centric name of the Amano Phoenix aspect of the benevolent goddess Oochiriou, which aided the legendary hero Yamato Takeru throughout his life (see Amano Phoenix; Takeru, Yamato).

Anguirus I

Category: Kaiju

Continuity: Showa

Alternate names: Angirasu (Japanese name); his name is often both spelled and pronounced in American films and literature as "Angorus" and "Angilas" (the latter of which is the original intended pronunciation of the kaiju's name in Japan); Anzilla [he was given this moniker in various American press releases of the G-films he appeared in, but never referred to as such in the films themselves; though he was sometimes referred to by this name in the Godzilla fan literature prior to the 1990s, who likely used the aforementioned press references as their source material].

Length: 100 meters Height (when briefly standing fully erect): 60 meters

Description: Anguirus is a dinosaur mutation, apparently derived from the Anklyosaurus family. He was apparently created in the same manner as Godzilla, i.e., being one of numerous surviving descendants of dinosaurs who were synthetically created many millennia ago by the advanced genetic engineering techniques of the ancient Muan/Lemurian civilization, and mutated into his current ultra-huge incarnation by atomic bomb tests in the Pacific Ocean during the 1940s. Quadrupedal in stance, Anguirus has a back carapace covered with spikes, two small horns atop his head, sharp tusk-like fangs, and a powerful jaw.

Anguirus was first seen in 1955 on the remote Iwato Island in the Japan Sea, where he was battling a recently revived Godzilla I during the latter’s second appearance. The battle eventually made its way to the Japanese city of Osaka, where Anguirus was seemingly killed in battle by Godzilla. He wasn’t seen again until 1969, where he had inexplicably been brought to the newly founded Monster Island. Having increased in intelligence by this point in time, he became Godzilla’s staunch ally, helping the Kaiju King repulse an attack by King Ghidorah and Gigan in 1972.

In 1974, Anguirus attempted to take on Mechagodzilla I solo when the latter was disguised as the real Godzilla, but he was severely beaten, receiving a broken jaw for his trouble.
By the year 1999, he was confined to the Pacific atoll christened 'Monster Island' alongside Godzilla and numerous other kaiju still extant on his world during that time via advanced technology, and had thus achieved a sort of fully harmonious relationship with humankind. Nevertheless, at some point during that year, he was forcefully placed under control of the alien Kilaaks during the latter’s attempted conquest of the Earth, and while under Kilaak control, he aided Godzilla in repelling an attack by the Earth military on the aliens' base.
After being freed from Kilaak control by the humans, he joined Godzilla and the rest of Monster Island’s kaiju legion in battle against King Ghidorah, and was of immense assistance in finally destroying the deadly space dragon.

Special powers and abilities: Anguirus is quite agile, able to leap great distances to attack a foe, and he’s an impressively savage and seemingly courageous fighter, never failing to attack even much more powerful foes, and taking a great beating before finally going down or retreating. He mainly utilizes his powerful jaws for attacking an opponent, which can exert a vise-like grip.
After his intelligence increased, he perfected a maneuver by which he would leap backwards at a foe and strike them with his spiked carapace.
Unlike Godzilla and other kaiju, he possesses no beam weapons of any kind.

Significant appearances: Godzilla Raids Again (1955); (presence established on Monster Island in the present) Godzilla’s Revenge (1969); Godzilla vs. Gigan (1972); (briefly) Godzilla vs. Megalon (1973); Godzilla vs. Mechagodzilla (1974); Destroy All Monsters (1968)

Anguirus II

Category: Kaiju

Continuity: Millennium-5

Alternate names: Angirasu (Japanese name); his name is often both spelled and pronounced in American films and literature as "Angorus" and "Angilas" (the latter of which is the original intended pronunciation of the kaiju's name in Japan); Anzilla [he was given this moniker in various American press releases of the G-films he appeared in, but never referred to as such in the films themselves; though he was sometimes referred to by this name in the Godzilla fan literature prior to the 1990s, who likely used the aforementioned press references as their source material].

Length: 160 meters Height (when briefly standing erect): 90 meters

Description: Similar in general form to his Showa counterpart, Anguirus II is a generally quadrupedal kaiju who is a mutated member of the prehistoric dinosaur species known as the Anklyosaurus. He has a back carapace lined with numerous sharp spike-like projections and a row of small horns atop his head; his jaw is quite powerful and has two down-projecting tusks in addition to its rows of regular teeth. Unlike an actual Anklyosaurus, though, his tail is fairly short and lacks the club-like bony growth on the tip that could be used for bludgeoning an opponent. His snout appears noticeably less pronounced than his Showa counterpart.

The full history of the Millennium-5 Anguirus was never revealed, and it's even unknown if he was ever a regular ally of Godzilla in this continuity. He was first seen in the year 2005 on his timeline, where a controlled environment like Monster Island was never created to allow humans and kaiju to co-exist harmoniously as was the case on the Showa timeline by the year 1999; instead, Anguirus and several of his fellow surviving kaiju routinely attacked various human cities across the world, thus causing a protracted war between the huge beasts and the international military forces, united as this reality's Earth Defense Force (EDF). Anguirus himself was seen to attack and demolish Shanghai, and clashed with the EDF flying warship Karyu during the attack. Before a victor could emerge, however, Anguirus (along with the rest of the Earth kaiju except for Godzilla and Mothra) was captured by the Xian Mothership via its teleportation beam.

When the Xians of this timeline had their initial pretense of helping the human race exposed as a ruse to aid them with their planned conquest, they revealed their ability to control most of Earth's kaiju by genetic manipulation, and sent them back to attack the Earth. Anguirus was returned to Shanghai to continue where he left off a few months before, and was again challenged by the Karyu warship. Managing to evade the mecha's hyper-maser beam, and aided by a fleet of Xian attack craft, Anguirus managed to knock the Karyu out of the sky with his thunderball assault technique.

The Xian invasion of this Earth was only thwarted when the Godzilla of this continuity (see Godzilla VIII), whom the Xians were unable to control, was released from where he was entrapped beneath countless tons of ice in Antarctica. In this reality, Godzilla was far more powerful than he was in any other continuity seen thus far, and at one point the Xians teleported Anguirus alongside fellow kaiju Rodan and King Caesar (see Rodan III and King Caesar II) to triple team the Kaiju King into submission. After a fierce battle, however, Anguirus and his two allies were thoroughly defeated (and destroyed, according to a Japanese report).

Special powers and abilities: Like his Showa counterpart, Anguirus II has no beam weapons, and attacks in a "no frills" capacity with his jaws, small horns, and by using a backwards leap to expose enemies to his carapace spikes. He is very agile and has terrific leaping abilities. Also like his Showa counterpart, Anguirus II has a degree of stamina and will to win that belies his lack of power compared to some of the kaiju menaces he has faced, never hesitating to attack any foe that challenges him, and taking a tremendous degree of punishment before either going down or retreating. His great spirit and what some may call courage and heart has made him a respected adversary despite his poor record for winning battles on his own.

One ability that the Millennium-5 version of Anguirus has displayed that his Showa counterpart never did was his now famed "thunderball" attack; he accomplishes this by wrapping his head, legs, and tail under his carapace in the manner of a hedgehog--thus forming a perfect sphere--and then rolling towards and/or launching himself into the air at his opponents at high speed, thereby smashing into them with a combination of great force and full exposure to his sharpened back spikes.

Significant appearances: Godzilla: Final Wars (2004)

Anguirus III

Category: Kaiju

Continuity: Atari

Alternate names: Angirasu (Japanese name); his name is often both spelled and pronounced in American films and literature as "Angorus" and "Angilas" (the latter of which is the original intended pronunciation of the kaiju's name in Japan); Anzilla [he was given this moniker in various American press releases of the G-films he appeared in, but never referred to as such in the films themselves; though he was sometimes referred to by this name in the Godzilla fan literature prior to the 1990s, who likely used the aforementioned press references as their source material].

Length: 120 meters Height (while briefly standing erect): 80 meters

Description: Anguirus of the Atari Tohoverse (i.e., continuity--let's switch up words now and then to ameliorate tedium!) greatly resembles his Showa counterpart, except that he's somewhat larger (see Anguirus I).

The full history of Anguirus of this timeline has yet to be revealed. He has acted as an ally of Godzilla IX (see Godzilla IX) at various times throughout the mid-to-late 20th century; by the 1990s was peaceably living in confined comfort amongst his fellow Earth kaiju on Monster Island (see Monster Island II). His first recorded appearance was during the 2002 Vortaak invasion of Earth, where he was released to aid Godzilla and other indigenous kaiju of this Earth to repel the invasion, thus proving of great assistance to the Global Defense Force (GDF). He served in this capacity yet again for the resumed attack of the Vortaak in 2004 under their new ruler, Vorticia.

His last recorded appearance to date was in an alternate future of 2024, where he stood against not only a third invasion attempt by the Vortaak, but a globally devastating assault by huge radioactive alien crystals as a result of SpaceGodzilla II escaping from his black hole prison.

Special powers and abilities: Anguirus III has the same basic set of physical abilities as his Showa and Millennium-5 counterparts. This includes his ability to fight tooth-and-nail against his opponents by utilizing his powerful jaws, head horns, and spiked carapace; he has mastered the ability to leap backwards at an opponent to simultaneously hit them with his hard carapace and piercing spikes. He is very agile and an impressive leaper. He has also mastered the "thunderball" attack similarly displayed by his Millennium-5 counterpart, where he tucks his head and other extremities under his carapace to form a sphere, and then rolls and/or leaps at great speed to attack an opponent.

The Atari version of Anguirus has proven able to absorb unknown quantities of radioactive energies under the right conditions to temporarily enhance the speed and thus striking power of his thunderball move, as well as apparently being ability to project (and then quickly regrow) a large number of his spikes after leaping into the air while in this enhanced state.

Significant appearances: Godzilla: Destroy All Monsters Melee video game (2002); Godzilla: Save the Earth video game (2004); Godzilla: Unleashed video game (2007); Godzilla Unleashed: Double Smash video game (2007)

Anti-Godzilla Defense Bureau

Category: Organization

Continuity: Millennium-3

Alternate names: AGD (the official government acronym for the organization)

Description: The AGD is a military organization created by the Japanese government of this timeline for the specific purpose of opposing any threat to the island nation of that reality stemming from Godzilla, following an attack by the latter kaiju on a plasma-generating plant in Osaka in 1996. The soldiers operating under the AGD are referred to as the 'G-graspers.'
Scientists working for the AGD succeeded in creating an advanced device known as the Dimension Tide in 2001, which was designed to create a miniature point singularity in the immediate vicinity of Godzilla, thereby dimensionally displacing the destructive kaiju from their native Earth. The first attempt at utilizing the device resulted in a misfire that unleashed the deadly giant extradimensional insects known as Meganulon II on Japan, who ultimately formed the ultra-gigantic flying queen insect known as Megaguirus, thus further complicating matters for Japan and the AGD.

After Godzilla destroyed Megaguirus in battle, the G-graspers successfully managed to use the Dimension Tide to warp Godzilla out of their reality. G-grasper commander Kiriko Tsujimori then uncovered the fact that the political head of the AGD was responsible for secretly operating illegal "neutron" energy generating plants in various locations in Japan that ultimately attracted Godzilla's attention in 2001, thus being responsible for the considerable amount of death and property destruction that resulted from the monster's subsequent rampage in search of that energy source. The politician in question ended up on the receiving end of Tsujimori's right hook for his trouble, and what became of the AGD after the public realization of that costly scandal is unknown.

Significant Appearances: Godzilla vs. Megaguirus (2000)

Atlantis

Category: Locale

Continuity: Showa/Heisei/Millennium 1-5/Atari; likely has dimensional versions in most realities within the Toho Megaverse, and is known to have many counterparts outside its quantum boundaries altogether (e.g., such as major versions in the Marvel Universe; the DC Universe; and the Wold Newton Universe)

Alternate names: The Lost Continent

Description: Atlantis is an ancient island continent located in the Atlantic Ocean (which was named after it that sunk beneath the sea during the Great Cataclysm that also sunk the Pacific island continent of Lemuria and its sub-continent Mu, about 12,000 years ago. Prior to that, Atlantis boasted an advanced civilization that was rivaled elsewhere in the world only by a similarly advanced society existing on the Pacific island continent Lemuria, and a semi-independent one on the latter's tiny sub-continent of Mu (see Mu I-III; Lemuria).

The wars that ensued between the two prehistoric civilizations for domination of the world are legendary, and likely had much to do with the onset of the Great Cataclysm. The Atlanteans also experimented with genetic engineering to create powerful bio-weapons, their greatest ever being the giant, flying fire-breathing turtle Gamera (see Appendix: Gamera). Precisely what that civilization was like, and whether any groups of refugees migrated to the various intrasolar planets, mini-planets, moons, and larger asteroids elsewhere in the Sol system following the Great Cataclysm--as many from Mu/Lemuria did--is unknown. Some groups of Atlantean refugees seemed to have migrated underground on Earth, including the numerous air-pocketed caverns beneath the sunken land mass itself.

It should be noted that Atlantis' apparent depiction in the recorded events of the video game Godzilla Unleashed: Double Smash was, in the judgement of this author, most likely the Atari Tohoverse's version of Mu, not Atlantis; and said events occurred in the Pacific Ocean, not the Atlantic. This is because those events depicted therein paralleled certain events on the Showa timeline that involved the Atragon/Gotengo warcraft, the kaiju Manda, and a resurfaced (literally!) advanced undersea civilization (see Atragon I & III; Manda I & III). Hence, these events will be covered in the entry for Mu I-II.

Note: For some astute speculations as to how Atlantis may factor into the history of the Showa Tohoverse, you should check out Andrew B's article Life, the Showa Tohoverse, and Everything from the site's Guest Section.

Significant Tohoverse appearances: (mentioned only; apparent depiction actually a mis-identified Mu) Godzilla Unleashed: Double Smash video game (2007)

Atoragon

Category: Alternate Designation

Continuity: Showa; Millennium-5; Atari

Description: Japanese and alternate American spelling/pronunciation for the Atragon warship, a.k.a., the Gotengo. See Atragon; Gotengo

Atragon I

Category: Mecha

Continuity: Showa

Alternate names: Atoragon (semi-frequent alternative spelling, and international spelling; likely an abbreviated contraction of "Atomic Dragon," the craft's nickname; it was further shortened to "Atragon" by the American media); The Gotengo (Japanese for "Roaring Heavens," with the "go" suffix denoting a ship, which means the name should properly be spelled in English as The Goten-go, even if aesthetic preferences and desire for ease of typing end up forgoing the requisite italicization and hyphenation between the main term and the suffix) Description: The Gotengo/Atragon is a heavily-armed warship of great offensive military might that is designed to function in four different environments:

It can soar through the sky at great altitudes, and at speeds of at least Mach 2, as it's equipped with powerful flight engines, and adorned with various fins and wings which grant the vessel decent aerodynamic qualities (though probably not on the level of high-powered fighter jets);

It can operate very efficiently in aquatic environments, either floating or traversing on the surface of the water like a boat, or descend for weeks at a time underwater to great depths, with its adornment of fins providing good maneuverability (it has been referred to as a "super-submarine" for this reason), and achieve speeds of up to 80 knots;

It can move at fairly fast speeds on land by way of retractable threads, in which it can function as a "super-tank";

It can travel underground and operate in a subterranean environment like a powerful excavation vehicle for extended periods of time by means of its ultra-powerful frontal drill, and aided by its upper and lower buzz saws.

Alas, there has never been any indication that it can function for any length of time in the vacuum environment of outer space, even in upper planetary orbit (though it likely can reach the stratosphere for limited periods of time before taxing its internal life support systems for the crew).

The warship is quite huge, 80 meters in overall length.

In the Showa timeline, the Gotengo was the creation of Captain Hachiro Shinguji, a great military strategist and commander who served Imperial Japan during World War II with distinction. Highly patriotic and nationalistic, Capt. Shinguji was extremely incensed over Japan's loss to the Allied forces at the end of the war. He thus sequestered himself on a Pacific atoll for about 15 years while allowing his home government to believe he had been killed in action; in actuality, he recruited numerous Japanese engineers and weapons specialists of equally nationalistic fervor and post-war bitterness to join him on the island to construct a weapon over time that would enable them to seek revenge against the Western nations and protect their native Japan from any other foreign threat. Shinguji designed the specs for the Gotengo/Atragon warship himself, and used influential connections of his from the Japanese military, munitions, and technological industries to secretly provide him with the necessary exports to allow his team of engineers and technical specialists to gradually build the warship under his direction. The vessel was completed but not yet revealed to the world by the beginning of the 1960s decade.

In the year 1963, a Japan which had already been besieged in the preceding years by daikaiju incursions and one major alien invasion, was suddenly faced with another deadly threat: The small but advanced underwater civilization that had secretly thrived for centuries on the remains of the ancient sunken island continent of Mu (a 'sub-continent' of the island continent of Lemuria) made itself public in a bid to conquer the surface world; its reigning empress was intent upon reclaiming what their ancient predecessor civilization had once controlled prior to the Great Cataclysm that sunk Lemuria/Mu and Atlantis - their only rival power for global domination at the time - roughly 15,000 years ago.

Learning of Captain Shinguji's project, and that he was still alive, via a strange investigative journalist, the Captain's now young adult daughter Makoto and former commanding officer Rear Admiral Kusumi were asked to locate the Captain's island hideaway based on the clues he provided them to persuade the military man to come forth and use the Gotengo to defend the international community from the Mu Empire's invasion attempt. Avoiding a kidnapping attempt by a Muan agent disguised as a taxi driver thanks to the aid of two photographers, Makoto and the Admiral now realized the threat was authentic and agreed to travel to discover the Captain's island locale.

Upon locating the atoll after days of high seas travel in the Pacific, Makoto Shinguji, Adm. Kusumi, and the former's friend Detective Shindo Susumu discovered that the Captain and his crew had constructed a huge underground docking port, where their amazing warship was kept, and that Capt. Shinguji was indeed alive. After the Captain coldly reunited with his daughter and former superior officer, Makoto and Kusumi attempted to persuade him to use the Gotengo to protect the surface world against Mu's attack. Capt. Shinguji angrily refuted their request, his pride insisting that the warship would only be used for its intended purpose of restoring the Japanese Empire, and that he would never ally himself with the nations of the West. Despondent over this refutation, Makoto and the Admiral returned to Japan, only for the former and Susumu to be kidnapped by a Muan agent disguised as a reporter; this was accompanied by an explosive device being set off back in the docking port headquarters of the Captain in an attempt to bury the Gotengo in a landslide. The Empress of Mu used the price of these captives' lives, as well as attempted intimidation from the explosive attack, in a twin effort to extort Capt. Shinguji into leaving the Gotengo out of the war. Following that, she ordered the Muan Empire to launch a devastating assault on Tokyo with its advanced energy projection weaponry - which its sea vessels fired from the maw of a metallic figurine of their deity, the sea serpent-like kajiu known as Manda (see Manda).

However, these three events only combined to aid the insistent Adm. Kusumi in convincing his former protégé' to finally put his personal pride, bitterness, and ultra-patriotism aside to launch the Gotengo against the Muan Empire on behalf of the entire surface world. While the warcraft invaded Mu in its underwater domain after following an unwitting Muan ocean vessel through its entrance gates, Susumu and Makoto initiated a prison escape and managed to turn the proverbial tables by capturing the Muan Empress herself. The Muan militia released Manda to stop their escape, but the Gotengo intervened and engaged the massive serpent in battle. Ultimately, Manda was defeated by the warship's most formidable weapon, its Zero Cannon, which promptly froze the kaiju into a state of immobility. The escaped prisoners were then rescued by the craft, with their royal captive in tow.

When the Empress' own pride compelled her to "stay the course" despite Captain Shinguji offering to listen to her terms for a peaceful resolution to the war, the military man found that he had no choice but to end the conflict decisively. He thus entered the main power room of the Muan Empire, and fired the Zero Cannon on the great machinery that tapped vast amounts of geothermal energy to provide the Empire's major source of power. This resulted in a chain reaction within the core of the machinery that caused an enormous undersea explosion that destroyed the undersea kingdom, whose flaming destruction penetrated the surface of the water. This solemn tableau was witnessed by the victorious crew of the Gotengo a short distance away; the Empress of Mu reacted by diving into the water and swimming towards the destruction, choosing to die with her people, a decision that Captain Shinguji respectfully allowed.

What happened to this timeline's version of Atragon/the Gotengo after this is unknown, as it was not observed in any recorded subsequent event from this continuity. However, the design specs of the multi-environment warship were used to construct the military space craft known as the Gohten when the intrasolar race of genetically altered refugees from ancient Mu/Lemuria known as the Venerians invaded Earth from their base on Venus circa 1988 on this timeline (see Venerians and Gohten).

Distinctive defensive and offensive weaponry: The Gotengo possesses a hull composed of reinforced titanium alloy that is highly impregnable, resistant to extremes of heat, pressure, radiation, etc. Anything that comes into extended contract with the vessel's outer hull can be subjected to thousands of volts of electricity, which was sufficient to quickly force Manda to release his constrictive hold on the ship. The vessel is equipped with an array of artillery cannons, missiles, and torpedoes. Its most powerful weapon is its Zero Cannon, which is fired from a turret at the front of the vessel. This beam can freeze any object it hits down to nearly absolute zero within moments of sustained fire, and is sufficient to place even certain daikaiju into at least temporary suspended animation.

Its huge frontal bow drill and upper and lower whirling saw blades enable it to dig through mountains or even underground, and can be used as very effective cutting and/or (in the case of the drill) battering weapons against both inanimate structures and daikaiju.

The Gotengo has a surfeit of sophisticated radar, sonar, and thermal imaging equipment that enables its crew to easily navigate it through any known terrestrial environment. Its weapons targeting systems and evasive maneuvering capabilities are, respectively, more advanced than the vast majority of all other military vehicles or vessels of its native era; and surprisingly versatile for a craft its size.

Significant Tohoverse appearances: Atragon (1963); (The Gohten) The War In Space (1978); (possibly refurbished model circa late 21st century) Godzilla: Monster of Monsters video game (1988)

Note: Versions of the Atragon/Atoragon/Gotengo warship exist in many timelines outside the Tohoverse continuities recorded in this glossary, and possibly outside the Toho Megaverse itself.
The best example is the version of the Gotengo that was chronicled in THE UNDERSEA WARSHIP series of early 20th century teen novels by Shunro Oshikawa; and the illustrated story "The Undersea Kingdom" that was serialized in a boys' periodical - its illustrations were drawn by Shigeru Komatsuzaki. In fact, The Undersea Warship (Kaitei Gunkan) is the Japanese title of the eponymous film to debut the Gotengo on the silver screen. An anime mini-series released in 1995 by Phoenix Entertainment entitled Super Atragon adapted the story told in the books; a dubbed version was released by ADV Films.

Atragon II

Category: Mecha

Continuity: Millennium-5

Alternate names: Atoragon (semi-frequent alternative spelling, and international spelling; likely an abbreviated contraction of "Atomic Dragon," the craft's nickname; it was further shortened to "Atragon" by the American media); The Gotengo (Japanese for "Roaring Heavens," with the "go" suffix denoting a ship, which means the name should properly be spelled in English as The Goten-go, even if aesthetic preferences and desire for ease of typing end up forgoing the requisite italicization and hyphenation between the main term and the suffix)

Description: The Atragon/Gotengo of the Millennium-5 continuity is very similar in appearance to its Showa counterpart in basic design and function (see Atragon I: Description); however, this version is actually larger at 150 meters in length.

The Gotengo of this timeline was first seen in action circa 1964, where it was the most powerful weapon against daikaiju in the possession of the JSDF (Japanese Self-Defense Force). During this reported episode, the unnamed commander of the vessel successfully lured Godzilla VIII, the most powerful kaiju on Earth, to Antarctica so the vessel could release its full military might on the King of the Monsters. The Gotengo failed to do any serious damage to Godzilla despite the crew's best efforts, however, and the Kaiju King blasted the vessel out of the sky with his atomic breath, severely damaging it in the process. But as Godzilla headed towards the downed warship to finish it off, the icy ground beneath him began collapsing due to the after effects of the Gotengo's crash. Pressing this advantage, the commander of the warcraft managed to launch several missiles at a nearby mountain, thus causing an avalanche that buried the sinking Godzilla beneath countless tons of ice and snow. This ultimately placed him in suspended animation for over 40 years, sparing this Earth from the wrath of the Atomic Titan during all of that time, and allowing the JSDF to "only" have to contend with less powerful (though still extremely destructive) monsters over the following four decades. The Gotengo, under various succeeding commanders and crews, played a key role in both the temporary defeat and permanent destruction of various kaiju during that time.

At some point following the early 1960s, this timeline's version of the Earth Defense Force (EDF) was established by the U.N., as the repeated kaiju incursions across the globe encouraged the once rival nations to pool their resources and form an international organization dedicated to protecting the entirety of human civilization against kaiju attacks. The Gotengo became one of the major defense armaments in the EDF, now regularly boasting crews culled from most countries in the world.

By the early '00s on this timeline, the Gotengo had been greatly updated with new, more advanced weaponry, including energy projection weapons, which the EDF scientists and technicians developed for exclusive use against the kaiju. It was now commanded by the former American Marine Corps. Officer, the tough and no-nonsense Captain Douglas Gordon.

The first major recorded event of the Gotengo under Capt. Gordon's command occurred circa 2005 shortly before the Xian/Xilien II invasion of that year commenced (see Xians II). This incident involved the warship submersing under the English Channel to intercept the sea serpent-like kaiju Manda II, to prevent him from coming ashore and threatening any part of Great Britain (see Manda II). In a fierce battle that was a parallel of the famous Showa timeline's clash between that reality's respective versions of the Gotengo and Manda, the warship engaged the mammoth serpent and ultimately froze him solid with the Zero Cannon. But unlike the parallel incident (where the vessel was commanded by Capt. Shinguji), Capt. Gordon ordered his crew to ram the frozen monster at full force with the ship's bow drill, thus smashing the now brittle creature into countless pieces and ending his threat to that reality for good.

After the Xians had contacted Earth and were revealed as a threat shortly after that, the Gotengo crew--under Capt. Gordon's command--played a major role in the war that thwarted the invasion. The vessel first traveled to Antarctica to free Godzilla from his icy prison of four decades, realizing they would need his power against the rest of the world's kaiju, who were now under the genetic control of the Xian forces (since their ancient human ancestors from the sunken island sub-continent of Mu first created, via genetic engineering, the creatures that would mutate into the daikaiju during the 20th century). Being an evolved 'Kaizer' kaiju, Godzilla was immune to this control, and the Gotengo narrowly managed to free him before the Xians' cyborg kaiju warrior Gigan II prevented the warship from doing so (see Gigan II). Godzilla first defeated Gigan in battle, and was then actively lured by the Gotengo across the world, where the King of the Monsters dispatched the rest of the kaiju as he was deliberately led into their path, or the Xians teleported one or more of them to his vicinity in several futile attempts to kill him.

While Godzilla was battling the Xians' alien kaiju Monster X, the Gotengo directly attacked the Xian Mothership as it hovered over Tokyo (see Monster X and Xian Mothership. Blasting its way through the immense craft's preliminary defenses, the Gotengo nevertheless found itself unable to penetrate the Mothership's force field even with its Particle Cannons. This problem was dealt with when one of the crew launched the Gotengo's Dogfighter jet, which was fast and maneuverable enough to evade the Mothership's laser cannon fire and enter the spaceship through the portal where its fleet of saucers entered and exited (see Dogfighters). Avoiding the three saucers that pursued the Dogfighter into the ship, the jet managed to locate and destroy the force field generator, albeit at the cost of the brave pilot's life. Once the force field was visibly deactivated, the Gotengo was able to smash through the Mothership's hull with its bow drill.

Upon breaching the interior of the Mothership, Capt. Gordon and his crew engaged the Xians in battle after disembarking an away team. Upon the defeat of the Xians, the Mothership's remaining crew self-destructed the huge craft rather than allow the Earth people to capture its technology. Capt. Gordon and his surviving away team members managed to escape the Mothership in the Gotengo minutes before it detonated.

The warship then played its final key role in the defeat of the Xian invasion by projecting the majority of its energies into Godzilla, who was rapidly being defeated by Kaizer Ghidorah, the three-headed dragon-like kaiju that was the Xians' ultimate weapon, as a result of the beast draining his energy supply (see Kaizer Ghidorah). This sudden tremendous infusion of energy enabled Godzilla to temporarily morph into his 'Super Godzilla' or 'Kaizer Godzilla' mode, where his power increased many times over, causing him to became much too "charged" for his opponent to absorb any more of his energy. After using all of his extra power to destroy Kaizer Ghidorah--and thus ending the last component of the Xian invasion--the Kaiju King turned his fury back on the now severely energy-depleted Gotengo.

However, before he could deliver a death blow to the warship and its crew, Godzilla received an impassioned psychic plea from his surrogate son Minilla/Minya II to spare the people and cease his assaults on humanity (see Minilla II). Impressed by Minilla's fortitude, Godzilla agreed to leave close contact with human civilization forever, with his adopted offspring following him.

Distinctive defensive and offensive weapons: During the 1960s, this iteration of the Atragon/Gotengo had weaponry and capabilities quite similar to its Showa timeline counterpart. This included its array of artillery deck cannons; missiles (it could launch several at once); the capability of electrifying its outer hull; its powerful bow drill and upper and lower functional buzz saws that could pound through mountains and double as devastating ramming weapons; and its most powerful offensive weapon, the Zero Cannon, which projected a beam that rapidly reduced the temperature of any object it struck, making it capable of freezing even a kaiju into immobility within moments.

The ship's outer hull was composed of a titanium alloy that made it highly impregnable to explosions and extremes of temperature, pressure, and radiation. The craft could function in four different environments: Underwater or on the water's surface as a submarine, where it could achieve speeds of 80 knots; through the air at high altitudes (though not into outer space), where it was designed for aerodynamic maneuverability with its various wing-like structures at speeds at least up to Mach 2; on the surface of the ground via extendible tank threads; and underground, where its bow drill and buzz saws could dig like a giant excavation vehicle. It had a sophisticated computer system for tracking or locating objects in any conceivable terrestrial environment; this included radar, sonar, and thermal imaging capabilities.

As previously noted, by the '00s the Gotengo was upgraded with more advanced energy-based weaponry, such as its Electronic Particle Cannons. It also contained a Dogfighter combat jet in its interior that could be launched for separate missions and attacks.

Significant Tohoverse appearances: Godzilla: Final Wars (2004)

Atragon III

Category: Mecha

Continuity: Atari

Alternate names: Atoragon (semi-frequent alternative spelling, and international spelling; likely an abbreviated contraction of "Atomic Dragon," the craft's nickname; it was further shortened to "Atragon" by the American media); Atrogon (another alternative spelling seemingly unique to Atragon III); The Gotengo (Japanese for "Roaring Heavens," with the "go" suffix denoting a ship, which means the name should properly be spelled in English as The Goten-go, even if aesthetic preferences and desire for ease of typing end up forgoing the requisite italicization and hyphenation between the main term and the suffix)

Description: The Atragon/Gotengo of the Atari Tohoverse is perhaps the prime military warcraft in the international Global Defense Force (GDF; which is this continuity's answer to the Earth Defense Force [EDF] from other Tohoverse continuities, including the Showa and Millennium-5; see Global Defense Force).

The Gotengo of this continuity carried the same schematic phenotype as its counterparts in other Tohoverses, prominently the Showa and Millennium-5. Its overall length was between the latter two versions, about 100 meters. It was largely submarine shaped, and designed to function in most terrestrial environments: 1) Underwater or on the surface in the manner of a "super-submarine" (which it was sometimes called), where it could travel up to 80 knots and submerse to great depths for weeks at a time; 2) Operate as an aerial attack craft by means of its powerful engines at a maximum speed of Mach 2, and aided by fin & wing projections designed to give it more aerodynamic maneuverability; 3) Across the land at a speed comparable to an average tank via retractable threads; 4) Underground, which it could burrow at surprising speed courtesy of its enormous frontal bow drill, and aided by its giant upper and lower whirling buzz saws. It basically resembled an enormous submarine adorned by a multitude of cannon artillery and the aforementioned frontal bow drill, retractable upper and lower buzz saws (located directly behind the drill), and the wing and fin projections.

Who commanded the Gotengo during its early years of deployment, and when those early years began, on this timeline has not been revealed. The majority of individuals who may have commanded this iteration of the Gotengo is unknown, save for the years it was under the command of Admiral Gyozen, a tough and efficient military man who was eventually relieved of his command due to the fact that he suffered numerous humiliating defeats while commanding the Gotengo in attacks on Godzilla IX, the alpha kaiju of this continuity. The final such battle under Adm. Gyozen's command was one where he lost his entire crew, emerging as its sole survivor (see Godzilla IX).

The Gotengo wasn't seen during the early '00s during the first and second invasion attempts by the Vortaak, with the Super-X3 II operating as G-Force's main warcraft. It's possible, then, that the Gotengo was created later in time on this continuity; or at least had a previous model that had since been decommissioned, to later be replaced by the model commanded by Adm. Gyozen during (perhaps) the second decade of the 21st century (see Vortaak; Super-X3 II). This is because the version of the Gotengo seen in all recorded events on this timeline occurred during the third Vortaak invasion of the year 2024 in an alternate future; this occurred - not coincidentally - at the same time as SpaceGodzilla II's devastating crystal bombardment of the world as part of the alien kaiju's plan to escape his black hole prison (see Vortaak; SpaceGodzilla II).

Reluctantly given command of the newly refurbished Gotengo during the midst of this global chaos to take advantage of his needed experience, Adm. Gyozen (then serving as a military adviser to the GDF) was determined to personally end the kaiju incursions occurring all over the world due to the strange radiations of the crystals, as well as take revenge on Godzilla for the defeats in the past that led to the Admiral's fall from grace. Notably, the Admiral did lead the Gotengo into defeating the resurfaced sub-aquatic nation-state of Mu III when it ascended from the ocean depths to aid the Vortaak, and also succeeded in nullifying their kaiju protector, Manda III (the latter event paralleled incidents of the Showa and Millennium-5 versions of the Gotengo circa 1963 and 2005, respectively; see Atlantis; Mu I-III; Lemuria; Manda III).

Acquiring some shards of the crystals to be used to power the Gotengo's new experimental Crystal Cannon, exposure to the radiations served to drive the already dangerously unstable Admiral completely into insanity. Under his command, the Gotengo made memorable soirees into major kaiju target cities across the world, particularly London, where Gyozen had the craft engage the invading kaiju recklessly, and even into the briefly risen continent of Atlantis, where the warcraft battled and defeated the sea serpent-like kaiju Manda II in the parallel to the same classic confrontation that had versions of the event on the Showa and Millennium-5 timelines (see Atlantis).

The craft then confronted Godzilla in New York City, resulting in a battle that damaged but did not seriously impede the Gotengo. After this, Adm. Gyozen's insanity was full blown, and he refused to follow any more orders from the GDF, or even communicate with them, focusing solely on his Ahab-like quest for revenge on the Kaiju King. This quest culminated in Osaka, where the final battle between the Admiral and Godzilla took place. After a prolonged, fierce conflagration, that battle ended with the complete crippling of the Gotengo, and the apparent death of Adm. Gyozen.

Distinctive offensive and defensive weapons: The earlier version of this dimensional iteration of the Atragon/Gotengo from the late 20th century likely had weaponry very similar to that possessed by its Showa and Millennium-5 versions (see Atragon I: Distinctive offensive and defensive weapons; Atragon II; Distinctive offensive and defensive weapons).

The early 21st century version (only) seen in the recorded events of the year 2024 had a variety of weapons at its disposal. This included an array of artillery cannons; guided missiles (many of which could be launched simultaneously); and freezing missiles that effectively duplicated the effects of the Zeron Cannon of the Showa and Millennium-5 versions of the warship, which would near-instantaneously lower the temperature of any target it hit to an incredible degree, encasing it in thick layers of ice, making it capable of even temporarily immobilizing a kaiju.
Like its other-continuity counterparts, it could use its bow drill as a simultaneous cutting and battering weapon, aided by its retractable upper and lower buzz saws. It had a series of energy projecting Electronic Pulse Cannons aligning each side of the ship, which were powerful enough to damage even daikaiju after repeated blasts. The new weapon developed for the vessel after the crystal bombardment of the Earth circa 2024 was its Crystal Cannon, which harnessed the strange and powerful radiations of SpaceGodzilla's crystals to project a highly destructive beam of concentrated cosmic radiation that was designed to destroy Godzilla himself (it didn't, btw).

The entire vessel is composed of a highly impregnable titanium alloy that has survived repeated attacks by Godzilla's atomic breath before being knocked out of the sky; and without the radiation of those blasts adversely affecting the crew. The ship also has a sophisticated system of sensory apparatus that enable its crew to easily detect and track kaiju to nearly any location in the world, whether they appeared on land, the air, underwater, or underground. This included the vessel's highly advanced radar, sonar, seismographic, and thermal imaging equipment. The 2024 version of the craft has/will have full 3-D holographic monitor and graph capabilities, as well as energy and DNA analysis sensors.

Significant appearances: Godzilla: Unleashed (2007; non-playable only); Godzilla Unleashed: Double Smash (2007; non-playable only)

B



Baby Godzilla

Category: Kaiju

Continuity: Heisei

Alternate names: Bebii Gojira (his Japanese name). Baby (abbreviated nickname); Little Godzilla, Godzilla Junior, Godzilla III (names for his other life stages).

Height: (as Baby Godzilla) 1.64 meters (as Little Godzilla) approx. 30 meters (as Godzilla Junior) 40 meters (as Godzilla III) 50 meters

Description: Baby Godzilla was discovered as an irradiated Godzillasaurus egg on Adonoa Island in the Bering Sea, and taken back to civilization (see Adonoa Island; Godzillasaurus).
After hatching, the baby Godzillasaurus became quite tame with his human caretakers, including psychic Miki Saegusa (see Saegusa, Miki). However, his psychic emanations attracted both Godzilla II and Rodan II to his presence, both of whom were trying to “save” him from human civilization (see Godzilla II; Rodan II).

After being used in an ultimately unsuccessful plan by G-Force to kill Godzilla, Baby Godzilla ended up leaving with the latter to Birth Island (see G-Force).
There, due to the radiation that revived him in the first place, when he reached his toddler stage, he grew not into a small variant of a Godzillasaurus, but into a smaller, pudgy version of Godzilla, and was renamed Little Godzilla. He was in this stage of growth when SpaceGodzilla arrived on Birth Island a year later.

After his growth was accelerated to adolescence by absorbing excess radiation in a uranium explosion on Birth Island in 1995, he came to resemble Godzilla much more closely, and was thus renamed Godzilla Junior. In this form, he battled and defeated the aggregate incarnation of Destoroyah I (see Destoroyah I). Later, however, he was nearly killed in a brutal attack by the far larger final stage of the monster.

After absorbing the radioactive mist left over from the adult Godzilla’s death, the Little G not only recovered from his nigh fatal injuries, but also grew to full adulthood at Godzilla’s original height in 1954.

Special powers and abilities: As Baby Godzilla, he possessed no special powers other than extreme psychic sensitivity.

As Little Godzilla, he could only fire harmless blue energy bubbles.

As Godzilla Junior, he possessed a degree of the adult Godzilla’s physical might, including his atomic breath, and was capable of putting up a good fight against Destoroyah's aggregate and flying forms (but could provide no challenge whatsoever to the ultra-powerful kaiju's ultimate form).

As Godzilla III, he presumably possesses all of Godzilla II’s powers, though possibly still on a reduced scale.

Significant appearances: (as Baby Godzilla) Godzilla vs. Mechagodzilla 2 (1993); (as Little Godzilla) Godzilla vs. SpaceGodzilla (1994); (as Godzilla Junior and Godzilla III) Godzilla vs. Destoroyah (1995)

Baby Zilla

Category: Kaiju

Continuity: Tri-Star

Height: 2 meters

Description: These creatures from the Tri-Star continuity were the deadly infant progeny of Zilla I (see Zilla I. Standing slightly larger than an adult human male, these creatures somewhat resemble a Velociraptor in both appearance and temperament.

Over 200 of these creatures emerged from eggs laid by Zilla beneath a building in New York City, and within minutes their predatory instincts for food caused them to attack several human beings, including Dr. Nick Tatopolous, who were present in the abandoned building where the eggs were lain, and a few of the aforementioned people were killed in the ensuing melee.

Before the dangerous creatures could get loose in the streets, and thereby posing a threat to every human being in New York City, as well as eventually growing to full size and spawning themselves, the edifice was blown up by the U.S. military, thereby slaying every single one of the creatures, save for one.

Special Powers and Abilities: The infant Zilla’s possessed far greater than human strength, speed and agility. Their teeth and talons made deadly weapons for killing or maiming prey, and they were presumably amphibious, just as their parent was.
When grown to full size, each of these creatures would have possessed the same abilities as Godzilla IV.

Significant appearances: Godzilla (1998)

Bagan

Category: Kaiju

Continuity: Super Nintendo (see below); possibly has a version in the Heisei continuity, and in several other Tohoverses, though possibly under different forms.

Height: 150 meters

Description: Bagan is a truly giant mythological bipedal dragon-like monster who was created by the life force of the Earth itself to defend the many diverse life forms on the planet from any threat to their existence. His native land is China, and he is said to manifest whenever the planet is faced with a severe threat to the long-term viability of its biosphere. His purpose is therefore similar to that of Battra, though it's clear for reasons unknown that in some Tohoverses, Bagan fills this planetary role, whereas in others Battra does. There also appears to be quantum realities within the Toho Megaverse where both co-exist on the same timeline, possibly in realities where Battra has a different origin and place in that particular cosmos.

Though the quantum iterations of Bagan are unusually chimeric, this entry concerns itself with one particular phenotype and basic power set that appears to have recurred on different Tohoverses. One of the largest of all the daikaiju, Bagan's form seems covered with a gray and brown natural body armor that is exceedingly impervious to all forms of attack. He has opaque orange eyes; two large horns atop his head; and an even larger nose horn. He has a large maw filled with razor sharp teeth, and hands and feet armed with sharp talons. He possesses a long, bulky, powerful tail. He initially tends to manifest with no wings, but upon accumulating more Earth energies after a while, he then converts these elemental energies into corporeal mass so as to grow functional wings from the equivalent of his shoulder blades.

Interestingly, Bagan is a kaiju whose existence in the various Tohoverses has been posited in a few separate scripts and screen treatments that were never produced into cinematic accounts; most prominently the aborted Mothra vs. Bagan in the case of the former, and Godzilla vs. Bagan in regards to the latter.
Depending on the Tohoverse in question, Bagan would be a mortal enemy and particularly difficult foe for various iterations of either Godzilla or Mothra. Moreover, there is one actual recorded depiction of Bagan, this one in the video game medium, but the tale alluded to within appears to have occurred on none of the main Tohoverses of concern in this glossary, but on yet another, which I have designated the Super Nintendo Tohoverse (see Super Nintendo Tohoverse). Because of the above, it's the opinion of this author that Bagan merits an official entry here.

In one particular Tohoverse intended for depiction in the cinematic medium--but now existing only in the form of a never-produced script (Mothra vs. Bagan)--Bagan arose from his natural hibernation state in the Himalayas circa 1991 due to the effects of global warming. Upon seeing what the new industrial society of the human race as run under the current economic world order was doing to the biosphere, Bagan attempted to wipe out human civilization across the globe. This caused the powerful version of Mothra native to this Tohoverse to manifest, as it was her sworn purpose to protect humanity so it could have the opportunity to evolve and fulfill its true potential (see Mothra I-VI). Clashing in Singapore, the adult Mothra proved unable to defeat the incredibly powerful guardian of the biosphere, and a larval Mothra was thus summoned to prematurely hatch from her egg-like construct on Infant Island to aid the beleaguered adult (see Infant Island I-IV).

Even with the combined efforts of both generations of Mothra simultaneously tackling Bagan in Bangladesh, the adult was killed as the elemental beast continued to absorb more Earth energies and becoming increasingly powerful. The surviving larva then cocooned herself and emerged in adult form soon afterwards, tracking Bagan down to an attack on Hong Kong. After a very difficult and prolonged battle, the new adult Mothra finally defeated her rival manifestation of the Earth's life force.

The alluded battle between Godzilla and Bagan on yet another Tohoverse (in the Godzilla vs. Bagan screen proposal) was never described in detail. All that is known was that a version of the aerial warship Atragon/Gotengo was extant in this reality, and happened to be involved in the conflict (see Atragon I-III; Godzilla I-IX).

The only fully recorded version of Bagan manifesting within the Toho Megaverse occurred on a unique Tohoverse. This incident--involving another dimensional version of Godzilla--will be discussed in the entry for Super Nintendo Tohoverse. This event dealt with Bagan and all of that Earth's kaiju other than Godzilla under the control of alien invaders, but was successfully opposed by Godzilla operating under the control of that world's version of the Earth Defense Force (see Earth Defense Force I-II).

Special powers and abilities: When corporeally manifested, Bagan is unimaginably strong and resilient, easily surpassing such kaiju powerhouses as King Ghidorah and Destoroyah (see King Ghidorah I-III; Destoroyah I-II). He is among the largest and most massive of all kaiju.

Bagan can progressively absorb mystical energies from the Earth's magnetic poles and ley lines to not only serve as an inexhaustible energy source, but also to enable him to regenerate from any injuries he may receive freakishly fast. He can project a portion of this absorbed elemental energies as an intense beam of destructive energy from his nose horn, which is strong enough to blow a hole clear through one of Mothra's wings in a single blast. Upon gaining sufficient power, he can convert elemental Earth energies into fully corporeal wings. These additional bat-like appendages enable him to rise and fly through the air, maximum attainable speed and altitude unknown. It's likely the wings alone are insufficient to lift and keep such a massive creature aloft, but are simply aerodynamically shaped appendages that allow him to manipulate Earth energies so as to enable him to ride the planet's magnetic currents.

He was likely able to utilize his stored reserves of cosmic energies to form a variety of other effects, as was seen in his depiction in the Super Nintendo Tohoverse. These included the capacity to project an ultra-powerful white-hot plasmic energy from his mouth; his 'diamond storm' attack, which is utilizing his nose horn to convert blasts of energy into corporeal, giant diamond-hard shuriken-like projectiles; and the coalescence of his elemental energies into a force field capable of blocking various frontal attacks directed at him. His strength, resiliency, and power are so great that Godzilla was unable to inflict any serious harm upon him despite the Kaiju King's best efforts, and had to absorb huge amounts of atomic radiation to temporarily evolve into his 'Super Godzilla' state in order to defeat Bagan (see Super Godzilla).

Significant appearances: Super Godzilla video game (1994)

Baragon I (Showa Version)

Category: Kaiju

Continuity: Showa

Length: 25 meters

Description: Baragon is a dinosaur mutation that lives primarily underground. The monster is usually quadrupedal in stance, and he possesses a bulldog-like face with two large ear-like frills of skin on each side of his head, and a nose horn which provides illumination as he burrows underground.

Rising from the earth in a remote region of Japan in 1965, the kaiju wreaked much havoc in the surrounding forests until defeated in battle by the giant mutant known as Frankenstein (see Frankenstein).

He wasn’t seen again until 1999, when he was a resident of Monster Island who fell under the temporary control of the alien Kilaaks.

Note: Baragon I battled Godzilla and Mothra in the Nintendo video game Godzilla, Monster of Monsters, appeared in the Nintendo video game Godzilla: War of the Monsters and battled Godzilla again in the Nintendo Game Boy video game Godzilla's Adventure.

Special powers and abilities: Baragon is an excellent leaper, able to jump several hundred meters at a time to attack a foe. He's very agile thanks to his small size and weight (for a kaiju), and he can use his glowing nose horn for goring. He can burrow underground with great ease and speed, allowing him to take an opponent by surprise. He can project a short range but effective ruby-colored heat beam from his mouth to aid him in digging, which he can also utilize as an offensive weapon. It's unknown if he has the ability to maintain a near-tireless level of stamina and enhanced recuperative powers as long as he remains in contact with the earth, as is the case with his Atari continuity iteration.

Significant appearances: Frankenstein Conquers the World (1965); (briefly) Destroy All Monsters (1968); Godzilla: Monster of Monsters video game (1988; as a non-playable character only)

Baragon II

Category: Kaiju

Continuity: Millennium-3

Length: 35 meters Height (when briefly standing erect): 40 meters

Description: Baragon II was one of the three supernatural Yamato Guardians who were created in ancient times by the Japanese deities and ancestral spirits to defend the land of Japan against severe supernatural threats. He lay in suspended animation underground on the island nation for many millennia when his power wasn't needed. This lengthy slumber was important for him to regain his power following active manifestations.

Despite his completely different origin and nature, Baragon II was quite similar to his Showa counterpart in appearance, but had a reddish hide and was slightly larger. His roar was also rather distinct (see Baragon I). However, his nose horn was never seen to glow, or to release an occasionally visible crackle of electrostatic energy.

In the year 2003, when the angry spirits of the numerous Japanese people killed during World War II coalesced with the vast mystical energies inherent on the island nation to form that timeline's evil version of Godzilla, the Kaiju King was set to destroy the nation to take revenge for Emperor Tojo's decision to go to war those many previous decades earlier on the side of the Axis Powers. Baragon was the first of the three Yamato Guardians to be awakened, and the small kaiju valiantly tackled Godzilla alone. However, despite doing his best to stop Godzilla's rampage, Baragon was considerably outmatched by his opponent in size and power, and was summarily destroyed after a few minutes of battle.

Special powers and abilities: Baragon II's basic physical abilities were very similar to those of his Showa and Atari counterparts; his small size and weight (for a kaiju) enabled him to leap great distances, and he was quite agile. He was able to dig and move underground with great speed. This version of Baragon apparently lacked his Showa and Atari counterparts' oral heat beam, as he was never seen using it against Godzilla V despite how useful it would have been.

Significant appearances: Godzilla, Mothra, King Ghidorah: Giant Monsters All-Out Attack (2001)

Baragon III

Category: Kaiju

Continuity: Atari

Length: 65 meters Height (while briefly standing erect): 60 meters

Description: Baragon III closely resembles his Millennium-3 counterpart in both appearance and roar, but is somewhat larger though still perhaps the smallest of all true kaiju (see Baragon II: Description).

The history of this version of Baragon is mostly unknown prior to his first recorded appearance during the Vortaak invasion of 2004. He was shown to be indigenous to this Earth, and is thus a dinosaur mutation of some sort like his Showa counterpart (as opposed to the mystical manifestation that underlined the nature of his Millennium-3 counterpart). Hence, he likely has an origin similar to his Showa counterpart despite more outwardly resembling his Millennium-3 incarnation.

He was one of the kaiju who followed Godzilla IX in opposing the second invasion of the Vortaak; prior to that, he was peacefully sequestered on Monster Island II. Why he wasn't seen during the first Vortaak invasion two years earlier is not yet known, but he may have been active though "behind the scenes."
His last recorded appearance to date was in an alternate future of the year 2024 where he opposed the simultaneous third Vortaak invasion and the global devastation caused by SpaceGodzilla II's bombardment of the Earth with innumerable space crystals as part of his effort to escape confinement in a black hole prison.

Special powers and abilities: Baragon III has the same basic allotment of physical abilities as both his Showa and Millennium-3 counterparts; this includes great agility and leaping capacity due to his comparatively small size and weight for a kaiju; he can use his nose horn for goring an opponent; and he has a remarkable ability to burrow and travel underground at great speed, which he can use to take an enemy by surprise by emerging in an unexpected place--it's unknown if he can illuminate his horn to help him see underground as his Showa counterpart can. Nevertheless, the Atari iteration of Baragon has displayed the ability to occasionally cause a localized surge of earthquakes and/or volcanic eruptions if he happens to come across a fault line or area of boiling magma while burrowing underground. Accordingly, his hide and internal organs are exceedingly immune to heat, no matter how intense (but he likely does have an upper limit, such as levels of heat beginning to approach solar capacity). He also seems to have the ability to draw energy from the earth as long as he maintains contact with it, so as to give him nearly limitless stamina and great recuperative powers.

Like his Showa counterpart, Baragon of the Atari Tohoverse can emit a ruby-red beam of heat from his maw; he can use it both as an aid in digging and as an offensive weapon against opponents (provided they are vulnerable to heat-based attacks). The heat beam is rather short-range, but intense enough to be effective in close quarters.

Significant appearances: Godzilla: Save the Earth video game (2004); Godzilla: Unleashed video game (2007); Godzilla Unleashed: Double Smash video game (2007; as a non-playable character)

Baran

Category: Kaiju name variant

Description: “Baran” is the Japanese name of the kaiju Varan. See Varan I & II.

Barkley, Charles

Category: Hero/Character/Quasi-sentai (can be categorized as either, depending upon one's individual perspective)

Continuity: Unidentified in regards to any specific Tohoverse; apparently did "exist" in a similar fashion in the Dark Horse Universe

Alternate names: Big Mouth, many others not suitable for print ;)

Height: (when kaiju-sized) 40 meters

Description: During one of Godzilla’s routine rampages in Tokyo, the Kaiju King was surprised to be confronted by a nearly equally huge NBA star Charles Barkley, who challenges him to a one-on-one basketball game. Godzilla agreed, only to be defeated by Barkley’s slick moves.
The two then walked off together arm in arm, with Barkley asking the King of the Monsters if he would ever consider wearing shoes.

Special powers and abilities: Charles Barkley possesses awesome strength and speed, all of which he uses to perfection on the basketball court, and he has one hell of a slam dunk.

Note: An explanation (such as it was) for Barkley obtaining kaiju-size and challenging Godzilla was provided in the 1992 one-shot comic book published by Dark Horse, CHARLES BARKLEY VS. GODZILLA, which purported to tell the entire story behind that 30-second commercial. Various alternative possibilities for fitting that story into legitimate Godzilla continuity outside the realm of the Dark Horse Universe are impressively expounded upon by Den Valdron in this article from the site's Guest Section.

Significant appearances: "Godzilla vs. Charles Barkley" Nike Shoes commercial (1992)

Baron Garoga

Category: Villain/Character

Continuity: Showa

Description: "Baron Garoga" is the malevolent leader of the alien Garogain race who frequently clashed with the super-hero Zone Fighter and his family in 1973, and a few times with Godzilla I, as well. See Garogain.

Significant appearances: Zone Fighter, the Meteor Man TV series (1973)

Bat People

Category: Mutant

Continuity: Showa

Alternate names: Sometimes referred to as the "Ape Bats" or "Bat Apes."

Description: The Bat People are scientifically originating mutant human/bat hybrids, the creation of the evil genius known only as Dr. Malik, formerly a resident of the advanced, hidden underwater society Latitude Zero (see Malik, Dr.; Latitude Zero). His initial experiments were based on studying some of the purloined notes of the infamous but brilliant British vivisectionist known as Dr. Moreau, from Malik learned that the scientist actually utilized an early form of gene splicing along with his surgical alteration methods to create his various animal/human hybrids... this being a fact not known to Moreau's first biographer, author H.G. Wells. He also studied notes acquired from the Frankenstein family, many of whom specialized in creating a new life form from the dead parts of different corpses (see Frankenstein Family; Frankenstein Monster).

Using these methods on some human slaves and the plentiful supply of bats in the caverns of his island headquarters established on the atoll called Blood Rock, Malik managed to not only learn how to train bats to follow simple commands, but to splice bat DNA into humans to create monstrous man-bat hybrids (see Blood Rock). He found these creatures relatively easy to control, and used them as minions for a variety of purposes, including as security guards and foot soldiers in his continued conflicts with the citizens of Latitude Zero.

The Bat People resembled bipedal bat-like entities who were slightly taller than the average human being in height (about 1.9 meters). Their anthropomorphic form was covered in a reddish-brown coat of fur, and their hands and feet ended in sharp talons. They had a strange protruding mouth filled with sharp teeth, their facial features being neither human or bat-like, thus suggesting Malik may have spliced DNA of a different animal - one with a muzzle, and thus possibly canine - into the humans used to produce these chimeric creatures. They had pointed ears somewhat like that of a bat or a fox. They also had glaring reddish eyes. They possessed large, leathern, fully functional bat-like wings under each arm. They are not capable of reproducing human speech, but instead make piercing screeches when agitated or threatened.

The first recorded encounter between the Bat People and humans in the greater world outside of Latitude Zero was circa 1898, when the master British detective Sherlock Holmes and Dr. John "Jack" Hawley Griffin, a.k.a., the original Invisible Man, followed one of Malik's other creations to Blood Rock while on a mission for MI6 (much obliged to colleague Matthew Dennion for this report). The next recorded instance to date was circa spring, 1969, when three men from the outside international community - Dr. Kenji "Ken" Tashiro, Dr. Jules Masson, and Perry Lawton - accompanied Malik's greatest personal nemesis from Latitude Zero, Captain Craig McKenzie and the latter's chief assistant Koubo, to Black Rock to rescue famed scientist Dr. Hiro Ogata and his daughter Tsuroko from the evil scientist's clutches (see McKenzie, Captain Craig; Koubo). One of the threats Malik used to attempt to coerce Ogata to surrender his recent invention over to him was that he would use his surgical and gene splicing techniques to transform Tsuroko into a were-bat. McKenzie's rescue squad arrived before Malik could bring any harm to either of the Ogata's, wherein the Bat People were ordered to attack and kill them. In the ensuing battle, the five known Bat People under Malik's command were dispatched in the melee by McKenzie's team.

Subsequent reports of surviving Bat People appearing have been scant, but it's possible that a refined version of Malik's technique in complete chemical form may have been used by the brilliant biochemist and geneticist Dr. Kirk Langstrom to transform himself into the much more powerful human/bat hybrid known as the Man-Bat during the 1970s (see below).

Powers and special attributes: The Bat People appear to be somewhat stronger and more resilient than normal humans, though not on the level possessed by Kirk Langstrom's alter-ego, but rather much like the inferior man-bats created from a derivative of his serum used to create the ninja soldiers commanded by the powerful tyrant Ra's Al Ghul's daughter, Talia Al Ghul, both frequent nemeses of the Batman (they have not appeared in any Toho film, instead being featured in DC Comics or various non-Toho film and TV versions of the Dark Knight's exploits, and it's unknown if any of them had counterparts on the Earth of the Showa Tohoverse; however, I mention them here to make an important comparison). Their muzzles have sharp teeth, and the talons of their hands and feet can inflict severe damage on those they attack. Their hands are human-like, capable of grasping and holding objects. Their feet, however, are much more bat-like, and can grasp stalagmites and other objects so as to hang upside down like real bats, something they appear fond of doing when resting or sleeping.

Their membranous wings are fully functional, and they are capable of true flight. They are able to make diving swoops to attack an adversary, as well as grasp and carry a person or object with their feet while in flight; their arms are required to use their wings for flying, and thus cannot do anything else when in flight. Their maximum flying speed or altitude they can attain has never been measured. They retain at least some measure of their human intelligence, as they are able to follow the verbal orders of Malik, but their minds are simple enough that they seem unable to fully comprehend their situation, so they usually tend to unhesitatingly follow his orders like dogs obeying the commands of their human master. Their sense of smell is quite acute, and they can detect the spilled blood of a person or animal from a great distance, and home in on it. Their hearing is also considerably greater than human. They seem to possess certain bat-like instinctual behavior, such as the aforementioned tendency to sleep or rest hanging from the top of a cavern in an upside down position. Moreover, they are fully carnivorous, and have a bestial temperament that make them very savage fighters, a role in which they are quite dangerous due to their ability to fly and attack quickly from above. It's unknown whether they possess the echolocation ability of true bats, or how great their visual acuity is.

Significant appearances: "Sherlock Holmes and the Giant Rat of Sumatra" short story by Matthew Dennion, G-FAN magazine #104 (Fall, 2013); Latitude Zero (1969)

Battra I

Category: Kaiju

Continuity: Heisei

Alternate names: Batora (Japanese name); Gigamoth; “Black Mothra”; "Battle Mothra" (Japanese name: Batoru Mosura). The name "Battra" is believed by some G-fans to be a conflation of the words "Battle Mothra" into a single simple word, a common practice in Japanese cultural linguistics.

Length: (of larva) 90 meters; (of adult) 73 meters; Wingspan: (of adult) 180 meters

Description: Battra is a living elemental force created by the life essence of the Earth itself, who, like his counterpart Mothra, appears in two life stages: a giant caterpillar who eventually metamorphoses into a giant moth.

However, Battra, in both stages, looks far more grotesque than the beautiful Mothra, with an almost gargoyle-like countenance added to his lepidopteron appearance.

He appears during times of environmental destruction of the Earth, and will attempt to wipe out the source. Having first appeared on Earth thousands of years ago when the ancient advanced civilizations on the connected Mu/Lemurian continent created a weather-controlling device that drained the life force of the Earth itself as a power source, Battra nearly wiped them out before being defeated by Mothra II, who was summoned into existence by the Cosmos, a spiritually and mystically adept theological sect of that society (see Mu; Lemuria; Mothra II; Shobijin II).

After reappearing in 1993 with the mission of destroying the environmentally unfriendly human race, he again came to blows with Mothra, and when they battled in their respective adult stages, this time he managed to defeat her. However, when he realized that Godzilla was a greater threat than Mothra--as he had previously battled Godzilla in his larva stage--he teamed up with his former foe to remove Godzilla from Japan (see Godzilla II). The twin giant moths were successful, but unfortunately, Battra was killed by Godzilla during the climax of the battle.

Special powers and abilities: In larva form, Battra can not only burrow underground and possesses tremendous strength and resilience due in part to his chitinous body armor, but he can also fire destructive purple beams of elemental energy (sometimes referred to as his “prism beams”) from his large nose horn, though he lacks fine control over the beams in this stage.

In his adult ("imago") stage, he can utilize his great wings for flight, and presumably for creating hurricane force winds by flapping them rapidly, as Mothra can. He can still use his prism beams, and he has much greater control over this energy weapon in his adult stage; when combined with Mothra’s poison powder, it creates a weapon capable of felling even Godzilla.

Unlike Mothra, Battra doesn’t seem to have to form a cocoon in order to transform into his adult stage, but appears to automatically metamorphose into that stage within moments of sensing that Mothra had done so.

Biologists have stated that gigantic insects and arachnids are a physiological impossibility, due to the fact that their heavy chitinous exoskeleton would make them unable to move if they were so large, and that the breathing tube common to all such creatures to extract oxygen from the atmosphere would be useless at such a giant size. Thus, it's a possibility that the laws of physics are different in the G-universes than in our own. However, it's also possible that Battra, like Mothra, is exempt from such physiological limitations since he is mystical in nature.

In both stages, Battra is highly telepathic with at least a rudimentary degree of sentience, and was able to communicate with Mothra via psychic communication.

Significant appearances: Godzilla And Mothra: Battle For Earth (1992)

Battra II

Category: Kaiju

Continuity: Atari

Alternate names: Batora (Japanese name); "Black Mothra"; Gigamoth; "Battle Mothra" (Japanese: Batoru Mosura)--the name "Battra" is likely derived from combining the two words of this name into a shorter single word, which is a common Japanese linguistic practice.

Length: (of larva, speculation) 90 meters; (of adult, speculation) 73 meters; Wingspan: (of adult, speculation) 180 meters

Description: The history of Battra II on the Atari timeline has yet to be revealed; at present, it's unknown how many similarities or differences his backstory has with his Heisei counterpart. However, he is believed to also be an elemental being created by the "masculine" aspect of Earth's life force to protect the planet from grave dangers. Like his "feminine" counterpart, Mothra, Battra manifests in two distinct stages, just as real moths do: a larval form that later morphs into a flying adult (Japanese: imago) form.

Special powers and abilities: Identical to his Heisei counterpart; this includes the power to fire a purple-hued prism beam from his nose horn in larva form, and the power of flight, the ability to use his wings to create hurricane-force winds by flapping them frequently while hovering, and to fire a better-controlled version of his prism beam while in adult form. See Battra I.

Significant appearances: (non-playable only) Godzilla: Save the Earth video game (2006); Godzilla: Unleashed video game (Playstation 2 version only; 2009); Godzilla Unleashed: Double Smash video game (2007)

Biollante I

Category: Kaiju

Continuity: Heisei

Alternate names: Biorante (Japanese name); Erica Shiragami (the spirit of the deceased woman who was controlling the kaiju’s actions).

Height: (first stage) 85 meters (final stage) 120 meters

Description: Biollante, named after the legendary plant from Norse mythology, was a unique kaiju created through the science of genetic engineering by Dr. Genichiro Shiragami in 1990.
When Dr. Shiragami was given the task of creating a type of plant that can grow in normally inhospitable environments, the scientist genetically spliced one of Godzilla’s radioactive, ultra-regenerative G-cells with a rose plant, and in honor of the memory of his beloved daughter Erica, who was killed a few years earlier by an industrial saboteur’s bomb, he also combined some of her cells into the new life form.
The aforementioned life form escaped from the lab and took root in the water of Ashinoko, growing into an enormous rose-like plant with numerous tendrils, each possessing a maw with razor-sharp teeth, and also having a mouth with equally sharp teeth in her bud.

Apparently controlled in some manner by Erica’s spirit due to the presence of some of her genetic material in the creature, Biollante attempted to halt Godzilla’s entry into Japan, only to be easily defeated by the Kaiju King in her initial stage.
Later re-forming in the middle of Wakasa to challenge Godzilla again, this time Biollante appeared in a much larger form, with a huge head that resembled Godzilla’s own. She proved a more formidable adversary for Godzilla this time around, but it was ultimately the infusion of ANB bacteria in Godzilla’s bloodstream by the military which brought the Big G down during this particular incident.
With Godzilla defeated, Biollante transformed into a collage of spores once more and departed the Earth, leaving a psychic rose in the upper stratosphere.
One of Biollante’s G-cells in outer space later passed through a black hole to a distant area of space, and upon combining with an alien crystalline life form and mutating into an interstellar Godzilla-like form as a result of ingesting cosmic radiation as an energy source, the resulting interstellar spawn returned to menace the Earth several years later as SpaceGodzilla (see the latter kaiju's own entry).

Special powers and abilities: In her first stage, Biollante was sessile, and used her numerous vines, each equipped with either a fanged maw capable of biting or a spiny projection capable of impaling, to attack her foes. She could also fire acid sap from her vine maws, which had a corrosive effect on anything it was splattered upon.
In her final stage, Biollante was now capable of locomotion (though she moved quite slowly), and she had essentially the same powers as before, albeit to a much greater extent, and her Godzilla-like head was not only able to bite her foes with an extremely strong grip, but could also fire a debilitating spray of paralyzing pollen.

In either form, Biollante was very psychic, and could discorporate into a luminescent shower of pollen, which could form psychic projections (such as the giant rose in space), or carry her consciousness to other locations, including outer space. It's not exactly clear, however, to what degree, if any, Biollante may have possessed sentience, despite evidently being controlled by remnants of Erica Shiragami's consciousness. Nevertheless, the latter may simply have been remnants of her memory traits that resulted from her father imprinting some of her DNA into the plant creature. It's also possible, however, that Erica's discarnate spirit may somehow have resisted passing into an afterlife plane of reality as the result of experiencing a violent, untimely death, as such traumatic events sometimes cause a person's etheric body containing their consciousness to remain bound on the material plane, and these earthbound discarnate human "souls" are commonly referred to as ghosts. Erica's earthbound ghost may then have been able to take "possession" (at least partially, since Biollante was also clearly driven to a certain degree by animalistic instincts) of the growing plant creature by the process sometimes described as "metagenetics," the very hypothetical idea proposed by certain groups of the folkish Asatru religion that purports a hidden relationship between genetics and the various transmigrations of the human soul into incarnate organic bodies on the physical plane.
Biollante appeared to mutate continuously as she absorbed enormous amounts of Godzilla’s oral radiation beam.

Significant appearances: Godzilla vs. Biollante (1989)

Biollante II

Category: Kaiju

Continuity: Atari

Height: 130 meters

Alternate names: Biorante (her Japanese name)

Description: Biollante II was created on this timeline circa 2024 by the geneticist and world's foremost kaiju expert, Dr. Genichiro Shiragami. In a manner similar to his counterpart of the Heisei timeline circa 1990, Shiragami engaged in an experiment where he combined the DNA of recovered G-cells with that of both a rose and a small sampling of his deceased daughter Erica's genome... though on this timeline, the experiment may have been carried out somewhat later. This resulted in the largely benevolent daikaiju that appeared like a hybrid of Godzilla and a plant, with the presence of Erica's DNA somehow enabling her spirit to coalesce with the kaiju's cellular structure so as to direct the beast's actions in defense of human interests. As on the Heisei continuity, Erica's spirit did her best to maneuver Biollante into opposing Godzilla's destructive rampage across Japan.
Her fate in this timeline was evidently the same as her Heisei counterpart: Blasted to pieces by Godzilla's atomic breath, she dispersed into a pollen-like form and left Earth for deep space (where some of her DNA would be inadvertently responsible for creating the deadly daikaiju menace, SpaceGodzilla). See Biollante I.

On the Atari timeline, a new, less friendly version of Biollante was again created by Dr. Shiragami, in this case at the time of the space crystal and Vortaak invasion of Earth circa 2024. This time, Dr. Shiragami combined the G-cells and rose plant DNA with a new bioagent of his invention, which he irradiated with the alien energies of the space crystals to further this new kaiju's growth directly into her ultimate form. However, due to the introduction of the crystal-irradiated bioagent, and the lack of Erica Shiragami's DNA samples that enabled her spirit to control the previous incarnation of this unique bio-engineered kaiju, the end result was an even larger version of Biollante who resisted human control and instead strove to absorb more energy from any crystals she could find. This more powerful version of Biollante was destroyed in battle with Godzilla soon before the double invasion was fully thwarted.

Special powers and abilities: The 2024 Atari version of Biollante greatly resembled the ultimate form of her Heisei counterpart, but was even larger; this version had no intermediary form.

Like her predecessor, she could use her powerful vine-like tendrils to entwine her opponents; her tendrils that ended in fanged maws could both bite an opponent and spew a corrosive sap on them; her tendrils that ended in thorn-like projections could be used for skewering an opponent--unlike her predecessor, however, the new Atari version could actually project her thorns over a distance at enemies like organic javelins; and her enormous reptilian head could be used for both trapping an opponent in her massive jaws, or spewing them with a stream of radioactive sap.

Her body resembled a huge plant-like stalk, and she had four root-like legs that enabled her to move across the ground, albeit at slow speeds. She could burrow underground and travel in such a manner much faster than she could while standing above ground. This version of Biollante fed upon the radiations of the space crystals, and became progressively more powerful as she did so.

Significant appearances: Godzilla: Unleashed video game (2007; Wii version only); Godzilla Unleashed: Double Smash video game (2007; non-playable character only)

Birth Island

Category: Locale

Continuity: Heisei

Description: Birth Island was originally a lush tropical island off the southern coast of Japan where Godzilla and Baby Godzilla (later Little Godzilla) made their home after both left Japan in 1994.
This island was the staging ground of Operation: T Project, an attempt to gain control of Godzilla through a combination of technology and Miki Saegusa’s telepathic powers, and was also the site of SpaceGodzilla’s initial landing on Earth, and where the alien kaiju first battled Godzilla and encased Little Godzilla in a crystal prison, a year later.

A year after that, Godzilla’s internal radiation reacted with uranium deposits on the island to trigger a massive explosion which was absorbed by Godzilla and Little Godzilla, making the former go critical and accelerating the latter’s growth into Godzilla Junior. As a result of the explosion, all other life on the island was destroyed, and the atoll was left completely barren.

Significant appearances: Godzilla vs. SpaceGodzilla (1994); Godzilla vs. Destoroyah (1995)

Black Moth

Category: Character/Mutant/Kaiju

Continuity: Showa

Description: Alternate name for Kroiga after being transformed into a gigantic griffin by Dr. Malik's scientific skills. See Kroiga and Dr. Malik.

Blood Rock

Category: Locale

Continuity: Showa

Alternate names: The Rock of Blood (name given to atoll by its original inhabitants).

Description: Blood Rock is an uncharted island located in the Pacific Ocean many kilometers north of the geographic point where the hidden, advanced undersea city of Latitude Zero is situated 11,000+ fathoms beneath the waves, at the same latitudinal point on the map in which the city was named after (see Latitude Zero). The name of the atoll is a paraphrase of "The Rock of Blood," given to it by its primitive native population due to the fact that its sand has a dark, blood-red hue. The name became much more metaphorically apropos after the atoll was taken over by the fascistic scientific genius known as Dr. Malik in the mid-19th century, where he built his paramilitary fortress (see Malik, Dr.).

Upon settling there, Dr. Malik--a renegade former member of the socialistic society of Latitude Zero, who had a greatly extended lifespan thanks to a chemical he formulated with several other researchers of that advanced city--subjugated the residents of the island. They came to view him as something akin to a demi-god because of his advanced technology and the bizarre creatures under his control, which he created by his advanced methodology in gene splicing and organ/limb transplants (see Bat People and Mega-Rats as examples). The most loyal natives of the island were given the honor of being conscripted into the service of Malik's paramilitary forces, and trained in the use of his technology. Those who were deemed of insufficient skill to be of use became fodder for his twisted scientific experiments.

The atoll itself has been described as having lush jungles with a variety of tropical flora and fauna. In one recorded appearance, however, it was clear that much of the island's interior, where Malik's fortress was built, consists mostly of craggy rock formations and caverns bereft of any visible vegetation. The caverns are filled with mammalian life such as bats, which feed on the swarms of insects that make their home on the island. Malik discovered a way to summon and enact partial control of these hordes of bats with a special signal frequency that correlated with their neural echolocation capacity; the bat population of these caverns also served in some of his gene splicing experiments to create the Bat People (previously mentioned). His various agents obtained the lions, condors, and possibly the rodents he used for his other experiments from elsewhere across the globe (see Kroiga). The island also has a very large, active volcano located near its center. Malik risked the danger of taking this atoll as its headquarters despite the threat posed by the volcano since he realized most other people of the greater civilized world would avoid settling there for that reason.

Malik used Blood Rock as the home base from which he both carried out his ongoing conflict with Latitude Zero, and his mostly covert machinations elsewhere in the world. On two recorded occasions, Blood Rock was invaded by enemy agents who sought to interfere with Malik's various tyrannical plans. The first time was circa 1898 when the island was infiltrated by the master detective Sherlock Holmes and Prof. John Hawley "Jack" Griffin, a.k.a., the Invisible Man, on a mission to neutralize acts by Malik against a nearby island which housed a top secret research installation under the control of the British government. The second recorded instance was circa 1969, when Malik's arch-nemesis from Latitude Zero, Captain Craig McKenzie, led a small infiltration team to the Blood Rock fortress to extricate scientist Dr. Hiro Ogata and his daughter Tsuroko, two recent recruits for the advanced city, who had been abducted by Malik (see McKenzie, Captain Craig). In the latter exploit, an eruption in the volcano was triggered, with the result being an enormous explosion that destroyed Malik's fortress, his military submarine the Black Shark, and likely much of the atoll itself (see Black Shark).

What may have remained of Blood Rock after that has not been recorded.

Significant appearances: "Sherlock Holmes and the Giant Rat of Sumatra" short story by Matthew Dennion, G-FAN magazine #104 (Fall, 2013); Latitude Zero (1969)

Black Shark

Category: Mecha

Continuity: Showa

Length: 117 meters

[Coming Soon]

C



Chujo, Dr. Shinichi

Category: Character

Continuity: Showa; Millennium-4 (and likely other Tohoverses)

Description: Dr. Shinichi Chujo is a professional expert of linguistics working for the Japanese government, now retired, who gained a measure of fame by being part of the 1961 expedition to Infant Island funded by American entrepreneur Clark Nelson that precipitated the series of events that caused Mothra of the Showa and Millennium-4 timelines to make her initial attack on Japan, and then against Los Angeles in the U.S.A., after Nelson kidnapped the kaiju's tiny twin telepathic priestesses, the Shobijin, for profit-driven public display (see Infant Island I & II; Mothra I & V; Shobijin I & IV). The highly scrupulous Dr. Chujo enabled the expedition to achieve peaceful contact with the Shobijin and their fellow Infant Island natives, and the priestesses earned his magnanimity after they saved his life from an attack by one of the atoll's predatory mutant vampire plants (see Vampire Plants). As a result, Chujo and other morally upright members of the expedition sought to aid the priestesses after Nelson's betrayal of them.

These events had near-identical chronologically equivalent parallel occurrences on both the Showa and Millennium-4 timelines.

By circa 2004 on the Millennium-4 continuity, Dr. Chujo was retired and spent much time with his grandson Chun and his paternal nephew Yoshito; the latter was a brilliant young engineer involved with the Anti-Megalosaurus Force's (AMF) Team Kiryu project, upgrading the cybernetic kaiju Mechagodzilla III, who was badly damaged a year earlier defending Japan against Godzilla (see Anti-Megalosaurus Force; Mechagodzilla III; Godzilla VII).

Dr. Chujo's past relationship with the Shobijin, and Yoshito's current membership on Team Kiryu, prompted the present generation of twin priestesses on the Millenium-4 timeline to approach the two of them to warn them that Mothra would attack Japan if the Kiryu project wasn't decommissioned immediately; this demand was due to the fact that the government caused some serious disruption of the natural order by incorporating the skeleton and DNA of the original Godzilla destroyed back in 1954 into the cyborg. Dr. Chujo passed this warning onto the government, who refused to heed it, and issued the counter-threat that they would use Kiryu against Mothra if she attempted to attack Japan again. This stand-off was curtailed when Godzilla attacked Tokyo, and Dr. Chujo and Chun used an Infant Island ritual method to summon Mothra to ask for her help despite her antipathy with the government at the time. The Shobijin and Mothra were successfully persuaded by the Chujo's to agree, and the Kaiju Queen engaged Godzilla. Impressed by Mothra taking this risk on their behalf, the Prime Minister ordered Kiryu to be sent to aid her despite the upgrades not yet being complete, and Yoshito managed to get the cyborg operational again. As a result of what followed, Godzilla was defeated and driven from Japan, and the skeleton that comprised Kiryu's inner frame were ultimately returned to the ocean depths. The island nation owed much to the bravery and principles of the Chujo family for this particular defeat of Godzilla.

Significant appearances: Mothra (1961); Godzilla: Tokyo S.O.S. (2003)

Cosmos

Category: Characters/Hidden Race (can also be categorized as the former, since the two of them are the last surviving members of one of the latter)

Continuity: Heisei

Description:

Cosmos

Category: Supporting Characters/Hidden Race (can also be categorized as the former, since the two of them are the last surviving members of one of the latter)

Continuity: Heisei

Description: The Cosmos are the only survivors of an ancient race of humanoid beings who are native to Earth, and prospered thousands of years ago on the now sunken continent of Mu, or Lemuria, and who are now situated on Infant Island, which exists close to the original location of Mu in the Pacific Ocean.
The miniature, identical twin girls appear to be about 30 cm in height, they are in complete telepathic rapport as they speak in unison, and they are the priestesses of Mothra II, the benevolent kaiju creation and protector of the Earth itself.

In ancient times, the entire race of the Cosmos developed great psychic abilities, particularly the members of the priesthood, and they constructed a highly advanced civilization free of war, poverty and crime, and they had even created a device to control the planet’s weather patterns.
Eventually, a few renegade Cosmosian scientists made the fatal flaw of constructing a device, which enabled them to absorb the life-giving energy of the Earth as a power source for controlling the weather more effectively, and this wreaked havoc on the planet’s environment. The life force of the Earth responded to this by creating the giant “dark” moth known as Battra I to destroy the Cosmos race.
Mothra, who was also created by the Earth to protect all life, was convinced by the priesthood to defend the Cosmos race from her dark counterpart. Mothra succeeded in defeating Battra, but not before he destroyed the weather control device, causing a cataclysmic flood that enveloped Infant Island and virtually wiped out the Cosmos.
The two surviving Cosmos, who still dwell on Infant Island, telepathically guide Mothra whenever Mother Earth sees fit to re-create her in times of crisis for the planet, and in 1992, they successfully supervised the heroic giant moth in battling the revived Battra, and in teaming up with her former adversary to defeat Godzilla II when the latter attacked Japan.
Afterwards, they transformed themselves into pure etheric energy and merged with Mothra to guide her in an extended mission in space.

Two years later, the Cosmos sent a telepathic message from deep space to human telepath Miki Saegusa via a Fairy Mothra to warn her of the imminent approach of SpaceGodzilla.

Significant appearances: Godzilla And Mothra: Battle For The Earth (1992); Godzilla vs. SpaceGodzilla (1994)

Crisis Control Intelligence

Category: Organization

Continuity: Millennium-1

Alternate names: The official acronym for this organization is CCI.

Description: The Crisis Control Organization was formed at some point in the history of the Earth residing within "continuity 3A" for the purpose of dealing with the damage control required for any major threat facing Japan.

The chief of the CCI in the year 2000 of timeline "3A" was a man named Katagiri, who had an obsession with using the resources of that organization to destroy the Godzilla of that reality. His growing madness ultimately led to his own death, when he irrationally faced down Godzilla while standing eye to eye with the beast atop a skyscraper in Tokyo.

Significant appearances: Godzilla 2000 (1999)

D



Dagora

Category: Kaiju

Description: Alternate American name for the kaiju Dogora. See Dogora.

Daidako

Category: Kaiju

Continuity: Showa

Alternate names: Daidako is Japanese for “giant octopus.”

Length: Approx. 20 meters

Description: The daidako is a species of apparently naturally occurring giant octopi which appears to live in the oceans of Godzilla I’s Earth, and are likely to be descendants of a species of enormous, genetically enhanced octopi who were artificially created many millennia ago by the advanced genetic engineering techniques of the ancient Muan civilization who inhabited a now sunken continent in the Pacific Ocean, and who once ruled most of the civilized world (see the Godzilla Event Timeline elsewhere on this site for more info on this); the daidako, who were likely to have been created as a form of bio-weapon, appears to have successfully survived in relatively large numbers and have maintained a viable breeding population on their own once the original Muan civilization's reign came to an end. Several of these creatures live off the shores of Farou Island, and they have the ability to slither on land for limited periods of time.
One appeared in a native village on the latter island in 1962, evidently in order to acquire some of the soma berry juice that was kept there by the natives. Although both the natives and the visiting representatives from Japan’s Pacific Pharmaceutical Company were unable to drive the huge cephalopod away, King Kong soon appeared and easily drove the octopus off.

Two more daidako have been seen in Toho films within Godzilla I’s continuity, one of which was responsible for the giant Frankenstein monster’s apparent demise in 1965, another of which attacked a ship a year later, only to be defeated by the Gargantua known as Gaira.

Special powers and abilities: The daidako possesses the same abilities as a normal octopus does, though obviously to a superlative degree, and generally fights by grabbing an opponent or prey with its tentacles. As stated above, the species can come ashore and slither about the land for extended periods of time.

Presumably, they have other abilities that normal octopi possess, such as a beak for biting and paralyzing, suction cups on their tentacles to enable them to grip their prey or opponent more effectively, and the capacity to squirt a jet of concealing ink in the water.

Significant appearances: King Kong vs. Godzilla (1962); Frankenstein Conquers the World (1965; Japanese version only); War of the Gargantuas (1966)

Daikondura

Category: Kaiju

Continuity: Showa

Alternate names: Daikondura is Japanese for “giant condor.”

Wingspan: 35 meters

Description: The giant condor was seen on Letchi Island, and was apparently a mutation which was created as a result of nuclear waste being dumped there by the paramilitary organization known as the Red Bamboo.
The kaiju resembled a real condor of enormous size.
It attacked Godzilla I during his sojourn on the island, and after a brief battle, the Kaiju King brought the giant avian down with a single blast of his atomic breath. The severely scorched creature fell into the water, never to be seen again.

Special powers and abilities: The giant condor had the same abilities as a normal condor, but obviously to a very superlative degree. The bird could fly and would swoop down at an opponent, viciously pecking at its adversary’s face with its beak. Presumably, it could also use its talons as a weapon.

Significant appearances: Godzilla vs. the Sea Monster (1966); (stock footage only) Godzilla’s Revenge (1969)

Daiwatasumihebi

Category: Kaiju

Continuity: Showa

Alternate names: Giant Sea Snake (rough English translation).

Length: 60 meters

Description: The giant sea snake observed in one account on the Showa Tohoverse occurred near the shores of Mondo Island circa 1967 (see Mondo Island). The creature resembles a normal sea snake save for its obvious huge size and off-white hide. Its mouth is filled with rows of needle-like teeth.

This giant sea snake was one of the relatively few surviving descendants of aggressive, giant aquatic snakes created via the advanced genetic engineering techniques of ancient Muan/Lemurian scientists (see Mu; Lemuria). This species was ostensibly created as a bio-weapon to deter intruders or escape attempts from their island shores. A small breeding population in the Pacific Ocean was clearly established following the liberation of this species from Muan control following The Great Cataclysm about 12,000 years. Their breeding rate is exceedingly slow, however. They had much to do with giving rise to the sea serpent legend throughout recorded human history, and they continue to be periodically encountered by human seafarers to this day.

One notable recorded encounter was when a U.N. crew attempted to escape from the giant bipedal simian King Kong (see King Kong) in a hover boat, and was quickly attacked by such a giant white sea snake. Kong deterred its assault on the hover boat by striking the serpentine beast on the head with a hurled boulder. Once the crew were back in their U.N. submarine, the sea snake proceeded to attack said vehicle. Kong again intervened, and battled the giant snake into submission. No other example of this artificially created species has been observed since.

Special powers and abilities: This fully aquatic sea serpent was a good and fast swimmer, and could likely remain submerged at great depths for hours at a time. This serpent doesn't seem to possess the venomous bite of normal sea snakes, but attacked its foes by entwining them in its coils and subjecting them to constriction.

Significant appearances: King Kong Escapes (1967)

Destoroyah I

Category: Kaiju

Continuity: Heisei

Alternate names: Desutoroia (his/its Japanese name); Destroyer (a frequent American mis-transliteration of the kaiju’s name); "Bastardface" (Gofifan93's nickname for this kaiju). Sometimes spelled "Destroyah" (don't forget that inexplicable extra "o"!).

Height: (1st stage) 3 millimeters (2nd stage) 20 millimeters (3rd stage) 2 meters (aggregate stage) 18 meters (flying stage) 40 meters (final stage) 140 meters

Description: The kaiju known as Destoroyah (or “Destroyer”) was evolved from a plethora of aquatic microscopic organisms that were trapped in the strata of various undersea regions during prehistoric times.
In 1954, the infamous weapon known as the Oxygen Destroyer was used to defeat Godzilla, and it released the mysterious form of destructive energy known as micro-oxygen into the water. Over the course of the next three decades, traces of the micro-oxygen remained in the water, and it both revived and mutated the aforementioned microorganisms. The latter organisms first began feeding upon stratum layers, causing a dangerous landfill collapse outside Tokyo in 1996.
Eventually mutating into a sub-microscopic form that resembled mini-crustaceans, the Destoroyah organisms began feeding on living creatures, disintegrating fish in various public aquariums.
Finally, the organisms merged into numerous 2-meter long creatures which looked like fearsome crustaceans that moved about on many limbs (somewhat similar to a crab) and had a second, extendable set of jaws.
After battling a Tokyo SWAT team, and later being attacked by the J.S.D.F., the man-sized Destoroyah’s merged into a single, gigantic version of themselves, known as its aggregate form, and it also briefly metamorphosed into a flying form. Attacking Tokyo in the latter two forms, Destoroyah was defeated in battle with Godzilla Junior.

Metamorphosing into its final stage after fully metabolizing the energy of Godzilla Junior’s atomic breath, Destoroyah became a bipedal creature with crustacean features, a very long tail, and large, bat-like wings. Brutally slaughtering Godzilla Junior, Destoroyah then battled Godzilla II, who was at the time experiencing a critical internal nuclear meltdown. Unable to continue battling Godzilla due to the latter’s increasingly unstable condition, the injured Destoroyah attempted to flee, only to be struck down and destroyed by the J.S.D.F.’s Super X3 battle machine’s freezing masers.

Special powers and abilities: While in microscopic form, the Destoroyah organisms utilize micro-oxygen to disintegrate various types of strata to feed upon organic materials trapped within.

Merging together to form its sub-microscopic form, the Destoroyah organisms use their micro-oxygen to disintegrate living aquatic creatures directly, by removing all oxygen from the water in the animals' immediate area.

After merging into their 2 meter forms, the Destoroyah’s are strong enough to smash through layers of concrete, and they can either fire destructive beams of micro-oxygen directly from their mouths, or inject it into an organism’s bloodstream by piercing its flesh with its second set of jaws, which can be extended about two feet outwards from their maws.

After merging into their 40 meter aggregate form, Destoroyah possesses the same abilities as the 2 meter creatures, but obviously to a vastly enhanced degree. There is some evidence to suggest that the multiple aggregate Destoroyah’s may be mentally linked in some manner, in the fashion of the "hive consciousness" shared by bees and ants, though unlike the latter two species of insect, this sort of biological collective consciousness does not appear to be centered around the general control of a "queen" organism.
The flying Destoroyah also appears to possess the identical powers of the aggregate form in addition to its ability to fly.

In its final stage, Destoroyah can fly (despite its enormous bulk, presumably by emitting anti-gravitons as a byproduct of its micro-oxygen, with the wings merely being used for steering while in flight). In addition to its vast strength, Destoroyah can still fire deadly beams of micro-oxygen, and can also create slashing whips of energy from his nose horn that are intense enough to cut through Godzilla's skin--this latter weapon has variously been known as its variable slicer or "katana laser." Its ultimate form has a long and very strong tail with a pincer on the end that has sufficient gripping ability to grasp and hold Godzilla while Destoroyah is flying.
In its final form, Destoroyah can also disperse itself into several 18-meter tall aggregate Destoroyah’s to attack a foe, then re-combine into its ultimate form. This provides still further evidence that the creature's unique biological nature may be predicated upon a sort of "hive" consciousness of the individual organisms, and the single giant aggregate and final stages of this creature--both the result of several creatures merging to form one--may actually be the embodiment of a single "central consciousness" controlling all of the creatures, much the same as the function of the queen in bee and ant colonies (and also like the queen of the vicious xenomorph extraterrestrials seen in the Alien series of films, to which the Destoroyah creatures bear a curious resemblance in certain ways).
Destoroyah is vulnerable to temperature extremes, either hot or cold.

Significant appearances: Godzilla vs. Destoroyah (1995)

Destoroyah II

Category: Kaiju

Continuity: Atari

Alternate names: Desutoroia (his/its Japanese name); Destroyer (a frequent American mis-transliteration of the kaiju’s name); "Bastardface" (Gofifan93's nickname for this kaiju). Sometimes spelled "Destroyah" (don't forget that inexplicable extra "o"!).

Height: 120 meters (note: the Atari incarnation of Destoroyah has only been seen in its/his final stage)

Description: The Atari iteration of Destoroyah presumably has an origin quite similar to its Heisei counterpart, and is likewise one of the most powerful daikaiju in the Atari Tohoverse (see: Destoroyah I). It appears identical to its counterpart in the Heisei Tohoverse, save for being slightly smaller (but still quite large, even for a kaiju). Nevertheless, it has never been seen in the several previous physical stages that marked its Heisei counterpart's evolution into a final, ultimate form, but only in its final stage; however, it can be presumed to have gone through a similar evolution.
Also, exactly when Destoroyah first appeared on this timeline is unknown, but it was seen in the first recorded depiction of this continuity, during the first Vortaak invasion circa 2002.

Not a dinosaur mutation but a form of prehistoric microscopic aquatic life form revived from fossilized remains and mutated into an enormous singular bipedal, winged crustaceoid kaiju due to exposure to the vast energies of the Oxygen Destroyer weapon utilized circa 1954 to destroy the initial incarnation of Godzilla (see Oxygen Destroyer), Destoroyah has never been friendly to humankind under any circumstances. It has always ravaged at will and sought power and sustenance at the expense of all other living creatures on Earth, including humanity and all other kaiju. It/he was defeated by the combined might of Godzilla, other "defender" kaiju, and the military forces of the international Global Defense Force (GDF) on more than one occasion, but would periodically continue to rise again, just as it did during the second Vortaak invasion a mere two years later.
It became active again during the devastating crystal bombardment of the Earth that occurred simultaneous with the third Vortaak invasion circa an alternate future of 2024, thus forcing the GDF and Earth's "defender" kaiju to deal with it in addition to the overall menace of SpaceGodzilla and other "mutant" or alien kaiju.

It/he possesses physical powers and attributes very similar to its Heisei incarnation. This includes the power to project a beam of devastating micro-oxygen energy from its maw, which will rapidly evaporate organic flesh and inorganic substances like steel and mortar alike; and the power to project a very powerful whipping or slashing construct of energy from its nose horn that has been variously referred to as its variable slicer or katana laser--this weapon has proven to be greatly damaging even to the strongest kaiju it has faced. This version of Destoroyah has developed the additional power to create floating globules of micro-oxygen that are attracted to the energies of nearby life forms and mecha, bursting on actual contact like time bombs, though they have a very limited span of integrity before dissipating if the intended target evades them long enough.
And like its Heisei counterpart, its sheer size and weight give it enormous physical strength that may well rival or even surpass that of Godzilla, though its walking speed is consequently rather slow. It's believed to at least partially support such vast weight by naturally generating anti-gravitons to a superlative degree, which also explains its ability to defy gravity and actually fly despite its wings not being large enough for actual flight on their own, though it cannot fly at speeds matching that of Mothra or Battra, or remotely approaching the incredible flight speeds attainable by Megaguirus or Rodan; likely, the bat-like wings simply serve as aids in forward movement through the air and maneuverability while in flight. Destoroyah's vast imperviousness to injury is legendary, and has enabled it to shrug off repeated assaults by Godzilla, including taking several hits from his atomic breath in succession, and he has even defeated the Big G at times in single confrontations. However, its notably vulnerable to temperature extremes, including vast amounts of either heat or cold, which makes it particularly averse to the GDF's array of freezing weaponry.

Significant appearances: Godzilla: Destroy All Monsters Melee video game (2002); Godzilla: Save the Earth video game (2004); Godzilla: Unleashed video game (2007); Godzilla Unleashed: Double Smash video game (2007; non-playable character only)

Dimension Tide

Category: Technology

Continuity: Millennium-2

Description: The Dimension Tide was a highly advanced technological device designed and created by scientists employed by the Anti-Godzilla Defense Bureau (AGD) in 2001 to deal with the menace of Godzilla in the Millennium-2 continuity by removing him from their Earth permanently.

This device appeared to work by projecting a beam of immensely powerful energy of unknown composition, which exerted such an enormous amount of gravitational force on a relatively tiny area of concentration that a miniature point singularity (described as a miniature "black hole" by the scientists involved) was temporarily created. This would create a vastly powerful gravitational effect that would suck anything in its immediate vicinity into an artificially generated portal to another reality, thus effectively displacing said objects from their own dimension into another one.

Unbeknownst to the scientists at the time, however, the portal could also be used in an inverse manner, i.e., as a gateway for entities existing in the reality the Dimension Tide opened a portal into to gain access to Earth's reality.

After its initial test, the device ended up accidentally opening up a dimensional gateway for a hostile form of giant insect known as Meganulon II to enter their reality, ultimately resulting in the creation of an immense flying queen insect known as Megaguirus.

After Godzilla slew Megaguirus in combat, the G-graspers, the name given to the soldiers operating under the command of the AGD, managed to utilize the Dimension Tide to apparently successfully displace Godzilla to some other reality.

Significant appearances: Godzilla vs. Megaguirus (2000)

Dogora

Category: Kaiju

Continuity: Showa

Alternate names: Dagora (alternate, now rarely used American interpretation of this kaiju's name).

Height/Length: Not reliably recorded at the creatures' maximum size, but probably at least 25 meters

[Coming Soon]

Drats

Category: Creatures/Proto-Kaiju

Continuity: Heisei

Alternate names: Also spelled/referred to as "dorats" in English G-fan literature.

Description: Small, flying, gold-colored reptilian creatures with a down covering on their heads, and possessing a psychic rapport with their owner, who were developed via genetic engineering for use as popular pets in an alternate future. Three of these affable creatures were brought back from the year 2204 to 1992, and then left behind on Lagos Island further back in 1944, by the Futurians for the purpose of having each of them serve as genetic components in the creation of the flying three-headed daikaiju King Ghidorah II (see Futurians; Lagos Island; King Ghidorah II).

Significant appearances: Godzilla vs. King Ghidorah (1991)

E



Earth Defense Force I

Category: Organization

Continuity: Showa

Alternate names: EDF (acronym); its counterpart in the Atari Tohoverse is called the Global Defense Force (GDF; see Global Defense Force).

Description: The EDF is a united coalition of nations on Earth--actually comprised of virtually all nations on the planet--united in regards to military, technological, and scientific development for the purpose of dealing with threats that imperil the entire planet. The Showa continuity version of this org was first formed circa 1957, in response to the invasion of the Muan/Lemurian intrasolar refugee race called the Mysterians (see Mysterians; Mu; Lemuria). Despite the depletion of their natural resources on their adopted mini-planet, and the disintegration of the female chromosome in their small civilization, they still possessed technology greatly superior to that of Earth. As a result, the U.N. Council--led by Japan, where the invasion first began--insisted that all nations must put their petty rivalries aside and unite to protect the entire planet from this invasion.

Most Earth governments quickly agreed due to the nature of the threat, and the result was the very rapid development of technological and military innovations not seen in the world outside our window, as well as a permanent degree of much greater international cooperation and solidarity from the Earth nations of the Showa Tohoverse than was and is the case on the Earth we know. One of the major types of weaponry developed by the EDF during this year was Markelite technology, or as is also commonly known, a form of energy projection weapons known as masers (see Markelite; Maser Tanks and Cannons). It was agreed that such technology would only be deployed by individual nations, or collectively under the EDF, against alien invaders or daikaiju, whose incursions had begun a few years earlier. The Mysterians were successfully defeated by the new technology and cooperation of most Earth nations under the EDF; the scattered technology they left behind was confiscated by the forces of the EDF and used to develop space technology more advanced than that possessed during the 1960s, and even during the present on the Earth we know (circa the second decade of the 21st century, when this entry was composed). These space age innovations included a permanent space station with artificial gravity and spacecraft capable of quick journeys into the outer reaches of the solar system--which were conducted via international cooperation and benefit rather than competitively--though the difficulty and expense in utilizing this technology limited the speed of its advancements (for example, space travel outside the solar system wasn't achieved even by the end of the 1990s decade on this timeline, let alone anything akin to FTL ["faster than light"] drive to explore the galaxy outside the Sol system).

It's not known to what extent the EDF subsequently functioned on this timeline, but it's likely to have operated officially during the 1965 invasion from another relict civilization descended from Muan/Lemurian refugees who fled Earth and settled on various large intrasolar celestial bodies following the Great Cataclysm 15,000 years ago:
The Natalians, a diminutive sub-human species likely created long ago via genetic engineering as a servant species for the Mysterians, but who had since escaped this control and began their own small, now resource-starved civilization on a large asteroid they named Natal (see Natal; Natalians).

The EDF was further likely operational again during the successful major international effort in 1977 to avert the collision between Earth and the rogue celestial body Gorath I; and the subsequent triumphant international effort to repel the 1988 invasion of another relict civilization of intrasolar Muan/Lemurian refugees, the Venerians (see Gorath I; Venerians).

The full operating structure and system of protocol followed by the EDF was never revealed in detail, but it's believed to have served under the auspices of the United Nations Council when made operational. On the Earth of the Showa Tohoverse, the most technologically and economically advanced--and thus influential to the EDF--nations appear to be Japan; the United States; and Great Britain; followed closely by Australia and Canada.

Significant appearances: The Mysterians (1957); (org likely operational, but without being explicitly identified in the following three films) Battle in Outer Space (1960); Gorath (1962); The War in Space (1977)

Earth Defense Force II

Category: Organization

Continuity: Millennium-4

Alternate names: EDF (acronym); its counterpart in the Atari Tohoverse is called the Global Defense Force (GDF; see Global Defense Force).

Description: The Earth Defense Force of the Millennium-4 timeline was created by the United Nations following the kaiju incursions on Japan by Godzilla (in 1954), Mothra (in 1961), and Gaira (in 1966) to provide Japan with international aid in regards to financial and technological resources to create specially advanced weaponry and research protocols to defend against future attacks (see Godzilla VII; Mothra V; and Gaira II). The EDF would also aid other nations against kaiju attacks if need be (as Mothra did attack Los Angeles, U.S.A. during her appearance in '61 also). The technology that was developed for defense included various advanced military aircraft, submarines, Markelite tech, and artificial kaiju/mecha hybrids like the cyborg Mechagodzilla III/Kiryu (see Markelite; Maser Tanks and Cannons; Mechagodzilla III).

Significant appearances: (not explicitly named) Godzilla Against Mechagodzilla (2002)

Earth Defense Force III

Category: Organization

Continuity: Millennium-5

Alternate names: EDF (acronym); its counterpart in the Atari Tohoverse is called the Global Defense Force (GDF; see Global Defense Force).

Description: The EDF of this timeline was formed at an unknown point in this Earth's past, likely somewhere between the late 1950s and early 1960s, to foster international cooperation and pooling of economic, scientific, and technological resources of virtually all nations on Earth towards a single, collectively beneficial goal: The protection and counter-force for all human civilization against the repeated daikaiju incursions. As on the Showa timeline, the EDF of this reality led to a permanent degree of greater international cooperation and solidarity between the disparate nations than we saw, then and now, on the Earth we call home.

Also like its counterpart on the Showa Tohoverse, this iteration of the EDF led to technological innovations--which included military weaponry and warcraft--that was much more advanced than anything that exists during the second decade of the 21st century in this author's home reality (i.e., the same one you call home, people). The development of energy-projecting Markelite/maser weaponry for exclusive use against kaiju was a major breakthrough of the international pooling of resources fostered by the EDF. However, since this Earth didn't deal with intrasolar invasions by relict civilizations of ancient Muan/Lemurian migrants who fled this planet following the Great Cataclysm of approx. 15,000 years past until the 2005 invasion attempt of the Xians/Xilien II, advanced space technology was not part of the global innovations introduced, as was the case on the Showa timeline, who dealt with such invasions since 1957 (hence, when humanity first reached the surface of the Moon on the Millennium-5 timeline, and whether it was strictly an American endeavor or an international one, is unknown; see Xians II; Mu; Lemuria). The EDF of this continuity did, however, have an important role in forming the adjunct international military unit Organization M, which recruited the vast majority of the superhuman mutants appearing amongst the human race shortly after the kaiju first appeared, and arming and training them to become honored soldiers in the human race's war against the daikaiju (see Mutants; Organization M).

The most powerful battle craft in the EDF's military arsenal against daikaiju was the Atragon/Gotengo II, which was operational at least by the early 1960s, and was responsible for the defeat of Godzilla VIII, the most powerful kaiju native to that Earth, on the Antarctic continent (see Atragon II; Godzilla VIII). It would be four decades before Godzilla was freed from his Antarctic entrapment, an act ironically implemented by that era's commander of the Atragon out of necessity.

The aforementioned act in question was a component of the plan to oppose the Xian invasion of 2005. When that race's initial feigned peaceful approach to the Earth was proven to be a ruse, the Gotengo--under the command of the maverick Captain Douglas Gordon--played a key role in defeating the invasion after several harrowing battles. This victory could thus be indirectly credited to the EDF.

The full operating protocol of this org was never revealed, but it appears to have been under constant operation on this continuity. It has possibly entirely replaced or absorbed the United Nations of this Earth.

Significant appearances: Godzilla: Final Wars (2004)

Earth Union

Category: Organization

Continuity: Heisei (presumably also have a counterpart in an alternate future of the Atari timeline; and likely other Tohoverse future time tracks as well)

Description: The EU is a benevolent global government which exists in the early 23rd century, and four individuals from this time period (three human beings and an android) traveled back to the year 1992 on a mission to alter the timeline for their own benefit, which also resulted in the deliberate creation of King Ghidorah II.

Little is actually known of the Earth Union and how its global government actually functions, though its likely a form of worldwide industrial democracy, and that era is known to have made remarkable technological achievements in artificial intelligence (AI), robotics, cybernetics, holographic projection, teleportation, and even time travel.

see Futurians.

Significant appearances: Godzilla vs. King Ghidorah (1991)

Ebirah I

Category: Kaiju

Continuity: Showa

Alternate names: Ebira (Japanese version of name); "the sea monster” (Ebirah’s name wasn’t mentioned in the American version of Godzilla vs. the Sea Monster).

Length: 60 meters

Description: Ebirah was a giant mutant lobster created around the near vicinity of the Pacific atoll known as Letchi Island, evidently being spawned as a result of nuclear waste being dumped there by the paramilitary organization known as the Red Bamboo. It's quite likely that the creature who mutated into Ebirah was one of numerous surviving descendants of crustaceans who were genetically spliced with other aquatic animals with endothermic skeletal structures via the genetic engineering skills of Muan/Lemurian scientists over 10,000 years ago, for use as bio-weapons (a real crustacean, due to their exoskeleton, would not be able to exist at such a huge size). Exposure to nuclear waste caused the already enhanced genetic structure of the large crustacean-like animal, who was genetically engineered to be naturally very aggressive, to enable it to evolve further in a very short period of time, and to achieve immense size.
Ebirah looked like a normal sized lobster other than the fact that his right appendage possessed a huge pincer, while the left one boasts a spear-like projection.

Ebirah would violently attack any ship or boat that traveled near Letchi Island, and devour any human being who happened to be aboard. The Red Bamboo discovered that the lobster could be repelled by juice made from a fruit found on the island; juice made just from the leaves of the plant proved ineffective. Ebirah was defeated in battle with Godzilla I, who ripped off both of the titanic lobster’s appendages, thus ending the sea monster’s reign of terror around the island.

Special powers and abilities: Ebirah possessed the same abilities as a normal lobster, but to a vastly superlative degree due to his immense size. His skin boasted a strong chitinous covering, though his interior most likely possessed an endodermic, cartilaginous skeletal structure, much like that of a shark.

Significant appearances: Godzilla vs. the Sea Monster (1966); (stock footage only) Godzilla’s Revenge (1969)

Ebirah II

Category: Kaiju

Continuity: Millennium-5

Alternate names: Ebira (Japanese version of name)

Length: 110 meters

Description: The Millennium-5 incarnation of Ebirah was superficially similar to his Showa counterpart in outward appearance: A kaiju-sized lobster with his right pincer replaced by a spike-like projection (see Ebirah I), though he was notably larger. The only major difference (other than size) is that this version of Ebirah was evidently quite comfortable in making fairly lengthy excursions on land as opposed to confining himself to the aquatic environment of the sea, even if often journeying close to shore. This caused the Millennium-5 version of Ebirah to be considerably more dangerous to human civilization than his Showa iteration.

His origin in this continuity was likely similar to that of his Showa counterpart. He had survived up to the year 2005 in this continuity where humankind waged a furious war against all daikaiju. In this year, Ebirah sauntered onto land in Tokyo, and after destroying a factory there the monster crustacean is confronted by a platoon of mutant-human soldiers (see: Mutants). After a furious battle, Ebirah was successfully defeated by the well-armed and well-trained mutant soldiers, but just before they could kill him, the kaiju was teleported away by the Xian Mothership.

The latter alien race initially pretended to have visited Earth for friendly reasons, but when their intent to invade was revealed, they sent all the Earth kaiju they captured (save for Godzilla and Mothra) back to the planet, but now under their genetic control. The human international military forces of the Earth Defense Force (EDF) revived the slumbering Godzilla VI for assistance, and the Kaiju King quickly dispatched both Ebirah and Hedorah II when they were haphazardly teleported to Tokyo Bay to face him by the Xians.

Special powers and abilities: Ebirah of the Millennium-5 continuity had no special powers, but simply used his impressive size and strength to attack enemies tooth-and-nail, which his strong right pincer and piercing left arm spike helped him accomplish. His exoskeleton was quite resistant to harm, and could fend off contemporary military weaponry with no major difficulty. However, he proved unable to withstand more powerful weaponry, including successive blasts from the 2005 model of specialized hand masers used by the mutant soldiers, or Godzilla's atomic breath.
As noted above, he differed from his Showa counterpart in that he had no qualms about making long forays onto land rather than confining himself to the environment of the sea.

Significant appearances: Godzilla: Final Wars (2004)

Ebirah III

Category: Kaiju

Continuity: Atari

Alternate names: Ebira (Japanese version of name)

Length: 110 meters

Description: The Atari version of Ebirah resembles his Showa and Millennium-5 counterparts (see Ebirah I and Ebirah II). Basically, his phenotype is a kaiju-sized lobster with his left pincer replaced by a spike-like projection. His size is comparable to his Millennium-5 incarnation. However, unlike the latter version, he has yet to be seen operating outside an aquatic environment; like his Showa iteration, he appears uncomfortable with doing so. Presumably, he shares an origin with both versions, i.e., being a crustacean mutated to gigantic form by continued exposure to nuclear waste in the Pacific Ocean during the 1940s; he likely was descended from a Lemurian genetic experiment who had the requisite adaptable genome that allowed him to evolve in such a manner rather than simply be killed or damaged by such exposure. It's unknown if the Atari continuity had a similar version of Letchi Island, whose near-vicinity the Showa incarnation of Ebirah was attached to the until it was destroyed via nuclear detonation by the Red Bamboo paramilitary organization circa 1967 (see Letchi Island and Red Bamboo).

Like his two dimensional counterparts, Ebirah III was an avid swimmer who had no special offensive powers, thus requiring him to fight opponents tooth-and-nail with his strong right pincer and left lacerating arm spike. He could make very quick rushing attacks in his native underwater environment.

Despite being indigenous to Earth, he was never one of the planet's instinctual "defender" kaiju, and actually seemed to fall under the control of the Vortaak during their second invasion circa 2004. This was accomplished via their huge underwater vessel, the Hammer Sub. Ebirah was sent to oppose Godzilla VI underwater when the Kaiju King sought out the Hammer Sub, but was defeated.
He turned up attacking Tokyo Bay when provoked by the radiations of SpaceGodzilla II's crystal invasion circa an alternate future of the year 2024, but was again quickly dispatched in combat with Godzilla.

Significant appearances: Godzilla: Save the Earth video game (2004; non-playable character only); Godzilla Unleashed: Double Smash video game (2007; non-playable character only)

Element X

Category: Mineral

Continuity: Showa (possibly extant on other Tohoverses also)

Description: An extremely rare, highly radioactive mineral substance that has immense potential as an energy source. The vast majority of this unknown but apparently naturally-occurring substance was located in subterranean caverns beneath the Arctic. It was discovered circa late 1960s by the criminal mastermind Dr. Huu, who had the gigantic simian robot Mechani-Kong and the titanic ape King Kong--whom the automaton was based on--constructed and captured, respectively, to mine the substance for him (see Huu, Dr.; King Kong; Mechani-Kong). That plan was thwarted by a U.N. security team led by Commander Carl Nelson, alongside the escaped King Kong.

Significant appearances: King Kong Escapes (1967)

F



Fairy Mothra

Category: Quasi-Kaiju

Continuity: Heisei

Description: A 'Fairy Mothra' is a tiny, six inch long ethereal extension of Mothra II's consciousness, which the giant moth can mystically seperate from her own life force so as to allow her twin priestesses, the Cosmos, to communicate with individuals across vast distances, including even interstellar space. Each of these 'Fairy Mothra's' resemble a tiny etheric version of the giant moth herself. She is able to create countless numbers of these extensions of her life force at once, and she during a deep space mission to warn psychic Miki Saegusa about the imminent arrival of SpaceGodzilla.

see Mothra II.

Significant appearances: Godzilla vs. SpaceGodzilla (1994)

Fake Godzilla

Category: Disguise for Kaiju/Mecha

Continuity: Showa (likely extant in other Tohoverses also)

Alternate names: Godzilla; Mechagodzilla (Sometimes spelled “MechaGodzilla” or “Mecha-Godzilla”). Also referred to as the 'Bionic Monster' and the 'Cosmic Monster' in America.

Height: 50 meters

Description: "Fake Godzilla" is the unofficial designation given to Mechagodzilla I of the Showa Tohoverse when the robot first appeared covered by a false epidermis and eyes that disguised him as the real Godzilla I (see Godzilla I); see the entry for Mechagodzilla I for the full scoop on this robotic doppelganger of the Kaiju King.

In this disguise, Fake Godzilla differed from the actual Showa Godzilla of this era only by the different sound of his roar; and the fact that his oral beam weapon was yellow rather than the real thing's neon blue atomic breath, and with a different noise than the real thing's distinctive exhalation.

Significant appearances: Godzilla vs. Mechagodzilla (1974)

Farou Island

Category: Locale

Continuity: Showa

Description: Farou Island (which resides close to the similar atoll known as Mondo Island) is a rather large atoll located in the South Pacific, very far from Japan. The island is the exclusive home of a type of fruit known as soma berries, which, when taken in the form of juice, acts as a non-addictive narcotic. Furthermore, Farou Island appears to be one of an undetermined number of uncharted islands in the Pacific Ocean where a number of surviving descendants of the dinosaurs and other odd ultra large animal species who were created many millennia ago by the advanced genetic engineering techniques of the civilization of Mu (or Lemuria), who once ruled most of the civilized world from their now sunken Pacific Island continent. These dinosaurs were often twice as large and hardy as their naturally evolved counterparts who died out at the end of the Mesozoic Era 65 million years ago, and by unknown means (a possible explanation is provided below) many such ultra-dinosaurs on certain locales achieved a size and level of durability that was easily ten times that of their equivalent species during the Age of Reptiles, often rivaling the size and strength of the dinosaur mutations who were created when many of the surviving genetically enhanced ultra-dinosaurs were mutated into extremely powerful and huge creatures due to being in close proximity to the radiation from the many atomic bomb tests conducted in the Pacific Ocean by the U.S. government during the 1940's (Godzilla himself is one of those dinosaur mutations; Gorosaurus is an example of an ultra-large Allosaurus who wasn't mutated by atomic radiation, but who nevertheless managed to achieve a height that rivaled that of Godzilla after the latter kaiju was mutated).
Farou Island is noted for having an extremely rare type of soma berry that grows in fairly large abundance on a certain species of tree on this atoll. Many of the animal species on the island are very fond of this fruit, and rumor has it that it causes certain of these species who are already genetically enhanced, such as various giant octopi, dinosaurs, and even a species of bipedal giant ape who were all synthetically created many millennia ago by Muan scientists, to grow to even larger sizes upon the consumption of the soma berry juice, which also acts as a strong but non-addictive narcotic to humans and primates. A primitive but relatively friendly race of natives dwell on the island, and peaceful contact was first made with them by the outside "civilized" world. As noted above, the unusual flora on this island includes dinosaurs, who are far larger here than their prehistoric counterparts, and are believed to be the descendants of genetically enhanced dinosaurs who were artificially created by Muan scientists many millenia in the past (see the Godzilla Event Timeline elsewhere on this site for more information on this), though Farou Island appears to have a far smaller population of ultra-dinosaurs than does the similar Pacific locale of Mondo Island, which is much closer to Japan (see Mondo Island).
The most famous resident of Farou Island was the giant ape known as King Kong, who was the dominant animal on the atoll, and who was both worshipped as a god and feared by the natives there (until he later migrated to Mondo Island).

The first recorded visit to this island was in 1962, when an expedition led by Mr. Tako, an executive of the Japanese drug company Pacific Pharmaceuticals, came in search of the soma berries. There they encountered both a daidako and King Kong himself, who was captured and brought back to Japan after narcotizing himself by drinking several jugs of soma berry juice. This led to Kong’s classic confrontation with Godzilla I.

A 1967 expedition to Mondo Island found not only King Kong, but they also encountered the mega-large carnosaur Gorosaurus, as well as a huge sea snake.

Significant appearances: King Kong vs. Godzilla (1962); (Mondo Island) King Kong Escapes (1967)

Fire Rodan

Category: Kaiju Variation

Continuity: Heisei; Atari

Description: 'Fire Rodan' is an incarnation of Rodan II after he had absorbed additional amounts of radiation as a result of taking several direct hits from Godzilla II's atomic breath in battle. In this new incarnation, Rodan gained the power of atomic breath himself, which glowed a fiery red and was known as his Uranium Heat Beam, thus the appellation 'Fire Rodan' being applied to this incarnation of the flying kaiju by G-fans.
In his 'Fire Rodan' incarnation, Rodan's skin changed from a dull brown to a bright red.

see Rodan II

Significant appearances: Godzilla vs. Mechagodzilla 2 (1993); Godzilla: Destroy All Monsters Melee video game (2002); Godzilla: Save the Earth video game (2004); Godzilla: Unleashed video game (2007); Godzilla Unleashed: Double Smash video game (2007)

see Rodan II.

Frankenstein

Category: Mutant/Kaiju

Continuity: Showa (though he likely had close approximation counterparts in other Tohoverses, including the Millennium-4 & Millennium-5 continuities; as well as other continuities outside the Toho Megaverse altogether, such as the Wold Newton Universe).

Alternate names: Furankenshutain (his name in Japanese); Frankenstein Monster (though he is not the original Monster created by Victor Frankenstein, nor even one of the many copycat creatures created in a similar fashion by various members of the Frankenstein clan).

Height: (at full size) 20 meters

Description: The strange and tragic being named "Frankenstein" after the infamous Western clan of scientists who have conducted experiments in reanimating or creating synthetic organic life--called flesh golems (as coined by my colleague Kevin Heim) or 'man-made monsters'--with whom the being described in this entry has a direct but different type of connection to. This being is actually a humanoid mutant who obtained kaiju-size.

It has been hypothesized that in the Showa Tohoverse (and possibly other Tohoverses, as well), the copycat flesh golem created by Dr. Henry Frankenstein, an equally brilliant descendant of medical student Victor Frankenstein, who created the original Monster--the latter as told in Mary Shelley's 1818 novel FRANKENSTEIN; OR, THE MODERN PROMETHEUS; the former, as told in the 1931 Universal film Frankenstein--did not survive the late 19th century accident in a burning windmill, and that is how his heart eventually came into the possession of the German government. However, it's equally possible--as was the case in the Wold Newton Universe--that the heart originated from another copycat Monster, quite possibly one of the several flesh golems created by the Tohoverse version of Baron Victor Frankenstein III, who was also active in the late 19th century, and whose story was told in the series of 'Frankenstein' films released by Hammer Studios between the late 1950s and early 1970s (most likely, one of the two man-made monsters seen in the Hammer films The Revenge of Frankenstein or The Evil of Frankenstein). Let it be known that this author supports the second hypothesis.

In any case, by the time Nazi Germany rose to power, the heart of this flesh golem was in the possession of the German government, who hoped to use it for scientific research into creating a battalion of super-soldiers for the war effort. Aligned with Imperial Japan during World War II, the German scientists in possession of the Monster's heart had the still beating and chemically preserved organ transferred to a Japanese research lab located in Hiroshima circa 1945, just a few months at most before the atomic bomb would be dropped on that city. The building containing that laboratory was destroyed in the blast wave of the bomb, its record files were lost, and all occupants were killed. The Monster's heart was sealed in a strong metal container that was damaged in the blast, but which still prevented the organ from being totally destroyed. The organ was heavily irradiated by the blast, and this powerful atomic energy combined with the amazing restorative chemicals already extant in the heart to super-charge its regenerative properties. As a result, the heart appeared to have gradually generated a new body for itself over the course of ten years while hidden in the debris of the building. This new body looked largely human but with Neanderthalic facial features and a slight excess of body hair (see Special powers and abilities below for a more detailed description). This humanoid creature was initially the size of a human child, but possessed superhuman strength and regenerative properties. Upon fully developing a new body within a decade, the boy began leading an entirely feral existence, but was never hostile or aggressive towards humans. Despite never learning to speak or communicate with people, this mutant boy was nevertheless quite intelligent in ways that manifested in a high degree of cunning and ability to remain elusive. The monstrous boy lived off the land and hid in nearby woods or convenient dark alleys, usually only making his presence known when he killed the periodic domestic pet for food. He generally shunned all human contact, though, and his superhuman physical attributes, native cunning, and furtive nature enabled him to take advantage of the alleyways and nearby woods to evade full human detection or capture for the next decade.

By the year 1965, during the heyday of the daikaiju invasion period, the boy was finally captured by scientists who were studying the lingering effects of the bomb on the population there. Among the scientists stationed at the research facility with whom the boy ended up under the care of included Drs. Sueko Togami and James Bowen, and the young mutant became quite close to them, particularly Dr. Togami. However, the specially chemically treated, heavily protein-rich food that was given to the boy acted as a further catalyst to his remarkable regenerative capacity, causing him to rapidly grow in height, with his superhuman strength increasing exponentially with each growth spurt. Within a few weeks, he was the size of a tall human adult, and so strong that he barely noticed a heavy wooden chair being smashed to pieces over his back. Within a few months, his size had increased to well beyond that of the tallest human beings or even the typical level possessed by a flesh golem (who could surpass 2.5 meters in height). Despite his non-hostile, relatively docile--but sometimes overly curious--nature, he was relegated to being chained in a large cage constructed to hold him for the perceived safety of the laboratory staff and surrounding neighborhoods.

While fed and cared for in such captivity, he continued to grow larger, with his superhuman strength soon surpassing the incredible level possessed by typical flesh golems (which tended to be over ten times that of a normal human being). In a cruel test to determine if he was truly a new version of the Frankenstein Monster--as the scientists who studied him were theorizing--it was decided (against Drs. Togami and Bowen's vehement protests) to amputate one of his hands to see if it would grow back. Not only did the hand quickly grow back, but the severed limb--like the heart before it--continued to be animate, and moved about with a life of its own. It even escaped for a time, but was later found elsewhere in the building, where it apparently went into a desiccated, dormant stage. Stashed away by scientists for further study, the hand would soon leave its dormant state and regenerate an entirely new humanoid being from the limb, eventually becoming the mutant creature known as Sanda (see Sanda; Gargantuas).

This proved the theory correct, and as a result, the gigantic mutant boy was nicknamed "Frankenstein." Upon attaining a height close to his maximum of 71 feet, Frankenstein broke free from his cage, and after stopping by the window of Dr. Togami's quarters to bid her farewell, he quickly retreated to the extensive wooded areas surrounding the city. There the now kaiju-sized mutant began peacefully living off the land again. He cleverly set traps to stifle the JSDF military vehicles from getting to him in the forests, and being small for a kaiju, he was able to successfully hide in the sylvan environment from aerial vehicles that may have attempted to bomb him from above. There he may have successfully remained away from human contact for a long time if not for the emergence of the subterranean dinosaur mutation known as Baragon (see Baragon I). This new kaiju began ravaging the surrounding areas, including destroying some of the farms scattered throughout the woods, devouring large amounts of livestock, and causing some human deaths. Frankenstein was wrongly blamed for the destructive activities of Baragon, and the military again attempted to hunt him down as a result; no more successfully than before, however.

When Drs. Togami and Bowen, along with a third scientist, Dr. Yuzo Kawaji, searched the wooded countryside to find Frankenstein and prove their determined (and correct) belief that he was innocent of the recent destruction, they ended up encountering Baragon. Menaced by the lumbering creature, Dr. Togami's cries for help were quickly answered by Frankenstein, who engaged the burrowing kaiju in a lengthy and furious battle. The combat ended with Frankenstein defeating Baragon after breaking the beast's neck, with the giant mutant finally being successfully exonerated of the accusations leveled against him. Two conflicting reports then arise as to the mutant's apparent final fate. One was reported in the international press, including America, whereas the other only appeared in the Japanese media. This author stands behind the latter report as being the accurate account, and the discrepancy resulted from garbled reports that confused an unrelated incident with this one.

The international report claimed a sudden, unexpected earthquake happened to occur right around Frankenstein mere moments after his defeat of Baragon, evidently trapping the mutant underground forever. Recent seismic disruptions caused by the technology of the alien invaders known as the Natals close to that area were somehow connected with the final fate of Frankenstein by international correspondents who were not present at the time, and thus easily confused (see Natals). The correct Japanese report to the Asian media, taken from participants and bystanders who actually witnessed it, tell a more dramatic story. The battle between Frankenstein and Baragon somehow managed to disturb a daidako (i.e., giant mutant octopus) from a large nearby bracket water lake where it hid itself (see Daidako). Moments after Baragon's defeated form was tossed aside by Frankenstein, the daidako lumbered on land into the vicinity and threatened the people there. Frankenstein jumped to their defense, fighting furiously and driving the daidako back towards the lake. Though he succeeded in pushing the giant cephalopod back into the water, the creature managed to grasp him with its multiple tentacles and drag him into the depths with it. Frankenstein did not re-emerge, making it clear he suffered defeat, and may have ended up at the bottom of the water in a dormant state due to prolonged lack of oxygen.
Nevertheless, a chunk of Frankenstein's flesh would be ripped from his body during this battle, and over the course of a year, it regenerated into a new gigantic savage humanoid creature adapted to an aquatic environment called Gaira, the "brother" of Sanda (see Gaira; Gargantuas).

Special powers and abilities: Having grown from an irradiated organ of one of the Frankenstein Monster copycats, the resulting humanoid bore a superficial resemblance to such flesh golems, though obviously lacking any corpse-like, patchwork characteristics, since he was never a dead body stitched together from numerous different human corpses; nor did he possess any of the characteristic skin discoloration common to such creatures. He resembled a Caucasian human with Neanderthalic facial features, scraggly teeth, and an unusual abundance of dark-colored body hair (though not actually hirsute). At normal human size he wore tattered clothing that was obviously stolen from humans, and he wore simple garments specially tailored for him by the scientists he lived with during his brief time in captivity as he continued to grow increasingly larger. Upon reaching his full size, he crafted simple garments that resembled wooly animal hide, but may have been put together from a variety of substances readily available in his sylvan environs.

He possessed the superhuman strength and regenerative capacities common to true flesh golems that varied depending upon his actual size. He was very fast and incredibly agile, like the original Frankenstein Monster, and never moved with a somewhat clumsy and lumbering gait as did some of the various Monster copycats. He never learned to speak, read, or acquire any significant human social skills, but he was highly intelligent, and quite capable of learning to survive in a wild environment on his own. He proved cunning and elusive enough to avoid capture for a very long time, a trait that continued when he achieved kaiju-size, though now of course he could no longer hide in urban or suburban environments. He never seemed to seek out sources of radiation for sustenance despite his irradiated cellular structure, and instead subsisted on regular foodstuffs, with a marked taste for animal flesh. He likely ate several wild growing plants and fungi too, however.

Though he wasn't bulletproof, knife proof, or fireproof at comparable human size, he could rapidly heal from such wounds, and such injurious phenomena were generally not sufficient to take him down entirely, as was the case with most typical flesh golems whose physiology he duplicated. His superlative, radiation-enhanced regenerative powers were fully capable of quickly re-growing severed limbs. In fact, his regenerative traits were so hyper-charged that a severed limb or significant chunk of torn flesh could gradually develop into an entirely new mutant creature with the same attributes as himself. He was highly adaptable to different environments, and he could go into a dormant state for possibly indefinite periods of time if subjected to environmental factors that were too difficult for him to fully resist in a conscious state. He required oxygen, food, and water for energy, but may have gone into a dormant state when deprived of any of these for a prolonged period of time rather than truly dying. All of his physical senses were keener than those of a normal human, though to what degree is unknown (there is no evidence he could actually pick up and track individual human scents, nor that he possessed anything akin to binocular or infra-red vision).

At his full size of 71 feet (20 meters), his strength and durability were sufficient that he could give formidable battle to genuine daikaiju. His resilience and regenerative powers enabled him to withstand several direct hits by Baragon's heat beam at close range, which did nothing more than cause him severe pain and drive him back. He was easily intelligent enough to use objects as tools or makeshift weapons. For instance, he set cleverly camouflaged sinkholes to trap tanks and other vehicles on the ground; and he used a pair of trees that had been set aflame as striking weapons against Baragon at one point in their battle. He learned how to forage for and store food, weave simple garments for himself out of readily available materials at giant size, and proved a master at stealth and hiding (again, even at giant size).

He was only aggressive in defense of those he cared for, and never used fatal force against any humans, even if they attacked him. He proved capable of a diverse range of human emotions, including love and loyalty, and he seemed to possess something akin to a conscience.

Significant appearances: Frankenstein Conquers the World (a.k.a., Frankenstein vs. Baragon; 1965); (referred to, along with progeny Gaira & Sanda appearing) War of the Gargantuas (1966)

Frankenstein Brothers

Category: Alternate mutant/kaiju group designation

Continuity: Showa

Description: This is the plural term given to Sanda and Gaira, a.k.a., the Gargantuas, by the Japanese press due to the nature of their development via cellular material torn from the mutant called Frankenstein (see Frankenstein; Gaira; Sanda; Gargantuas). It should be noted that the Japanese release title for the 1966 film War of the Gargantuas--where the story of Sanda and Gaira is told--was The Frankenstein Brothers: Sanda vs. Gaira.

Frankenstein Family

Category: Lineage

Continuity: Showa; this infamous clan and their flesh golem creations likely had counterparts on the Millennium-4 and Millennium-5 continuities, as well, as a version of Gaira is known to be extant on each; their dimensional counterparts are quantum ubiquitous, appearing in major roles on many quantum realities across several different megaverses, with their presence on the various realities encompassing the Toho Megaverse much less acknowledged than elsewhere.

Alternate names: Furankenshutain (the Frankenstein name in Japanese). The various members of the Frankenstein clan have adopted many aliases over the years to avoid public persecution and/or hide from the law.

Description: The Frankenstein clan are an infamous familial lineage originating in Europe whose infamy began with medical student Victor Frankenstein I's creation of the flesh golem who became known as the original Frankenstein Monster in Geneva, Switzerland circa 1795 (see Frankenstein Monster). Subsequent direct and indirect relatives of Victor Frankenstein I began appearing over the succeeding decades who shared similar arcane scientific genius and obsessive ambition with discovering the secret of creating artificial organic life.

Other prominent members of the clan who created flesh golems/man-made monsters of note have included Dr. Henry Frankenstein I and Baron Victor Frankenstein III. The former was seen in the Universal films Frankenstein (1931) and The Bride of Frankenstein (1935); the latter was seen throughout Hammer's series of 'Frankenstein' films produced between 1957 and 1974 (starting with The Curse of Frankenstein; ending with Frankenstein and the Monster from Hell). This family, and the man-made monsters they created, are a ubiquitous presence across many megaverses. This clan has no unique relevance to the Toho Megaverse in particular outside of their indirect but significant part in creating the giant mutant nicknamed Frankenstein after this family, and his two Gargantua genetic progeny, Gaira and Sanda (see Frankenstein; Gaira; Sanda; Gargantuas).

It should be noted that due to the indirect but significant hand the Frankenstein clan played in the creation of the aforementioned three giant humanoids--along with the belief that the Frankenstein family had its roots in Germany--the reports of Japanese and South Pacific island kaiju activity which reached the Deutschland media carried rumors that many daikaiju were the secret creations of members of the Frankenstein clan.

Significant Tohoverse appearances: (mentioned and handiwork only) Frankenstein Conquers the World (a.k.a., Frankenstein vs. Baragon; 1965); War of the Gargantuas (mentioned in Japanese version only; 1966)

Frankenstein Monster

Category: Mutant/Man-made monster

Continuity: Showa; these man-made monsters and the infamous clan who created them likely had counterparts on the Millennium-4 and Millennium-5 continuities, as well, as a version of Gaira is known to be extant on each; their dimensional counterparts are quantum ubiquitous, appearing in major roles on many quantum realities across several different megaverses, with their presence on the various realities encompassing the Toho Megaverse much less acknowledged than elsewhere.

Alternate names: Furankenshutain (the Frankenstein name in Japanese). The various artificially created flesh golems known as the Frankenstein Monsters over the years have been euphemistically referred to as "Frankenstein" after those who created them, with a few of the Monsters officially adopting this surname as their own as a result.

Height: Generally between 1.7 meters to 3 meters

Description: The original Frankenstein Monster is a flesh golem (term coined by my colleague Kevin Heim) or 'man-made monster' crafted together from the bodies and internal organs of disparate human corpses, and given actual artificially endowed life by a combination of galvanic energies acquired from large amounts of electricity; and advanced alchemical means, by the brilliant and ambitious medical student Victor Frankenstein I. This story was told in Mary Shelley's 1818 novel FRANKENSTEIN; OR, THE MODERN PROMETHEUS. Later members of the Frankenstein clan who shared this infamous family's characteristic combo of great scientific brilliance and out-of-control ambitions & obsessions with mastering the forces of life and death created similar flesh golems, most famously late 19th century family members Dr. Henry Frankenstein I--whose flesh golem's story was told in Universal's series of 'Frankenstein' films released between 1931 and 1948; and Baron Victor Frankenstein III--the stories of whose various flesh golem creations were told in the series of 'Frankenstein' films released by Hammer between 1957 and 1974... though that series focused more on Baron Frankenstein than any of his flesh golem creations.

These creatures tended to have humanoid forms that were much larger than human (generally between 6 and 9 feet), but with grotesque corpse-like and patchwork features. They tended to possess formidable degrees of superhuman strength, resistance to injury, and regenerative properties, with other physical attributes and levels of intelligence varying from one creature to the next. Flesh golems can be roughly placed in the broadly defined "mutant" category as described in this glossary, since the Toho films listed below establish their presence at least in the Showa Tohoverse, but implied their existence in other Tohoverses as well (see Significant Toho appearances below).

The significance of these Monsters to the Showa Tohoverse (and likely other Tohoverses, including the Millennium-4 & Millennium-5 continuities) is the fact that the disembodied heart of one of these Monsters was irradiated by the atomic bomb blast that struck Hiroshima circa 1945, where it was present in a scientific facility for study into unlocking its secrets. That organ developed into the kaiju-sized mutant humanoid nicknamed Frankenstein (for obvious reasons), and significant amounts of flesh torn from him grew into the grotesque mutant humanoids Gaira and Sanda, together known as the Gargantuas (see Frankenstein; Gaira; Sanda; Gargantuas).

Significant Toho appearances: (the heart of the Monster only, along with the giant mutant that grew from it) Frankenstein Conquers the World (a.k.a., Frankenstein vs. Baragon; 1965); (name mentioned in Japanese version only, along with the two giant mutants--Gaira and Sanda--who grew from Frankenstein's flesh) War of the Gargantuas (1966)

Fuji

Category: Mecha

Continuity: Showa

Description: The Fuji is the largest oceanographic research vessel in service to the international community of the Showa Tohoverse Earth as of the end of the 1960s decade. It was under direct service to the United Nations, and its crew was culled from nations all over the globe. Its research was conducted for the benefit of every participating nation, and shared with the governments and scientific communities of each. It likely operated in service to the Earth Defense Force I whenever called upon (see Earth Defense Force I).

The exact size of the vessel was never mentioned in the available records, but it was likely over 50 meters in length. It was superlatively equipped for studying any phenomena related to the oceans, most often operating in the Pacific, and its resources included sophisticated bathysphere technology for lowering a small investigative team to great depths. Its tracking systems and sonar were top-notch for that era. Its crew consisted of individuals from a variety of professions, not just the scientific and engineering vocations, but also historians documenting its progress and journalists covering its activities for the world media. The vessel was obviously named after Japan's famous mountain, making the powerful influence of the island nation in the Showa Tohoverse Earth's international community quite evident.

In the spring of 1969, the Fuji was commanded by Glenn McKenzie, who bore an astonishing resemblance to Captain Craig McKenzie, the commander of the super-submarine known as the Alpha, which operated on behalf of the hidden, advanced undersea city called Latitude Zero (see Alpha; McKenzie, Captain Craig; Latitude Zero). Also part of the command crew was Lt. Hastings, who bore a resemblance to Dr. Malik, the deranged evil scientist and sworn enemy of Latitude Zero (see Malik, Dr.). These individuals may have been related to Craig McKenzie and Malik, possibly constituting a very strange synchronistic connection to events unfolding during a spring, 1969 mission of the Fuji to study the Cromwell Current, a sub-surface stream which flowed east of New Guinea to the coast of Ecuador. This study was being conducted for the purpose of studying the possibility of using the Cromwell Current to enhance the speed of submarines much as aircraft of that era had begun utilizing the jet stream in such a fashion.

On that mission, the Fuji lowered a bathysphere containing a three-man team comprised of Japanese physicist/oceanographer Dr. Kenjiro "Ken" Tashiro; French geologist Dr. Jules Masson; and American journalist Perry Lawton, who was covering the results of the mission for international media service TransGlobe (see TransGlobe). When the bathysphere was severely damaged and severed from its tether to the Fuji by an unexpected undersea volcanic eruption, the three men were rescued by the Alpha, which happened to be in the vicinity so its vulcanologists could study the volcano. Tashiro and Lawton were healed in the vessel's advanced infirmary; Masson, however, was more severely injured, and had to be transported back to Latitude Zero itself, so he could be healed by the superior facilities of one of the city's rehabilitation centers. In gratitude, the three men agreed to assist McKenzie and his chief assistant Koubo in rescuing their latest recruits to the city, the brilliant scientist Dr. Hiro Ogata and his daughter Tsukoro, who were abducted by Malik (see Koubo). The mission was a success, ending in the destruction of Malik's island fortress on his atoll Blood Rock, his deadly military submarine the Black Shark, and possibly Malik himself (see Blood Rock; Black Shark).

Tashiro and Masson were so enamored of the city and its harmonious classless society that they elected to defect there and continue their work on behalf of all humanity at their new home, while Lawton preferred the world he was accustomed to and decided to return. He was sent back to the vicinity of the Fuji in a small but efficient schooner that couldn't be readily connected to an advanced society. To his consternation, Lawton found that the photographs he took of many citizens and areas of Latitude Zero had apparently been sabotaged in the Fuji's development lab, and the zip bag full of diamonds he obtained there had been replaced with a pile of tobacco. His story of Latitude Zero and the positive fates of his two missing crewmen--and the recently vanished Ogata's--were not believed, and as both he and the superior officers of the Fuji began to doubt his mental health, Lawton grudgingly allowed himself to be taken to the ship infirmary for treatment. However, Commander McKenzie and Lt. Hastings later discovered that the ship had received a mysterious wire from the bank in New York City that held Lawton's savings account, informing them that a bag of diamonds worth a fortune was sent there and held in a safe deposit box for him until his release from the medical care of the Fuji.

It's unknown how long the Fuji remained in service to the U.N. after 1969, or, if it remains in service to this day, whether or not it was eventually eclipsed in size and efficacy by another oceanographic research vessel.

Significant appearances: Latitude Zero (1969)

Futurians

Category: Group

Continuity: Heisei; they likely had an incarnation in an alternate future of the Atari continuity also.

Description: By the year 2204 in an alternate future of Godzilla II’s Earth, the entire planet is now united under a world government known as the Earth Union. The exact economic structure of the planet is unknown, but is almost certainly either an industrial democracy or industrial feudal system, more likely the former. Technology has progressed to the point that androids are now commonplace, genetic engineering is extremely advanced and even a viable means of time travel has been perfected, although the latter is obviously heavily regulated.
A very small number of the citizens of this future timeline became renegades and decided to attempt to use a stolen time machine to diverge another timeline in which Japan would never become an economic superpower in the 21st century, which had evidently lead to the creation of their native timeline. Thus, three members of this renegade group, Wilson, Grenchiko and Emi Kano, along with an advanced android designated Android M-11 and a contingent of less advanced android security drones, used the stolen time machine called K.I.D.S., within a much larger spaceship called M.O.T.H.E.R., to travel back in time to Japan in the year 1992.

Contacting the Japanese government of the present, the Futurians related a convoluted story in which they came back in time to prevent Godzilla’s existence in order to eliminate a future historical event in the 21st century in which the atomic-powered kaiju destroyed all of Japan (in actuality, the latter event never even took place on their native timeline). Since most people in the present have no idea how time travel actually works (traveling back to the past and preventing Godzilla’s origin wouldn’t remove the kaiju from their indigenous timeline, but merely create an alternate one that wouldn’t affect their own), the government agreed to assist the deceptive Futurians in their plans.

After traveling back to the year 1944 and removing the dinosaur that eventually would have been mutated into Godzilla by atomic radiation from Lagos Island, they released three small flying animals created by future genetic engineering called Drats, which were especially altered so as to be affected by atomic energy of the early 20th century in a specific manner, onto the island. Thus, radiation from nearby nuclear bomb tests in the area conducted by the United States that year resulted in the creation of the daikaiju called King Ghidorah II, who appeared in 1992 via genetic “pre-programming” under the control of the Futurians, and was ordered to destroy Japan so a new nation ruled by them could be built in its place, thus creating the new timeline they desired, presumably so that they could continue dictatorial rule into the 23rd century (the statement that Japan was the dominant economic superpower by the year 2204 was probably untrue, since no separate nations actually existed in that time; however, it is very possible that Japan led the economic revolt that led to the establishment of a future economic democracy, which incited the Futurians to take it over specifically, rather than other economically powerful nations of the time, such as the United States and Germany).

Emi, however, was deceived by her fellow Futurians into believing that her native Japan wouldn’t be destroyed in the process of creating the new timeline, and she turned on them when she realized that they lied to her, re-programming Android M-11 to obey her in the process.
Godzilla II ultimately destroyed King Ghidorah in battle, and Emi, along with assistance from her present day ancestor Kenichiro Terasawa and Android M-11, defeated the evil Futurian renegades.
Emi then traveled back to the 23rd century to have the insensate form of King Ghidorah reconstructed via future bio-technology into the powerful cybernetic kaiju called Mecha-King Ghidorah, and returned to 1992 to save her native land from Godzilla’s attack. After successfully removing Godzilla from Japanese shores (at the expense of Mecha-King Ghidorah’s existence) Emi then returned to her native time period.

Nothing has been heard from the Futurians since, but their technology that was left behind was utilized by present day G-Force to construct Mechagodzilla II, Mogera II and possibly certain Markelite technology in the 1990's.

Significant appearances: Godzilla vs. King Ghidorah (1991)

G



Gabara

Category: Kaiju

Continuity: Showa

Alternate names: Sometimes spelled "Gabarah" or "Gabra"; was mistakenly referred to as "Baragon" in the monster data screens seen on TNT during its Godzilla movie marathons.

Height: 58 meters

Description: Some sources contend that Gabara possibly never truly existed at all, but was merely a fantasy monster created by the daydreaming mind of a young boy named Ichiro Yoshi Miki, who used the dream kaiju as a proxy for a bigger peer that often bullied him in real life (see Miki, Ichiro). Other sources have suggested that Gabara may have been a thought-form projected into Ichiro's mind by outside telepathic influences, possibly picked up by a device built by Ichiro's inventor landlord, but nothing was seen in the single recorded account to back up this notion. More likely, Gabara was a psychically created tulpa representing Ichiro's peer bully in kaiju form, and projected into the shared psionic reconstruction of Monster Island that Ichiro created and shared with the also psychic Minilla when the former had his latent esper abilities activated by his landlord's device (see Monster Island I; Minilla I).

Gabara was bipedal in stance, and had warty blue skin resembling that of a toad. He had a toad-like face, cat-like ears, no tail, tufts of orange hair atop his head, and a row of small horns & a stiff finny crest atop his head.

During Ichiro's psychically projected visits to Monster Island, Gabara acted as an archetypal bully, who beat up on Minilla, who was "pulled" into the psionic reconstruction of the famous atoll taken from the small kaiju's mind by Ichiro's subconscious. Finally, Minilla stood up to and outwitted Gabara in battle, and the mean-spirited kaiju was then beaten up by Godzilla himself, Minilla's surrogate father, whose psychic faculties enabled him to be pulled into Ichiro's mental projection of Monster Island too (see Godzilla I). As Gabara retreated into the depths of the psionic jungle after his humbling defeat, Ichiro learned that all bullies tend to retreat from those who stand up to them, and that a smaller size is not always a disadvantage. As a result, he used the inspiration he received in his subconscious projections with Minilla to stand up to and both outwit real life bank robbers who kidnapped him, and to fight and win against the real life bully named Gabara, thus ending his days as a hapless target.

Special powers and abilities: As a tulpa manifested in kaiju form, Gabara wasn't particularly tough or strong as daikaiju go, and was subconsciously 'designed' to pick on smaller and weaker opponents, like Minilla; but was absolutely no match for monsters his own size, such as Godzilla.

Nevertheless, Gabara had one special power, which was to generate bio-electricity from the crest on his head, and he could thus electrocute his opponents with a touch. This could have been a manifestation of the electrical impulses from Ichiro's brain, channeled through Gabara's psionic form by his own quasi-autonomous will.

Gabara presumably ceased to exist after Ichiro conquered his inner fears and beat up the bullying peer that the monstrous tulpa was psychically created to emulate. There were never any other recorded instances of this "dream" kaiju manifesting in any manner.

Significant appearances: Godzilla's Revenge (1969)

Note: A version of Gabara appeared in the strange pocket Tohoverse chronicled in the TV mini-series Go! Godman (1972-3); and then again - possibly a different pocket dimension version - in the follow-up TV mini-series Go! Greenman (1973). The true nature of that pocket universe version of Gabara remains a mystery at this writing.

Gaira I

Category: Kaiju/Mutant

Continuity: Showa; Millennium-4; Millennium-5

Alternate names: One of the two Gargantuas, a.k.a., 'Frankenstein Brothers,' (along with his "brother," Sanda). Sometimes spelled "Gaila." Sometimes referred to simply as the 'Green Gargantua.'

Height: 30 meters

Description: Gaira is one of a pair of kaiju-sized semi-humanoid mutants who grew from severed cellular material of the giant mutant called 'Frankenstein' (see Mutants: Showa Timeline, Millennium-4 Timeline; Frankenstein). In regards to Gaira, he was the result of Frankenstein having some of his flesh torn off in a huge bracket water lake where the giant mutant received the worst of a battle with a giant octopus (see Daidako). Frankenstein's mutation resulted from his latent M-Base genome--spliced into select human DNA by ancient Muan & Lemurian genetic engineers--being triggered in the early 1960s as a result of the homeless boy who was later given the 'Frankenstein' appellation--eating the heart of one of the man-made monsters created by the Frankenstein clan that was earlier irradiated by the atomic bomb dropped on Hiroshima circa 1945; the organ was lying in a scientific installation there for intended study before the edifice was destroyed by the blast wave of the bomb (see Mu; Lemuria; M-Base; Frankenstein Family and their Monsters). The mutant boy not only grew to gigantic size as a result (his natural mutation), but the Frankenstein Monster's incredible level of strength and regenerative powers were conferred to him, the latter to a superlative degree so that his severed body parts and torn cellular material continued to survive, and regrow into new mutant creatures somewhat resembling him.

Gaira quickly grew from Frankenstein's flesh that was torn off in the bracket lake (as explained above), and secretly made his way to the ocean while still at a small size. There, he very rapidly attained full kaiju-size, like his "father." The torn cellular tissue acclimated itself to the watery environment it grew in due to the great adaptability of the M-Base genome possessed by both mutants and daikaiju (Gaira straddling the line between the two). As a result, Gaira had a propensity for an aquatic environment, and spent the majority of his time living in the ocean, though he could make indefinite forays onto land with no problem. However, spending most of his time under the watery depths both during and following his full development resulted in his finding direct sunlight to be an irritant to both his skin and eyes, so he preferred to surface and come on land only at night or on very overcast days.

Gaira had a vague resemblance to the Frankenstein mutant who was his cellular progenitor. He displayed grotesque humanoid facial features, with an extremely wide nose, pronounced brow ridges, and slightly pointed ears. His humanoid body was covered with a shaggy green coat, including a head of greenish hair. Only his face, hands, and feet were free of the coat, and his skin was likewise green. The reason for this green coloration or the development of the shaggy coating are unknown, but both were likely influenced by the environment of his growth in some fashion. Gaira moved much like a human being does while in motion, and could run at great speed.

Developing into a vicious and aggressive beast upon reaching his full size circa late 1966, Gaira soon developed a taste for human flesh when he got the chance to sample a few hapless sailors off the coast of Japan whose ship he upturned after battling and defeating a daidako that attacked it for its supply of humans a few minutes before he did. Realizing that humans were scarce in the sea, Gaira made his presence known to the people of Japan by first attacking ships for human prey, and then making land forages in the forested areas and nearby small towns of the island nation. After he made a dramatic attack on Haneda Airport, the Japanese Self Defense Force (JSDF) made plans to destroy the deadly creature. To do this, they unveiled the anti-kaiju maser cannons engineered from the Markelite technology developed in its prototype form circa late 1950s by the Earth Defense Force to counter the Mysterian invasion (see Markelite; Maser Tanks and Cannons; Earth Defense Force I; Mysterians). First weakening Gaira by electrifying the bracket lake of the forest area he was lured to, he was then mercilessly attacked with the newly designed maser beam weaponry. Not possessing the degree of resilience enjoyed by Godzilla and other daikaiju, Gaira was gravely wounded by the sustained attack. He was near death when he was suddenly rescued by his "brother" giant mutant, Sanda, who affectionately carried his injured sibling out of the range of the weapons (see Sanda).

In the meantime, these two giant mutants--their origins soon discovered by scientific investigation--were christened the 'Gargantuas' by the international press, but often referred to as the 'Frankenstein Brothers' in Japan for obvious reasons. The creatures were given their individual names in Japan, too, though the American press seemed to prefer keeping it simple and just referring to Gaira and Sanda as the "Green Gargantua" and the "Brown Gargantua," respectively.

As Sanda helped his brother heal from the injuries he received in the mountains where the other 'offspring' of Frankenstein (who grew from the mutant's severed hand) peacefully dwelled, the friendly creature was horrified to discover the evidence that his sibling was killing human beings for food, causing him to turn on his malicious brother. This culminated in a fierce battle between the two Gargantuas when Sanda intercepted Gaira during an evening attack on Tokyo. The battle continued inconclusively for a lengthy period of time, until it spilled into the ocean, where JSDF bombings acted as the inadvertent catalyst for a long inactive undersea volcano to erupt. The huge spewing lava from the volcano apparently consumed both of the mutant Frankenstein progeny during their battle, as they disappeared during the eruption with no further recorded reports of either.

Note #1: It's known that Gaila, at least, had counterparts on the Millennium-4 and Millennium-5 timelines who were clearly very similar to his Showa iteration. Both first appeared circa 1966, in a series of events that closely & chronologically paralleled those recorded in the Showa continuity, up to and including his battle with the JSDF in the forest. In these other two continuities, there was apparently no version of Sanda, so it appears that in both of those cases, Gaira was slain or at least permanently disabled by the maser cannon assault.

Special powers and abilities: Gaira possessed a vast degree of strength and durability that was commensurate with a level one would expect of a man-made monster (a.k.a., flesh golem) of his size and mass. Nevertheless, this level of resistance to injury was considerably less than that of the typical kaiju, likely because they lacked any semblance of human cellular material. Gaira also possessed the fast regenerative power of a gigantic flesh golem (with thanks to my colleague Kevin Heim coining that term), but augmented by atomic radiation to the point where he could quickly regrow severed limbs, as well as such severed tissue taking on a life of its own and developing into another Gargantua-like monster. Like his progenitor and his sibling, Gaira subsisted on regular organic foodstuffs, but in his case developed a ghastly preference for human flesh. Upon grabbing his prey, he would first chew them to bits with his huge human-like teeth, and then spit out their clothing before swallowing the flesh.

Unlike either his progenitor or sibling, Gaira was very aquatic, living very well in a salt water environment. It's unknown whether he was fully amphibious, or had to periodically breathe air like a marine mammal. However, it is known he could remain submerged for hours at a time, and he could swim very fast.

He was known to be highly intelligent, at least close to human in reasoning capacity, but he was psychotically savage and animalistic in his behavior due to living a completely feral existence.

Unlike his predecessor and sibling, however, his development in an aquatic environment caused him to dislike direct sunlight, as he found it an irritant to his skin and eyes. He likewise disliked high intensities of artificial light due to the sensitivity of his eyes. That is why the JSDF recommended that all towns and villages located near the ocean during his attacks keep all lights on at all times, in the hope that would deter him from attacking those areas of human habitation.

Significant appearances: (Showa timeline) War of the Gargantuas (1966); (Millennium-4 timeline, via brief stock footage and an explicit mention only) Godzilla Against Mechagodzilla (2002); (Millennium-5 timeline, via brief stock footage only) Godzilla: Final Wars (2004)

Note #2: An alternate reality version of Gaira appeared on two observed occasions on the kaiju-infested Earth extant in the Toho Megaverse pocket universe where the sentai known as Godman and Greenman exist, and often attempted to protect humanity from these frequent kaiju attacks. The first time, this otherdimensional iteration of the Green Gargantua appeared in battle with the titular hero on the Go! Godman series of shorts (1973); the second time, he faced Godman's successor hero for this Earth, Greenman, on an episode of Go! Greenman (1973-74)

Gaira II

Category: Kaiju/Mutant

Continuity: Millennium-4

Alternate names: "Gaila" (alternate spelling/pronunciation); Green Gargantua.

Height: 30 meters

Description: See Gaira I. The history of Gaira on the Millennium-4 timeline is presumably near-identical to that of his Showa counterpart, save for the apparent lack of a presence for his "sibling" Sanda (see Sanda). Hence, it can be inferred that the Gaira of this continuity was successfully dispatched via maser cannons shortly following his 1966 attacks on Japanese ships and Haneda Airport (see Maser Tanks and Cannons).

Significant appearances: (via stock footage) Godzilla Against Mechagodzilla (2002)

Gargantuas

Category: Kaiju group designation

Continuity: Showa

Alternate names: The 'Frankenstein Brothers.'

Description: The Gargantuas is the plural term given to the cellular progeny of the Frankenstein mutant, Gaira and Sanda, as they were called by the international press; and otherwise known respectively as the Green Gargantua and the Brown Gargantua, as they were simplistically christened by the American press (see Frankenstein; Gaira; Sanda).

Significant appearances: War of the Gargantuas (1966)

G-Cells

Category: Technology

Continuity: Atari

Description: The G-Cells were transparent plexi-glass and metallic-sealed storage units for an energized solution that contained the genetic template of Godzilla IX's G-Organizer radioactive cellular structure that was isolated by Global Defense Force (GDF) scientists by the beginning of the 21st century on this timeline (see Godzilla IX; G-Organizer; Global Defense Force). These capsules had a greenish glow, and were about the size of a 2 liter thermos.

The creation of these G-Cells is largely what precipitated the second Vortaak invasion that occurred during the year 2004 (see Vortaak). The leader of this alien race, Queen Vorticia, managed to purloin a single G-Cell capsule, and her science team were thus able to create the Atari Tohoverse versions of the powerful alien kaiju known as Orga and SpaceGodzilla (see Vorticia; Orga II; SpaceGodzilla II).

Significant appearances: Godzilla: Save the Earth video game (2004)

Ganimes

Category: Kaiju

Continuity: Showa

Alternate names: Ganime (its Japanese name). There have been various spelling permutations of this creature's name throughout disparate source material, particularly American and international (i.e., outside of Japan), often according to the aesthetic whims and interpretive decisions of different researchers.

Length: 30 meters

Description: Ganimes is an artificially created species of pseudo-crustacean. Its outer physiology resembles that of a rubble crab, including two large front pincers and six additional legs for walking on land. Its chitinous outer skin is a rust color, and its large eyes extend from its head on stalks. Its lower body has a hair-like covering, thus betraying its true biological nature.

The Ganimes quasi-species is believed to have been genetically engineered over 12,000 years ago by the advanced science of the interconnected Lemurian and Muan empires located in the Pacific Ocean (see Lemuria; Mu). Since normal crustaceans have a physiology that is not conducive to gigantic size, the Ganimes was actually a reptilian organism that possesses a dense and powerful endoskeleton for moving, along with an internal respiratory system that differs greatly from normal crustaceans, whose breathing apparatus could not operate at such a huge size. Its outer physiognomy is genetically altered via advanced gene splicing techniques to resemble that of a true crab, even to the point of having a chitinous epidermal layer that closely imitates the appearance and hardness of a true exoskeleton. It was further engineered to have a highly aggressive and territorial nature, with an instinctual tendency to dwell in the surrounding vicinity of what is now called Selgio Island, since that atoll is believed to have been of strategic importance to the Lemurian empire (see Selgio Island). Hence, it was one of three pseudo-species created by Lemurian/Muan genetic engineering to act as living deterrents and hazards for any intruders who may have attempted to infiltrate the island (the Lemurian island chain, which included the satellite atoll of Mu, had a strong political rivalry with Atlantis, the only other civilization in the world that rivaled its advanced science, and thus its sovereignty over the world; see Atlantis). The other two quasi-species were the giant squid-like creature known as Gezora and the rock turtle-like beast called Kamoebas (see Gezora; Kamoebas I).

The Ganimes species was mostly produced vie these genetic engineering techniques, and only established a small breeding population. With the fall of the advanced antediluvian human civilizations following The Great Cataclysm, the crab-like quasi-species was left to its own devices, and its hardy but small population had diminished greatly in number by recent centuries.

Note: Dr. Mida conjectured that the triad "brother" species of Gezora, Ganimes, and Kamoebas I were examples of ordinary squid, crab, and aquatic turtle species, respectively, whose gigantic size were the result of cellular alteration by the Yog collective's possession. My own theory runs counter to this, however, due to the evidence described above. Further, Dr. Mida can be excused for this error, since he was unaware of the reality of ancient Lemuria/Mu, and their scientific propensity for genetic engineering.

By the late 20th century, the Ganimes species was exceedingly rare, and remained in the vicinity of Selgio Island, its existence unknown to contemporary human civilizations save for the tiny human inhabitants of the island itself, who made the Ganimes part of their folklore. The species was first encountered by citizens of Japan circa 1970, when the Asian Development Corp. sent a small team of agents to Selgio Island in preparation for the company's intention to build an underwater hotel and resort area on the uncharted atoll. Unfortunately, their visit coincided with the arrival from elsewhere in the solar system of a sentient, disembodied entity with a hive-like consciousness known as Yog, who was intent on taking over the Earth (likely the creation of one of the Lemurian/Muan refugee colonies who fled the Earth after the sinking of their island chain and subsequently settled on various celestial bodies in the Sol system; see Yog). The Yog entity soon took possession of a Gezora to force the creature to attack the humans on the island, but was dispatched by fire.

Regrouping, a portion of the Yog entity possessed a Ganimes, and sent the monster crab to resume the attack. However, the giant pseudo-crab was blinded by gunfire and maneuvered into falling into a large chasm filled with numerous gasoline containers by an intrepid photographer named Taro Kudo. Kudo then fired on the gasoline containers, blowing the creature to bits in the ensuing massive explosion.

Undaunted, another portion of the Yog entity not only possessed a Kamoebas to continue the attack, but yet another portion of the alien collective located and possessed another Ganimes for the same purpose. However, the humans there discovered that Yog's control over these monsters was obstructed by the ultrasonic screeches made by bats, which they used to their advantage to break the aliens' control over their kaiju pawns. The Ganimes and Kamoebas then turned on each other, and battled until their destructive rumble near an active volcano somehow triggered an eruption. The two were apparently consumed by the torrents of molten lava spewed from the volcano.

No other recorded appearances of a Ganimes occurred for the remainder of the 20th century, and no example of the species was present on Monster Island based on a 1999 report (see Monster Island I).

Special powers and abilities: Ganimes has all the physical attributes of a crab, but to a superlative degree due to its enormous size and weight. It generally uses its enormous pincers to grasp or strike opponents and/or prey. Its chitin-like outer epidermal layer is highly resistant to damage, including high-caliber assault rifles; however, its eyes are vulnerable to projectiles like high-caliber bullets. It appears to be fully amphibious, spending most of its time underwater but capable of moving about on land for extended periods.

Its only other attribute that aids it in battle on land is its ability to squirt a stream of stinging foamy saliva from its jaws into the eyes of an opponent, which will painfully obscure its vision. The Ganimes is not a fast swimmer, but its powerful endoskeletal structure enables it to move at moderate speeds on land.

Significant appearances: Yog, Monster from Space (a.k.a., Space Amoeba; 1970)

Gargantuas

Category: Kaiju

Continuity: Showa; Millennium-4

Alternate names: The Frankenstein Brothers (an alternate name for the genetic siblings Sanda and Gaira, emphasizing their parent, the Toho version of Frankenstein (see Sanda; Gaira;Frankenstein).

Description: The Gargantuas is the American plural for both Sanda and Gaira.

Significant mentions: War of the Gargantuas (1966) ,

Garogain

Category: Alien Race

Continuity: Showa

Description: The Garogain were a highly militaristic starfaring alien race with very advanced technology, who attacked and destroyed all planets with civilizations dedicated to the preservation of peace [apparently, their philosophy was that such planets were inherently weak-willed, thus making them easy pickings, and that they would also be a potential threat to their plans of conquest of the universe in the future]. After obliterating a planet simply called “Peaceland” due to its high regard for peace, the Garogain set their sights on Earth (why they considered Earth a planet of peace is a mystery to me).

The Garogain, led by the nefarious Baron Garoga (also known as Garoga-Gold), were humanoid in form, but always wore what appeared to be expressionless face masks (see Baron Garoga). They used extremely exotic technology much too varied to be described in detail here in their evil acts, but perhaps for purely sadistic reasons, they were also fond of using crude (by their standards) Earth weapons such as fully automatic machine guns. Each Garogain was given the power, probably through technological means, to shape shift into any known form, from specific human beings to even giant monsters.

In addition to their technology, they also utilize giant monsters under their control, collectively referred to as 'Terro-Beasts,' either by acquiring them from other planets, creating them through genetic engineering or by constructing them mechanically, and occasionally through a combination of the three (see Terro-Beasts). Sometimes, the Garogain agents themselves would transform into these creatures, meaning that they possessed the ability to accrue huge amounts of extra mass from an unknown source during the course of their shape-shifting.

Upon reaching Earth in 1973, the Garogain were opposed by the Zone family, consisting of Hikaru Sakimori, his younger sister Kei, and kid brother Akira, who are the last three survivors of Peaceland, and who were determined to protect the Earth, which had become their adopted home (see Peaceland). Hikaru had the power to become the giant super-hero known as Zone Fighter, and he battled the Garogain and their legions of Terro-Beasts for an entire year before finally defeating them and driving them from the Earth (see Zone Fighter).

During this time, Godzilla I, who had become a staunch protector of the planet by the early 1970s, also opposed the Garogain monsters on several occasions, specifically the kaiju called Wargilgar, Spilar, Zandolla, Gigan (who he battled on two other recorded occasions apart from the Garogain), Jellar and Kastam-Jellar, Spiderous and Galobug.

On one memorable occasion, Baron Garoga even sent Godzilla’s arch-nemesis, King Ghidorah I, to battle Zone Fighter, who the latter very narrowly defeated without Godzilla’s assistance.

Significant appearances: Zone Fighter, the Meteor Man TV series, Episodes 1-26 (1973)

Garuda

Category: Kaiju/Mecha (could be categorized as either, depending upon individual perspective)

Continuity: Heisei

Alternate names: Merged with Mechagodzilla II to become Super Mechagodzilla.

Length: Approx. 60 meters

Description: Garuda is a very large flying machine created by G-Force, and designed by aviation expert Kazuma Aoki. It was named after a mythological bird-god, and due to Aoki’s fascination with the prehistoric flying reptiles known as pterodactyls, the mecha was designed to vaguely resemble a bionic version of such a creature, hence its inclusion here as a kaiju as well as a mecha.
Garuda wasn’t designed to act on its own volition, but was instead controlled manually by a pilot the same as any other aircraft. Intended as a weapon against Godzilla II, early computer analysis by G-Force technicians determined that Garuda would be no match for Godzilla in battle, resulting in the machine being placed on the backburner in 1994 in favor of the Mechagodzilla project.

When Fire Rodan attacked Japan that year and threatened the safety of a scientist named Azusa, who Aoki was fond of, he took Garuda out of mothballs and engaged the mutated Pteranodon in battle. Fire Rodan defeated Garuda, however, knocking his bionic counterpart out of the sky with his atomic breath, but not killing Aoki or severely damaging the craft. Aoki soon made Garuda airborne again, and briefly engaged Godzilla II in battle to distract the kaiju from the arrival of Mechagodzilla II. Aoki then merged Garuda with Mechagodzilla, greatly increasing the latter’s mobility and firepower, thereby creating the robotic entity known as Super Mechagodzilla. Despite the temporary defeat of Godzilla, his resurrection as Super Godzilla resulted in the destruction of Super Mechagodzilla, permanently sending Garuda to the scrap heap in the process.

Special powers and abilities: Garuda could achieve flying speeds in excess of Mach 3. It was equipped with a large array of tracking computers, was highly aerodynamic and maneuverable, and was outfitted with twin maser cannons, which were more powerful than standard maser tanks and jets, but still not powerful enough to defeat Godzilla.
When merged with Mechagodzilla into Super Mechagodzilla, Garuda increased that robotic entity’s mobility and firepower at least tenfold, as well as lending it the additional power of Garuda’s maser cannons. It is unknown what type of steel Garuda’s outer hull was composed of, but it was highly impregnable.

Significant appearances: Godzilla vs. Mechagodzilla 2 (1993)

Gezora

Category: Kaiju

Continuity: Showa; a version of Gezora is known to have existed on the Millennium-5 Tohoverse, but nothing is known of his/its history.

Height: 35 meters; some members of this species may grow even larger.

Description: Gezora basically resembles a giant version of a species of brachiopod called a kisslip cuttlefish, but is dark green in color, and walks upright on land on his/its eight smaller arms. Its large eyes have an alternating glow, possibly due to light-generating ocular cells which as a further adaptation for seeing clearly deep underwater. Gezora possesses the distinctive kite-shaped body, number/disparate length of tentacles (eight short arms, two longer main arms), and proportionate eye size and placement common to most squid species. However, unlike squids, Gezora's two longer main tentacles do not end in a spade-like shape, but rather the streamlined taper of octopus tentacles. Further, it has never displayed a sign of possessing the retractable hook-like claws that extend from orifices on its tentacles to enable it to hold onto prey, but instead has octopi-like suction cups to enhance its grasping power. It has also never shown a sign of possessing the extendible beak possessed by many normal cephalopod species for biting and paralyzing prey. However, as Gezora was never observed in battle with another kaiju, it may have simply had no reason to use the beak, especially not on such small targets as human beings.

The Gezora species is believed to be an artificial creation of advanced genetic engineering techniques developed by Lemurian and Muan scientists over 12,000 years ago (the Lemurian empire consisted of a highly advanced civilization comprised of an island chain forming a politically interconnected set of city-states, with Mu as a particularly large sub-island and city-state, located in the Pacific Ocean that was completely destroyed in an event known as The Great Cataclysm just over 10,000 years ago; see Lemuria and Mu for full details). The synthetic species was bio-engineered to be highly aggressive and territorial, the latter specifically towards the vicinity of the small island today known as the uncharted atoll Selgio Island, since it's believed to have of strategic importance to the Lemurian empire during its time of power (see Selgio Island). Hence, along with two similarly bio-engineered species, the giant pseudo-crab known as Ganimes and immense rock turtle called Kamoebas (see Ganimes; Kamoebas I), the Gezora would act as a living deterrent and hazard to any unauthorized intruders on this atoll; particularly against agents of Atlantis, a rival for global dominance that was the only other civilization in the world that equaled Lemuria/Mu in technological and mystical resources (see Atlantis).

Note: Dr. Mida conjectured that the triad "brother" species of Gezora, Ganimes, and Kamoebas I were examples of ordinary squid, crab, and aquatic turtle species, respectively, whose gigantic size were the result of cellular alteration by the Yog collective's possession. My own theory runs counter to this, however, due to the evidence described above. Further, Dr. Mida can be excused for this error, since he was unaware of the reality of ancient Lemuria/Mu, and their scientific propensity for genetic engineering.

The aggressive, territorial nature of Gezora is similar to the behavior of other gigantic aquatic creatures believed to be the result of ancient Lemurian bio-engineering that have appeared in various 20th century reports, such as giant octopi and sea serpents (see Daidako; Manda & Daiwatsumihebi). Their already small population diminished even further over the many millennia following the fall of the Lemurian and Atlantean empires and humanity's slow crawl back towards creating advanced civilizations by the 19th century. These creatures were likely responsible for many myths and legends across the globe, but due to their increasingly great rarity over that long span of time, they weren't known to be more than rumors and legends until they were encountered by agents of the Japan-based Asia Development Corp. circa 1970. This occurred when a small group of these agents, including freelance photographer Taro Kudo and zoologist Dr. Kyoichi Mida, were sent to the small uncharted atoll to survey it for the company's plans to build a resort and underwater hotel there.

Unfortunately, the arrival of the company's agents coincided with the arrival of a sentient, powerful, disembodied alien hive consciousness known as the Yog, who were intent on invading the Earth (this collective consciousness was likely the end result of scientific experiments by the various interplanetary colonies comprised of Lemurian refugees who fled the planet after the destruction of their Earth empire; see Yog). Having the ability to possess living organisms, the Yog collective located and took over the body of a Gezora, who was named and revered by the atoll's small human population as a manifestation of their sea deity. Under the aliens' control, Gezora attacked the human residents of the island, determined to destroy them so they were unable to warn the greater human civilization of Yog's presence and agenda.

However, their use of Gezora ended when the native villagers and company agents noticed the giant squid's weakness to great heat. They then pooled their efforts to use resources left on the island by the Japanese army during World War II, creating a large number of torches to set the area around the rampaging squid aflame. Severely burned, Gezora instinctively headed back to its home in the sea, and apparently collapsed dead, forcing the Yog collective to abandon its form and seek out other creatures to possess in its stead.

No other recorded incidents involving Gezora were made for the remainder of the 20th century, and an example of the monster squid wasn't seen amongst the kaiju roster on Monster Island circa a 1999 report (see Monster Island I). Nevertheless, either a fully recovered Gezora or another of its small species was one of several kaiju conscripted into the service of the Xiliens I--another intrasolar colony comprised of former Lemurian refugees--as bio-weapons during their war with Earth over dominance of the solar system in an alternate future of the late 21st century (see Xiliens I). The Xiliens and their kaiju army was ultimately defeated by the Earth Defense Force with the aid of the planet's alpha and beta kaiju, Godzilla and Mothra (see Earth Defense Force I; Godzilla I; Mothra I).

Special powers and abilities: Gezora possesses the typical attributes of a squid, but to a superlative degree due to its immense size and weight, greatly surpassing even the naturally evolved giant and empire squid species, and possibly even the legendary titanic squid known as the kraken. Unlike normal squid, however, its bio-engineered form grants it the ability to spend extended periods of time on land, using its eight smaller tentacles as makeshift legs for walking, while using its two longer main tentacles to grasp or strike objects and opponents. It's unknown how long it can spend on land, but it likely has specialized organs enabling it to at least store large amounts of oxygen extracted from the water; and possibly even to extract oxygen from the air in addition to the water. Though Gezora can travel quickly underwater, presumably by squirting a jet of water for torpedo-like propulsion through the depths, its movements on land are awkward and relatively slow. Hence, it spends the majority of its time underwater. Like normal species of squid, Gezora can squirt large quantities of a dark, ink-like substance in the water to help conceal both its approach and escape.

One unusual attribute demonstrated by the Gezora possessed by Yog may have been a cellular alteration made by the alien collective. This was Gezora having an extremely low body temperature that enabled it to inflict severe frostbite on any human it grasped for at least a few minutes, but didn't kill. Its approach was actually punctuated by a very noticeable drop in temperature of the air and water in the giant squid's immediate vicinity. It was not able to actually project this cold, but needed direct contact with an organism to confer the freezing effect. Unfortunately, this low body temperature had the side effect of making Gezora very vulnerable to intense heat, including fire, exposure to which would severely injure and possibly even kill the creature.

While possessed by Yog, Gezora was vulnerable to the ultra-sonic sounds made by animals who use echolocation to travel about, specifically bats in the atmosphere and members of the cetacean family underwater. Exposure to this ultra-sound caused the creature to act erratic, and for the Yog collective to lose control of the kaiju.

Though Gezora was quite intelligent, it's unknown to what degree, since it was guided by the intelligence of the Yog when observed. It did possess some common animal instincts, including the typical squid habit of following light.

Significant appearances: Yog, Monster from Space (a.k.a., Space Amoeba; 1970); Godzilla: Monster of Monsters video game (non-playable character only; 1988)

G-Force

Category: Organization

Continuity: Heisei; Atari

Description: G-Force is an international military task force created and funded by the United Nations by the year 1994, and headquartered in Tsukuba, Japan for the express purpose of implementing military countermeasures against the threat of Godzilla II.

The organization is publicly known, and its agents boast areas of expertise in many different fields, but is particularly composed of scientists, engineers and military officials and soldiers. G-Force also has an esper division comprised of individuals with psychic powers whose main purpose is to psionically keep track of Godzilla’s presence, as well as participating directly in different means of psionically influencing the kaiju or enhancing certain technologies designed to control the creature.
The most prominent and active member of the esper division is telepath Miki Saegusa, who has studied and sought to peacefully guard her country against Godzilla since she was a teenager in 1990.

G-Force has also battled other daikaiju that threatened the world, such as Rodan II, SpaceGodzilla and Destoroyah, and the organization has access to the most advanced technology in the world, including a small amount of futuristic technology from the early 23rd century left behind in 1992 by time travelers from that era.

The most well-known contributions undertaken by G-Force have included the design and creation of the flying war machine Garuda, the giant robot Mechagodzilla II, the G-Crusher Project (designed to kill Godzilla by utilizing Mechagodzilla to destroy his abdominal nerve ganglia), improvements on the Maser Tanks and Jets, the giant robot Mogera II, the T-Project (an undertaking intended to control Godzilla by a combination of technological and psionic means) and the Super X3, another flying war machine, which was partially intended to prevent a wide-scale China Syndrome effect during Godzilla’s impending nuclear meltdown. Although the latter mission was successful, G-Force ultimately had nothing to do with Godzilla’s eventual demise, although they were partially responsible for the destruction of Rodan and SpaceGodzilla, and mostly responsible for the final defeat of Destoroyah.

Significant appearances: Godzilla vs. Mechagodzilla 2 (1993); Godzilla vs. SpaceGodzilla (1994); Godzilla vs. Destoroyah (1995)

G-Graspers

Category: Organization

Continuity: Millennium-2

Description: 'G-Grasper' is the appellation given to the soldiers of the Anti-Godzilla Defense Bureau (AGD) set up in the reality of the Millennium-2 continuity to deal with Godzilla's incursions into Japan after his destructive attack on a plasma-generating plant in Osaka in 1996. The soldiers are commanded in the field by Kiriko Tsujimori.

Significant Appearances: Godzilla vs. Megaguirus (2000)]

Giant Flying Lion

Category: Character/Mutant/Kaiju

Continuity: Showa

Description: Alternate name for Kroiga after being transformed into a gigantic griffin by Dr. Malik's scientific skills. See Kroiga and Dr. Malik.

Giant Rats

Category: Mutant/Megafauna

Continuity: Showa

Description: Alternate name for Mega-Rats. See Mega-Rats.

Gigan I

Category: Kaiju

Continuity: Showa

Alternate names: Gaigan (his Japanese name); Borodan (a name he was mistakenly referred to in certain American press materials during the U.S. release of Godzilla vs. Megalon in 1976, as well as in the comic book issued by Cinema Shares that same year as an advertisement for the aforementioned film, which they released on a large scale to American cinema).

Height: 65 meters

Description: Gigan is a powerful alien cybernetic kaiju who originated in a planet within the Hunter M Nebula. The monster was transformed into a cyborg by the technologically advanced aliens also living in the solar system (known as the Nebulans), replacing much of the beast’s natural parts with artificial ones, which has effectively transformed him into a lethal living weapon, and granting the kaiju access to atomic powered energy.
Gigan is bipedal in stance, his claws have been replaced with curved, scythe-like weapons, he has scaly skin, a single red digitized eye with infra-red capacity, a curved horn-like antenna atop his head that is connected to circuitry implanted within his brain, and which receives control signals from his alien masters, a large beak accompanied by insect-like mandibles, a large vertical buzz saw projection protruding from his stomach to his upper chest, three very large vertical fin-like wing projections on his back, impact absorbing pads on his knees, and a medium length tail.

The kaiju first appeared on Earth in 1972 along with King Ghidorah I under the control of the Nebulans during their invasion attempt of Earth. Gigan and his ally were defeated and driven from Earth by Godzilla I and Anguirus.

A year later, Gigan appeared on Earth again, sent by the Nebulans to assist Megalon against the heroic robot Jet Jaguar at the behest of the hidden Terran race known as the Seatopians. Godzilla soon arrived to assist Jet Jaguar, and in the course of the four way battle, Gigan once again fled the Earth after the robotic hero broke one of his arms.
However, it would soon be learned that the severe injury took its toll on the cyborg monster as he attempted to flee back home to the Hunter M Nebula, as his energy stores were severely depleted, leaving him laying insensate in the void of space for months, until he was found and captured by the hostile shape-shifting alien race known as the Garogain.

Months later, Gigan appeared on Earth for the final time under the control of the Garogain aliens, this time for use against the aliens' arch-foe, the gigantic super-hero known as Zone Fighter. The Garogain were unable to restore most of Gigan's energy supplies, however, doing nothing more than making returning him to a state of basic functional capacity. As a result, the once amazingly powerful cyborg monster found himself unable to use his laser beam, buzz saw, or even his power of flight (the Garogain actually had to lower Gigan to the ground with huge parachutes in this instance). In an attempt to compensate Gigan for the loss of all of his special powers, the Garogain installed explosive devices on the tips of his hand scythes that would detonate upon impact with an adversary. Nevertheless, this hardly made up for the far more formidable powers that he lost, and soon after his arrival on Earth to face Zone Fighter, he found himself under attack from his old foe Godzilla, who was now easily able to defeat the cyborg monster. However, as soon as Godzilla left the area after seemingly beating his adversary into submission, Gigan rose again to seek out his true objective, Zone Fighter. The colossal super-hero soon appeared, and even with the explosive devices placed on his hand scythes by the Garogain, the cyborg monster proved no match whatsoever for Zone Fighter while bereft of his other powers. Within moments, Zone Fighter apparently destroyed Gigan utterly with a salvo of high-powered missiles from his wrist gauntlets, thus ending the menace of the deadly cybernetic kaiju once and for all.

Note: Gigan may well have been revived in an alternate future of the late 21st century by the Xians when they attempted to conquer the Earth and its intra-solar colonies after taking control of every other surviving Lemurian colony in the Sol system.

Special powers and abilities: Gigan’s internal atomic generator ordinarily grants him a nearly inexhaustible supply of energy. However, this energy can be depleted if Gigan is forced to expend large amounts of energy, such as flying through warp space, after being seriously injured.
Gigan's natural claws were amputated and replaced by scythe-like appendages, and they, along with the razor sharp buzz saw on his stomach, which can be activated to rotate at high speed, are both composed of an unknown diamond hard substance, and are able to slash or slice through almost anything, including Godzilla’s nearly impenetrable hide, with ease.
His internal power source enables him to fly at supersonic speeds in the manner of a living aircraft, and his motionless finny wings are present merely to enable him to achieve balance while in flight.
Although he can survive indefinitely in the hard vacuum of space, since he doesn’t rely on oxygen for survival but only on his own internal power source, and his cybernetic systems protect his body from explosive decompression, he can surround himself in a crystalline covering in which he resembles a gigantic sapphire, through which he can travel through warp space and negotiate interstellar distances. Once he reaches his intended planetary target in space, he explosively “sheds” his blue crystal shell.
Gigan is rumored to be capable of firing a high-powered laser beam from a turret located just above his single huge digitized eye, although he has never been depicted using it in any of his onscreen appearances. His eye has the capacity for perceiving patterns of energy in the infra-red spectrum, thus enabling him to see clearly in the dark.

During the time Gigan was controlled by the Garogain and deprived of his powers, he had explosive devices planted on the tips of his hand scythes that exploded upon striking an object.

Gigan is controlled by his various masters via electromagnetic signals at a specific frequency that are directed through his antenna horn to his cybernetic brain, and he is thus completely incapable of disobeying the directives of his controllers. However, if freed from the control beams, he can act on his own volition, and will continue fighting his adversaries with all due vigor.
When at full power, Gigan's array of cyborg weaponry made him a match for Godzilla in battle, and he was one of the Big G’s most powerful foes prior to his subsequent power loss.

Significant appearances: Godzilla vs. Gigan (1972); Godzilla vs. Megalon (1973); Zone Fighter, the Meteor Man TV series, Episode 11 (1973); Godzilla: Monster of Monsters video game (1988; non-playable character only)

Gigan II

Category: Kaiju

Continuity: Millennium-5

Alternate names: Gaigan (his Japanese name)

Height: 120 meters

Description: Gigan of the Millennium-5 Tohoverse greatly resembles his Showa counterpart, albeit a much larger, heavily upgraded version. For this upgrade, the cyborg kaiju's synthetic metallic scythe-like hooks in place of his hands were replaced by actual large scythes; he was given two extendable grappling hooks that could be fired from under each wrist; his tail had a metallic ax-like weapon attached to the end of it; and his single synthetic, ruby-colored eye was designed to directly fire a powerful cluster beam, rather than the Showa version's turret just above the eye that was designed to fire a regular but huge, high-powered laser beam.
He was later further upgraded so that his hand-scythes were replaced by functional two-pronged chainsaw-like weapons.

The Millennium-5 version of Gigan first appeared on Earth 12,000 years in the past. Though the Xians of this reality would claim they created the cyborg kaiju and sent him to attack the two leading civilizations extant on Earth at the time--Mu/Lemuria and Atlantis--this is probably true only in a very indirect manner (see Xians II for the full skinny on them). In actuality, Gigan was likely an enhanced member of the super-dinosaurs created via genetic engineering by Muan scientists for use as a bio-weapon. Gigan was a particularly huge bio-weapon, however, as standard super-dinosaurs created in the image of actual species of dinosaurs extinct since the Mesozoic Era ended 65 million years ago were indeed much larger and hardier than their naturally evolved counterparts, but not nearly as large or powerful as genuine kaiju--though several would mutate into true daikaiju upon exposure to large amounts of nuclear energy during the atomic bomb tests of the early-to-mid 20th century.
More likely, Gigan was specially designed by a rogue contingent of Muan geneticists and cyberneticists to create the ultimate living weapon, a cybernetic monster of unprecedented size, strength, and power.

However, these rogue scientists attempted to use this new mega-weapon to conquer the two interconnected Pacific atolls that formed Mu and Lemuria. When Muan/Lemurian laser weaponry proved ineffective against Gigan, the mystic high priestesses called upon the life force of the Earth itself to manifest Mothra V to avert the threat. After a titanic battle with the adult Mothra, Gigan was forcibly deactivated and fell into the Pacific Ocean, sinking deep into the depths where he entered a state of suspended animation that would last for over 12,000 years. Samples of his DNA and design schematics were preserved by the scientific community of Mu, however.

By the first decade of the 21st century, the Muan/Lemurian civilization had long ago departed the Earth for outer space during the Great Cataclysm over 10,000 years ago that sunk the connected island continents, as well as that of Atlantis in the Atlantic Ocean, thus destroying the reign of those early advanced human civilizations. These displaced Lemurian & Muan refugees ultimately settled on a planet either on the outer fringes of the Sol system, or just a few light years beyond it, and eventually evolved themselves into a semi-humanoid but distinctly non-human form in order to survive there. When their small but advanced civilization could no longer thrive on their adopted homeworld in recent years-- which they referred to simply as 'Planet X'--they advanced to their former home, Earth, and used subterfuge in an attempt to conquer the nation-states currently extant as of circa 2005, who were then engaged in a desperate global war with several destructive daikaiju.

Shortly before the Xians' arrival, the mummified, still-dormant husk of Gigan was uncovered from the depths of the ocean, and transported to a large scientific facility in Tokyo to study. Despite the appearance of the tiny twin priestesses of Infant Island known as the Shobijin to warn them about the danger, the Japanese government chose to go ahead with the experiments they planned for the strange gigantic carcass.

Soon after revealing their true colors and sending the genetically controlled Earth kaiju to attack the world, the Xians used the DNA code they retained for Gigan to program him to revive and to join in the attack, focusing his assault on Tokyo. When the flying battleship Atragon II was sent to Antarctica to revive the slumbering Godzilla VIII--who was an evolved 'Kaizer Kaiju' that the Xians could not control--Gigan was sent in pursuit to thwart that attempt. Upon catching up to the Atragon (a.k.a., the Gotengo) on the icy continent, the 'alien' cyborg kaiju engaged the warcraft in battle, and managed to blow it out of the sky... but not before it fired a salvo of missiles that succeeded in awakening Godzilla. The revived Kaiju King then engaged Gigan, with the end result being the cyborg monster having his head literally blasted off by Godzilla's atomic breath, thus again deactivating the creature.

This wouldn't last long, however. The Xian Mothership recovered the remains and not only hastily but efficiently repaired the cyborg, but upgraded him with new weaponry. He was teleported back to Earth to aid the Xians' ultimate kaiju, Monster X, defeat Godzilla in battle by outnumbering him two-to-one. Mothra was soon summoned back into manifestation by the Shobijin to aid Godzilla and thus even out the odds. While engaging her old foe, Mothra was gravely injured by his upgraded weaponry, but the Kaiju Queen managed to use last minute stealth to trick Gigan into using his boomerang blades to again sever his head; she then swooped down and crashed her immolated body into the cyborg, blowing both of them to fiery smithereens, thus permanently ending the menace of this reality's Gigan.

Special powers and abilities: The first form possessed by Gigan II granted him powers similar to the main power set of his Showa and Atari counterparts. This included the ability to use his scythe-hands as vicious close-quarter stabbing and hacking weapons; an internal power source that could harness unknown but likely nuclear energies to generate anti-gravitons so as to enable him to simulate flight, while using his double back sails for increased maneuverability while airborne; and an abdomen-mounted, fully functional buzz saw made of an unknown metallic substance ('space titanium'?) as a formidable close-quarters cutting weapon. The metallic ax-like weapon fused to his tail could be used as a cutting weapon against his opponents.

As noted above, his single cybernetic eye could tap into his internal power source and fire a cluster light beam, which exploded into different points of energy when approaching a target, thus being able to hit multiple points on that target; this provided him with a long-range attack weapon despite his being designed largely as a close-quarters fighter. How he renewed his internal power stores is unknown. However, his systems could go into a dormant state and remain in that mode for countless millennia, if not indefinitely.

He possessed twin retractable grappling hooks which could be fired from under each wrist, with which he would entrap an opponent and drag them towards his buzz saw when he retracted them; they were strong enough to hold Godzilla VIII.

Upon being further upgraded by the Xians during their 2005 invasion of Earth, he was given a pair of boomerang razor blades that he could fire at high speed from his chest region. They were made of the same ultra-strong metal as his buzz saw and hand-scythes/hooks/curved horn, and whirling about at such speed they could easily severe a large portion of Mothra's wings. They were shaped and weighted in such a manner that they would turn back towards a target they may have missed the first time around; however, this could present a problem if Gigan himself got in the way of their return flight.
His hand-scythes were replaced in this upgrade by functional, twin-pronged metallic chainsaw-like weapons that could cut through substances as tough as mortar, steel, and Godzilla's near-impregnable hide with relative ease.

It's unknown whether he could travel through interstellar space at high speed while encrusted in a diamond-like covering, as could his Showa counterpart.

Significant appearances: Godzilla: Final Wars (2004)

Gigan III

Category: Kaiju

Continuity: Atari

Alternate names: Gaigan (his Japanese name)

Height: 95 meters

Description: Gigan of the Atari continuity was an 'alien' daikaiju who was under the control of the Vortaak (this reality's answer to the Xians). He was quite possibly created by a combination of their genetic and cybernetic expertise, and may have been initially created by the Nebulans of this reality before they and all other intra-solar colonies or genetic creations of the Muan/Lemurian refugees from ancient pre-Cataclysm Earth were conquered by them. His initial form greatly resembled his Showa counterpart (see Gigan I: Description); while his subsequent upgraded form greatly resembled his Millennium-5 counterpart (see Gigan II: Description). His height was larger than his Showa counterpart, but smaller than his Millennium-5 incarnation.

In his original form, Gigan was among the several kaiju minions of the Vortaak empire whom the Controller sent to attack Earth circa 2002. Gigan was severely damaged in battle with Earth's 'defender' kaiju during this failed invasion, but he was repaired and upgraded by Vorticia when she became queen of the Vortaak and launched a new assault on their genetic homeworld of Earth two years later. That attack was also thwarted by the Earth's 'defender' kaiju under Godzilla IX's leadership.

A reconstructed Gigan was sent to attack Earth again as co-leader of the Vortaak's 'alien' kaiju forces alongside King Ghidorah V when Vorticia led a third attack on Earth in an alternate future of the year 2024. This was largely to help aid her harness the powerful energies emitted by a devastating bombardment of gigantic crystals that struck the Earth in the wake of SpaceGodzilla II escaping his black hole prison (see SpaceGodzilla II for more details on this). Despite doing his best to aid his Vortaakian mistress to obtain the power of the crystals, Gigan was severely injured between facing the combined assaults of Earth's 'defender' kaiju and 'mutant' kaiju, who each had a rivalry with the 'alien' kaiju for acquiring the crystals' energies.

Special powers and abilities: Gigan of the Atari Tohoverse had a mostly similar power set to his Showa and Millennia-5 counterparts, with a few differences, one subtle and one major.

In his original form, he possessed the metallic hook-hands that he could use as slashing weapons; an abdominal metallic buzz saw that was fully functional and could be activated for lethal close quarters cutting; and the likely nuclear-based power to emit anti-gravitons to allow him to simulate flight, with his huge twin back sails providing aerial maneuverability. However, the Atari version of Gigan is believed to have used his power of flight much more sparingly than his Showa and Millennium-5 counterparts, since he had to conserve more of his energies in order to make sustained use of a unique power he possessed that his two counterparts evidently didn't (at least by the time he was acquired by the Vortaak empire; see below).

Following his upgrade, his metallic hook-like hand replacements were substituted by large scythe-like weapons, an ax-like weapon was attached to the end of his tail, so that he resembled the upgraded form of his Millennium-5 incarnation. However, he wasn't observed using his Millennium-5 counterpart's boomerang razors or retractable wrist-fired grappling hooks, so it's unknown whether or not he acquired counterparts of these weapons with this refurbishment.

Like his Millennium-5 counterpart, his single cybernetic ruby-like eye harnessed his internal energies to fire a cluster light beam at his opponents; however, unlike his counterpart's version of this weapon, it was only good for quick, close range bursts, which is why it was often referred to as his "shotgun blast." Since it was so energy consuming, he didn't use this version of his eye beam often. For his long-ranged attacks, however, he also possessed his Showa counterpart's power to fire a high-intensity laser beam from a turret just above his eye, which had a lengthy reach. How he replenished his energies was unknown, but he may have been able to absorb nuclear energies and use them as a source of sustenance and 'recharging' just as many of the Earth kaiju did.

His one unique power granted to him via the refurbishing of his cybernetic systems by Vortaak technology that he had to conserve his energies for was his power to teleport himself over short distances in at least two different directions. If he conserved sufficient energy, he could use this power several times before needing to recharge, enabling him to befuddle and launch surprise attacks on his foes, as well as evade many of their attacks. He presumably used his energies to open short-lived wormholes to displace himself from one place to another within his own dimension. He would accomplish this by sliding himself through interdimensional tunnels that opened and closed too quickly to be observed in any detail outside a quick discharge of greenish energy; this "sliding" effect was so quick that it appeared all but instantaneous to the unaided eye. Due to the huge amount of energy required coupled by his enormous mass, even at full energy he couldn't teleport himself more than a few hundred yards in any given direction; and it appeared that he couldn't teleport himself upwards or beneath the ground.

Significant appearances: Godzilla: Destroy All Monsters Melee (2002); Godzilla: Save the Earth (2004); Godzilla: Unleashed (2007); Godzilla Unleashed: Double Smash (2007)

Gimantises

Category: Kaiju

Continuity: Showa

Alternate name for the Kamacuras giant mantis-like pseudo-insects used in the American version of Son of Godzilla (see Kamacuras).

Godzilla I

Category: Kaiju

Continuity: Showa

Alternate names: Gojira (his Japanese name, pronounced GOD-zeel-ah); King of the Monsters; Kaiju King; 'Gigantis'; Big G; Toho Titan; Atomic Titan; Godzi (a nickname both my grandmother and J.D. Lees independently came up with for him).

Height: 50 meters

Description: The events featured in the first G-film happened within the continuity of both Godzilla I and II, as well as the continuity of each film featured in the third Millennium series; only afterwards do their histories unfold differently (with the probable exception of the end of the film, as explained below).

Godzilla was a creation of the atomic bomb tests undertaken in the Pacific Ocean by the United States from the early 1940s to the early 1950s. It has been theorized that Godzilla was originally one of the relatively small number of surviving dinosaurs who were created via advanced genetic engineering techniques many millennia ago by the "super-civilization" that once inhabited the now sunken continent of Mu (often called Lemuria in the West), and who once ruled much of the civilized world prior to the beginning of the official historical records; it's believed that the genetically enhanced dinosaurs (along with other large and unusual synthetically created animal species) were bred partially for the purpose of use as bio-weapons against the Muans' only real rivals for control of the world, the Atlanteans (whose home continent was situated in the Atlantic Ocean, and was also eventually destroyed), and partially as the result of experiments geared towards learning to control evolution by creating new species. After the fall of Mu/Lemuria and Atlantis prior to the beginning of the historical epochs, due to their extreme physical and genetic hardiness, many of these genetically engineered dinosaurs (many of them twice as large as their naturally evolved Mesozoic counterparts) survived into the present era on various isolated areas of the world, but most of them seemed to be situated, for many obvious reasons, on many of the numerous uncharted and mostly uninhabited islands dotting the Pacific Ocean, and lie closest to the Asian continent, particularly the island nation of Japan.
Due to the nature of these dinosaurs' genetic enhancements, many of them didn't die or even sicken upon exposure to large amounts of atomic radiation, but instead mutated into far larger, extremely powerful, and near-invulnerable creatures who thrived on nuclear energy, and became an extreme hazard for modern civilization after the beginning of the Atomic Age of human history.

Although Godzilla's outward appearance has changed in a subtle manner from year to year, possibly as a consequence of his continually mutating physiology, his basic form remains constant. His stance is bipedal, following the basic form of a carnosaur, his skin is charcoal gray (not green, as sometimes reported) and of a ridgy texture, he has three rows of dorsal fins on his back, with the middle row much larger than the outer two on each side, a very long muscular tail and large, plodding feet. He possesses two hands capable of grasping objects like a human being, and he has four fingers (including an opposable thumb) on each hand and three toes on each foot. He initially had very sharp teeth, though they became much less pronounced by the 1960s (but remained very pronounced in the Heisei, Millennium, and Atari continuities).

The atomic-powered mutation first appeared in 1954, menacing the peaceful natives off of Odo Island, located near the Bikini Atoll. He soon made his way to Tokyo in Japan, where he mindlessly attacked and devastated the entire city, easily defeating the Japanese Self Defense Force in the process. The deadly kaiju was only defeated when the Oxygen Destroyer, a terrible weapon secretly invented by Dr. Daisuke Serizawa, was unleashed on the monster (see Oxygen Destroyer).

Apparently, however, in continuity 1, the monster was only injured, not destroyed, and presumably in the timeline recorded in the Showa series of films, he managed to escape into an undersea cavern which spared him the full effects of the weapon, and Dr. Serizawa’s vision of the kaiju being disintegrated was just a post mortem hallucination due to the effects of the weapon on the drowning scientist, since he choose to end his own life at this time to prevent the weapon from ever being re-created and falling into the wrong hands.

One year later, Godzilla appeared completely recovered from the injurious effects of the Oxygen Destroyer (this was probably not an entirely different kaiju, as some texts have suggested, since it would have been exceedingly unlikely for another sleeping dinosaur to be mutated in exactly the same manner) on Iwato Island in the Japan Sea, battling another dinosaur mutation, Anguirus I (see Anguirus I). Later taking their battle to Osaka, Godzilla devastated that city as well, and defeated Anguirus. He was hunted down in the Arctic by a squadron of fighter jets who buried him under an avalanche of snow, thus ending his reign of destruction once more.

He wasn’t seen again until 1962, when he was inadvertently freed from his icy prison when the iceberg he was hibernating in collided with the SeaHawk, a nuclear powered submarine. Making his way to Japan again, Godzilla escaped an elaborate trap set by the Japanese military only to be defeated and driven from the island nation after a battle with the giant ape King Kong (see King Kong).

In 1964, Godzilla appeared in Japan after being washed ashore in a typhoon, and this time he menaced Nagoya and withstood a Frontier Missile attack from the U.S. Navy. Later, he was nearly killed by an elaborate plan of the Japanese military called Operation: Artificial Lightening, and was finally defeated and driven from Japan once more from the kaiju protector of the Earth, the giant moth known as Mothra I (see Mothra I).

Several months later, Godzilla returned to Japan while attracted to mysterious magnetic waves emanating from a fallen meteor, and he clashed with the flying monster Rodan I (see Rodan I). By this time, perhaps due to a gradual effect of the partial exposure to the Oxygen Destroyer in 1954, Godzilla (and Rodan) had mutated to the point where he had developed a rudimentary form of sentience (perhaps on the level of a great ape, like a chimpanzee) and could be communicated with telepathically by the larval Mothra. The guardian of the Earth telepathically convinced Godzilla and Rodan to reject terrorizing the human race and to team up with her to defeat the evil space kaiju King Ghidorah I, who was gestating within the aforementioned meteor and had now emerged. Eventually, the two formerly antagonistic kaiju agreed, and the three Earth monsters together drove King Ghidorah from the planet, thus placing Godzilla and Rodan on better terms with the human race they once destroyed mindlessly (see King Ghidorah I).
For the rest of the '60s decade, Godzilla had an ambiguous relationship with the human race as his sentience level continued to increase somewhat.

In 1965, Godzilla and Rodan again became menaces to humanity when they were under the control of an alien race known as the Xilien/Xiliens/Xians via mind-altering magnetic waves, and were forced to attack Japan along with King Ghidorah. After the Xians were defeated by the A-Cycle Light Ray, the three monsters were freed from their control, and Godzilla and Rodan once again teamed up and drove King Ghidorah from the Earth (see Xians I).

For the rest of the '60s decade, Godzilla seemingly confined himself to islands in the South Seas and appeared to avoid direct contact with human civilization; he was encountered by various Japanese travelers over the next few years, such as on Letchi Island in 1966 when he battled the sea monster Ebirah, a giant condor, an evil paramilitary organization called the Red Bamboo, and had another brief tussle with the adult Mothra; and on Solgell Island in 1967, where he took an infant member of his species, Minilla/Minya I, under his wing and battled the giant praying mantises called Kamacuras I and the giant spider called Kumonga I (see Kamacuras I; Kumonga I; Minilla I).

By 1969, Godzilla had officially been rounded up by unknown means along with all the other then existing daikaiju on the atoll known as Monster Island I, and it was shortly after that time that a young boy named Ichiro "daydreamed" a conflict between Godzilla, his surrogate son Minya, and an ogre-like beast known as Gabara on Monster Island.

By 1971, Godzilla’s intelligence had reached the point where he now deliberately acted as the protector of the Earth, and he could also now use his powers in a creative manner, his fighting skills became more pronounced and less animalistic, and he clearly began reasoning effectively in his actions.
That year, he blatantly acted in the defense of the planet when he battled and defeated the destructive toxic sludge monster called Hedorah.

In 1972, he teamed with his former foe Anguirus to repel King Ghidorah and Gigan from Earth.

His most active year was probably 1973, where he teamed with the giant robotic super-hero Jet Jaguar to defeat Megalon and Gigan, and a few months later joined forces with the giant alien hero Zone Fighter on five recorded occasions to repel several giant monsters sent to ravage the planet by the evil alien race known as the Garogain.

A year later, Godzilla battled and defeated his robotic alien counterpart Mechagodzilla I in Okinawa alongside the island’s supernatural protector, the heroic kaiju called King Caesar, and the next year he once again battled and thwarted Mechagodzilla, as well as the dinosaur mutation called Titanosaurus.

After 1975, this version of Godzilla’s adventures weren’t recorded again until an incident in the year 1999, when he and the other kaiju of Monster Island were taken control of by the alien race known as the Kilaaks, and forced to attack numerous cities across the planet; Godzilla himself devastated New York City and Tokyo (the former alongside Manda). After being freed from control by the human race, Godzilla led nine of his fellow monsters on a successful attack against the Kilaaks’ ultimate kaiju weapon, King Ghidorah, and then personally destroyed the Kilaak base himself, thereby ending the invasion threat for good.
He was last seen peacefully existing on Monster Island in the year 1999.

Special powers and abilities: Godzilla’s great height and weight gave him tremendous strength, arguably greater than that of any other Earth born daikaiju (with the possible exception of King Kong). His tail could also be used as a powerful striking weapon.

Due to his radioactive nature, Godzilla could regenerate from virtually any injury with astounding speed, but he could do so quicker by absorbing energy from other sources, preferably nuclear/radioactive, though he could also absorb natural or artificial electricity in a pinch, though ordinarily electricity was painful to him. Due to his internal atomic energy source, Godzilla has virtually inexhaustible stamina, and rarely ever appears to tire. In fact, some sources have claimed that due to Godzilla’s internal nuclear energy and extraordinary regenerative capacity, he may be nearly immortal. His skin is so resistant to injury that he has easily withstood repeated attacks by military forces, including tanks, missiles, and assault jets. He has even resisted repeated attacks by the artificial lightening generated by Markelite (i.e., maser) tanks and cannons.

Godzilla is also completely amphibious, and can survive indefinitely on land or underwater, but he often seems to prefer the latter environment. Since he does not possess gills, it is presumed that he possesses lamellae, which are oxygen-diffusing membranes, in his lungs.

As a result of the radiation he consumes, Godzilla’s digestive system produces uranium material, which is collected in two organs called Uran Pockets near his lungs. This is the source of his greatest power, his atomic breath. By exhaling forcefully, Godzilla pushes radioactive material from his atomic furnace in his intestines into the Uran Pockets, which create a form of nuclear fission that expels an extremely powerful blast of nuclear charged radiation that glows white hot in a spectacularly visible effect (contrary to many claims, Godzilla does not exhale fire, but rather concentrated radiation that produces a heating effect which is greater than that of ordinary flame). The whole process takes about 1.26 seconds, and an electrical discharge is always visible around his dorsal fins when he utilizes his atomic breath.
On one extremely bizarre occasion, Godzilla used his atomic breath as thrust to enable him to fly through the air backwards, and on another occasion he utilized his atomic energy to somehow turn his body into a living magnet, capable of reversing its polarity at will so as to both repel and attract metallic objects.

Significant appearances: Godzilla, King of the Monsters (1954); Godzilla Raids Again (1955); King Kong vs. Godzilla (1962); Godzilla vs. Mothra (1964); Ghidorah, the Three Headed Monster (1964); Godzilla vs. Monster Zero (1965); Godzilla vs. the Sea Monster (1966); Son of Godzilla (1967); (in a series of extended telepathic sequences) Godzilla’s Revenge (1969); Godzilla vs. the Smog Monster (1971); Godzilla vs. Gigan (1972); Godzilla vs. Megalon (1973); Zone Fighter, the Meteor Man TV series, Episodes 4, 11, 15, 21, & 25 (1973); Godzilla vs. Mechagodzilla (1974); Terror of Mechagodzilla (1975); Destroy All Monsters (1968); Godzilla: Monster of Monsters video game (1988)

Godzilla II

Category: Kaiju

Continuity: Heisei

Alternate names: Godzillasaurus (before being mutated by atomic radiation); Gojira (his Japanese name, pronounced GOD-zeel-ah); King of the Monsters; Kaiju King; Big G; Toho Titan; Atomic Titan; Godzi (a nickname both my grandmother and J.D. Lees independently came up with for him).

Height: (as Godzillasaurus) 12 meters; (as Godzilla): (1954) 50 meters; (1985-90) 80 meters; (1990-95) 100 meters; (1996, after his radiation level went “critical”) 120 meters

Description:

Godzilla was a creation of the atomic bomb tests undertaken in the Pacific Ocean by the United States from the early 1940s to the early 1950s. It has been theorized that Godzilla was originally one of the relatively small number of surviving dinosaurs who were created via advanced genetic engineering techniques many millennia ago by the "super-civilization" that once inhabited the now sunken continent of Mu (often called Lemuria in the West), and who once ruled much of the civilized world prior to the beginning of the official historical records; it's believed that the genetically enhanced dinosaurs (along with other large and unusual synthetically created animal species) were bred partially for the purpose of use as bio-weapons against the Muans' only real rivals for control of the world, the Atlanteans (whose home continent was situated in the Atlantic Ocean, and was also eventually destroyed), and partially as the result of experiments geared towards learning to control evolution by creating new species. After the fall of Mu/Lemuria and Atlantis prior to the beginning of the historical epochs, due to their extreme physical and genetic hardiness, many of these genetically engineered dinosaurs (many of them twice as large as their naturally evolved Mesozoic counterparts) survived into the present era on various isolated areas of the world, but most of them seemed to be situated, for many obvious reasons, on many of the numerous uncharted and mostly uninhabited islands dotting the Pacific Ocean, and lie closest to the Asian continent, particularly the island nation of Japan.

Due to the nature of these dinosaurs' genetic enhancements, many of them didn't die or even sicken upon exposure to large amounts of atomic radiation, but instead mutated into far larger, extremely powerful, and near-invulnerable creatures who thrived on nuclear energy, and became an extreme hazard for modern civilization after the beginning of the Atomic Age of human history.

Godzilla, prior to his mutation after exposure to atomic radiation, was one of the aforementioned ultra-dinosaur survivors, and he was apparently the only such dinosaur who was dwelling on Lagos Island in the early 20th century. He lived there peacefully until he was encountered by warring Japanese and American military regiments in 1944. The dinosaur was disturbed by the U.S. Navy’s bombardment of the island near his lair, and the irate creature immediately pursued the American naval men, slaughtering every one of them on the beach, and inadvertently saving the lives of the outnumbered Japanese soldiers. The dinosaur was then severely injured by a retaliatory strike by the offshore Navy battleship. The leader of the Japanese regiment, Morimura, recited an honorable eulogy of gratitude over the insensate form of the injured dinosaur.

Immediately afterwards, the dinosaur was teleported off of the island to a location at the bottom of the Bering Sea by a group of time travelers culled from both the early 23rd and late 20th centuries, utilizing technology from the former period (see the Futurians entry for the reason why these individuals committed this action).

As a result of the atomic bomb tests conducted by the United States in the Pacific Ocean during the early 1940s-early 1950s, the dinosaur was mutated by exposure to the massive amounts of radiation into a 50 meter tall amphibious creature with charcoal gray skin (not green, as often stated), three rows of dorsal fins on his back (with the middle row being much larger than the other two), longer arms with hands possessing four fingers on each (including an opposable thumb), a very long and muscular tail, large, plodding feet with three toes on each and formidable atomic-based powers.

By 1954, the creature finally made his presence known to the world by destroying Japanese fishing ships with his atomic breath and menacing the natives of Odo Island,' where he was officially given the name 'Godzilla, since the natives believed the kaiju to be a legendary monster from the indigenous island folklore with that name. Godzilla soon attacked Tokyo in Japan, completely destroying the city and easily defeating the Japanese Self Defense Force. The monster was only routed through the use of a terrible weapon called the Oxygen Destroyer, invented by the eccentric scientist Dr. Daisuke Serizawa. Utilizing the deadly weapon, Dr. Serizawa committed suicide as he watched Godzilla disintegrated by the device’s oxygen destroying properties underwater (in the Heisei continuity, it would appear that Godzilla was indeed “destroyed” by the weapon).

Godzilla wasn’t seen again for 30 years, after which the radioactive flotsam which made up his body after being disintegrated by the Oxygen Destroyer came into contact with many different nuclear waste spills in the ocean over the following three decades. Ultimately, due to his repeated exposure to huge amounts of nuclear waste, coupled with the kaiju’s extraordinary regenerative properties, Godzilla managed to reintegrate his physical form exactly as before by 1985. After destroying a Soviet nuclear submarine and absorbing its radiation, Godzilla’s size increased to 80 meters, as well as having his atomic powers greatly enhanced.
After attacking a nuclear power station at Ihama for sustenance, Godzilla trampled through Tokyo once more and defeated the J.S.D.F.’s flying war machine called the Super X in battle. He was finally defeated again after being lured into the volcano called Mt. Mihara by way of high-pitched sound waves that he was discovered to be sensitive to.

He remained alive inside the volcano for five years in a state of hibernation until he was awakened and freed from his imprisonment by a terrorist’s bomb. He then defeated the new war machine called the Super X2, which attempted to stop him from reaching Japan, as well as resisting a psionic attack by young telepath Miki Saegusa.

Upon rampaging through Osaka, Godzilla was opposed by both the J.S.D.F. and the heroic daikaiju called Biollante, who was created via genetic engineering by crossing Godzilla’s cells with a rose plant, and controlled by the spirit of a deceased woman named Erica Shiragami. Ultimately, Godzilla was defeated on this occasion by the Japanese military, who injected microorganisms called anti-nuclear bacteria (ANB) into his bloodstream, which would consume the radiation in his cellular structure when his body temperature wasn’t lowered by immersion in water, forcing him to flee to the ocean and remain there for two years.

In 1992, Japan was invaded by renegade time travelers from the 23rd century, who pretended to arrive in the present to eliminate Godzilla’s history from the timeline, but in actuality was out to conquer the then present time period by creating the daikaiju called King Ghidorah II. After Godzilla destroyed a nuclear powered submarine called the Musashi II, which was searching for him, the large new influx of radiation both increased his height further to 100 meters and greatly augmented his atomic powers once more, as well as neutralizing the effect of the ANB bacteria.

Coming ashore to Hokkaido, Godzilla defeated King Ghidorah in battle and destroyed the renegade Futurians, only to then turn his fury on Japan itself and attack the city of Sapporo. Godzilla was only removed from Japan when the sole benevolent member of the Futurians, a woman named Emi Kano, traveled back to her native time period and re-created the massively injured King Ghidorah into the cybernetic Mecha-King Ghidorah. Returning to the present, Emi successfully utilized the Mecha-King Ghidorah cyborg to remove Godzilla from Japan, but the partially mechanized kaiju was destroyed in the process.

A year later, Godzilla surfaced again, and this time he was driven from Japan by the combined might of Earth’s elemental protectors, the giant moths known as Mothra II and Battra, although the latter was killed during the battle.

By 1994, the United Nations formed G-Force to deal with the ever-present menace of Godzilla, and they created the giant robotic version of the Kaiju King called Mechagodzilla II to kill him. Godzilla appeared again that year while tracking the psychic emanations from the newborn member of his species called Baby Godzilla, which brought him into conflict with the giant mutant pterodactyl called Rodan II (see Rodan II). Defeating the flying monster, Godzilla was later nearly killed by Project G-Crusher, an attempt to kill the King of the Monsters utilizing Mechagodzilla’s shock anchor weapon to destroy Godzilla’s lower abdominal “brain.” Recovering only after absorbing the radiation from the dying body of Rodan (mortally injured in battle with Mechagodzilla), Godzilla re-emerged in his enhanced incarnation of “Super Godzilla,” and managed to destroy Mechagodzilla, who was itself merged with the bionic flying mecha known as Garuda to form the entity known as “Super Mechagodzilla.”
Godzilla then took the young Baby Godzilla under his wing, and the two departed for their new home on uninhabited Birth Island.

In 1995, Godzilla became the victim of G-Force’s T-Project, an attempt to control the kaiju through a combination of technology and Miki Saegusa’s telepathic powers. The project failed, and Godzilla ended up inadvertently saving the human race by destroying his extraterrestrial counterpart SpaceGodzilla alongside G-Force’s newest super-robot, Mogera II.

Finally, in 1996, Godzilla’s radiation caused Birth Island’s uranium deposits to explode, devastating the atoll and causing Godzilla to absorb more radiation than his body could handle, increasing his size to its maximum height of 120 meters, and causing his body to go critical like a living nuclear reactor. After first attacking Hong Kong with extreme frenzy due to the trauma of his internal meltdown, Godzilla later arrived in Tokyo and battled the kaiju called Destoroyah, who was created by the micro-oxygen left behind by the Oxygen Destroyer itself 40 years previous, to a standstill before the latter was finished off by G-Force’s newest flying war machine, the Super X3.

Beginning his meltdown, Godzilla was buffeted by the Super X3’s freezing masers to prevent a massive China Syndrome effect, and the King of the Monsters finally melted into radioactive mist, meeting his demise through the same forces which first created him.
Absorbing the radioactive mist that was all that was left of Godzilla, Godzilla Junior (Baby Godzilla’s adolescent form) was accelerated to full adulthood and became the new Godzilla (i.e., Godzilla III).

Special powers and abilities: Unlike Godzilla I, the Godzilla of the Heisei Era G-series never became semi-sentient, but remained a mindless engine of destruction to the human race, though he had an undeniable cunning that made him even more formidable in battle.

As a Godzillasaurus, before being mutated by atomic radiation, he possessed the formidable physical attributes typical of a carnosaur, though he was twice as large as an average specimen of Tyrannosaurus rex, and thus quite a bit stronger and more robust than the latter species of carnosaur.

After absorbing the radiation of the atomic bomb tests, Godzilla’s height and weight were amplified to a huge extent, and granted him tremendous physical strength, his teeth and claws could easily rip through materials ranging from flesh to metals, and his tail could be utilized as a powerful striking weapon.

Godzilla’s internal nuclear power source, which had to be periodically replenished by ingesting radiation from outside sources, gave the kaiju extraordinary regenerative properties, and he could recover from virtually any type of injury with amazing speed, depending upon the severity of the injury itself, and he could recover far quicker, often within seconds, after absorbing radiation from a particularly potent source.

Godzilla was even able to recover from being disintegrated by the Oxygen Destroyer, although the recovery process took 30 years and extensive contact of Godzilla’s remaining radioactive cellular material with large nuclear waste spills in the ocean. Godzilla’s fast regenerative G-cells may have made him virtually immortal.

Godzilla was fully amphibious, able to survive indefinitely in or out of the water, though he seemed to prefer the latter environment. Since he didn’t possess gills, it is presumed that his lungs possessed lamellae, which are oxygen-diffusing membranes, to extract oxygen from the water.

In addition to his physical attributes, Godzilla also possessed exceedingly powerful nuclear-based powers, including his atomic breath. Godzilla’s stomach and intestines had become organic nuclear reactors, creating uranium material within. This gave him an internal atomic furnace, and he possessed two fission processing organs called Uran Pockets near his lungs. By forcefully exhaling, Godzilla could push this fissionable material from his atomic furnace and into the Uran Pockets, thereby building up nuclear fission. This would result in a stream of white-hot radiation (not fire, as sometimes reported) to spew forth from his maw, and would hit any object in its path with temperatures in excess of 1,500 degrees Fahrenheit. The entire process takes about 1.26 seconds, and is accompanied by a visible discharge of electrical energy along the monster’s dorsal fins.

Godzilla II has also displayed an additional atomic power never utilized by Godzilla I, his nuclear pulse (a phrase coined by J.D. Lees). This ultimate weapon has only been utilized by the kaiju during times of extreme physical danger or stress, so it is quite possibly a reflex action that is not consciously invoked, though Godzilla V was clearly shown using this ability consciously when he defeated Orga.

By generating a vast amount of nuclear energy in his atomic furnace, but not projecting it through his maw, Godzilla II can project a devastatingly powerful, omnidirectional burst of energy from his entire body, effectively transforming himself into a living atomic bomb. This process takes several seconds of charging his atomic furnace before being initiated, which is why this power is only useful in some circumstances.

By absorbing particularly large amounts of radiation, Godzilla can permanently increase both his size and power (although there did prove to be an upper limit to how much he could safely absorb). By absorbing certain amounts of radiation under certain circumstances (such as from an organic source, like Fire Rodan), Godzilla could temporarily increase his already extraordinary cellular regenerative capacity and the power of his atomic breath into what Ed Godziszewski has christened his Uranium Power Breath. Unlike his normal atomic breath, which glows a whitish-blue, Godzilla’s Uranium Power Breath glows a fiery red and is far more intense, actually burning the atmosphere itself around it, and its effect is far more devastating than his atomic breath. This particular incarnation of the kaiju is often referred to as 'Super Godzilla,' although unlike the version of this incarnation seen in the Super Godzilla video game from Super Nintendo, the movie version doesn’t change his physical appearance. On one occasion, Godzilla was able to achieve his Super Godzilla incarnation by absorbing excess amounts of cosmic radiation.

For unknown reasons, Godzilla is very sensitive to psychic phenomena. He was attracted to the psionic emanations of other kaiju with high genetic similarities, such as Baby Godzilla, Biollante and SpaceGodzilla, as well as human telepaths like Miki Saegusa.

Godzilla was responsible for two other kaiju who were created from his genetic structure, Biollante and SpaceGodzilla, the former by having a human scientist splice his genes with a rose plant, the latter by having some of his cellular material in space combine with an alien crystalline life form and being mutated by exposure to cosmic radiation.

Significant appearances: Godzilla, King of the Monsters (1954); Godzilla 1985 (1984); Godzilla vs. Biollante (1989); Godzilla vs. King Ghidorah (1991); Godzilla And Mothra: Battle for Earth (1992); Godzilla vs. Mechagodzilla 2 (1993); Godzilla vs. SpaceGodzilla (1994); Godzilla vs. Destoroyah (1995)
Note: An alternate reality version of this Godzilla appeared on an unidentified continuity in the Super Godzilla video game (1992)

Godzilla III

Category: Kaiju

Continuity: Heisei

Height: 50 meters

Description: This was the version of Godzilla created when the severely injured adolescent Godzilla Junior absorbed the excess of radiation left behind after Godzilla II suffered a nuclear meltdown, thus enabling the younger Kaiju King to both completely recover and grow to full adulthood as the new Godzilla of the Heisei Tohoverse. See Baby Godzilla for full details. Also see Godzilla II.

Significant appearances: Godzilla vs. Destoroyah (1995)

Godzilla IV-VIII (Millennium 1-5 Versions)

Category: Kaiju

Continuity: Godzilla IV - Millennium-1; Godzilla V - Millennium-2; Godzilla VI - Millennium-3; Godzilla VII - Millennium-4; Godzilla VIII - Millennium-5

Alternate Names: Gojira (his Japanese name, pronounced GOD-zeel-ah); King of the Monsters; Kaiju King; Big G; Toho Titan; Atomic Titan; Godzi (a nickname both my grandmother and J.D. Lees independently came up with for him).

Height: (Millennium-1, 2, & 4 versions) approx. 55 meters; (Millennium-3 version) 60 meters; (Millennium-5 version) 100 meters

Description: Godzilla of the Millennium Series of timelines is not actually extant in a single, consistent continuity, as are the other versions of Godzilla appearing in this glossary; rather, this "continuity" actually consists of several otherdimensional counterparts of the Kaiju King, whose exploits were documented in a different timeline appearing in each film covered under a Millennium designation (with the exception of Godzilla VII, who appeared in two consecutive G-films). Though his appearance varied slightly from timeline to timeline, it would appear that his physiology is basically the same in most of them. However, in one of the alternate realities seen thus far, Millennium-3, Godzilla's origin appeared to be mystical, rather than the result of semi-understandable scientific aspects of nuclear energy, and this version of Godzilla thus merits a separate "special powers and abilities" section down below. The size and general appearance of these five versions of Godzilla differ from each other from minor to major matters, with the purely evil Millennium-3 version lacking any visible pupils or irises in his eyes.

It would appear that the story depicted in the first G-film, however, is an historical event common to all of the timelines under the "Millennium" designation, albeit with minor variations on the incident (mostly in regards to whether or not he was actually disintegrated by the Oxygen Destroyer at the end of the incident, or not).

Godzilla V (in most continuities depicted in the Millennium series of G-films) was a creation of the atomic bomb tests undertaken in the Pacific Ocean by the United States from the early 1940s to the mid-1950s. It has been theorized that Godzilla was originally one of the relatively small number of surviving pseudo-dinosaurs who were created via advanced genetic engineering techniques many millennia ago by the "super-civilization" that once inhabited the now sunken continent of Mu--often called Lemuria in the West, an island continent it was physically and politically connected to--and who once ruled much of the civilized world prior to the beginning of the official historical records. It's believed that the genetically enhanced super-dinosaurs (along with other large and unusual synthetically created animal species) were bred partially for the purpose of use as bio-weapons against the Muans' only real rivals for control of the world, the Atlanteans--whose home continent was situated in the Atlantic Ocean, and was also eventually destroyed--and partially as the result of experiments geared towards learning to control evolution by creating new species. After the fall of Mu/Lemuria and Atlantis prior to the beginning of the historical epochs, due to their extreme physical and genetic hardiness, many of these genetically engineered pseudo-dinosaur--who were often twice as large as their naturally evolved Mesozoic counterparts--survived into the present era on various isolated areas of the world; but most of them seemed to be situated, for many obvious reasons, on several of the numerous uncharted and mostly uninhabited islands dotting the Pacific Ocean.

Due to the nature of these super-dinosaurs' genetic enhancements, many of them didn't die or even sicken upon exposure to large amounts of atomic radiation, but instead mutated into far larger, extremely powerful, and near-invulnerable creatures who thrived on nuclear energy, and became an extreme hazard for modern civilization after the beginning of the Atomic Age of human history circa mid-20th century.

Although the monster’s outward appearance has changed in a subtle manner from year to year, possibly as a consequence of his continually mutating physiology, Godzilla’s basic form remains constant. His stance is bipedal, following the basic form of a carnosaur; his skin is definitively green (not gray, as was the case with his counterpart seen in the Showa Series of G-films); and of a ridgy texture. He has three rows of dorsal fins on his back, with the middle row much larger than the outer two on each side; a very long, thick, & powerful tail; and large, plodding feet. He possesses two hands capable of grasping objects like a human being, and he has four taloned fingers (including an opposable thumb) on each hand, with three toes on each foot. Some of the dimensional counterparts of Godzilla seen on the Millennium timelines appear to have much larger, sharper, and far more pronounced dorsal plates, with a more lizard-like head possessing very sharp, fierce-looking teeth.

In all of the various alternate realities seen in the Millennium rubric of timelines, Godzilla first appeared to the modern world in 1954, and launched a devastating attack on Tokyo, utterly destroying the city in the process, while easily fending off the attempts of the Japanese military to destroy him or drive him back to the sea. He then departed, only to menace the island nation of Japan repeatedly since then, usually spurred on by his voracious appetite for the nuclear energy to be found in the many Japanese nuclear power plants (the number of times, places, and incidents varying in each reality), often engaging in battles with other daikaiju who periodically appeared, and forcing Japanese scientists and military personnel to develop various countermeasures against him (also varying greatly, depending on different historical events in any given reality). Five different alternate realities have been depicted under the Millennium system of timelines (again, all of which have only Godzilla's 1954 attack on Tokyo in common), each differentiated from the other with a distinct numerical suffix:

Millennium-1 continuity: In the year 2000, Godzilla engages in one of his periodic attacks on Japan, but this time he not only meets resistance at the hands of the SDA (Japanese Self Defense Force), who unsuccessfully attempt to halt his progress with a new form of full-metal missiles), but also an extraterrestrial spacecraft of the Millennian race, which had laid dormant under the Pacific Ocean of that Earth for thousands of years. Upon its reactivation, the craft tapped into all of the computer technology in Japan, thus gaining access to files containing Godzilla's DNA, and ultimately creating a genetic doppelganger of Godzilla known as Orga, whom Godzilla then battles and defeats before returning to his destructive trek in Japan (see Millennians; Orga).

Millennium-2 continuity: After his initial 1954 attack on Japan--which prompted the Japanese government of this reality to move its capitol from Tokyo to Osaka--Godzilla engaged in another destructive assault on the land of the rising sun of this particular Earth in 1966, this time in Tokai Village, where Japan had its first nuclear power plant, the energy of which Godzilla would "feed" upon. This caused the Japanese government to outlaw nuclear energy, and to attempt to replace the latter with various types of environmentally "clean" sources of energy that would not attract Godzilla's attention. Over the next three decades, Japan tried various types of "clean" energy generation methods, such as wind, solar, and hydro, in an attempt to produce the amount of electricity that the citizens of Japan needed and demanded. Though this indeed prevented Godzilla from being attracted to Japan, these "clean" energy methods could not produce electricity with the sufficiency that nuclear power did in the eyes of the Japanese government; as a result, the Japanese Bureau of Science and Technology put much effort into researching a new means of generating such energy that would be different from nuclear energy, but which could equal it in power output.

By 1996, the Bureau had discovered that plasma energy, utilizing fast hydrogen to create it, could rival nuclear energy in efficiently producing electricity, and thus the Japanese government had the island nation's first plasma-generating plant constructed in Osaka that year. Unfortunately, plasma energy turned out to be every bit as attractive to Godzilla for an energy "food" source as was nuclear energy. Godzilla surfaced in Japan once more, thrashed Osaka, destroyed the plant for its stores of plasma, and defeated the best attempts by the SDF to stop him. After this, plasma generating technology was also outlawed in Japan, and the government put funding into the creation of the Anti-Godzilla Defense (AGD) organization, full of specially trained and equipped soldiers known as the G-Graspers, who were designed to counter any possible attack by Godzilla which may materialize in the future. The team was led by a former SDF member named Kiriko Tsujimori, a soldier who participated in the SDF's 1996 battle with Godzilla, and swore vengeance on the Kaiju King when her commanding officer was killed saving her life during the battle.

By the year 2001, the AGD developed a new weapon known as the Dimension Tide, which would attempt to remove the threat of Godzilla once and for all by opening a temporary miniature black hole in the beast's near-vicinity, thus displacing him from that Earth's dimension forever. However, plasma-generating "neutron" energy continued to be secretly utilized by the corrupt head of the AGD in Aqua City, Osaka, and Tokyo, which caused Godzilla to once again return to Japan in 2001 to partake of those "tasty" sources of energy. After defeating the initial attacks of the AGD, including their formidable Gryphon aircraft, the Dimension Tide is used, though the first mini-black hole fails to open close enough to displace Godzilla. Nevertheless, it does release a form of huge and deadly, energy-feeding extradimensional insect known as Meganulon II, which quickly forms an enormous swarm that transforms into a flying form known as Meganula. The Meganula swarm attacked Godzilla in large numbers for his vast internal stores of atomic energy. The Kaiju King managed to fend off the swarm before they "bleed him dry" of energy, though the remainder of the swarm later helped create a single large queen insect-like flying kaiju, known as Megaguirus, whose size rivaled that of Godzilla, and who likewise attacked the latter for his energy. After a vicious battle, Godzilla managed to destroy Megaguirus, and after his continued trek through Japan in search of the various hidden neutron energy facilities strewn throughout the island nation (before Tsujimori uncovers the scandal), this version of Godzilla is finally successfully dimensionally displaced from his reality by a second usage of the Dimension Tide. His fate following this is unknown, but he may have found a way to return to his home dimension.

Millennium-3 continuity: This particular timeline appeared to be much more distant from the others in terms of history and maybe even its intrinsic nature, as the origin and nature of Godzilla appears to be completely different from all previous versions seen to date. This appears to be the first of possibly several parallel realities which do not diverge from Godzilla's initial 1954 attack on Japan, but rather begins much further in the past than that (an article by G-fan Aaron Conway proposing an hypothesis on how the various universes where a version of Godzilla exists diverge from each other, and what the common denominators of each may be [suggesting that King Ghidorah, or a whole ancient species of such creatures, may be the cause], appears in G-FAN #46).

Thus, not every reality containing a version of Godzilla will necessarily diverge from each other from a similar timeline (particularly since there is even a version of Godzilla extant in the Marvel Universe, though for obvious legal reasons, that version of the Big G has not been depicted anywhere in the comics chronicling the events of that universe for over two decades, despite a possible "teaser" appearance in an early 1980s issue of IRON MAN, implying that he had been mutated into a nearly unrecognizable, far smaller form by Dr. Demonicus, his old human nemesis from the Big G's own Marvel comic).

In the reality depicted on the Millennium-3 timeline, Godzilla was evidently mystical in nature, and was strongly connected to the Japanese islands in some manner by its ancient ancestral spirits--a strong part of Japan's native Shinto religion--and may have been a vastly powerful bio-ethereal embodiment of various angered and embittered spirits of deceased Japanese people who were able to somehow utilize the ancient mystical energies surrounding Japan to form the intelligent but viciously destructive kaiju known as Godzilla. This version of Godzilla menaced ancient Japan, but the deities and ancestral spirits devoted to protecting the island from harm had created various "guardian monsters," or Yamato Guardians, of Japan known as Baragon II, Mothra IV, and King Ghidorah IV, the latter being the most powerful of these guardians (who was evidently linked in some manner with this reality's version of Orochi, the great eight-headed dragon of Japanese legend) to oppose Godzilla when the beast manifested itself under certain circumstances.

This reality's version of the Kaiju King was apparently defeated by the combined might of these three Yamato Guardians, along with various other mystical beings and human warriors acting in concert. The angry and bereaved spirits of innocent Japanese people killed as a result of Japan's entry into World War II eventually utilized the still powerful mystical/spiritual energies surrounding the island nation to coalesce into another manifestation of Godzilla in 1954, who attacked and destroyed Tokyo in that year. This time, however, the Kaiju King was defeated by the SDF without the awakening or intervention of the Yamato Guardians.

However, complicated reasons involving an apparent spiritual crisis in the Japanese civilization of today, which has seemingly angered many of the ancestral spirits, caused Godzilla to re-manifest in the year 2002, and to threaten Japan anew, evidently more powerful than ever before. This time the SDF, led by the intrepid Lt. General Tachibana, failed to defeat the brutal kaiju, and once again the legendary Yamato Guardians revived to stop Godzilla. Baragon was defeated in an ill-advised solo assault on the Atomic Titan; afterwards, the combined might of Mothra and King Ghidorah proved unable to stop Godzilla this time around. However, General Tachibana managed to utilize a new military vehicle he was piloting to seriously injure Godzilla from within, thus causing the bio-mystical energies powering his form to run amok and consume him, once again ending the threat of Godzilla to that reality's Japan.

Millennium-4: In this timeline, following Godzilla's initial 1954 attack on Tokyo, he was destroyed by the dreaded Oxygen Destroyer weapon that was used only once. As in other Tohoverses, Godzilla managed to reconstitute a new physical form over the decades, presumably following increasing atomic bomb tests in the Pacific. In the meantime, only a few other kaiju appeared over the following decades to menace Japan; this included Mothra in 1961 and Gaira in 1966 (the latter possibly without his brother, Sanda), just as they did on several other timelines, particularly mirroring the Showa continuity.

By the year 2002 of this reality the bones of the first incarnation of Godzilla on this timeline were discovered, and used as the biological basis for constructing the powerful kaiju cyborg Kiryu (a.k.a., Mechagodzilla III) as a special defense against kaiju incursions into Japan. When the fully reconstituted Godzilla returned to Japan during this year, he was challenged by Kiryu, who successfully drove the Big G from Japan despite sustaining heavy damage following a harrowing battle. A year later, Godzilla attacked again, only to be defeated and driven from Japan anew by the combined might of Mothra V and a repaired Kiryu (see Kiryu I for some important details).

Millennium-5 continuity: This timeline appeared to have one of the most powerful iterations of Godzilla ever seen, and his size surpassed that of any of the other Millennium timeline versions of the Kaiju King that were observed, rivaling the amazing size achieved by Godzilla II in 1992, but surpassing his power. This version of Godzilla evolved into what the Xians referred to as a 'Kaizer Kaiju,' meaning his DNA evolved to the point where he surpassed all other Earth kaiju in power and was immune to the genetic-based control the Xians had over kaiju.

By the year 1965, Godzilla was the most powerful of many daikaiju who appeared to menace the world. Like the Showa and Atari continuities, the nations of the world joined their military and technological acumen together to form the Earth Defense Union (EDU) to develop weaponry that would enable the international Armed Forces directed by this organization to defend human global civilization from these repeated kaiju incursions. During this year, their mightiest aerial warship, Atragon (a.k.a., the Gotengo) engaged Godzilla in battle at the South Pole. Unable to destroy him, the Gotengo nevertheless managed to bury the Kaiju King under hundreds of tons of ice, thus sending him into suspended animation for 40 years.

By the year 2005, Earth was under siege from an invasion attempt by the Xians II, who had taken genetic control over all of Earth's kaiju as well as the ancient Muan cybernetic kaiju creation, Gigan II, and used them to assist the Xian military fleet in attacking Earth cities across the globe. The current commander of the Gotengo, Captain Douglas Gordon, had his crew hastily commandeer the warship and travel to Antarctica to revive Godzilla, realizing that the power of the Alpha Kaiju was necessary to defeat the Xians and their kaiju army, despite the problems he would cause afterwards. The Gotengo was pursued and severely damaged by Gigan just as Gordon succeeded in firing the missiles that would revive Godzilla from his decades-long icy prison. Upon being revived, Godzilla severely damaged Gigan after a fierce battle, and was then led by the Gotengo into various places across the globe, with the Xians teleporting one or more of the Earth kaiju to these locales to battle Godzilla... all of whom he quickly dispatched in battle.

The Xians finally sent their ultimate kaiju creation, Monster X, to destroy Godzilla. While battling each other to a standstill, a rebuilt and refurbished Gigan was sent to join the fray. It was at this point that the diminutive Shobijin high priestesses from Infant Island summoned Mothra to come to Godzilla's aid. Gigan and Mothra ended up destroying each other, while Godzilla began getting the upper hand over Monster X.

Finally, the Xian leader activated the synthetic Keizer DNA in Monster X, causing him to metamorphose into a far more powerful 'alien' kaiju, the winged three-headed dragon-like monstrosity called Kaizer Ghidorah.

Kaizer Ghidorah seemingly proved more than a match for Godzilla, until the intervention of a combative superhuman mutant named Ozaki, who wrested himself from the genetic control of the Xian Controller and sacrificed his life to infuse Godzilla with his own metahuman energies, thus allowing the Atomic Titan to temporarily morph into his 'Super Godzilla' form. Using his new superlative level of power, Godzilla demolished Kaizer Ghidorah after a renewed battle. Once that was accomplished, the Kaiju King turned his fury on the Gotengo once more, until he was confronted by his surrogate son, Minilla II (see Minilla II), who stood up to him and communicated his desire for the Big G to leave human civilization for good and allow something akin to a permanent ceasefire. Seemingly impressed by Minilla's courage, Godzilla indeed departed Japan to the sea for good, with his brave smaller companion creature following close behind.

Special powers and abilities: This will vary for the various versions of Godzilla seen throughout the Millennium Series of timelines, but since the majority of Godzilla counterparts appear to be derived from a scientific, nuclear origin, his features and powers can be described thusly, albeit at varying levels of power:

Godzilla’s great height and weight gave him tremendous strength, arguably greater than that of any other daikaiju on Earth. His tail could also be used as a powerful striking weapon, and in at least some versions of Godzilla seen in the Millennium continuum of alternate realities his tail is prehensile, and can be used to grasp an opponent or object. His large, spiky dorsal plates are most likely utilized for steering while traveling underwater, but they are extremely sharp at the tips, and can be used to cut or even sever the limb of any opponent who is unfortunate enough to come into contact with them during a battle.
Due to his radioactive nature, Godzilla could regenerate from virtually any injury with astounding speed, but he could do so quicker by absorbing energy from other sources, preferably nuclear/radioactive, though he could also absorb other types of powerful energy, such as plasma or "neutron" energy. It isn't known if the various versions of Godzilla V could absorb large amounts of electricity in a pinch or not, as Godzilla I could.

Due to his internal atomic energy stores, Godzilla has virtually inexhaustible stamina, and rarely ever appears to tire. In fact, some sources have claimed that due to Godzilla’s internal nuclear energy and extraordinary regenerative capacity, he may be nearly immortal. His skin is so resistant to injury that he has easily withstood repeated attacks by military forces, including tanks, missiles, and assault jets, and he has resisted assault by weapons much more powerful than the latter weaponry on more than one occasion in each respective reality, including maser weapons and extreme freezing weaponry.
As noted, his fast regenerative ability will allow him to heal incredibly quickly from any type of injury short of complete incineration; and even then at least some dimensional counterparts of Godzilla were able to reintegrate themselves from relatively small particles of their radioactive skin being left over in the ocean after being disintegrated by the Oxygen Destroyer, as soon as they came into contact with sufficient amounts of nuclear waste spilled in the ocean over the years, or radiation from subsequent atomic bomb tests (though this would take decades).

Godzilla is also completely amphibious, and can survive indefinitely on land or underwater, but he often seems to prefer the latter environment. Since he does not possess gills, it is presumed that he possesses lamellae, which are oxygen-diffusing membranes, in his lungs.

As a result of the radiation he consumes, Godzilla’s digestive system produces uranium material, which is collected in two organs called Uran Pockets near his lungs. This is the source of his greatest power, his atomic breath. By exhaling forcefully, Godzilla pushes radioactive material from his atomic furnace in his intestines into the Uran Pockets, which create a form of nuclear fission that expels an extremely powerful blast of nuclear charged radiation that glows neon blue (at normal intensity) or fiery red (enhanced intensity) in a spectacularly visible effect (contrary to many claims, Godzilla does not exhale fire, but rather concentrated radiation that produces a heating effect which is greater than that of ordinary flame). It takes Godzilla a few seconds to build up a large enough charge to expel a burst of atomic radiation, which can be seen in a visible display building in his maw, and an accompanying energy discharge is always visible around his dorsal fins when he utilizes his atomic breath.

Godzilla can also apparently build up atomic energy in his Uran Pockets without expelling it, thus causing his entire body to progressively and dramatically increase in temperature, which first becomes evident in his dorsal plates. Any opponent or object in direct contact with Godzilla when his Uran Pockets rapidly increase his body's internal--and eventually external--temperature, will begin to burn or melt (whatever the case may be), and will eventually combust or "explode." It hasn't yet been established if the Millennium versions of Godzilla are truly capable of the omni-directional "nuclear pulse" power of Godzilla II from the Heisei continuity, though the "heating up" power of the various versions of Godzilla V may be the equivalent of that. It should also be noted that the atomic breath of the various Millennium versions of Godzilla glows a fiery red rather than the whitish-blue of Godzilla I and II (except when they latter was in 'Super Godzilla' mode), indicating its greater level of intensity.

Godzilla of the Millennium-3 Tohoverse appears to have a completely different power source than many of those who exist in the other Millennium realities, which is likely to be bio-mystical in nature, rather than nuclear, though the devastating effect is much the same. This version of Godzilla appeared to draw and build mystical energy, possibly from the collective chakra fields of the thousands of human ancestral spirits who combined to form his bio-mystical body; or by building such power by absorbing it from the mystical ley lines of the planet Earth that exist in Japan.

In order for this version of Godzilla to use his "atomic breath," it takes him several seconds to build up the charge; when he finally expels this built up bio-mystical energy, it creates an extraordinarily devastating effect on its target, with an impact similar to that of a small nuclear weapon detonation. This energy was known to build in the center of his chest, where one of the main power centers for building "chi" energy in human beings exists, and thus this version of Godzilla may be using a similar method. Hence, he may indeed be utilizing his bio-mystical body's chakra centers to build up chi energy, much as the most skilled human martial artists in the world often do, but on a vastly greater scale, and actually expelling it in a forceful manner.

Significant appearances: Godzilla, King of the Monsters (1954); (Godzilla of Millennium-1 timeline) Godzilla 2000 (1999); (Godzilla of Millennium-2 timeline) Godzilla vs. Megaguirus (2000); (Godzilla of Millennium-3 timeline) Godzilla, Mothra, King Ghidorah: Giant Monsters All-Out Attack (2001); (Godzilla of Millennium-4 timeline) Godzilla Against Mechagodzilla (2002) & Godzilla: Tokyo S.O.S. (2003); (Godzilla of Millennium-5 timeline) Godzilla: Final Wars (2004)

Godzilla IX

Category: Kaiju

Continuity: Atari

Alternate Names: Gojira (his Japanese name, pronounced GOD-zeel-ah); King of the Monsters; Kaiju King; Big G; Toho Titan; Atomic Titan; Godzi (a nickname both my grandmother and J.D. Lees independently came up with for him).

Height: 80 meters

Description: Godzilla of the Atari continuity shares the same general phenotype of the other versions of Godzilla across the Toho Megaverse. Since this version of Godzilla appeared in video games released by Atari, he had a series of three representative 'sprites' available for game play, so there is no way to determine how his form may differ from the 1954, '90s, and 2000 versions of Godzilla we have seen depicted in the films. However, it can be presumed there would be subtle to notable variations, as well as many similarities. It's very likely, of course, that his outer appearance and even height & power level varied over the decades, and at different points over the ensuing decades since his first appearance, he may very well have resembled all three of the above avatars/sprites.

The full history of Godzilla IX has yet to be revealed in full, but based on what can be discerned from the available evidence, it can be safely presumed he first appeared on this timeline in 1954, and attacked and demolished Tokyo soon afterwards. His history in this continuity appears to be a curious amalgam of the Showa, Heisei, and various Millennium timelines. By the 1990s, the Kaiju King seems to have been peacefully sequestered on Monster Island along with most of his surviving fellow Earth kaiju who had made their presence known to human civilization up to that point, kept there by sophisticated force field projections.

Clearly, the kaiju incursions of the late 20th century caused technology in general--and both defensive and offensive weaponry in particular--to develop at a faster and more advanced level than their equivalents in mundane realities of the equivalent time periods like our own, as was the case in many of the other Tohoverse continuities (including the Showa). Further, these kaiju attacks resulted in greater international cooperation and unity amongst the world's nations, especially after they formed G-Force of this reality, and even more particularly, after the formation of the Global Defense Force (GDF), this timeline's version of the Earth Defense Force (versions of which are indigenous to the Showa and Millennium-5 timelines, for instance). The most powerful nations on this Earth by the 2000s decade appear to be Japan, the United States, Great Britain, and Australia.

Though viewed as a potentially destructive force even after gradually inuring himself to human civilization by the beginning of the '00s decade, Godzilla had also proven to be one of the several kaiju who were instinctive defenders of the Earth when alien kaiju and invaders like the Vortaak first appeared in 2002 (see Vortaak). The Earth kaiju were initially taken control of and released from Monster Island to aid in the subjugation of the Earth alongside the Vortaak's own kaiju and saucer fleet, until Godzilla was soon freed thanks to the efforts of the GDF. Likewise freeing his fellow kaiju from Vortaak control after being forced to battle some of them, Godzilla led his fellow 'Earth Defender' kaiju against the Vortaak's 'Alien' kaiju and saucer force, backed up by the GDF's mecha. The invaders were promptly driven from the Earth, with much of their technology destroyed or captured.

When Vorticia displaced the disgraced Controller as ruler of the Vortaak after his failure to conquer Earth, she launched another attack on the planet in 2004 to purloin the G-cells that GDF scientists had acquired from Godzilla and encapsulated. After leading her kaiju and saucer forces against the Earth again, her contingent were again met by the GDF and the 'Earth Defender' kaiju, the latter of whom followed Godzilla's leadership in an instinctual manner. Some of the Vortaak kaiju nevertheless managed to steal some of the G-cells for Vorticia, and she had her genetic engineers used it to mutate a captured member of the alien Millennians into Orga II, their most powerful kaiju next to Mechagodzilla 1-A, King Ghidorah V, and SpaceGodzilla II (see individual entries for all). The Earth forces again prevailed after a rigorous battle, with Godzilla working alongside the GDF mecha Moguera III to destroy SpaceGodzilla's shoulder crystals, thus causing a cosmic power feedback that trapped the deadly monster in an interdimensional prison via a briefly formed artificial black hole. Godzilla then found himself teleported onto the enormous Vortaak Mothership, where he faced down Orga, finally destroying his alien genetic doppelganger after a fierce battle. The Vortaak were then again driven from Earth, and Godzilla was restored to his home planet to peacefully direct the rest of his kaiju kin back to their idyllic entrapment on Monster Island.

The next report of this iteration of Godzilla occurred in an alternate future of 2024, when SpaceGodzilla caused a vastly destructive bombardment of giant crystals to strike major cities all over the globe as part of his method of escaping his black hole prison, and then renewing his power after doing so. The various Earth kaiju on Monster Island were released from the atoll by this unexpected catastrophe, and the strange but powerful radiations emitted from the crystals all over the planet caused the monsters to begin acting erratically and even destructively. Several of them began seeking out the crystals to absorb their unique energies, thrashing what was left of the cities in the process.

Vorticia decided to launch another invasion attempt, hoping to capture and study some of these strange crystals so she could use their energies to empower one of her own kaiju, thus greatly multiplying its size and power level; this would provide her with an invincible monster minion to help her conquer the Earth while its infrastructure was severely damaged and the GDF was busy handling the kaiju incursions. However, the Vortaak Mothership was severely damaged by a crystal bombardment and crashed into San Francisco Bay, but Vorticia did not allow this major setback to prevent her from sending out her kaiju en masse. After several of her 'Alien' contingent of kaiju were defeated by the three-way combination of the 'Earth Defender' kaiju, the rival independently acting 'Mutant' contingent of kaiju, and the kaiju-resembling mecha weapons of the GDF, Vorticia finally managed to confer the power of the crystal to her sole surviving 'Alien' kaiju, King Ghidorah, who promptly grew in size and power while attacking the city of Seattle. The enhanced triple-headed space dragon was met there by Godzilla, Anguirus, Rodan, and Mechagodzilla 3-A/Kiryu II, who managed to destroy the empowered (i.e., "surged") alien beast after a tremendous battle by causing him to implode from his own over-absorption of crystal energy.

After this, the 'Mutant' contingent of daikaiju who emerged due to the strange radiations and tectonic upheavals caused by the crystal bombardment were destroyed or driven back into hiding by the 'Earth Defender' kaiju and the GDF forces. When SpaceGodzilla fully emerged from his interdimensional prison to take full advantage of the crystal infestation, he was met in force by Godzilla, Anguirus, and Mecha-King Ghidorah II, and he was finally driven from the Earth completely. The Earth kaiju were then once more led back to Monster Island by Godzilla, where they could live in peace for a long time.

Special powers and abilities: Godzilla IX has the same basic power set of the Heisei and Millennium-1 iterations of the Big G. He possesses a supreme level of strength amongst the kaiju roster of his reality, and is most certainly the most cunning tooth and nail fighter amongst their number, able to use his powerful jaws, talons, and mighty swinging tail as vicious weapons. His intelligence level appears to be somewhere between the savage animalistic level he possessed on most realities during his first appearance circa 1954, and exclusively in the Heisei and Millennium timelines; and the near-human level of sentience his counterpart on the Showa continuity had achieved by the 1970s decade. He similarly seems to possesses the psychic abilities of his counterparts on the other timelines, which enables him to perceive "danger" wherever it's occurring, even a hundred miles away; to locate the presence of other kaiju; and to engage in a level of communication with his fellow kaiju that seems to surpass that which can be achieved by wolves living and cooperating with each other in a pack. His great power and intelligence amongst his fellow Earth kaiju make him a natural alpha among their number, and most of them will often follow his lead with little to minor levels of persuasion.

Godzilla's rough hide is nearly impregnable, able to resist repeated attacks by the most advanced military weaponry on Earth, and even more exotic weaponry like maser beams or the pulse beams projected by Vortaak saucers. His G-cells possess the G-Organizer molecular structure that enables him to very rapidly heal and regenerate virtually any type of injury. His seeming invulnerability to harm is sometimes actually an illusion created by the incredible rate at which he heals any injury inflicted upon him. If he absorbs sizable amounts of nuclear energy, or sometimes other available energy such as electrical or even cosmic, he can further enhance his already amazing recuperative powers and rapidly recover from wounds that appeared fatal even for him, and in a temporarily enhanced state, including his 'Super Godzilla' mode (more on that below).

There’s some evidence that given enough time--even if it takes a few decades--he can regenerate or reintegrate from even near-complete discorporation if the remaining organic debris that was once his flesh came into contact with huge amounts of atomic radiation or spilled nuclear waste over the course of that time. He was able to permanently increase in size and power if he absorbed sufficient amounts of radiation at one time, but the final fate of his Heisei counterpart made it clear he could suffer a terminal meltdown if he absorbed too much, so he did have limits. His ultimate size on this timeline was 80 meters, greater than it was upon his initial appearance in 1954, and greater than that achieved by most of his counterparts on the Millennium timelines, but smaller than the maximum height his counterpart achieved on the Heisei timeline (as well as the Millennium-5 continuity).

Like all of his other known dimensional counterparts (including those in the Marvel Universe, Dark Horse Universe, and IDW Tohoverse covered in the comic book medium), Godzilla of this continuity was fully amphibious, able to spend an indefinite amount of time both on land and underwater, and often seemed to prefer long periods of time traveling or resting underwater. He is also a surprisingly fast swimmer and avid fighter in an underwater environment. Further, his eyesight extends heavily into the bluish-green portion of the visible spectrum, so he can see and navigate quite well in the murky depths. He doesn't have gills, so it's believed that he diffuses oxygen from the water by way of highly evolved lamellae sacks on his lungs.

Also like his counterparts on the other timelines covered in this glossary, Godzilla of the Atari Tohoverse has a nuclear charged physiology that can subsist on both absorbing atomic energy or eating and metabolizing regular organic foodstuffs like fish, marine mammals, and giant crustaceans or cuttlefish, all of which are plentiful in the fresh water lagoons and shallow ocean waters off the shores of Monster Island II (see Monster Island II). Though no longer able to seek nuclear generating facilities to consume their radiation, if need be he can be "fed" powerful doses of atomic radiation via some of the advanced scientific bases that are scattered about the lush flora, rocks, and fresh bodies of water on Monster Island.

His internal organs include two huge Uran Packets that store and generate nuclear energy, which Godzilla can expel as super-heated beams of concentrated radiation from his maw with a powerful exhalation. This beam will vary in its intensity depending upon how much power he has at the time, and whether or not he is in his temporarily enhanced 'Super Godzilla' or 'rage' mode. Normally, his oral atomic beam (referred to as his atomic breath) glows a neon blue, with his back dorsal plates glowing in tandem with his expulsion of the beam. When it’s at a maximum level of destructive heat, it will glow an orange-red, with the air in the immediate trajectory of the beam emitting smoke as the atmosphere literally burns in its wake, and his back plates will be glowing a similar color. Even at its normal intensity, Godzilla's atomic breath can do an extraordinary amount of damage to anything it hits. With sufficient effort, but most often when he's in a state of panic or near-desperation due to some particularly tough opposition he may be facing, he can release a vastly powerful, omnidirectional blast of atomic energy from his entire body, a power that J.D. Lees christened his nuclear pulse. This pulse is almost guaranteed to devastate anything within a near vicinity of his being.
He can absorb further amounts of radiation in very large amounts for both sustenance and further enhancement of all his physical powers.

Significant appearances : Godzilla: Destroy All Monsters Melee video game (2002); Godzilla: Save the Earth video game (2004); Godzilla: Unleashed video game (2007); Godzilla Unleashed: Double Smash video game (2007)

Godzilla Junior

Category: Kaiju

Continuity: Heisei Alternate names: Gojira Jyunia (his Japanese name). Baby Godzilla; Little Godzilla; Godzilla III (names he was given during his other life stages).

Description: This is the adolescent version of Little Godzilla, after the toddler kaiju absorbed an influx of excessive radiation due to the many uranium deposits on Birth Island were triggered by the presence of himself and his surrogate parent, Godzilla II (see Birth Island; Godzilla II). See Baby Godzilla for the full details on all of this kaiju's life stages.

Significant appearances: Godzilla vs. Destoroyah (1995)

Godzilla Prediction Network

Category: Organization

Continuity: Millennium-1

Alternate names: The official acronym for this organization is GPN.

Description: The Godzilla Prediction Network (GPN) was created in 2000 on the Earth residing in "continuity 3A" by an eccentric computer specialist named Shinoda and his brilliant 12 year old daughter I-O with the goal of using modern computer technology to track Godzilla V's movements around Japan, with the hope of determining when and where the kaiju will strike. The ultimate goal of that organization, which was operated by the father and daughter team alone (and not taken very seriously by the Japanese military), was to hopefully mitigate the destruction caused by Godzilla's periodic rampages in Japan.

At the time of the Millennium, Shinoda became involved with the appearance of the mysterious techno-organic starship lying dormant beneath the Pacific Ocean for 6,000 years, and its eventual clash with Godzilla, along with its creation of a new kaiju known as Orga from the former's DNA. The GPN ultimately played an important role in the entire incident, and Shinoda nearly lost his life several times during the ensuing adventure.

Significant appearances: Godzilla 2000 (1999)

Godzillasaurus

Category: Kaiju

Continuity: Heisei (presumably had counterparts on most other timelines where Godzilla exists; an exception being the Millennium-3 timeline)

Alternate names: see Godzilla II.

Height: 12 meters

Description: The Godzillasaurus was a species of extremely large carnosaur who was artificially created over 10,000 years ago by the advanced genetic engineering technology of the ancient civilization who once dwelled on the new sunken continent of Mu (called Lemuria in the West) in the Pacific Ocean, and who once ruled most of the civilized world prior to the beginning of recorded history. These dinosaurs, who were often twice as large and strong as their naturally evolved cousins during the Mesozoic Era, were often used as bio-weapons by the Muan civilization against the Atlanteans, their only real rivals for world dominance in the past, and many descendants of the ultra-large dinosaurs they created via genetic engineering still thrive in small numbers on various isolated jungle locales across the world, but the majority of them dwell on the numerous small uncharted islands strewn across the Pacific Ocean, including the Godzillasaurus who was encountered on Lagos Island in 1944, though the mystery carnosaur (who later went on to bigger and better things after his genetically enhanced physiology was exposed to atomic radiation) was not actually named and identified until 1992.

The beast resembled a Tyrannosaurus rex in most ways, but like many of the ultra-dinosaurs created by the Muans via advanced genetic engineering techniques, the Godzillasaurus was twice as large as the largest known naturally evolved T. rex. Since they survived only in small numbers by the historical period, these ultra-dinosaurs remained largely hidden from the civilized world until their existence became obvious once several of their number were mutated into even larger and vastly powerful creatures after they were exposed to atomic radiation due to the reckless atomic bomb tests conducted by the U.S. government during the 1940's, and they subsequently became an extreme hazard to modern human civilizations.

Contrary to what was suggested in certain texts, it's almost certain that the artificially created Godzillasaurus species was not a leaf eater, as it was clearly carnosaurian in its anatomical features.

The adult Godzillasaurus encountered on Lagos Island in 1944 attacked and slaughtered a regiment of the U.S. Navy during a WWII conflict with Japanese soldiers there, before being severely injured itself from a retaliatory attack by an American battleship.
The dinosaur was later mutated into Godzilla II by exposure to atomic bomb tests in the Pacific Ocean conducted by the United States in the early 1950s.

For a description of the beast’s history after becoming Godzilla, see the entry on Godzilla II.

Special powers and abilities: The Godzillasaurus possessed formidable physical attributes typical of a prehistoric carnosaur. The dinosaur was resistant to gunfire, though not to the more powerful firepower found in the arsenal of a U.S. battleship.

Significant appearances: Godzilla vs. King Ghidorah (1991)

Godzilla Tower

Category: Infrastructure/Weaponry

Continuity: Showa

[Coming Soon]

Gohten

Category: Mecha

Continuity: Showa

Description: The Gohten is a highly advanced, extremely well-armed spaceworthy warship developed by the United Nations Space Forces circa 1988 on the Showa Tohoverse. It was likely deployed for its Earth bound missions by the Earth Defense Force I, and appears as if designed from a combination of the EDF warcraft the Atragon/Gotengo, and the later design of the famed starship the Yamato (see Atragon I; Yamato); this appears to make the Gohten the successor and predecessor of the respective vessels.

The single recorded but quite famous event of the Gohten was its major role in defeating the 1988 invasion of Earth by the Venerians, an advanced intrasolar race of ancient Muan/Lemurian migrants who fled their homeworld following the Great Cataclysm about 15,000 years ago, which had established a small relict colony on Venus in the Showa Tohoverse (see Mu; Lemuria; Venerians). At the time, the craft was under the command of Duty Officer Koji Myoshi and operating under the auspices of the United Nations Space Forces (see Myoshi, Koji Officer; United Nations Space Forces).

The Gohten ultimately took the battle right to Venus, ending the threat of the Venerians after a fierce shoot-out between the respective forces. Hence, on the Showa continuity, the international community had reached the other planets in the Sol system long before this would occur in the reality we know (as of this writing, December of 2013, the NASA of our own timeline still hasn't reached either Mars or Venus).

Many space craft that appeared in service by the Earth Defense Force circa late 21st century during the great solar system-wide war between Earth and the Xians/Xilien, who had conquered and absorbed what was left of all the other Muan refugee colonies, resembled the basic design of the Gohten (see Xians I).

Distinctive offensive and defensive weapons The Gohten is about 120 meters in length, and basically sleek and submarine-shaped in design. It has a powerful array of specialized cannons that fire energy "projectiles" at a rapid fire rate. The design includes the huge frontal bow drill that can be used as a mighty battering weapon, much like the one on the Gotengo.

Significant appearances: The War in Space (1977); Godzilla: Monster of Monsters video game (1988)

Gorath I

Category: Celestial Body

Continuity: Showa

Alternate names: Gorasu (its Japanese name); "The Mystery Planet."

Description: Gorath of the Showa timeline was a rogue extrasolar planetary object of unidentified origin but extremely high mass and gravity emission many times that of Earth, which rapidly entered the Sol system on a collision course with the Earth circa 1978. It wreaked quite a bit of havoc elsewhere in the solar system before even reaching the vicinity of Earth, including drawing away all the chunks of ice that composed Saturn's rings (though possibly just a portion thereof).

The extreme jeopardy posed to the Earth by this rogue celestial mass incited a massive effort of international coordination by the U.N.--possibly re-activating the Earth Defense Force for this purpose (though this was not explicitly stated in the recorded account)--to design and execute an extremely elaborate plan to use highly advanced "rocket" technology to literally move the Earth out of the way of Gorath's path and gravity well temporarily, and then back in its proper place in orbit around the Sun once the object was out of the solar system (see Earth Defense Force I). Against what one would guess would be considerable odds, the plan actually succeeded, and the Earth of this timeline was saved.

The exact means used to accomplish such an extraordinary feat (even within the "relaxed" physical laws of the Showa Tohoverse), described in the available account as an extremely large and powerful set of rockets situated at different points of the planet--including the North Pole--to literally push the Earth out of the way via vast amounts of thrust, and then back again. The account also states that the Moon was effectively destroyed by Gorath. As noted above, some of the specific details of events outlined in the account may have been apocryphal, or at least exaggerated. The actual technological means by which the international community of this Earth may have actually accomplished saving the planet is speculated upon in-depth in Gordon Long's article Escaping the Wrath of Gorath's Path: How Did the Earth Survive? from the site's Guest Section.

Also recommended from the Guest Section is Den Valdron's article Gorath, the Mystery Planet, which is a detailed speculation as to what type of object Gorath actually was.

The construction and testing of the technology utilized to save the Earth from Gorath at the North Pole resulted in the awakening of the gigantic walrus Maguma (see Maguma).

Significant appearances: Gorath (1963)

Gorath II

Category: Celestial Body

Continuity: Millennium-5

Alternate names: Gorasu (its Japanese name).

Description: The stellar body known as Gorath from the Millennium-5 timeline was described by the visiting Xians (a.k.a., Xilien/Xiliens) as a huge meteor or Apollo asteroid that was hurtling towards the Earth, where it was shown to the people of this planet as a hologram (see Xians II). In actuality, the object appeared to be a hollowed out asteroid from the Main Asteroid Belt between Jupiter and Mars that was used to transport the Xian Mothership to Earth, and later as a containment unit from which to drop off their ultimate kaiju minion, Monster X, to the planet's surface (see Xian Mothership; Monster X). It's likely that this asteroid was located near the Millennium-5 timeline's version of 'Planet X,' the adopted colony home of the Xians, although this version of their home was never actually depicted (see Planet X).

Significant appearances: Godzilla: Final Wars (2004)

Gordon, Captain Douglas

Category: Character

Continuity: Millennium-5

Description: Captain Douglas Gordon is a very tough, highly skilled, thoroughly experienced, and fully human American soldier who rapidly worked his way up the ranks of the Earth Defense Force (EDF), offering his services to defend the international community from the many kaiju incursions that occurred on his timeline (see Earth Defense Force III). The full details of his career have yet to be revealed, but by the year 2005 he was given command of the Atragon/Gotengo II, the most powerful and advanced anti-kaiju warcraft in the EDF's arsenal (see Atragon II). He scored many impressive victories in his career, including the defeat and destruction of the aquatic, serpentine kaiju Manda II beneath the depths of the English Channel (see Manda II).

His greatest victory of all was playing the key role in utilizing the Gotengo crew to repel the Xian invasion of his Earth in the above listed year (see Xians II.

Significant appearances: Godzilla: Final Wars (2004)

Gorosaurus

Category: Kaiju

Continuity: Showa Alternate names: Gorozaurusu (his Japanese name). He was mistakenly referred to as “Baragon” during his attack on Paris in all the film versions of Destroy All Monsters.

Height: 50 meters

Description: Gorosaurus is one of the small number of prehistoric animals that survived into the 20th century on the South Seas atoll called Farou Island, and is likely to be descended from a group dinosaurs who were created artificially via the advanced genetic engineering techniques of the civilization that once lived on the now sunken continent of Mu (called Lemuria in the West), and who ruled the world many millennia ago. A carnosaur who appeared to be a mega-huge Gorgosaurus or Allosaurus, Gorosaurus is far larger than a normal dinosaur of this species, and it's been suggested that the consumption of growth-inducing soma berries found on the island (though it's unknown as to why so many non-herbivorous species of dinosaur and octopi near the island found the berries so appealing in a culinary sense) may have caused a few of these descendants of the dinosaurs created by the Muan scientists many thousands of years ago, the former of whom were twice as large as their naturally occurring counterparts in the Mesozoic Era, to attain a size that is easily ten times that of the equivalent species who dwelled upon the Earth during the Age of Reptiles (see the Godzilla Event Timeline elsewhere on this site for more info on this). Thus, despite his immense size, Gorosaurus was just an over-sized dinosaur, and not a dinosaur mutation as was the case with several of his fellow kaiju, which explains his lack of offensive radiation-oriented beam weaponry.

First encountered by an expedition to the island in 1967, Gorosaurus was defeated in a fierce battle with the island’s simian god-king, King Kong.
By 1969, Gorosaurus had been removed from his native home and placed upon Monster Island.

In the year 1999, Gorosaurus, as well as all the other kaiju confined to Monster Island (such as Godzilla I, Rodan I and Mothra I), fell under the nefarious control of the invading alien race known as the Kilaaks. The monsters were ordered to attack various cities across the world, and Gorosaurus himself attacked Paris, destroying the Eiffel Tower in the process. After being freed from alien control, Gorosaurus played a major part alongside his fellow kaiju in the defeat of the extraterrestrial monster known as King Ghidorah I, who was the ultimate weapon of the Kilaaks.

Special powers and abilities: Gorosaurus possesses the proportionate physical might of a 50 meter tall carnosaur. He’s a truly fearsome fighter, as he utilizes his great strength and powerful jaws to good effect.

He also possesses a formidable patented fighting move sometimes referred to as his "kangaroo kick" by G-fans: balancing himself on his tail, Gorosaurus can deliver a devastating kick to an opponent with both of his legs at once. He also appears to be unusually intelligent for a dinosaur.
Since he apparently doesn’t owe his great size to radiation, Gorosaurus lacks any type of offensive beam weapons.

Significant appearances: King Kong Escapes (1967); (presence on Monster Island in the present established) Godzilla’s Revenge (1969); Destroy All Monsters (1968)

Note: A version of Gorosaurus appeared in a strange Toho pocket universe as seen in the TV mini-series Go! Godman (1972-3)

Gotengo

Category: Mecha

Continuity: Showa; Millennium-3; Atari

Description: The Gotengo is the oft-used Japanese name for the powerful warship known as the Atragon/Atoragon. See Atragon I-III.

Griffin

Category: Character/Mutant/Kaiju

Continuity: Showa

Description: Alternate name for Kroiga after being transformed into a gigantic griffin by Dr. Malik's scientific skills. See Kroiga and Dr. Malik.

Gryphon

Category: Mecha

Continuity: Millennium-3

Alternate names: Sometimes spelled "Griffon."

Description: The Gryphon is the name given to a formidable aircraft designed by engineers working for the Anti-Godzilla Defense Bureau (AGD) in timeline "3B" as a potential countermeasure against Godzilla V, and officially used against that reality's version of the Kaiju King in 2001. It was destroyed after a deliberate collision with Godzilla.

The Gryphon, named after the flying monster that appeared in Greco-Roman and Persian mythology, and was depicted in art as being a hybrid between a lion and an eagle, could fly at speeds in excess of Mach 3, and though possessing a sophisticated computer system, including radar and targeting, it was piloted by a human crew. The aircraft was also equipped with a large amount of powerful weaponry, including extremely destructive Dragon-arrow missiles that were designed to directly home in on Godzilla's internal nuclear energy, and photon guns, that projected powerful bolts of energy.

Significant appearances: Godzilla vs. Megaguirus (2000)

Gyozen, Admiral

Category: Character

Continuity: Atari

Description: Admiral Gyozen (real name unrevealed) was a hardcore military man who rose through the ranks of the international armed forces under the Global Defense Force (GDF) to achieve command of the Atragon/Gotengo, the most powerful anti-kaiju warship in the GDF's arsenal (see Global Defense Force; Atragon III). Though by now the major daikaiju of the Atari Tohoverse, including the alpha kaiju Godzilla IX, had been confined to the large Pacific atoll Monster Island, appearances by 'mutant' errant kaiju still occurred periodically, and there were various 'escapes' from Monster Island over the years (see Godzilla IX; Monster Island II). Adm. Gyozen was subject to a series of humiliating defeats while directing the Gotengo against kaiju menaces, and on his final mission during this era, the warship was severely damaged with all members of the crew killed except for him. As a result, Gyozen was relieved of command, and by now had developed an overwhelming hatred for all kaiju, particularly Godzilla, whom he judged as the "worst" of them all.

Nevertheless, his overbearing nature and personal agenda caused him to refuse to enjoy his semi-retirement, and he managed to finagle his way into being accepted as the military advisor for the GDP by an alternate future of the year 2024. This position was afforded him shortly before SpaceGodzilla's destructive escape from his black hole prison resulted in a devastating global bombardment of huge, radiation-emitting crystals (see SpaceGodzilla II). This caused a mass escape from Monster Island in addition to several 'mutant' kaiju, and even three entirely new kaiju, to emerge, all of whom acted extremely erratic due to the radiations from the crystals (see Vortaak). Worse, this coincided with the third attempt by the Vortaak intrasolar empire to conquer the Earth with the aid of their own 'alien' kaiju.

In the midst of all of this, as the GDF directed their various military arsenal and mechanized kaiju to encourage Godzilla and his fellow 'Earth Guardian' kaiju to battle the 'mutant' and 'alien' kaiju that sought out the empowering radiation of the crystals. Adm. Gyozen took advantage of this chaos to re-acquire command of the newly updated Gotengo to attempt to destroy every single kaiju now active. Part of this mission entailed an invasion of the newly arisen island continent of Mu (mistakenly identified in the recorded account as Atlantis; see Atlantis), whose undersea relict civilization also wanted to take advantage of this chaos to re-conquer the surface world (see Mu; Lemuria). Under Gyozen's manic command, the Gotengo fought its way through the Muan defenses, finally confronting the sea serpent-like kaiju Manda II - whom the Muan rulers had summoned and controlled - and decisively defeating the beast (see Atlantis; Manda II). The Gotengo crew were ordered to collect shards of the crystals and bring them on board, as Gyozen hoped to harness their strange and powerful radiations to empower a new experimental weapon he had technicians install on the warcraft. Unfortunately, the Admiral was already driven to the brink of irrational loss of sanity by his relentless Ahab-like agenda, and exposure to the radiation from the gathered crystal shards served to effect his neurology in such a way as to push him completely into insanity.

Defeated during a previous encounter with Godzilla in New York City, Adm. Gyozen regrouped after collecting the crystals and empowering the vessel's new Crystal Atomic Cannon. Now completely engulfed by his madness, he attacked Godzilla in Osaka, where the Kaiju King sought to confront SpaceGodzilla and destroy his alien kaiju doppelganger for good. After a prolonged battle with the Gotengo, Godzilla blasted it out of the sky, severely damaging it once more. Only this time, Adm. Gyozen was killed, his madness finally leading him to his expected fate.

Significant appearances: Godzilla: Unleashed video game (2007); (behind the scenes, as commander of the Atragon) Godzilla Unleashed: Double Smash video game (2007)

H



Hedorah I

Category: Kaiju

Continuity: Showa

Alternate names: The Smog Monster; Hedora (his Japanese name). This kaiju's name is derived from the Japanese term hedoro, which is a fairly broad descriptor for a disgusting liquefied substance, such as sludge, slime, mucous, vomit, or a toxic chemical spill.

Height: Variable; at its original size, the numerous component creatures ranged from microscopic to the size of a trout. Its original aquatic giant stage was about 4 meters long. Its amphibious and flying stages were both about 30 meters long. Its final stage was over 70 meters tall.

Description: Hedorah has been theorized to be of extraterrestrial origin, having come to Earth ages ago as a large group of multi microorganisms attached to a meteor. They remained dormant until the year 1971, when the huge amounts of toxic pollutants within Japan’s Suruga Bay acted as a food source for the alien creatures. It was named by a scientist who was severely injured as a result of investigating the creature.
In their initial microscopic stage, the organisms resembled dark black tadpoles, and would merge together to form larger such creatures of a macrocellular size. Finally, one of the organisms resembled a coal-colored giant tadpole with huge red eyes. After all of these creatures merged into a single such creature of enormous size, they soon mutated into an amphibious form which resembled a quadrupedal lizard composed entirely of sludge, and with a front portion that appeared to be a barely formed head with large red eyes.
Its flying form resembled a gigantic pancake with large red eyes.
In its ultimate stage, Hedorah appeared as a towering, bipedal mass of sludge with two large red eyes, one of which was partially closed and non-functional for unknown reasons. After feeding upon toxic waste and pollution producing fuels across Japan’s industrial infrastructure and terrorizing the nation with its poisonous byproducts, Hedorah was challenged by Godzilla 1. The toxic kaiju was finally defeated by a combination of Godzilla's might and electricity-producing generators provided by the Japanese Self Defense Force.

Special powers and abilities: All of Hedorah’s pollution-based powers were by-products of the smog monster’s consumption of toxic wastes and industrial pollutants.

In Hedorah’s initial fully aquatic form, the creature would damage ships in the harbor and attack human beings by virtue of its large mass.

In its amphibious form, Hedorah’s body was composed of semi-solid sludge, making it invulnerable to many types of physical attacks, and the monster could take enormous leaps into the air. The creature could also spit chunks of corrosive slime capable of severely burning even Godzilla’s tough hide, and it could also defecate large pools of liquid slime that could engulf and even drown an opponent.

In its flying form, Hedorah appeared to be much more solid in order to be capable of flight, and it could achieve great but undetermined speeds, and was highly maneuverable. In this form, the creature could release large clouds of poisonous smog, as well as corrosive pollutants that would disintegrate human beings to primordial ooze upon contact.

In its final, ultimate form, Hedorah was once again semi-solid, and it could spit its corrosive slime as well as project a laser like beam of toxic energy from its functional eye. Once again, the creature's semi-solid form enabled it to hold a definite shape, but rendered it nearly invulnerable to many forms of physical attack. In this form, Hedorah could also metamorphose back and forth to its flying stage at will.
The semi-amorphous creature’s power resided in twin solid nuclei, which resembled huge glowing spheres, and were composed of a substance called Hedrian. The creature’s one fatal weakness, other than having its Hedrian nuclei ripped out and crushed, was excessive exposure to electricity, which would dry the creature’s sludge-like substance into powder.

Significant appearances: Godzilla vs. the Smog Monster (1971); Godzilla: Monster of Monsters (1988; non-playable character only)

Hedorah II

Category: Kaiju

Continuity: Millennium-5

Alternate names: The Smog Monster; Hedora (the Japanese version of his name). This kaiju's name was derived from the Japanese term hedoro, which is a generic descriptor for a disgusting substance such as a slimy ooze, sludge, vomit, or liquefied refuse.

Height: (ultimate stage only seen) 120 meters

Description: Little was actually seen of this dimensional version of Hedorah in the one recorded account available. It's completely unknown to what extent his origin resembled that of his Showa counterpart, especially since most kaiju from this timeline appeared to be dinosaur mutations (i.e., descendants of pseudo-dinosaurs and other huge animals created by ancient Muan/Lemurian genetic engineers, and metamorphosed into the far larger and more powerful, nuclear-charged daikaiju by exposure to massive amounts of atomic radiation via atom bomb tests in the early 20th century). Thus, it might be surmised that the Hedorah of the Millennium-5 Tohoverse was a toxic mutation, perhaps a species of ancient microorganism trapped deep below the aquatic strata in the waters just off Tokyo Harbor for countless millennia, who were revived and grossly altered by exposure to the mutagenic wastes. This occurred in such a way that these millions of mutated microorganisms were able to merge to form larger, singular life forms, going through several stages until finally reaching its titanic, "ultimate" size. What point in this reality's chronology "he" first appeared is unknown, however (Hedorah is asexual, and thus can be given either the "he" or "she" pronoun descriptor for convenience).

Otherwise, the ultimate form he was seen in greatly resembles that of his Showa counterpart - which is essentially a semi-humanoid, bipedal mountain of sludge or mucous of a dull gray-ish color, the face adorned with large red eyes. This version of Hedorah has the addition of a long, whip-like appendage. It may be presumed that Hedorah of the Millennium-5 continuity had previous life stages, including a flying stage which resembled that utilized by both his Showa and Atari counterparts.

Since this version of Hedorah was able to be genetically controlled along with most of the other Earth kaiju (save for Godzilla VIII and Mothra VI by the Xians/Xilien when they invaded this Earth circa 2005, it can easily be surmised that the microorganisms that made up his singular form were likewise the result of ancient Muan/Lemurian genetic engineering, likely an experiment to create a truly unique bio-weapon for use against their Atlantean rivals (see Xians II; Mu; Lemuria; Atlantis). Captured at an unknown location on Earth by the Xians, Hedorah was later transported into Tokyo Harbor along with Ebirah II in an attempt to intercept Godzilla when the latter alpha kaiju was led there by the Atragon warship (see Ebirah II; Godzilla VIII; Atragon II). However, since this reality's version of Godzilla - as a 'Kaizer' kaiju - is considerably more powerful than any other known dimensional iteration of the Kaiju King, he easily annihilated both Hedorah and Ebirah with a single blast of his atomic breath.

Special powers and abilities: This version of Hedorah, in his/its ultimate form, likely had the same basic power set as was observed with his Showa counterpart. In his case, however, he could extend tube-like protrusions from his body which served as conduits to squirt large amounts of his corrosive sulphuric acid mist. His body was barely semi-solid, and physical attacks initiated against him would often pass clear through his sludge-like body without causing him any discernible harm outside of temporary displacement of some of his mass. He was immune to many beam weapons too, though he was unable to resist such attacks of a sufficient level of power (including Godzilla VIII's atomic breath).

Significant appearances: Godzilla: Final Wars (2004)

Hedorah III

Category: Kaiju

Continuity: Atari

Alternate names: The Smog Monster; Hedora (the Japanese version of his name). This kaiju's name was derived from the Japanese term hedoro, which is a generic descriptor for a disgusting substance such as a slimy ooze, sludge, vomit, or liquefied refuse.

Height: (flying stage) 40 meters (ultimate stage) Undetermined

Description: Like his/its Millennium-5 counterpart, scant information is available regarding the personal chronology for Hedorah of the Atari Tohoverse (since Hedorah is technically asexual, using either "he" or "she" as a pronoun descriptor for sake of convenience is aesthetically legit). The amorphous, sludge-spewing, toxic waste-eating kaiju seems to have appeared during the time when many daikaiju first made themselves known on this timeline, but exactly when that is has yet to be definitively established; Hedorah of this timeline likely appeared at some point between the early 1970s and late 1990s, however. Needless to say, since he was categorized as an 'Alien' kaiju by the Global Defense Force (GDF), it's likely that this creature is the result of ancient microorganisms genetically designed as a bio-weapon by the advanced, prehistoric Muan/Lemurian civilization that thrived prior to the Great Cataclysm 12,000 years ago; this artificially created and genetically adaptive microorganism was trapped in the aquatic strata of what is now Tokyo Harbor until being revived and mutated by exposure to toxic industrial waste in the late 20th century (see Global Defense Force; Mu; Lemuria). This mutation enabled these microorganisms to feed on toxic chemical waste, where they eventually absorbed sufficient power to continue mutating to the point where they were able to unite into a singular entity of titanic size that (likely) morphed through different forms/stages. However, in the available data for this timeline, only Hedorah's flying form was seen thus far. His appearance in his various forms is believed to be very similar to the equivalent forms possessed by his Showa and Millennium-5 counterparts; his flying stage is identical to the Showa equivalent.

Hedorah appears to never have been trapped in any way on Monster Island, as he cannot subsist on typical flora and fauna. He seems to have been discorporated on various occasions, either from battles with Godzilla or with the mechanized GDF kaiju, yet has reformed at various times when the particulates making up his substance were exposed to sufficient toxic mutagens again (see Monster Island II; Godzilla IX). One of these periods of activity was when he briefly reformed and went on a rampage during the first Vortaak invasion circa 2002, but was soon destroyed by GDF forces (see Vortaak).

Special powers and abilities: It's presumed that Hedorah of this timeline possesses equivalent powers and attributes of his counterparts from other Tohoverses, but the sheer level of this power appears to vary from one iteration to another (with his Showa counterpart being the most powerful known version so far). Seen only in his flying form--which resembles a grayish pancake in shape with his two large red eyes clearly visible on bulging eye ridges--was shown capable of flying at great speeds, possibly by using a toxic discharge for thrust and his flattened shape for better aerodynamic control by riding the wind currents to achieve greater velocity. He emits clouds of highly toxic sulfuric acid mist in his wake that are potent enough to severely weaken his fellow kaiju if they happen to be exposed to these toxic clouds directly.

Significant appearances: Godzilla: Destroy All Monsters Melee video game (non-playable only; 2002)

Helios 7

Category: Mecha

Continuity: Showa

Description: The Helios 7 was an advanced unmanned space probe manufactured by the Tokyo Space Research Center to travel to Jupiter and send data about the Jovian planet back to Earth (see Tokyo Space Research Center). Launched in 1970, the vessel was, regrettably, never to reach its target and complete its mission. It was intercepted and commandeered by the disembodied alien entity known as Yog, who re-directed the craft back to Earth to provide transportation for the entity to reach the planet so the hive-minded being could carry out their invasion agenda (see Yog). This took a full four months, during which the Helios 7 was widely reported missing by the Japanese press. Freelance photographer Taro Kudo witnessed the vessel heading back to Earth during a plane flight back to his native Japan from Brazil, but his report was not believed.

The craft landed in the Pacific near the small uncharted atoll called Selgio Island, which would provide the location for the invasion attempt to begin (see Selgio Island). Thankfully, despite the Yog entity possessing and utilizing three kaiju for their conquest agenda, Kudo and a few other agents sent there by the Asia Development Corp. teamed with the atoll's small tribe of residents to vanquish the invasion attempt.

The full specs and system capabilities of the Helios 7 were never revealed to the public. The vessel was clearly operated remotely from the Tokyo Space Center on Earth, and had sophisticated recording equipment for measuring a variety of conditions on Jupiter. The speed of this craft was unknown, though it clearly took at least a few months to reach its target destination.

Significant appearances: Yog, Monster from Space (a.k.a., Space Amoeba; 1970)

Huu, Dr.

Category: Villain/Character

Continuity: Showa (he has counterparts on other timelines)

Alternate names: Because his name is pronounced like "Dr. Who," this evil mastermind's name is often mistakenly spelled that way in America; as such, he should not be confused with the heroic Time Lord from the planet Gallifrey known as The Doctor, who (pun intended) exists in the Whoniverse.

[Coming Soon]

I



Ibuki, Prof. Goro

Category: Character

Continuity: Showa (he likely has counterparts on many other timelines, including the Atari continuity, though they have not been seen)

Description: Prof. Goro Ibuki is the brilliant roboticist/cyberneticist who invented and initially programmed the humanoid robotic sentai Jet Jaguar I during the early 1970s (see Jet Jaguar I). He and his kid brother Rokkuchan were kidnapped by surface agents of the hidden subterranean human race known as the Seatopians as a result, who wanted control over Jet Jaguar so they could likewise control the actions of their insectoid kaiju guardian Megalon I (see Seatopians; Megalon I). As a result, Prof. Ibuki, his brother, and his race car driver BFF ended up becoming involved in the events where Godzilla I was summoned to assist them and Jet Jaguar in repelling the attempt to destroy Japan by Megalon and the alien cyborg kaiju Gigan I (whom the Seatopians borrowed via request by the alien Nebulans; see Godzilla I; Gigan I; Nebulans).

Significant appearances: Godzilla vs. Megalon (1973)

Isayama, Hiyotoshi

Category: Character/Mutant

Continuity: Millennium-3

Description: Hiyotoshi Isayama is a powerful ancestor spirit native to the Japanese theological/spiritual pantheon. He was an elderly man of high spiritual development and dedicated adherent of the traditional Shinto religion who was killed during Godzilla's initial rampage through Tokyo in 1954 (see Godzilla VI). Integrated into an honored position among the ancestor spirits post-mortem, Isayama was given the task to temporarily manifest within the material realm circa 2002 when a coalition of the innumerable enraged, low spiritually developed souls of the Japanese citizens killed during World War II again tapped into the darker mystical energies tethered to the Land of the Rising Sun to corporealize the demonic, ultra-powerful kaiju Godzilla. Godzilla would be used under their collective control to wreak unbridled vengeance on their native land in retaliation for its people not opposing en masse Emperor Hirohito's decision to go to war on the side of the Axis Powers decades earlier... and thus causing two atomic bombs to be dropped on the island nation in retaliation.

Isayama manifested in a form appearing to be the advanced age he was when he died, but wearing very traditional Japanese attire, with his white hair styled accordingly. He most often appeared in places that were sacred or filled with geo-magnetic energy along the nation's ley lines that most supported the visible manifestation of a discarnate being like a ghost, and he had brief interactions with certain living people while monitoring the situation--he made certain his image and/or voice weren't captured on any recording device by a simple feat of energy manipulation, however. His main purpose was to oversee the revival of the three ancient Yamato Guardians, a trio of daikaiju created millennia earlier by the native Japanese deities and ancestor spirits to protect the island nation against all dire supernatural threats: Baragon II, Mothra IV, and King Ghidorah IV (see individual entries).

With the aid of the JSDF's newest military weapon, a spiral missile, Isayama's mission on Earth to stop Godzilla was ultimately successful despite its great difficulty. He then departed the material realm for his place in the Japanese spirit realm, leaving some of the people who had interacted with him quite befuddled by his mysterious appearances and disappearances, along with his image or voice not being captured on any recording.

Significant appearances: Godzilla, Mothra, King Ghidorah: Giant Monsters All-Out Attack (a.k.a., GMK; 2001)

Infant Island I

Category: Locale

Continuity: Showa

Description: Infant Island is an atoll sitting in the southern Pacific Ocean fairly close to Indonesia. Once lush with vegetation and animal life, the island was devastated by the wanton testing of nuclear weapons in the Pacific during the 1940’s and 50’s. For unknown reasons, this island was particularly sacred to the life force of the Earth itself, and the primitive but peaceful natives of the island were spared dying from the radiation by a mystical field of energy.
Nevertheless, the epicurean flora and fauna only remained alive in the very center of the island, and the native populace were forced to confine themselves to it. Perhaps due to nuclear mutation, a species of man-eating, carnivorous plant existed there. The natives were guided by two 30 cm tall telepathic twin girls known as the Shobijin (Japanese for “little beautiful people”) who not only protected them from the carnivorous plants, but also acted as their communicator with Mothra I, the protector of the Earth who was created by the planet’s life force on Infant Island, who called that atoll home.

The island was first encountered by the outside world in 1961, when the Shobijin were kidnapped by unscrupulous American businessmen in Japan, causing Mothra to attack that nation to rescue them. Mothra’s various incarnations dwelled on that island until about 1968 or ‘69, when she was somehow moved to Monster Island under circumstances that were never recorded.

Significant appearances: Mothra (1960); Godzilla vs. Mothra (1964); Ghidorah, the Three-Headed Monster (1964); Godzilla vs. the Sea Monster (1966)

Infant Island II

Category: Locale

Continuity: Heisei

Description: Located in the south Pacific off the coast of Indonesia, near the Philippines (as opposed to the location close to the Bikini Islands in the Showa Tohoverse), Infant Island was the home 12,000 years ago of a surviving colony of the Muan civilization who developed various technologies of their own, and eventually became the advanced race known as the Cosmos. The Muan colony who eventually became the Cosmos migrated to Infant Island after the war between Mu (called Lemuria in the West) and Atlantis eventually resulted in the complete destruction of both continents, and the near-total destruction of both civilizations, with virtually all of their many wondrous advances in science, technology, and architecture being lost to the human civilizations who would rise in the world beginning with the recorded historical period.
Since the Cosmos retained much of the technology developed by the Muans, they took over as the dominant society of the world for a relatively brief period of time before the misuse of their technology caused their civilization to fall as well, and after this, their many technological innovations were likewise lost to the following historical world cultures that emerged, beginning with ancient Sumeria about 8,000 years ago.

Infant Island is also the ancestral home of Mothra II, the defender of the Earth created by the life-force of the planet itself. The island was later rendered bereft of all its native civilization by a flood caused by the destruction of the Cosmos’ weather control system during the ancient battle between Mothra and Battra. Only two members of the Cosmos remained on the island by the late 20th century, and they were 30 cm in height, identical twins and telepathically linked (it is unknown if the original race of Cosmos was this diminutive height, though they were all known to have psychic abilities).

In 1993, Infant Island was severely deforested by the infamous Murumoto Corporation, which, along with other disasters in the Earth’s environment, caused Mothra’s egg to be re-created by the planet.
The island is currently uninhabited, as the Cosmos and Mothra have left the planet on an extended mission in deep space to save the Earth from an oncoming Apollo asteroid.

Significant appearances: Godzilla and Mothra: Battle for the Earth (1992)

Infant Island III

Category: Locale

Continuity: Mothraverse

Note: This is the version of the famous atoll seen in the Rebirth of Mothra trilogy of films, which occurred in a Tohoverse that apparently lacked a version of Godzilla; or, as likely, any version of the Big G extant in that reality wasn't seen in the three recorded incidents taking place in that timeline. Curiously, a version of King Ghidorah--along with other kaiju of his "family" (i.e., Desi-Ghidorah/Death Ghidorah)--does exist there. Hence, a full entry will not be provided for this version of Infant Island at this time, but possibly in a future expansion of this glossary.

Infant Island IV

Category: Locale

Continuity: Millennium-4

Description: This iteration of the island is pretty much identical to the Showa version, as this timeline appears to diverge directly from it at some point after the events observed in Mothra (1961), with its history taking a majorly different path only at some point after the early 1960s (see Infant Island I: Description).

Events that occurred differently on this timeline became fully evident circa 2004, when Mothra IV made her presence known to the people of Japan again, beside the Shobijin IV to protest the consequences of the Japanese government using the recovered skeleton of the original Godzilla (obliterated in 1954 by the Oxygen Destroyer) as the organic component for the cyborg kaiju Kiryu I, the Mechagodzilla III of this timeline (see Mothra V; Shobijin; Godzilla VII; Oxygen Destroyer; Mechagodzilla III). Infant Island of the Millennium-4 timeline was briefly glimpsed in this report, and the natives there provided a chant to release the twin larvae of a new generation of Mothra to swim to Japan and aid the dying adult Mothra of the previous generation in her attempt to defend Japan against Godzilla alongside Kiryu.

Significant appearances: Mothra (1960; prior to divergence); Godzilla: Tokyo S.O.S. (2003)

Infant Island V

Category: Locale

Continuity: Millennium-5

Description: This version of Infant Island is the present home of the Shobijin V, the six-inch tall identical twin priestesses of Mothra VI, the kaiju guardian of the Earth; and direct descendants of the people who once inhabited the advanced civilization of the ancient sub-island Mu, geographically connected to the larger Pacific island continent Lemuria (i.e., a large island mistakenly described as a continent in its own right), that once partially dominated the world until sinking beneath the sea during The Great Cataclysm approx. 12,000 years ago (see Shobijin; Mothra VI; Mu; Lemuria). Infant Island of this timeline was seen briefly during the efforts of the Shobijin to assist the maverick crew of the Atragon/Gotengo II warcraft, controlled by the Global Defense Force (GDF), in repelling the Xian invasion of the Earth circa 2005, particularly in regards to neutralizing the aliens' cyborg kaiju Gigan II, an ancient adversary of Mothra VI (see Atragon II; Global Defense Force; Xians II; Gigan II.

The island has a massive stone holy temple tenanted only by the Shobijin, who can mystically summon those whom they sought to help, and who happen to be defending the sanctity of the planet, to the atoll, and then return them to whence they were summoned just as quickly. There are various mystical items and artifacts there that can be used for various important purposes if given by the Shobijin, including directing large amounts of energy and summoning Mothra for assistance.

Significant appearances: Godzilla: Final Wars (2004)

Iwato Island

Category: Locale

Continuity: Showa

Description: A small, uninhabited island in the Japan Sea, Iwato Island was the location where Godzilla I mysteriously appeared in 1956 after being seemingly disintegrated a year earlier. He was seen in battle with the daikaiju Anguirus by one lone pilot who had made an emergency landing on the atoll.

Significant appearances: Godzilla Raids Again (1955)

Iwo Island

Category: Locale

Continuity: Showa

Description: Iwo Island is a tiny island that is a popular spot for elementary school teachers to take their classes on hikes, and it's located just off the coast of Japan. It’s famous only for the battle between Godzilla I and the twin Mothra I larvae which took place there in early 1964.

Significant appearances: Godzilla vs. Mothra (1964)

J



Japan

Category: Locale

Continuity: Showa; Heisei; Mothraverse; Millennium 1-5; Atari; most other parallel continuities in the greater Omniverse

Alternate names: Commonly referred to as the Land of the Rising Sun.

Description: Japan is the island nation in the South Pacific that is most frequently beset by Godzilla and many other daikaiju across many disparate timelines. In all timelines within each of the various G-universes, Godzilla's initial 20th century attack on Japan occurred in 1954, where the kaiju decimated the Japanese capital of Tokyo, and the attacks on various locales in Japan then recurred subsequently over the ensuing decades, the number of times depending upon the respective timeline. Thus, it may be presumed that for some reason the aforementioned 1954 attack on Tokyo was a dimensional nexus point of some sort, in which all timelines seen subsequently in the various G-films diverged from (though it has been revealed that in at least one reality seen thus far, "continuity 3C," Godzilla had an ancient history with Japan that preceded his 1954 attack). It's unknown why, amongst the myriad number of nation-states existing in the world during the late 20th and early 21st centuries, Japan seems to attract the largest number of kaiju attacks. It may be hypothesized that the location where the various versions of Japan across the multiverse reside may very well serve as a major dimensional nexus of some sort, which somehow affects the quantum probability fields surrounding each world so as to make each dimensional version of Japan particularly "prone" to kaiju attacks as a matter of course. Exactly why the probability factor regarding kaiju attacks across many different realities, including those which do not even have a counterpart of Godzilla [such as the series of universes inhabited by Ultraman and other sentai, or the series of universes inhabited by counterparts of Gamera], seem to "favor" Japan is unknown, and since the Japanese scientists, particularly the quantum physicists, of each respective reality are mostly unaware multiple realities exist, systematic scientific research into the reason for the various dimensional counterparts of Japan having a probability ratio towards making the many versions of that nation-state "prone" to attacks by daikaiju across the breadth of the multiverse has evidently not yet been conducted.

In some timelines, Japan suffered only one or a few attacks by Godzilla following his initial 1954 attack on that nation, whereas Japan in other continuities (particularly continuity 1) have suffered numerous attacks by various versions of the Kaiju King throughout the decades, and also by other kaiju and even alien invasions without Godzilla's involvement or presence. In continuity 1, the Godzilla indigenous to that reality even eventually evolved into a sentient protector of Japan, guarding it against various malevolent kaiju and alien races which threatened the safety of the island nation. In most such timelines, however, Godzilla remained a destructive menace to Japan, and he was even sometimes opposed by other kaiju whose goal (for various reasons) was to protect Japan from the Big G's fury.

On most timelines Japan was protected by the Japanese Self Defense Force (JSDF), the name for the modern Japanese government's official armed forces, and in many timelines the JSDF developed highly advanced and specialized technology and military units designed exclusively to deal with the menace of Godzilla and other kaiju (or aliens) who repeatedly threatened the welfare of the island nation's citizens and infrastructure. These weapons, across various timelines, have included maser projecting weaponry, a species of radiation eating bacteria created via genetic engineering, technology designed to control the Kaiju King via the psionic power of telepathy, various powerful mecha designed to battle Godzilla (everything from highly advanced aircraft such as the Super X models or even gigantic robots like Mechagodzilla II and III, and Mogera II), and even a weapon designed to dimensionally displace Godzilla from the Earth dimension by creating a miniature quantum point singularity in his near-vicinity.

In terms of its topography and general characteristics, Japan is a moderately sized country situated on a small chain of islands, though it has an extremely large population (particularly in comparison to the population size of the United States), and a rich culture based upon an ideological and spiritual foundation steeped in the ancient pantheistic religion of Shinto, though a large Buddhist spiritual base also exists there. Japan is the second wealthiest nation in the world, and is on the cutting edge across the globe in most dimensional realities in regards to developing the most advanced technology in the world within all fields of technological endeavor.

In an alternate future timeline seen within the Millennium-2 continuity, Japan had become the leading economic "superpower" in the world by some point in the 21st century, and was the leading geographic region in terms of productive capacity within the world government known as the Earth Union by the early 23rd century in that timeline. Though Japan presently has a ruthlessly competitive capitalistic economy and society based upon rigid class divisions and unequal distribution of its great wealth (just like all the other wealthy "First World" countries that presently dot the landscape of the various planet Earths across the multiverse), with a strong nationalistic pride which rivals that seen amongst the populace in the United States and Great Britain, its culture supports an ideology that values personal honor, an emphasis on the good of the entire society coming before the needs of the lone individual, and a deep and abiding spiritual affinity with the natural world that contradicts the rapacious materialism and commercialism that comes with a strong capitalist economic foundation, leaving much in the way of hope for the future in regards to this fabled nation.

It remains a mystery how the various versions of Japan seen in the timelines containing daikaiju have been financially capable of rebuilding themselves after many of its major cities have been destroyed so many times due to incessant kaiju attacks.

Significant appearances: All G-films to date

Japanese Gods and Goddesses

Category: Characters/Pantheon of Deities

Continuity: (presumably) All continuities (though they may manifest somewhat differently in each continuity), but have been specifically seen or had their influence displayed in the Showa, Heisei, and Millennium-3 Tohoverses.

Description: The Gods and Goddesses who have a powerful spiritual/etheric and symbiotic rapport with the people of Japan are one of the many tribes or pantheons of very powerful, otherdimensional, mostly humanoid beings of superior beauty and majesty who have established a strong relationship with a particular group or culture of human beings going back many thousands of years; and who were worshiped by said group or culture, though predominantly in ancient times before the three main monotheistic Religions of the Book and Buddhism achieved globally numerical and socially influential dominance over the polytheistic religions. The traditional Japanese religion of Shintoism was created to bear tribute to the theology and cosmology of the Japanese deities. They also have a strong ethereal and eschatological relationship with the great ancestor spirits of the Japanese people; a large amount of lesser deities; demi-gods and goddesses; various other mystical, bio-etheric beings that have interacted with the Japanese people over the millennia (including ghosts, dragons, kitsunes, and various strains of vampires); and certain mortal heroes who were blessed and had their destinies directly influenced by the divine actions and edicts of the deities. Like all other pantheons, their cosmology has a fairly rigid hierarchy of power and authority, and most deities seem to have a special power and influence over a certain facet of nature, metaphysical force, or aspect of native culture that have been significant to the people of Japan since ancient times. They may, of course, modify their roles and appearances to adapt to changing times, attitudes, and socio-cultural mores, since their adaptability and chimeric nature are the literal stuff of legend.

The deities of Japan are credited with creating not only the eight islands of ancient Oyashima that would eventually become Japan, but also the entire universe of human experience. The Japanese creation myth is, of course, as fanciful and full of symbolism & allegory as that of any other deity, and the real origin of these tribes of powerful beings, and the full nature of their clearly symbiotic relationship to various human cultures, remains shrouded in antiquity. They are rumored to have been born on Earth, and to have later moved to an otherdimensional realm of "higher" laws of physics (which mortals would consider "magick") called Takaraghama, which is said to be quantum-tethered to the Earth plane by a rainbow-hued bridge-like structure, and is curiously similar to the similarly-hued bridge called Bifrost that connects Asgard, the otherdimensional realm of the Norse deities, to the mortal plane of reality (see Takaraghama). They are generally of two genders (with hermaphrodites among their number not unheard of but quite rare), much as humans and animal species on the Earth plane are. Accordingly, the deities seem to reproduce sexually, though stories of sometimes questionable validity exist in myths of all pantheons alleging that some deity births can occur from a single parent of either gender, or by various cosmic means of spontaneous generation (particularly the first or earliest deities of each pantheon, in both cases).

The Japanese pantheon roster is much too large to list here in great detail, but the most important deities, particularly those who have appeared or been mentioned in Tohoverse sources, are as follows.

The first of the Japanese/Shinto deities to be born into the early, chaotic, and not fully formed celestial environment described in most creation myths was the god Ame-no-Minakanushi.

The next two deities are said to have been born possessed of a tremendous power to create, likely due to having their life-forces formed directly out of the vast energies of potentiality that existed in this portion of the multiverse within ages past. These two almighty creator deities were named Izanagi and Izanami, a god and goddess respectively, who like many early deities from several pantheons, were siblings who also served as mates to (apparently) sexually produce many other deities of great but lesser power (incestual relationships were not uncommon amongst tribes of deities despite its taboo nature in many human cultures).

Ten more deities would follow at a later time. Among the most prominent were Amaterasu, the Goddess of the Sun, a female solar deity who was the most beautiful of the entire pantheon; Tsukiyomi, her polar opposite, was a deity who ruled over the night; and the god Susano-o, the lord of the ocean--specifically, I would presume, the Pacific Ocean, and likely the Sea of Japan--who has also been described as a god of war and a Trickster deity in the various sources (see individual entries).

These deities possess fantastic but varying degrees of power over all aspects of nature; the physics of both their own realm and that of the mortal plane; mortal biology; engineering/inventions; and the human psyche. As alluded above, they tend to have power over the specific natural, metaphysical, or cultural forces and concepts attributed to different deities as their individual specialties. They are apparently immortal in a true sense, aging extraordinarily slowly if at all after reaching the equivalent of adulthood (this extended longevity appears to vary from one pantheon, i.e., tribe of deities, to another); they are far stronger and more resistant to all forms of injury than human beings; able to heal from injuries that would be considered terminal for mortals--sometimes even from apparent molecular dispersion, as many of them can already de-corporealize their physical forms at will; do not suffer from natural diseases that plague mortals (though one was actually depicted as catching a cold, but this could have been a feigned act of sarcasm); and possess vast degrees of knowledge about the cosmos that even well-learned mortals are usually not privy to.

Powers common to many of them include an assortment of energy projection capabilities; force field generation; energy absorption; teleportation; invisibility; intangibility; strength enhancement; enchantment of objects and living beings; de-corporealization; disguise; shape-shifting; transmogrification of physical objects; manipulation of various energies for a variety of effects; mesmerism; size transformations; levitation/flight; illusion-casting; simulated animation of inanimate objects, such as statues, dolls, or rocks; gross morphological alterations of living beings (e.g., transforming humans or animals into another form of life, or distorting their appearances in a variety of ways); synchronistic manipulation of probability fields; and a plethora of psychic abilities at a level superior to that of most mortal mystics and espers. All of the above effects can be applied to both themselves, or to lesser deities, mortal life forms, and inanimate objects. Their varied powers seem to vary in strength at least to some degree by the degree of human worship and belief; how many humans tap into their own energies for spell-casting or ritual fealty; by sacrifices & libations made to them; direct immersion in their home dimension; and festivals or temples & shrines respectively celebrated or constructed in their honor. This seems indicative of their symbiotic, psychic connection, and metaphysically reciprocal relationship with human beings.

Through the millennia, they have constructed a large number of objects, including various weapons and talismans, from both Earth minerals and special metallic alloys or strata indigenous to their home reality, and enchanted these objects so they retain a great degree of their power whom human wielders of sufficient skill or ability can tap into. These objects maintain a strong sympathetic connection to the deity who constructed them, or which a mortal mystic created and infused their essence with by means of dedicating said object to the deity in question via a consecration ritual.

The Japanese deities of most known Tohoverses played a major role in the life and destiny of the legendary 5th century B.C. mortal warrior credited with the establishment of the nation of Japan, Yamato Takeru (see Takeru, Yamato I & II). Further, Susanno-o is noted for slaying the powerful eight-headed dragon Orochi circa 8000 B.C. (see Orochi I, II, & III). In the Millennium-3 Tohoverse, the deities joined with the ancestral spirits of the Japanese people in ancient times to create the trio of guardian kaiju King Ghidorah IV; Mothra IV; and Baragon II (see individual entries), known collectively as the Yamato Guardians, to protect the land of Japan against all major supernatural threats; this led them into conflict with the vastly powerful, destructive mystical version of Godzilla who is indigenous to that quantum timeline circa 2002 A.D. (see Godzilla VI; Yamato Guardians).

Significant Tohoverse appearances: (Showa Tohoverse) The Three Treasures (1959); (Heisei Tohoverse) Orochi, the Eight-Headed Dragon (1994); (Millennium-3 Tohoverse, mentioned and behind the scenes only) Godzilla, Mothra, King Ghidorah: Giant Monsters All-Out Attack (2001)

Jet Jaguar I

Category: Kaiju/Mecha/Sentai/Jaeger

Continuity: Showa

Alternate names: Jetto Jyagaa (his Japanese name). He was called “Robotman” in the American comic book adaptation of Godzilla vs. Megalon issued in 1976 by Cinema Shares, and this has "stuck" as an occasional nickname (he is not to be confused with the two DC Universe cyborg super-heroes by that name, who have no connection whatsoever to him, however).

Height: (human-size) 1.7 meters; (giant-size) 50 meters

Description: Jet Jaguar is a semi-humanoid android built by the Japanese master roboticist Prof. Goro Ibuki of the Showa timeline (see Ibuki, Goro I). Though constructed at the size of a tall but normal human being, the robot has since acquired the power to vastly increase his height when needed (see below for the full skinny on this). "He" (the pronoun of convenience I will be using for reference) looks vaguely like an armored human warrior (somewhat like Marvel Comics' Iron Man). He is chrome, blue, and red in color, thus giving him an appearance akin to that of a costumed super-hero.

Every aspect of this robot, including his sophisticated A.I. system--which was never intended to grant him anything resembling actual self-awareness--was considerably more advanced than anything that could be produced by robotics technology on Earth circa early 1970s even on the Showa continuity; thus, there were unusual factors in addition to Ibuki's great ahead-of-its-time genius that came into play in Jet Jaguar's origin. As described in many other entries comprising this glossary, remnants of advanced technology left behind from the unsuccessful alien invasions of the Mysterians, Natals, and Xiliens I had been confiscated by the international organization known as the Earth Defense Force I (EDF) on this Earth between the late 1950s and mid-'60s (see Mysterians; Natals; Xiliens I; Earth Defense Force I). The EDF, under the auspices of the United Nations, hired some of the best scientists, technicians, computer experts, and roboticists from around the globe to do their best to reverse engineer this heavily damaged but advanced remnant technology into weaponry and space travel systems that could be used by the org to fend off both further possible alien invasions and the frequent daikaiju incursions threatening human civilization on this Earth. Goro Ibuki was a child prodigy of exceptional brilliance and work ethic who was recruited into the major EDF field office of Japan at a very young age during the early 1960s, which was concurrent with Japan's emergence as one of the most influential nations on the Showa timeline due to its heavy involvement in the creation of the EDF to counter the Mysterian invasion of 1957. Though the development of sophisticated robots was not a priority of most officials in the EDF--preferring instead to concentrate on developing means of advanced space travel and energy-based military applications like Markelite weaponry--Ibuki's specialization in the field or robotics and A.I. development influenced his strong opinion that the full realization of this area of technological innovation could be a major boon to humanity on many levels (see Markelite; Maser Tanks and Cannons).

The alien races who had attempted to conquer this Earth between the late 1950s and early '60s--as well as a few more in the future--were all descendants of the advanced, antideluvian civilizations that inhabited the lost interconnected island continents of Mu and Lemuria in the Pacific (and possibly the one extant in the Atlantic known as Atlantis) who fled the planet in large factions following The Great Cataclysm of 12,000 years ago that ended the great reign of these prehistoric human civilizations (see Mu; Lemuria; Atlantis). These refugees established colonies on various mini-planets, moons, and large asteroids throughout the Sol system. Some of them, like the Natals, were descended from sub-human (and in other cases, entirely non-human) sentient races created by these intra-solar colonies via their advanced genetic engineering techniques as servants, laborers, or simply experiments in life possibilities that eventually broke free from their humanoid captors to establish their own colonies. The small population number of these colonies to begin with, along with the greatly limited resources at their disposal coupled with the competition between these colonies for control of these resources and various ecological disasters they inadvertently caused on their adopted worlds resulted in most of them becoming extremely imperialistic and fascistic, struggling relict civilizations by the early 20th century. One of the exceptions was the small but advanced and enlightened society inhabiting a mini-planet in the Kuiper Belt whose principles caused them to refer to their world in their native language as Peaceland (see Peaceland).

One of the Peacelanders' fascistic/imperialist neighbor colonies in the Kuiper Belt was the Garogain, and by the mid-20th century they set their sights on attacking the Peaceland colony elsewhere in the Kuiper Belt to annex whatever technical resources they had (see Garogain). One of the technical innovations developed by the Garogain was the tapping into an extradimensional realm which gave them access to a strange type of particle that enabled the fast accruement of mass combined with adaptive alterations in the immediate personal quantum field of any living being and any technical accoutrements in its possession. In effect, this allowed the individual and all of the equipment on their person to achieve incredibly huge, kaiju-level size. This was combined with their advanced knowledge of genetic engineering and bio-technology to create various kaiju under their control, or to enable specially trained humanoid soldiers of the Garogain militia to transform into actual kaiju upon summoning a stream of these particles. Likely similar to the Pym Particles acquired from the Kosmosian dimension in the Marvel Multiverse, I will refer to the Toho Megaverse counterpart as Kosmo Particles (see Kosmo Particles for more on the Toho Megaverse version of these otherdimensional sub-atomic entities).

Though the Peacelanders fought back valiantly against the repeated Garogain attacks beginning towards the end of the 1960s, they were ultimately overcome and their civilization destroyed within a small number of years. Few Peacelanders survived to escape, but among them were the sibling trio known as the Zone Family, the eldest of whom was a Peacelander warrior who managed to confiscate a Garogain device that accessed a stream of Kosmo Particles, which his own physiology proved able to adapt to. Combined with some advanced solar-powered technology of his people's design, this Peacelander warrior--who later took the Earth alias of Hikaru Sakimori--was able to grow into the kaiju-sized sentai who later became known on Earth as Zone Fighter (see Zone Fighter; Zone Family). The Zone Family fled to Earth circa 1973, arriving shortly after the defeated Nebulan invasion attempt of the Earth, and settled in Japan, pretending to be citizens of that nation known as the Sakimori family (see Nebulans) [The Peacelanders were descended from humans of Asian ethnicity, and thus could pass as Japanese; they settled in Japan since it was the most technically advanced nation in Asia, and one of the two most highly influential Earth nations in the EDF, whose resources the Zone Family hoped to utilize and augment to protect their new home from the Garogain and the other imperialistic intra-solar relict societies... four of which had already attacked the Earth, as noted above].

Making contacts in the EDF by using his great knowledge of advanced tech to pass himself off as an Earth scientist, Hikaru Sakimori met Prof. Ibuki, who made some impressive strides in robotics thanks to some of this reverse engineered technology. Sakimori offered to lend some of his own expertise to Ibuki's prototype robot design, and the professor was impressed enough with his suggestions that he agreed to incorporate some of the tech Sakimori offered to speed up the development of his first robot prototype. It was Sakimori's secret intention to equip Ibuki's robot with advanced Peacelander and purloined Garogain tech to not only greatly speed up its completion, but to also enable this robot to have more advanced A.I. than Ibuki intended. This included a pre-programmed propensity for the concept of justice to ensure that the robot would fight in defense of the Earth and to use a program that enabled him to achieve full autonomy from human control when warranted. Moreover, also unbeknownst to Ibuki, Sakimori's tech contained miniaturzed circuitry that would enable the robot to tap into Kosmo Particles and acquire kaiju-level size and power when needed, thus enabling this droid to become a sentai/jaeger hybrid to battle destructive kaiju and advanced alien weaponry.

A mere month before Ibuki's full completion of the robot, the Sakimori family acquired intel that revealed the Garogain invasion of Earth was not slated to begin for several months, so they departed the Earth for a short mission to counter the attempt of the Garogain to construct a base on an asteroid in the Main Belt between Mars and Jupiter. Hence, the Zone Family was not on hand to deal with a new menace that would rear its ugly head in their absence, requiring the completed robot to deal with it in their stead.

Ibuki named his completed android Jet Jaguar. He controlled the droid with a hand-held receiver that enabled the robot to interpret and obey Ibuki's verbal commands, the latter of whom was unaware of the specialized alien programs and tech incorporated into Jet Jaguar's systems. The robot was barely completed and not even fully activated when the new menace alluded to above came directly in the lives of Ibuki and his kid brother Rokkuchan, who he had full legal guardianship of (their parents had died a few years prior in an automobile accident).

Following The Great Cataclysm 12,000 years ago, not all of the Muans/Lemurian refugees fled the planet. A few established secret, advanced, but nevertheless small and relict civilizations either beneath the sea or underground. One of these hidden civilizations, bearing the ancient name of Mu, revealed its existence in the early 1960s and attempted to conquer the surface world for reasons similar to their intra-solar kin, only to be defeated by the amazing aerial warship known as the Atragon/Gotengo (see Nova Mu; Atragon I). One of the subterranean relict civilizations that managed to survive into the late 20th century, the Seatopians, made a similiar attempt at conquest following during the absence of the Zone Family, ostensibly in retaliation for the destruction inadvertently inflicted upon the underground society by the surface civilization's continuing atomic bomb tests in the Pacific (see Seatopians & Seatopia).

With their own military forces unable to take the surface world under the protection of the EDF, the Seatopian ruling council instead decided to make use of the powerful insectoid, subterranean kaiju known as Megalon, who lived near their kingdom and whom they considered their sacred guardian, as their sole weapon of offense against the surface world, beginning with Japan (see Megalon I). In order to effectively control this creature over the long haul, however, they required the radio wave system extant within Ibuki's now just completed robot. They thus sent disguised agents to Japan to kidnap Ibuki and his kid brother, and confiscate his control device. The Seatopians thus gained brief control over Jet Jaguar, using him to direct the motions of Megalon in attacking Japan after the 'Beetle God' was summoned to the surface.

However, it wasn't long before the Peacelandian "justice" program in Jet Jaguar's systems took over and successfully overrode the Seatopian commands as per Sakimori's pre-programmed A.I. protocols, temporarily moving into full autonomy mode. Using the advantage of his jet flight and radio wave communications capabilities, Jet Jaguar flew to Monster Island to locate Godzilla--knowledge of whom as Earth's prime defender kaiju was programmed into the robot's positronic memory systems by Sakimori--communicated the nature of the menace to the Kaiju King by directing the radio wave emissions by way of elaborate hand signals, and then flew back to Japan at top speed to handle the menace solo until Godzilla was able to arrive there by way of the sea (see Monster Island I). Locating Megalon upon his return to Japan, Jet Jaguar landed close to the beetle-like kaiju and activated his Kosmo Particle emitter, achieving kaiju-level size and strength within seconds. Using his now tremendous strength and the sophisticated unarmed combat maneuvers programmed into his A.I. system by Sakimori--an expert in a Peacelander martial art system similar to isshin-rye karate--Jet Jaguar engaged Megalon in combat. Noticing that the battle was not going well for Megalon as the mano-a-mano donnybrook progressed, the Seatopians used their sub-space communications system to contact the Nebulans, whom they were on friendly terms with, to lend their powerful cyborg kaiju Gigan I to them (see Gigan I).

Gigan quickly arrived via his fast method of interstellar travel, and joined the battle. Jet Jaguar found himself overwhelmed by the combined might of both of these malicious kaiju, but this situation was to change when Godzilla finally arrived on the scene. The two vs. two battle that ensued led to Godzilla and Jet Jaguar routing their opponents. Gigan fled into space after taking severe damage to his cybernetic systems by Jet Jaguar, and Megalon fled back into his underground domain. The defeated Seatopians initiated a contingency plan to block all entrances to their subterranean realm from the surface to escape retaliatory actions from the EDF. After the two victors exchanged a handshake, Godzilla returned to Monster Island and Jet Jaguar reversed his size expansion, his programming giving way to full control by Prof. Ibuki again.

When the Sakimori Family returned a mere two weeks after the defeat of the Seatopians, they were pleased to learn of Jet Jaguar's success in their absence, and were happy to have another defender against the coming Garogain attack. They were likewise pleased that the defeat of the Seatopians and their kaiju confederate was accomplished by Jet Jaguar and Godzilla without the need for them to intervene and thus reveal the matter of their survival to the Garogain sooner than they hoped. However, the continued presence of Jet Jaguar on Earth as a fellow guardian was not to be due to the following chain of events.

The Garogain intercepted and took control over the damaged Gigan upon finding the creature adrift in space, his energy having given out long before he could reach the mini-planet where the Nebulans dwelled. After extracting digitized information from the kaiju's circuitized memory banks, the Garogain ruler Garoga-Gold discovered the presence of Jet Jaguar as a guardian, and recognized the handiwork of the Zone Family behind the robot's size-changing power (see Garoga-Gold). He now realized they were on Earth too. Not keen on having this robot for opposition in addition to the Zone Family, the EDF, and the planet's native kaiju defenders (particularly Godzilla), Garoga-Gold decided to initiate covert plans to eliminate Jet Jaguar from the playing field before they arrived on Earth in force.

They did this by luring Jet Jaguar into battle with one of their Terro-Beasts, the generic name they used for all the kaiju under their control (see Terro-Beasts). They implanted their partially mechanized Terro-Beast with an experimental device designed to displace the robot into another dimension following his engaging of the alien beast. Sakimori arrived on the scene and became Zone Fighter, but despite his assistance he was unable to stop the dimensional displacement of Jet Jaguar. The elder Zone sibling managed to permanently neutralize the dimensional displacement device, but being forced to destroy it on the spot resulted in an inability to retrieve Jet Jaguar. In turn recognizing the handiwork of the Garogain, the Zone Family was alerted to their imminent arrival. Over the course of most of the year's remaining months, Zone Fighter managed to completely repel the Garogain invasion initiative with the assistance of his siblings in their super-heroic identities of Zone Angel and Zone Junior, along with the periodic aid of EDF scientists and Godzilla (see Zone Angel and Zone Junior. Luckily, the lack of Jet Jaguar's presence on the playing field didn't turn the invasion in favor the Garogain, as their despotic leader had hoped.

It's unknown what happened to Jet Jaguar after his dimensional displacement, and whether or not Prof. Ibuki and/or the Zone Family ever managed to recover him. It's perhaps important to note that the defender robot was not on hand to help the EDF deal with the Venerian invasion of 1988, nor the Kilaak invasion of 1999; he also wasn't seen on the late alternate future time track of the Showa Tohoverse circa late 21st century when the Xiliens--who had now conquered and annexed the remaining relict civilizations--launched a massive invasion against Earth and the colonies humanity established elsewhere in the solar system (see Venerians; Kilaaks).

Special powers and abilities: Jet Jaguar is a sophisticated robot whose systems combine advanced Earth tech with confiscated alien tech culled from Showa Tohoverse intra-solar alien races such as the Mysterians; the Natals; the Xiliens; and possibly the Nebulans. His "skin" or outer shell is composed of a very molecularly stable hyper-titanium alloy that is extremely resistant to damage, not even denting to any major degree after repeated blows from Gigan's hooks. At human-size he is completely bulletproof and flameproof, and has a great though undetermined degree of superhumanoid strength. This strength and resilience increase exponentially with any increase in his size, of course, so that at his full 50 meter height he is all but completely invulnerable to even the most advanced military weaponry, and more than strong enough to defeat a single kaiju opponent single-handedly.

He's supplied with highly efficient boot jets on his feet, which use thrusters powered by super-heated air for fuel, which enables him to fly at human-size for a maximum velocity of about 550 miles per hour. It's unknown of this speed capacity lessens to any appreciable degree when he is kaiju-sized, but this is likely the case. His maxiumum achievable altitude is unknown, but likely at least into the upper stratosphere, as he does not require oxygen, and would be immune to the extreme cold and increased radiation exposure. His reliance on recyclable super-heated air for thrust would render him unable to fly in a vacuum unless he had an alternate supply of combustible fuel, but this would limited how far and how fast he could travel. As a result of his power source, his boot jets do not leave a burning or smokey trail behind them as he flies, but they do emit a 'whooshing' sound.

Since Jet Jaguar seems able to operate almost indefinitely without openly recharging himself, it can be presumed that his internal power cells operate on the absorbtion of solar energy, and are capable of storing a vast amount quite efficiently, as he has been shown operating at high capacity for long periods at night with no sign of impediment. His inorganic power cells are likely considerably more efficient than the organic-based solar power processing cells of Zone Fighter, whose storage capacity is much more limited. It's unknown how long Jet Jaguar could operate to full capacity during the evening hours or within an environment completely bereft of sunlight, but it's quite conceivable he could harness moonlight and starlight from the night sky to a limited extent if need be, depending on weather conditions and how active he may be on any given night. As such, he doesn't tire or display any sign of fatigue, and his systems were built to operate at maxiumum capacity for a very long period of continuous use, with no consideration given to planned obsolescence, and thus minimal need for any regular maintenance, replacement of parts, etc. He is, of course, immune to any type of offensive attack that requires an organic system to affect it, such as any type of debilitating gas-based weapons; psionic attacks; and light or sound based attacks designed to respectively blind or deafen a living target.

His advanced A.I. system as designed by Prof. Ibuki is not capable of simulating anything resembling an appreciable degree of sentience, but the improvements made by donated Peacelander and purloined Garogain tech improved his A.I. to an unknown degree, but enough to enable Jet Jaguar to have a conceptual understanding of the concept of "justice" as we understand it, and to break free of the control of any party who were using him for a destructive or immoral purpose. When operating in his self-activated autonomous mode, Jet Jaguar can display a very discernible degree of reasoning faculties, strategical thinking in combat, and a general degree of rational reaction to stimuli around him (even going so far as to display polite human nicities by shaking the hand of an ally). While on autonomous mode, he can operate solo or display a good propensity for team work with fellow defenders. His A.I. system was pre-programmed with a large amount of data about the world he resides in, and there is good evidence he can learn new information and expand his knowledge base upon experiencing or observing different events.

His positronic cranial hard drive is the creation of Peacelander technology added to the advanced calculating operation system designed by Prof. Ibuki. His storage capacity for information data is likely vast, and possibly infinitely upgradable with sporadic maintenance. His internal programming includes an extensive database on Peacelander martial arts techniques of varied styles & disciplines which make use of his basically humanoid form and movement capacity to add the human equivalent of great unarmed combat skills to his amazing strength.
Once he resolves whatever situation that may have prompted him to activate his autonomous mode, the program will self-deactivate and he will return to the general verbal control of anyone who holds the hand-held speaker device constructed by Prof. Ibuki. He is programmed to understand and accurately interpret verbal commands in several different languages, including Japanese, English, and French.

It's not known how his physical sense equivalents of sight and hearing compare to those of a normal human, but all evidence suggests they're roughly on par. He quite likely lacks a sense of smell and taste. Though his vision in the dark does not extend into the infra-red range, he has high lux ocular lights that he can activate to enable him to scan darkened areas. Just before ascending to the sky in flight, he will automatically open a scanning device located on each side of his metallic cranium that enables him to both process the heated air he will use to fly, as well as for picking up radio waves and monitoring any communications system in his vicinity; they automatically retract closed when he lands. The enhancements made to these devices by Peacelander science enables him to convert radio waves into psionic waves, so as to communicate non-verbally in a basic but clear manner with daikaiju, who are all psychically sensitive. He could likely do this at least as easily with human espers. He focuses these radio waves in an unknown manner through a series of fairly elaborate hand gestures that are accompanied by distinctive clanging sounds due to the specific armature motors he utilizes to make such movements. This basic form of communication works by conveying simple but clear imagery into the minds of kaiju he communicates with so that they understand the general messages he wishes to convey. He seems unable to use this ability to actually take forcible control of a kaiju's actions unless it's backed up by a special frequency generated by external sources (as when the Seatopians used this ability of his to "control" the movements and guide the actions of Megalon).

Due to his only basic degree of self-awareness when his autonomous mode is self-activated, Jet Jaguar is unable to speak or write. Hence, his ability to communicate with those who lack active psychic abilities is very limited. It's possible he can be programmed to utilize human sign language to some extent, however. He displays a sense of loyalty to the principles of justice and the allies who fight on his side, though he tends to display no overt signs of emotion, nor anything besides the most cursory interest in anything besides his programmed principles and activity parameters.

Jet Jaguar's most potent weapon is the modified, miniaturized Garogain device hidden in an unknown location within his systems that allows him to create a quantum "pinprick" into an otherdimensional realm where he can extract a stream of Kosmo Particles. These particles enable him to acrue mass while displaying a high degree of quantum volume regulation so he can exhibit a degree of movement and articulation comparable to his human-level size despite the vastly increased weight. He retains all of his other abilities at kaiju-size. As noted above, his superhumanoid strength and resilience increase exponentially with this added mass so that they easily rival the levels of any kaiju, thus effectively making him into a jaeger. The Showa version of Jet Jaguar apparently wasn't active long enough to determine if he had the potential to selectively control his size-changing power to achieve giant heights between that of his normal 1.7 meters of height and kaiju-standard level of 50 meters, and temporarily achieve a height in excess of his kaiju-standard level, as can his counterpart native to the Atari Tohoverse. He was never able to shed mass so as to shrink smaller than his normal height of 1.7 meters.

Significant appearances: Godzilla vs. Megalon (1973)

Jet Jaguar II

Category: Kaiju/Mecha/Sentai/Jaeger

Continuity: Atari

Alternate names: Jetto Jyagaa (his Japanese name)

Height: (normal) 1.7 meters; (intermediary giant-size) 12.5 meters; (standard kaiju-size) 90 meters; (maximum giant-size) 150 meters

Description: Jet Jaguar II is a humanoid mecha who was invented decades ago by the brilliant cyberneticist Dr. Goro Ibuki of this timeline (see Ibuki, Dr. Goro). Designed with an advanced A.I. system capable of rapid learning the more he came into contact with different individuals and situations, Jet Jaguar eventually achieved full sentience & autonomy, along with the capacity to alter his own programming so as to perform various incredible feats. The most amazing of all of these feats by far was when he learned to use his internal energies to tap into an otherdimensional realm from where he extracted sub-atomic particles which enabled him to accrue mass at an extremely rapid rate (quite possibly an alternate version of the Pym Particles discovered and summoned from the Kosmosian dimension by Dr. Henry Pym of the Marvel Universe, and various dimensional iterations of that reality). He could thus increase his own height to achieve sizes far greater than that of his normal height of 1.7 meters (equivalent to a tall human male), from standard megafauna size, to that which is comparable to a typical daikaiju, to a size that dwarfed even Godzilla (with limitations; see Special powers and abilities below).

With his various meta-mecha abilities acquired and mastered after achieving full sentience, Jet Jaguar proved to have the digitized equivalent of a conscience and powerful sense of justice. He thus resolved to become a super-hero or sentai, combating various threats to the human race on whatever scale necessary. This included defending humanity from the many kaiju incursions that occurred through the years, but eventually Jet Jaguar found himself buried and frozen into immobility on the Antarctic continent over two decades ago during an unrevealed but obviously massive battle. He was freed during a barely recorded 2002 incident when Godzilla IX released him from his icy prison during a conflict with the massively powerful kaiju Destoroyah II (see Godzilla IX; Destoroyah II). Jet Jaguar assisted Godzilla in defeating the far more destructive monster, and then returned to Eastern civilization where he became a reserve member of the Global Defense Force (GDF; see Global Defense Force). Under the command of the GDF, Jet Jaguar aided the Earth forces in repelling the Vortaak invasion of 2004 (see Vortaak).

In an alternate future of the year 2024 that has been observed, Jet Jaguar was still carrying out his activities as a champion of humanity. He aided the GDP forces of that year against the huge global threat of SpaceGodzilla II and the worldwide crystal bombardment this cosmic monster subjected the Earth to, along with a third Vortaak invasion (see SpaceGodzilla II.

Special powers and abilities: Jet Jaguar of the Atari Tohoverse seems to possess all the abilities of his Showa counterpart, and more besides. He possesses superhuman strength of varying levels commensurate to whatever size he happens to be. While human-sized, he is far stronger and more durable than normal human beings to an unknown degree. At his intermediate giant height of 12.5 meters, he isn't nearly as strong as he is when at full kaiju size, but he can move and execute melee attacks considerably faster, and at near-blinding speed when going all-out. At this height, he is still small enough to have sufficient internal energies available where he can channel it into a protective deflector field about his body, which can protect him from nearly any type of energy beam at almost any conceivable level, directing it back against its source in the process. At this size, he is rarely capable of actually defeating a kaiju in single combat, but his greater speed and deflector shield enable him to put up a very good fight. He can use all of his programmed and acquired martial arts moves in extremely fast succession at this height, just as he can at human size.

At his typical kaiju-level size of 90 meters, he can easily match the physical strength of most kaiju, and this combined with his aforementioned martial arts skills make him an extremely formidable opponent to any kaiju adversary. His mass is still low enough that his boot jets--increased in size along with him--can generate enough thrust to enable him to fly, though he is not as fast, maneuverable, or possessing the same amount of range before needing to refuel as he does while at his normal human-equivalent height. He doesn't have enough available energy to use his deflector field to any degree at this height, but he can still channel it into a blast of "digital chi" energy capable of knocking kaiju-sized opponents off of their feet with a single blast. Moreover, his optical floodlights are available to enable him to better scan in the dark (under normal circumstances he evidently has optical sensors that grant him vision mostly limited to the parts of the spectrum that human eyes are capable of seeing unaided; thus, he may lack thermal or telescopic vision, though he may have developed them by 2024).

There is a limit to how long he can remain at either gigantic height, depending upon the level of the height and the duration of his activity while giant-sized. After a considerable energy expenditure, he needs to spend some time at his human-equivalent height in order to naturally regenerate his internal energy stores. It's possible, therefore, that he draws most of his energy from an extradimensional source, though he may be able to harness electromagnetic energies native to his own universe for sustenance and regeneration.

At his maximum height, his strength surpasses that of nearly any other kaiju known, but his mass is so great that this size mode comes at the expense of exponentially great energy depletion; greatly decreased speed; greatly decreased agility; decreased reaction time; the requirement of using more brute strength than actual martial skill; inability to use his boot jets for flight; and a complete inability to use his energies for any special offensive or defensive combat. He has developed a few fighting techniques to take advantage of this ultimate size, however. As noted, he cannot stay at this height for long, and the more energy he exerts, and the more damage he may take, the sooner he has to revert to a much smaller size.

Like his Showa counterpart, the Atari Jet Jaguar has never demonstrated the ability to speak, but instead uses an unidentified form of sign language to communicate. Somehow, this sign language enables him to achieve a degree of rudimentary but effective communication with various daikaiju he has encountered. Since kaiju are typically known to be psychically sensitive, this may involve the generation of information-carrying waves that can be at least partially received on a psychic wavelength that kaiju are naturally "tuned" into. He may therefore be able to achieve more effective communication with human espers than average human beings using his "sign" language, which may just be a way of providing sufficient concentration for himself to utilize this ability.

His artificial intelligence is advanced/developed enough that can understand even complex human instructions, and has used uploading programs that make his artificial brain a veritable storehouse of useful information, including the ability to read and write all known languages. He has sophisticated self-repair systems that enable him to automatically recover from damage incurred, the time required depending upon the severity of the damage. Exactly how much damage he can incur without the need for outside repair is unknown at this writing.

Significant appearances: Godzilla: Save the Earth video game (2004); Godzilla: Unleashed video game (2009); Godzilla Unleashed: Double Smash video game (non-playable sub-boss only; 2009)

K



Kaishin Muba

Category: Kaiju

Continuity: Heisei

Alternate names: This kaiju is an aspect of the sea god Kaishin.

Length: 40 meters

[Coming Soon]

Kamacuras I

Category: Kaiju

Continuity: Showa

Alternate names: Kamakirasu (Japanese name); (Note: 'Kamacuras' is pronounced GAM-ack-a-ra); Kamakiras, Camacuras (alternate spellings); Gimantises (alternate American name)

Length: (originally) approx. 2 meters; (after absorbing further radiation) 40 meters

Description: Kamacuras is a species of creature resembling giant praying mantises who were encountered on Solgell Island by a group of scientists conducting weather control experiments there in 1967 (see Solgell Island; Monster Island I. Most likely they were descendants of genetically modified insects created over 12,000 years ago by the advanced genetic engineering techniques of Muan/Lemurian scientists, whose now destroyed continent once stood in the Pacific Ocean (see Mu; Lemuria). As such, the Kamacuras may not be real insects at all, but simply creatures with endothermic skeletal structures and reptilian internal organ structures whose ancestors were artificially modified by Muan scientists to resemble a particular naturally occurring insect species in their exterior phenotype for the purpose of serving as bio-weapons (actual insects, due to their exoskeletol structure and characteristic breathing tube, would be unable to function beyond a small size). Due to the location of various descendants of these giant genetically modified insect-like creatures on various South Seas atolls during the early 1940s, they were exposed to the radioactive after effects of atomic bomb tests conducted by the U.S. near the island during and shortly after World War II, thereby causing their biologically evolved genetic structure to enable many of them to grow considerably larger than they ever were before.

The Kamacuras look like normal mantids, except that their color is a pale red, instead of green. Originally only 2.5 meters in length, the three giant mantid-like creatures grew to enormous size after being exposed to radiation resulting from the aforementioned weather experiments going awry. It may be surmised that the weather-controlling experiments may have used wave-like emissions of energy that resembled radioactive particles in terms of its penetrative effects on living tissue in some respects.

The three giant carnivorous pseudo-insects then converged upon the egg of Minya, an infant member of Godzilla I’s species, with the intent of devouring the newly born creature. Godzilla I soon appeared, however, and engaged the three Kamacuras in battle, easily killing two of them and driving the third off.
Godzilla drove the giant insect away again days later when the creature threatened Minya once more.

The final insect was apparently killed soon afterwards in an encounter with the giant spider Kumonga I/Spiga (see Kumonga I).

However, two years later, it was made obvious that at least one more of these giant insects was left alive, and had been transported to Monster Island.
The insect was no longer there by the time of the Kilaak invasion of 1999, and presumably died during the interim.

Special powers and abilities: Kamacuras had the same proportionate powers as a normal praying mantis, which were obviously enhanced to a superlative degree. They used their front limbs for striking, grabbing, and stabbing, and their wings enabled them to fly for short distances, albeit only at very low altitudes. Unlike normal praying mantises, they would leap through the air to attack an opponent.

Note: Kamacuras was very similar in appearance and attributes (save for skin color) to the giant pseudo-mantis Preytor, who menaced America during the late 1950s. These events were recorded in the 1957 film The Deadly Mantis. They likely owed their origins to the same source, though Preytor gradually reached his enormous size over the course of a decade, and first turned up frozen solid in Antarctica. An alternate reality version of Preytor actually interacted with Godzilla and his fellow kaiju on one particular Tohoverse timeline, as strongly hinted by his inclusion in the video game War of the Monsters.

Significant appearances: Son of Godzilla (1967); (mostly stock footage only) Godzilla’s Revenge (1969)

Kamacuras II

Category: Kaiju

Continuity: Millennium-5

Alternate names: Kamakirasu (Japanese name); (Note: 'Kamacuras' is pronounced GAM-ack-a-ra); Kamakiras, Camacuras (alternate spellings)

Length: 90 meters

Description: Kamacuras of the Millennium-5 Tohoverse has a basic phenotype in common with his/its Showa counterpart, but also several notable differences besides a larger size. Whereas the Showa version were content to never leave Solgell Island, where the initial 2.4 meter-sized, artificially created species achieved kaiju size due to radiation-based weather experiments conducted there circa late 1960s, the Millennium-5 version's superior flying ability enabled him to routinely leave his island of origin and menace human civilization around the globe. Further, while there were initially three of these giant pseudo-mantids in the Showa continuity, the Millennium-5 version appeared to be but one in number. Moreover, the Millennium-5 Kamacuras had additional abilities (described below).

Kamacarus is the descendant of a form of huge pseudo-insect created between 12,000 and 15,000 years ago via advanced genetic engineering by the scientific elite who once inhabited the sub-island continent of Mu, which was geographically connected to the larger island continent (i.e., large island, not a true continent in its own right) of Lemuria (see Mu; Lemuria). Not true insects, they were actually of reptilian pseudo-dinosaur derivation, but artificially given the external characteristics of a praying mantis, including a chitinous exoskeleton, large multi-faceted eyes, mandibles extending from their jaws, and six limbs with the frontal two resembling a single spiked claw that could grasp or skewer a targeted prey/adversary. Unlike true mantises, however, this pseudo-version lacked antennae. Its reptilian internal structure possesses a musculature and extremely strong endoskeleton capable of moving its heavy exoskeleton with ease, and it has lungs enabling it to breathe properly, rather than the limited breathing tube possessed by normal insects; these reptilian endo-structures enable it to operate on a scale far larger than physics and biology would permit for an actual insect, whose exoskeleton would be too heavy to lift at that size, and whose breathing tube would become non-functional beyond a small size. Its limbs were even powerful enough to allow it to leap a great distance.

Its enhanced neural functions enabled it to capably operate six limbs--something not typically attributable to large creatures--although the bulk of this brain power was channeled into using its two front claws, with the four back limbs used for simple locomotion and leaping; a separate brain-like structure existed in its lower abdominal area for the sole purpose of moving those four back limbs, thus leaving the frontal two and its wings to be fully controlled by the main brain located inside the head. Its color was noticeably darker than its Showa counterpart, and it was clearly considerably stronger and more resistant to injury (but still far from a match for the ultra-powerful version of Godzilla who exists on this timeline).

When Kamacuras first appeared on this timeline is unknown. The original size of this creature and its ancestors was about 2.4 meters in height. They were used as the equivalent of guard animals in tropical environments for the ancient Muans, as well as occasional beasts of burden. Their genetic structure was very hardy compared to normally evolved organisms, and they were designed with a highly adaptable genetic structure that could safely absorb large amounts of radiation directed at them. They could subsist on a variety of foods normally extant on tropical and sub-tropical environments, but were preferably carnivorous. Only a very small number survived the destruction of the Muan/Lemurian civilization following The Great Cataclysm about 12,000 years ago, and they were scattered in very tiny numbers amongst one or two Pacific islands. One of their sole remaining descendants was exposed to large amounts of radiation due to an experiment conducted on their island of residence circa late 20th century, causing a few of them to grow to kaiju-level size and strength, thus becoming dangerous to human civilization on a wide scale (see Mu; Lemuria).

By the year 2005 on this timeline, only one Kamacuras remained, and he (this gender-specific pronoun used arbitrarily for convenience) was seen battling the advanced anti-kaiju warship known as the Ecalir during the giant pseudo-insect's attack on Paris. Before a decisive winner could emerge, Kamacuras was teleported away by the Xian Mothership, which was piloted by interstellar descendants of the Muan/Lemurian civilization who fled the planet during The Great Cataclysm (see Xians; Xian Mothership). When their ruse of friendship was exposed, they teleported all of the captive kaiju back to Earth, under the direct genetic control of the Xians, who had their genetic structure entirely mapped due to their ancestors having created the initial form these creatures possessed. Kamacarus attacked the city of Kanto, Japan alongside a small fleet of Xian saucers. However, Godzilla IX, the alpha kaiju of that world, was led there by the Atragon of the Earth Defense Force III (EDF), hoping the Kaiju King would destroy each kaiju in succession (see Godzilla IX; Atragon II Earth Defense Force III). Engaging Godzilla in battle, Kamacuras was ultimately killed when he was thrown into an electrical transmission tower and literally fried by the huge amount of voltage.

Special powers and abilities: This iteration of Kamacuras possessed all the standard abilities of a normal praying mantis, but on a vastly increased scale. His frontal claw spikes were tough weapons, and his reptilian endo-structure enabled him to easily leap great distances, much like a grasshopper (and unlike normal mantises, it should be noted), and to stick to surfaces like all normal insects. His multi-faceted eyes could see in every direction, and his jaw mandibles were quite strong. His brain was highly developed, and he was much more cunning than a normal insect. He had functional insect-like wings on his back that enabled him to fly for great distances, an ability that normal small mantises do not possess.

Also unlike normal mantises, Kamacuras of this timeline had a chameleon-like ability to alter the color of his chitinous outer skin to roughly match any object he stood upon as a form of camouflage. Kamacuras' Showa counterpart lacked this camouflage ability.

Note: Kamacuras was very similar in appearance and attributes (save for skin color and camouflage ability) to the giant pseudo-mantis Preytor, who menaced America during the late 1950s. These events were recorded in the 1957 film The Deadly Mantis. They likely owed their origins to the same source, though Preytor gradually reached his enormous size over the course of a decade, and first turned up frozen solid in Antarctica. An alternate reality version of Preytor actually interacted with Godzilla and his fellow kaiju on one particular Tohoverse timeline, as strongly hinted by his inclusion in the video game War of the Monsters.

Significant appearances: Godzilla: Final Wars (2004)

Kamakiras

Category: Kaiju

Continuity: Showa; Millennium-5

Description: Alternate spelling of "Kamacuras." See Kamacuras.

Kamoebas I

Category: Kaiju

Continuity: Showa

Alternate names: Kameba (its Japanese name). There have been various spelling permutations of this creature's name throughout disparate source material, particularly American and international (i.e., outside of Japan), often dependent on the aesthetic whims and interpretation of the scribes in question. The Greek-derived scientific nomenclature of this species is Megalo matamata.

Length: 20 meters

Kamoebas is an artificially created species of gigantic aquatic rock turtle, whose appearance resembles a gigantic rock turtle native to Brazil. It's likely a similar naturally occurring species once existed on the various Pacific island chains. Rather small for a kaiju, the quadrupedal giant mutant turtle has a squat body, a diamond-shaped head whose mouth is filled with rows of sharp teeth, and an ultra-tough shell resembling the type possessed by a snapping turtle.

The Kamoebas quasi-species is believed to have been genetically engineered over 12,000 years ago by the advanced science of the interconnected Lemurian and Muan empires located in the Pacific Ocean (see Lemuria; Mu). The template for its artificially created genome was likely a small, naturally occurring aquatic rock turtle native to the coral reefs of the Pacific during that era. It was further engineered to have a highly aggressive and territorial nature, with an instinctual tendency to dwell in the surrounding vicinity of what is now called Selgio Island, since that atoll is believed to have been of strategic importance to the Lemurian empire (see Selgio Island). Hence, it was one of three pseudo-species created by Lemurian/Muan genetic engineering to act as living deterrents and hazards for any intruders who may have attempted to infiltrate the island (the Lemurian island chain, which included the satellite atoll of Mu, had a strong political rivalry with Atlantis, the only other civilization in the world that rivaled its advanced science, and thus its sovereignty over the world; see Atlantis). The other two quasi-species were the giant squid-like creature known as Gezora and the huge crab-like monster Ganimes (see Gezora; Ganimes).

The Kamoebas species was mostly produced vie these genetic engineering techniques, and only established a small breeding population. With the fall of the advanced antediluvian human civilizations following The Great Cataclysm, the turtle-like quasi-species was left to its own devices, and its hardy but small population had diminished greatly in number by recent centuries.

Note: Dr. Mida conjectured that the triad "brother" species of Gezora, Ganimes, and Kamoebas I were examples of ordinary squid, crab, and aquatic turtle species, respectively, whose gigantic size were the result of cellular alteration by the Yog collective's possession. My own theory runs counter to this, however, due to the evidence described above. Further, Dr. Mida can be excused for this error, since he was unaware of the reality of ancient Lemuria/Mu, and their scientific propensity for genetic engineering.

By the late 20th century, the Kamoebas species was exceedingly rare, and remained in the vicinity of Selgio Island, its existence unknown to contemporary human civilizations save for the tiny human inhabitants of the island itself, who made the monster turtle part of their folklore. The species was first encountered by citizens of Japan circa 1970, when the Asian Development Corp. sent a small team of agents to Selgio Island in preparation for the company's intention to build an underwater hotel and resort area on the uncharted atoll. Unfortunately, their visit coincided with the arrival from elsewhere in the solar system of a sentient, disembodied entity with a hive-like consciousness known as Yog, who was intent on taking over the Earth (likely the creation of one of the Lemurian/Muan refugee colonies who fled the Earth after the sinking of their island chain and subsequently settled on various celestial bodies in the Sol system; see Yog). The Yog entity soon took possession of a Gezora to force the creature to attack the humans on the island, but was dispatched by fire.

The Yog collective then located and took possession of a Kamoebas, sending it to attack and pursue the humans, though it didn't succeed in this task. The Kamoebas was soon joined by a Ganimes (another of the giant crab-like creatures was destroyed earlier), both of whom were controlled by different portions of the Yog collective and sent to kill all the humans on the island so they would be unable to warn the greater human civilization of the aliens' presence and intentions. However, the humans there discovered that Yog's control over these monsters was obstructed by the ultrasonic screeches made by bats, which they used to their advantage to break the aliens' control over their kaiju pawns. The two monsters then turned on each other, and battled until their destructive rumble near an active volcano somehow triggered an eruption. The two were apparently consumed by the torrents of molten lava spewed from the volcano.

No other recorded appearances of a Kamoebas occurred for the remainder of the 20th century, and no example of the species was present on Monster Island based on a 1999 report (see Monster Island I).

Special powers and abilities: The Kamoebas possesses all the attributes and abilities of a normal rock turtle, albeit to a superlative degree due to its enormous size and weight. Able to move on land at moderate speed, the giant turtle attacks its opponents with its powerful jaws and several rows of sharp teeth. Its shell provides it with a good degree of protection, being even more impenetrable than the creature's skin, which itself can resist high-caliber gunfire (presumably, its eyes are more vulnerable to projectile attacks). The creature can spend long periods of time underwater and is a good, fast swimmer, able to attack effectively in an aquatic environment.

The turtle's most distinct special attribute is its ability to quickly stretch its neck to a surprisingly great length as an attack method against opponents, or when seeking to grab prey.

Significant appearances: Yog, Monster from Space (a.k.a., Space Amoeba; 1970)

Kamoebas II

Category: Kaiju

Continuity: Millennium-4

Alternate names: Kameba (its Japanese name). There have been various spelling permutations of this creature's name throughout disparate source material, particularly American and international (i.e., outside of Japan), often dependent on the aesthetic whims and individual interpretation of the scribes in question. The Greek-derived scientific nomenclature of this species is Megalo matamata.

Length: 20 meters

Description: Kamoebas is an artificially created species of gigantic aquatic rock turtle, whose appearance resembles a gigantic rock turtle native to Brazil. It's likely a similar naturally occurring species once existed on the various Pacific island chains. Rather small for a kaiju, the quadrupedal giant mutant turtle has a squat body, a diamond-shaped head whose mouth is filled with rows of sharp teeth, and an ultra-tough shell resembling the type possessed by a snapping turtle.

The Kamoebas quasi-species is believed to have been genetically engineered over 12,000 years ago by the advanced science of the interconnected Lemurian and Muan empires located in the Pacific Ocean (see Lemuria; Mu). The template for its artificially created genome was likely a small, naturally occurring aquatic rock turtle native to the coral reefs of the Pacific during that era.

It's unknown how long the Kamoebas species was known to contemporary human civilization on the Millennium-4 timeline, but it was clearly known by the year 2004, when one first appeared in a recorded report. This particular Kamoebas was attacked and killed underwater by Godzilla VII (see Godzilla VII). When the giant turtle's corpse washed up on the Japanese coast, the island nation's population was alerted to the fact of Godzilla's return when scientists examined the bite marks on its neck.

Special powers and abilities: The Kamoebas possesses all the attributes and abilities of a normal rock turtle, albeit to a superlative degree due to its enormous size and weight. Able to move on land at moderate speed, the giant turtle attacks its opponents with its powerful jaws and several rows of sharp teeth. Its shell provides it with a good degree of protection, being even more impenetrable than the creature's skin, which itself can resist high-caliber gunfire (presumably, its eyes are more vulnerable to projectile attacks). The creature can spend long periods of time underwater and is a good, fast swimmer, able to attack effectively in an aquatic environment.

The turtle's most distinct special attribute is its ability to quickly stretch its neck to a surprisingly great length as an attack method against opponents, or when seeking to grab prey.

Significant appearances: (as a corpse only) Godzilla: Tokyo S.O.S. (2003)

Karyu

Category: Mecha

Continuity: Millennium-5

Description: The Karyu was a large warship, fully 120 meters in length, with great firepower designed and commanded by the Earth Defense Force III (EDF) as an anti-kaiju weapon. When it was first designed and released into active use is unknown, but this date is believed to have been shortly before the world-altering events of 2005 (see Earth Defense Force III).

During that year, the Karyu engaged the kaiju Anguirus II when the latter began a destructive assault on Shanghai, China (see Anguirus II). The battle was ended indecisively when Anguirus was teleported away by the Xian Mothership, as the latter race of aliens arrived on Earth under the pretense of coming in peace (see Xians II; Xian Mothership). Some months later, when their ruse was exposed, the Xians/Xilien launched a full assault on Earth with both their saucer attack fleet and most of Earth's daikaiju, now under their full genetic control. Anguirus was teleported back to Shanghai, to continue his attack alongside a small fleet of Xian attack craft. The Karyu was again launched to Shanghai by the EDF to protect the city. Though the crew of the warcraft fought valiantly against the threat, they were ultimately overwhelmed by the combined might of both Anguirus and the Xian military saucers. The majestic Earth vessel was finally blown out of the sky, to crash into the Oriental Pearl TV Tower and explode, with all hands lost.

Major offensive and defensive weapons: The Karyu was a very well-armed anti-kaiju aerial warcraft. It could fly at great speed, its maximum level unrevealed but likely at least approaching Mach 2. Its maximum altitude was also unrevealed, but it was unable to travel into outer space. Its hull was composed of a highly impregnable reinforced titanium alloy, capable of taking multiple hits from Xian saucer energy beams before sustaining serious damage.

It was equipped with numerous MA-PM020 heat-seeking proton missiles, which it could launch separately or simultaneously. It had two electronic particle cannons that could fire pulses of destructive energy. Its main weapon, however, was a front-mounted, electronic hyper-maser cannon that took a huge concentration of the craft's energy supply, and had many times the destructive force of a typical maser beam weapon; it was a weapon that even kaiju did their best to avoid being hit by.

The craft had a superlative kaiju-tracking and targeting system, but despite its formidability, it wasn't nearly as versatile as its fellow EDF warcraft the Atragon/Gotengo (see Atragon II).

Significant appearances: Godzilla: Final Wars (2004)

Kaiser

Category: General Prefix

Continuity: Millennium-5; it was, of course, used in the other Tohoverses too, but not to the regular extent it was in the Millennium-5 Tohoverse by 2005

Note: Fairly common alternate English spelling of the prefix "Keizer" (see Keizer).

Kazama, Katsunori

Category: Villain/Hero/Character/Mutant

[Coming Soon]

Keizer

Category: General Prefix

Continuity: Millennium-5; it was, of course, used in the other Tohoverses too, but not to the regular extent it was in the Millennium-5 Tohoverse by 2005

Alternate names: Also often spelled "Kaiser." This is basically a general Japanese prefix that is synonymous with American prefixes such as "ultra," "super," "hyper," or "mega"; or the well-known German prefix "uber." In English usage, it appears to be spelled either as "Keizer" or "Kaiser" depending upon the individual aesthetic preferences of any given writer; I decided to favor the "Keizer" spelling since that seems to be the most often preferred spelling amongst G-fandom.

Description: The "Keizer" prefix was prominently applied to the extremely rare Xian, Earth mutant, or daikaiju whose artificially enhanced genetic structure--their ancient related source being tampering of the chromosomes by Muan/Lemurian geneticists over 12,000 years ago--that managed to achieve a naturally-occurring further enhancement that rendered them potentially much more powerful than typical members of their ilk; able to telepathically control lesser entities with the Muan M-Base genome spliced into their chromosomes; and uniquely unable to be controlled by Xian technology that was designed to exploit the genome it spliced into the descendants of all of the above (see Xians II; Mutants; Organization-M; M-Base; Mu; Lemuria; and also Godzilla VIII and Kaiser Ghidorah).

Significant appearances (i.e., usages): Godzilla: Final Wars (2004)

Keizer Ghidorah

Category: Kaiju

Continuity: Millennium-5

Alternate names: Kaizaa Gidora (his Japanese name); Monster X (initial form); sometimes spelled "Kaiser-Ghidorah," "Kaiser Ghidorah," and similar variations. In English usage, the latter prefix term tends to vary in spelling between "Keizer" and "Kaiser," depending on the individual writer's aesthetic preferences; I decided to favor "Keizer" since that seems to be the slightly preferred spelling among G-fans.

Height: 150 meters

Description: Kaiser Ghidorah is the ultimate form of the alien daikaiju rather generically referred to as 'Monster X' by his creator and controllers, the Xians/Xilien/Xiliens II (see Xians II). For the full skinny on Kaiser Ghidorah and all of his attributes, see Monster X. The decision to fully cover both in a single entry is because they are essentially the same kaiju in different stages and modes, much as is the case between the differing stages/modes of the various iterations of Mothra, Battra, and Destoroyah (see individual entries).

Kiganjima

Category: Locale

Continuity: Millennium-2

Description: Kiganjima is the name of a small uninhabited island within the large Ogasawara Island Chain located off the Japan Trench. It was the area where one version of Godzilla V battled a swarm of gigantic Meganula insects, and where the Anti-Godzilla Force made their first attempt to eliminate the beast from his native reality by the Dimension Tide weapon.

Significant appearances: Godzilla vs. Megaguirus (2000)

Kilaaks

Category: Alien Race

Continuity: Showa

Description: The Kilaaks are an alien race that invaded Godzilla I’s Earth in the year 1999. Despite possessing technology considerably more advanced than Earth’s, including interstellar capability, the Kilaaks’ true form is that of small, rocky slug-like beings, possibly with a silicon-based physiology, and they appear to reproduce via a form of parthenogenesis. They are dependent upon extremely high temperatures in order to thrive, otherwise they quickly go into a state of hibernation. This would explain why they took a base on the planet Mercury facing the sun (in contrast to some sources, they did not come from a "mysterious" undiscovered planet that existed in Earth's solar system closer to the sun than Mercury).
How they developed their advanced technology is quite unknown. Nevertheless, the Kilaaks had an entire slew of highly advanced technology at their disposal, well in advance of Earth, including space ships with warp drive capacity and advanced weaponry, including means of controlling the neurology of carbon-based organic beings by means of surgically implanted devices [Kilaak technology at the end of the 20th century appeared to be a few decades behind that which was possessed by humanity in the mid-22nd century in the Star Trek Universe, as seen in the TV series Enterprise].

The Kilaaks were able to obtain assumed human guises, and in this state, they appeared able to exist in considerably lower temperatures for limited periods of time, though if the temperature in their immediate environs was reduced too low, they would quickly lose their human guises, revert to their small silicate state, and promptly go into hibernation. Every single Kilaak, in human guise, appeared as females wearing silvery colored full-body uniforms (it's unknown, to what extent, those bodies mimicked the functions of a human body in more than a very basic sense; since they are believed to reproduce asexually, it's probable that the concept of gender distinction is unknown amongst them, which is why they all appeared in the form of one gender in their human guises, and their cultural sensibilities may have caused them to perceive the female gender as superior to the male in carbon-based organisms they encountered who still possessed two genders).
Why the Kilaaks were so imperialistic, and why a race of beings so far biologically and (presumably) psychologically removed from humanoid races would possibly have tyrannical desires and a preference for conducting autocratic rule over other races was never expounded upon in the recorded events. In fact, it's quite unknown if the Kilaaks, in their natural state, even had a form of social and economic hierarchy, and if so, exactly how it manifested among them in their natural context outside of their dealings with other, "lesser" races.

The beginning of their invasion agenda of Earth in 1999 included rendering both the human science crew and each of the kaiju on Monster Island unconscious with sleep-inducing gas, and then to place the humans and monsters alike under Kilaak control by way of spherical control devices surgically implanted in their craniums, which emitted mind-altering waves of energy. It was stated that the Kilaaks had individuals in key political and military positions on the planet under their control, but most of the devices generating the control waves to the cranial spheres were too well hidden to be found and deactivated.

They then sent the ten kaiju under their control to attack several major Earth cities across the planet, such as Mothra I in Peking, Rodan I in Moscow, Gorosaurus in Paris, and Godzilla I and Manda in New York City, and they later sent Godzilla, Rodan, Mothra, and Manda to attack Tokyo.

A later attack by the Earth military on their planet side base located on Monster Island was fended off by a Kilaak-controlled Godzilla and Anguirus.

However, primarily through the efforts of the crew of the Earth spaceship known as the Moonlight SY-3, an attack against the main Kilaak base on the moon revealed to the humans that their alien foes reverted to their silicon-based slug-like forms and went into hibernation when exposed to extremely cold temperatures, and the monsters’ control was shifted to the Earth governments. After the ten monsters, led by Godzilla, were sent into the area of the secondary Kilaak base located within Mt. Fuji, the Kilaaks released the ultimate daikaiju in their arsenal, King Ghidorah I, after the Earth monsters. King Ghidorah was summarily thrashed by the combined might of all the monsters, and Godzilla himself destroyed the Kilaak base.

The Kilaaks then sent their final weapon, a spaceship disguised as a fiery monster, after the Earth base. Although the fire ship successfully fought off Rodan, it was destroyed in battle with the Moonlight SY-3, thereby ending the Kilaak invasion for Earth.

Significant appearances: Destroy All Monsters (1968); (space craft, likely controlled by the Xians) Godzilla: Monster of Monsters video game (1988)

King Ghidorah I

Category: Kaiju

Continuity: Showa

Alternate names: Kingu Gidora (his Japanese name). His name is sometimes spelled “Ghidora,” “Ghidrah,” or simply "Ghidorah" sans the "King." He was often referred to as "Monster Zero" by the Xians, whose native language was quite number-fixated (accordingly, they sometimes referred to Godzilla and Rodan as "Monster One" and "Monster Two" respectively).

Height: 100 meters

Description: King Ghidorah I is an extraterrestrial daikaiju much feared throughout the cosmos of his universe. He is immensely huge, and has three horned heads with tufts of hair on top, which are mounted on long, serpent-like necks. His skin is gold and scaly, like a lizard’s, he has large bat-like wings, two legs and two very long tails. He actually resembles a three-headed Oriental dragon of Earth legend. Though his origin is largely unknown, it's possible that he may have evolved as a type of primordial life form somewhere deep within the galaxy many eons ago, and it's unknown if there is more than one such creature extant in the galaxy (it's been postulated in certain texts that there may be an entire "species" of such creatures who make their home in the void of deep space rather than any one single planet, save for their periodic temporary excursions on various worlds in search of energy for sustenance, and they may represent a form of primeval galactic life form who traces its roots to the earliest days of the universe). It's also probable that King Ghidora began his existence as a form of living stellar energy, and only later discovered a means of taking corporeal form, thus necessitating the need to seek out sources of energy for sustenance, which drives him to attack various planets in order to sustain his temporary embodiments into physical organic form (though it's unknown why he prefers physical form to existing as pure energy). As such, King Ghidorah may be a form of stellar planetary predator for his universe that is similar in some ways to that of Galactus in the Marvel Universe. King Ghidorah's resemblance to dragons of Earth legend may not be coincidental, as this may be a universal phenotype of some sort for beings of such a tremendous level of power who exist as these creatures do, just as the humanoid form appears to be another universal phenotype for less powerful sentient beings who live as humans do.

Apparently in search of raw energy for sustenance, the space beast locates planets while traveling through the interstellar void in the form of pure energy, and then ravages them, destroying any civilizations which may exist there in the process. However, curiously, during all of the space kaiju’s attacks on Earth (except arguably the first) he was controlled by an advanced alien race, who have apparently utilized the star creature as a mere lackey as a part of their arsenal, exploiting the fact that the beast's brains are very vulnerable to mind-altering wave frequencies.

King Ghidorah is said to have visited Earth’s solar system many centuries ago, where he attacked the planet Mars and destroyed an advanced Muan colony that once lived there after migrating from the Earth long before that, thereby forcing the relatively few survivors to flee back to Earth and form the small nation of Saladia, where they eventually forgot their genetic origins, advanced technical knowledge, and their great psychic abilities.

King Ghidorah’s first known appearance on Earth was in late 1964, where he seemed to be acting on his own volition, though there is some evidence that he was being covertly controlled by the alien race known as the Xians.
During the latter visit, King Ghidorah’s destructive attacks on the human race’s cities was only halted when the Mothra I larva, the mystical protector of the Earth, convinced Godzilla I and Rodan I to join her in driving the space demon from the planet.

One year later, King Ghidorah was overtly used by the Xians (who sometimes referred to him as “Monster Zero”), along with Godzilla and Rodan, in an invasion attempt of the Earth. When the Xians were defeated and the three monsters released from outside control, Godzilla and Rodan turned on King Ghidora and again drove him from the Earth.

In 1972, King Ghidorah was used by the insectoid alien race known as the Nebulans, along with the alien cyborg kaiju Gigan, to attack Tokyo in preparation for an invasion attempt of the Earth, only to be repelled by Godzilla and Anguirus.

A year later, King Ghidorah fell under the control of the nefarious shape-shifting alien race called the Garogain, who used the space kaiju to attack a prominent scientist who had the means to foil the aliens’ deadly Dark Prism Operation, and for this mission, the Garogain enhanced the tri-headed kaiju's gravity-based powers. This time King Ghidora was opposed and eventually defeated after an arduous battle by the giant super-hero Zone Fighter.

King Ghidorah’s last recorded appearance was in the year 1999, when he was the last line of defense for yet another invading alien race, the Kilaaks. King Ghidorah was sent into battle against ten Earth kaiju, including his old foes Godzilla, Rodan, Mothra, and Anguirus, and though Ghidora gave a hard battle even to this formidable assemblage, he was ultimately defeated and apparently even killed by the superior numbers of his foes.

Special powers and abilities: To navigate interstellar space, King Ghidorah would transform his body into pure energy, which would encase itself in a ferrous shell, making it resemble a metallic meteor. This object could navigate warp space until it detected an energy rich planet nearby. The object would then land on the planet, where it would slowly increase in size and give off strong magnetic waves periodically as the energy slowly gestated within the object. Finally, the object’s shell explodes and the kaiju's energy form is thrust into the sky where it quickly materializes into the solid form of King Ghidora, ready to raid and ravage.

In his physical form, King Ghidorah can still survive in space indefinitely, as he doesn’t rely on oxygen, nor is he harmed by the hard vacuum of the interstellar void, but he can only navigate warp space in his energy form.

King Ghidorah is extremely powerful, his strength and resilience surpassing even that of Godzilla. He can fly by means of his natural ability to manipulate gravity, including the generation of anti-gravitons, particles that negate the force of gravity on his body, and his enormous bat-like wings were used to enable him to negotiate air currents and provide him thrust while levitating himself. His wings could also generate highly destructive hurricane-force winds simply by standing still and flapping them rapidly. As a by-product of his energy feeding, King Ghidorah can spit excess amounts of this energy as destructive sparks of electricity from each of his heads, which is sometimes referred to as his “gravity beams” (in lieu of the beast's primary ability to manipulate gravity). While he was under the control of the Garogain, King Ghidorah's ability to manipulate gravity was technologically enhanced, enabling him to extend his anti-gravity field around objects other than his own body. During this time he would utilize his ability to generate waves of anti-gravimetric force away from his own body to suspend numerous cars and small houses in the air.

Significant appearances: Ghidorah, the Three-Headed Monster (1964); Godzilla vs. Monster Zero (1965); Godzilla vs. Gigan (1972); Zone Fighter, the Meteor Man TV series, Episodes 5-6 (1973); Destroy All Monsters (1968); Godzilla: Monster of Monsters video game (1988; as non-playable character only)

King Ghidorah II

Category: Kaiju

Continuity: Heisei

Alternate names: Kingu Gidora (his Japanese name). His name is sometimes spelled “Ghidora,” “Ghidrah,” or simply "Ghidorah" sans the "King."

Height: 140 meters

Description: King Ghidorah II was created by a combination of early 23rd century genetic engineering and early 20th century atomic bomb testing. The kaiju is the largest monster ever recorded, and has three horned heads mounted on serpent-like necks, two large bat-like wings, gold skin with scales like a reptile, two legs and two long tails, making him resemble a three-headed Oriental dragon.

When a trio of individuals traveled back in time from the year 2204 to 1992 Japan, they gave false information to the government of the time implying that they intended to travel back to the year 1944 to prevent Godzilla II’s existence from ever coming into being.
After arriving on Lagos Island in the designated year, three small docile flying animals called Drats (sometimes spelled “Dorats”), created by 23rd century science, were released on the island just before the Futurians returned to 1992. As a result of nearby atomic bomb tests shortly afterwards, combined with carefully pre-programmed future genetic engineering, the Drats slowly merged together and grew in size after exposure to the radiation, probably in a state of suspended animation, and remained insensate until “activated” by the Futurian technology in 1992. Upon returning to that year, the Futurians named their new monster King Ghidorah and utilized their control of the kaiju to attack Japan, for the intended purpose of destroying the island nation and creating a new nation-state of their own, thereby diverging a timeline in which Japan never became the dominant economic superpower in the future.

However, Godzilla, his power and size newly augmented by absorbing the radiation from a nuclear powered submarine, arrived in Japan, and the Futurians maneuvered King Ghidora into attacking him. After a great battle, Godzilla mortally wounded King Ghidorah by using his atomic breath to sever the kaiju’s middle head, as well as destroying one of his wings.

The (formerly) tri-headed beast fell into the waters of the Sea of Ohkutsk, where he remained barely alive in a state of suspended animation until an alternate future of the year 2204, when the benevolent Futurian named Emi Kano recovered the body and used 23rd century bio-technology to turn the near-corpse into the cybernetic kaiju called Mecha-King Ghidorah I (see Mecha-King Ghidorah I).

Special powers and abilities: King Ghidorah’s immensely huge size gives him tremendous strength and resistance to injury; in fact, the Heisei iteration of this kaiju is among the largest of any other kaiju, equaled or surpassed by very few. He can utilize his serpent-like necks to strangle or ensnare an opponent, and has proven strong enough to hold Godzilla; his three sets of maws can also lock onto an adversary via biting with crushing jaw strength. He can use his wings to fly, or to create hurricane-force winds simply by flapping them rapidly. He can spit destructive lightening-like beams of energy from each of his heads, apparently as a by-product of his innate ability to control electromagnetic and gravitic forces (and thus why his energy beams are often referred to as his "gravity beams" despite resembling bolts of lightning).

King Ghidorah can fly with ease, a trait that appears to belie his incredibly enormous mass. It's likely that even his powerful wings are unable to lift him off the ground and provide flight under their own power, but are accoutrements to enable him to achieve forward thrust and some measure of maneuverability while airborne. His ability to levitate and become aloft is largely achieved by his power to manipulate gravity, enabling him to generate an anti-graviton particle field around his form that negates the effects of gravity around him; his flapping wings while lifting off generate massive upward wind currents that aid his ascent from the ground once the force of gravity upon his incredible weight is effectively nullified.
His maximum flight speed is unknown, but it's not nearly as fast as Rodan (at least not while traveling at any altitude through Earth's atmosphere), and the triple-headed monster is nowhere near as aerodynamic while in flight. It's unknown if the Heisei version of King Ghidorah could have survived and navigated within the vacuum of space as could his Showa and Atari counterparts, as he was never observed or mentioned doing so.

Originally, the Futurians’ technology created a plasma membrane around King Ghidorah, which rendered him invulnerable to Godzilla’s atomic breath or other energy based weapons, but he lost this protection after the Futurian ship was sabotaged.

Note: Various other Tohoverse timelines have been glimpsed that suggest other dimensional iterations of King Ghidorah have learned to use his power to manipulate gravity in other ways. A good example is his depiction in the video game Godzilla: Domination for the Nintendo Game Boy Advance console. This game depicted a version of King Ghidorah who could generate a magnetic field to actually pull objects, including his opponents, towards him, causing them physical damage along the way due to its crushing force; this power, however, taxed his own energies, and was thus used sparingly. Another power was to generate beams of pure magnetic force from his three maws rather than the usual electrical discharge beams commonly called his 'gravity beams', likely named after his known ability to manipulate gravity as well as magnetic fields; he may be a living confirmation of the Unified Field Theory, which states that all forms of energy are related.

Significant appearances: Godzilla vs. King Ghidorah (1991)

King Ghidorah III

Category: Kaiju

Continuity: Mothraverse

Alternate names: Kingu Gidora (his Japanese name). His name is sometimes spelled “Ghidora,” “Ghidrah,” or simply "Ghidorah" sans the "King." This version of King Ghidorah, like the Millennium-3 incarnation, appears in two life stages, the juvenile 'Young Ghidorah' and the fully adult, larger and more powerful 'Grand Ghidorah.'

Note: [King Ghidorah III appeared in Rebirth of Mothra III (1998), which was not a G-film, and this version of the tri-headed kaiju never clashed with any version of Godzilla; thus, an official entry for him will not be included here at this time; but stay tuned!]

King Ghidorah IV

Category: Kaiju

Continuity: Millennium-3

Alternate names: Kingu Gidora (his Japanese name). His name is sometimes spelled “Ghidora,” “Ghidrah,” or simply "Ghidorah" sans the "King."

>Height: (in his juvenile Ghidorah stage) 49 meters; (in his full adult King Ghidorah stage) 60 meters

Description: The Millennium-3 continuity version of Ghidorah/King Ghidorah is of considerably different origin than his other known Tohoverse counterparts. This is in accordance with the unusual nature of this particular Tohoverse in a general sense, where all known Japanese kaiju (thus possibly not applying to this reality's version of Zilla, who first appeared in America) are deeply connected to the island nation's mystical/spiritual history.

As such, King Ghidorah of this reality is the most powerful of a trio of supernatural daikaiju known collectively as the Yamato Guardians, who were created by the combined arcane might of the native Japanese pantheon of deities and ancestor spirits known to Shintoism to protect the land of Japan from any threat of a supernatural or cosmic nature. The other two Yamato Guardians are Baragon II and Mothra IV (see individual entries). Hence, in this unusual timeline of the Toho Megaverse, King Ghidorah is a true Oriental dragon, though he has some characteristics of the classic Western and Northern dragon phenotype, and is said to be related to the legendary eight-headed dragon Orochi III (see Orochi I-III). This species of dragon, which combines attributes of Eastern dragons with their Western & Northern counterparts (e.g., in Celtic and Norse legend), are also known for being exceedingly large and having multiple heads of varying number. Other members of this ancient species of Eastern dragon outside of Ghidorah and Orochi have yet to be identified.

Despite his very distinct origin, King Ghidorah of this timeline greatly resembles his counterparts in other Tohoverses, but more so in his adult stage, save that he is much smaller in size (how he compares in power to these counterparts is unknown, but he appears to be less powerful by a noticeable margin). In other words, he has the familiar phenotype of having three heads attached to their own long serpent-like necks - with the middle neck slightly shorter than the other two - and which resemble Eastern serpentine dragons. He has a bulky body that stands and walks on two short but muscular legs, and two huge bat-like wings that support him in flight. His reptilian hide is scaly and gold in color, and he has two very long tails.
This version of King Ghidorah, like the Mothraverse version, has two different life stages. In his juvenile stage, where he is known as only 'Ghidorah,' he is slightly smaller, and lacks the wings of his 'King Ghidorah' adult stage. He is also less powerful in his juvenile form (see below).

The actions of Ghidorah/King Ghidorah in the ancient history of Japan on this timeline have not been recorded in any detail. He was in his state of subterranean hibernation circa 2002 when the major threat of Godzilla V re-emerged under the control of the vengeful spirits of all Japanese citizens who were killed during World War II due to the Imperial government's ill-fated decision to go to war on the side of the Axis (see Godzilla V). Although Godzilla was successfully dispatched during his initial attack on Japan in 1954 by the JSDF (Japan Self Defense Force) utilizing that timeline's version of the Oxygen Destroyer, the plans to that terrible weapon were now lost, and the arsenal of the modern military were no match for the evil Kaiju King (see Oxygen Destroyer). Thus, the Yamato Guardians were revived to deal with the problem. Baragon was quickly defeated when the small kaiju attempted to battle Godzilla solo, but soon after that Ghidorah was awakened to join Mothra, who was already in battle with Godzilla, along with the continued assistance of the JSDF. However, the great tri-headed dragon was hampered by the fact that his premature revival occurred before he could reach his adult stage, so he was no match for the vastly powerful Godzilla. But upon Mothra's destruction, the giant moth directed her dispersed life energies into the body of the injured Ghidorah, fully healing him and enabling him to achieve his full adult form of King Ghidorah. Now better able to handle Godzilla, he still found himself unable to defeat the King of the Monsters, and was ultimately obliterated by him after a fierce and valiant solo battle.

Nevertheless, the remaining dispersed essence of King Ghidorah gathered the essence of his two fellow destroyed Yamato Guardians to assault Godzilla in an incorporeal form to hold him immobile long enough for General Tachibana to direct his warcraft into entering the Kaiju King's internal structure and literally blowing a hole in his chest from within with a drill-like D-03 missile. As a result, Godzilla's next attempt to use his atomic breath greatly exacerbated this serious injury, consuming and disintegrating his entire form (save for his still beating heart) and saving the land of Japan from this dire menace.

Significant powers and abilities: Upon his birth (however that may occur), it takes Ghidorah a significant amount of time to reach full adulthood, and thus his full power. His birth appears to be cyclical in nature, and when it occurs, he rather quickly reaches - or manifests fully in - his juvenile state. He is less strong and powerful in this form, but still the most powerful of the Yamato Guardians. He uses his three mighty heads & necks to strike his opponents, to seize them with his three powerful jaws, or to constrict them with the combined might of all three of his mighty serpentine necks.

In his juvenile form he can generate a form of bio-electricity - possibly by channeling his chi - and can discharge the equivalent of thousands of volts of electrical current into an adversary that his jaws or entwining necks are in direct physical contact with. However, he cannot project this electrical charge any distance.

While either active or in extended suspended animation until needed - a state in which he can easily remain for several millennia while encapsulated underground - he will very gradually grow into full adulthood, in which form he is now officially called King Ghidorah. He is now slightly larger and noticeably stronger, and he's able to use the wings he develops in this stage to assist him in actual high-speed flight. Due to his enormous mass, it's unlikely his wings - no matter how big and strong - can give him actual lift-off capacity on their own; more likely, he mystically generates an anti-gravity field by manipulating the electromagnetic energies of the Earth's ley lines to enable true levitation, with his powerful wings enabling him to gain good altitude and true forward movement and aerodynamic maneuverability while airborne. His ability to channel such energy increases in this stage to the point where he can project the mystical version of the electromagnetic 'gravity beams' (well known to his various dimensional counterparts throughout the megaverse) at his foes from a sizable distance, so he no longer needs to be in direct contact with them to affect them with these beams. Moreover, he can use his wings to create cyclonic winds by standing or hovering in place and flapping them rapidly. With a significant influx of mystical energy from another source, including that which is bequeathed to him by the death of a fellow Yamato Monster, while in his juvenile form he can instantly grow into his adult form, as well as instantly regenerate even from severe injuries; if such an influx is received in his adult form, he can regenerate serious injuries even faster than normal. Though sufficient force can kill him, he will discorporate after dying and can eventually be reborn in corporeal form at the behest of the Japanese Shinto deities and ancestral spirits.

The greatest of the Yamato Guardians is highly intelligent and has a fierce, unyielding determination to win against any threat he is directed by the powers that be of Japan's spiritual realm to attack, and will trample any humans or human infrastructure that may inadvertently get in his way. However, he will not deliberately seek to destroy human lives or constructions. His main purpose is to protect the land of Japan from destruction, not specifically its citizens or any non-holy structures they may have built.

Significant appearances: Godzilla, Mothra, King Ghidorah: Giant Monsters All-Out Attack (a.k.a., GMK; 2001)

King Ghidorah V

Category: Kaiju

Continuity: Atari

Alternate names: Kingu Gidora (his Japanese name). His name is sometimes spelled “Ghidora,” “Ghidrah,” or simply "Ghidorah" sans the "King."

Height: 120 meters (when temporarily empowered by SpaceGodzilla's crystal radiation) 150 meters

Description: King Ghidorah of the Atari Tohoverse greatly resembles the phenotype embodied by his various counterparts throughout the Toho Megaverse. His enormous size, even for a kaiju, is between that of the Showa and Heisei versions. This phenotype resembles a gigantic three-headed dragon that combines characteristics from those of Western & Northern legend with those of Eastern lore, but his origin is entirely within the realm of science, not mysticism (see below). He has three long serpentine necks from which each of his Oriental dragon-like heads are attached, the middle neck being slightly shorter than the other two. His scaly reptilian hide has a golden hue, and he has large bat-like wings. He possesses two legs that he walks or stands on, which are short and quite bulky, and two long tails.

King Ghidorah V is perhaps the ultimate daikaiju bio-weapon created by the advanced science of the Vortaak alien race, the descendants of Earth's ancient Muan civilization who retreated in large numbers into space to inhabit a mini-planet between the orbit of Mars and Jupiter following The Great Cataclysm that sunk Mu and its parent island continent Lemuria over 12,000 years ago (see Mu; Lemuria; Vortaak). Vortaak scientists are believed to have used a combination of genetic engineering and specialized irradiation techniques following a close study of Earth's native kaiju, who are mostly atomically mutated descendants of pseudo-dinosaurs created by ancient Muan/Lemurian science. He is under the full control of the Vortaak ruling council, and is often let loose on any foe that the Vortaak which to conquer (and was likely a great aid to their conquest of every other Muan/Lemurian or Atlantean refugees to establish small but advanced colonies on the Sol system's planetary bodies).

Sent to attack the Earth of this timeline at some point during the 1990s when the Vortaak resolved to conquer it and thus hoped to study its defenses, King Ghidorah easily thrashed the best weaponry of the anti-kaiju Global Defense Force (GDF; see Global Defense Force). However, several of the 'Earth Guardian' kaiju entrapped on Monster Island II were then freed to instinctively seek out the menace and drive it from Earth, as they promptly did under the leadership of Godzilla IX (see Godzilla IX). Their measure taken, the Vortaak launched invasions upon the Earth in 2002 and 2004, both of which involved King Ghidorah and his only regular ally and friend, the cyborg kaiju Gigan III, leading the rest of their alien kaiju legion, only to suffer defeat by the combined might of the GDF and Earth's indigenous daikaiju (see Gigan III).

King Ghidorah V appeared again (or will appear again) in an alternate future of this timeline circa 2024, when the Vortaak launch a third attack on the Earth to take advantage of the global chaos caused by a devastating crystal bombardment that ensued as a result of SpaceGodzilla II's escape from a black hole prison (see SpaceGodzilla II. The Vortaak's ruler, Queen Vorticia, was determined to use the strange radiations of those crystals to empower her own kaiju, and she used her chief monster King Ghidorah as a test subject (see Vorticia). His cellular structure super-saturated with this cosmic radiation, King Ghidorah grew in size and power, and went on a rampage in Osaka. It took the combined might of Godzilla IX, Mothra V, Rodan IV, Anguirus III, and the military arsenal of the GDF to stop this super-version of the tri-headed monster, which they succeeded in doing by causing him to suffer an energy overload that result in the kaiju's equivalent of a nuclear meltdown (see individual entries of these kaiju elsewhere in this glossary).

Special powers and abilities: King Ghidorah’s immensely huge size gives him tremendous strength and resistance to injury; in fact, his hide is near-impregnable, and he can heal any injury he does receive with incredible speed. His strength is at such a level that he has proven more than a match for Godzilla in single combat. He can utilize his serpent-like necks to strangle and constrict an opponent; his three sets of maws can also lock onto an adversary via biting with crushing jaw strength. He can use his wings to fly, or to create hurricane-force winds simply by flapping them rapidly while standing or hovering in place. He can spit destructive lightening-like beams of energy from the mouths of each of his heads, apparently as a by-product of his innate ability to control electromagnetic and gravitic forces (and thus why his energy beams are often referred to as his "gravity beams" despite resembling bolts of lightning).

King Ghidorah can fly with ease, a trait that appears to belie his incredibly enormous mass. It's likely that even his powerful wings are unable to lift him off the ground and provide flight under their own power, but are accoutrements to enable him to achieve forward thrust and some measure of maneuverability while airborne. His ability to levitate and become aloft is largely achieved by his power to manipulate gravity, enabling him to generate an anti-graviton particle field around his form that negates the effects of gravity around him; his flapping wings while lifting off generate massive upward wind currents that aid his ascent from the ground once the force of gravity upon his incredible weight is effectively nullified.

His maximum flight speed is unknown, but it's not nearly as fast as Rodan (at least not while traveling at any altitude through Earth's atmosphere), and the triple-headed monster is nowhere near as aerodynamic while in flight. Unlike Rodan, however - and like his Showa counterpart - King Ghidorah V was able to survive indefinitely in the vacuum of space and travel from one planetary body to another within the Sol solar system. How fast a speed he could achieve in space is unknown, but it's believed he was genetically engineered to enable him to tap into the Sun's solar winds to travel at sufficient speed to reach the distance from Jupiter to Earth within a matter of months. These solar forces he absorbed while in the vacuum of space gave him a steady, ever-renewing supply of energy and sustenance.

Note: Various other Tohoverse timelines have been glimpsed that suggest other dimensional iterations of King Ghidorah have learned to use his power to manipulate gravity in other ways. A good example is his depiction in the video game Godzilla: Domination for the Nintendo Game Boy Advance console. This game depicted a version of King Ghidorah who could generate a magnetic field to actually pull objects, including his opponents, towards him, causing them physical damage along the way due to its crushing force; this power, however, taxed his own energies, and was thus used sparingly. Another power was to generate beams of pure magnetic force from his three maws rather than the usual electrical discharge beams commonly called his 'gravity beams', likely named after his known ability to manipulate gravity as well as magnetic fields; he may be a living confirmation of the Unified Field Theory, which states that all forms of energy are related.

Significant appearances: Godzilla: Destroy All Monsters Melee video game (2002); Godzilla: Save the Earth video game (2004); Godzilla: Unleashed video game (2007); Godzilla Unleashed: Double Smash (2007)

King Kong

Category: Kaiju

Continuity: Showa (Note: King Kong has counterparts--of varying size and origins--in numerous different alternate realities completely outside the Tohoverse set/megaverse of continuities)

Alternate names: Kingu Kongu (his Japanese name; unfortunately, I'm not making this up). Often called simply “Kong.” Once referred to simply as "Gorilla" (the upper case "G" evidently signifying that he was the gorilla, not just any gorilla; though Kong is a giant ape, the Toho version is not actually a gorilla, which do not primarily walk, let alone run, in a bipedal stance)

Height: 45 meters

Description: King Kong is a gigantic ape who lives on Farou Island (which resides close to the similar Mondo Island), and is worshipped by the primitive natives living there as a god (see Farou Island; Mondo Island). Kong basically resembles a giant gorilla, except that he’s fully bipedal in stance, walking and running like a human being despite his long and ponderous arms, unlike normal apes, who usually use their arms to assist them in their locomotion and are "knuckle-draggers."

It is believed that Kong may be descended from a line of giant apes who were created via advanced genetic engineering techniques by the ancient civilization of Mu, a smaller sub-portion of the Pacific island continent of Lemuria, which ruled most of the civilized world prior to the beginning of recorded history (see Mu; Lemuria). These giant apes, much like the gigantic synthetically created dinosaurs, snakes, sea serpents, octopi, crustaceans, pseudo-insects, other giant mammals, etc., were likely created by the Muans for the purpose of using them as powerful bio-weapons against their only real rival for control of that ancient world, the Atlanteans, as well as experimentation for the purpose of learning to manipulate the biological evolution of the world (see Atlantis).

The original genetically enhanced ultra-apes (sometimes referred to as the Kongoid apes) were over twice as large as the largest known species of naturally evolved ape that ever existed on Earth, the Gigantopithicus, just as many of the ultra-dinosaurs created by Muan genetic experimentation were twice as large as their naturally evolved counterparts who lived during the Mesozoic Era. After the ancient Muan civilization fell prior to the beginning of recorded history (about 12,000 years ago), many of this artificially created species of genetically enhanced giant ape managed to survive in isolated parts of the world, but most often found on various lush uncharted islands strewn about the Pacific Ocean, which is where the ancient continent of Mu/Lemuria was located prior to its destruction. Several examples of the genetically enhanced pseudo-dinosaurs also survived, and the carnosaurs among them proved to be major territorial rivals to the giant apes (there currently seem to be very few surviving ultra-apes, though a moderate amount of surviving ultra-dinosaurs).

For unknown reasons, however, just as some of the descendants of the synthetically created ultra-dinosaurs managed to attain mega-heights as large as 50 meters (rivaling those of the dinosaur mutations who emerged in the wake of the atomic bomb tests of the 20th century), at least one of the mega-apes, King Kong, similarly managed to attain such an extraordinary mega-height. It has been suggested that Kong (like many of the ultra-dinosaurs and other Muan-created megafauna) achieved his extraordinary size by frequently ingesting soma berries that grow on Farou Island, which are said to have incredible growth stimulating capabilities in various life forms who were previously genetically enhanced; just as exposure to very high and concentrated levels of radiation and/or mutagenic chemicals can also induce extreme, benevolent morphological effects on beings who were previously genetically enhanced (it is rather certain that Kong’s immense size and other special abilities have nothing to do with exposure to atomic radiation; see the Godzilla Showa Series Event Timeline elsewhere on this site).

How the soma berries found on a few islands in the Pacific (such as Farou Island) can stimulate further growth spurts in the descendants of genetically enhanced animals created many millennia ago by Muan scientists has not yet been determined, and bear much further study. Quite possibly, however, these soma berries are remnants of Muan/Lemurian genetic experiments with edible flora.

Although legends of Kong had been accumulated for years in the South Seas, the ape-god wasn’t actually encountered by civilized man until 1962 when representatives from the Japanese drug company Pacific Pharmaceuticals traveled to the island in search of soma berries, which can be used to create a non-addictive narcotic. When the native village was attacked by a daidako ("giant octopus" in Japanese), which was seeking the soma berry juice being stored there, Kong appeared and easily drove off the octopus (see Daidako). After the big ape narcotized himself by imbibing several barrels of the berry juice, the leader of the Japanese expedition, Mr. Tako, had the unconscious ape-god brought back to Japan as part of an intended media coup for his company.

Kong soon escaped, however, and ran rampant through the island nation. He encountered Godzilla I in the forests of Nikko, and after a brief scuffle, the Kaiju King drove the Ape King away with his atomic breath (see Godzilla I). Kong then wreaked havoc in Tokyo, until he was narcotized again with soma berry powder. He was then brought to Mt. Fuji where Godzilla was located, and the two engaged in a fierce battle. Although Godzilla proved to be Kong’s toughest opponent ever, the ape-god finally managed to prevail and drive the mutated dinosaur away from Japan, thereby becoming the only daikaiju other than Mothra to defeat the King of the Monsters in battle.

Kong then peacefully swam back to Farou Island. However, since the latter atoll was so far from Japan, Kong ended up settling on the closer Mondo Island instead, which was very similar in terms of flora and fauna to Farou Island.

Kong was seen again in 1967 by another expedition, this one exploratory, which journeyed to Mondo Island in search of the ape-god. Kong soon appeared and battled the giant carnosaur called Gorosaurus, as well as a giant sea snake, in defense of the expedition members (see Gorosaurus). Kong also found himself smitten by a female member of the expedition, a nurse named Susan Watson, and the two soon forged a strong emotional rapport with each other. He was later captured by the nefarious international criminal genius called Dr. Huu, who hypnotized the ape-god into serving him (see Dr. Huu). Kong escaped this thralldom with the aid of his new human allies U.N. officers Carl Nelson and Jiro Nomura in addition to Watson. Upon returning to Tokyo, Kong engaged in battle with Mechani-Kong, a powerful robotic duplicate of the giant ape created by Dr. Huu (see Mechani-Kong).
Kong once again triumphed with the assistance of his human friends, and peacefully left Japan after seemingly delivering a gory death to the evil Dr. Huu (who may actually have survived, despite the extreme injuries he suffered due to Kong's attack).

King Kong hasn’t been seen since, and for unknown reasons, he wasn’t among the monster assemblage who were involuntarily transported to Monster Island by 1969 (see Monster Island I). Possibly, Kong was simply left alone on his Mondo Island refuge, though it should be noted that Gorosaurus, originally indigenous to Mondo Island, was brought to Monster Island, as was the benevolent kaiju Mothra I from her peaceful home on Infant Island (see Infant Island I; Mothra I).
However, it's quite possible that Gorosaurus was removed from Mondo Island by Dr. Huu's forces in a further plot against Kong that wasn't shown onscreen, thus resulting in the giant saurian's eventual placement on Monster Island; I will provide a possible explanation for this seeming conundrum on the Godzilla Showa Series Event Timeline elsewhere on this site (and linked above in this entry).

The ultimate fate of this universe's version of King Kong remains a mystery.

Note: King Kong Escapes contained several scripting errors which have often left fans and chroniclers confused. For example, the difference between Farou Island and Mondo Island was never explicated in Kong's two recorded Showa Tohoverse events. Further, Kong’s height was said to be only 20 meters tall in King Kong Escapes (the American version reported his height as being a mere 60 feet, which wouldn't make him much larger than the highest claimed height of the RKO and Dino De Laurentis versions of the simian kaiju, which seemed to vary between 18 feet and 40 feet). In contrast, his height was given as 45 meters years earlier in King Kong vs. Godzilla; the 45 meter figure is most certainly the correct one regarding his Showa incarnation, especially considering Gorosaurus later appeared alongside Godzilla I with a comparable height scale (for an alternative explanation for Kong's greatly fluctuating height throughout his many appearances both within and outside the Toho Megaverse that attempts to reconcile them all on a single possible timeline, you may want to check out Den Valdron's interesting speculative article The Incredible Shrinking Kong on this site's Guest Section). Also, during Kong's second Toho film appearance, comments were made by the human cast which sometimes implied that the Ape King had never been seen by civilized human eyes before, but this was a story error, and no mention was made of the Toho version of Kong’s previously seen power to absorb electricity (see below).

These inconsistencies have led some G-fans to speculate that the Kong that appeared in King Kong Escapes was a different member of the Kongoid ape species than the one seen in King Kong vs. Godzilla, but other evidence in the film clearly rules this out IMO. These problems were probably due to sloppy plotting on the part of the screenwriter, something not uncommon in Toho films of the time, and the aforementioned bad scripting was probably made worse by the Americanization process conducted by Universal, who then owned the rights to Kong.

It should also be noted that the Kong in the Showa Tohoverse is a completely different character than the versions of King Kong seen in the eponymous classic 1933 RKO film; the now lost 1933 Japanese short and silent iteration of the movie Japanese King Kong released by Shochiku Co.; the also lost 1938 silent medieval period film King Kong Appears in Edo, released by Zenkatsu [both of these pre-World War II Japanese takes on the King Kong legend were allegedly lost due to every copy being destroyed in the atomic bombings of Hiroshima and Nagasaki that ended World War II circa 1945, an ironic final fate for a kaiju-film if there ever was one... Well, other sources claim they may have been lost in the Kanto Earthquake... Either way, why was every single copy of the film concentrated in just these three specific doomed cities at just the "right" time to get obliterated, though? Was some higher force in the universe thoroughly ashamed of these films for some reason? Maybe if we're lucky a Kong aficionado will purchase the sole remaining dust-covered copy of at least one of these short film from someone's garage sale in the future... alongside the long lost reels of the giant insect attack scene from the 1933 King Kong... One can hope!]; the version seen in the ill-fated 1976 Dino De Laurentis produced remake and it’s even more ill-fated 1986 sequel, King Kong Lives; and the slick but not-too-fondly remembered 2005 Peter Jackson remake.

The version of King Kong seen in the short-lived American animated TV series King Kong from the late 1960s by Rankin-Bass Productions appeared to be loosely based on the Showa Tohoverse incarnation - albeit truly scaled down to 20 meters in height - and even included a version of Dr. Huu as the big ape's main nemesis (but spelled "Dr. Who," thus causing needless confusion with the crusading Gallifreyan Time Lord known as The Doctor). As per an agreement with Rankin-Bass, who then had control of Kong's copyright, Toho set out to have King Kong Escapes tie in with the former's animated series. Thus, it can be said that the version of Kong seen in the American late 1960s animated series was an alternate reality counterpart of the Showa Tohoverse version of Kong.

Special powers and abilities: King Kong possesses the proportionate strength of a great ape of his height and mass, making his physical might on par with that of Godzilla I. He is a smart and cunning fighter, whose quick-thinking simian brain gives him a great advantage. His enhanced but surprisingly flexible musculature and incredibly dense bone structure enable him to move quite fast with no difficulty despite his tremendous mass, and to leap from great heights without his extraordinary weight resulting in multiple bone fractures as would be the case with very large and heavy though not gigantic animals like elephants. This same enhanced musculature and ultra-dense bone structure enable him to fall from his standing height of 45 meters, or from even larger buildings, without sustaining any discernible injury, something impossible for extremely tall but non-gigantic animals like giraffes. Hence, his hide is highly impregnable and his healing rate much more efficient than that of a normal great ape; he can withstand repeated attacks over an extended period by heavy military artillery without apparent injury, and barely being slowed down. It's unknown how well he would resist Markelite weaponry, however (see Markelite & Maser Tanks and Cannons). He proved vulnerable to the narcotic effects of imbibing heavy amounts of the soma berries in liquid form - which he craved - or inhaling huge amounts of the fruit when concentrated around him in mist form.

Kong was a fast and terrific swimmer - an attribute not shared by any of the conventional great ape species, it should be noted - and he often made up for his lack of any natural form of long-range firepower by developing excellent aim with throwing huge boulders at his foes.

Kong also possesses one special power (possessed by no other version of Kong, including the animated version): He can absorb electricity, either naturally or artificially generated, into his metabolism to temporarily enhance both his physical strength and recuperative powers. His body is living magnet to naturally occurring lightening, making him truly formidable during a thunderstorm. During the intervals when he is so “charged,” Kong can electrocute an opponent with his touch.

Significant appearances (of Toho version): King Kong vs. Godzilla (1962); King Kong Escapes (1967)

Note: A version of the Showa Tohoverse King Kong, referred to simply as "Gorilla," made an appearance in the strange Toho pocket universe featured in the TV mini-series Go! Greenman (1973)

King Caesar I

Category: Kaiju

Continuity: Showa

Alternate names: Kingu Shisa (his Japanese name; a shisa is a Japanese name for a legendary chimeric animal that resembles a hybrid of a lion and a dog, though King Caesar more resembles a hybrid of a lion with a reptile of some sort). Sometimes mistranslated as “King Seasaw,” and spelled "King Seesar," "King Seasar," and probably other variations, as well. Regardless of spelling, the name is properly pronounced (at least close to) "See-sar," and not "See-zer" (i.e., like Julius Caesar's surname).

Height: 50 meters

Description: King Caesar is a heroic kaiju of supernatural origins, and serves as the legendary protector of the island of Okinawa. Although bipedal in stance, King Caesar resembles a lion from the waist up, but is scaly, hairless, and lizard-like from the waist down. He has a long tail which resembles that of a real lion, and a third, red eye in the center of his forehead whose true purpose is unknown.

He is believed to be an enhanced member of the mythological chimera species known as a shisa, who were depicted in ancient Chinese art as part lion, part dog; though the latter characteristics in King Caesar appear to have been replaced with reptilian traits. Interestingly, information acquired on this guardian kaiju seem to indicate that he's not truly composed of organic material--not even bio-etheric matter, as is the case with Mothra--but rather composed of stone, brick, mortar, and certain metallic alloys with enormous red energy converting gems for eyes, but crafted to look completely organic on the outside. This means he may not be a true member of the shisa species--enhanced or otherwise--but actually a gigantic golem mystically imbued and animated by a synthesized life force created by the spiritual power of the ancient people of Okinawa. This kaiju is thus spiritually inclined to seek to defend the Okinawans' descendants and land throughout time as a fiercely protective guardian whenever a threat of sufficient priority emerges.

King Caesar always sleeps in a state of perpetual suspended animation behind a mountain in Okinawa until he is needed, in which case he can only be awakened by a special statue of himself in the possession of the Azumi tribe native to the island. When the statue is placed in a certain location on the Azumi ancestral palace in the sunlight, a solar beam is reflected from the statue’s third eye at the area of the mountain where the monster hero sleeps, which will cause that side of the cliff to fall away and reveal the sleeping kaiju. King Caesar can apparently then be awakened only by a ritual song sung by a priestess of Azumi ancestry; he will return to suspended animation when whatever crisis he has been awakened to avert was overcome.

The mystical kaiju’s only known foray in the modern era was in the year 1974, when the advanced fascistic extraterrestrial race known as the Simeons invaded the Earth, and set their robotic kaiju Mechagodzilla I to attack the people of Okinawa (see Simeons; Mechagodzilla I. Despite attempts by various Simeon agents to abscond with the statue so as to deprive Okinawa the assistance of their legendary defender, King Caesar was successfully awakened, and he engaged Mechagodzilla in battle.

However, King Caesar was sorely outmatched by his robotic adversary, and only with the arrival of Godzilla I did the tide of battle begin to turn, and the robotic alien menace was ultimate destroyed by the combined might of the two kaiju defenders. After the successful defeat of Mechagodzilla, King Caesar returned to his suspended animation, and the statue was placed in its proper place in the Azumi palace should the kaiju champion’s might ever be needed again.

Special powers and abilities: King Caesar is an extremely savage fighter, and he will attack an opponent with a ferocity reminiscent of an enraged lion or berserker warrior, using his sharp teeth and claws for goring. His apparent stone-like physical structure leaves him highly resistant to serious injury, and it may not be possible for him to bleed, since he may have no actual blood.

His power source is solar energy, which his middle eye involuntarily absorbs in large, ever-renewable quantities to sustain him, as well as providing him with an offensive range weapon if needed. He is capable of storing enough of this energy to continue to function at night, and can absorb a small amount of additional energy from starlight, provided the evening sky is not too overcast, and he does not deplete this large story of energy before he can begin to renew it upon further exposure to sunlight. He can absorb and replenish his bodily stores of solar energy even on a highly overcast day, though the replenishment rate does not happen as fast on such days. His two semi-luminescent ruby red eyes are visible manifestations of his solar energy storage. There was no evidence in the sole available account of this version of King Caesar that he can project that solar energy from his main two eyes as beams of searing heat, as his Atari incarnation can.

His one known special power - which is both defensive and offensive in nature - is in the energy reflective capacity of his two main eyes, which are actually energy stealers. King Caesar is able to harmlessly absorb any opponent's energy beam into his third eye, and then project it back at the adversary in question through his two main eyes. There was apparently no upper limit to how much energy he could absorb from an opponent's beam weapons in this fashion, but there was indeed a limit to how much he could safely store without the danger of eventually suffering a potentially destructive overload; this is why he always tended to discharge such stolen energy back at his adversary immediately after absorbing it. He appeared able to absorb energy beams generated from technological sources as easily as any derived from an organic source.

Like all kaiju, but particularly those of the mystical, divinely created variety, King Caesar is highly psychically sensitive. He can use his psychic faculties for limited but effective telepathic communication with other organic kaiju; human espers; deities; ancestral spirits; ghosts & other etheric entities; human mystics of a high level of skill & training; and evidently all full-blooded spiritual leaders & clergy of the Azumi clan. His psychic senses are developed enough that he has a clairvoyant ability to detect danger wherever it may be manifesting in the world, and to track it down to its source. He can also be summoned by various mystical means, and he can track high concentrations of energy to their source, whether that energy is mystical, cosmic, or electromagnetic in nature.

Significant appearances: Godzilla vs. Mechagodzilla (1974)

King Caesar II

Category: Kaiju

Continuity: Millennium-5

Alternate names: Kingu Shisa (his Japanese name; a shisa is a Japanese name for a legendary chimeric animal that resembles a hybrid of a lion and a dog, though King Caesar more resembles a hybrid of a lion with a reptile of some sort). Sometimes mistranslated as “King Seasaw,” and spelled "King Seesar," "King Seasar," and probably other variations, as well. Regardless of spelling, the name is properly pronounced (at least close to) "See-sar," and not "See-zer" (i.e., like Julius Caesar's surname).

Height: 100 meters

Description: The King Caesar of this timeline bore a strong resemblance to his Showa and Atari counterparts: A bipedal creature who resembles a lion with glittering red eyes and a third eye in the middle of his forehead and large floppy ears, from the waist up--including a leonine tail and sandy-colored fur--and scaly, reptilian legs below the waist. However, his resemblance to them mostly appeared to end after that. Though his origin wasn't revealed, he behaved nothing like his benevolent, protective, and mystical counterparts from the Showa and Atari continuities, and acted simply as a destructive monster, menacing rather than protecting human civilization. Hence, it's possible that this version of King Caesar was not the guardian monster of Okinawa and its people from Asian legend, but simply a megafauna mutation that bore a superficial resemblance to the legendary shisa.
Interestingly, though, his first recorded appearance circa 2005 had him attacking the island of Okinawa, the same region from the Kyushu archipelago he was created and spiritually guided to protect according to Chinese legend, and clearly seen doing in the Showa continuity circa 1974. This may or may not have been a highly ironic coincidence.

Needless to say, it's also not known exactly what point on this timeline the Millennium-5 iteration of King Caesar first appeared, but he seemed to have been quite a handful for the Earth Defense Force (EDF) to deal with by the time 2005 rolled around (see Earth Defense Force III). It was in this year that he was first seen, where he was attacking Okinawa as described above. His urban assault was ended when he was suddenly teleported off of the Earth by the Xian Mothership when the latter aliens--who are genetically altered descendants of ancient Muan/Lemurian refugees who retreated into space following The Great Cataclysm thousands of years ago--made contact with their ancestors' homeworld that year, feigning friendship (see Mu; Lemuria; Xians II; Xian Mothership). When their ruse was exposed, they teleported most of the Earth kaiju back to the planet, whom they now had under their full genetic control, to aid the Xian saucer fleet in laying waste to human civilization. They were capable of this control because they still had records of the genome templates used by their Muan/Lemurian ancestors who used their great skill at genetic engineering to create the adaptable megafauna as bio-weapons and beasts of burden whose surviving relict descendants scattered throughout the Pacific would, due to exposure to atomic radiation in the 20th century, mutate into the daikaiju (see Mu; Lemuria). The exceptions were Godzilla VIII, who was a singularly evolved "Keizer" kaiju that was immune to such control, and Mothra V, who was the bio-etheric creation of the Earth's life force and thus had no connection to the ancient megafauna created by Muan genetic engineering (see Godzilla VIII; Mothra V; Keizer). Hence, because such control over the Millennium-5 version of King Caesar was possible it strongly implies that this version of the leonine kaiju wasn't a supernatural guardian but an atomic mutation of an ancient genetically engineered megafauna. As such, the King Caesar of this reality appears to be fully organic though enhanced, and thus not the stone golem that his Showa (and likely Atari) counterparts were.

When Godzilla VIII was released from his decades of entrapment beneath the ice of Antarctica by the EDF warship Atragon II and lured across the globe to destroy each Xian-controlled kaiju he came across, King Caesar was teleported along with Rodan III and Anguirus II to intercept the Kaiju King near Mt. Fuji (see Atragon II; Rodan III; Anguirus II). The leonine kaiju and his two companion monsters made a three-way assault on this mega-powerful version of the King of the Monsters, who ultimately proved more than a match even for the might of the combined trio, resulting in all three being summarily dispatched.

Special powers and abilities: This iteration of King Caesar, like his Showa counterpart, battles tooth and nail with a high degree of ferocity and natural cunning. He seems able to duplicate the intricate, practiced fighting moves of martial artists into his own style of ferocious combat. Unlike his Showa counterpart, he's likely not a golem created in the form of a gigantic bipedal shisa, and thus does not have rock-like skin that can take such an extreme amount of punishment before sustaining serious injury. He may possess a variant of his Showa counterpart's power to absorb energy beams of an opponent into his eyes, and either store the energy or immediately discharge it back at the foe he stole/absorbed it from (the latter preferably being done as quickly as possible to prevent accumulating so much energy that it surpasses his holding capacity). He wasn't observed using this power, however, but that may simply be due to the fact that he never had an energy beam projected at him during the brief time he was seen.
It's unknown if sunlight empowers him or not, as is the case with his Showa and Atari counterparts.

Significant appearances: Godzilla: Final Wars (2004)

King Caesar III

Category: Kaiju

Continuity: Atari

Alternate names: Kingu Shisa (his Japanese name; a shisa is a Japanese word for a legendary chimeric animal that resembles a hybrid of a lion and a dog, though King Caesar more resembles a mish-mash of a lion with a reptile of some sort). Sometimes mistranslated as “King Seasaw.” Alternate spellings of this kaiju's name often include "King Seesar," "King Seasar," and probably other variations, as well. Regardless of spelling, the name is properly pronounced (at least close to) "See-sar," and not "See-zer" (i.e., like Julius Caesar's surname).

Height: 100 meters

Description: King Caesar of the Atari Tohoverse, unlike his Millennium-3 counterpart, appears to have an origin, intrinsic nature, and purpose that correlates nicely with both the Asian legends of this super-shisa and his Showa timeline incarnation. There has never been any information released suggesting that this version of King Caesar is a gigantic stone golem infused with a mystical, synthetic life force by the collective spiritual power of the Okinawan people, as is the case with his Showa counterpart. Nevertheless, his outer appearance is near-identical, save for being twice as large (as is his Millennium-5 version): He resembles a bipedal amalgamation of a lion and a reptile. His head is leonine with large floppy ears, a sandy colored mane, and semi-luminous red eyes (a manifestation of the solar energy he absorbs for sustenance and power; see below). His jaws are filled with razor-sharp teeth; his hands have three fingers & an opposable thumb, with sharp claws that do not seem to retract; his feet are large and distinctly lion-like, with even larger non-retracting claws (note: real lions, like all members of the cat family except for the cheetah, can retract their claws); his body seems to be divided between portions that are covered with shaggy sandy-brown fur - the color of an actual lion's coat - and purplish, hairless reptilian hide, replete with scales; and a lion-like tail, complete with a furry plume on the end. He has an exotic-looking third eye in the middle of his forehead.

Though the King Caesar described in legend, and the version seen in the Showa continuity, are first and foremost protectors of Okinawa, the Atari Tohoverse version seems to operate on a fully global basis as a mystical protector of all humanity. In this capacity, he is much like Mothra VI, though he is not believed to be a gigantic, corporeal bio-etheric manifestation of the life force of the Earth itself; rather, he is believed to be an artificial corporeal creation of ancient human mystics from the East channeling the power of an Asian pantheon of deities and ancestral spirits into synthesizing a synthetic life force. This resulted in an intelligent, thinking being of autonomous thought that nevertheless follows a pre-determined purpose of acting as a guardian of the planet and the human race (see Mothra VI). Like his Showa counterpart, he will sleep concealed within a certain mountain, potentially for millennia at a time, unless he is specifically located and awakened in a time of severe crisis for the world. It's unknown if the Atari version is awakened by a combination of a statue of the shisa that reflects a beam from the Sun at a specific time of the day at the precise spot at the mountain where the kaiju guardian is hibernating; and a folk song dedicated to him that is rendered properly in his vicinity by a member of a specific Okinawan lineage, the Azumi. But it can be presumed that this is indeed the case. Nevertheless, the use of the statue in awakening King Caesar makes it clear that sunlight is his major power source, and it's believed that his third eye absorbs it (see below).

At what point he first appeared on this timeline hasn't been recorded, and it's unknown if he had been temporarily active prior to the third decade of the 21st century, such as any given time during the late 20th century, as he was in the Showa continuity, and possibly the Millennium-5 continuity as well. If he was ever awakened during one or both of the two Vortaak invasions during the first decade of the 21st century, he wasn't seen in the available accounts; possibly, the statue could not be located, or the idol was first found and hidden by Vortaak agents (see Vortaak).

Nevertheless, he was active during an alternate future of the year 2024 on this timeline, during perhaps the biggest crisis his Earth is known to have faced, at least in recent history: The worldwide global bombardment of gigantic radioactive crystals as part of SpaceGodzilla II's escape from his black hole prison, coupled with a third invasion by the Vortaak (see SpaceGodzilla II). Instinctively battling alongside the 'Earth Defender' group of kaiju and the collective military arsenal of the Global Defense Force (GDF) against both the independent faction of Earth-born kaiju in the 'Mutant' category and the extraterrestrial - i.e., 'Alien' - kaiju creations of the Vortaak operating under the control of their leader, Queen Vorticia, King Caesar played a major role in ending this two-sided invasion of the Earth (see Global Defense Force; Vorticia). Ultimately, the divinely created leonine kaiju teamed with Godzilla IX, Rodan IV, Mothra VI, and Anguirus III to take down the crystal radiation enhanced King Ghidorah V; personally battled and defeated the deadly new monster Krystalak, thus saving the city of London; personally drove Titanosaurus II out of the city of Sydney, where the reptilian kaiju was seeking to feed on the power of the crystals there; and teamed with Godzilla, Moguera III, and Jet Jaguar to defeat the newly restored SpaceGodzilla when the latter made his ultimate power play in the city of Osaka (see individual entries for each of these entities).

Special powers and abilities: King Caesar is a mystical creature of divine origin who is imbued with his own consciousness, and is quite intelligent and cunning, though almost single-mindedly driven by spiritual "instinct" to defend the Earth and human civilization from any possible supernatural or cosmic threat of significant magnitude. He's an extremely savage fighter, highly resistant to injury even for a kaiju, and seems to be master of a form of hand-to-hand combat that makes full use of his extremely powerful and flexible legs. His razor sharp teeth, claws, and foot talons make brutal slashing weapons in tandem with his great physical strength and highly aggressive fighting style.

His power source is solar energy, which his middle eye involuntarily absorbs in large, ever-renewable quantities to sustain him, as well as providing him with an offensive range weapon if needed. He is capable of storing enough of this energy to continue to function at night, and can absorb a small amount of additional energy from starlight, provided the evening sky is not too overcast, and he does not deplete this large story of energy before he can begin to renew it upon further exposure to sunlight. He can absorb and replenish his bodily stores of solar energy even on a highly overcast day, though the replenishment rate does not happen as fast on such days. His two semi-luminescent crimson eyes are visible manifestations of his solar energy storage, and he can project twin beams of concentrated solar heat from them, at a maximum temperature of at least 5,000 degrees Fahrenheit. This is a power he uses relatively sparingly due to the fact that it’s a major strain on his solar energy supply, particularly if he uses it at night.

Another power related to his ocular organs is the manner in which they can function in a combination defensive and offensive capacity against beam weapons from an opposing source, be they generated by living organisms or mecha. In a manner similar to how his third eye absorbs solar energy for sustenance and for powering his ocular heat beams, it can also absorb enemy beam weaponry directed at him, after which he can immediately project that energy back at the opponent through his two main eyes. As a living storage battery of energy, there is apparently no upper limit to how much enemy energy he can absorb in this fashion, but he does have a limit to how much he can store at one time; hence, he risks eventually experiencing a potentially devastating overload if he doesn't discharge the energy back at his target immediately after he absorbs it, which he usually does. This power both protects him from long-range energy based attacks from his opponents, as well as enabling him to literally give them back a taste of their own proverbial medicine.

Like all kaiju, but particularly those of the mystical, divinely created variety, King Caesar is highly psychically sensitive. He can use his psychic faculties for limited but effective telepathic communication with other organic kaiju; human espers; deities; ancestral spirits; ghosts & other etheric entities; human mystics of a high level of skill & training; and evidently all full-blooded spiritual leaders & clergy of the Azumi clan. His psychic senses are developed enough that he has a clairvoyant ability to detect danger wherever it may be manifesting in the world, and to track it down to its source. He can also be summoned by various mystical means, and he can track high concentrations of energy to their source, whether that energy is mystical, cosmic, or electromagnetic in nature.

Significant appearances: Godzilla: Unleashed video game (Wii version only; 2007)

King Seesar

Category: Kaiju

Continuity: Showa; Millennium-5; Atari

Alternate name/spelling for King Caesar. See King Caesar I-III.

Kiryu I

Category: Kaiju/Mecha

Continuity: Millennium-4

Alternate names: 'Kiryu' is derived from the Japanese term Kikai ryu, which translates into English as "Machine dragon."

Description: Popular and official nickname for the cyborg kaiju Mechagodzilla III. See Mechagodzilla III for full details on this kaiju.

Kiryu II

Category: Kaiju/Mecha

Continuity: Atari

Alternate names: 'Kiryu' is derived from the Japanese term Kikai ryu, which translates into English as "Machine dragon."

Description: Popular and official nickname for the cyborg kaiju Mechagodzilla III. See Mechagodzilla III for full details on this kaiju.

Korvexa

Category: Substance

Continuity: Showa

Description: Korvexa is a material designed by metallurgists of the hidden, advanced undersea city of Latitude Zero to confer protection for human beings against various dangerous phenomena (see Latitude Zero). It's said to be composed of a combined gold-platinum alloy, and is synthesized from readily available minerals extracted from the bottom of the Pacific Ocean, and possibly by means obtained elsewhere in the globe at times by agents of the city. Full body attire composed of this substance is shiny gold in color, and raiment composed of this alloy protects humans wearing it from temperature extremes they may encounter on a mission. It also offers immunity to the effects of the paralysis gas projected from their glove-mounted offensive weapons; this is likely due to such extreme gaseous substances being somehow deflected by the unique electromagnetic currents that are naturally extant in this synthetic hybrid alloy. It's unknown if the alloy can likewise deflect extremes of radiation, toxic gases like methane, or other harmful energies and substances. The attire has a skull cap fixture that protects both the head and exposed face of the individual wearing the attire, and the gold component of the raiment enables the garb to be flexible and comfortable for full freedom of movement, much like spandex, but extremely resistant to tearing despite degree of usage.

The scientific community of Latitude Zero has kept the process of synthesizing korvexa a well-guarded secret, wanting to keep it out of the hands of the greater world's military-industrial complex and the misuse it could be applied against innocent people in the name of military conquest; as well as maverick tyrants like Latitude Zero's sworn nemesis, the deranged scientific genius known as Dr. Malik (see Malik, Dr.). In fact, the defensive korvexa raiment has proven an asset to the peaceful socialistic people of Latitude Zero in their self-defense measures against Malik's forces on many occasions.

It's possible that the transparent substance created by Latitude Zero scientists that confers 24 hours of resistance to penetration wounds--including projectiles like high-caliber bullets, blade-induced injuries, and punctures by hypodermic needles--and applied by a three-second full body immersion in a water-like substance was developed by the extensive study of korvexa. The process of applying this substance via the immersion in a large jacuzzi-like pool where it's stored in liquid form is referred to by the citizens of the city as the "Bath of Immunity," and is usually utilized by those who will soon be going on particularly dangerous missions outside the protective boundaries of the city.

Significant appearances: (both korvexa and "Bath of Immunity" substance) Latitude Zero (1969)

Koubo

Category: Hero/Character

Continuity: Showa

Description: Koubo is a burly technician of Asian descent and resident of the hidden, advanced undersea city of Latitude Zero who serves as assistant to adventurer Captain Craig McKenzie on his various missions as commander of the submarine Alpha (see Latitude Zero; McKenzie, Captain Craig; Alpha). The past of this highly taciturn and loyal individual is not entirely known, but his aptitude with operating sophisticated technical equipment, impressive physical acumen, and humanitarian ideals in his native land brought him to the personal attention of McKenzie at some point in the early 20th century. Offering Koubo a better life as a citizen of the secret socialistic society and an opportunity to aid humankind in clandestine fashion with that city's incredible resources, he readily accepted McKenzie's offer. Partaking of the rare, difficult-to-synthesize anti-aging serum developed by researchers in Latitude Zero, the formidable Koubo has accompanied McKenzie on his various missions, including the recorded exploit circa spring, 1969 where he proved invaluable to the Captain's dangerous rescue mission of humanitarian scientist Dr. Hiro Ogata and his daughter Tsuroko from the clutches of the powerful, deranged scientific genius Dr. Malik, which required penetrating the villain's various defenses to his fortress on the Pacific atoll Blood Rock (see Malik, Dr.; Blood Rock).

Special skills and attributes: Koubo is an exceptionally skilled technician and pilot of both aerial and undersea vessels of a high level of sophistication, and is particularly adept in navigating through harrowing situations. His many decades as a citizen of Latitude Zero has afforded him a degree of knowledge and familiarity with technology and equipment well in advance of anything available in the outside world.

Heavily built and extremely strong even before being given the life-prolonging serum, Koubo possesses enhanced strength and resilience that is at least in the peak human range. He is capable of breaking a heavy-duty padlock apart with his bare hands while exerting but a modicum of effort. He's a quick thinker and a proven asset to dangerous missions requiring both technical expertise and a good amount of muscle.

Thanks to the life-prolonging-and-enhancing chemical, Koubo ages at an extremely slow rate, and remains in a state of exemplary health.

Significant appearances: Latitude Zero (1969)

Kroiga

Category: Villain/Mutant/Kaiju

Continuity: Showa

Height: (Kroiga, as a human) 1.6 meters

Length: (initial griffin size expansion) 9 meters; (subsequent size expansion) 29 meters

Wingspan: (griffin form only, after initial size expansion) 12 meters; (after subsequent size expansion) 51 meters

Alternate names: Captain Kroiga; Black Moth (an appellation sometimes applied to Kroiga in documented reports about her following her transformation into griffin form, possibly an allusion to the fact that as a human, she was in command of a super-submarine called the Black Shark); "the Griffin"; "the Manticore"; "Giant Flying Lion" or simply "Flying Lion" (all generic names given to Kroiga following her metamorphosis into a gigantic creature resembling a mythological griffin).

Description: The strange singular megafauna, later to be recreated as a true daikaiju, known variously in different reports as the Black Moth, the Griffin, or the Manticore (the latter two named after legendary leonine monsters) is the result of two recorded experiments in the use of advanced vivisection and gene splicing techniques by the evil scientific genius known as Dr. Malik to create a gigantic flying lion with huge bird-like wings, with the intention of using the freakish beast as a bio-weapon against the advanced, harmonious/socialistic hidden undersea city called Latitude Zero (see Malik, Dr.; Latitude Zero).

The Griffin/Manticore creatures created by Malik both resembled their mythological namesakes. They had the body of an adult male African lion with the wings of an adult California condor grafted onto their back. In mythology, it should be noted, the griffin combined leonine features with those of an eagle, including the feathered wings of an eagle, but those of another large bird of prey like a condor make the resemblance close enough to merit the appellation. A manticore had the body and teeth of a lion, but the face of a human and the tail of a dragon or scorpion. Only sometimes was the manticore depicted in ancient art as having wings, and these generally resembled those of a bat... but again, close enough for comparative naming purposes.

The first such creature was created circa 1898 following Malik's acquisition of notes on anatomical alteration, individual animal plasticity, and gene splicing from the twisted British scientist Dr. Moreau; brain, limb, & organ transplants, and reanimation of dead matter, from the notes of various members of the Frankenstein clan who practiced these techniques (see Frankenstein Monster); and growth enhancement in the form of a size accelerant formulae derived from Herakleophorbia IV, or "boomfood," which was developed based on studying an extremely rare edible substance discovered by Prof. Hugh Redwood. Thus, Malik successfully sewed the enormous wings of a California condor to the spinal cord of a male African lion, micro-surgically grafting them in such a manner that they became fully functional. Then this chimeric creature was administered the size accelerant, causing him to grow to enormous size, several times that of an actual adult male lion (all of this was recorded by my colleague Matthew Dennion, who referred to this creature as a manticore).

Before this scientifically created, extra-large manticore could be sufficiently trained by Malik, a clandestine, unauthorized visit to the scientist's laboratory by master Victorian era detective Sherlock Holmes and the transparent demented scientist Prof. John Hawley "Jack" Griffin, a.k.a., the original Invisible Man - both acting on behalf of the British government's top secret agency, MI6 - carried out the sabotage of Malik's plans. Holmes and Griffin released all of Malik's creations in his lab, and tricked the scientist's other mutant creations, the Bat People and Mega-Rats, into attacking the Manticore (see Bat People; Mega-Rats). The end result was the destruction of all the creatures, as well as the equipment in the lab. It would be seven decades before Malik was able to recreate such a creature, but with a strange twist the second time around.

Captain Kroiga began her life as a human being, living into her early 30s as a human. Of Asian descent, she was one of the rare women from her culture who developed exceptional military skills. Due to a combination of these skills and her sycophantic degree of loyalty to superior officers, she was recruited by Dr. Malik during the early 1960s to lead his personal militia in his conflicts with Latitude Zero. To carry out this task, she was given command of his advanced military submarine the Black Shark, and was based on Malik's Pacific island sanctuary known as Blood Rock (see Black Shark; Blood Rock). Falling deeply in love with her commander-in-chief, Malik indulged her sexually and pretended to return her affection, when in actuality he simply saw her as a means to an end for his ongoing plans of war and conquest.

Kroiga's status with Malik's militia had grown unstable and insecure by the late '60s, since by that time Malik had met and genuinely fallen in mutually reciprocated love with a villainous woman named Lucretia after he helped restore her to physical life following severe injuries (see Lucretia). This woman then became Malik's closest confidante and valued ally in his various schemes against Latitude Zero, in particular his longtime arch-nemesis Captain Craig McKenzie, a prominent citizen of that hidden city who often commanded its most advanced undersea vessel, the Alpha (see McKenzie, Captain Craig; Alpha). Lucretia found herself increasingly jealous of Kroiga's fawning behavior and obvious deep affection for Malik, even though he no longer had physical relations with her after starting his relationship and alliance with Lucretia. By the spring of 1969, Kroiga had a notable failure after Malik ordered her to use the might of the Black Shark to destroy the Alpha while McKenzie took it out of the safe confines of Latitude Zero to rescue three men on a mission for the United Nations - Dr. Kenji "Ken" Tashiro; Dr. Jules Masson; and Perry Lawton - when their bathysphere was severely damaged by an undersea volcanic eruption. This caused Malik to lose faith in her abilities, and made it all the more easier for Lucretia to convince him to permanently "retire" her from his service. Needing a test subject for his improved plans to recreate another griffin, Malik promised Lucretia that Kroiga would provide the human raw material for this project after she used the Black Shark to intercept a ship carrying famed bio-chemist Dr. Hiro Ogata and his daughter Tsuroko from Tokyo to Honolulu, where agents from Latitude Zero were waiting to pick him up and grant him asylum in the force-field protected sub-aquatic city. Kroiga succeeded in doing as ordered, and delivered the Ogata's to his clutches. Hoping for a reward, Malik pretended that he agreed he owed her one for this accomplishment. Kroiga's only request was for them to spend some intimate alone time together, just as they used to do in the past. Feigning compliance with her request, Malik tricked Kroiga into walking into a literal cage. His former loyal operative was immensely shocked and hurt by this betrayal from the man she cared so much about, but was helpless to escape or carry out any reprisals at this point.

Shortly afterwards, Kroiga had her brain successfully transplanted by Malik into the skull of a (male!) African lion, and the wings of a California condor were again grafted onto the back and nervous system of the feline. The resulting griffin was then injected with Malik's growth accelerant, designed to have a slightly delayed reaction. Malik concluded that a powerful beast like this with a human brain would be able to verbally understand and carry out his orders without difficulty. Upon awakening in a confused state, the now monstrous Kroiga was told to take to the air outside Malik's laboratory, awaiting the expected arrival of Captain McKenzie and his recently rescued compatriots, who were known to be en route to rescue the Ogata's. She was ordered to attack and destroy the team as soon as they disembarked from the Alpha and set foot on the island.

Due to her state of post-surgical confusion, Kroiga initially obeyed, and upon using her wings to fly into the air, the timed release of the accelerant serum caused her to grow to a length of 9 meters. Her strength proportionately increased, she smashed through the top of a mountain where caverns from Malik's personal laboratory led to. Upon doing so, her sudden presence triggered one of the natural electromagnetic fault lines in the island's vicinity, and likely due to a side effect of the mutagenic accelerant releasing a surge of psionic energy from her mutant human brain that then reacted with the thermal forces of a nearby volcano, she achieved another dramatic growth spurt soon after perching atop the mountain, this time to roughly 30 meters in length.

The passage of several minutes combined with that sudden electromagnetic surge to cause her post-surgical confusion to abate somewhat. She thus began to realize how she had been transformed, and thus remained atop the mountain in apparent contemplative musing, not carrying out her orders to attack McKenzie's team (though she did inadvertently endanger them when her smashing out of the top of the mountain caused tons of rocky debris to fall around them). After McKenzie's team engaged Malik in his lab, defeated his various minions (resulting in Lucretia's death), and liberating the Ogata's, they managed to make it back to the Alpha, preparing to leave the island. However, Malik had departed his lab during the melee, reaching the Black Shark and taking direct command of it. As he pursued the Alpha in a mad bid to destroy his hated enemy once and for all with the Black Shark's superior firepower, the observing Kroiga's full awareness returned to her, and she reacted in rage and hatred towards the man she once loved but now hated due to his betrayal of her.

Entrapping the sub she once commanded as a human in the electromagnetic fields which she discovered that her strong emotions enabled her to manipulate, she then descended upon the vessel as it emerged from the water. With the incredible strength that her kaiju-size afforded her, she began tearing the Black Shark to shreds as Malik and Kroiga's former first officer Chin turned its weaponry on her. The resulting battle between the two caused a massive disturbance in the nearby mountain, probably exacerbated by the uncontrolled electromagnetic surges Kroiga's emotions were triggering. This resulted in the volcano becoming active and erupting. The pressure on the side of the mountain by the flowing lava caused a tremendous explosion, apparently consuming Kroiga and all hands on the Black Shark, including Malik.

The Alpha was able to escape safely back to Latitude Zero thanks to Kroiga's sacrifice. No subsequent reports of the tragic Kroiga griffin have been found since, thus suggesting that she truly met her end at the volcano.

Special powers and abilities: As a human, Kroiga was an exceptionally skilled military strategist, with good leadership and martial skills. She was a ruthless and generally efficient soldier.

Upon her human brain being surgically implanted inside of Malik's scientifically created griffin and then greatly increased in size (including her human brain), Kroiga gained the proportionately enhanced strength and weight of an African lion of that size, with her micro-surgically attached California condor wings (mistakenly reported in some sources as being eagle wings) having similar size-enhanced strength. This also made the griffin highly impervious to damage, including from high-powered assault cannons mounted on the Black Shark; it was not revealed, however, if she could have taken a blast from the sub's much more powerful laser cannon, especially at close range. Her jaw strength was incredible, and at that size and density, her teeth and retractable feline claws could rip through steel with ease. Though her running speed didn't match that of a normal-sized lion, she was still quite fast and agile for a creature so large. Her night vision would have been exemplary, as would her hearing and sense of smell, which were that of a big cat.

The griffin's avian wings were likewise incredibly strong, apparently enhanced enough to actually lift her huge body aloft and achieve true flight just as a normal condor can, with a fair degree of maneuverability. Her maximum flight speed and attainable altitude were never measured, but certainly would have been nowhere near as fast as that of Rodan, and even much slower than Mothra in the latter's adult form (see Rodan I; Mothra I); thus, her formidability as an aerial fighter, as great as it was, would have been inferior to that of the two aforementioned flying kaiju. It's unknown how long she could have a sustained flight without stopping to rest, even though her stamina was likely considerable.

Her wings were evidently strong enough to lift her into true sustained flight despite the fact that a big cat is not anatomically designed for flight as birds are, who possess biological features like a hollow bone structure, the proper respiratory functionality, etc. However, it appeared the tremendously enhanced strength of those wings and her naturally enhanced physiology compensated for this, at least when she was at nine meters in length. When she increased to 30 meters, things became a bit more complicated (see next paragraph). Malik's genius, especially after working with Frankenstein's notes, enabled him to precisely connect the nerve system of the wings to the appropriate location of the leonine spinal column so that her nerve endings and musculature from two entirely different animal bodies could communicate freely, enabling her to immediately operate the wings as if they were appendages she had possessed from birth. Likewise, the connection between her human brain to the nerve system of both the lion and the condor wings were precise enough that she exhibited near-complete muscle control, with minimal awkwardness, from the moment she awakened from the transplant procedure. Malik also apparently mastered the bio-chemical technique developed by the first Victor Frankenstein that enabled limbs or appendages transplanted from one body to another to never reject those foreign parts by developing antibodies against them.

It was clear that when Kroiga made the unexpected surge to 30 meters in length, it was due to some type of neural effect that likely resulted from her human brain having a latent mutant capacity triggered by the combined interaction with the mutagenic accelerant serum; the large degree of electromagnetic disturbance resulting from the particular geo-magnetic fault lines of Blood Rock's location; and the thermal energies released by the vast floes of super-heated lava within the atoll's volcano. This effect would become visible to the unaided human eye at the times when its variable level surged to a particularly high degree; in this case, it took the form of coruscating blue-ish electrical arcs surrounding the griffin's body. This electro-wattage level appeared to vary in intensity with both the griffin's proximity to an active source of electromagnetic energy and her emotional state, the latter of which would produce an increased emission of psions that freely interacted with the electromagnetic particles emitted from both her cellular structure and whatever source of external energy generation she may have been close to. The natural electromagnetic field around the griffin's form could be controlled by her mutant human brain to at least some degree, possibly on a fully or semi-subconscious level only. Thus, if sufficiently enraged and near a sufficiently strong energy generation source, she could cause certain effects in her immediate vicinity.

The first such effect observed was to stimulate the growth accelerant chemical that now permeated her cellular structure, exacerbating the growth effect by many degrees. The second observed effect was to cause her brain to generate anti-gravitons, thus enveloping her form in an invisible field of energy that enabled her to defy gravity even at such a greatly increased size, using her wings as a means to negotiate large air currents to grant her aerodynamic movement through the air. The third such effect was encasing a large metallic object like the Black Shark sub in a magnetic field, thus forcibly preventing it from moving beyond the point where she had "anchored" it. That last effect may have been done by her subconscious, as she never had time to develop any practice with using this ability consciously.

Due to having Kroiga's human brain, the second griffin possessed a human level of intelligence, which was initially muddled due to the trauma of the surgery, thus briefly leaving her in a highly suggestive state. Her now feline vocal cords couldn't reproduce human speech, but only the roaring sound of a true lion, though she was fully cognizant enough to understand whichever human languages she had been fluent in as a human (this would at least be English and whatever Asian language was her native tongue). Alas, Kroiga was killed long before she had the opportunity to develop whatever true potential power she had in griffin form.

Significant appearances: (first griffin created by Malik) "Sherlock Holmes and the Giant Rat of Sumatra" short story by Matthew Dennion, G-FAN magazine #104 (Fall, 2013); (Kroiga) Latitude Zero

Krystalak

Category: Kaiju

Continuity: Atari

Height: Approx. 76 meters

Description: Krystalak is one of three unique daikaiju from the Toho Megaverse who (at least as of this writing) was only seen in accounts recorded in video game format, not live action movies or TV series. However, as he is recognized as an official member of the Tohoverse roster of monsters, he deserves a full entry in this glossary.

Like his 'brother' kaiju Obsidius, Krystalak is a freak gigantic life form created in the wake of the massive worldwide bombardment of the Earth by huge cosmic energy-emitting crystals that ensued as a consequence of SpaceGodzilla II's escape from his black hole prison circa an alternate future of this timeline in the year 2024 (see Obsidius; SpaceGodzilla II). Evidently, the strange but disparate radiations from several crystals - which were created by a living being (SpaceGodzilla), and thus suffused with a portion of his life force - combined with residual portions of his and/or other kaiju DNA to spawn a gigantic, semi-sentient creature of pure living crystal that required the radiation from the non-living crystals for sustenance and ever-increasing levels of power.

Krystalak stood in a bipedal but somewhat crouched stance, and had a morphological shape reminiscent of a lizard or dinosaur with some feline qualities... or, as some have suggested, perhaps a therapsid (a line of long extinct, swiftly moving bipedal mammal-like reptiles that thrived during the early to mid-Triassic Period of the Mesozoic Era, dying out before even the dinosaurs appeared). Krystalak's skin is actually composed of solid crystal, and thus has a shimmering, nearly translucent appearance, with light from any source reflecting off of it in many directions simultaneously. His four limbs and long reptile-like tail are well defined, the former with crystalline talons sharpened to a razor's edge; the latter ending in a sphere adorned with numerous sharp crystalline spikes. His lizard-like muzzle is filled with rows of extremely sharp crystalline teeth. His back has a very large "mane" or ridge of sharpened crystal projections, along with those resembling a crystalline beard on the lower part of his chin connecting to his neck.

Upon his emergence, Krystalak quickly proved himself a highly destructive being categorized in the 'Mutant' faction of kaiju that had no alliance with any other monster. He simply meandered about the globe, wreaking havoc in various major cities devastated by the crystal bombardment to selfishly seek them out as a food source while attempting to accumulate enough of this energy to vastly increase his personal power. The Global Defense Force (GDF) proved unable to stop him even when their most powerful warcraft, the Atragon/Gotengo under the command of veteran kaiju-fighter Admiral Gyozen, engaged the creature (see Atragon III; Gyozen, Admiral). Krystalak engaged in battle with other kaiju belonging to the 'Earth Defenders', 'GDF,' and 'Alien' factions who attempted to prevent him or other rivals from smashing the crystals to gain access to the energy stored within them.

Krystalak proved a tough enough fighter to drive the alien cyborg kaiju Gigan III away (see Gigan III). He came close to accomplishing his goal of gaining enough energy to become the most powerful kaiju on Earth, until he was apparently destroyed following a protracted, mano-a-mano battle with King Caesar III (see King Caesar III.

Special powers and abilities: Krystalak's extremely unique nature gave him a slew of crystal-based powers. The combination of cosmic energy irradiation of the crystals with the already highly adaptive kaiju DNA enabled his fully crystalline body to move at great speeds and to bend his limbs without cracking. The quasi-organic crystalline substance of which his body was composed wasn't brittle, as one might expect, but extremely resistant to damage, including repeated assaults by both the GDF's best military weapons and other kaiju. He was immensely strong and agile, and a good leaper. His crystal hide made him heavily resistant to most energy based weapons, thus forcing his kaiju adversaries to fight him tooth and nail, and military vehicles to use missiles and other non-energy based weapons against him. Maser weaponry was very likely useless against him (see Markelite & Maser Tanks and Cannons). When threatened by any sort of adversary, his intelligent yet primitive animalistic mind would cause him to fight back with an extraordinary degree of savagery and fury. His talons and teeth could do quite a bit of damage, as could his tail if the spiky crystalline knob at the end would strike his opponent full on.

He was able to control the component crystals that made up his body in such a way that he could project the solid, razor sharp crystal shards from his tail by whipping it in the direction of his intended target. The crystal he was composed of would replenish itself, so he would grow new tail shards to replace the ones he projected, as well as repair himself from any damage that he may have incurred to his entire body. He could harness the cosmic radiation he absorbed from the crystals for sustenance as an offensive range weapon by projecting an extremely destructive purplish beam of this energy from his maw, which was referred to as his "prism beam." His most powerful weapon of all, however, was what the military press referred to as his "crystal overload." By summoning and releasing nearly every erg of cosmic energy then extant in his form in an omnidirectional manner, he would create an amazingly powerful shock wave that would deal an incredible degree of devastation to anything within about several hundred yards of his vicinity, as well as spraying the area with numerous shards of crystal shrapnel.

This mega-powerful energy discharge came at a major price, however; he would have to compromise much of his physical integrity upon initiating this overload, and it would take him a long period of time to reconstitute his crystalline structure. As a result, he tended to only use this power in emergencies, or occasionally involuntarily if unusually enraged during a combat situation (in a manner similar to Godzilla's omnidirectional "nuclear pulse" attack).

Krystalak's ability to sense various forms of radiation, even from vast distances away, is second to no other kaiju. He can detect and track significant energy sources with an alacrity indicative of a bloodhound following a scent spoor, which is why he regularly located and appeared in areas with particularly great accumulations of crystal bombardment.

Significant appearances: Godzilla: Unleashed video game (Wii version only; 2007); Godzilla Unleashed: Double Smash video game (2007)

Kumasa Kingdom

Category: Locale

Continuity: Heisei

[Coming Soon]

Kumasogami

Category: Evil Deity/Villain

Continuity: Heisei

Height: 4 meters

[Coming Soon]

Kumonga I

Category: Kaiju

Continuity: Showa

Alternate names: Spiga; Kumonga (this is his official Japanese name!) was referred to by this name in the international versions of the first two G-films he appeared in (Son of Godzilla and Destroy All Monsters), and this carried over into the American versions. His Japanese name is properly pronounced "Gu-monga."

Length: 45 meters

Description: Kumonga is a gigantic spider who originated on Solgell Island. He looks and moves like a normal (albeit gigantic) tarantula, as he is covered with a fine coat of black hair with yellow bands, and he also has eight legs. Unlike a normal spider, however, he has only two functional blue non-multifaceted eyes, rather than the multiple eyes that a normal spider possesses, though his eyes appear to be surrounded by a few undeveloped ocular sensors.

Kumonga’s presence was recorded in a journal by a scientist who was on Solgell Island as early as 1947.
The super arachnid was next encountered on the island twenty years later by a scientific expedition testing weather control technology. Kumonga apparently remains underground until he becomes hungry, after which he rises and seeks prey. He menaced the expedition members, and later captured both Kamakiras and the infant kaiju Minya in his lethal web. After poisoning the giant mantis with his jaw spike, he attempted to do so to Minya but was intercepted by the latter’s surrogate father, Godzilla I.
Godzilla and Minya then defeated Kumonga in battle just before they all went into suspended animation as a result of an artificially generated snowstorm created by the scientists’ weather control technology.

By 1969, Kumonga and all the other monsters on Earth had been moved to Monster Island under unknown circumstances.

In the year 1999, Kumonga/Spiga was taken control of along with his fellow Monster Island kaiju by the alien Kilaaks. After being freed from this control, Spiga joined Godzilla and the other nine monsters in battling and defeating King Ghidora I. Spiga played a major role in the battle, using his silk in concert with that of Mothra I to entrap the space monster, while his fellow kaiju mercilessly pummeled the three-headed beast into oblivion.

Special powers and abilities: Kumonga/Spiga has the proportionate strength of a 60 meter spider. It is believed, however, that Kumonga is not a real gigantic spider at all, but rather is descended from a species of creature genetically modified over 10,000 years ago by Muan/Lemurian scientists to resemble a giant arachnid from the outside of their bodies, and further mutated and enlarged into his current form by massive exposure to atomic radiation. Since Muan genetic engineers discovered that giant insects, arachnids, and crustaceans had great difficulty achieving giant size due to the limits of a creature with an exoskeleton and their characteristic internal breathing apparatus, they were forced to develop means of getting around such limitations. Hence, it's been suggested that Muan scientists spliced insect, arachnid, and crustacean DNA with that of artificially created, genetically modified dinosaurs so as to give the latter creatures many of the physical attributes and abilities of insects, arachnids, or crustaceans, as well as resembling them in their outer physical appearance. However, despite the coating of chitin they had on their outer skin, these creatures possessed an endothermic skeleton and reptilian breathing apparatus that allowed them to survive and carry out their functions as giant bio-weapons.

As a result of having an endothermic skeleton and a largely reptilian interior organ structure, Kumonga is able to move about and breathe with relative ease, two things a creature with an exoskeleton and insect-like breathing tube would be unable to do at such a huge size. However, since he still possesses a fairly heavy chitinous shell over his skin that is similar to what a real spider would possess, he lacks the incredible speed, agility, reaction time, and jumping ability of small, everyday spiders. His most potent weapon is his silk shooter, which is very similar to that possessed by the larval Mothra. This web can be sprayed to trap an opponent or prey very fast, and is extremely strong, capable of being broken only by sources of great heat, such as fire or Godzilla’s atomic breath. Unlike normal spiders, who spray their silk from their posterior region, Kumonga has his silk glands in his jaws (also like larval Mothra), as ancient Muan scientists likely surmised that this would make the silk shooter anatomically easier for the creature to use in battle, and thus modified the physiology of such kaiju accordingly.
Due to his immense size, he cannot use a strand of silk for climbing or descending from a certain surface as a normal, small spider can, nor can he adhere to surfaces with his limbs.

Kumonga has a retractable poison spike from within his jaws which he can utilize to render an opponent or prey unconscious (and possibly induce death) by puncturing them with it. On one occasion, he was seen to spit poison into Godzilla’s face, painfully blinding the Kaiju King temporarily in one eye.

Significant appearances: Son of Godzilla (1967); (stock footage only) Godzilla’s Revenge (1969); Destroy All Monsters (1968)

Kumonga II

Category: Kaiju

Continuity: Millennium-5

Alternate names: This name, which is the Japanese version, is properly pronounced "Kumonga." The post-Showa versions of this kaiju were never given the alternate international name of 'Spiga' (also spelled "Spiga").

Length: 60 meters

Description: Kumonga of the Millennium-5 continuity looks very similar to his Showa counterpart (okay, I have no idea whether this creature is male or female, and I doubt that anything other than something capable of actually mating with this thing - or perhaps some people with a weird fetish for spiders - would actually care anyway, but I'm going to use the "he" pronoun for sake of convenience, and anyone who wants to waste their time complaining that I'm being sexist because I'm not using the "she" gender pronoun instead... well, if you have that much time on your hands, and you're that incredibly sensitive... by all means, start complaining! I'll make sure all my sane visitors see your complaint so they can have a good laugh). This appearance is that of a gigantic kaiju-sized spider that is dark in color with bright yellow bands around his eight limbs and abdomen. He appears to have two smallish black eyes rather than the numerous eyes that actual spiders have. Moreover, his silk shooter (see below) sprays from his mouth, not his posterior, as would be the case with an actual spider.

It can be easily surmised that Kumonga II shares a similar origin to that of his Showa counterpart: He's not actually a true arachnid, who apparently cannot grow anywhere near that large and still be able to move, due to their heavy exoskeleton, or breathe, due to the fact that they lack lungs and only possess a breathing tube that becomes useless once they exceed a certain very limited size range; for this reason, a true giant arachnid (or insect) is supposed to be an impossibility of biology and physics, even within the Tohoverses and their greatly "relaxed" physical laws. Thus, it can be conjectured that Kumonga is a rare relict survivor of an ancient race of artificially created giant pseudo-arachnids and insects who were designed by the advanced genetic engineering techniques of the long gone civilization who once inhabited the long sunken Pacific island continent of Lemuria, and its connected sub-island of Mu (see Lemuria; Mu). Wanting to confer the abilities and appearance (for psychological effect) of arachnids and insects to large animals, the Muan geneticists altered some of the pseudo-dinosaurs they created so that most of their interior remained reptilian - including a strong endoskeleton and lungs - while their exterior greatly resembled the smaller creatures whose appearance and attributes they were intended to mimic, including six to eight limbs, and skin covered by a chitinous shell that resembled - but was far more flexible than - an actual exoskeleton. After genetically splicing their pseudo-arachnids with genuind spider DNA to enable them to develop actual web-spinning powers and venomous fangs, it was discovered by early efforts that simulated spiders of such huge size couldn't efficiently utilize their silk-spinner if it was situated in their posterior; hence, design alterations were made in imitation of the giant larva stage of Mothra, whom a contingent of spiritual Muan citizens worshipped as a deity (see Mothra VI). The alteration enabling these giant pseudo-spiders to rapidly project extremely strong webbing from their gullet instead of their posterior region proved much easier for these creatures to wield.

By the late 20th century, over 12,000 years since Lemuria/Mu had sunk after The Great Cataclysm and large numbers of survivors fled either to the outer reaches of the solar system or deep underground, only a small number of these giant pseudo-spiders still existed, and they tended to be scattered all across isolated islands in the Pacific, rarely encountering another of their artificial species of the opposite gender often enough to increase their number to any major extent. The mega-arachnid simulant who was to be known as Kumonga of this timeline was secretly living on an atoll close to the Bikini Island chain where the United States began testing atomic bombs. Though most organisms who came into contact with the resulting radiation would sicken and/or die, the unusually hardy, adaptable genetic structure conferred upon this species of pseudo-arachnid by deliberate Muan/Lemurian design was able to not only harmlessly absorb and metabolize large amounts of this radiation, but it also enabled this mega-arachnid simulant to grow far larger and more powerful, thereby becoming a genuine daikaiju (as opposed to "merely" counting as megafauna). Kumonga thus became the terror and undisputed master of the island upon which he lived (quite possibly this reality's version of Solgell Island, though this wasn't confirmed; see Solgell Island).

For reasons and by means unknown - and in marked contrast to his Showa counterpart - Kumonga of this reality found a way to reach and invade human civilization, including the major cities of the developed world. Thus did Kumonga become one of the many kaiju terrorizing and causing untold destruction to human society. By the year 2005 on this timeline, the ultra-giant pseudo-arachnid was one of the kaiju to have successfully survived a few decades of battles with the international military might of the Earth Defense Force (see Earth Defense Force III). The uber-arachnid was observed attacking and destroying a trailer park home in Arizona, making it clear he was actually capable of reaching the United States. Soon after this, however, he and most of the rest of Earth's kaiju were teleported off the planet and into the immense Mothership of the invading Xilien/Xians, the advanced descendants of the Muan/Lemurian refugees who fled the planet during The Great Cataclysm (see Xians II; Xian Mothership). The Xians traveled to their old homeworld, pretending to be aliens from outside the galaxy itself and feigning benevolent intentions, until their ruse was exposed and it was discovered they wanted to conquer humanity as a genetic food source. Taking genetic control of the captured kaiju due to being responsible for the M-Base polymer in their genome that created them in the first place, all of them were teleported back to Earth to join the fleet of Xian attack saucers in ravaging the entirety of human civilization (see M-Base).

To deal with the overwhelming attack, Captain Douglas Gordon of the EDF directed the Atragon/Gotengo warship to Antarctica to free Godzilla VIII, the most powerful kaiju on Earth - and an evolved 'Keizer' kaiju whom the Xians were unable to control - from an icy prison he had been trapped in decades earlier to manipulate the Kaiju King into engaging and destroying all of the Earth monsters under alien control (see Gordon, Captain Douglas; Atragon II; Godzilla VIII; Keizer). While luring Godzilla through New Guinea, the Xians teleported Kumonga there to attack him. After a brief battle, Godzilla decisively defeated the ultra-arachnid by grabbing hold of his web line and hurling him miles away, possibly killing him.

Special powers and abilities: Kumonga II had the same basic power set as his Showa counterpart, but for some reason his chitinous exoskeleton was even lighter despite this version being slightly larger, enabling him to leap about like an actual small spider can do. He could move much faster than his Showa doppelganger, and was able to leave his island home and travel all over the planet by means unknown with no major difficulty. His eight limbs were prehensile, enable them to grasp objects, and they ended in spikes that made formidable skewering weapons. He likely had the single retractable poison 'fang' that injected a powerful venom capable of paralyzing even another kaiju, but he wasn't seen to use it. His great size and weight gave him a tremendous amount of strength.

He possessed a variation of the natural silk shooter in his gullet, and like his Showa counterpart he could spray (or is that spit?) his silk at a very rapid pace. However, instead of a constant spray of silk that quickly covered and enveloped his target, Kumonga of the Millennium-5 timeline appears to have had his silk shooter evolve differently. Instead of a diffuse colorless spray, he produces lengthy, rope-like yellow strands that opens into a full net-like web to ensnare a target. It was every bit as vulnerable to intense heat as was the silk produced by his Showa iteration.

Significant appearances: Godzilla: Final Wars (2004)

L



Lagos Island

Category: Locale

Continuity: Heisei (though this atoll presumably has counterparts in many other Tohoverse continuities)

Description: This South Seas island was the home of the Godzillasaurus that was later mutated into Godzilla II by atomic bomb tests between the late 1940s and early '50s. The slaughter of an entire battalion of American Navy soldiers by the Godzillasaurus occurred here in 1944 when the military unit’s battle with Japanese soldiers disturbed the errant dinosaur.

This island was also visited by the Futurians from the year 2204 during the latter incident, in a bogus attempt to erase Godzilla’s history from the timeline, as well as the site where three Drats were released. The nearby atomic tests whose radiation fused the Drats into King Ghidorah II thereby made this atoll the birth place of the latter monster in continuity 2, as well.

Significant appearances: Godzilla vs. King Ghidorah (1991)

Latitude Zero

Category: Locale; geographic unit of measurement

Continuity: Showa

Description: Latitude Zero is not only the official geographic demarcation for the point in the ocean where the Equator and the International Dateline intersect, but also the name of an extraordinary hidden human society sequestered over 11,000 fathoms beneath that precise latitudinal point on the globe. The full history of this incredible undersea metroplex, which operates entirely independent of any of the surface nations or even the auspices of the United Nations, is shrouded in mystery and secrecy, but some facts can be discerned.

Though the founders of the city of Latitude Zero are not yet known, it is understood that its genesis began due to correspondence made "under the world radar" between many of the most exceptional scientists, medical researchers, academic scholars, educators, artists, engineers, and philosophers of the early 19th century on the Showa Tohoverse timeline. Working together, the scientific and medical professionals amongst their number developed a difficult-to-synthesize formula that conferred great physical longevity and health enhancement, and the entire growing secret coalition were allowed to partake of it (it may have been an early version of Sherlock Holmes' life-extending royal bee jelly, which both parties may have discovered independently of the other). Discussions with the philosophical members amongst their enlightened group convinced them that despite their humanitarian goals, if they revealed this formula's existence to greater humanity, it would be coveted by the wealthy, who would partake of it themselves while putting a hefty price tag on it for those in the labor class; and also, that world governments would give preference to military applications over that of broad benefit to all humanity. This convinced this secret cabal that the bulk of their efforts towards the creation of a better, harmonious global world order for all humankind had to be conducted outside the eyes of humanity in general, particularly the rapidly growing military-industrial complex, whose inherently competitive nature would likely lead to great abuses of this and other advances they were working on.

As a result, working with the many brilliant engineers among their number, this cabal began to recruit more individuals of like mind and intentions, being very careful to vet every single one of them beforehand. Some of their agents had secretly worked with such 19th century technical geniuses as the infamous Captain Nemo, whose invention of the advanced Nautilus submarine was decades ahead of conventional nautical science; and the notorious early aviation genius who became known as Robur the Conqueror, who designed an advanced aerial device decades before the famous flight of the Wright Brothers made efficient sustained air travel accessible to mainstream aviation science. Covertly reverse-engineering the basic designs of Nemo, his designs were applied to an early experimental submersible known as the Alpha, which was secretly launched by this secret humanitarian cabal circa 1805 (see Alpha). The vessel was gradually retro-fitted with designs culled from the Nautilus, ultimately resulting in a super-submarine designed for exploratory rather than militia-oriented purposes. The technical enhancement of the Alpha convinced this secret society of benevolent geniuses to situate their planned community deep beneath the Pacific Ocean, at the Equator's zero degree point, which was discovered to have electromagnetic properties idea for their proposed technical designs. This included the harnessing of localized geo-magnetic and electrical forces to create a seemingly impenetrable force bubble of such size that it could encompass an area on the ocean surface equivalent to the circumference of the island nation of Japan. This force bubble could indefinitely withstand not only the crushing pressures at this great aquatic depth, but also prevent any physical object from penetrating its barrier. The only exceptions to this were vessels that were encompassed by a specific wavelength of electromagnetic energy matching that of the force bubble, whose frequency was coded and memorized by only a few of the scientific elite of this cabal; this capacity was provided for only a few of the vessels they created, including the Alpha. The geographic location obviously led to the name of the completed city: Latitude Zero.

The advanced skill at harnessing energy at this particular point in the equatorial line of latitude also enabled the scientific and engineering elite of this newly emerging society to create what they referred to as an "artificial sun," a source of great but easily controllable and sustainable heat and light that was placed at the uppermost level of their city's dome. It allowed these technicians to fully simulate a comfortable environment equivalent to a typical late spring day in the temperate climate regions. Further, this spherical source of synthetic light and heat could be programmed to begin gradually dimming at the equivalent of 8:00 PM every evening to simulate night, and to begin the opposite change at the equivalent of 6:00 AM every morning, thus simulating day (what actual time zone as understood by the surface civilizations this corresponded with is unknown). During the simulated daylight hours, the top of the dome was designed to convert the moisture of the surrounding ocean into a screen of vapor that the light rays of their artificial sun would cause to reflect an azure sheen that resembled the clear blue skies of the surface world. Their simulated nights gave the appearance of a black skyline which a series of large, strategically placed bulbs granted the appearance of a starlit sky.

This large city was first equipped with the steam-powered technical advances developed by various parties during the 19th century of the Showa Tohoverse, which by the early 20th century led to the construction of electrically-powered vehicles and airships that didn't require the burning of fossil fuels. This enabled the artificially generated atmosphere of pure oxygen distilled from the ocean that sustained the citizens and animals there to remain free of the toxic pollutants that presented such a hazard to the industrialized surface world by the dawn of the 20th century. The technologists and mineralogists of this society found ways of converting the salt water of the ocean to abundant fresh water for sustenance, which flowed out of artificially created water falls to create their man-made rivers. The geologists and mineralogists among them also found ways of extracting particles of all manner of metallic alloys from the ocean water. They developed highly advanced methods of synthesizing these metallic particulates into hard metals used for a variety of purposes, including construction and the creation of metallic tools and utensils. Among their most advanced creation was a thin metallic alloy called korvox, composed of combined gold and platinum alloys that produced gold-colored raiment that rendered its wearer resistant to great temperature extremes (see Korvox). A liquid form of completely non-toxic transparent vibranium alloy was developed that could be made to cover an entire human form for a 24-hour period through the simple process of having these people immerse themselves under a pool of this liquid for a full three seconds. Like regular metallic vibranium (a metal of presumed extraterrestrial origin that exists in certain alternate realities, but not on the Earth outside our window), this very difficult to synthesize substance can fully absorb kinetic energy directed at it, thus rendering those coated in an invisible covering of this material resistant to penetration wounds from objects such as blades or needles, or even high-speed projectiles like large caliber bullets for the duration of that roughly 24-hour period. This immersal procedure, used prior to certain missions, is referred to as the "Bath of Immunity" for obvious reasons.

Though eschewing violence, the people of Latitude Zero realized that it was sometimes necessary for self-defense, so the citizens - especially those who operated the vessels for exploratory or rescue missions, or who served as covert agents in the outside surface world - were offered courses in hand-to-hand combat, and advanced weaponry for exclusive use on such missions were developed. These took the form of miniaturized energy-generating components weaved into tan-colored metal mesh gloves, which could vary the weapon used at the push of a button. These weapons were projected directly from the fingers of these gloves, in whatever direction they were aimed at. Two of the three weapons made available in these gloves were a form of minerally-derived gas that combusted upon exposure to oxygen, projecting a stream of controlled flame of several hundred degrees Centigrade at about a maximum distance of 60 yards. The mesh of the gloves protected the wearer's hands and arms from the heat of the flames. The second of these three weapons was a sustained, high-intensity laser beam of great destructive force, whose maximum range was about 100 yards, depending upon the atmospheric conditions in which it was utilized. The laser beam could be fired underwater or through a vacuum as easily as through an atmosphere, as it wasn't dependent upon oxygen. A single beam of these lasers could punch through several inches of steel or rock, and kill a human being or a much larger animal with a single blast.

The third weapon built into the gloves, which was of preferred use in most circumstances, was a minerally-distilled paralysis gas, which encompassed a wide area and resulted in the temporary immobilization of any living being required to breath. The special mesh of the korvox uniforms acted to nullify the effects of this gas on anyone wearing the gold-colored, form-fitting attire. Standard blades for both utility and self-defense purposes were also carried by individuals on missions, and were sheathed in special holding pockets on their uniforms. How long the ultra-efficient miniaturized batteries that power these devices last before needing a recharge and/or replacement is unknown.

Other advanced personalized devices carried on missions include helio-propulsion tanks, which are chrome-colored metallic units about the size and shape of a fire extinguisher. They're situated on the back of a person using them, secured there by a system of straps that includes a belt. On the belt is a safety catch and an activation button. When the button is depressed, it releases a powerful propellent composed of a highly concentrated and specialized isotope of helium gas. This non-toxic propellent spews forth from the bottom of the tank, enabling those wearing one of the units to rapidly ascend to great altitudes. The force and degree of propellent emission can be adjusted, allowing the person using one of these tanks to safely descend or hover in place for various periods of time, depending upon the fuel supply left from previous usage.

The city itself is divided into several sections, including residential areas, public buildings, research centers, hospitals (which the citizens refer to as rehabilitation clinics), and even farmlands. Vegetable and fruit products are acquired in ample supply for the populace by way of hydroponic gardens and the acquisition of local aquatic fauna, like seaweed and plankton. The meat supply is largely composed of seafood that is readily available in the outside ocean, and small amounts of beef products and milk taken from the cows that live and graze in the farm pastures. Eggs are available courtesy of the domestic chickens raised on the farms. Wine is in good supply thanks to the cultivation of grapes as part of the overall fruit supply. Edible treats in the form of candy and cookies are synthesized from the sugar substitute products readily extracted from plants in their hydroponic gardens, and synthesized artificially in their advanced laboratories. The hydroponic gardens are kept in large dome-shaped structures dotting parts of the landscape.

The residential districts have a large variety of architecture culled from across the globe, to meet the diverse tastes of the citizens. Every housing unit is comfortable with the same conveyances, including home computers connected to a database similar to the outside world's contemporary Internet. Personal cooking is not necessary, since every residential housing complex has a central kitchen where food is prepared by professional chefs, or those from another vocation with great skill in the culinary arts who enjoyably practice it in various central kitchens as a hobby. A retractable nutrition center stored in the wall of each housing unit features not only a large dining table equipped with chairs to accommodate several diners at once, but also a menu screen where one can order whatever meal they want, at any time of the day, from whatever cooking staff happens to be working at the time; over the evening, sample meals are stored for those who may want a late night/early morning repast. The name of the supervising chef currently on staff is listed on the video unit at any given time, and video pics of each meal can be displayed at the viewer's demand.

In addition to precious metals like gold and platinum, precious gems like real diamonds of small size are readily produced in large quantities. Their sole value to the citizens of Latitude Zero are as periodic glass-cutting tools or for decorative purposes, as the concept of financial value does not exist in the mini-society of Latitude Zero. The abundant productive capacity and availability of resources in the surrounding environment, or producible through their myriad manufacturing devices available to the citizenry, leave every resident of Latitude Zero free from want. All individuals there work and contribute in a cooperative manner for the collective benefit of everyone else in their society, and do not use currency to limit the availability of its plentiful resources based on individual ability to pay. Consequently, the citizens also have no encouragement to needlessly hoard products, nor do they feel the need to regularly seek power or dominance over others in order to acquire material abundance and security. Hence, no major crime or wanton violence occurs there, with strict laws designed to preserve order by force is not considered necessary. There is no small privileged class of bosses, rulers, or bureaucrats in Latitude Zero, as all decisions are made by citizen consensus.

The sartorial preferences of the citizens also vary greatly. Many choose to wear styles unique to Latitude Zero - at least compared to styles in the outside world of the late 1960s - which include gold-plated outfits. The girls and women often choose to wear highly revealing outfits even in professional or academic settings, as if proud to show off the natural beauty of their forms. This makes it clear that Latitude Zero is a society very comfortable with both sexual expression and general aesthetic appreciation of the human body. Other men and women living there, however, prefer attire that is clearly quite archaic by 20th century standards and beyond, due to having grown up in the 19th century. These choices also obviously reflect whether an individual citizen was born and raised in the outside world during a certain era and later recruited for Latitude Zero, or if they happened to be born and nurtured in the city itself.

The medicinal technology and pharmacology developed by the scientific and medical researchers of Latitude Zero are extraordinary even by the standards of the early 21st century (and it was last observed in the late 1960s). Sophisticated diagnostic beds were shown to be available in the rehabilitation clinics as of 1969. These devices enable the physicians and nurses to conduct a detailed diagnostic on the entire physiology of a patient, and create a holographic image of the inner anatomy on a large screen. Particularly ill or injured patients could be placed in a convalescence cylinder that continuously scanS them and administer automatic treatments over a proscribed period of time. The medical staff wear transparent coverings over their regular attire while working on patients, this being pre-sterilized and considered an efficiency and aesthetic preference over scrubs.

The longevity serum discovered in the early 19th century was administered to the citizens here on the basis of choice upon their recruitment, or in their late childhood if they were born on Latitude Zero. By 1969 they still weren't able to greatly reduce the aging process in those already aged, though it did greatly slow the aging process from whatever point in the person's life they were first administered. It also greatly improved the health of the person injected us, giving varying degrees of improved strength, agility, resilience, and resistance to disease that often reached or bordered on peak human levels. Those with a natural genetic inclination to great physical strength who also worked out intensively, such as Koubo, had levels of physical strength and resilience that surpassed that of Olympic level weightlifters (see Koubo). Those who receive the longevity treatment could potentially live for centuries, in part dependent upon what age they are when first administered. The health restorative effects of this treatment often greatly reduced the infirmity of elderly recipients, making them appear at least ten years younger than they were before first being administered. As a result, all citizens of all age groups readily participated and contributed to the society as their talents and interests dictated, and enjoyed the full abundance of its plentiful resources in exchange. Individuals there appeared to be a large variety of ages, including workers in certain fields who appeared much younger than the typical worker of the equivalent field in the outside world. Many of the social barriers observed in outside society, especially between different age groups or genders, were absent from the equality-based society of Latitude Zero.

The citizens had many ground vehicles, often constructed to be disposable, for traveling distances that were too far for walking. A certain amount of airships were available when unusually fast travel was required. Vehicles and many other items were designed to be fully disposable so as to minimize the amount of waste produced by this society. Recycling techniques were highly advanced, as well as being the norm here. Energy sources to provide electricity and power were largely based on a combined use of simulated solar power; galvanic generation; and hydro power. Fuel cells are also used to a large degree, converting water into electricity. Thus, energy is readily and freely available to all in Latitude Zero.

Education centers are prevalent there, and a wide variety of teaching methodologies and opportunities for citizens are available for public use. Every discipline imaginable is taught here, and much additional research information is made available in the Internet-like databases. This included a high degree of information of the various nations and economy of the outside world. Special agents that infiltrated the outside world, including the United Nations, for purposes of research, covert recruitment, or quietly disseminating important knowledge to certain parties, were trained here. Hence, Latitude Zero agents are often working on a variety of projects in the outside world, and use their great technical skills and talent for infiltration to secretly influence all aspects of the outside world, albeit usually in subtle fashion. However, they have always been careful never to give too much at once, as they did not believe in taking control or ruling the world, simply with doing their small part to help humanity towards the path of eventual enlightenment that the Latitude Zero citizens were confident it could achieve, just as they did. Advanced ground vehicles designed in the Latitude Zero manufacturing plants can be fitted to mimic the form and function of outside cars of any conceivable model, and have propulsion units when emergency flight may be required.

The knowledge of the underwater environment possessed by the society of Latitude Zero, especially of the Pacific Ocean, is extremely great. Exploration of the underwater realm is frequent, and they possess many advanced submarines for this purpose. The Alpha is one good example of such a vessel. When these underwater vessels are on important missions, during these times only do they operate under a command structure consisting of standard naval ranks, including a captain at the top. These individuals are elected by crew consensus based on individual levels of proven talent in this area. Perhaps the greatest of these was Captain Craig McKenzie, who commanded the Alpha circa late 1960s (see McKenzie, Craig).

The people of Latitude Zero work towards benefiting all of humanity with their various advances without revealing their existence or too radically changing greater human society at once. They accomplish this by insuring that their advances are gradually and covertly placed in the possession of individuals whom they believe could be trusted to advance all of humanity, as opposed to simply using these advances to benefit themselves and/or some corporate or bureaucratic bosses. Their international perspective leaves them free of narrow loyalty to any single country, but is instead devoted to all humanity in general; their periodic recruits come from all over the world. Agents in the outside world are readily prepared to nullify any evidence that Latitude Zero exists which may be presented to the outside world, but they're always careful to do it in a manner that does not involve murder, torture, kidnapping, threats, etc.

The people of Latitude Zero are responsible for some of the advances made in the greater human society of the Showa Tohoverse Earth that were not in evidence in our own world. This was all done in surreptitious fashion, via secret "leaks" to pre-designated individuals, as mentioned above. This likely included some of the elements leading to the perfection of Markelite weaponry designed to repel daikaiju incursions and alien invaders (see Markelite; Maser Tanks and Cannons), the former beginning with Godzilla's 1954 attack on Tokyo; and the latter with the invasion attempt by the Mysterians three years later (see Godzilla I; Mysterians). This led to the creation of the Earth Defense Force, with agents of Latitude Zero covertly involved to insure the safety of the entire human species (see Earth Defense Force I).

Despite the lack of a prominent criminal element, a few renegades whose desire for dominance of others and disproportionate access to wealth superseded their desire to work for a system of universal equality did emerge on occasion. The most prominent of them all was the demented genius known as Dr. Malik, a former fellow student of McKenzie (see Malik, Dr.). Malik eventually left Latitude Zero to create a paramilitary base and experimental laboratory on the uncharted rocky atoll christened Blood Rock by its original inhabitants, thus becoming the preeminent threat to his former home (see Blood Rock). Malik often matched wits with McKenzie in desperate bids to destroy this old enemy of his.

There are no recorded instances of Latitude Zero until the spring of 1969, when three individuals from the U.N. naval craft called the Fuji - Japanese oceanographer Dr. Ken Tashiro; French geologist Dr. Jules Masson; and intrepid American journalist Perry Lawton - were rescued by the Alpha when their bathysphere was severely damaged by an undersea volcanic eruption (see Fuji). This led to the latter three individuals aiding Captain McKenzie against Malik when he kidnapped Latitude Zero's newest planned recruit, the Japanese bio-physicist Dr. Hiro Ogata and his daughter Tsuruko. This incident culminated in the Alpha invading Blood Rock on a rescue mission, ending with the successful rescue of the Ogata's and the apparent destruction of Malik. Drs. Tashiro and Masson remained behind as citizens of Latitude Zero, while only Lawton returned, bringing with him material and photographic proof of the hidden city's existence... which was sabotaged by the citizens of that city while also generously providing for the journalist's permanent material well-being in the outside world he chose to remain a part of.

The present status of Latitude Zero is unknown, but it's likely to have continued to proliferate and covertly add to the technological and other scientific breakthroughs of the outside world, including the advanced force field technology and ecology-manipulating tools used to confine most of Earth's daikaiju to Monster Island I by the 1990s (see Monster Island I).

Significant appearances: (within Showa Tohoverse continuity) "Sherlock Holmes and the Giant Rat of Sumatra" short story by Matthew Dennion, G-FAN magazine #104 (Fall, 2013); Latitude Zero (1969)

Lemuria

Category: Locale

Continuity: Showa/Heisei/Millennium 1-5/Atari; Lemuria likely has dimensional versions throughout the myriad Tohoverses, as well as numerous alternate realities outside the Toho Megaverse altogether.

Alternate names: The Other Lost Continent. It has often been interchangeably described as "Mu" in the East (see below).

Description: Lemuria is the Western name for the legendary lost island continent of the Pacific Ocean that once boasted a highly advanced prehistoric civilization (named after the primitive primate species known as lemurs by 19th century scientist and biogeographer Philip Sclater, who hypothesized that this lost continent may have been the explanation behind lemur fossils found in abundance in both Madagascar and India, but not Africa or the Middle East). It had a sub-continental peninsula called Mu, which was governed semi-independently but still politically connected to Lemuria proper (the entire landmass was somewhat smaller than its rival antediluvian and equally "lost" island continent & nation-state Atlantis, which was itself believed to be somewhat smaller than Australia; see Atlantis).

Because the entire island nation-state is often referred to simply as "Mu" in the East (which, contrary to some accounts, was not an entirely distinct island continent located in the Indian Ocean), the history and relevance of the entire land mass to the various Tohoverses will be described in the entry for Mu I-III.

Letchi Island

Category: Locale

Continuity: Showa (though this atoll likely had/has counterparts in many other Tohoverse continuities)

Description: This uncharted atoll in the South Seas served as the covert headquarters for the Red Bamboo in 1966, which was a Chinese paramilitary organization in the process of developing nuclear weapons for the purpose of future world conquest. Several natives of the nearby Infant Island I were kidnapped and used as slave labor by the ruthless organization, and the nuclear waste produced by the base spawned the giant lobster Ebirah and a giant condor ('daikondura') on the island.

Godzilla I was also on the island, unbeknownst to the Red Bamboo, and the Kaiju King used a cavern there to hibernate. After being awakened by a small Japanese group who opposed the Red Bamboo, Godzilla’s battles with Ebirah, the Red Bamboo’s military might and the daikondura all took place on the island, or in its shallow waters near its shore. Godzilla’s last antagonistic encounter with Mothra I also occurred here when the latter arrived to rescue the Infant Islanders.
The island was ultimately destroyed by a nuclear bomb set off by the Red Bamboo.

Significant appearances: Godzilla vs. the Sea Monster (1966)

Little Godzilla

Category: Kaiju

Continuity: Heisei

Alternate names: Ritoru Gojira (his Japanese name). Baby Godzilla; Godzilla Junior; Godzilla III (names for his other life stages). LittleGodzilla (his name is sometimes spelled with no space between its two component parts).

Description: Little Godzilla was the name given to Baby Godzilla during his toddler stage, when he was encountered on Birth Island (see Birth Island). See Baby Godzilla for the full details on all of this kaiju's four life stages.

Significant appearances: (in this particular life stage) Godzilla vs. SpaceGodzilla (1994)

Lucretia

Category: Villain/Character

Continuity: Showa

Description: The full history of the femme fatale known in the records as Lucretia is not fully known, but some aspects of her past can be discerned. It's believed she was a spoiled member of a family of privileged European aristocrats who taught Lucretia at an early age the extent that those with sufficient financial means can get away with murder--sometimes literally. Born during the early 1920s, Lucretia learned these lessons only too well, and had become so extreme in throwing around her fiscal weight and scheming behavior that by middle age she had become an outcast even amongst her own unscrupulous clan. At some point during the early 1960s, she caught the eye of the deranged but surpassingly brilliant scientist known as Dr. Malik, and he caught her's in return; the two immediately viewed each other as kindred spirits (see Malik, Dr.).

However, Malik's hope of finally having the companion of his twisted dreams was ruined when a group consisting of the many enemies Lucretia had made during her lifetime of cruel power plays joined forces to have her killed. The powerful Malik had his paramilitary forces inflict bloody retribution on Lucretia's murderers, while having her body placed in stasis and brought back to his private laboratory on the uncharted Pacific atoll where his fortress was located, Blood Rock (see Blood Rock). There, Malik utilized a combination of his own variant of a life-extending chemical he helped formulate over a century in the past with the resurrection techniques he culled from careful study of the infamous work performed by the Frankenstein clan to successfully restore Lucretia to life, with her original personality and memories fully intact due to her brain's prompt preservation in his stasis technology (see Frankenstein Family; Frankenstein Monster; Frankenstein). Lucretia was revived, but her new grasp on life had become fragile from the after-effects of this process, so she now had to take regular injections of the life-preserving serum to keep her body from suffering a state of rapid decay. Despite this fact, she was thankful to be restored, and she and Malik had already fallen in love. She moved into Blood Rock with him, and became his closest companion and confidante, her natural cunning providing valuable insights to Malik's plans. She thus proved a strategic asset to him during his continued war with the advanced, hidden, peaceful undersea society of Latitude Zero, which he helped found long ago (see Latitude Zero).

Lucretia reveled in her new-found romance and partnership with Malik, becoming highly jealous of any influence that she felt ran counter to her retaining his full affections. The major object of her bitter resentment in Malik's organization was Captain Kroiga, the smitten female commander of Malik's armed forces and advanced military submarine, the Black Shark (see Kroiga; Black Shark). Lucretia was aware of the intimate relations that sometimes occurred between Malik and Kroiga before she came into the picture, and she sought to prevent that from ever happening again. Thus, circa spring of 1969, Lucretia convinced Malik to permanently "retire" Kroiga from his services, after she completed her final assigned mission to abduct the great scientist Dr. Hiro Ogata and his daughter Tsuroko, who invented an invaluable radiation-immunizing serum and refused to sell its composition to the despot. The abduction was successful, and true to his word to Lucretia, Malik had the loyal Kroiga captured to provide biological raw material for his latest experiment in creating a bio-weapon. However, the abduction of the Ogata's resulted in Malik's long-time nemesis and prominent resident of Latitude Zero, Captain Craig McKenzie, to lead a small rescue team to Blood Rock to recover the Ogata's, since the principled scientist was the hidden city's newest recruit (see McKenzie, Captain Craig).

During the melee that resulted when McKenzie's team directly invaded Malik's laboratory, the evil scientist accidentally delivered a fatal stab wound to Lucretia with his dagger. The devastated Malik assured Lucretia that what he did was an accident, and the dying villainess forgive him with her final words as she expired: "I know, Malik...". Minutes after her death, the life-preserving chemicals in her re-animated body congealed within her system, and her corpse rapidly decayed until becoming a human-sized pile of ash.

Special abilities and attributes: Lucretia was a highly cunning schemer, who had a veritable gift for manipulating others into providing her with whatever she wanted, effective against even such a strong-willed man like Malik. She wouldn't hesitate to take a life personally if the situation warranted it. It's unknown if the life-preserving serum granted her any physical enhancements other than chronal longevity following her resurrection; this is in part due to the fragile state of her physical existence following the imperfect but superficially effective method used by Malik.

Significant appearances: Latitude Zero (1969)

M



Maguma

Category: Kaiju

Continuity: Showa

Alternate names: Magma (alternative translation of his Japanese name that is sometimes given to this kaiju in the American press); "Wally the Walrus" (comical nickname given to this creature by original American distributors of Gorath, Brenco Pictures); Odobenus rosmarus magnus (apparent Latin scientific species nomenclature for this creature).

Length: 40 meters

Description: Maguma is one of the seemingly rare surviving examples of gigantic mammal species that were artificially developed via advanced genetic engineering techniques by the ancient Muan/Lemurian civilization (see Mu; Lemuria). In this case, it was a gigantic walrus, and these aggressive mega-walruses were designed exclusively for use in the Arctic environment. After an unknown point in the distant past, the geographically and politically interconnected Muan and Lemurian civilizations ceased their conflicts with rival ancient empire Atlantis for control over the Arctic, and the surviving specimens of this artificially created giant walrus species were left to their own devices (see Atlantis). They managed to sustain a very small breeding population, and individual specimens were quite long-lived due to their enhanced genetic constitution, but their very limited numbers and difficulty in natural reproduction prevented them from ever growing beyond a very tiny number. Due to their frequent inability to find sufficient food in that environment to sustain their needs, they would often bury themselves under the ice and enter a prolonged state of hibernation--which could last decades or even centuries at a time--that their enhanced genetic constituency also allowed them to do (much like the Muans' genetically engineered pseudo-dinosaurs, pseudo-giant insects and arachnids, etc.).

Even during ancient recorded history, this giant walrus species was very low in number, but reports of occasional encounters with them turned up periodically in historical chronicles. One such encounter was reported in the events that were recorded in the 1978 film Sinbad and the Eye of the Tiger.
By the dawn of the modern scientific era around the 17th century, the number of these giant walruses had dropped to the point where encounters with them during human journeys near the North Pole were pretty much nil.

The species retained the basic morphology of normal walruses, including their highly bulky bodies surrounded by layers of protective blubber; flippers granting them great swimming ability in place of standard legs; a tail phenotype that's common among marine mammals, including seals and manatees; two long and powerful tusks that protruded from their upper jaw, jutting from each side of the mouth, though they had at least one row of regular sharpened teeth; and whiskers over their nasal region. The male of the species typically reached about 10 meters in length. Their physical might was that of the formidable level possessed by normal walruses amplified to a considerable degree due to their much larger size.

Maguma is believed to be a rather unique example of these mega-walruses, as he was not only considerably larger than the typical male member of this genetically engineered species, but his eyes emitted a noticeable luminescence that obscured his pupils and irises (at least during the evening). One theory to explain these anomalous characteristics is that the member of this species who eventually became known as Maguma was exposed to an extensive amount of mutagenic nuclear waste dumped there as a consequence of the experiments conducted by U.S. and Soviet scientific bases, which were present there during the late 1940s and '50s. The creature's hardy genetic structure--designed by their Muan creators to be morphologically adaptable and to absorb radiation harmlessly--caused him to expand in size and strength to full kaiju-levels; his glowing eyes may have been an outward manifestation of his radioactive saturation.

Maguma wasn't encountered by humans until the year 1978 on the Showa timeline, when a scientific and engineering team from the U.N. arrived in the Arctic and began installing a highly advanced system of "rockets" designed to literally move the Earth out of the way of a rapidly approaching rogue planetary body called Gorath (see Gorath I for full details on this). The disruptions to the ice where--unbeknownst to the scientific team--Maguma lay underneath in hibernation disturbed the mammalian kaiju. Arising from his likely lengthy slumber, he reacted violently towards the base and the people working around it, perceiving them as intruders on his territory. After a destructive attack on the base, the ultra-walrus departed into the snowy valley. Realizing the danger that the creature posed to their dire operations there, the scientific team launched an advanced VTOL attack plane (likely created through the international collaboration of the Earth Defense Force; see Earth Defense Force I) to deal with the beast.

Locating and engaging the creature in his home valley, the craft first attempted to bury the dangerous kaiju under countless tons of ice by using its powerful electronic lasers to trigger an avalanche. Though Maguma was successfully buried, this still didn't stop him, and the mighty beast broke free of the would-be tomb minutes later. At that point, the crew of the craft decided to turn their high-powered lasers directly upon the ultra-walrus at maximum level. Moments of direct exposure to these tremendously powerful lasers managed to cause Maguma serious injury, and the beast apparently expired, not troubling the planet-saving mission of the science team any further.

What ultimately became of Maguma is unknown, as the creature was not seen in subsequent recorded events on the Showa timeline, and did not turn up on Monster Island I during a major recorded event involving most of the kaiju then living there circa 1999 (see Monster Island I). Quite possibly, the ultra-walrus truly died there on the ice, or simply returned to his hibernation for a long convalescence, to encounter or trouble humanity no more; thus, it was never viewed as being necessary by the international community to round the creature up for deposit on Monster Island.

Special powers and abilities: Just as typical members of this giant walrus species possessed all the mighty attributes of normal walruses to a superlative degree, Maguma possessed such superlative might much further still due to being fully kaiju-sized. His mega-thick coating of protective blubber afforded him maximum protection from the cold environs in which he lived, as well as a great degree of resilience to physical harm typical of a kaiju. This level of resilience seemed less than the near-impregnability to harm possessed by other daikaiju, such as Godzilla. Nevertheless, Maguma's vast size granted him enormous strength, with his tusks likely strong enough to penetrate the hide of a fellow kaiju. Though essentially quadrupedal, he could briefly raise his body off of the ground to fend off aerial assaults by swatting at them with his huge flippers. He was fully aquatic (though not truly amphibious, of course), and like others of his species--and most genuine kaiju--he could enter a prolonged period of suspended animation/hibernation beneath the ice, which he was adept at burrowing underneath.

Significant appearances: Gorath (1962)

Dr. Malik

Category: Villain/Character

Continuity: Showa

Alternate names: His name is sometimes incorrectly spelled "Malic" in certain sources.

Description: Much of the past of the evil scientific genius known only as Dr. Malik is shrouded in mystery, including what his forename is, and whether or not "Malik" is his actual surname or a symbolic alias. The word "malik" is based on a Hebrew and similar Arabic term that both translate roughly into English as "king," "chieftain," or "master"; in some archaic dialects, it translates into "murderer." All of these terms are certainly apropos for this twisted and incredibly dangerous man.

Malik is believed to have been born in Italy circa 1766, and his De Vinci-like genius and interest in many areas of scientific endeavor, including biology and engineering, became evident at an early age. He quickly distinguished himself in his apprenticeship during his childhood, and he closely followed the work of some infamous, quasi-mythical pioneers in amazing but detestable fringe sciences, such as Victor Frankenstein I, whom Malik always knew to be a real individual despite the public believing the man to be fictional as a result of author Mary Shelley marketing her 1818 biography of him as a novel (see Frankenstein Family; Frankenstein Monster; Frankenstein).

Malik earned his way into the esteemed University of Geneva during his teens, and while in attendance there he became acquainted with an adventurous, brilliant, and charismatic fellow student, a Scotsman named Creag McKenzie, who would later update his forename to "Craig" (see McKenzie, Captain Craig). The two developed a complicated relationship that began on friendly terms as the two shared ideas and concepts, but the hint of envy on Malik's part over McKenzie's natural charisma and ability to inspire others was evident from the start. During these early years, Malik carefully concealed his increasingly unscrupulous nature, insidious means for acquiring knowledge, and methodology for carrying out covert experiments in the areas of organic resurrection, anatomical plasticity, and hybrid organ & limb transplantations. He made a point to avoid the public notoriety and disdain that Victor Frankenstein's open endorsement of his theories cost him, along with subsequent members of his clan with similar talents and inclinations. Hence, Malik remained at university and did officially earn a Ph.D in several of the physical sciences, and likely an M.D. as well.

By the dawn of the 19th century, McKenzie had become a member of a secret cabal of exceptional and enlightened, highly humanitarian individuals with vocations in all areas of human endeavor. Impressed by Malik's genius and alleged shared intentions to improve the world through the application of science, McKenzie had him recruited into the cabal, who greatly benefited from his work and theories. With Malik playing a pivotal role, the scientific and medical researchers of the cabal developed a difficult-to-synethesize, life-extending chemical. The entire cabal was given access to it, including Malik and McKenzie, both of whom ceased to age discernibly past middle age, and remained in good health and fine athletic shape at least well into the late 20th century. Working together and surreptitiously finding more recruits as time passed, this cabal created the hidden, advanced undersea city and society of Latitude Zero (see Latitude Zero). Unfortunately, within just a few years, it became clear that Malik's vision of a "better" world and global order vastly deviated from that shared by McKenzie and most of the rest of the new society. Malik's abominable behavior over the past several decades had resulted in a completely amoral outlook and fascist leanings. He believed the world needed a strong military dictatorship under the iron fist of a ruthless leader of exceptional intelligence to establish and maintain order. His ego convinced him that he was ideally suited to fulfill that role on many levels. Most of the rest of the peaceful socialistic society established at Latitude Zero, however, believed in the establishment of a benign, classless and non-bureaucratic society predicated on using science, advanced technology, and enlightened democratic social philosophy to bequeath an abundance and removal of material want for all. When Malik's growing madness and refusal to work within the parameters of Latitude Zero's industrial democracy made it clear that he was destined to become an opponent rather than an ally, he fled the city and established a military base and private research facility on an uncharted atoll north of Latitude Zero that was named the Rock of Blood in the native language of its tribal inhabitants due to its deep reddish sands; Malik would come to contract the name of the island to Blood Rock, and he claimed it for himself as his own sovereign municipality (see Blood Rock).

By the mid-19th century, Malik was engaged in a covert war with Latitude Zero, and considered his old friend McKenzie - who had by now been granted the position of captain of their most advanced oceangoing vessel, the Alpha - to be his greatest enemy amongst those of the society whose principles he opposed to the core of his being (see Alpha). His advanced science resulted in him being viewed as something akin to a demi-god by the inhabitants of Blood Rock, and their native culture was rapidly eliminated as he recruited and trained a portion of the strongest and most loyal among them as his personal military force, while using those he deemed of no major value to him as raw organic material for his often hideous biological and medical experiments. Purloining notes and technology from many sources across the world, including various world governments and Latitude Zero itself, Malik acquired vast resources and began selling his technological and scientific discoveries in small, controlled amounts to any nation or individual of sufficient means to meet his high prices. This provided him with enough financial clout to influence various economic decisions made by ruling classes and entrepreneurs across the world to his benefit. All during that time, he was virulently opposed by the forces of Latitude Zero and occasionally by individuals independent of that secret city who happened to stumble upon his machinations (such as the master detective Sherlock Holmes and the infamous scientific genius Prof. John Hawley "Jack" Griffin, the original Invisible Man; see below).

The chronologically first recorded incident involving Malik occurred circa 1898, where his dark experiments on Blood Rock in pursuit of his goals and his ongoing conflict with Latitude Zero were already well-established. By this time he had acquired and developed methods of gene splicing and radical growth enhancement (the latter due to his acquisition and refinement of samples of the "boomfood" discovered by Prof. Hugh Redwood), which he utilized to create monstrous entities like the Bat People and the Mega-Rats, respectively (see Bat People; Mega-Rats). He had just recently used his expertise in functional limb/appendage transplantation combined with his growth accelerant to create his first giant-sized griffin (see Kroiga). To test the efficacy of the training he gave to one of the three initial giant rats he created as bio-weapons of war, he sent one every few days to swim to a nearby atoll that was used to house a well-guarded research installation by MI6, the secret branch of the British government then overseen by Mycroft Holmes. There, the giant rodent would kill one of the guards after tracking him via his spilled drops of blood, thereby proving the ability of these rodents to accomplish such a stealth-heavy task. This grisly series of tests was ultimately thwarted by Sherlock Holmes (Mycroft's younger brother) and the Invisible Man, who infiltrated his laboratory and released Malik's creatures while tricking them into to attacking and destroying each other, wrecking the lab in the process. This also succeeded in forcing Malik himself to temporarily flee the atoll.

A significant time for Malik was the 1960s. During the early part of that decade, he met Kroiga, a female soldier of great military skill, who was highly impressed and smitten with Malik. He recruited her into his ranks, and gave her command of the powerful military submarine he had constructed, the Black Shark (see Black Shark). At first, he had no qualms about fulfilling her desire for a sexual relationship, but he never developed any true feelings for her, only seeing the woman as a servitor. His cold emotional stance would change when he met a woman named Lucretia, a pampered member of European royalty, whose evil cunning caused her and Malik to win each other's hearts (see Lucretia). Malik therefore established a close intimate relationship with Lucretia, and she also became his closest and perhaps sole confidante, wielding immense influence over his decisions and plans. This resulted in an increasing degree of jealousy on Lucretia's part over the fawning Kroiga, coming to a head circa spring, 1969 when she convinced her lover to dispose of his captain. Malik agreed to do this after she accomplished a final mission, the extraordinary rendition of the renowned Japanese scientist Dr. Hiro Ogata and his daughter Tsuroko, the former of whom developed something that Malik coveted but which the principled Ogata refused to sell to him: a serum that conferred immunity to radiation.

This led to Malik's next chronologically recorded appearance. Dr. Ogata was the latest recruit of Latitude Zero, whose covert agents ultimately failed to prevent the abduction of the scientist and his daughter by Kroiga. Captain McKenzie thus gathered a small team to carry out a rescue mission to Blood Rock. In the meantime, Malik kept his word to Lucretia by trapping the love-struck and sycophantic captain of his paramilitary forces, in preparation for using her as biological fodder for his planned attempt to recreate a giant griffin. To this end, he surgically removed her brain and transplanted it into the skull of the griffin, the beast (like the first one) created by grafting the wings of a California condor to the spinal column and nervous system of an African lion. Malik believed that a human brain would grant this beast sufficient intelligence to carry out his orders with complete precision. He administered his growth accelerant to the creature, causing the synthetic animal to expand to gigantic size. He then ordered her to attack and kill McKenzie's small invasion force. Since her mind was initially occluded upon awakening from the traumatic surgery, she at first started to carry out the directive, but only to the point of perching atop a mountain on the island and simply observing the unfolding events as her human brain cleared its mind. (An unexpected psionic interaction between her mutant human brain and the powerful geo-magnetic and thermal energies emanating from the island's active volcano amplified the effects of the growth accelerant, causing her to reach true kaiju size.).

McKenzie and his crew successfully evaded Malik's assortment of death traps and attacking colony of Mega-Rats to make its way into his main laboratory. The Captain's forces then battled a small group of Malik's Bat People, along with Malik and Lucretia themselves. During the melee, Malik was mortified when he accidentally delivered a fatal puncture wound to Lucretia while attempting to stab McKenzie with a dagger; the woman gave the highly repentant tyrant her forgiveness as she expired in his arms. McKenzie and his four-man team dispatched all of Malik's horrific foot (wing?) soldiers, and safely extricated Dr. Ogata and his daughter before Malik could carry out his plan for removing the scientist's brain and attempting to extract and molecularly decode the neural synapses containing his knowledge of the radiation immunity serum.

Malik slipped out of his laboratory and boarded the Black Shark, ordering its crew to launch pursuit of the departing Alpha directly under his command. The Alpha managed to evade the superior firepower of the enemy sub, albeit barely, until Malik's vessel was attacked by the Griffin once the vessel surfaced, as Kroiga's mind had finally cleared and come to a full, horrified realization of what the man she once loved had done to her. Malik then ordered the firepower turned on his rogue creation, as Kroiga began to tear the metal hull and exterior armament of the sub to shreds. The conflagration of this battle resulted in geo-thermal upheavals in the nearby mountain, which in turn triggered an eruption from the atoll's massive volcano. The mountain side exploded outward, releasing torrents of molten lava that apparently consumed both the now monstrous Kroiga and the Black Shark itself. The entire crew of the sub appeared to be lost, including Malik himself, as the Alpha successfully escaped with its newest recruits to Latitude Zero.

There are no subsequent reports of Malik after this, and his full history and fate may yet to be revealed.

Special skills and attributes: Dr. Malik had an extraordinary genius level intellect, which may have been due to a genetic mutation that was latent in the DNA of an unknown percentage of humans due to ancient gene enhancement experiments of the human genome by Lemurian, Muan, and Atlantean scientists (see Lemuria; Mu; Atlantis). He had a tremendous mastery of multiple areas of science, engineering, technology, and art. He could comprehend and understand the workings of highly advanced technological innovations in undersea travel, munitions, and nearly all aspects of the biological and chemical sciences, including advanced surgical techniques beyond that practiced by contemporary medical science. He possessed an eidetic memory, having successfully synthesized for his own use the work of many intuitive scientists and engineers, whose notes he purloined from their inventor or possessor with the aid of his various agents. By remaining sequestered on Blood Rock and conducting most of his activities in clandestine fashion, the many nations of the world never made a point to place him under arrest and trial by the International Court.

Though he wasn't a greatly skilled warrior, Malik was good at using small bladed weapons like daggers in a fight, and he wouldn't hesitate to take a life in such an up close and personal manner if need be. The life-enhancing serum gave him unusual vitality and strength, possibly approaching the peak human range, though he preferred to let both his human and monstrous minions battle on his behalf. He aged extremely slowly as a result of the anti-aging process utilized by all citizens of Latitude Zero. He learned a plethora of arcane knowledge culled from the work of many other scientists and engineers between the late 18th century and mid-20th centuries. Though he was not himself an intuitive scientist capable of creating and inventing radical advances in these areas on his own, he was fully capable of learning and refining very advanced procedures in fringe science developed by others, such as brain and other organ transplants, limb/appendage transplants, resurrection science, etc. He could comprehend complex blueprints for highly advanced technology, particularly those related to underwater travel and munitions. His understanding of the technological application of electromagnetism enabled him to direct others in constructing powerful aquatic-based weaponry, which included laser projection weaponry.

He had a flair for expensive vintage art, particularly the hide of big cats, with which he adorned the chairs of his living quarters, along with classical statuary and all manner of priceless paintings. His encyclopedic knowledge of these artifacts and much of both classical and contemporary art and literature was extremely impressive. He was also a good military strategist, though his extreme ego often caused him to make overly hasty judgments.

Significant appearances: (outside of Toho) "Sherlock Holmes and the Giant Rat of Sumatra" short story by Matthew Dennion, G-FAN magazine #104 (Fall, 2013); (in a Toho film) Latitude Zero (1969)

Manda I

Category: Kaiju

Continuity: Showa

Length: 150 meters

Description: Manda is a huge serpent who is probably descended from a species of sea creature who were created via advanced genetic engineering techniques by the extremely advanced Muan civilization that lived on the lost continent of the Pacific Ocean many millennia ago, for the purpose of being used as bio-weapons. In fact, Manda was once in the servitude of the hidden underwater civilization that resided beneath the sunken continent of Mu (a different hidden society than the Seatopians, who were also survivors of the lost continent of Mu, better known in the West as Lemuria; the two were actually part of the same land mass) well into the 20th century (see Mu; Lemuria; Seatopians and Seatopia).

Manda resembles a giant snake, and moves by undulating her body either through water or on land just like a real snake, though she tended to move her body upwards to downwards, rather than side to side, as ordinary serpents do. She has an elongated, flattened head with powerful looking jaws, and four tiny, nearly atavistic legs. She originally possessed small horns and cat-like eyes, which he lost by her second appearance.

When Mu invaded the surface world in the year 1963, the international community retaliated by sending the super submarine called the Atragon/Gotengo I against the underwater city (see Atragon I). The Muans, in turn, sent Manda after the submarine, and after a relatively brief underwater battle, Atragon defeated the serpentine kaiju by freezing her into a state of suspended animation with its cold-inducing zero cannon.
By 1969, Manda was seen to have been placed on Monster Island I with Godzilla I, and all other known kaiju on the planet at the time (see Godzilla I; Monster Island I).

In 1999, Manda and all the other kaiju of Monster Island came under the sinister control of the alien race known as the Kilaaks, and were sent to attack several major Earth cities (see Kilaaks). At the behest of the Kilaaks, Manda attacked New York City along with Godzilla, then later attacked and helped demolish Tokyo alongside Godzilla, Rodan I, and Mothra I (see individual entries). After being freed from Kilaak control, Manda joined the rest of the monsters against King Ghidorah I (see King Ghidorah I).
She was then peacefully returned to Monster Island with the rest of her fellow kaiju after the Kilaaks were defeated.

In an alternate future on the Showa timeline circa sometime in the late 21st century, the Xians I declare war on Earth for control of the solar system (see Xians I). Godzilla and Mothra were recruited to battle on behalf of the Earth Defense Force, and they ended up facing several serpentine creatures--or at least one who appears on several occasions--that greatly resemble Manda, but now having the power to spit flaming balls of plasma as a distance weapon (see Earth Defense Force I). Whether this entity was truly Manda or not has not yet been determined.

Special powers and abilities: Other than being completely amphibious, Manda has no special powers outside of the great strength afforded to her due to her enormous size and weight. In battle, she uses her snake-like body to entwine and constrict her opponents.
She also appears to be semi-sentient, like most other daikaiju of Earth on the Showa timeline.

Significant appearances: Atragon (1963); (revealed to be on Monster Island in the present) Godzilla’s Revenge (1969); Destroy All Monsters (1968); Godzilla: Monster of Monsters video game (non-playable character[s] only; 1988)

Manda II

Category: Kaiju

Continuity: Millennium-5

Length: Approx. 300 meters

Description: The full history of the Millennium-5 version of Manda is not fully known, including what point this kaiju first made her presence known to human civilization on this timeline. Evidence suggests she appeared fairly recently before 2005, however. Her origin is most certainly the result of ancient Muan/Lemurian genetic engineering to create an enormous species of aquatic serpentine reptile as a water-based bio-weapon against the island continent's rival super-civilization of the antediluvian word, Atlantis (see Mu; Lemuria; Atlantis). These aggressive and mighty creatures likely played a large part spawning both sea serpent and Eastern dragon legends. They managed to maintain a small but notable breeding population in the world's oceans and seas that survived into the present era, despite their difficulty in procreating naturally. Manda, however, is an unusually large and powerful member of this species, her length more than reaching kaiju proportions.

As a scientifically created sea serpent, she resembles Oriental water dragons from Asian mythology to an astounding degree, these features including her large jaws filled with rows of teeth; an incredibly long, serpent-like body; scaly skin; and four small, nearly vestigial limbs that have little purpose other than as rudders while swimming through the water. She ordinarily writhes and undulates through the water like a snake. She likewise moves like a snake on land, her limbs having little to do with aiding her locomotion, save to a very minor degree when scaling a building, bridge, or mountain. She is quite a bit longer and stronger than her Showa incarnation.

Her first and only recorded appearance was circa 2005 on the Millennium-5 timeline, where she was observed swimming under the English Channel and heading towards Normandy, France. She was intercepted before making landfall by the powerful quad-phibian warcraft called the Atragon/Gotengo (see Atragon II). Under the command of Captain Douglas Gordon, himself acting under the auspices of the international Earth Defense Force, the Gotengo engaged in a fierce battle with Manda, taking a good amount of damage in the process (see Gordon, Captain Douglas; Earth Defense Force III). Ultimately, however, the warcraft turned its most powerful weapon, the zero cannon, on the mammoth sea serpent, quickly freezing her into immobility. The craft then rammed the frozen kaiju at full force with its frontal bow drill, smashing Manda's body into countless pieces, and presumably destroying her for good.

Special powers and abilities: Manda was fully amphibious, able to comfortably survive indefinitely either underwater or on land, though she clearly preferred the ocean depths. She could swim at a maximum speed of 60 knots under, or on the surface of, the water; she moved much slower on land, utilizing a snake-like motion. Her immense size, weight, and length gave her incredible strength, and her main way of fighting her opponents was to coil her snake-like body around a foe--be it machine or fellow kaiju--and engage in constriction, similar in style to a boa constrictor or anaconda snake. Her coils were powerful enough to exert thousands of pounds per square inch. Her scaly, armor-like reptilian hide was thick and strong enough to make her highly resistant to even advanced military artillery and exposure to fire. She also had strong jaws filled with sharpened teeth, and could latch onto an opponent with a very strong grip. She possessed no other special powers, however.

Significant appearances: Godzilla: Final Wars (2004)

Manda III

Category: Kaiju

Continuity: Atari

Length: Approx. 300 meters

Description: Manda of the Atari Tohoverse has an appearance that is very similar, including size, to her Millennium-5 counterpart. Her serpentine, Oriental dragon-like appearance is also very similar to her Millennium-5 iteration (see Manda II: Description). Her origin was also likely identical to her Millennium-5 counterpart (ibid), i.e., a creation of ancient Muan genetic engineering.

The only recorded instance where she made her presence known on this timeline was in an alternate future circa 2024, during the global chaos resulting from a planet-wide bombardment of radioactive crystals, coupled with the third of three invasions made by the intrasolar descendants of the ancient Muan/Lemurians, the Vortaak (see SpaceGodzilla II; Mu; Lemuria; Vortaak).

Upon crash landing in San Francisco, the Vortaak queen, Vorticia, managed to contact the advanced, hidden underwater city-state Mu--who shared the same ancestors--and ask them for help in subjugating the surface world during the upheaval it was then facing (see Vorticia). These Muans, like their counterpart in (at least) the Showa timeline, had a version of Manda under their full control (in this recorded incident, Mu was mistakenly identified as Atlantis; see Atlantis). The Global Defense Force's (GDF) most powerful warcraft, the Atragon/Gotengo, launched a one craft invasion of the risen city under the command of the battle-zealous Admiral Gyozen (see Global Defense Force; Atragon III; Gyozen, Admiral). At the end of this mission, the Gotengo faced this reality's version of Manda. After a fierce battle, Manda was immobilized by the vessel's zero cannon, and the Muan city was persuaded to descend back under the ocean and no longer attempt to help the Vortaak.

Special powers and abilities: Manda III had abilities more or less identical to her Millennium-5 counterpart, which primarily centered around using her immensely strong serpentine body to coil around an adversary and inflict constriction. She was fully amphibious, like her counterparts on other observed timelines.

Significant appearances: Godzilla Unleashed: Double Smash video game (non-playable only; 2007)

Maneater Plant

Category: Creature/Mutant Flora

Continuity: Showa

Height: 1.6 meters

Description: The Maneater plant is a fully mobile, semi-humanoid shaped species of mutant flora that allegedly inhabits the jungles of Monster Island I (see Monster Island I). The name of this bizarre, though barely glimpsed, creature may have been coined by the crew at Toho Kingdom. No official scientific nomenclature for this life form is known, so "Maneater" works as well as anything a taxonomist could come up with.

The only time this creature was seen in any account was for a brief few moments circa 1969 when a young boy named Ichiro was "visiting" Monster Island via an apparent mental projection (assuming it wasn't all just a series of very vivid lucid dreams brought on by exposure to the EM waves created by a device created by an inventor neighbor). While observing the antics of his newly established friend, the small young kaiju named Minilla (a.k.a., Minya), Ichiro's trance-like state in the waking world was abruptly interrupted when a bank robber grabbed him from behind (see Minilla I). Just as the criminal grabbed the boy, this act manifested in his still projecting mind in the form of a Maneater grabbing him from behind while still on the island. Since these "visits" to Monster Island did not occur in the physical world, it's unknown whether or not an actual species of such creatures inhabited the island.
If so, then Ichiro may have become telepathically aware of their presence without realizing it, subconsciously "choosing" one of these creatures to symbolically represent the bank robber in the waking world that ambushed him by a means similar to dream incorporation.

If these floronic creatures truly exist there, then they may be one of the strange species of Pacific island plants that mutated into ambulatory, predatory mutant species to acquire at least part of their sustenance as a result of exposure to large amounts of radiation. Their hardy, adaptive genetic structure enabled them to absorb radiation and rapidly evolve from it rather than sickening and/or dying during the mid-20th century. These attributes are the result of a few select species of flora that the ancient Muans used their advanced knowledge of genetic engineering to experimentally enhance their genome (see Mu; Lemuria). Another such example of such a species is the Vampire Plant that inhabits the similarly irradiated jungles of Infant Island, where ancient genetic experimentation by Muan scientists is known to have occurred (see Vampire Plant; Infant Island I & IV).

It should be noted that prior to being chosen to become Monster Island in the late 1960s on the Showa timeline, this atoll was Solgell Island, which was not only a known locale where surviving remnants of Muan genetic experimentation continued to thrive, but was also noted for exposure to atomic bomb tests and weather control experiments in 1967 that caused the enhanced fauna to mutate into daikaiju (see Solgell Island; Kamacuras I; Kumonga I). It's thus probable that the weather control experiments also caused some of the genetically enhanced flora to similarly mutate, just as radiation exposure caused the fungi on another Pacific atoll to mutate into the dreaded Matango (see Matango).

If the Maneater plant species actually existed there, it's quite possible it was wiped out by human scientific and military intervention by the time the 1999 events chronicled in Destroy All Monsters took place, but no evidence in either direction was provided in that account.

Significant appearances: Godzilla's Revenge (1969)

Manticore

Category: Character/Mutant/Kaiju

Continuity: Showa

Description: Alternate name for Kroiga after being transformed into a gigantic griffin by Dr. Malik's scientific skills. See Kroiga and Dr. Malik.

Markelite

Category: Technology

Continuity: Showa; Heisei; Millennium 1-5; Atari; Tri-Star (??)

Description: Another designation for the special energy-projecting weaponry developed on the various Tohoverses by the international community for exclusive use against daikaiju and (on some of these timelines) alien invaders, which are more often called masers. See Maser Tanks and Cannons.

Martin, Steve

Category: Character

Continuity: Showa; Heisei; likely other Tohoverses as well (such as the Cerasini Tohoverse, and some realities outside the Toho Megaverse altogether, e.g., the Wold Newton Universe).

Alternate names: His full name is Steven Martin. Sometimes his first name is spelled the "long" way by chroniclers so as not to confuse him with the famous comedy actor who appeared on the scene later (though the latter's fame has been on the wane for a while now as of this writing).

Description: Steven "Steve" Martin has a history that appears to be quantum consistent over different timelines, as his initial involvement in the Godzilla saga intertwines with the Big G's first appearance and famous destructive attack on Tokyo circa 1954, which is itself a quantum consistency with only slight variance on many Tohoverses (and some realities outside the Toho Megaverse, too). Martin's involvement was only made clear in the American report of that incident, however; it was left out of the Japanese reports entirely, as Martin's popularity as a journalist did not extend to Japanese audiences. He was sent to Japan on assignment to cover a story involving the great scientist Dr. Daisuke Serizawa, whom he knew and was friendly with from their mutual college days despite their very different courses of study (see Serizawa, Dr. Daisuke).

Upon arriving in Tokyo circa 1954, Martin found himself caught in the middle of Godzilla's initial rampage, and he intrepidly reported everything as it occurred from one of the news buildings (see Godzilla I-IX). Martin was injured but was very lucky to survive with his full mobility intact when that building was eventually hit by Godzilla. Recovering in one of the makeshift hospitals set up to care for the innumerable wounded following Godzilla's trek through Tokyo, a short time later Martin was on hand to record Dr. Serizawa's sacrifice in the course of using his terrible invention, the Oxygen Destroyer, to eradicate Godzilla while the kaiju was still underwater (Godzilla did eventually "get better," however; see Oxygen Destroyer).

Martin was a major consultant on the American film dramatization of the event released in 1956, dramatically entitled Godzilla, King of the Monsters, which insured his participation in the fantastic event was included. He also later wrote a major biographical account of his experience with Godzilla entitled THIS IS TOKYO.

Martin's subsequent career on the Showa timeline and other Tohoverses other than the Heisei is not known. On the Heisei continuity, however, the now retired journalist appeared to give advice to the American military regarding their involvement in handling Godzilla's re-emergence in Japan circa 1984 (see Godzilla II). It's believed that he quietly enjoyed his retirement after this until the end of his life.

Significant appearances: Godzilla, King of the Monsters (American version only; 1954); Godzilla 1985 (American version only; 1984)

Maser Tanks and Cannons

Category: Technology

Continuity: Showa; Heisei; Millennium 1-5; Atari (see below concerning Tri-Star continuity)

Description: The maser tanks and cannons, also referred to as Markelite weaponry, are futuristic weapons in the Japanese military repertoire in all Japanese Godzilla continuities. The weapons function in identical fashions in all realities, and look exactly the same. However, they appeared in different decades in the separate continuities, and the Japanese government of the differing realities probably developed this advanced technology as a result of different crises.

As for the functioning of the weapons, the maser beam, which can resemble either bolts of concentrated lightening or, at higher intensities, a yellowish beam of light, is created by accelerating photon particles within a reflective barrel, thereby creating neutrinos, mesons, photons and a host of other charged particles, and then amplifying and irradiating them via concentration of the energy by way of powerful electrical generators.

These energy beams are extremely powerful weapons, and were designed for exclusive use against attacking daikaiju. The weapons have proved moderately effective against the kaiju, but except for Gaira (albeit temporarily), who was physically inferior to Godzilla in power, the maser weaponry have never actually been responsible for directly defeating a kaiju (though they did come close to taking Megalon down, as well).

In the Showa continuity, the maser weapons first appeared in their current form by 1966, when they were used against the giant semi-humanoid kaiju called Gaira. The first Markelite cannon ever utilized, however, was developed by the Earth Defense Force I (EDF) in 1957 in order to help counter the threat of the hostile alien race known as the Mysterians (see Earth Defense Force I; Mysterians). The Markelite, along with other weapons, were the result of a joint venture of all the nations on Earth, and were probably created in part due to analyzing various Mysterian technology which was inadvertently left behind in the early stages of the invasion, such as the giant robot Moguera I (see Moguera I).

Also developed by the EDF as a result of being forced to confront the Mysterians was the large experimental airships called the Alpha and Beta, which could travel to the moon and back. Many other offspring of the maser weapons were seen before 1966 that were probably also the result of analyzed Mysterian technology, such as the atomic heat ray used against Mothra I in 1961, the super submarine Atragon built and used against the invading underwater nation of Mu and their pet sea serpent Manda in 1963, the experimental spaceship used to fly past the orbit of Jupiter to explore Planet X and the A-Cycle Light Ray weapon used against the Xian invasion forces in 1965, and possibly some of the advanced technology used to confine the monsters to Monster Island in 1969, as well as the spaceship Moonlight SY-3 in the year 1999 (see individual entries).

In the second Godzilla continuity, the early precursors to Markelite technology first appeared in 1990, when Japan, probably working in concert with other countries in the United Nations in formulating the Thunder Control System apparatus to use against Godzilla II during his attack on Japan in that year. However, later advances in Markelite technology in continuity 2 were likely the result of scientists from the United Nations analyzing early 23rd century technology left over from the Futurian time travelers, who appeared in the 20th century in 1992.

The bionic head of the cybernetic kaiju Mecha-King Ghidora was left behind by one of the Futurians, and it was salvaged and studied by present day technicians and engineers for creating new weapons for use against Godzilla. The giant robots Mechagodzilla II and Mogera II were both created using this technology, and they both incorporated maser weaponry in their arsenals, as did the flying war machine Garuda (see individual entries).

By 1996, new types of Markelite weaponry called "freezing masers" were developed, which appear to create particle deceleration in a target, thereby freezing rather than heating it (though they may also utilize, partly or entirely, freezing mist from spraying concentrated liquid nitrogen), appeared in the G-Force arsenal, and were incorporated into the Super X3. These freezing masers, both in and outside of the Super X3, were the most successful maser-based technology of them all, having successfully defeated the deadly kaiju called Destoroyah, and prevented the China Syndrome event when Godzilla suffered a critical meltdown (see Super X3).

In the Tri-Star continuity, flying jets were utilized against Zilla that were armed with laser beams. Whether these were an alternate reality version of Markelite weapons is unknown, as their origin was never revealed (they were in use as of the year 1998 in that reality).

Since all the films in the Millennium continuities occur in different alternate realities, many of which have largely unknown histories, it is near impossible to pinpoint the origins of Markelite technology in all of them.

The same goes for the Markelite technology that clearly exists in the Atari continuity. An interesting thing to note about the technology in this reality is that following the invention of the Super X3 on this timeline during the 1990s, its freezing masers have been incorporated into military tanks that are quite effective against kaiju, albeit usually only temporarily.

Significant appearances: (Showa continuity) [first Markelite cannons and the Alpha] The Mysterians (1957); [atomic heat beam] Mothra (1961); [Atragon super war machine] Atragon (1963); [unnamed spaceship and A-Cycle Light Ray] Godzilla vs. Monster Zero (1965); [conventional maser tanks] War of the Gargantuas (1966); [Monster Island technology and Moonlight SY-3] Destroy All Monsters (1968); (Heisei continuity) [Thunder Control System and early maser weapons] Godzilla vs. Biollante (1989); [conventional maser tanks] Godzilla vs. Mechagodzilla 2 (1993); [freezing maser weaponry] Godzilla vs. Destoroyah (1995); (Tri-Star continuity?) [laser beams mounted on jets] Godzilla(1998); (Atari continuity) [freezing masers in particular] Godzilla: Destroy All Monsters Melee video game (2002)

Matango

Category: Mutant

Continuity: Showa

Alternate names: Mushroom People; Mushroom Monsters; "Fungus of Terror"; "Zombi 14" (the latter used to describe these creatures in Turkish science journals).

Description: The Matango is a mutant, artificially created species of fungi with incredible and horrific properties if consumed by humans. It's found almost exclusively on an uncharted atoll that is part of the Ogasawara island chain in the Pacific that has never been officially named, but may be appropriately referred to as 'Matango Island' (see Matango Island). The initial species is believed to be the product of ancient Lemurian and Muan genetic experiments in bio-warfare involving fungi (see Lemuria; Mu). This particular island was utilized as a natural laboratory for this specific purpose. The goal was to create a form of fast-growing, genetically hardy & adaptable fungi that, when consumed by humans, would gradually but rapidly infiltrate and physically subsume the consumers' physiology. It was also designed so all herbivorous and omnivorous fauna would instinctively avoid eating it, so all aspects of a local ecosystem other than human targets would not be infected.

During World War II and the early years of the Cold War immediately following, American atomic bomb tests conducted in the vicinity of the Bikini Islands interacted with the genetically adaptable remnants of ancient Lemurian/Muan science in creating artificial life, samples of which were extant on these South Pacific islands in the general vicinity of the island nation of Japan. The radiation was thus absorbed by many of these relict life forms, mutating their highly adaptable cellular structure so as to morph them into more powerful forms rather than sickening or killing them, as it would do to most naturally evolved life forms. This included the relict surviving descendants of megafauna produced as bio-weapons and beasts of burden by Lemurian & Muan genetic engineers over 12,000 years ago, mutating them into the legendary daikaiju. But what is less well known is how this radiation also affected some of the non-animal life forms created by these ancient genetic engineers, such as the matango fungi. This resulted in the remaining numbers of naturally growing matango hives on the atoll to reproduce and grow even faster than before, and to have even more drastic effects on the neurology and cellular structure of humans who consumed them. It also resulted in most fauna retreating from the island completely, save for a rare mutant species of normal-sized eyeless tortoise.

Rumors of this bizarre form of fungi even prior to its further mutation in the wake of atomic testing during World War II have appeared in certain accounts, including one recorded by author William Hope Hodgson in his report "The Voice in the Night." This tale was dictated to an ocean-going crew early in the first decade of the 20th century by a university professor of psychology who found himself marooned for a time on Matango Island with his fiancee when his schooner, the Albatross, was driven there by the region's inclemant weather conditions. This professor was supposedly infected by the fungi when he met the sailors whom he told his story to; his fiancee was not with him, said to have been totally subsumed by the fungus.

A large vessel designed for oceanographic research was also lost on Matango Island at some point between 1961 and '62. Its crew traveled to that area to study the effects of lingering radiation from the atomic bomb tests on the flora and fauna of the Ogasawara island chain, largely in response to the first few kaiju incursions into Japan. They found themselves similarly marooned there, and over the course of a few months the entire crew found themselves subsumed by the matango fungi when desperation over their dwindling food supply compelled them to eat it.

The first official report of the matango from Japan post-World War II occurred circa 1963 when a private yacht owned by industrialist Masafumi Kasai, CEO of Kasai Industries in Tokyo, and run by his hired skipper, Naoyuki Sakuta, was marooned there. Kasai and Sakuta were part of a seven-member crew sailing for recreational purposes, which included university instructor Kenji Murai, who was to be the sole member of that ill-fated expedition to return to Japan. Kasai's crew discovered the now derelict ship left behind a year earlier, as well as the dreaded matango fungi and accompanying moss growing in large abundance on the atoll, along with the now no longer human members of the previous ship's crew. As their food supply dwindled, the availability of edibles on the island inadequate, and their personal conflicts with each other all combined to make the crew become progressively unhinged, they began resorting to eating the matango on a one-by-one basis. This caused each of them to become gradually assimilated into the fungi colony. Murai made a determined attempt to escape with fellow castaway Akiko Soma, a university student whom he had reciprocated romantic feelings for, and fought his way through several of the transitional 'Mushroom People' to do so. However, Akiko was taken by a group of these fungoid humanoids and fed some of the matango, thus becoming lost to a devastated Murai. Making his way to the shore of the ocean, the professor departed on a lifeboat and was somehow rescued and brought back to Japan.

There he told his story, which was proven by his now unstable behavior and gradually mutating form. As a result, he was confined to the psychiatric wing of the Tokyo Medical Center. What became of Murai after that has not been recorded. Any possible further scientific or military explorations of Matango Island have likewise not been recorded.

The next confirmed recording of the matango fungi on the Showa continuity was in an alternate future of the late 21st century, during the intrasolar war between Earth and its Martian colonies against the Xiliens, the most powerful of the Lemurian/Muan refugee colonies who retreated from their home planet following The Great Cataclysm just over 10,000 years ago (see Xiliens I). In addition to building a small kaiju army and a fleet comprised of craft purloined from other refugee colonies they had since conquered, the Xiliens gathered large samples of the matango fungi, and mutated them further still with more genetic tampering. They added these new, gigantic samples of fast-producing matango against to their legion of bio-warfare armaments designed to challenge even the alpha and beta kaiju of Earth that fought on behalf of the Earth Defense Force, Godzilla I and Mothra I (see Godzilla I; Mothra I; Earth Defense Force I). However, these ultra-mutated Matango were demolished by Godzilla and Mothra without major difficulty.

Powers and special attributes: In their raw form, the matango species resemble standard mushrooms, though of unusually large size, in a variety of colors. They grow as part of large patches or hives, some of which rise in the manner of a tree stalk, others of which lie in more familiar looking accumulations on the ground. They seem to feed on material produced by the naturally occurring flora and soil on the island, and can also absorb radiation for an energy source. Moreover, they have adapted to efficiently absorb rain water in a manner similar to plants, and will quickly "sprout" and begin growing right before the unaided eye during rainfalls. The area of the South Pacific where Matango Island is located is particularly prone to sudden and frequent storms, whose precipitation provides a regular source of growth fuel for the mushrooms. The matango is often accompanied by equally rapid growing moss, which seems symbiotically connected to the fungi, but in what manner is not fully known (the two may provide sustenance for each other, however). The matango appears to have developed an advanced form of collective consciousness that may border on sentience, and this hive mind lives in complete bliss and harmony with its fellow members.

This consciousness seems to have become more refined following the matango's further mutation following the species' exposure to massive amounts of radiation during World War II and the years immediately following it. The hive collective appears to thrive on adding human consciousness to it, and will thus direct human beings partially subsumed by it to forcibly seek non-infected humans to add to the physical and psychic ranks of the collective. The fungi is highly addictive, and have strong hallucinogenic effects, easily taking over the will of any human who eats a single sample of the mushrooms. It has also evolved to produce a pleasant taste to the human palate despite its rather ghastly appearance, thus acting as a further incentive for human consumption. The rapidly growing and genetically fluid fungi will invade the physiology of any human who consumes them on a deep cellular level, gradually infiltrating and compromising every cell and organ system, including the neurons of the brain. The first symptoms of matango consumption/infection are hallucinations and erratic behavior, which causes the afflicted to become even more receptive to the addiction. In due course the infection and cellular takeover manifests physically, as fungal growth begins appearing all over the host's body.

This first leads to the transitional phase of the metamorphosis, where the human has a grotesque and lumpy, but still distinctly human-like, appearance. In this state, the 'Mushroom People' appear to lose their ability to speak, and merely make grumbling sounds, but evidently can communicate with the rest of the matango collective on an empathic level. They are now totally subservient to the interests of the hive. They tend to amble about slowly and awkwardly like a zombie, and seem to be no more than marginally stronger than the average human. However, since they are now primarily fungoid beings, they aren't harmed severely by penetration weapons like bullets or knives, and are not taken out of the game if they have a limb severed (whether a severed limb will grow back is unknown). How they may be affected by exposure to fire, corrosive acid, or defoliant was evidently never put to the test, however. The former humans' blood is now replaced with a greenish mossy liquid that seems able to quickly replenish itself; hence, a matango-infected human in transitional form will not fatally "bleed out" if a limb is severed.

This in turn leads to the final or ultimate phase of the metamorphosis, a state where the resulting beings are sometimes called the 'Mushroom Monsters.' This is when their bodies are infiltrated by the matango to the point that they mutate into a form that scarcely resembles anything human, save for they're possessing vaguely human-like arms, hands, fingers, legs, and feet; and walking about in a shambling bipedal stance. They now resemble literal walking mushroom stalks that vary between roughly 1.9 meters to 2.5 meters in height. They move about slowly and can grab humans or pick up objects with their arm-like limbs and fingers. Their "head" is composed of a huge bumpy mushroom plume with ocular organs located on the front part that enable them to simulate human sight. They seem able to simulate human hearing, as well. While encountering humans in groups, they will emit a cacophony of high-pitched sounds that resembles raucous human laughter.

As noted above, no species of animal other than humans will ever consume the matango, and in fact all tend to avoid areas that they grow. The sole exception to this is apparently a rare species of mutant eyeless turtle that lives on the island, whose mutation likely gives it the unique ability to dwell amongst the matango (what these turtles feed on is unknown, however).

The further mutated, particularly huge version created by the Xiliens circa late 21st century on one particular time track still resembled the regular mutant fungi hives, albeit far larger in size. These enormous matango hives rapidly produce projectile spores and miniature floating mushrooms - which may actually be conglomerations of spores - that actively seek out animal organisms to infect, including those as large as daikaiju. They aren't difficult to damage, however, and cease producing these mobile attacking spores when this happens.

Significant appearances: (historical, not named as such) "The Voice in the Night" short story (1907); (in Showa Tohoverse canon) Matango: Attack of the Mushroom People (1963); Godzilla: Monster of Monsters video game (1988)

Matango Island

Category: Locale

Continuity: Showa

Alternate names: This uncharted atoll was given no official name in any recorded report, and is referred to by the above moniker in this glossary for purposes of convenience.

Description: Matango Island is a relatively small atoll that is part of the South Pacific Ogasawara island chain, the same one that contains Monster Island I (see Monster Island I). It's believed to be the site used as a natural laboratory for genetic experimentation on the local fungi for use as bio-weapons by ancient Lemurian and Muan scientists over 12,000 years ago (see Lemuria; Mu). The result was the dreaded mutant fungi species known as the Matango, which continued to grow in abundant amounts on this island long after the Lemurian civilization collapsed and vanished into antiquity during The Great Cataclysm (see Matango).

The meteorological patterns around the vicinity of this island are frequently harsh, which result in unexpected storms of great fury and huge clouds of misty fog to envelop large swaths of the area. This makes travel in this region of the Pacific very hazardous for even modern ships. In fact, such inclement weather conditions will often cause ships and their crews to be drawn in the direction of this island and marooned there, and over the past few centuries a graveyard of vessels has accumulated underwater beyond the shore of one part of the atoll. The conditions around this island became even worse following the American atomic bomb tests conducted in the Pacific during and shortly after World War II. This resulted in further mutation of the genetically hardy matango fungi, as well as wiping out most species of fauna living there. The sole exception is a curious mutant species of normal-sized eyeless tortoise that developed there, apparently due to the radiation. Not much is known of this rare species, which may be capable of perceiving their environment by advanced means of smell. Their nests contain a small number of eggs that can be found by explorers. In fact, these eggs, along with a small number of naturally growing potato plants, provide the only possible sustenance for humans on this island, though not enough to service even a crew of moderate size for long. This is due to the rarity of both. The rest of the flora on this atoll is evidently not edible for human consumption.

This island was periodically encountered by humans prior to World War II, who would invariably find themselves besieged by the matango fungi if marooned there. As a result, it wasn't until 1907 that a human actually escaped from the island and reported its nefarious mutant fungi species to the outside world. The matango's existence wasn't confirmed, however, until 1963 following the tragic events after a private yacht owned by capitalist Masafumi Kasai was marooned there. College professor Kenji Murai was the sole member of Kusai's seven-person crew who managed to escape back to Japan, but not without being infected by the matango.

Significant appearances: (historical, matango not named as such) "The Voice in the Night" short story (1907); (in Showa Tohoverse canon) Matango: Attack of the Mushroom People (1963)

M-Base

Category: Genetics

Continuity: Showa; Heisei; Millennium-5 (likely on other Tohoverses as well, including the Atari continuity, though this isn't readily evident in the available sources; mutants of the Homo superior sub-species of baseline humanity manifested in other timelines fully outside the Toho Megaverse to various degrees, most prominently in the timelines whose quantum matrix comprises the Marvel Megaverse... these are chronicled thoroughly in the pages of Marvel Comics and connected timelines elsewhere in that megaverse, such as their Ultimate line of comics and within the films comprising the X-Men Cinematic Universe)

Description: M-Base is the designation given to the artificially developed genome formulated by the advanced genetic engineering techniques of the ancient geographically and politically connected Muan and Lemurian civilizations, long prior to both sinking beneath the Pacific Ocean following The Great Cataclysm about 12,000 years ago (see Mu; Lemuria).

This genome was used not only to facilitate the creation of various species of giant, genetically hardy & adaptable pseudo-dinosaurs; pseudo-insects & arachnids; giant cephalopods; giant crustaceans; sea serpents; and various types of giant mammals (e.g., walruses; apes)--for use as both beasts of burden and as bio-weapons against their sole rival super-civilization of the antediluvian world, Atlantis--but also to enhance the genetic structure of baseline humanity, thereby granting individual humans the potential to develop into an enhanced Mutant species, Homo sapiens superior (see Atlantis; Mutants). Of course, this genetic enhancement also gave the surviving remnants of the aforementioned giant creatures who survived into historical eras the potential to evolve into daikaiju following exposure to a sufficient amount of atomic radiation, or other types of mutagenic energies or substances (which could include cosmic energy; and certain types and quantities of toxic chemical or nuclear waste material).
A few select kaiju and human mutants had the potential to evolve into particularly powerful members of their respective group known as Keizers, due to a natural mutation that evidently occurred on its own within the artificial chromosomes of the M-Base (see Keizer).

This M-Base chromosome largely remained latent in the human species, and didn't manifest demonstrably in any individuals on the various timelines until the advent of the Atomic Age in the mid-20th century. There were a few exceptions in the distant past, of course, and this may account of the unusually formidable legendary human warriors like Gilgamesh, Samson, and Yamato Takeru, who developed their abilities by exposure to various mystical phenomena (see Takeru, Yamoto; Gilgamesh and Samson have their exploits chronicled in Sumerian mythology and the Bible, respectively). See entry on Mutants for a much more in-depth explanation of how the M-Base manifested in humanity on the various Tohoverse timelines.

Significant mentions: (first explicitly identified) Godzilla: Final Wars (2004)

McKenzie, Captain Craig

Category: Hero/Character

Continuity: Showa

Alternate names: Capt. McKenzie's actual first name is believed to be "Creag."

Description: Creag McKenzie--later updating his forename to the more modern "Craig" to conceal his true age (see below)--is an adventurer and humanitarian with exceptional engineering design skills who was born circa 1765. It's unknown if he was actually born in Scotland, or in America, or perhaps another Western nation, as he didn't speak with a Scottish accent, or use Scottish dialect, slang, or phonetic idioms by the advent of the 20th century; all of his latter linguistic traits appeared American. Hence, it's possible he was born in Scotland, but his family emigrated to America when McKenzie was quite young.

McKenzie's superb engineering skills enabled him to enter the honors program of the University of Geneva while in his late teens. There he met a fellow student who would become a most significant factor in his life: The Italian megalomaniacal scientific genius who later called himself Dr. Malik (see Malik, Dr.). Intrigued by each others' abilities, McKenzie and Malik formed a sometimes uneasy friendship, with the latter doing his best to conceal the envy he held for his peer's charismatic influence over others, as well as his darker ambitions. This deception worked for a time, which is why at the turn of the 19th century, McKenzie invited Malik to join a secret cabal of highly enlightened scientists, physicians, engineers, scholars, philosophers, and educators who had the goal of pooling their considerable resources to create a better society than the one they grew up within.

Purloining notes and journals from a number of unusually gifted scientists and medical experts whose overt notoriety prevented an invitation into the cabal (for instance, Dr. Victor Frankenstein I and his various family members who followed in his footsteps; see Frankenstein, Dr. Victor; Frankenstein Monster; Frankenstein), Malik worked with several other scientists and medical researchers to develop a process for greatly slowing the aging process. Every member of the cabal during and since that time were allowed to partake of the life-extending serum, which was kept hidden from humanity at large to prevent its acquisition and misuse by the emerging military-industrial complex that controlled the greater society. Hence, McKenzie's aging more or less halted when he was first administered the process during his middle age, and his physical health and athletic prowess became exceptional as a result.

Ultimately, by the mid-19th century this cabal decided to evade having their ideals suppressed and their inventions conscripted into the exclusive or dominant use by the military-oriented governments and privileged plutocratic classes of the greater world by forming a hidden, highly advanced city harboring a classless and stateless society located over 11,000 fathoms beneath the sea. Since this large, force field-protected city was situated at the precise latidunal point where the Equator and the International Dateline intersect, it was named Latitude Zero after this geographic demarcation point (see Latitude Zero). McKenzie became an honored member of this hidden socialistic society, and was awarded the rank of Captain and given command of the advanced exploratory submarine called the Alpha (see Alpha). Within just a few years after establishing Latitude Zero, it became clear to McKenzie and the rest of the city's self-governing society that Malik's fascistic ideology and unethical scientific methodologies were the antitheses of everything they stood for, so the demented scientist was extricated from the hidden metroplex. Malik fled the city with a few followers and established a sovereign paramilitary fortress on the uncharted Pacific island Blood Rock, where he subjugated its small native population into serving as his loyal minions (see Blood Rock). Malik would eventually construct his own advanced, heavily armed submarine called the Black Shark, and he soon declared war on Latitude Zero (see Black Shark). This led to a bitter enmity between McKenzie and Malik in particular, as the latter often sought to capture or murder the Captain.

The first recorded exploit of Captain McKenzie occurred circa spring, 1969 when he directed the Alpha to rescue three men from the outside international community--Japanese oceanographer Dr. Ken Tashiro; French geologist Dr. Jules Masson; and intrepid American journalist Perry Lawton--whose bathysphere was damaged by an undersea volcanic explosion. This occurred while the Alpha was en route to pick up their latest recruits, the famed scientist Dr. Hiro Ogata and his daughter Tsukoro. However, the Ogata's were captured by Malik, who attempted to extract the information about the scientist's new radiation-immunity serum. Before this could be done in spite of Dr. Ogata's firm resistance, McKenzie gathered a rescue crew consisting of himself, his close friend and assistant Koubo, and the three men from the outside world whom he had just rescued (see Koubo). With this crew under his command, and utilizing some of Latitude Zero's highly advanced defense weaponry and paraphernalia, McKenzie managed to invade Blood Rock and get through all of Malik's assorted death traps and monstrous bio-weapons (i.e., his Mega-Rats and Bat People; see Mega-Rats; Bat People) and rescue the Ogata's before any serious harm could be inflicted upon them. During the melee, Malik's paramour and chief confidante Lucretia was killed, and the vengeful evil scientist escaped to directly command the Black Shark into attacking the Alpha as its crew sought to leave Blood Rock (see Lucretia). McKenzie and Koubo evaded the Black Shark's attacks under Malik's direction long enough for the evil scientist's latest bio-weapon creation--the flying griffin-like kaiju Kroiga, whose transplanted human brain belonged to the former captain of Malik's paramilitary forces--turned on her former master, tearing into the Black Shark until both were evidently consumed by the explosive eruption of the atoll's volcano (see Kroiga).

After McKenzie returned the Alpha and its crew safely to Latitude Zero, Tashiro and Masson were more than happy to join the Ogata's in defecting to Latitude Zero. Lawton elected to return to the outside world he knew, but after doing so, he discovered that McKenzie and his agents had sabotaged his photographic proof of Latitude Zero's existence, along with a collection of diamonds he took from there. Despite being taken into medical care by the U.N. Navy when his story was believed to be the result of trauma induced by the bathysphere accident, McKenzie had the diamonds secretly transferred to a bank in New York City where Lawton's account existed, to make up for what they had to do by insuring the reporter would have financial security for life in the capitalistic society he insisted upon returning to.

Captain McKenzie's previous and subsequent exploits have not been recorded.

Special skills and attributes: Captain Craig McKenzie possesses exceptional engineering skills, and has designed many of the periodic upgrades to the Alpha, as well as other technical facets of Latitude Zero's tremendous productive capacity. He is a naturally charismatic, exceptionally talented leader and strategist, and has mastered the armed and unarmed combat techniques taught to him by various expects living on Latitude Zero. His command skills of the Alpha have proven exemplary on many occasions. McKenzie is also fluent in several languages, including English, Japanese, and Swedish.

Due to being inoculated with the life-extending-and-enhancing serum which all citizens of Latitude Zero are privy to while in middle age, McKenzie had not aged appreciably as of 1969 (and likely, today as well). His physical acumen seems to have increased beyond the equivalent of a typical young athlete, possibly at the peak human level. His natural wisdom and great understanding of humanitarian social philosophy has made his counsel highly valued whenever collective discussions on important matters regarding the running of Latitude Zero take place.

Significant appearances: Latitude Zero (1969)

Mecha-King Ghidorah I

Category: Kaiju

Continuity: Heisei

Alternate names: Meka Kingu Gidora (his Japanese name). Often called simply “Mecha-Ghidora” or spelled “Mecha-Ghidorah.”

Height: 140 meters

Description: See the King Ghidorah II entry for the full origins of the nuclear powered, three-headed kaiju of the Heisei Tohoverse.

King Ghidorah II was mortally wounded in battle with Godzilla II in 1992 (the beast’s middle head and neck was severed, and one of his wings were destroyed), and the creature was left in a state of suspended animation beneath the Sea of Ohkutsk.
One of the Futurians responsible for the tri-headed monster’s creation, Emi Kano, had turned on her fellow time-travelers after discovering the true nature of their plans. To protect her native Japan from destruction by Godzilla, Emi returned to her indigenous time period, the early 23rd century, and recovered the still insensate body of King Ghidorah. Using the advanced bio-technology of her time, Emi had King Ghidorah’s “corpse” reconstructed as the cybernetic kaiju Mecha-King Ghidora, which was controlled by the computerized "consciousness" of Android M-11.

Mecha-King Ghidorah resembled King Ghidorah II (see description in his entry), except his severed middle head and neck was replaced by a bionic one, his wings were replaced by solar panels and numerous bionic attachments were evident all over the creature’s body, particularly the stomach area, which was completely mechanical.

Returning to 1992 with Mecha-King Ghidorah under her control, Emi utilized the semi-mechanized monster to battle Godzilla. Although the three-headed cyborg managed to remove Godzilla from Japan and drop him in the Sea of Ohkutsk, the bionic kaiju received heavy damages in the process and was unsalvageable. Emi nevertheless managed to escape in her time machine K.I.D.S. and return to her own time period, assured that her native land would still exist in the future of her timeline.

The 23rd century technology left behind enabled G-Force to create numerous advanced weapons for use against Godzilla, such as more advanced Markelite technology, Mechagodzilla II and Mogera II.

Special powers and abilities: Mecha-King Ghidorah possessed the same physical might as the fully organic King Ghidora (see his entry), but with additional technologically enhanced powers.

The creature was fully under the control of Emi Kano, who directed the cyborg’s every move through the computerized “consciousness” of Android M-11, whose hard drive was extracted from the android’s artificial skull and placed within the cyborg’s internal computers. Emi herself sat within the mechanized belly of the cyborg, along with her flying time machine, K.I.D.S. The cyborg’s two organic heads projected King Ghidorah’s characteristic electro-beams, while the bionic head projected a laser-like beam of energy. The kaiju’s solar panels enabled him to fly through the air by absorbing and storing ambient sunlight.

The cyborg’s highly mechanized torso had several weapons built within. This included four grappling cables with clamps that would grab onto each of an opponent’s four limbs and administer electrical shocks along the length of the cables. The most potent weapon of the cyborg was his “Godzilla Grabber.” This was a huge mechanized, telescoping arm with an enormous clamp at the end that extended from the cyborg's completely robotic torso, and which was designed to entrap Godzilla and carry the atomic leviathan away from Japan. The "Godzilla Grabber" could also electrocute any opponent ensnared with it.

Significant appearances: Godzilla vs. King Ghidorah (1991)

Mecha-King Ghidorah II

Category: Kaiju/Mecha hybrid

Continuity: Atari

Alternate names: Meka Kingu Gidora (Japanese name). Often called simply “Mecha-Ghidora” or spelled “Mecha-Ghidorah.”

Height: 120 meters

Description: Mecha-King Ghidorah II has an origin somewhat distinct from his Heisei timeline counterpart, but sharing some commonalities. There are a few conflicting claims from various sources covering the history of this monster on the Atari continuity, however. This author will attempt to reconcile these conflicts in a logical manner.

It's well known that on the Atari Tohoverse timeline, King Ghidorah V was perhaps the most powerful minion of the alien Vortaak's team of daikaiju, as well as being the assigned field leader of this group of kaiju alongside that of Gigan III (see King Ghidorah V; Vortaak; Gigan III). At one point in the first decade of the 21st century on this timeline, a team of anachronauts from an alternate future of the year 2204, later dubbed the "Futurians," visited the past of the Atari Tohoverse (much as dimensional counterparts of theirs visited the Japan of the Heisei Tohoverse in the year 1992; see Futurians). It was later revealed that on their future timeline, they had somehow wrested control of King Ghidorah from the Vortaak. It would also soon be discovered that two of the trio of time-travelers had sinister motives to alter the timestream to result in the retro-historical destruction of Japan so as to manifest a timeline where the Land of the Rising Sun wouldn't have the dominant global influence in that future timeline. To facilitate this, the Futurians released their extratemporal King Ghidorah to attack and demolish the island nation. Godzilla IX was released from Monster Island by the Global Defense Force (GDF) to deal with this threat, intercepting this quantum version of the tri-headed beast when he began attacking Tokyo (see Godzilla IX; Monster Island II; Global Defense Force). A fierce conflict ensued, where agents of the GDF managed to sabotage the time vessel of the Futurians with the aid of Emi, the member of the future team who refused to allow her native land of Japan be destroyed by her fellow time travelers; and Godzilla ultimately delivered a brutal defeat to this extratemporal iteration of King Ghidorah, blasting off the space dragon's middle head with his atomic breath, and shredding his opponent's wings with another such blast when the evil beast made a futile attempt to escape.

Note: A parallel version of this event occurred many years earlier on the Heisei timeline, and was chronicled by Toho in the 1991 movie Godzilla vs. King Ghidorah.

The severely injured kaiju immediately went into a cataleptic state of cellular suspension, and the quasi-corpse was recovered by the GDF for study.
It was decided that the technology of the Vortaak left behind on Earth in the form of several of their smashed saucers and severely damaged robotic husk of Mechagodzilla I-A following the first unsuccessful invasion attempt should be reverse engineered into tech designed to protect the Earth (see Mechagodzilla - Atari Tohoverse: Mechagodzilla I-A). The four major results of this reverse engineering of advanced Vortaak tech by the GDF were the robotic kaiju Mechagodzilla II-A & M.O.G.U.E.R.A. III; and the cyborg kaiju Kiryu II/Mechagodzilla III-A & Mecha-King Ghidorah II (see individual entries for the other three).

Mecha-King Ghidorah of this timeline was created via the GDF conducting a major cybernetic reconstruction of King Ghidorah's inert from. His organic components had just enough cellular life to be workable in this manner, and the portions of his natural organic scaled hide that were damaged beyond repair by the conversion process were replaced with 'Space Titanium' armor plating (see Space Titanium). The space dragon's middle head/neck and wings were fully replaced with bionic versions, and some new weaponry was built into his bionic chest console. A specially trained GDF military pilot sat in the cockpit of this chest console and manually controlled the actions of this cyborg kaiju--both organic and bionic components--in battle.
Mecha-King Ghidorah II's resemblance to his Heisei counterpart was more or less exact, save for being somewhat smaller in size.

Upon his creation and activation, this quantum iteration of Mecha-King Ghidorah was utilized by the GDF to oppose subsequent invasion attempts by the Vortaak, as well as dealing with the devastating worldwide crystal bombardment of the Earth by SpaceGodzilla II in an alternate future of this timeline circa 2024 (see SpaceGodzilla II). This GDF-controlled cybernetic unit was often paired with Kiryu II for counter-invasion missions, and proved quite a powerful asset to the GDF's artillery, though the cyborg proved no match for the Vortaak's 'present day' version of the original, fully organic King Ghidorah in combat.

Special powers and abilities: Mecha-King Ghidorah II has mostly identical attributes to his Heisei iteration. This includes having access to the massive degree of strength and resilience that the true King Ghidorah possesses due to being one of the largest and most massive of all the kaiju. He cannot fly nearly as fast as the fully organic King Ghidorah, however, as his wings have been replaced by largely immobile bionic attachments that mimic the aerodynamic properties of the organic versions, but are unable to negotiate wind currents in the same manner; as such, the cyborg version of this kaiju cannot generate hurricane-force gusts of wind that his organic counterpart is noted for. His remaining organic physiology is still capable of generating anti-gravitons, so he can achieve comparable altitudes, including forays into outer space; it's unknown if this cyborg unit can tap into the solar winds for fast intrasolar space travel, but it's quite possible.

His two remaining organic heads/necks can still fire the creature's patented electrical 'gravity beams,' while his middle bionic head fires a specialized form of destructive energy called a Triple Laser beam. His necks can still be used to entwine and constrict an opponent serpent-style with great force. His bionic chest component is equipped with an extendable, large mechanical hand-grip that can hold even Godzilla in place (which is why this device's Heisei counterpart was dubbed the "Godzilla Grabber"), and two Taser wires fired at great force and speed that simultaneously deliver a debilitating electrical shock of millions of volts and drains the energy of any opponent they attach to, and for as long as the unit is capable of holding them with the hand-grip. However, there is a finite amount of energy that can be spared for the Tasers.

The Atari version of Mecha-King Ghidorah, if having a sufficient amount of available energy, can briefly envelop himself in a protective energy bubble that protects him from all known forms of ranged energy beam weapons, and also siphons off their energy to re-charge his own stores. This bubble shield is very energy-consuming, and thus can only be used if the kaiju has near-full power reserves, and even then only sparingly. A saturation of energy absorption will temporarily boost his power levels tremendously, and this is called his "invincible" mode, though it can only be maintained a few minutes, at most.

Despite this cyborg version of King Ghidorah's obviously vast degree of power, the unit's required control by human hands renders this mecha-kaiju unable to fight with the degree of animalistic savagery and determination of the fully organic space dragon. Unlike Kiryu, Mecha-King Ghidorah's original organic component's consciousness is completely inactive, and thus the latter cannot function with any degree of autonomy outside complete human control.

Significant appearances: Godzilla: Destroy All Monsters Melee video game (2002); Godzilla: Save the Earth (2004); Godzilla: Unleashed (2007); Godzilla Unleashed: Double Smash (2007)

Mechagodzilla I

Category: Kaiju/Mecha

Continuity: Showa; Atari (see Mechagodzilla - Atari Tohoverse for the latter)

Alternate names: Meka Gojira (his Japanese name). Sometimes spelled “MechaGodzilla” or “Mecha-Godzilla.” Also referred to as the 'Bionic Monster' and the 'Cosmic Monster' in America. Fake Godzilla (unofficial designation for his initial appearance disguised as the real Godzilla).

Height: 50 meters

Description: This vastly powerful robotic doppelganger of Godzilla I was created by the hostile, imperialistic alien race known as the Simeons in 1974 after careful study of the original Godzilla.

Mechagodzilla I was designed to resemble a mechanized Godzilla in his basic design, equal to the Big G in height, and even possessing the trademark dorsal fins, and a tail used strictly for balance (he cannot use it as a weapon, as the real Godzilla often uses his). Mechagodzilla had a sleek and angular look which made him resemble an evil battle machine, which he was, and his body armor was chrome-colored. The malevolent automaton had a curved antenna spike atop its head through which it received its orders via carrier waves.
The purpose of the robot was to assist the aforementioned aliens in conquering the Earth, and to defeat the real Godzilla in battle.

Mechagodzilla first emerged from the top of Mount Fuji encased in a boulder, and the robot was initially disguised as the real Godzilla (i.e., "Fake Godzilla"; his fiery yellow heat beam and unfamiliar roar gave him away as a fake). The robot was soon attacked by Godzilla’s kaiju ally Anguirus, and the mechanical menace easily thrashed the heroic monster, giving him a cruel injury in the process. He was definitively exposed as a robot when he encountered the real Godzilla, and Mechagodzilla won the initial round between the two.

When the robot was later set loose to ravage Okinawa, the island’s mystical kaiju protector, King Caesar, was awakened to challenge Mechagodzilla. However, the leonine hero was no match for the powerful alien automation, and only when Godzilla reappeared did Mechagodzilla suffer a defeat through the combined might of both monster heroes. Mechagodzilla’s head was wrenched from his body, and Godzilla tossed the mechanical “carcass” into the ocean.

A year later, Simeons, along with the demented human scientist Dr. Shinzo Mafune, recovered the head of Mechagodzilla and rebuilt the robot, allegedly more powerful than before. The automaton was sent to attack Tokyo alongside Dr. Mafune’s pet monster Titanosaurus, and the two were countered by Godzilla. This time Mechagodzilla was controlled by a device implanted inside of Katsura Mafune’s stomach, the latter being Dr. Mafune’s daughter, who was previously saved from serious injury by being rebuilt into a cyborg by the alien surgeons.
When Katsura later committed honorable suicide, Mechagodzilla short-circuited, enabling him to be destroyed by Godzilla once more.

It appears that Mechagodzilla may have been reconstructed for use by the Xians I in an alternate future of the late 21st after they conquered the surviving intra-solar Lemurian colonies of the time, and subsequently attempted to conquer Earth and its own intra-Sol colonies. See Xians I.

Special powers and abilities: Mechagodzilla’s metallic hide was composed of a metal dubbed “space titanium,” which was highly impregnable, and the robot’s bionic strength was even greater than that of the real Godzilla. The robot, when disguised as Godzilla, projected a yellowish heat beam from his maw. After losing the disguise, Mechagodzilla utilized a vast array of other weaponry.

The robot fired a powerful rainbow colored beam of destructive energy from its optical sensors, it projected a stream of electricity from a turret on its abdomen that was hidden by a trap door, and its talons were solid metal projectiles which could be fired with enough force to penetrate Godzilla’s near-impenetrable skin. After the robot was rebuilt, the talon missiles were redesigned to actually explode on impact.

Mechagodzilla could also create an impervious force field around himself by spinning his head and releasing a torrent of spiral electro-magnetic energy from his nasal passages.
The robot could also fly at high speeds by way of jets built into the soles of his feet.

Significant appearances: Godzilla vs. Mechagodzilla (1974); Terror of Mechagodzilla (1975); Godzilla: Monster of Monsters video game (1988; unplayable character only)

Mechagodzilla II

Category: Kaiju/Mecha

Continuity: Heisei; Atari (see Mechagodzilla - Atari Tohoverse for the latter)

Alternate names: Meka Gojira (his Japanese name). Sometimes spelled “MechaGodzilla” or “Mecha-Godzilla.” He became 'Super Mechagodzilla' after merging with Garuda.

Height: 120 meters

Description: Mechagodzilla II was created by G-Force in 1994 as a special weapon against Godzilla II after analyzing robotic technology left behind by time-travelers from the 23rd century (taken from the fallen body of the cybernetic kaiju Mecha-King Ghidorah).
The robot was somewhat larger than Godzilla, and resembled a chrome-colored, armor coated version of the Kaiju King. Released from its base in Tsukuba, Japan, and controlled by four G-Force soldiers within its body, the robot came close to actually killing Godzilla during their initial conflict, but was crippled after exceeding its energy output limit during the battle.

After being repaired, the robot battled and mortally wounded Fire Rodan in combat. It then merged with the flying war machine Garuda to become Super Mechagodzilla, in which it once again nearly destroyed Godzilla by shredding his lower nerve ganglia with its Shock Anchors. However, after Godzilla absorbed excessive radiation from the dying body of Fire Rodan, he was revived and charged up into his 'Super Godzilla' incarnation, in which form he destroyed Super Mechagodzilla in battle.

A year later, G-Force replaced Mechagodzilla as their special anti-Godzilla weapon with another giant robot, Mogera II.

Special weapons and abilities: Mechagodzilla had a huge array of built in weaponry.
It fired a rainbow-hued beam of great destructive energy called the Mega Buster, and could also project yellow-hued Maser Beams from its optical sensors and exploding Paralyzer Missiles from its shoulder areas.

The robot also fired metallic cables from its wrist gauntlets with a razor sharp projection at the ends which were powerful enough to penetrate Godzilla’s near-impregnable hide. These were referred to as its Shock Anchors, and the cables could emit debilitating electrical shocks into its quarry.

Mechagodzilla’s outer shell was composed of a substance called Nt-1 armor, which was completely resistant to Godzilla and Fire Rodan’s atomic breath, and could absorb several such blasts. After doing so, the robot could project the accumulated energy from its abdomen as a yellow, tremendously powerful sphere of energy called a Plasma Grenade. This was by far the robot’s most powerful weapon, as it mortally wounded Rodan with a single point blank blast of this energy.

The robot could merge itself with Garuda, thereby becoming the entity called Super Mechagodzilla. In this form, the robot’s power output was increased at least tenfold, and it could make use of Garuda’s Maser Cannons in combat.
Even without being merged with Garuda, Mechagodzilla could fly by means of powerful jets built into its backpack and waist.

Significant appearances: Godzilla vs. Mechagodzilla 2 (1993)

Mechagodzilla III

Category: Kaiju/Mecha

Continuity: Millennium-4

Alternate names: Meka Gojira (his Japanese name); Kiryu (popular, oft-used official nickname of this kaiju). When this cyborg's traditional name is used, it's sometimes spelled “MechaGodzilla” or “Mecha-Godzilla” (individual preferences abound among G-fans and kaiju-fans).

Height: 60 meters

Description: The third official version of Mechagodzilla to appear amidst the various known Tohoverses, with this iteration alone nicknamed Kiryu (pronounced "key-ru"), was first observed on the Millennium-4 timeline. He was distinct from the two previous observed versions of Mechagodzilla in that Kiryu wasn't fully robotic, but was actually a cyborg.

Kiryu was created on a timeline where daikaiju periodically attacked Japan and occasionally other areas of the globe after Godzilla's multiple-time track event incident attack on Tokyo circa 1954. The Japanese Self-Defense Force (JSDF) acquired international assistance when a version of the Earth Defense Force (EDF) was created by the United Nations of this timeline to build special advanced weaponry for use against kaiju incursions (see Earth Defense Force III). This new weaponry included highly sophisticated aerial warships and Markelite technology for use by tanks and flying attack craft (see Markelite; Maser Tanks & Planes). But when Godzilla launched a particularly destructive attack on Tateyama circa 1999 to feed on the energies of a nuclear power plant there, the Anti-Megalosaurus Force (AMF), a division of the JSDF that deals exclusively with kaiju incursions in Japan, decided to craft a truly elaborate project to insure future defense against Godzilla and other attacking kaiju (see Godzilla VII; Anti-Megalosaurus Force).

Soon after that attack, an EDF submarine located the skeletal remains of the initial Godzilla who was disintegrated by the Oxygen Destroyer following the Kaiju King's attack on Tokyo back in 1954 (see Oxygen Destroyer). ADF scientists and technicians formulated a plan to retrieve those remains and have them serve as an endoskeleton surrounded by a mechanized coat of armor with DNA from the bones interspersed with the titanium alloy of the armor, as well as in the computer matrix itself so as to create a quasi-organic computer control system. The result was a fully cybernetic doppelganger of Godzilla, having an organic endoskeleton surrounded by a fully robotic outer "skin," with much advanced weaponry incorporated within (sort of the inverse of the non-gigantic humanoid T-800 Terminator cyborgs created by the sentient A.I. system Skynet in the dystopian alternate future time track of the early 21st century depicted in the American Terminator film franchise). His most powerful--and therefore, energy-consuming--weapon was his chest-mounted absolute zero cannon, a more souped-up version of the main weapon of the Atragon/Gotengo warship from various Tohoverse timelines (see Atragon I; II; & III).

Although Kiryu was upgraded over the two years he served as part of the EDF and AMF's arsenal, his basic appearance remained the same. His outer metallic "skin" or hull was chrome-colored, much like his Showa and Heisei counterparts; also like them, his general shape and appearance roughly duplicated that of Godzilla, though more sleek-looking than his predecessors. Also unlike his two other-timeline iterations, his tail was extremely long and could be used for more than simply balance while standing and walking. He had a fairly bulky azure-colored detachable flight pack attached to his shoulder region, which also contained his missile launchers.

The Mechagodzilla/Kiryu unit was completed and ready for official operations by the year 2003 on this timeline. The pilot chosen as the main controller of this cyborg kaiju's actions on the field was an exceptional ADF soldier and warcraft pilot named Atane Yashiro, who had a major mad-on for Godzilla due to the Kaiju King being responsible for the death of her much respected commanding officer and mentor during the Big G's 1999 rampage. When Godzilla suddenly appeared in Tokyo soon after Kiryu's construction was completed, the cyborg was sent on his baptism of fire mission to face off against his fully organic doppelganger. However, when the two reptilian juggernauts confronted each other for the first time, a few shocking and unanticipated things occurred:

Godzilla found himself surprised into immobility by the sight and/or psychic emanations of his bio-mechanical double; and his roars affected his cybernetic opponent in such a way that the remnants of the original Godzilla's savage mind which lingered in the "genetic memory" of Kiryu's organic components--possibly enhanced by an also-remaining psychic resonance of the original--completely took over the cyborg's programming. Godzilla departed back to the ocean by means of Tokyo Bay, and the now fully autonomous Kiryu went on a rampage through Tokyo. Not responding to electronic commands from Atane, and easily fending off attacks from the military, it was decided to completely evacuate the city and let the cyborg rampage at will for the next hour until his power system depleted and he became immobile. He was then retrieved and brought back to the AMF base for a full systems diagnostic. Needless to say, the Japanese public was not pleased with this disastrous setback for Kiryu's first defense mission.

It was soon determined that the organic endo-skeletal components, DNA, and neural material integrated into the kaiju's computer system had somehow enabled the memory patterns of the original Godzilla to fully assert himself over Kiryu's mechanical systems, directing the mecha-beast to operate fully under his own destructive volition (the natural psychic nature of organic daikaiju seems not to have been taken into account as another probable factor in this debacle; kaiju are known to be naturally psychically sensitive, and this seems to hold true even in Kaijuverses outside the Toho Megaverse, including the Daiei Megaverse). Not wanting to just abandon such a costly and potentially effective project, the AMF council decreed that new computer software be hastily developed to enable the pilot and her team of technicians to fully override any attempt by the creature's original psyche to take control again.

Soon afterwards, Godzilla came ashore in Japan again, seemingly drawn to his cybernetic doppelganger by some type of instinctual genetic connection and/or psychic resonance. This time, the Atomic Titan quickly broke out of his startled stupor, and Akane successfully maintained controlled over Kiryu thanks to the new computer software. A tremendous protracted battle ensued, in which Kiryu acquitted himself well under Akane's control, but still failed to destroy Godzilla despite her very zealous attempts to do so, with the cyborg taking heavy damage. When Kiryu's receiver was damaged, Akane could no longer control the cyborg remotely through a nearby aircraft, and instead entered a compartment in the unit's head to control his actions manually. While undertaking this great risk, Akane managed to maneuver Godzilla into Tokyo Bay, where she unleashed Kiryu's absolute zero cannon. Striking a direct hit on the Kaiju King's chest, Godzilla managed to dive underwater to avoid being fully encapsulated in ice. However, he took a severe "freezer burn" wound, and chose to leave Japan rather than continuing the fight, thus allowing the battle to end in a draw.

The following year, Kiryu was undergoing an upgrade in addition to completing the extensive repairs that were required, when Mothra suddenly appeared in Japan again (see Mothra V). One of the technicians on the upgrade project was a young engineer named Yoshito Chujo, whose paternal uncle, retired government linguist Dr. Shinichi Chujo, was one of the expedition members to explore Infant Island, and later became heavily involved with the giant moth's initial contact with humanity resulting from that expedition, back in 1961 (see Infant Island IV; Chujo, Dr. Shinichi; these events, which very closely parallel those occurring at the same time on the Showa timeline, were recorded in the 1961 film Mothra). During those incidents back in '61, the elder Chujo met an earlier generation of Mothra's tiny twin priestesses, the Shobijin, and the current generation of these twins--who possessed all the memories of the previous pair--traveled to Japan to tell both the elder and junior Chujo that using the bones and DNA samples of the original Godzilla to create Kiryu caused some type of "imbalance" in nature (see Shobijin IV). As an agent/manifestation of Mother Nature's biospheric life force, Mothra was compelled to deal with this problem by any means necessary; thus, the Shobijin warned that if the cyborg wasn't dismantled and the bones returned to their resting place deep beneath the ocean, the Kaiju Queen would have no choice but to attack Japan (it's probably best for us mere mortals not to attempt to understand the "logic" of a planetary life essence). When both members of the Chujo family pointed out that Kiryu had proven the only effective weapon in protecting Japan from Godzilla, the Shobijin promised that if their request was honored, Mothra would defend the island nation against further attacks from the Atomic Titan in Kiryu's stead. The Chujo family passed this on to the Japanese government, but since Kiryu was nearing full repair and was also designed to protect against any new possible incursion from Mothra, the request to end the project went unheeded.

Godzilla's presence was made known to Japan again soon after this when the mangled carcass of a member of the giant rock turtle species known as Kamoebas was washed ashore, and it was clear Godzilla was responsible (see Kamoebas II). Coming ashore shortly after this as feared, Mothra engaged Godzilla to protect Japan despite the government's lack of compliance with the Shobijin's request. Impressed by this act of selflessness, the Japanese Prime Minister Hayato Igarishi gave an order for Kiryu to be deployed to aid the Kaiju of Peace. The expense and time factors didn't allow for the broken absolute zero cannon to be replaced, so an overpowered maser weapon called a hyper maser was installed in the cyborg's chest unit instead. Since Akane was assigned to America for additional flight training, a new pilot named Akiba was given control over Kiryu. The mechanized kaiju joined the fray and aided Mothra, though she still ended up gravely wounded in the battle, forcing Kiryu to go it alone against his fully organic double again. Psychically aware of the situation back on Infant Island, the Shobijin led the rest of the atoll's natives in a spiritual song to awaken the next generation of Mothra that lay in one of her giant egg-like constructs. Twin larvae hatched, and rapidly swam the distance to Tokyo to aid their dying parent and Kiryu against Godzilla.

As the battle progressed, the increasingly damaged cyborg managed to use one of his upgrades, his drill hand, to dig into the never fully healed wound in Godzilla's chest from the climax of their previous encounter. The injured tissue proved a crucial weak point in the usual near-impregnability of Godzilla’s hide, and Kiryu managed to cause the Kaiju King debilitating internal injuries, which he then worsened by simultaneously blasting his adversary with the full force of his standard maser cannons and his hyper maser. This caused Godzilla to finally fall, enabling him to easily be webbed into immobility by the Mothra larvae’s' silk shooters (this event was a time disparate parallel to the 1964 Showa timeline event recorded in the film Godzilla vs. Mothra).

A bit earlier in the battle, Kiryu's transmitter was again damaged, and Yoshito Chujo chose to duplicate Akane's previous risky solution to this problem by entering the cyborg's head unit and directing the cyborg's actions manually. A blast from Godzilla's atomic breath fused the access hatches on the mecha-kaiju's outer hull, thus trapping Yoshito within. After Godzilla was finally beaten by Kiryu (under Yoshito's direction) and webbed up by the Mothra larvae as described in the previous paragraph, the computer system failed completely and the original consciousness of the mechanized kaiju took over again. Rather than finish Godzilla off, however, the genetic and psychic/spiritual connection between the two instead incited Kiryu to simply remove the Big G from Japan, flying him over the ocean and dropping him into its depths, while also choosing to save Yoshito by allowing him escape from the head module. The cyborg then immediately deactivated all of his systems for good, and allowed himself to plunge into the ocean along with his fully organic doppelganger, wanting to end his unnatural existence as a mere weapon under human control and return to his original watery grave. Satisfied with this turn of events, the Mothra larvae swam back to their home on Infant Island, to trouble Japan never again.

Special powers and abilities: Mechagodzilla III/Kiryu's outer metallic parts that provide a technological replacement for the flesh and internal organs that once surrounded his skeleton give him tremendous strength and resilience, though it's unknown if this matches the level of the previous two models of Mechagodzilla. His agility, speed, mobility, and leaping capacity are all much greater than that of the previous two models, however. As noted above, unlike the Showa and Heisei versions, Kiryu is able to use his tail as a powerful striking or sweeping weapon. It's unknown what type of alloy his metallic "skin" is composed of, though it did have inklings of Godzilla's epidermal DNA mixed within it, presumably to enhance its resilience.

His jet propulsion back pack enabled him to gain limited capacity flight as long as it remained attached, at moderate speed and altitudes. It could be automatically detached and fly on its own under either active separate control by a human agent or under pre-programmed autopilot instructions. As such, it was able to be used as a weapon by being directed to fly into an opponent or target at high speed, or to carry an object to a distant location, both separately from Kiryu. This jet pack also contained his shoulder mounted maser cannons, and all of his guided missiles and rockets, which could be launched in pairs or all at once simultaneously. Its detachment cost the cyborg his flight capabilities in addition to a portion of his firepower, however, so his 2004 upgrade included permanently attached propulsion pods so he would never sacrifice his aerial capacities, and his shoulder masers were also permanently available. Due to the large amount of energy and fuel his flight demanded due to his enormous mass, the cyborg was generally made to use his flight sparingly, and would be carried into a combat zone by two special aerial craft called White Herons.

The cyborg was ordinarily controlled by a pilot who was nearby in their own aircraft, by way of a short-range receiver. His remnant memories encoded in the DNA comprising part of his organic components enabled him to gain full autonomous control under certain circumstances, and act and react exactly as the original Godzilla would have. His power cells had to be continually replenished by AMF aircraft in his near-vicinity at all times, as he could operate on stored energy alone for a maximum of one hour before those cells needed to be recharged. His onboard computer system was said to be encoded with self-replicating organic residue from Godzilla's DNA, giving it capabilities and reaction speed unheard of by most other computer systems or software.

His firepower was quite extensive. His hands could project rapid fire lasers, while his maw was equipped to fire maser beams. He had a 'laser sword' that could be projected for brief periods (due to major energy consumption issues) from his right wrist gauntlet for close quarters combat; the potency of this laser blade was intense enough to penetrate Godzilla's near-impregnable hide. He could also channel an extremely high voltage electrical shock through the laser sword and into whatever target it happened to be penetrating. Also as noted above, his 2004 upgrade included a hand unit that could be re-shaped to function as a lethal offensive drill-like weapon that could even bore through Godzilla's skin.

The cyborg was likewise equipped with electronic maser cannons that he fired from his shoulder units. His 'Absolute Zero Cannon' mounted in his chest unit, which could be accessed via hatch panels that could be opened or closed, fired a sphere of energy that rapidly lowered the temperature of any object it struck, ultimately causing the targeted object to become frozen solid, enveloped in a coating of ice, and then (depending on their mass) would shatter under their own weight. During Kiryu's second year of operation, the zero cannon was replaced with a 'triple hyper maser,' which could be fired with such intensity that it caused Godzilla extreme pain, something no ordinary maser could do.

Significant appearances: Godzilla Against Mechagodzilla (2002); Godzilla: Tokyo S.O.S. (2003)

Mechagodzilla of Atari Tohoverse

Category: Kaiju/Mecha

Continuity: Atari

Alternate names: Meka Gojira (his Japanese name). Kiryu (popular, oft-used official nickname of this kaiju). When this cyborg's traditional name is used, it's sometimes spelled “MechaGodzilla” or “Mecha-Godzilla.”

Description: Mechagodzilla in the Atari Tohoverse is a special case, as versions of each of the three iterations seen (apparently) solely in the Showa, Heisei, and Millennium-4 (i.e., Kiryu) respectively, each had versions of this mechanized doppelganger of Godzilla appear on this timeline. Each will be listed in sub-categories below, where their intra-timeline relationship to each other, and the Earth around them, will be made clear:

Mechagodzilla 1-A

Height: 100 meters

Description: Identical in appearance and special powers & abilities to "his" Showa counterpart save for being about twice the size, the first Mechagodzilla to appear on this timeline was a robotic construction in imitation of what was considered the alpha kaiju of Earth - Godzilla IX - by the Vortaak's advanced technology (see Mechagodzilla I: Description & Special powers and abilities; Godzilla IX; Vortaak). As such, Mechagodzilla I-A served as one of the Vortaak Empire’s 'Alien' legion of daikaiju during their first invasion of this Earth circa 2002. This ultra-robot's massive firepower proved too much for any single Earth kaiju to defeat, including Godzilla himself. The giant robot was finally defeated in battle when the real Godzilla rallied several of his fellow 'Earth Defender' kaiju to attack in tandem. The shattered husk of Mechagodzilla remained behind when the Vortaak were driven from Earth, and confiscated by agents of the Global Defense Force (GDF), who reverse engineered some of this technology into building mechanized daikaiju of their own to protect humanity further such invasions (see Global Defense Force). This included two new versions of Mechagodzilla that served the GDF, and often fought alongside the 'Earth Defender' kaiju against further threats to the planet.

Mechagodzilla I-A was rebuilt a good 22 years later on an alternate future of the Atari timeline for the Vortaak's third invasion of this Earth. During this conflagration, "he" was defeated by GDF mecha-kaiju Mechagodzilla III-A and M.O.G.U.E.R.A. III when the latter two attacked the opposing mecha in concert.

Significant appearances: Godzilla: Destroy All Monsters Melee video game (mistakenly rendered to mirror the appearance of Mechagodzilla II-A; 2002); Godzilla: Unleashed video game (Wii only; 2007)

Mechagodzilla II-A

Height: 120 meters

Description: Mechagodzilla 2-A is pretty much identical in outward appearance and height to his Heisei counterpart, and has much the same highly formidable firepower (see Mechagodzilla 2: Description & Special Powers and Abilities). Various modifications and upgrades to that design were made throughout the years, so that by an alternate future of the year 2024 of this timeline, the robotic kaiju displayed many weapons not seen in the Heisei version of 1994. These included a fist that could be launched from the wrist to strike a distant target, and then be "summoned" back to its housing by way of a strong magnetic field (possibly inspired by some of the Shogun Warriors; see Appendix: Shogun Warriors); the capacity to project flame-like bolts of plasma from his fists; the projection of electrical bolts; the release of a debilitating sub-zero cooling stream from vents in the chest plates; the use of many different types of missiles, including those of the heat-seeking variety & and those with sophisticated computer targeting systems; the use of boot jets to enhance power to the lower extremities of the robot so as to enable him to deliver a powerful "hydraulic kick," etc.

The Atari continuity iteration of Mechagodzilla II evidently never combined with any version of Garuda, and thus never had the equivalent of his Heisei counterpart's 'Super Mechagodzilla' mode (see Garuda; Super Mechagodzilla; and Mechagodzilla II: Special powers and abilities). However, this version of Mechagodzilla II was still able to achieve limited capacity flight by powerful thrusters built into his leg units. The GDF technicians who designed the robot were unable to duplicate the advanced 'Space Titanium' alloy of Mechagodzilla I-A, but they designed the Atari continuity equivalent of NT-1 armor in its place to serve as a potent heat shield against the various beam weapons projected from both organic kaiju and enemy mecha (see Space Titanium). Unlike his Heisei counterpart, however, he evidently didn't have to absorb significant amounts of energy from beam attacks to build enough power to charge and fire his ultra-deadly plasma grenade weapon, accessed via a portal in his abdominal region; he could charge his power cells to use the weapon by an internal battery, but its level of extreme energy consumption forced him to use this weapon only periodically, and preferably limited to tight or emergency situations.

Mechagodzilla 2 was constructed by the year 2004 on the Atari Tohoverse's Earth after the combined international efforts of engineers serving the Global Defense Force (GDF) managed to reverse engineer a sufficient amount of the Vortaak tech left behind on the smashed form of Mechagodzilla I-A following the aliens' first invasion of the Earth in the Atari Tohoverse circa 2002. The result was another fully robotic doppelganger of Godzilla, but this one in the service of the GDF, where the mecha-kaiju quickly proved one of the most powerful weapons in the international community's arsenal.

During the second Vortaak invasion circa 2004, Mechagodzilla II-A was officially operational, and fought alongside the 'Earth Defender' kaiju such as the real Godzilla, Rodan IV, and Mothra VI to repel King Ghidorah V, as well as defeating Orga II one-on-one (see individual entries). When the third Vortaak invasion of an alternate future of the year 2024 combined with a devastating worldwide bombardment of radioactive crystals resulting from SpaceGodzilla II's escape from his black hole prison, Mechagodzilla II-A was back in action with new upgrades to make him an even better war machine than before (see above; SpaceGodzilla II). He proved the viability of those new upgrades during a solo battle with the deadly giant lava golem Obsidius, and his major role in the ultimate destruction of SpaceGodzilla (see Obsidius).

Significant appearances: Godzilla: Save the Earth video game (2002); Godzilla: Unleashed video game (2007)

Note: Mechagodzilla II-A's apparent appearance in the 2002 video game Godzilla: Destroy All Monsters Melee was actually Mechagodzilla I-A, but the game designers crafted his outer shell to resemble Mechagodzilla II-A.

Mechagodzilla III-A

Height: 100 meters

Description: Kiryu of the Atari Tohoverse is pretty much identical in to his Millennium-4 counterpart in terms of his origin, appearance, powers, and intrinsic attributes (see Mechagodzilla III: Description & Special powers and abilities), save for being larger in size. In short, unlike the previous two incarnations of Mechagodzilla, Kiryu is not fully robotic, but a cyborg. He possesses an interior organic skeleton that was generated by the Global Defense Force by genetically cloning some of Godzilla IX's internal systems, but covering them in an exterior titanium alloy metal shell with heavy technological weaponry incorporated into it (which gives him a slightly different origin than his Millennium-4 counterpart). His purpose, like that of Mechagodzilla II-A, is to aid the GDF in protecting cities from kaiju attacks as one of the designated 'Global Defenders.' On this timeline, he was fully constructed and operational circa 2003, which is interestingly the same date in which his Millennium-4 counterpart first became operational on his own continuity; unlike his latter dimensional doppelganger, however, Kiryu of the Atari continuity remained in service to humanity well into an alternate recorded future of 2024, and evidently provided no difficulty in staying under their control.

Displaying the identical power set of his Millennium-4 version--this time including both his fearsome absolute zero cannon and his souped-up hyper maser, rather than the latter replacing the former a year later--included his array of remote targeting missiles; laser sword; limited jet flight, which he could accomplish without the necessity of the fairly cumbersome detachable back metallic back pack utilized by his Millennium-4 counterpart during the latter's first year of service to the Earth Defense Force (his Earth's equivalent of the GDF; see Earth Defense Force III); and was an impressively agile fighter who could be programmed to duplicate many of Godzilla's best fighting movies, including his famous tail swings.

Kiryu first became fully operational just towards the end of the second Vortaak invasion, where he proved himself perhaps the most able kaiju/mecha hybrid of the GDF, defeating Gigan III in single battle shortly after his introduction into the field. The genetic connection he shares with Godzilla IX has enabled the two to work well together towards defeating mutual nemeses, and his presence will often have a calming influence on the Big G, aiding the GDF in directing Godzilla to act on their behalf.

In the aforementioned alternate future of the year 2024, Kiryu acquitted himself well throughout the worldwide catastrophe caused by SpaceGodzilla II's radioactive crystal bombardment and the simultaneous, opportunistic third invasion of the Vortaak, at one point battling the uber-vicious new kaiju Krystalak in mano-a-mano combat (see Krystalak). The armored dragon particularly distinguished himself during this crisis when he was sent on a successful special mission to neutralize another powerful new kaiju spawned by SpaceGodzilla's crystal bombardment--this one known as the Sphinx--after the sentient animated statue caused the entire city of Cairo to be caught in a massive anti-gravity field and suspended in Earth orbit (see Sphinx).

Significant appearances: Godzilla: Save the Earth video game (X-Box only; 2004); Godzilla: Unleashed video game (2007); Godzilla Unleashed: Double Smash video game (2007)

Mechani-Kong

Category: Kaiju/Mecha

Continuity: Showa

Alternate names: Mechani Kongu (his Japanese name). Originally referred to in America with the alternate name "Robot Kong."

Height: 40 meters

Description: Mechani-Kong was the robotic creation of the international criminal mastermind Dr. Huu (see Huu, Dr.). True to "his" name, the mecha-ape resembled a giant robotic duplicate of a member of the bipedal, gargantuan Kongoid ape species with a chrome-colored hull; a utility belt equipped with huge grenades; and a hypnotic-light emitting device mounted atop his head. Official accounts report the robot's height as being "merely" 20 meters, but this was a misrepresentation; he, in accordance with King Kong of the Showa Tohoverse, was actually twice that size.

Using the vast technological resources at his disposal, Huu had his legions of technicians construct the simian robot in imitation of the Showa Tohoverse version of King Kong, whom the brilliant megalomaniac had a fascination with (see King Kong). Having discovered an extremely rare, potent radioactive substance he referred to as "Element X" that was almost exclusively located in underground caverns beneath the North Pole, Mechani-Kong was constructed largely for the purpose of mining large quantities of this potentially amazing energy source (see Element X). Towards that task, Huu's very expensive project to create the giant, uber-powerful mecha-ape, along with a necessary advanced Arctic scientific base, was partially financed by an unknown Asian country that wanted to obtain large amounts of the Element X.

When the completed robot was put to the task of digging for the substance, the radiation eventually ended up disrupting the robot's operational systems. Realizing that his gigantic droid was insufficient for mining the Element X, Dr. Huu decided to instead capture the real Kong, who was then living on the South Pacific atoll known as Mondo Island, and to use the advanced hypnotic techniques he designed to brainwash the titanic ape into doing the digging (see Mondo Island). Successfully capturing Kong, the giant ape was then hypnotized into the service of Huu, but permanently subverting the intelligent simian's will proved difficult. When Huu foolishly threatened the life of U.N. nurse Lt. Susan Watson, whom Kong had befriended and was quite fond of, the King of the Apes completely broke free from Huu's control and escaped his base, with the aid of a U.N. task force led by Commander Carl Nelson.

Pursuing Huu's forces to Tokyo, Kong was intercepted by his robotic duplicate, and a battle between the two commenced. Kong proved no match for his tireless robotic doppelganger, however, and was further handicapped at one point when the giant robot captured Watson. This advantage was ended, however, when the special agent working for the unknown Asian nation--who identified herself simply as "Madame X"--was so disgusted by Huu's obvious madness that she turned on him, sacrificing her own life to deactivate Mechani-Kong. The giant robot was in the midst of climbing an enormous building with the real Kong in pursuit when his operational system was halted; losing his grip, the giant robot fell to the ground and smashed to pieces upon impact, with Watson rescued by Kong.

Dr. Huu was apparently killed by Kong's attack on his large oceangoing vessel while attempting to escape Tokyo shortly after this, and there is no recorded evidence that Mechani-Kong was ever re-built on this timeline.

Special powers and abilities: Mechani-Kong/Robot Kong had a tremendous degree of physical strength and resistance to damage thanks to his powerful, hydraulic-powered limbs and titanium alloy skin/hull. Operated by remote control, and evidently able to act autonomously within pre-programmed parameters, the mecha-ape's robotic nature meant that his stamina was effectively limitless, and even King Kong couldn't defeat him in single combat.

The simian robot was equipped with ultra-high candela lights in his ocular devices, known as his High Beam eyes, that he could activate at various intervals to use as an offensive weapon when attacked by Kong. These beams were of such intense brightness, and could be activated so suddenly, that Kong found himself momentarily blinded when the high beams struck his eyes. The robotic ape also had a device mounted atop his head that emitted hypnotic light emissions. The simian automaton wore a utility belt that held several huge grenades which he could detach and use to create explosive detonations.

Significant appearances: King Kong Escapes (1967)

Megaguirus I

Category: Kaiju

Continuity: Millennium-2

Alternate names: Megagirasu (her Japanese name). Her name is derived from the prehistoric dragonfly species Meganeura, which she has a rough phenotypical resemblance to.

Length: 60 meters (including tail, when fully extended)

Description: Megaguirus was a gigantic, extradimensional insect who was spawned by a swarm of far smaller insect "drones" whose eggs accidentally appeared in the Earth residing within the reality of "continuity 3B" as the result of a portal to her home reality being opened by a weapon known as the Dimension Tide; this weapon was designed to create a miniature point singularity in the space/time continuum in the hopes of dimensionally displacing the Godzilla V indigenous to that timeline. For a detailed description on what occurred when the Meganulon II and Meganula stages of Megaguirus's species intially appeared prior to spawning her, see the respective entries of Meganulon II and Meganula entries elsewhere in this glossary.

Megaguirus greatly resembled a gigantic Earth dragonfly, but with significant differences. Her chitinous skin was ruddy gray, and she possessed large red multi-faceted eyes. Unlike Earth insects, however, who have six limbs, Megaguirus had eight limbs, including six legs and two much larger front pincers. Also, instead of possessing mandibles around her jaws, she actually seemed to have a mouth similar in structure to that of a reptile or mammal, with several rows of sharp teeth within (Earth insects will have mandibles, but not rows of teeth). Also unlike Earth insects were her wings: rather than being translucent and membranous, like that of Earth insects, they were actually somewhat bat-like in appearance, though they did tend to beat almost blindingly fast, in a manner similar to that of an Earthly dragonfly.
Further, Megaguirus had a long, thick, and powerful tail with a strong stinger on the end (contrary to sometimes popular belief, Earthly dragonflies do not actually have stingers at the tip of their tails).

Upon emerging from the gestating egg-like structure created by the now deceased swarm of Meganulas, Megaguirus headed for Tokyo, where she sensed the huge living nuclear energy source that Godzilla embodied, energy that she presumably needed in order to lay a multitude of eggs that would spawn the next generation of Meganulon/Meganula once her life cycle reached its natural end.

Upon arriving in Japan's capital city, Megaguirus viciously attacked Godzilla, and she managed to avoid his attempts to defend himself as she absorbed large amounts of nuclear energy from her prey. However, after a fierce battle, Godzilla managed to regroup and deliver various injurious attacks upon the giant insect queen. Finally, Godzilla destroyed Megaguirus with one final beam of his atomic breath, thus ending her foray into the Earth dimension once and for all.

Special powers and abilities: Megaguirus's exoskeleton was extremely tough, and she was strong enough to engage Godzilla in close quarters combat for an extended period of time. Her two front pincers were particularly strong, and she could use them as vise-like grasping weapons, or as powerful striking weapons.

Her wings, which she could beat over a hundred times per second at maximum speed, would move almost faster than the human eye could see, and at such a velocity, she was able to create vastly powerful reverberations of sonic energy that were destructive enough to completely obliterate any physical object in her near-vicinity. Though her flight speed wasn't as fast as that of her far smaller Meganula drones, she was nevertheless able to fly at great speed, though her max was never measured (she didn't seem to be able to reach the speed of sound, as could Rodan, though she did seem able to surpass the top speed of Mothra in the latter's imago stage). She was incredibly maneuverable in flight, considerably more so than any other flying kaiju yet depicted, and she was able to repeatedly dodge Godzilla's blasts of atomic breath from a relatively close distance with ease.

Megaguirus feeds by absorbing powerful sources of energy, which she could do by way of the stinger at the end of her powerful tail. She is able to rapidly absorb huge amounts of Godzilla's nuclear energy, for example, by puncturing his skin with her stinger, and she has proven capable of absorbing so much of his nuclear energy that she has temporarily prevented the Kaiju King from projecting his atomic breath. After absorbing sufficient amounts of energy, including Godzilla's nuclear energy, the Insect Queen can project hugely destructive bolts of nuclear energy from a large orifice on her right shoulder (in a manner similar to that of Orga; see Orga I & II).

Presumably, Megaguirus requires those energy stores to enable her to lay the eggs needed to breed a new generation of Meganulon/Meganula spawn, once she reaches the end of her natural life cycle. The process would then continue ad infinitum in a cyclical fashion.

Despite Megaguirus's outer resemblance to Earthly insects, it's very likely that their inner physiology was quite different, as they fed on raw energy, and nothing of physical substance [consequently, it's unknown why she had rows of sharp teeth in her jaws, which Earthly animals use for chewing physical food, but also as an offensive weapon; Megaguirus, however, was never seen using her jaws as a weapon]. It's also unknown how these creatures, with their chitinous exoskeleton, were able to move their body parts, or to breathe, at such a huge size; scientists have opined that insects are unable to do so beyond a certain relatively small size. Though there were insects and arachnids in Earth's distant past that were larger than any type of insect or arachnid which exists today (mostly in the Carboniferous and Devonian Period of the Paleozoic Era, over 300 million years ago), including a species of dragonfly--Meganeura, (as noted above) with a wingspan of 1.5 feet; and aquatic scorpion--Jaekelopterus, with a length of approximately 2.5 meters--it's believed by scientists that life forms possessing chitinous exoskeletons, such as insects and arachnids, cannot grow beyond a certain relatively small size and still be able to move their body parts; or to utilize the characteristic tracheal breathing tube used by such creatures to extract oxygen from the atmosphere. Other scientific theories suggest that the oxygen level and atmospheric density of any given planet during any specific time period in that world's paleontological history has a strong determination on how large an insect or arachnid can grow within that environment.
Nevertheless, due to the fact that the Meganulon were from a non-Earth reality, and since they fed upon energy, rather than any form of matter, their physiology may have been bereft of the physical limitations which Earth insects face.

Special limitations: Megaguirus required the frequent consumption of powerful sources of energy, such as that which nuclear energy could provide, in order for her to survive, and to eventually enable her to spawn her progeny.

Significant appearances: Godzilla vs. Megaguirus (2000)

Megaguirus II

Category: Kaiju

Continuity: Atari

Alternate names: Megagirasu (her Japanese name). Her name is derived from the prehistoric dragonfly species Meganeura, which she has a rough phenotypical resemblance to.

Length: 60 meters

Description: Megaguirus of the Atari continuity has an appearance identical to her Millennium-2 timeline counterpart: A gigantic dragonfly-like appearance with a large stinger on the end of her tail (natural dragonfly species indigenous to Earth do not have stingers); two large frontal and powerful pincers; and a head & facial structure that appears to combine insectoid features with mammalian or reptilian. Her wings are clearly dragonfly-like, and at her top speed, they move almost too fast to be seen by normal human eyes.

Her origin is believed to be very similar to that of her Millennium-2 iteration. Megaguirus is the queen form of an otherdimensional insectoid species that appears to inhabit a world where intelligent life never evolved, environmental conditions are much the same as they were on Earth millions of years ago, and extremely large & predatory insectoid life forms are at the top of that world's food chain. Interestingly, the main predatory insectoid species of that (still unseen) world, the Meganulon, may have evolved from a species similar to Earth's Paleozoic Era dragonfly Meganeura; however, the Meganulon and its subsequent life stage forms feed on energy, not conventional organic foodstuffs, thus forcing a conjecture about the exact nature of the alien world in which they live (see Meganulon I). The 4 meter Meganulon species, which require dwelling among large bodies of water (but do not seem to be truly aquatic), eventually molt their skins and take on a winged stage, called Meganula (see Meganula I: Description). They then form a swarm and fly long distances seeking energy sources to feed and nurture their final, singular queen stage.

Around the year 2001 on the Atari Tohoverse (which closely parallels the similar event on the Millennium-2 timeline), an experimental device designed to create a small interdimensional point singularity known as the Dimension Tide was tested (see Dimension Tide). The other side of this "mini-black hole" opened into the other dimension discussed above. A Meganula flew through the singularity portal and into the Earth of the Atari Tohoverse reality, and laid eggs there. The swarm of Meganula that eventually emerged sought out Godzilla, who was then sequestered on Monster Island, sensing his vast internal stores of nuclear energy (see Godzilla IX; Monster Island II). Though the King of the Monsters fought off and destroyed large numbers of the swarm with great effort, the retreating survivors had managed to siphon enough energy from the Atomic Titan to deliver to their developing queen that she was birthed with a level of size and power that was fully kaiju-level.

As this vastly powerful queen emerged from her egg and threatened Japan by attacking major energy storage facilities throughout the island nation, Godzilla was released from Monster Island in the hope that Megaguirus and the Kaiju King would seek each other out by instinct, so as to provide the Big G with the opportunity to destroy her in battle. After a tremendous battle, Godzilla managed to incinerate this incarnation of the Insect Queen.

Three years later, however, the second invasion of the Vortaak occurred, and this directly followed the creation of the energy-rich G-cells that contained the nuclear and genetic template for Godzilla and many of the other daikaiju (see G-cells). The newly reigning Queen of the Vortaak, Vorticia, wanted those G-cells for her own intrasolar alien race to harness for creating their own ultimate kaiju bio-weapon (see Vorticia). However, more than that was to occur when the energies from a few stolen G-cells capsules ended up "leaking" and hatching a set of overlooked Meganulon eggs. This, in turn, resulted in the emergence of another incarnation of Megaguirus, who became categorized by the Global Defense Force (GDF) as one of the 'Mutant' kaiju that wasn't under the control of either the Vortaak or the GDF. This 'new' Megaguirus threatened both the 'Earth Guardian' and 'Alien' kaiju during the course of the invasion, but she was ultimately eradicated in battle with Battra and Rodan (see Battra II; Rodan IV).

In an alternate future of the Atari continuity circa 2024, the worldwide cosmic radiation-emitting crystal bombardment initiated by SpaceGodzilla II resulted in another energy supply available for straggling Meganulon to again initiate the creation of the greatly over-sized and powerful Megaguirus queen. As the Insect Queen traveled around the world seeking more crystals and attacking various energy-wielding kaiju, she was defeated during a mano-a-mano battle with fellow insectoid kaiju queen, Mothra, over the evening skies of Paris (see Mothra VI).

Special powers and abilities: the power set of Megaguirus II pretty much duplicates that of her Millennium-2 counterpart (see Megaguirus I: Special powers and abilities). This not only includes her incredible flying speed and maneuverability, but her power to directly and vampirically siphon energy from various daikaiju by stabbing them with her stinger and utilizing it as a power syringe. This not only provided her with sustenance and more stamina, but it enabled her to temporarily steal the particular beam weaponry of her prey, which she could then fire from the tip of her stinger until these extra energy stores were depleted.

Unlike her Millennium-2 counterpart, the Atari continuity version of Megaguirus eventually learned to discharge her stores of energy from her stinger as a life force seeking energy mine for disabling prey. She could also summon a swarm of Meganula to "home in" on her chemical signal and aid her in attacking an adversary (often referred to as her 'Rage' attack).

Significant appearances: Godzilla: Save the Earth video game (2004); Godzilla: Unleashed video game (2007); Godzilla Unleashed: Double Smash video game (2007)

Megalon I

Category: Kaiju

Continuity: Showa

Alternate names: Megaro (his Japanese name); the Beetle God (nickname).

Height: 55 meters

Description: Megalon is a giant insectoid kaiju who lives beneath the surface of the Earth, and who serves as a living weapon of the advanced subterranean civilization called Seatopia. It's believed that Megalon is a particularly powerful bio-weapon created by the advanced genetic engineering techniques of the ancient Muan civilization, from whom the Seatopians are descended from, which would explain why this creature was under their control and still used by them as per his original purpose (see Special powers and abilities).
Despite being insectoid, Megalon is bipedal in stance, with lizard-like legs and a short tail. His head is fully insect-like, including multi-faceted eyes and fly-like feelers around his jaw mandibles. He has beetle-like wings colored somewhat like those of a ladybug, and his arms end in what resembles rotatable organic diamond-hard excavation drills. He has a long nose horn that ends in a star-shaped projection. The creature tends to actually hop rather than walk while on the ground.

Megalon first appeared on the surface world in 1973, when the Seatopians released him in Japan to retaliate on the above ground humans for ignorantly unleashing atomic bomb tests, which caused mass destruction to their underground haven (actually, the Japanese people were innocent of any atom bomb testing; it was primarily the American and Soviet governments which should have been targeted, and even in those cases, it was the respective political states of those nations, and not the human race at large, whom was responsible...evidently, the Seatopians incorrectly believed that the human race was united in a world government).
To control the giant insectoid, the Seatopians needed to make use of a robot called Jet Jaguar, which was invented by Dr. Goro Ibuki. Megalon attacked Tokyo, only to be held at bay by maser tanks and other, more conventional J.S.D.F. weaponry. Soon afterwards, Jet Jaguar freed himself from Seatopian control and increased his height to match that of Megalon, and confronted the evil kaiju.

After fighting Megalon to a standstill, the Seatopians called upon the alien cyborg monster Gigan to assist their monster. Soon, however, Godzilla I, who was then officially a champion of humankind, arrived to assist Jet Jaguar, and the two evil monsters were soundly defeated. Megalon fled underground, to be seen nevermore by the surface world.

Presumably, his underground status was the reason he wasn’t moved to Monster Island by the time of the Kilaak invasion in 1999.

Special powers and abilities:

Despite the fact that Megalon had several external insect-like features, including beetle-like wings, multi-faceted eyes, jaw mandibles, feelers around his mouth, and a chitinous covering over his body, it appears that he actually possessed an endodermic skeleton and mostly reptilian internal characteristics (a creature with an exoskeleton and other internal insect features would be unable to achieve anywhere near Megalon's size for many physiological reasons), and that he was obviously a left-over bio-weapon created via advanced genetic engineering by Muan scientists many millennia earlier. Megalon appears to be the result of an ultra-large bipedal dinosaur who was gene spliced with genetic material from various insect species so as to give him various features with the corresponding abilities of those aforementioned species, and he seemed to have the same degree of high intelligence that many of the artificially created ultra-dinosaurs possessed. His nasal protrusion appears to have been developed to be able to harness and project his body's own store of bio-electric energy as destructive beams of energy. His oral 'napalm bombs' appear to be the result of various bits of inorganic matter that he regularly consumes, which he can store in a large sac at the base of his esophagus, and these materials combine and collect together to form highly combustible materials that explode with great force upon impact when spewed or hurled at a solid object. The powerful, genetically modified musculature of Megalon's reptilian esophagus enables him to project fully formed napalm bombs from his esophagus's storage sack with enough force to enable them to hit most objects hard enough to explode. His fore claws were modified to instead resemble functional power drills, and their outer chitinous covering made them nearly diamond hard, allowing the kaiju to very quickly and easily burrow underground.

Megalon appears to have been genetically designed for being easily controlled by his human captors via an inability to move or act on his own easily without being directed by specific wave-like frequencies, which ancient Muan technology were able to create. Since the Seatopians lacked the advanced radio wave generating technology of their distant ancestors that enabled them to project the required frequency, they were forced to rely on Prof. Ibuki's robot Jet Jaguar to generate the specific wave frequency that Megalon required in order to move about effectively, and under their direction so that the creature would be unable to turn against them or otherwise operate against their own interests.

His presence in the servitude of the Seatopians was further evidence that Megalon was likely a form of particularly powerful bio-weapon created by Muan science during the heyday of their reign over the Earth over 10,000 years ago.

Significant appearances: Godzilla vs. Megalon (1973)

Megalon II

Category: Kaiju

Continuity: Atari

Alternate names: Megaro (his Japanese name); the Beetle God (nickname).

Height: Approx. 90 meters

Description: Megalon of the Atari Tohoverse has an appearance pretty much identical to his Showa continuity counterpart, save for his larger size (see Megalon I: Description). His origin is also very similar, being an insectoid kaiju who is likely a mutated descendant of one of the bio-weapons created by Muan genetic engineers prior to the sinking of the Pacific land--and its parent island continent Lemuria--that ensued with The Great Cataclysm over 12,000 years ago (see Mu; Lemuria). Usually existing in slumber below the subterranean depths near the underground kingdom of Seatopia, a hidden human society who were an advanced surviving remnant of ancient Lemuria, he was worshiped as a living cultural symbol of power/quasi-deity by these people, who sometimes exercised psychic influence over the powerful kaiju (unlike their Showa Tohoverse counterparts, the Seatopians of the Atari Tohoverse weren't seen in any of the recorded accounts, but are attested to in the available literature... they are apparently very similar to their Showa continuity iteration; see Seatopians & Seatopia for full info on them).

Having no love whatsoever for the modern surface world that currently dominates the Earth on their timeline, the Seatopians threw their lot in with the invading Vortaak Empire circa 2002, since the latter alien race were an intrasolar colony descended from Lemurian refugees who fled Lemuria and Mu following The Great Cataclysm ages ago (see Vortaak). Hence, upon establishing contact while the Vortaak were still orbiting the Earth, the Seatopians were more than happy to 'summon' Megalon and loan his power to the 'Alien' kaiju forces of the invading empire; the Seatopians were promised integration into the new society the Vortaak would create upon subjugating the surface civilization of Earth and making it a colony world of their own 'Planet X' (a huge asteroid within the Main Asteroid Belt between Mars and Jupiter).

Despite the power that Megalon added to the Vortaak invading forces, the Beetle God was defeated by Godzilla IX, who led the 'Earth Guardian' kaiju alongside the international military might of the Global Defense Force (GDF; see Godzilla IX; Global Defense Force). Retreating along with the rest of the Vortaak forces, the insectoid beast was back two years later when the alien race invaded again after Queen Vorticia took over as 'Controller' of the empire (see Vorticia). They were again driven from Earth after a great battle, with Megalon defeated when he teamed up with the alien cyborg kaiju Gigan III against Godzilla and the heroic android sentai Jet Jaguar II (this battle was a quantum parallel of an event that occurred circa 1973 on the Showa timeline, as recorded in the film Godzilla vs. Megalon; see Gigan III; Jet Jaguar II).

In an alternate future of the year 2024 on this timeline, Megalon emerged from the subterranean depths once more when the Earth was bombarded by SpaceGodzilla's radioactive crystal assault as part of the alien kaiju's escape from his black hole prison (see SpaceGodzilla II). This precipitated a third ill-fated invasion by the Vortaak, who again utilized the "services" of Megalon, to once more be opposed by the GDF and the 'Earth Guardian' kaiju, who were released from confinement on Monster Island by the crystal bombardment (see Monster Island II). Megalon was defeated in battle with Mothra, and the Vortaak were again routed while SpaceGodzilla was obliterated (see Mothra VI).

Special powers and abilities: Megalon of the Atari Tohoverse possesses the same basic power set as his Showa Tohoverse counterpart, though he's learned to use his power to tap into the electromagnetic field of the planet and his affinity for electricity in a few additional ways. In addition to being able to project a beam of destructive bio-electricity from his nose horn, he can also channel the energy into his drill-like front appendages to enhance the effects of his blows. By absorbing excess amounts of electrical energy, either from natural or artificial sources, he can acquire enough power to create a short-lived but incredibly powerful magnetic vortex as his 'Rage' attack, which is accompanied by a very debilitating EMP (electromagnetic pulse) blast. He's immune to harm from any form of electricity, and if he comes in contact with such energy, he will absorb it to increase his energy levels; along with temporarily increasing his power level as described above, it will also greatly speed his recuperation from any damage.

Also like his Showa iteration, he can use the electromagnetic fields of the Earth to levitate while his beetle-like wings generate sufficient air currents to enable him to achieve a semblance of actual flight at impressive speed (maximum of Mach 3); or, upon standing on the ground, he can utilize the air cushions generated by his 'buzzing' wings to enable him to increase his ground travel speed via ten kilometer hops. He can project a seemingly endless amount of explosive napalm bombs from his gullet. His drill-like, ferro-organic arms are entirely functional, and he can not only use them as cutting weapons in battle--able to penetrate even Godzilla's near-impregnable hide--but also to burrow underground at great speed (up to Mach 2). Unlike his Showa counterpart, the Atari version of Megalon appears to be much better versed at battle tactics, using his full array of powers against his foes in combat. That being said, he shares his Showa counterpart's weakness of easily being manipulated by external forces, and he still appears among the least intelligent of all the kaiju.

Special powers and abilities: Godzilla: Destroy All Monsters Melee video game (2002); Godzilla: Save the Earth video game (2004); Godzilla: Unleashed (2007); Godzilla Unleashed: Double Smash (2007)

Meganulon I

Category: Mutant/Megafauna

Continuity: Showa

Alternate names: The creatures' name is spelled "Meganulon" by the Japanese.

Length: Approx. 8 meters

Description: It should be noted that the original version of Meganulon never appeared in a G-film, but since it did appear in another Toho film that took place within Godzilla I's continuity, and since a newer version of the creature did appear in a G-film taking place within the Millennium-2 timeline (see Godzilla vs. Megaguirus [2000]), I decided to include an entry on Meganulon I in this glossary. The name of this creature is derived from a prehistoric dragonfly-like insect of great size that lived during the Paleozoic Era about 300 million years called the Meganeura.

The Meganulon is a dangerous animal species who are likely to be descended from large reptilian life-forms given insect-like outer appearances and abilities via who were gene spliced with large reptilian animals over 10,000 years ago by Muan/Lemurian scientists, whose now lost continent once stood in the Pacific Ocean. They may have been further mutated by exposure to atomic radiation. The average Meganulon is somewhat larger than a human being in size, and considerably more massive. They are extremely dangerous, attacking and killing human beings relentlessly and without provocation, seemingly because of highly developed territorial instincts, which were bred into them by Muan scientists who likely dispersed them in various areas where they wished to keep Atlantean trespassers away from (it should be noted that the Meganulons didn't actually feed on the many humans whom they killed, providing further evidence that their brutally aggressive behavior towards human beings is likely to be part of their artificial genetic engineering as ancient bio-weapons).
Each of these huge quasi-insects appears as a cross between a scorpion (hind portion of their body) and a caterpillar (rear portion of their body). They undulate across the ground much like a caterpillar does, and their heads have enormous multi-faceted eyes, just as all normal insects do, and they possess two large pincers on the front portion of their bodies.

The insects first appeared in the year 1956, where they were inhabiting the mines of a small village in Japan that relied upon these mines for the economic welfare of the community, and which was also been in the near-vicinity of various Pacific atomic bomb tests in the previous decade. The Meganulons, which appeared to be nocturnal, began killing several of the miners, and eventually began making deadly forays into the village itself, thus coming into conflict with the authorities there.

Ultimately, however, the Meganulon infestation ended as a result of another, far larger creature that was also awakened and mutated as a result of atomic radiation: the flying daikaiju known as Rodan I. Rodan was originally a Pteranodon egg that had been lying in a subterranean cavern deep within the mines in a state of suspended animation, only to be revived and mutated into an enormous kaiju by exposure to atomic radiation.

When Rodan first hatched, the entire Meganulon colony appeared to be drawn to his immediate vicinity by the radiation he was apparently emitting. Thus, as a result, the hungry Rodan hatchling ravenously devoured the entire Meganulon colony in his midst, and the giant insect-creatures were evidently never seen again.

Special powers and abilities: Though each of the Meganulons of this reality were relatively slow-moving creatures, they were immensely strong physically, and could easily crush a human being to death with their powerful pincers in seconds. The Meganulon colony were very likely not truly insects at all, but were the results of certain insects and/or arachnid DNA spliced with that of large, aggressive reptilian animals (likely also to have been artificially created), and though the exterior of their bodies possessed a strong chitinous covering and many insect-like attributes, they were likely to have had an endodermic skeletal structure combined with highly stretchable cartilage, as well as reptilian-like lungs and other internal organs (creatures with exoskeletons and the characteristic insect breathing tube would be unable to move and breathe, respectively, at such a huge size).

Their extremely strong chitinous skin could resist small arms fire, but not the projectiles of larger fire arms, and they could be killed after taking several hits from a high powered assault rifle.

Unlike their counterparts in the Millennium-2 timeline, the Meganulon of the Showa continuity never evolved into a flying stage known as Meganula (see Meganula I & II).

Significant appearances: Rodan (1956)

Meganulon II

Category: Mutant/Megafauna

Continuity: Millennium-2 (presumably had similar counterparts in the Atari Tohoverse)

Alternate names: The creatures' name is sometimes spelled "Meganulon" in America. The name of this creature is derived from a prehistoric dragonfly-like insect of great size that lived during the Paleozoic Era about 300 million years called the Meganeura.

Length: Approx. 4 meters

Description: Meganulon II of the Millennium-2 timeline was extradimensional in origin, and not indigenous to Earth at all. The creature was described as "prehistoric" by scientists in the recorded sources because this otherdimensional species outwardly resembled an actual antediluvian dragonfly species that inhabited Earth during the Paleolithic Era (300 million years ago, long before even the dinosaurs first appeared), which is taxonomically referred to by paleontologists as Meganeura. Though considerably larger than any insect existing today--about the size of a modern seagull--the actual Meganeura was nowhere near as large as the Meganulon. There were scripting errors in the sources that obfuscated this matter.

The Meganulon insects obviously hailed from a reality in which the laws of physics and biology were different enough that insects could attain such an enormous size, something which scientists claim is impossible in the reality we live in, for various biological and other physical reasons (though the laws of physics may actually be different in the various G-universes than those which operate in the "real" world in which we live). These insects were larger than a human being, and unlike their continuity 1 counterparts, they somewhat resembled giant cicadas, rather than a cross between a caterpillar and a scorpion (though possessing eight limbs, instead of six, as Earth insects do). The Meganulon form was merely the initial stage for the insects, who would soon shed their outer skin to reveal the winged form of Meganula, much as an Earthly cicada does.

Also, another strong reminder of Meganulon II's otherdimensional nature is the fact that though these insects breed via eggs in water, as many Earthly insects do (including mosquitos), they "fed" on pure energy, not physical or liquid foodstuffs, and would take the energy from a living being who possessed it for sustenance, if need be (it's totally unknown as to who or what these insects routinely fed upon for their energy supply in their native reality, as it was never seen). In the Meganulon form, however, these insects were very territorial, and could thus be extremely dangerous to any human being who inadvertently wandered near one of them, or near a nesting area.

Meganulon first appeared on the Earth of the Millennium-2 timeline as the result of the Anti-Godzilla Defense Bureau's usage of a weapon known as the Dimension Tide, which was designed to remove the threat of Godzilla from their reality by utilizing some type of gravitational particle beam to open up a miniature point singularity in Godzilla's immediate vicinity. The initial attempt failed, but it did release a few Meganula (the later life stage of Meganulon) into the Earth dimension in the sparsely populated Shibuya region of Japan (a rural sub-section of Tokyo), who then proceeded to breed numerous Meganulons, which then quickly "molted" their outer shells to form a huge swarm of winged Meganula.

For a description of the Meganula, and what occurred after the mass transformation of Meganulon into Meganula, see the entry for Meganula elsewhere in this glossary.

Special powers and abilities: The Meganulons, despite their bulky size, could move with amazing speed, and were strong enough to easily rip a human being to shreds, utilizing their mighty pincers and jaws for this purpose, as they obviously had the proportionate strength and speed of an Earthly insect commensurate to their size and mass. They each had eight limbs (six legs and two pincers), unlike Earthly insects, who only have six limbs. They were able to cling to the surface of granite and other smooth substances, just as Earth insects can. They would hatch from eggs, which were usually laid within water by the ultimate queen Megaguirus phase, which was created at the end of the insects' life cycles, and these eggs had a hard outer shell that was grayish in color. Once the eggs hatched, the creatures would swiftly reach adult size, and would viciously guard the near-vicinity of the nesting place, though since they were in a sparsely populated area, only two unfortunate human beings ended up getting too close to them, and thus meeting a gruesome death.

The Meganulon very quickly made the transformation into the Meganula phase of their life cycle, and did so simply by splitting their outer skin, and emerging from it in their new, winged form. In this form, the insects would then go forth to seek sustenance in the form of powerful sources of energy, such as nuclear, and luckily, this "food" source did not include human beings, whose bodies function on simple chemical energy.

The Meganulon phase of the insects' life cycle appeared to be very brief, and despite their outer resemblance to Earthly insects, it's very likely that their inner physiology was quite different, as they fed on raw energy, and not physical matter of any kind. It's also unknown how these creatures, with their chitinous exoskeleton, were able to move their body parts, or to breathe, at such a huge size; scientists have opined that insects are unable to do so beyond a certain relatively small size. Though there were insects and arachnids in Earth's distant past that were larger than any type of insect or arachnid which exists today (mostly in the Carboniferous Period of the Paleozoic Era, over 200 million years ago), including a species of dragonfly and scorpion which both exceeded a foot in length, it's believed by scientists that life forms possessing chitinous exoskeletons, such as insects and arachnids, cannot attain a size much larger than that and still be able to move their body parts, or to utilize the characteristic breathing tube used by such creatures to extract oxygen from the atmosphere, which is known to be become useless once the creatures exceed a certain size.

Nevertheless, due to the fact that the Meganulon were from a non-Earth reality, and since they fed upon energy, rather than any form of matter, their physiology may have been bereft of the physical limitations which Earth insects are subject to.

Significant appearances: Godzilla vs. Megaguirus (2000)

Meganula I

Category: Mutant/Megafauna

Continuity: Millennium-2

Length: Approx. 5 meters

Alternate names: The creatures' name is spelled "Meganula" in some American texts. The name of this creature is derived from a prehistoric dragonfly-like insect of great size that lived during the Paleozoic Era about 300 million years called the Meganeura.

Description: The Meganula were the winged phase of the life cycle that characterized the extradimensional giant insects known as Meganulon. These giant predatory insects arrived on the Earth on the Millennium-2 Tohoverse as a result of a dimensional portal to their reality being opened via an advanced weapon known as the Dimension Tide, which was utilized by the Anti-Godzilla Defense Bureau to attempt to warp Godzilla out of his native reality by opening up a miniature point singularity in his near-vicinity. Though the initial usage of the Dimension Tide failed to successfully displace Godzilla, it allowed a few Meganula and several Meganulon eggs to enter the Earth dimension in the vicinity of rural Shibuya in Japan. After the first several eggs hatched in a sewer area, the resulting Meganulons promptly ripped open underground water pipes in order to allow further eggs to hatch, since their eggs were laid in the water, thus flooding Shibuya in the process.

The emerging Meganulons then promptly molted their outer chitinous shell to reveal their Meganula forms, the next stage in their life cycle (for a detailed description of the Meganulon phase, see the entry for Meganulon II elsewhere in this glossary).

The statement made by a scientist in the film claiming that Meganula were insects that once lived on prehistoric Earth was an error. The extradimensional nature of these creatures was clearly established elsewhere in the film, including the sight of their eggs' arrival in the Earth dimension via a miniature point singularity (or "black hole," if you will, a description used in the film that is a bit misleading). The creature was described as "prehistoric" by scientists in the recorded sources because this otherdimensional species outwardly resembled an actual antediluvian dragonfly species that inhabited Earth during the Paleolithic Era (300 million years ago, long before even the dinosaurs first appeared), which is taxonomically referred to by paleontologists as Meganeura. Though considerably larger than any insect existing today--about 1.4 feet in length--the actual Meganeura was nowhere near as large as the Meganulon. There were scripting errors in the sources that obfuscated this matter.

The Meganulas resemble Earthly dragonflies, including having large wings that beat almost faster than the human eye can see when moving at maximum speed, and these wings are what largely distinguish the Meganula phase from the previous Meganulon stage of these alien insects' life cycle. They also possessed large, red multi-faceted eyes, and a long tail with a large stinger on the end, used for absorbing energy from a host organism (contrary to sometimes popular belief, real Earthly dragonflies, including the fairly common darning needle, do not have stingers on their tails). The gender differential of these insects was never able to be determined, as their spawning activity and behavior is, for the most part, quite unlike that of any Earth insects.

Ultimately, hundreds of Meganulons were found pupating upon a large skyscraper in the middle of Shibuya, where they were emerging from their chitinous shells en masse into the Meganula phase, as they prepared to seek out a powerful energy source so they would be able to complete their life cycle: to sacrifice their lives in the collective creation of a vastly larger queen insect, known as Megaguirus.

The Meganulas were shot down in large numbers by members of a Japanese SDF patrol, but there were far too many of them for the army unit to completely wipe out. Finally, the newly emerged swarm of Meganula sensed a powerful energy source in Godzilla, who was then in the midst of a battle with the AGD on the Japanese island of Kiganjima. The Meganula swarm then promptly took flight towards the latter locale for Godzilla's copious supply of internal nuclear energy.

Upon arriving at Kiganjima, the Meganula swarm mercilessly attacked the Kaiju King, who fought back viciously in his attempt to fend off the debilitating attack. However, despite the fact that he destroyed numerous members of the swarm by crushing them in his hands, incinerating them with his atomic breath, or smashing his body up against a mountainside, they still managed to take a huge amount of his energy stores. Finally, however, the Kaiju King managed to drive the swarm away before they completely depleted him by using his internal nuclear energy to heat his outer body to such an extent that any Meganula attached to his body was quickly burned to death or driven off.

Nevertheless, the Meganula swarm managed to take enough nuclear energy that they were able to successfully head for the Pacific Ocean, and utilize that energy, at the collective loss of their lives, to create the ultimate result of the extradimensional insects' life cycle: the mega-gigantic queen insect form known as Megaguirus (see the entry on Megaguirus I elsewhere in this glossary for a detailed description of what ensued after the emergence of Megaguirus in the Earth dimension).

Special powers and abilities: The Meganulas, upon emerging from their initial chitinous Meganulon phase, are roughly the same size as the latter, but quickly grow larger. Due to their great size, they possess the proportionate strength and speed that an Earthly dragonfly would have with that level of size and mass. Their full flight speed was never measured, but it may have been over 200 m.p.h. at maximum speed. They would attack an opponent in one huge swarm, and were equipped with the same large jaws and powerful pincers that their Meganulon stage possessed. In addition, however, they had a tail with a stinger at the end that was strong enough to penetrate Godzilla's skin. By attacking collectively as a swarm, the Meganula were able to present a major threat even to Godzilla.

Despite the physical damage their stingers wrought on their prey, the actual purpose of that weapon was not to inject a type of venom, as do Earthly insects with stingers, but to actually physically absorb raw energy from that aforementioned prey. They were able to substantially weaken Godzilla on a temporary basis by doing so. After accomplishing this, they were somehow able to utilize that stolen nuclear energy to create a massively gigantic egg-like gestation organ from which the ultra-gigantic queen insect Megaguirus would emerge, though doing so cost them their lives and completed the life cycle, presumably leaving Megaguirus the task of eventually breeding a new generation of Meganulon/Meganula, thus starting the life cycle anew.

Despite the Meganulas' outer resemblance to Earthly insects, it's very likely that their inner physiology was quite different, as they fed on raw energy, and no type of physical sustenance. It's also unknown how these creatures, with their chitinous exoskeleton, were able to move their body parts, or to breathe, at such a huge size; scientists have opined that insects are unable to do either of these things beyond a certain relatively small size. Though there were insects and arachnids in Earth's distant past that were larger than any type of insect or arachnid which exists today (mostly in the Carboniferous Period of the Paleozoic Era, over 200 million years ago), including a species of dragonfly and scorpion that both exceeded a foot in length, it's believed by scientists that life forms possessing chitinous exoskeletons, such as insects and arachnids, cannot attain a size much larger than that, and still be able to move their body parts, or to utilize the characteristic breathing tube used by such creatures to extract oxygen from the atmosphere. Nevertheless, due to the fact that the Meganulons were from a non-Earth reality, and since they fed upon energy, rather than any form of physical matter, their physiology may have been bereft of the physical limitations which Earth insects are subject to.

Special limitations: As noted above, despite their power, the life span of the Meganulas appeared to be quite brief, and individual members of the species appeared to die relatively quickly if they couldn't find sufficient energy sources on which to feed. Once the entire swarm absorbed enough nuclear energy from Godzilla to create the enormous organic egg-like construct that would spawn their queen Megaguirus, every single one of the individual Meganulas died as a result of depleting all of their energy stores upon accomplishing the aforementioned task.

They were also dependent upon a huge amount of water in order to spawn, as this was where the eggs that spawned the initial Meganulon phase had to be laid, and also where the enormous egg-like gestational organ that spawned the ultimate queen Megaguirus stage had to be created.

Unlike Earth insects, such as ants and bees, whose swarms exist simultaneously with their queen, and continuously surround and care for her, in the case of this extradimensional insect species, the swarm apparently appears only after the life of the queen has ended, who presumably lays a large amount of eggs before expiring, and the resulting progeny must then eventually sacrifice their collective lives in order to spawn a new queen, who they never actually see or interact with in any manner, and the queen then leads a solo existence, and must hunt for the energy she needs to exist on her own in order to spawn the next generation of her species.

Significant appearances: Godzilla vs. Megaguirus (2000)

Meganula III

Category: Mutant/Megafauna

Continuity: Atari

Alternate names: The creatures' name is sometimes spelled "Meganulon" in America. The name of this creature is derived from a prehistoric dragonfly-like insect of great size that lived during the Paleozoic Era about 300 million years called the Meganeura.

Description: Likely very similar, if not identical, to their species counterpart on the Millennium-2 timeline. See Meganula I/

Significant appearances: Godzilla: Save the Earth video game (2004); Godzilla: Unleashed video game (2007) (In both games, they are summoned by Megaguirus II as part of her "Rage" attack.)

Mega-Rats

Category: Mutant/Megafauna

Continuity: Showa

Alternate names: Sometimes referred to as simply "Giant Rats."

Description: The Mega-Rats are a giant, extremely aggressive species of artificially created rat. They are the handiwork of the evil scientific genius known as Dr. Malik, for use as bio-weapons in his continuing war with the hidden advanced and peaceful underwater city Latitude Zero (see Malik, Dr.; Latitude Zero). Acquiring samples of a legendary substance allegedly created in a lab during the early 1890s by a man known as Professor Hugh Redwood, which the latter dubbed Herakleophorbia IV, but also known as "boomfood," Malik refined the substance and used it to create a growth serum for animals. The mega-rats were one of his creations with this chemical. Stories of such giant rats first circulated via certain reports when a colony of such plus-sized rodents were created as a result of their young consuming the boomfood in the English countryside surrounding Kent. This giant species of rat is highly aggressive and act as hunters, not scavengers, in contrast to the normal rodent species. They also do not hesitate to attack humans as a food source. Malik trained these rats to act on his command, and even to follow a trail of human blood by scent. Upon first hearing the rumors of a nest of such creatures destroyed in England, Malik believed a trained colony of such dangerous creatures would be a perfect defense to use against his foes on Latitude Zero.

This artificially created species of giant rat resemble the normal species of wild urban rat, including having gray coats of fur, but are far larger. Adult males can reach up to nearly 4 meters in length, with the average adult male mega-rat being larger than a mastiff.

The first recorded instance of Malik's mega-rats encountering humans was shortly after Malik created and began testing the efficacy of the first three giant rodents created by his experimental growth serum, circa 1898 (much obliged to my colleague Matthew Dennion for this report). He began sending one of them at a time on recurring nights to swim from his home base on the Pacific atoll Blood Rock to a nearby island with a top secret research installation run by British intelligence agency MI6 (see Blood Rock). The mega-rats' efficacy test under Malik's direction led to an encounter with both the legendary British detective Sherlock Holmes and the infamous scientist Dr. John "Jack" Hawley Griffin, a.k.a., the original Invisible Man, both acting on behalf of the British government. All three giant rats were killed by Holmes and Griffin, but more would be created by Malik at a later point. This incident was attributed to the mysterious "Giant Rat of Sumatra" case mentioned but not published by Holmes' biographer, friend, and ally Dr. John Watson (though other incidents involving Holmes' encounter with a giant rat have also been alleged to cover that strange case of The Great Detective, and it's beyond the scope of this glossary to explore this issue any further here).

Many decades later - circa spring, 1969 - a group of these mega-rats were used by Malik to protect the various entrances of the caverns leading to his personal laboratory and living quarters on Blood Rock. It was here that a team led by Malik's greatest nemesis from Latitude Zero, Captain Craig McKenzie - consisting of his chief assistant Koubo and three men from the outside world, Dr. Kenji "Ken" Tashiro; Dr. Jules Masson; and Perry Lawton - were attacked by a large group of these rats (see McKenzie, Captain Craig; Koubo). Though presenting a major hazard, McKenzie's team managed to fend off the mega-rats with the advanced weaponry in their possession. Though too numerous to kill off entirely in that manner, the rest of this particular group of giant man-eating rodents were dispatched when McKenzie's team tricked them into stepping into a pool of corrosive acid, which the rodents mistook for regular water in their relentless effort to hunt and kill the human interlopers. The last of these mega-rats were apparently consumed in the acid. How many of them may have escaped, or may still be living on Blood Rock following the destruction of Malik's base at the conclusion of this incident, is unknown.

Powers and special attributes: The Mega-Rats possess all of the inherent toughness of the normal naturally evolved species, but enhanced to a superlative degree. Despite their much larger size, they can move almost as fast as normal-sized rats, and their leaping ability, agility, and capacity to scale a stone or brick wall very quickly are phenomenal. Their natural cunning and stealth are amazingly developed, and their size doesn't prevent them from infiltrating even a securely guarded installation with near-silence. They are highly intelligent, and can be trained to perform any number of feats. Their vision in the dark is also exemplary.

They are terrifyingly efficient hunters, and their extremely sharp rows of teeth are capable of quickly chewing through wood, brick, ceramic, stone, cinder block, marble, and even some of the softer metals. Their nails are quite sharp, and - as noted above - also enable them to swiftly scale wooden, stone, brick, or cinder block walls. Their strength, particularly their jaw strength, is lethally impressive, and the power of their teeth and nails allow them to easily kill and dismember a human being. Though not bulletproof or flameproof by any means, they can take a surprising degree of damage before going down for the count. When amongst others of their species, they attack in packs, and seem quite capable of coordinating their hunts. They are quite relentless, chewing through just about anything in their non-stop attempts to get at any prey they may target, including humans. They can reproduce on their own, with their young sharing their gigantic and aggressive tendencies.

Their sense of smell is highly developed, and with training they can follow a trail of spilled blood right back to its source. These particular giant rats can be trained to become great swimmers, an attribute they do not normally possess due to their large size, unlike their small naturally evolved cousins.

Significant appearances: (in Tohoverse continuity) "Sherlock Holmes and the Giant Rat of Sumatra" short story by Matthew Dennion, G-FAN magazine #104 (fall, 2013); Latitude Zero (1969)

Miki, Ichiro

Category: Character

Continuity: Showa

Alternate names: Yoshi (Ichiro's middle name; this wasn't mentioned in either the Japanese or American accounts of the boy's story, but was accidentally discovered by my friend and colleague Kevin Heim).

Description: A resident of the Japanese city of Kawasaki circa 1969, Ichiro Yoshi Miki was a young boy who would soon find himself on an incredible adventure via a most unusual medium.

Ichiro was frequently bullied by a larger peer named (or possibly nicknamed) Gabara, and his caring but hard-working parents were often not home enough to offer him the needed support. He thus spent much of his time thinking about the kaiju that were recently gathered on Monster Island, with a particular fondness for the little kaiju Minilla; and seeking company with his family's landlord, a good-natured and eccentric inventor (see Monster Island I; Minilla I). The boy's landlord soon gave him the use of a new radio-sized device he created, which he believed would convert projected brainwaves into a form of energy that could be transferred from one place to another in the manner of radio waves. It failed to work for the typical person who attempted to use it, but Ichiro apparently had latent psychic abilities that would prove to make all the difference when he agreed to borrow the device and attempt to use it at his landlord's request.

As a result, Ichiro found that when activating the device, he could enter a sleep-like state where his consciousness would travel outwards to whatever place he wished, or to any individual at the locale he wished to contact. His only desire along these lines was to visit Monster Island to meet Minilla. In some strange way, Ichiro successfully projected his consciousness where he wanted it, while his subconscious caused him to experience all aspects of the journey in a manner that his conscious directing mind could easily relate to. Thus, his mental "flight" there initially resulted in a psychic projection of an airplane being conjured in his mind to provide a "rational" form of flight transporation for him. Upon psychically homing in on the also highly psychic Minilla, Ichiro experienced their communications as if he solidly landed on Monster Island, and the little kaiju could appear at his size and carry out a seemingly verbal conversation with him. Though Ichiro was unable to achieve direct communication with Minilla's surrogate father, Godzilla, he nevertheless appeared able to psychically "pull" images out of the Kaiju King's mind of battles that he had recently faced over the past three years, both solo and alongside Minilla, in addition to a training session he provided his surrogate offspring on how to use his full atomic breath in combat (see Godzilla I). Since all kaiju are psychic, Godzilla appeared to "notice" Ichiro's mental presence at one point, and his annoyance at this fact caused the boy to perceive the image of the Big G making a hostile movement towards him, and his fear caused the boy to immediately end the projection and awaken from his trance.

After using the device a few times, Ichiro discovered it had apparently secured a psychic rapport between him and Minilla that enabled him to psychically "travel" to the mental projection of Monster Island conjured by his own subconscious without the help of his landlord's device. Due to their strong connection, Minilla perceived Ichiro's fear of the bully Gabara in the form of a full-grown, reptilian ogre-like kaiju whom Minilla also referred to as "Gabara" for obvious reasons related to their psionic communique. (see Gabara). This mentally projected kaiju, fueled by Ichiro's subconscious, took on a simulated life of his own in the manner of a tulpa, and bullied Minilla within the shared projection of Monster Island in the same way Ichiro's titular peer often picked on him. Now "pulled" into the projection with Ichiro, Minilla did his best to stand up to the much bigger and stronger psi-projected kaiju, but was easily beaten back in their first conflict. For the second one, which Godzilla himself was psychically "pulled into" to observe, Minilla proved himself a resourceful little fellow by using his wits and taking advantage of his smaller size (rather than being inhibited by it) to outwit and defeat the monstrous Gabara tulpa. When the angry projected kaiju then foolishly attacked the projection of Godzilla himself, the mentally created kaiju found himself easily beaten, and quickly retreated back into the depths of Ichiro's subconscious.

The lessons that Ichiro Yoshi Miki managed to learn from his psychic meetings with Minilla on their shared psionic projection of Monster Island ended up serving him well back in the material world that the boy called home. Not only was he inspired to use his wits and small size to his advantage in escaping from two bank robbers who kidnapped him to use him as a hostage, but also to later attack and beat up his own Gabara, thus insuring he would no longer be an easy target. Ichiro's parents then began to regret their frequent neglect of him, but when last we saw them, they still hadn't come up with a solution as to how to find more time for their son.

Significant appearances: Godzilla's Revenge (1969)

Miku, Kenji

Category: Character

Continuity: Atari

Alternate names: Specialist Miki Kenji (her official title as a technician for the Global Defense Force)

Description: Kenji Miku is a young technician working for the Global Defense Force (GDF), and chief adviser and right-hand woman to Commander Tagaki, head of the GDF by an alternate future of the year 2024 (see Global Defense Force). A lifelong interest in daikaiju, and the extraordinary level of knowledge she possesses of these fantastic creatures, enabled her to work her way through petty government jobs into the top consultant to Comm. Tagaki about any kaiju-related topic. In this capacity, she played a major role in the GDF's endeavors to contain the major kaiju incursions resulting from SpaceGodzilla II's bombardment of the Earth with his radioactive crystals and the simultaneous third invasion of the Earth by the Vortaak (see SpaceGodzilla II; Vortaak).

Significant appearances: Godzilla: Unleashed video game (2009); (behind the scenes only) Godzilla Unleashed: Double Smash (2009)

Millennians I

Category: Alien Race/Mecha

Continuity: Millennium-1

Alternate names: Mirenian (their Japanese name). Sometimes spelled "Milenians."

Height: (in pre-Orga, post-Organizer G-1 absorption form) 40 meters; (evolved into Orga) 60 meters

Description: The Millennians of the Millennium-1 timeline are believed to be the creation of Xilien genetic engineering experiments after the latter race of advanced humans departed Earth following The Great Cataclysm that sunk the connected Pacific atolls of Lemuria and Mu, and took refuge on a mini-planet within the Major Asteroid Belt extant between Mars and Jupiter--which their number-fixated language christened simply 'Planet X' (see Xilien I & II; Lemuria; Mu; and Planet X).

The beings who would eventually come to be known as the "Millennians" were spawned from an experiment in creating ultra-adaptive living organisms who could take on myriad forms in nearly any conceivable environment sporting life by extracting genetic material from living beings native to that environment, and duplicating their forms (within certain phenotypical parameters). These incredibly adaptive organisms soon proved sentient, and capable of ESP, most notably the unusual psychic power of technokinesis, the ability to transfer psions generated from neural synapses (organelles, in the case of the Millennians) into a quasi-digital form of mentally controlled particle that can enable them to interface directly into computer systems; or basically any type of technology operated by or connected to a system containing a motherboard or hard drive that collects and processes digital data/information.

The Xilien of this reality designed a sophisticated experimental solar-powered, saucer-shaped space craft that one of the few dozen Millennians they created could operate via its technokinesis, and fly back to Earth to collect genetic material of the various life forms then living there (as several species became extinct, and many new ones had appeared, since the descendants of the Xilien departed their lost continent homes about 12,000 years in the past). This ship had doubtless been launched on this mission no later than the early 1990s. However, upon approaching near-Earth orbit the craft inadvertently triggered a bizarre, sub-quantum spatial anomaly extant throughout many realities (and referred to by some as the Gordian Anomaly, after the professor who first discussed it in detail). This anomaly caused many of the craft's systems to malfunction, and thrust it backwards millions of years into the past, possibly (according to some reports) as far back as near the end of the Cretaceous Period 65 million years ago (this may have been a gross exaggeration of how far back in time the craft was actually sent, however). The saucer hurtled towards the Earth of the distant past and crashed into an vast area of water that would eventually become the Pacific Ocean after its alert systems automatically caused it to "home in" on the general coordinates of the planet where the Xilien' original hope had existed/would exist. The craft then went into a dormant state to allow its self-repair systems to begin their slow restorative process. With all of its systems except for self-repair slowing to a proverbial crawl, including its life support systems, the extremely genetically hardy and adaptable Millennian entity was able to enter a form of suspended animation from which it could apparently continue to exist indefinitely.

Because the saucer was deprived of sunlight while lying so far beneath the depths of the ocean for such a long period of time, it remained in a dormant state even after its self-repair systems had completed their work. The craft would eventually become completely covered by barnacles and underwater debris to the point where its shiny chrome-colored hull was hidden from all prying eyes. There it would remain for an extremely long span of time, until some point in the year 1999 A.D.

During the year 1999, a submarine operating under the direction of the Japan-based Crisis Control Intervention Center (CCI) located the craft in its underwater trench. Shining its powerful spotlights on the saucer gave its energy-collecting circuitry enough of a quick "burst" of power to somehow cause its systems to come completely back online (see Crisis Control Intervention Center). Now fully revived, but aware of how much time had passed by viewing the saucer's chronology-recording program, the Millennian ordered the craft to leave the ocean so it could begin rapidly charging itself to full power via renewed exposure to sunlight. The entity then directed the saucer to scan the nearby environs for a powerful and adaptive form of life who it could extract DNA from in order to attain a form to live on the planet's surface; and also, to scan for all sources of digitized information that it could extract into the saucer's hard drive system via their technokinesis so that they could learn everything there was to know about human civilization's present level of technological, cultural, and linguistic development, in addition to learning how to control this contemporary Earth technology.

The human beings initially scanned proved to have inadequate adaptive qualities for the Millennian's purpose, but their scans also picked up Godzilla, who was then rampaging in the city of Tokaimura (see Godzilla IV). Since Godzilla possessed a mutated, ultra-powerful version of the genetically adaptive M-Base genome referred to as Organizer G-1 (called "Regenerator G-1" in the American media)--created by the Xilien' Muan/Lemurian ancestors ages ago when they developed the megafauna who are the descendants of the atomically mutated daikaiju that appeared in the mid-20th century--the Millennian chose to target the King of the Monsters for DNA extraction (see M-Base; Organizer G-1). The fact that the Millennian appeared so soon before the turn of the Millennium on the Earth calendar is what gave them their name by the world media, as this tied in with 20th century global cultural folklore that alien invasions would occur soon before, to soon after the onset of the 21st century.

The Millennian saucer had charged enough to use the highly formidable beam weapon projected by its solar-powered energy canon, and quickly engaged in a firefight with Godzilla upon locating the Big G while they attempted to knock him unconscious for the energy extraction procedure. Godzilla won that initial battle, blasting the craft out of the sky with his super-heated plasmic-atomic breath (which burns reddish-orange, rather than the neon blue of the standard-level, similar but weaker atomic breath used by otherdimensional variants of the Kaiju King). The craft's self-repair systems again kicked in as it lay insensate. Despite the Japanese Self-Defense Force (JSDF) attempting to bind the craft to the ground with steel cable, upon its full repair it broke free and headed for the city of Shinjuku. There it tapped into a large corporate skyscraper and extracted vast data from its computer systems, which were linked to the systems of all computers and computer-operated technology throughout the city. This move effectively gave the saucer control over nearly all technology within the city limits.

Challenged by Godzilla there again, the saucer managed to successfully render him unconscious that time by knocking a huge skyscraper down on him. While the kaiju was insensate for several minutes, the Millennian craft extracted his DNA, and the Organizer G-1 within his genetic material was osmotically integrated into the entity's own protean genome. The Millennian then began to rapidly evolve into a kaiju-sized entity somewhat resembling a land-roaming, bipedal squid, including multiple appendages resembling tentacles; it also possessed a large saucer-shaped head; two blue eyes with no visible pupils; and a smooth-textured skin that appeared to be a slightly iridescent grayish-blue in color. This form made no discernible sounds.

However, the Millennians had never encountered anything like the Organizer G-1 before, and proved unable to control the extent of their evolution after absorbing it. Thus, within several minutes, the new form they unexpectedly attained (described above) rapidly mutated into a very powerful daikaiju that was a rough alien duplicate of Godzilla, later called Orga due to his evolution via the Organizer G-1. Orga soon found himself (I'm using "he" and "him" variants as convenient pronouns) in battle with the revived Godzilla. The saucer remained under the technokinetic control of the entity's new form, and was directed to aid him in battle against Godzilla, but ended up damaged apparently beyond the capacity of its self-repair systems.

For full information about the Millennium-1 version of Orga, and the result of his encounter with Godzilla IV, see Orga I.

Significant appearances: Godzilla 2000 (1999)

Millennians II

Category: Alien Race/Mecha

Continuity: Atari

Alternate name: Mirenian (their Japanese name). Sometimes spelled "Milenians."

Height: (pre-Orga form) Approx. 80 meters; (as Orga) 100 meters

Description: The origin of the Millennians indigenous to the Atari Tohoverse timeline is similar to their counterparts in the Millennium-1 continuity (see Millennians I: Description). In short, they were the genetic creation of the Vortaak in an experiment to create a highly adaptive life form that could readily evolve to dwell comfortably in nearly any type of environment that supports life by extracting DNA from those life forms and modifying their own form to duplicate the donor as closely as possible (see Vortaak). The Millennians of this timeline are believed to have been created soon after the Xilien of this reality conquered the rest of the remaining intrasolar relict societies descended from the ancient but advanced Muan and Lemurian (and possibly Atlantean) civilizations on Earth who took refuge in space following The Great Cataclysm that sunk those ancient continents (see Muans; Lemurians; Atlantis; and Xilien I & II). Upon conquering what was left of these other advanced but relict civilizations and taking total control of the celestial bodies and mini-planets existing within the Main Asteroid Belt between Jupiter and Mars, and the Kuiper Belt just beyond where the mini-planet Pluto exists, the Xilien of this reality moved beyond simply inhabiting the mini-planet they named 'Planet X', and thus renamed their empire the Vortaak after a legendary hero in their culture (see Planet X).

Fully sentient and possessing the psychic power of technokinesis that enables them to psionically interface with and absorb digital data so as to control whatever a hard drive is connected to and/or operating, one of the few dozen Millennians created were given control of a large, 90 meter long, experimental solar-powered starship that they operated technokinetically. This ship was sent on a recon mission to Earth, the original home of the Vortaak within the Sol system; their purpose was to acquire DNA samples from the daikaiju, who evolved from the genetically adaptive megafauna developed by Muan/Lemurian scientists ages ago into their current ultra-powerful forms circa mid-20th century via mutation due to atomic radiation and toxic chemical exposure. The goal of the Vortaak was to use the Millennians to directly create kaiju that was fully under their own control as a potent counter-weapon against Earth's indigenous kaiju population, several of which were now largely (though never fully) under the control of the planet's international Global Defense Force (GDF; see Global Defense Force).

Upon arriving on Earth in the year 1999 (in an event that is a quantum parallel to the similar events on the Millennium-1 timeline as recorded in that year's film Godzilla 2000), the saucer--then from an unidentified source--began launching attacks on Japanese cities with its solar-powered force beam, prompting the GDF to release Godzilla from his confined habitat on Monster Island to deal with the Millennian threat, which soon tapped into the City Tower computer database in Tokyo, and given the Millennian control over most technology and power sources throughout the huge city (see Godzilla IX; and Monster Island II. Upon his arrival, Godzilla engaged the Millennian saucer in battle, at one point being restrained by technokinetically manipulated underground steel cables just long enough for the craft to extract the G-Cells, or Organizer G-1 chromosomes, from the Kaiju King's genome (see G-Cells; and Organizer G-1). Upon assimilating Godzilla's DNA and fast regenerative abilities, the organic mass comprising the unformed Millennium quickly mutated into its gigantic, multi-tentacled bipedal form. However, like its Millennium-1 continuity counterpart, the Millennian proved unable to control the G-Cells' extreme capacity for mutation and diversification, and quickly morphed into the vastly powerful, genetic quasi-duplicate of Godzilla known as Orga; the full details of the former Millennian in its new form will be discussed in the entry for Orga II.

It should be noted that during the second official Vortaak invasion of 2004, a second Millennian was sent to Earth to recover the genetic material of Orga left behind after the alien kaiju's destructive defeat by Godzilla during the first such invasion two years earlier so as to use its own adaptable matrix to revive Orga.

Significant appearances: (in Millennian form) Godzilla: Save the Earth video game (2004)

Minilla I

Category: Kaiju

Continuity: Showa

Alternate names: Minira (his Japanese name - this roughly translates as "mini-Godzilla"); Minya (his name in the American version of Godzilla's Revenge); "Son of Godzilla", "Godzilla's Son" (or some other variation thereof); "Baby Godzilla"; Tadzilla (his name in the American press circa late 1960s). He is also very often and mistakenly referred to as “Godzooky” by less than informed Americans... he has never been called this name in any of his film appearances, or in any of the published material about the little kaiju! Godzooky was an entirely different character who was loosely based upon Minya that was featured in the Hanna-Barbera animated Godzilla TV series that premiered in the late 1970s, but is not the same character as Minilla (who Hanna-Barbera actually didn't have the legal copyright required to use him in the series).

Height: (as a newborn) 12 meters (as a toddler) 18 meters; (human interactive size) 1.4 meters

Description: Minilla/Minya is an infant member of Godzilla I’s ‘species’ who was a genetically modified dinosaur egg (descended from genetically modified dinosaurs artificially created many millennia ago by Muan/Lemurian scientists) buried in a rocky hillside on Solgell Island in the South Pacific, and seemingly in a form of suspended animation (see Mu; Lemuria). The genetically altered dinosaur gestating inside of the egg was obviously irradiated by nearby atomic bomb tests, causing it to not only awaken from its state of hibernation, but also to cause the embryonic ultra-dinosaur within to mutate into something akin to a baby version of Godzilla.

However, since ultra-dinosaurs who mutated into considerably larger and more powerful creatures by exposure to atomic radiation tended to reach full adult size within weeks of their hatching--and since Minilla's size did indeed increase somewhat a few days after his hatching--yet he was still the same size in 1999 as he was in 1967, it may be hypothesized that he was either genetically "locked" to that level of his development due to unknown factors (possibly related to the odd energy emissions of the weather-controlling experiments he was exposed to shortly before his hatching), or possibly he wasn't truly a mutant 'species' analogous to Godzilla after all. He may have been a different artificial 'species' of mutated ultra-dinosaur that simply had a superficial resemblance to Godzilla or a Godzillasaurus, which is why he was assumed to be an "infant" member of Godzilla's exact pseudo-species (see Godzillasaurus).

Minilla is much smaller than the adult Godzilla, and has a stout, pudgy body with a slate gray hide. His face is "cutesy" and pug-like, and he has only the barest hint of dorsal plates on his back. His tail is likewise short and stubby. When in danger, he will call Godzilla to his aid with a distinctive cry which appears to be the young monster saying “wagwa!”

When about ready to hatch, the unborn Minilla sent magnetic waves of distress out from Solgell Island, which was psychically picked up by the nearby Godzilla, who, recognizing the waves as coming from another member of his ‘species,’ rushed to the little creature’s side (see Solgell Island). However, three giant pseudo-praying mantises known as Kamacuras also heard the wave lengthy distress call, and dug up and hatched the egg with the intent of eating the newborn kaiju (see Kamacuras). Godzilla promptly showed up and defeated the Kamacuras. The atomic titan then took the infant Minilla under his wing, adopting the little kaiju as a sort of surrogate son.

Godzilla subsequently trained Minilla in utilizing his atomic breath (with limited success). Minilla later assisted Godzilla in defeating the giant spider called Kumonga before the two were temporarily frozen when the temperature was artificially lowered to freezing by scientists than on the island who sought to escape from the dangerous daikaiju inhabiting that atoll (see Kumonga).

Two years later (by 1969), Minilla had been moved to the newly established Monster Island, along with his surrogate father and all the other kaiju who could be located.

That year, a young boy from Kawasaki, Japan named Ichiro dreamed about going to Monster Island and befriending Minilla, who could shrink to child size at will and verbally communicate with the boy, and learned valuable lessons about life when the dream Minilla used his natural wits to defeat a nasty adult monster named Gabora who was bullying the little monster. This may possibly have been a telepathic event broadcasted to Ichiro’s mind directly by an unknown source that was picked up by a device invented by the young child’s grandfather, or it could have been a simple confabulation by Ichiro.

By the year 1999, Minilla and all the other kaiju on Monster Island fell under the influence of a hostile alien race known as the Kilaaks as part of the aliens’ plans to take over the Earth (see Monster Island I; Kilaaks). Due to Minilla’s small size and minimal powers, however, the young monster (who was inexplicably still a juvenile three decades after his birth) wasn’t sent to attack any cities alongside the adult monsters. After being freed from Kilaak control, however, he did participate in the final battle with his fellow monsters against King Ghidorah I, and he even delivered the “final” blow, sending a ring of fluorescent energy around the pulverized King Ghidorah’s last standing head, which caused the space demon to completely fall out of the fight (see King Ghidorah I).

Special powers and abilities: Due to Minilla’s small size and non-aggressive, cheerful manner, he was by far the least powerful and dangerous of all the daikaiju on his world. He usually wasn’t very effective in any battle, and due to his underdeveloped internal atomic furnace, he had extreme difficulty in achieving atomic fission and projecting a beam of concentrated radiation from his maw as his surrogate father could. Usually, his attempts at utilizing his atomic breath only resulted in a luminescent ring of mildly radioactive energy that caused nothing more than minor irritation to his foes who they came in contact with. When under severe duress, or when physically stimulated in an extreme manner, such as Godzilla stepping hard on his tail, Minya could project a beam of true, destructive concentrated radiation similar to, but weaker than, that produced on a regular basis by Godzilla himself, but still far more destructive than his typical energy rings.

Note: During the early 1970s, a pocket universe version of Minilla was observed facing off against the sentai hero Godman in one of the short episodes of the Toho TV series Go! Godman. Interestingly, this version of Minilla was dangerously aggressive towards humanity (and has thus been nicknamed "Evil Minilla"). He resembled the Showa timeline Minilla in form, but was somewhat larger; had a black-colored hide; four distinct, sharp teeth (two in the upper jaw & two smaller ones in the lower jaw); and very flabby hands.

The strange reality of the pocket universe Earth inhabited by the sentai Greenman and Godman (possibly two separate but similar pocket universes for each respectively) seemed dimensionally adjacent to the Showa timeline but located elsewhere in the Toho Megaverse; many different kaiju not seen in the Showa Tohoverse appeared there, along with a few similar but different counterparts to familiar Showa continuity kaiju, with "Evil Minilla" being a rather extreme quantum example of the latter. Sentai appeared more common on this particular kaiju-verse than on the Showa timeline, as they were quite sparse on the latter continuity, with only Zone Fighter and Jet Jaguar known to exist there, but no recorded versions of Greenman or Godman.

Significant appearances: Son of Godzilla (1967); (in a dream sequence, and established on Monster Island in the present) Godzilla’s Revenge (1969); Destroy All Monsters (1968)

Minilla II

Category: Kaiju

Continuity: Millennium-5

Alternate names: Minira (his Japanese name... this roughly translates as "mini-Godzilla"); Minya (sometimes American name); "Son of Godzilla," "Godzilla's Son" (or some other variation thereof); Milla (Kenta Taguchi's nickname for him in Godzilla: Final Wars); "Baby Godzilla"; Tadzilla (a name given to him in some American press outlets). He is also very often and mistakenly referred to as "Godzooky" by less than informed Americans... he has never been called this name in any of his film appearances, or in any of the published material about the little kaiju! Godzooky was an entirely different character that was loosely based upon Minilla, and which was featured in the Hanna-Barbera animated Godzilla TV series that premiered in the late 1970s, but is not the same character as Minilla (Hanna-Barbera actually didn't have the legal copyright required to use him in the series).

Height: (human-interactive size) 1.5 meters; (maximum kaiju-size) 25 meters

Description: Minilla of the Millennium-5 timeline first appeared in a cave within a forested area of Japan, and was discovered there by a young boy named Kenta Taguchi and his grandfather, Samon Taguchi. Apparently newly hatched at the time, he was fully mobile yet only the size of a short human adult. He greatly resembled his Showa incarnation in general phenotype: He had a pudgy body with grayish hide; a flat face bereft of Godzilla's prominent maw; a fairly short and stubby tail; and a barely visible hint of Godzilla's distinctive dorsal plates on his back and tail. Interestingly, his sounds were different from those familiarly emitted from his Showa iteration. His psychic bond with the Godzilla of this timeline was every bit as strong as that between the respective Showa versions, but whether or not Minilla (Kenta nicknamed him "Milla") was actually an infant member of Godzilla's pseudo-species, or an irradiated descendant of some other species artificially created by the ancient Muan civilization that possessed a superficial similarity to the artificial Godzillasaurus species, remains a mystery (see Godzilla VIII; Godzillasaurus; Mu).

Upon being discovered by Kenta and his granddad, Minilla instantly bonded with them both, and became their companion as they traveled across the trek of Japan in the humans' SUV during the invasion of the Xilien (see Xilien II). The psychic connection extant between Godzilla and Minilla was made quite clear when Kenta's grandfather drove the trio to Mt. Fuji, where the Xilien sent three kaiju under their control to destroy Godzilla (which, needless to say, turned out badly for those three monsters). Minilla's close proximity to Godzilla also seemed to act as a catalyst for his own mutated cellular structure, triggering a growth spurt.

After the Xilien and all of both Earth's and the alien kaiju under their control had been defeated, Godzilla turned his attention back to the crew of the warship known as the Atragon/Gotengo, prepared to once again vent his fury on it (see Atragon II). Kenta, his granddad, and Minilla arrived in their SUV just before this happened, however, and the small kaiju engaged in psychic communication with Godzilla, urging him to relent his destructive attacks on humankind, to spare the crew of the Gotengo, and to simply return to the sea to leave human civilization alone. To all the humans' relief, Godzilla chose to comply with the urgent psychic request. As their proximity catalyzed a final growth spurt, Minilla immediately grew to full "miniature" kaiju-size and followed Godzilla out to sea, clearly believing that he belonged at his side.

Special powers and abilities: At human-like size, Minilla lacked any special powers save for his great psychic faculties, which he could use to communicate with Godzilla (and likely other kaiju, though this was never demonstrated), and his power to project neon blue plasmic rings (more on that below). He could communicate with humans in this fashion also, but not quite as potently as with a fellow kaiju; and to a greater extent with children or adults possessing unusual potential for esper abilities (Kenta, like the boy Ichiro of the Showa timeline who supposedly befriended the Minilla of that reality, were likely latent espers).

Minilla/Milla's cellular structure did seem suffused with atomic energy like that of Godzilla and certain other kaiju, and when human-sized, his close proximity to Godzilla would trigger an atomic "backlash" that would initiate a growth spurt; this would happen during each close encounter until Minilla reached his full "toddler" height. Minilla's strength obviously increased exponentially to an enormous degree at maximum height, though his small size for a kaiju, and generally non-aggressive and friendly nature, make him far inferior to the other kaiju in terms of power and destructive potential. Even at maximum size, his low nuclear energy stores only usually allow him to project rings of luminous, low-level radioactive plasma that have no effect beyond minor irritation to other kaiju that they hit. However, he has the potential to fire a full oral beam of destructive atomic breath if under sufficient duress, with unusual effort, or with a significant catalyst. This beam is obviously less powerful than the larger beam produced by Godzilla, but still quite effective as an offensive range weapon for basically nuking any target it hit.

Minilla is greatly intelligent, much like Godzilla and most of the other kaiju. He is quite possibly also amphibious like his surrogate parent/mentor, and proved to have good natural swimming ability.

Significant appearances: Godzilla: Final Wars (2004)

Minya

Category: Kaiju

Continuity: Showa; Atari

Description: Alternate American name for Godzilla's surrogate son Minilla, referred to by this name in the American version of Godzilla's Revenge.

Significantly used: Godzilla's Revenge (a.k.a., All Monsters Attack; 1969)

Moguera I

Category: Kaiju/Mecha

Continuity: Showa

Alternate names: Often spelled “Mogera," which is Japanese for “mole.”

Height: Approx. 30 meters

Description: Although the original giant robot called Moguera never actually appeared in a Godzilla film, it did appear in a Toho film which occurred in the same continuity as the Showa series of G-films. Further, since some of the Mysterian technology responsible for creating Moguera I was left over and used to build various futuristic devices seen in the Showa series, a revamped version of Mogera was included in a film in the Heisei series of G-films (Godzilla vs. SpaceGodzilla [1994]), and because the original version of the robot battled Godzilla and Mothra in the 8-bit Nintendo video game Godzilla: Monster of Monsters, I decided to include an entry for Mogera in this glossary.

Mogera I was a giant robotic kaiju built by the alien race known as the Mysterians, and utilized as the springboard for their 1957 invasion of the Earth, starting in (where else?) Japan.

The robot was upright in stance, had two arms which ended in cannon-like projections instead of hands, an odd-looking nosecone, a fin-like structure on its back, two large optical sensors, twin antennas and a short tail whose only function could have been for balance.

The robot emerged from a volcano and attacked several small Japanese villages until it was defeated when a bridge it was walking across was blown up.
Only one other Moguera robot was used by the Mysterians (this time on their home base residing on Earth's moon), but it was very quickly crushed by falling debris just after burrowing to the surface.

Special powers and abilities: Other than its amazing strength due to its huge size and highly impervious metallic hide composed of an unknown metal alloy of Mysterian design, Moguera was able to fire destructive beams of heat-producing energy from its optical sensors (referred to in some texts as its "death beams"). The robot could utilize its drill-like nosecone and back fin to dig underneath the ground, hence its name (as noted above, the name “Mogera” is the Japanese term for mole).
It is believed that the robot operated under pre-programmed instructions rather than via remote control.

It should be noted that a second Moguera robot was briefly seen digging towards the surface from underground during the climactic battle between the Earth Defense Force and the Mysterians on the moon, though it was crushed by a huge falling structure just after reaching the surface; this brief scene was deleted out of the American version of the film.

Significant appearances: The Mysterians (1957); Godzilla: Monster of Monsters video game (1988; non-playable character only)

Moguera II

Category: Kaiju/Mecha

Continuity: Heisei

Alternate names: Sometimes spelled “Moguera,” or in an acronym version as "M.O.G.U.E.R.A." (though I have no idea what this version of the acronym stands for); "M.O.G.E.R.A." is an acronym for Mobile G-Force Expert Robot Aerial-type. Mogera splits into two separate war vehicles called the Star Falcon and the Land Mole (or Land Mogera); 'Moguera' is Japanese for “mole.” Preferences for each spelling of this giant robot's name tends to vary among American G-fans and kaiju-fans in general.

Height: 120 meters

Description: Moguera II was constructed by G-Force in the year 1995, utilizing the 23rd century technology left over by the time-traveling Futurians in 1992, in order to replace the destroyed Mechagodzilla II as the U.N. organization’s special weapon against Godzilla II.

Mogera was equal in height to Mechagodzilla, had chrome-colored metal, no true “face,” but simply two large orange optical sensors and a large nose drill on its head assemblage, a huge maser cannon located at the stomach area (usually concealed by a trap door), arms ending in conical shaped guns, a thin waistline, and two very large, squarish legs.

Moguera/Mogera was first officially launched to counter SpaceGodzilla’s approach towards Earth while the kaiju was still in outer space. The space battle ended in a glaring defeat for Mogera.

After returning to Earth and being repaired, Mogera was again sent into combat with SpaceGodzilla after the latter kaiju had landed on Earth, and ended up teaming with Godzilla to defeat the extraterrestrial beast. Mogera managed to severely cripple the creature during the battle, enabling Godzilla to more easily defeat it, though the robot itself was destroyed in the process.

Special powers and abilities: Mogera had an arsenal of powerful weaponry built into it, making it perhaps the superior of Mechagodzilla in terms of total firepower.

Moguera could fire highly concentrated laser beams from its optical sensors, a vastly powerful and ultra-charged maser cannon was hidden in its abdomen (much more powerful than those utilized by Garuda), and powerful Spiral Grenade missiles could be launched from its hand cones. The automaton’s Crusher Drill on its head module could also be used as a weapon, burrowing into an enemy’s flesh or armament.

The robot had powerful thruster jets built into its back, and could travel on extended trips into outer space as well as above the Earth. It’s unknown what the robot’s top speed was, though it could fly out past the orbit of Mars and back in just a few hours without a serious depletion of its fuel. While in flight, the robot would make use of its optical laser beams. It was controlled by several G-Force operatives sequestered inside the gigantic droid’s interior.

Moguera could also split into two separate vehicles with disparate capabilities to attack a foe from different sides.

The Star Falcon was a flying machine that was greatly maneuverable, could easily break the sound barrier and possibly achieve escape velocity, and could fire the robot’s laser beams.

The Land Mole moved across the ground at moderate speeds on huge tank threads, had use of the Crusher Drill for digging underground in the manner of a giant excavation vehicle, and the drill could also be utilized for attacking an opponent. The vehicle could also fire the Plasma Cannon.

Significant appearances: Godzilla vs. SpaceGodzilla (1994)

Moguera III

Category: Kaiju/Mecha

Continuity: Atari

Alternate names: Sometimes spelled "Moguera," or in an acronym version as "M.O.G.U.E.R.A." (though I have no idea what this version of the acronym stands for); "M.O.G.E.R.A." is an acronym for Mobile G-Force Expert Robot Aerial-type. Mogera splits into two separate war vehicles called the Star Falcon and the Land Mole (or Land Mogera); 'Moguera' is Japanese for "mole." Preferences for each spelling of this giant robot's name tends to vary among American G-fans and kaiju-fans in general.

Height: 120 meters

Description: Moguera of the Atari Tohoverse is quite similar to the version of this kaiju-size combat robot extant in the Heisei Tohoverse. Their origins are likewise similar. Moguera of this timeline was the first anti-kaiju robot to be created by the Global Defense Force (GDF), and the first to be reverse-engineered from the thrashed remains of the original Mechagodzilla robotic kaiju used by the Vortaak during their initial 2002 invasion (see Global Defense Force; Mechagodzilla I-A; Vortaak). Built and put into service by the following year, Moguera proved quite fragile in combat with daikaiju despite "his" versatility and varied array of firepower. He was thus boxed away following repairs, to be used only as support firepower for the GDF's more powerful combat mecha that followed, such as Mechagodzilla II-A and Mechagodzilla III-A/Kiryu II; and aerial warships like the Atragon/Gotengo III and the Super X series of battle craft (see individual entries).

In short, the Moguera robot had the vague, chrome-colored "penguin" or "pigeon" look of the Heisei version, which included the bipedal stance; tank-like threads for quick ground locomotion; the conical-shaped cannons for "hands"; the "nose" drill. Whether this version of the robot had the capacity to separate into two separate mecha, the Land Moguera and the Star Falcon, like his Heisei counterpart, was not observed in the recorded accounts (for full details on these vehicles, see Moguera II).

The crew of the Moguera proved the worth of keeping this robot in reserve during the second Vortaak invasion attempt circa 2004 when they succeeded in a vital outer space mission to knock out the Vortaak's primary crystal and weapons manufacturing plants by launching a direct assault in their home territory within the Main Asteroid Belt between Mars and Jupiter. The robot then succeeded in fending off a retaliatory attack by SpaceGodzilla II during its return to Earth, emerging with no hands lost and only moderate damage that was soon repaired upon the robot's safe arrival at the GDF base in Alaska (see SpaceGodzilla II). After these repairs were made, the robot was sent to assist Godzilla IX during his battle with SpaceGodzilla in Seattle, impressively managing to destroy one of the powerful alien kaiju's shoulder crystals before being knocked out of commission (see Godzilla IX; this event seemed to be a quantum counterpart to the very similar incident on the Heisei timeline recorded in the 1994 film Godzilla vs. SpaceGodzilla).

There is an alternate future of the year 2024 on this timeline where Moguera was pulled out of proverbial mothballs to bolster the GDF forces in countering the chaos of the worldwide crystal bombardment that resulted from SpaceGodzilla's means of escape from his black hole prison; along with the third Vortaak invasion attempt. However, the radiations of the crystals caused the robot's systems to behave erratically, and he was quickly smashed after an unintended attack on Godzilla in Bangkok.

Special powers and abilities: The firepower and built-in artillery of the Atari Tohoverse version of Moguera was the same as the arsenal possessed by his/its Heisei counterpart, but with a few additions.

Controlled by a small crew operating within the robot, the unit included a very limited A.I. system that didn't allow for autonomous action beyond simple auto-pilot and auto-return features. The mecha had a built-in audio system that enabled the leader of the human crew to speak via an electronically reproduced voice through an amplified intercom system. The robot's systems and weapons were controlled by a sophisticated supercomputer that enabled the tactical arm of the crew to make use of the following weapons: Rapid fire plasma bullets fired from its ocular units, a low energy range weapon that was its standard means of attack; sapphire-colored auto-lasers fired from its hand cones; auto-targeting spiral grenade missiles that launched out of the robot's hand cones, which could open up to form launch turrets; and a plasma maser cannon located beneath a hidden chest portal, which was its most powerful but energy-consuming beam weapon.
The robot's legs enabled him to walk at a regular pace, or to use the built-in tank-like threads to move across the ground at incredible speed, thus making the robot highly effective at evasive maneuvers and hit-and-run assaults.

The robot's drill-like beak could be used as a close quarters cutting weapon if it became entangled in the grip of an opposing kaiju. However, the robot was mostly designed for distance-based, hit-and-run attacks. It had strong thruster units on its back that enabled the robot to fly through the air at maximum speeds of Mach 1 for up to two hours before needing to descend and refuel. He had two weapons that were apparently unique to this continuity's version. The photonic storm was the official designation given for the robot using nearly his full energy supply at once--sometimes referred to as his official 'Rage' attack--which manifested as a projected ring of highly destructive coruscating energy in a wide omni-directional vicinity. This would leave the robot officially "dead in the water" until it could recharge, so this attack was used only in emergency situations. This was later replaced (by 2024) with EMP bombs, which could be launched for a short range but powerful detonation; its limited supply of these bombs resulted in their being used sparingly.

Like his Heisei counterpart, this version of Moguera was space worthy, and could achieve speeds up to Mach 44 in the airless vacuum of space. In this space mode, the robot could basically operate as a short range but effective space craft, and could use its rapid-fire yellow ocular plasma bullets for weapons. It was very maneuverable in space, with a fully operational life support system and limited gravity controls that prevented its crew from suffering the full effects of a zero gravity environment. Its hull was sufficient to protect against errant mini-meteorite bombardments; unexpected solar flares; cosmic radiation; and the extreme heat of atmospheric re-entry.

Significant appearances: Godzilla: Save the Earth video game (2004); Godzilla: Unleashed video game (2007); Godzilla Unleashed: Double Smash video game (un-playable only; 2007)

Monster Island I

Category: Locale

Continuity: Showa

Description: Monster Island, formerly known as Ogasawara Island, is a large atoll located southeast of Japan in the Pacific Ocean, in the general vicinity of where atomic bomb tests were once conducted by the United States, and was established on Godzilla I’s reality between 1968 and 1969.
It was an attempt by the United Nations to confine all the existing daikaiju on Earth to one location where they can be easily monitored, and to attempt to keep them from threatening human civilization. How the monsters were located and moved there has never been depicted or mentioned in any G-film. However, G-fan writer Tom Miller has suggested that this particular island was picked since Rodan I had already went there to roost; hence, since he would be the most difficult kaiju to capture and confine, it was decided to pick an island where he would willingly stay most of the time, and this is very likely the case (see G-FAN SPECIAL COLLECTION #1).

Godzilla I, Minya, Spiga and Kamacuras were all probably still frozen on Solgell Island after the events depicted in Son of Godzilla (1967), thus rendering them easy to capture and relocate.
Gorosaurus was most likely still recovering from being injured in battle with King Kong on Farou Island, thus making him easy to move (though why they moved this one mega-large dinosaur from the island, and no other, is quite inexplicable, as they could have simply left him on Farou Island; there were likely some unrecorded events that would explain this).

Mothra I was probably gestating within her egg on Infant Island I waiting to be reborn in her larva form, since she was in a weakened adult stage when last seen in 1966, and she was seen only in her larva stage on Monster Island (though why the Shobijin and other natives of Infant Island would permit her removal from their sacred island and her traditional home is unknown, though there is also likely to be an unrecorded story behind this which would explain it).

Manda was likely still in suspended animation after being frozen solid during his battle with the super-sub Atragon, making him an easy move, though it’s certainly unknown how Anguirus was located and moved there. The latter kaiju was in pretty rough shape after his defeat by Godzilla in 1956, and since he was slightly different in appearance and in a semi-sentient state by 1969, it can be surmised that he was found in suspended animation where he further mutated as he slowly healed; it’s also possible that he was actually held in human captivity during those 12 plus years, since he was left for dead in Osaka Bay after his previous defeat, suffering from very massive injuries.

Why other kaiju weren’t relocated there remains a mystery. Frankenstein and his genetic progeny, Sanda and Gaira, were presumably dead. Megalon and Titanosaurus remained undiscovered at that point, and other monsters, such as King Ghidorah I, were alien creatures that retreated back into outer space after being defeated. The single daikondura that appeared on Letchi Island in 1966 was likewise dead, though it’s quite likely that Ebirah was moved to Monster Island initially (and had somehow died by 1999).
King Caesar was obviously in a peaceful slumber in his mountain home in Okinawa, so he probably wasn’t considered a threat, and simply left alone.

Why King Kong wasn’t removed from Mondo Island is a big mystery, especially considering that Gorosaurus was moved from there. What happened to the big ape within one year is unknown (though I will speculate to this effect in the section on the Godzilla Event Timeline). There is a possibility, however, that Dr. Huu and his minions removed Gorosaurus from Mondo Island to the former's Arctic base, tended to his jaw wounds, and sent the enormous dinosaur after Kong again in an untold incident (an hypothesis that is backed up by a publicity still on the back of the Japanese video box for the film King Kong Escapes, that depicts Kong battling Gorosaurus at Dr. Huu's Arctic base, rather than on Mondo Island). If this was the case, then Gorosaurus would have been removed from the environs of Mondo Island, and thus considered an official threat to human populations by the U.N., and this would result in the extra-large carnosaur being taken to Monster Island.
Baragon and Varan were moved to the island much later, possibly because they proved difficult to locate, with the former underground and the latter underwater.

The dream visit to Monster Island in 1969 by the young boy Ichiro, where he saw visions of several of Godzilla’s past island battles and encountered the reptilian ogre-like beast called Gabara, was either a daydream or a telepathic insert from unknown sources (see my speculations in the Godzilla Event Timeline). This event did establish that Monster Island was in the popular consciousness of the general public by the time, however.

Godzilla and other swimming kaiju, such as Anguirus, Manda, and Mothra (in her larva stage), and flying kaiju like Rodan and Mothra in her adult stage, could obviously leave the island throughout the 1970s, though it would immediately be noticed if they did so (see individual entries). Further, only Godzilla and Anguirus are known to have left the confines of the island in the '70s, since the latter two daikaiju, Rodan, and Mothra were no longer antagonistic to the human race by that time (actually, Mothra was only a threat when her priestesses, the Shobijin, were kidnapped, or the one time afterwards when she fell under the control of the alien Kilaaks). As such, the aforementioned group of kaiju were probably not considered a major threat to humanity by the U.N., though they still eventually developed advanced technology to confine all known monsters on Earth to Monster Island by the late 1990s.

Minilla, Gorosaurus, Kumonga/Spiga, Kamacuras, and Manda would probably never have any reason to leave the island, and Ebirah, if he was originally moved there, was generally confined to the sea, and seemed to have the natural instinctual tendency to remain near a particular island anyway, just as normal lobsters do.
This was the beginning of a peaceful co-existence between the Earth monsters and the human race.

By the year 1999, Baragon and Varan had each been located and moved to the island (see Baragon I; Varan I). Kamcauras was no longer there (he was probably pulverized by Godzilla for bothering Minilla once too often; I will feature an alternate speculation in the Godzilla Showa Event Timeline; see Kamacuras I)). Ebirah, if he was ever moved there, wasn’t seen, possibly because he was trapped in the sea corral (see below; Ebirah I). By this time, advanced technological devices were inserted on the island to insure that none of the monsters ever left the atoll (unless needed to protect the Earth). Scientific installations were placed underneath the island, which operated the restraining devices and studied the monsters and their on-island activities. Motion detectors and monitoring devices were hidden all over the atoll's surface. A thriving ecosystem sustained the monsters' existence. Poison gas emitters and 20 million volt electricity generating pylons were set up on the beach and underwater to prevent the swimming kaiju, like Godzilla and Manda, from escaping. Force field generating devices set up on the mountains prevented flying monsters like Rodan and Varan from escaping. An elaborate sea corral created by hypersonic fences kept fully aquatic beasts like Ebirah entrapped. Much of this technology was probably invented after studying the alien technology left behind by the Mysterians and various other alien races which threatened the Earth through the years, such as the Nebulans and the Simeons.

In addition to the many scientific bases and recreation center present for use by the human beings who were employed to monitor the island, a large underground heliport was there, which acted as the base of operations for the Moonlight SY-3, a spaceship which could dock in the port in between its frequent trips to the moon (see Moonlight SY-3).

By the 1990s, the island was often referred to as “Monsterland” by the more whimsical elements of the international press, and this name eventually fell into common everyday vernacular. It was the location of the Kilaak alien invasion of 1999, which began by taking control of both the monsters and the island's human personnel. This precipitated the first time in many years that the Earth monsters attacked human civilization. After the Kilaaks were defeated, the monsters were peacefully returned to the confines of the island, and to their harmonious existence with the human race.

Note: I am indebted to Ed Godziszewski for the information in this entry, as much of it first appeared in his book THE ILLUSTRATED ENCYCLOPEDIA OF GODZILLA.

Significant appearances: (in dream sequence, existence in the present established) Godzilla’s Revenge (1969); Godzilla vs. Gigan (1972); Godzilla vs. Megalon (1973); Zone Fighter, the Meteor Man TV series, Episode #11 (1973); Destroy All Monsters (1968)

Monster Island II

Category: Locale

Continuity: Atari

Alternate names: Possibly previously known as Solgell Island; Infant Island; or Hunt Atoll.

Description: Monster Island of the Atari Tohoverse appears to have acquired its purpose and status in much the same manner as its counterpart in the Showa Tohoverse (and likely other Tohoverses; though under disparate conditions in others, such as the various IDW Tohoverses, i.e., the Tohoverses chronicled in IDW Comics' various GODZILLA series). It's unknown if this particular atoll used to be the Solgell Island or Infant Island of the Atari continuity (this tends to vary from Tohoverse to Tohoverse; see Solgell Island and Infant Island I, II, III, & IV); or Hunt Atoll, as was the case in the "mainstream" IDW Tohoverse (see the IDW comic book series GODZILLA for details).

By the mid-1990s on this timeline, each of the native kaiju in the 'Earth Defender' category were moved to a single large South Pacific atoll, and held there by way of some of the advanced technology developed by the Global Defense Force (GDF) to deal with the kaiju, both defensively as well as offensively. The development of force field projection strong enough to hold multiple daikaiju within a very large expanse when operated at full power with a constant energy supply was one of the innovations developed as a result of studying and reverse-engineering the remains of advanced Vortaak technology following the destruction of Mechagodzilla I-A (see Global Defense Force; Vortaak; Mechagodzilla of the Atari Tohoverse: Mechagodzilla I-A). Once the kaiju were gathered and sequestered there, they would be periodically released if their aid was needed against periodic destructive attacks of the utterly uncontrollable native kaiju of the 'Mutant' category, or the giant monsters controlled by the Vortaak, i.e., the 'Alien' category. A few accidental escapes would also occur at times due to various unexpected natural disasters, sabotage of the security systems, etc.

Monster Island had several semi-hidden scientific and security bases on-site, each fully staffed 24/7 to both engage in the scientific study the kaiju via close observation in a controlled environment; and to monitor their activities to insure they remained confined to the atoll, respectively. The guard stations were heavily armed with stun missiles, military helicopters, and high-intensity knock-out gas dispersion units strategically placed & camouflaged all over the atoll's landscape. Emergency evacuation measures were also in place for all staff, and was maintained at a perpetual yellow alert status as a precaution. The precise location of the atoll in the South Pacific Ocean was heavily classified by decree of the United Nations, and only high-level personnel of the GDF and a few select members of the U.N. were privy to the coordinates.

As far as is known, the kaiju roster of the Atari continuity's Monster Island consisted of (at different points in time): Godzilla IX; Rodan IV; Mothra VI; Anguirus III; Baragon III; King Caesar III; Varan II; and Manda III; both Titanosaurus II and Battra II managed to evade capture, but usually kept a low profile, and as maverick native kaiju they were placed in the 'Mutant' category (see individual entries).

There is a recorded alternate future of this timeline for the year 2024 in which a mass escape was affected from Monster Island II due to a catastrophic worldwide bombardment of the Earth with huge radioactive crystals, the result of SpaceGodzilla II escaping from his black hole prison (see SpaceGodzilla II).

Significant appearances: Godzilla: Destroy All Monsters Melee video game (2002); Godzilla: Save the Earth video game (2004); Godzilla: Unleashed video game (2007); Godzilla Unleashed: Double Smash video game (2007)

Monsterland

Category: Alternate Designation/Locale

Continuity: Showa

Description: 'Monsterland' is an alternate name for Monster Island I (see Monster Island I). It was used solely in Destroy All Monsters (1968).

Significantly used: Destroy All Monsters (1968)

Monster X

Category: Kaiju

Continuity: Millennium-5

Alternate names: Monsata Ekkusu (his Japanese name; the Japanese name for his final form, Keizer Ghidorah, is Kaizaa Gidora). His Keizer Ghidorah form is sometimes referred to by the Xilien as 'Monster X II.' Monster X's designation derives from the Xilien' number-fixated language, and may also be a reference to the member of the Ghidorah species that serves as an 'ultimate' form for this kaiju (see below).

Height: (as Monster X) 120 meters; (as Keizer Ghidorah) 140 meters

Description: Monster X is the baseline form for a member of the tri-headed, dragon-like, artificially created species of daikaiju known as the Ghidorah. Quite likely, prior members of this species were created via genetic engineering by the Xilien II on this timeline--including possibly a version of King Ghidorah--that served as prototypes for their ultimate version of the species, Keizer Ghidorah (see King Ghidorah I-IV; Xilien II). As the prefix of this member of the Ghidorah species' name suggests, this alien kaiju was a 'Keizer,' meaning a genetically superior version of the species who may very well have evolved this mutation in its artificial M-Base genome by accident (see Keizer; M-Base). Nevertheless, unlike Keizer members of the superhuman Mutant and Earth kaiju, the Xilien remained fully in control of Monster X, thus suggesting a synthetic evolution of the advanced genetic attributes.

For some reason, Keizer Ghidorah had the equivalent of a larval or pupated stage, which was designated 'Monster X.' Looking quite unlike a member of the Ghidorah species in most respects, the Monster X form is bipedal in stance, and has four limbs consisting of two arms with gripping hands, and two legs on which "he" walks (for the sake of convenience, I will use the "he" pronoun to refer to this creature, even though anything resembling a gender was not established). Monster X has a long tail with a spiked ending, and is covered in a white, seemingly exo-skeletal body armor. The only hint that he is a member of the Ghidorah species in this initial form is the fact that he has an extra skull, complete with two eyes, on each shoulder; he has a regular head with two eyes in the natural morphological position between his shoulders.

In his more massive and even more powerful Keizer Ghidorah form, his body accrues nearly 20,000 tons of extra mass, likely from an extradimensional source. His exo-skeletal armor toughens and changes to a dark gold in color, and his two shoulder skulls extend to join the middle one to form three dragon-like heads on long serpent like necks familiar to the Ghidorah species. He grows two large bat-like wings, and his arms transform into two legs, thus making Keizer Ghidorah a four-legged, rather than two-legged, member of this strange and mighty species. This metamorphosis can be triggered at will, but generally only when the Monster X form is on the verge of defeat. The transformation takes about a minute to complete.

Monster X arrived on Earth as the last kaiju line of defense for the Xilien of the Millennium-5 Tohoverse when these advanced but societally diminishing, radically genetically altered intrasolar descendants of the ancient Muan/Lemurian civilization made an attempt to conquer their ancestor's former homeworld of Earth circa 2005 (see Mu; Lemuria). When the naturally mutated Keizer member of Earth's daikaiju population, Godzilla VIII, obliterated the rest of the Earth kaiju under the Xilien' control, they sent for their own Keizer kaiju to deal with the planet's alpha kaiju (see Godzilla VIII). Arriving on Earth via the remote controlled asteroid Gorath, the planetoid was detonated to release Monster X to directly face Godzilla when the Xilien invasion fleet was facing defeat (see Gorath II). Unlike the typical Earth kaiju, as a fellow monster of Keizer level, Monster X was able to match the ultra-powerful Godzilla in power. Just as Mothra arrived to aid Godzilla on behalf of protecting the Earth from the invasion forces, the Xilien sent their upgraded version of the cyborg kaiju Gigan to assist Monster X (see Mothra VI; Gigan II).

During the course of the battle, Mothra and Gigan destroyed each other, and Godzilla eventually began getting the better of Monster X through sheer savage determination to win. This prompted the alien kaiju to trigger the transformation into his more powerful Keizer Ghidorah form. The tri-headed beast quickly proved more than Godzilla's match, especially after gripping the Kaiju King in his three sets of jaws and rapidly depleting his stores of nuclear energy. Godzilla may soon have fallen, but the Earth Defense Force's aerial warcraft Atragon/Gotengo intervened by using its cannons to project a huge burst of power from superhuman Mutant Ozaki into Godzilla (see Earth Defense Force II; Atragon II; Mutants; Ozaki). Suffused with this energy, Godzilla's full potential as a Keizer emerged, and he was able to temporarily obtain a version of his 'Super Godzilla' (or perhaps, 'Keizer Godzilla) form (see Super Godzilla). Super-saturated with Keizer energy, Godzilla recovered and used his now enhanced spiral atomic beam to overload the energy center located in Keizer Ghidorah's middle head, blowing it off. He subsequently physically maneuvered the space dragon into using his own gravity beams to blow off another of his heads. Godzilla then used a final, super-saturating beam of his spiral atomic heat breath to fully overload Keizer Ghidorah's cellular structure, blowing the creature's body to bits, and thus fully ending the Xilien invasion at last.

Special powers and abilities: In his Monster X form, this kaiju is quite agile with fearsome melee attack capabilities borne of his incredible strength, taloned hands, and long, skewering tail. His strength appears to rival that of this reality's ultra-powerful version of Godzilla. Like most members of the Ghidorah species, he possesses a varying capacity to manipulate the force of gravity, including projecting powerful electro-static bolts of destructive energy--referred to as his 'gravity beams' for this reason--out of all three sets of eyes. Monster X's version of this beam rivals the destructive force of Godzilla's atomic breath. He can also control gravity in a limited way to emit an aura of anti-gravitons so as to enable him to levitate. His body armor is resilient enough to resist close range blasts of Godzilla's atomic breath.

Upon transforming into Keizer Ghidorah, this kaiju's already exorbitant strength and resilience increases even further, as does his control over gravity. In this form, Keizer Ghidorah can use his three incredibly powerful serpent-like necks and triple set of jaws to deliver severe damage even to Godzilla, and proved capable of quickly overpowering the Kaiju King; he thus more than makes up for increased strength and resilience in this form than he loses in speed and agility. As an energy vampire, Keizer Ghidorah proved can absorb significant amounts of energy from a living foe by biting into their hide and directly siphoning their energy supplies, thereby rapidly increasing his own already incredible level of power and resilience while simultaneously weakening his opponent. He can able project gravity beams from each of his maws that are more intense and powerful than the version of those triple beams fired by Monster X. Unlike his Monster X form, Keizer Ghidorah can use his gravity beams to "grab" and lift huge objects from a distance, and even hurl them at targets. Though he was not observed flying in his sole recorded account to date, it's probable that he could control gravity to the point where he could levitate himself into the air and use his wings to negotiate air currents so as to enable him to obtain true flight if he wanted (and which one of his alternate reality counterparts from the "mainstream" IDW Tohoverse was observed doing), just as other members of the Ghidorah family possessing wings can do. It's also currently unknown if Keizer Ghidorah can create hurricane-force winds by rapidly flapping his huge wings, as other members of the Ghidorah species are able to do, but it may be safe to presume such an ability is well within his means.

Significant appearances: (both forms) Godzilla: Final Wars (2004)

Monster Zero

Category: Kaiju/Alternate designation

Continuity: Showa

Description: Alternative name for King Ghidorah I, given to him by the number-fixated alien race known as the Xians I.

see King Ghidorah I and Xilien I.

Significantly used: Godzilla vs. Monster Zero (a.k.a., Invasion of the Astro-Monster; 1965)

Moonlight SY-3

Category: Mecha

Continuity: Showa

Description: The Moonlight SY-3 is a sophisticated spaceship that is the creation of the United Nations Space Federation in the year 1999 on Godzilla I’s Earth (never established in our own world).

The ship is headquartered on Monster Island in the South Pacific, and frequently makes flights to the U.N. base on the moon. Curiously, the SY-3 resembles a rocket from the late 1960s in design much more than the space shuttles of the early 1980s onward. The ship is armed only with a small number of missiles, and is utilized primarily for scientific rather than military oriented missions. Nevertheless, the ship possessed an outer coating that was highly refractive of heat, enabling it to resist even a blast of Godzilla’s atomic breath.

In the aforementioned year of 1999, the Moonlight SY-3 played a major role in defeating the alien Kilaak invasion. The ship had the task of invading the Kilaak base on the moon, and the crew successfully discovered the aliens’ weakness to cold, which enabled them to commandeer the facility. The SY-3 also defeated a Kilaak spaceship disguised as a fiery monster which had previously injured Rodan I in battle.

Significant appearances: Destroy All Monsters (1968); Godzilla: Monster of Monsters video game (1988)

Mothra I

Category: Kaiju

Continuity: Showa

Alternate names: Mosura (her Japanese name); Queen Mothra; the "Thing"; nicknames such as the Kaiju Queen and the Kaiju of Peace.

Length: (of larva) 53 meters; (of adult) 65 meters Wingspan: (of adult) 135 meters

Note: Mothra's size was greatly exaggerated as (larva length) 180 meters; (adult/imago length) 80 meters; (adult/imago wingspan) 250 meters in the media reports during and just following her initial 1961 forays into Japan and America, as recorded in that year's film Mothra.

Description: Mothra I is a giant moth, and she is believed to be a physical manifestation of the life force of the Earth itself. Thus, she is female, and is an eternal creature, hatching from her egg as a giant caterpillar, and later metamorphosing into her moth stage; afterwards, the adult eventually physically dies, after which her life force is transferred into an embryo in another egg, and the life cycle starts all over again, much like the legendary bird known as the phoenix.

The egg is very large and has a collage-colored shell.

Mothra’s larva form resembles a giant version of a normal caterpillar with a hairless, bright red body.

Her moth form likewise resembles a giant version of the normal insect, and her huge, multi-colored wings are extremely beautiful to behold.

The egg, which is as large as the adult form of Mothra herself, is believed to be created by the life force of the Earth itself, rather than being actually laid by the adult moth (as it would be too large to pass through her body). It is not known under what circumstances Mothra is created by the Earth, but she acts as the protector of the planet’s welfare, and her egg is generally created in the same location as the adult dwells, so that the latter can guard it from harm.

It is also unknown how long the Earth has been creating Mothra, but she appeared in the 20th century for the first time in 1961 when the egg was on Infant Island I, an atoll recently devastated by nearby atomic bomb tests; the native population was spared death from the radiation by a mystical force shield that was created either by the gestating Mothra larva, or by the consciousness of the Earth to protect the egg (see Infant Island I).

The population there worshipped and nurtured the egg, and Mothra struck a telepathic rapport with the 30 cm twin priestesses called the Shobijin, who acted as her guide and voice to the islanders (and later, to the rest of humanity; see Shobijin I). Possibly, Mothra appeared on Earth at that specific time due to the threat to the environment and the biosphere that the class-divided human societies across the world were creating through the way they ran their industries.

When the Shobijin were kidnapped by a ruthless American entrepreneur from Los Angeles (referred to in the film as “New Kirk City”) during his visit to Infant Island, Mothra hatched from her egg and made her way to Japan, where he was then residing, to rescue them. The larva devastated much of Tokyo but was severely wounded by repeated attacks by the J.S.D.F.’s military weaponry.

Retreating into her pupa stage, Mothra resisted an attempt by the Japanese military to kill her with an atomic heat ray created by scavenged Mysterian technology known as the A-Cycle Light Ray, and emerged in her much more powerful adult stage (see Mysterians; A-Cycle Light Ray).

Flying to L.A. where the Shobijin were taken, she then proved undefeatable by the military, and after the criminal businessman who kidnapped the tiny priestesses was shot in a scuffle with the police, Mothra retrieved the twins and peacefully returned to Infant Island.

Three years later, the kaiju protector of the Earth was nearing the end of her adult life cycle, so a new egg was created. When a violent storm washed the egg to Japan near a small fishing village, it was appropriated by a greedy Japanese capitalist named Kumayama for publicity purposes for his company, Happy Enterprises, and placed in a giant solar incubator. When Godzilla I appeared, who was then still a deadly threat to humankind, the atomic kaiju threatened the egg (see Godzilla I). Mothra flew to its defense, and after a fierce battle, the weakened insect was slain by Godzilla, though she succeeded in driving him away from the egg. Her life force then entered the egg, and it hatched as twin larvae, who were jointly controlled by Mothra’s consciousness.

Encountering Godzilla on the tiny Iwo Island, where he endangered the lives of hiking schoolchildren, the two larvae defeated the atomic titan in battle (see Iwo Island). Subsequently, they swam peacefully back to Infant Island (where it is believed that one of the two larvae died, possibly devoured by the other, since it became redundant after helping defeat Godzilla, and it wasn’t seen subsequently; Mothra was actually one life force controlling two bodies, so the second, possibly male, caterpillar was only an extension of the female that was probably created solely for the purpose of aiding her against Godzilla, and served no purpose afterwards, making its destruction necessary).

Several months later, the Mothra larva telepathically convinced Godzilla and Rodan I to aid her against the invading space kaiju King Ghidorah I, and the three monsters drove the space demon away from Earth by combining forces (see Rodan I; King Ghidorah I). Mothra is believed to have been in her pupa stage during 1965, since she wasn’t seen during the Xilien invasion of Earth which took place that year, despite the fact that Godzilla and Rodan were involved (see Xiliens I).

In 1966, the adult Mothra, who was sleeping on Infant Island to conserve her strength and extend her adult life, was awakened after a long period of chanting by the Shobijin and the other natives in order to get her to fly to the nearby Letchi Island were several Infant Islanders were held captive and forced into slave labor by the Red Bamboo paramilitary organization. Mothra eventually awakened and rescued them, though she got into a brief scuffle with Godzilla, who was on the island at the time.

By 1969, the new Mothra larva was moved to the newly established Monster Island, which became her new home, under circumstances that were never revealed (but I will speculate heavily on in the Godzilla Showa Series Timeline).

In the year 1999, the then current Mothra larva on Monster Island I, along with all the other monsters living there, were taken control of by the alien Kilaaks and forced to attack major cities across the world (see Monster Island I; Kilaaks). Thus, Mothra was forced to act in direct contradiction to her purpose on Earth, and the larva attacked and destroyed a train in Peking, China.
After being freed from Kilaak control, Mothra played a major role in defeating King Ghidorah alongside her fellow monsters. She was then peacefully returned to Monster Island.

Special powers and abilities: In larva form, Mothra can use her jaws for biting, and she also possesses a silk shooter via special glands located inside her gullet. This silk can cover an opponent with great speed, and the material is extremely strong. She will spin a cocoon about herself when it comes time for her to transform into her adult form, as a normal caterpillar would; however, she is able to do so within a single day, rather than over the course of several months, as is the case with conventional caterpillars. She is an excellent swimmer in larva form, though she is not amphibious.

In her adult form, Mothra is considerably stronger than she is in her larva stage, and she can fly and use her wings as powerful striking weapons (though her maximum flight speed is nowhere near the top speed of Rodan, who can exceed the speed of sound). She can create hurricane-force winds simply by flapping her wings rapidly. She is a highly formidable fighter in this form, and she can also release a yellow powder which will slowly poison her opponents upon contact with their skin.

Biologists have stated that gigantic insects and arachnids are a physiological impossibility, due to the fact that an insect's heavy chitinous exoskeleton would make them unable to move if they were so large, and that the breathing tube common to all such creatures to extract oxygen from the atmosphere would be useless at such a giant size. I've provided possible explanations for the existence of giant insects, arachnids, and crustaceans such as Kamakiras, Spiga, and Ebirah (respectively), who are creatures descended from genetically altered animals artificially created many millennia ago via the advanced genetic engineering techniques of Muan/Lemurian scientists, and then further mutated into considerably larger and more powerful creatures by exposure to nuclear radiation or waste material in their respective entries, but since Mothra is mystical in origin, the explanation for her ability to move (let alone fly) and breathe may be different. It's possible that Mothra is exempt from ordinary physiological limitations that ordinary insects would be subject to since she is mystical in nature. Though she appears to be fully organic in nature despite her bio-mystical origin, it's not known precisely how much her physiology actually resembles that of a real moth, though I would opine that the resemblance may very well be limited to her exterior phenotype only.

In both her forms, Mothra is highly telepathic, semi-sentient, and has a special psychic rapport with her tiny priestesses, the Shobijin (though she can also communicate to at least some degree with human espers).

Significant appearances: (larva and adult) Mothra (1961); (adult and twin larvae) Godzilla vs. Mothra (1964); (larva only) Ghidorah, the Three-Headed Monster (1964); (adult only) Godzilla vs. the Sea Monster (1966); (established as being on Monster Island in the present as a larva) Godzilla’s Revenge (1969); (larva only) Destroy All Monsters (1968); (adult only) Godzilla: Monster of Monsters video game (1988)

Mothra II

Category: Kaiju

Continuity: Heisei

Alternate names: Mosura (her Japanese name); Queen Mothra. Nicknames such as the Kaiju Queen and the Kaiju of Peace.

Length: (of larva) 120 meters; (of adult) 65 meters; Wingspan: (of adult) 175 meters; (of Fairy Mothra) 30 cm

Description: Mothra II is a giant moth created by the life-force of the planet Earth itself. She appears specifically during times of turmoil for the planet, and she is the mystical protector of the world and its many life forms. Hence, she is female (despite being incorrectly referred to as “he” and “him” in the sub-titles of many of the Japanese versions of her films in America), as befits the nurturing Mother Goddess aspect of the Earth, and she is also an eternal being, who is reborn after “dying” each time, as the planet will simply create a new egg each time Mothra is needed.
The egg has a collage-colored shell.

Her larva form resembles a giant version of a normal caterpillar save for her hairless, bright brownish-red body.
Her adult form resembles a gigantic version of a normal moth, and is stunningly beautiful to behold, with huge, multi-colored wings.

Mothra first appeared on Earth 12,000 years ago, and she acted as protector of the advanced race of beings known as the Cosmos, whose priestesshood was elected by Mother Earth to guide her activities (see Shobijin II). When the Earth became imperiled due to a weather-controlling device created by the increasingly greedy political rulers of the advanced ancient Muan/Lemurian continent (to whom the 'Cosmos' were a spiritually and mystically advanced theological sect), which drained the life force of the planet, the Earth defended itself by creating a “dark,” male counterpart of Mothra called Battra I (see Mu; Lemuria; Battra I). Mothra defended the human race and battled and defeated Battra, but most of the Cosmos race was wiped out in the process.

The Mothra egg was subsequently recreated in 1993 on Infant Island II as a result of the environmental destruction wreaked on the planet by the present capitalist societies, since Battra would be created anew, requiring the champion for the human race to be reborn (apparently, the more aggressive, male aspect of the Earth, which created Battra, runs counter to the “wishes” of the more gentle, feminine aspect, which creates Mothra). The last two surviving Cosmos, who are twin 30 cm tall telepathic priestesses, appeared to guide Mothra’s progress in the world of today.

The egg hatched while it was en route to Japan on a ship owned by the Muramoto Corp. after being attacked by Godzilla II, who was attracted to the psychic emanations coming from within the egg (see Godzilla II. Mothra hatched and battled Godzilla, but was no match for the atomic titan in her larva stage. She gained a reprieve when the Battra larva appeared to attack her as well, causing him and Godzilla to end up battling each other. Mothra then stealthily swam back to Infant Island.

When the Cosmos were kidnapped and held captive by Muramoto himself in Tokyo, Mothra swam to that city and began tearing it apart in search of her priestesses. She found them, but was severely injured after being brutally attacked by the Japanese military. She climbed up the Diet Building where she slowly healed her wounds, then spun a cocoon about herself. Shortly afterwards, she emerged from her pupa stage in her adult form. She immediately sought out and battled the now adult Battra, who viciously mowed her down.

When Battra was attacked by Godzilla, Mothra assisted him and telepathically convinced her counterpart to team with her to defeat the Kaiju King, since the latter was the greatest threat to the life forms of the Earth. After a tremendous battle, Mothra and Battra succeeded in removing Godzilla from Japan, though Battra was killed in the act. Mothra then dealt the winning blow by temporarily trapping Godzilla in an underwater force field.

The Cosmos then mystically merged with Mothra to guide her into a lengthy mission in outer space which she was required to perform in place of the late Battra: the locating and deflection of an Apollo asteroid that would collide with the Earth at the turn of the century.

Two years later, while still in deep space, Mothra released numerous psychic ‘Fairy Mothra’s,’ so that one would be assured to reach Earth and deliver a message from the Cosmos to the telepath Miki Saegusa to warn her about the imminent arrival of SpaceGodzilla I (see Fairy Mothra; Saegusa, Miki; SpaceGodzilla I.

Special powers and abilities: In larva form, Mothra can use her jaws to bite an opponent, and she can also fire a silk shooter via special glands located within her gullet. The silk can be sprayed extremely fast and is quite strong, though unlike Mothra I, Mothra II’s silk burns like acid when it comes in contact with a foe's hide. Like a normal caterpillar, Mothra will surround herself in a cocoon prior to entering her pupa stage and emerging as an adult; however, this transformation takes no more than a day, unlike a normal caterpillar, whose transformation into a moth or butterfly can take months.

In her adult form, Mothra is far more powerful. She can fly and utilize her mighty wings for striking an opponent, and is considerably stronger in her adult stage. She can create hurricane-force winds by rapidly flapping her wings. Mothra can project powerful beams of bio-electric energy from her antennae. She can also release poison powder, reputed to be her most powerful weapon, that can conduct electrical discharges directed at her opponents which are generated at her wingtips. The powder can also act as an energy mirror, deflecting powerful discharges of energy, such as Godzilla’s atomic breath.
By combining her poison powder with Battra’s prism beam, Mothra created a vastly powerful weapon mighty enough to take Godzilla down.

She was also able to temporarily create a mystically generated force field around a limited area by flying in a circle and creating streaks of energy which coalesced to form the field, and was powerful enough to hold Godzilla.

Biologists have stated that gigantic insects and arachnids are a physiological impossibility, due to the fact that an insectoid's heavy chitinous exoskeleton would make them unable to move if they were so large, and that the breathing tube common to all such creatures to extract oxygen from the atmosphere would be useless at such a giant size.

In her adult form, Mothra is considerably stronger than she is in her larva stage, and she can fly and use her wings as powerful striking weapons (though her maximum flight speed is nowhere near the top speed of Rodan, who can exceed the speed of sound). She can create hurricane-force winds simply by flapping her wings rapidly. She is a highly formidable fighter in this form, and she can also release a yellow powder which will slowly poison her opponents upon contact with their skin.

Biologists have stated that gigantic insects and arachnids are a physiological impossibility, due to the fact that an insect's heavy chitinous exoskeleton would make them unable to move if they were so large, and that the breathing tube common to all such creatures to extract oxygen from the atmosphere would be useless at such a giant size. I've provided possible explanations for the existence of giant insects, arachnids, and crustaceans, who are creatures descended from genetically altered animals artificially created many millennia ago via the advanced genetic engineering techniques of Muan/Lemurian scientists (who the Cosmos branched off from), and then further mutated into considerably larger and more powerful creatures by exposure to nuclear radiation or waste material in various entries elsewhere in this glossary, but since Mothra is mystical in origin, the explanation for her ability to move (let alone fly) and breathe may be different. It's possible that Mothra is exempt from ordinary physiological limitations that ordinary insects would be subject to since she is mystical in nature. Though she appears to be fully organic in nature despite her bio-mystical origin, it's not known precisely how much her physiology actually resembles that of a real moth, though I would opine that the resemblance may very well be limited to her exterior phenotype only.

Mothra was semi-sentient and telepathic in both her forms, was highly sensitive to psychic phenomena and possessed a special rapport with the Cosmos, who acted as her guide on Earth. She could also communicate with human espers to some degree (though she usually used the Cosmos as her 'go-between' in these cases).

Mothra apparently utilizes bio-mystical energy as her sole power source, and can absorb this energy directly from any point in the universe, since she has been able to remain in outer space for years without food, water or oxygen, and she can presumably create a force field about herself to protect her from the hard vacuum of space.

Mothra, with the assistance of the Cosmos, can create numerous tiny psychic projections of herself known as ‘Fairy Mothras,’ through which she can communicate telepathic messages from the Cosmos over vast distances to other sentient beings with psychic abilities. The Fairy Mothras are entirely ethereal in nature, and can “fly” for limitless distances since they are not bound by conventional laws of time and space, though it is not known how long they will remain integral. Mothra had to release thousands of these psychic projections to insure that one made it to Earth successfully.

Significant appearances: Godzilla And Mothra: Battle For The Earth (1992); Godzilla vs. SpaceGodzilla (1994)

Mothra III

Category: Kaiju

Continuity: Mothraverse

Alternate names: Mosura (her Japanese name); Queen Mothra. Nicknames such as the Kaiju Queen and the Kaiju of Peace.

[Note: Mothra III appeared in the Rebirth of Mothra trilogy of films (1996-8), which took place in an alternate continuity where no version of Godzilla was ever seen. Hence, an official entry for her will not be included here at this time; but stay tuned!]

Mothra IV

Category: Kaiju

Continuity: Millennium-3

Alternate names: Mosura (her Japanese name); Queen Mothra. Nicknames such as the Kaiju Queen and the Kaiju of Peace.

Length: (of larva) 30 meters; (of adult) Approx. 25 meters; Wingspan: (of adult) 75 meters

Description: Mothra of the Millennium-3 Tohoverse has a distinctly different origin than her "general baseline" origin motif on most other realities where she exists, both within and outside the Toho Megaverse. Her origin and nature remains mystical, however. These differences are due to the very unusual quantum nature of this particular Tohoverse, and its rather anomalous status in the dimensional schema of the Toho Megaverse.

In this reality, Mothra is one of the three Yamato Guardians, a trio of gigantic supernatural daikaiju created by the native Japanese deities and ancestral spirits via the infusion of vast amounts of mystical energy drawn from the very geo-magnetic essence of the Land of the Rising Sun, projected into the genesis of vastly powerful, gigantic, and monstrous bio-etheric tulpas. These three monsters are spiritually/mystically tethered to the island nation itself, and will usually exist in a hibernating state for many millennia at a time until a threat to the land of Japan arises. On this timeline, Mothra's fellow Yamato Guardians (or Yamato Monsters; Guardian Monsters) are Baragon II and King Ghidorah IV (see Baragon II; King Ghidorah IV). In this reality, there is evidently no iteration of Mothra's tiny telepathic twin priestesses, the Shobijin, nor does any version of Infant Island that may exist here have any apparent significance to her; she is entirely bound to Japan in this reality, not to the entire Earth (see Shobijin I-V and Infant Island I-V for the fully skinny on these entities). In fact, in this reality, Mothra and her two fellow Yamato Guardians had their activities directed in subtle fashion by the ancestral spirit of Hiyotoshi Isayama (see Isayama, Hiyotoshi).

Mothra of this timeline greatly resembles the general quantum phenotype that manifests throughout the various Tohoverses and outlying realities where she has a counterpart, though she is significantly smaller than many of her counterparts (though the size level of some of these counterparts have been mis-reported or exaggerated in some accounts). She has a gigantic lepidopteron-like form, life cycle, and abilities augmented by bio-etheric-based powers. She initially manifests in a larval stage, but it's not known if she first develops in an enormous egg-like construct with a shell of pastel colors, as her various dimensional counterparts do, or if she simply hibernates beneath the ground in this form. She can quickly achieve her imago (adult) stage by cocooning herself and pupating for many hours, after which she will emerge in her more powerful imago stage, which resembles a very colorful giant moth; in both stages, her insectoid eyes emits a bluish-purplish iridescence.

The ancient history of this version of Mothra is not known. She first came to modern attention circa 2002 when the angry, vengeful spirits of the many Japanese citizens and soldiers killed during World War II collectively manipulated the powerful mystical energies of the island nation to manifest the enormously powerful, demonic bio-etheric daikaiju that was the Godzilla of this timeline (see Godzilla VI)for the second time to exact vengeance upon the island nation for a previous emperor's disastrous decision to go to war on behalf of the Axis Powers (which resulted in the atomic destruction of two large cities, and the loss of countless lives and infrastructure). Since the weapon developed by a lone Japanese scientist that ultimately destroyed Godzilla during his first 1954 attack on Tokyo was no longer available, the Kaiju King's second coming resulted in the Yamato Guardians being revived by a series of incidents manipulated by the manifested spirit of Isayama (see Serizawa, Dr. Daisuke; Oxygen Destroyer).

Mothra was revived in 2002 when a group of unruly and destructive teenagers arrived via motorcycles one evening at Lake Ikeda in the Kagashima prefecture. Their little rampage included the vandalism of a local store, during which a sacred humanoid statue representing one of the deities was turned over. This garnered the attention of Isayama, who observed the actions from the edge of a nearby forest, and used this as the catalyst to bring forth Mothra. She arose from the waters of Lake Ikeda in larva form, and put paid to the teen gang by overturning a boat they were swimming in, and cocooning those who remained on shore with her silk shooter. That bit of vengeance for the desecration of sacred ground and artifact completed, Mothra prepared for her main task at hand by cocooning herself and pupating into her imago stage over the next 12 hours; she was well aware that she had no hope of lasting for long against Godzilla unless she was in her adult form.

Emerging from her cocoon, the now adult Mothra flew to Yokohama, intent on intercepting Godzilla, whom she instinctively realized was en route there after slaughtering Baragon, the first of the Yamato Guardians to emerge, during the small kaiju's brave but ill-fated attempt to take on the Atomic Titan solo in Hakone. Upon the Big G's arrival, Mothra engaged him, but found she was likewise no match for the ultra-powerful force the Kaiju King embodied. She managed to keep him busy until the final and most powerful of the Guardian Monsters emerged from Mt. Fuji and arrived on the scene: the golden tri-headed dragon in his immature form of Ghidorah. Even the combined might of both of these Guardian Monsters proved unable to stop Godzilla, however. Mothra ended up sacrificing her corporeal existence by deliberately blocking a point blank blast of the Kaiju King's atomic breath that was aimed at Ghidorah. The sacrifice, however, enabled the dispersed energies of her bio-etheric form to be absorbed by Ghidorah, thus allowing him to immediately attain his full grown, more powerful stage of King Ghidorah.

Though even King Ghidorah was obliterated by Godzilla after a fierce battle, the discorporated essence of Mothra congealed with that of the triple-headed dragon to aid an officer of the JSDF in utilizing an advanced military weapon in destroying Godzilla by holding him immobile with pure etheric force just long enough for the weapon to be implemented.

Special powers and abilities: the Millennium-3 iteration of Mothra possesses much of her familiar baseline power set as observed across the various continuities. Her great size and surprising level of strength in both of her stages are a great asset in battle, and in adult form she can lift and drag or carry remarkably heavy objects. In larva form, she possesses a silk shooter that she can spray from her gullet to entrap a target very quickly. She has to undulate along the ground at barely moderate speeds in this form, though she can swim quite well and surprisingly fast; she can also scale large buildings and other structures. She can cocoon herself and enter her pupating stage, at which point she will emerge in her imago/adult stage about 12 hours later.

Her adult form can fly with great speed, and enjoys great maneuverability and aerodynamic capacity. She can also use her mighty wings as rapid battering weapons in close quarters combat, and can ram into objects with great speed and force by way of diving swoops. She is also able to release a salvo of energy-based 'projectile stingers' that have a debilitating effect on any opponent they strike. However, this version of Mothra seems to lack the poison powder emission ability that her counterparts generally have, as well as evidently being too small to use her wings to generate hurricane-force winds by rapid flapping in place, this being another attribute commonly held by her various dimensional variants. She unfortunately possesses nothing like the diverse arsenal of energy-based weapons employed by her counterparts in the Heisei, Mothraverse, and Atari continuities.

She is obviously of high intelligence in both of her forms. Moreover, she is likely telepathic and in possession of other psychic abilities. Even when discorporated, she maintains some semblance of control over her life energies, and this constitutes an etheric force that could still be directed by Isayama.

Significant appearances: Godzilla, Mothra, King Ghidorah: Giant Monsters All-Out Attack (a.k.a., GMK; 2001

Mothra V

Category: Kaiju

Continuity: Millennium-4

Alternate names: Mosura (her Japanese name); Queen Mothra. Various nicknames, like the Kaiju Queen and the Kaiju of Peace.

Length: (of larva) 43 meters; (of adult) 36 meters; Wingspan: (of adult) Approx. 110 meters

Description: Mothra of the Millennium-4 timeline has an early history that is a strong chronological and event equivalent of her Showa counterpart, as well as having an equivalent origin (see Mothra I: Description). On this timeline, Mothra experienced pretty much the same basic circa 1961 sequence of events as depicted in that year's film Mothra as did her Showa counterpart, and both made their debut to the modern world over the course of those depicted incidents. It was after the parallel events of 1961 that the Mothra of this timeline's history began to greatly diverge from that experienced by her Showa Tohoverse iteration.

Accordingly, her appearance was identical to that of her Showa counterpart, in both larva and adult stage, save for the apparent differences in size. This provides more evidence that the size of both her larva and imago stages were quite exaggerated as reported in Mothra (1961).

On this timeline, Mothra wasn't seen again by mainstream human civilization until the year 2004, when the consciousness of the planet itself conscripted her to send humanity a warning against the "unbalancing" of the natural order that somehow resulted from the Earth Defense Force (EDF) of this continuity using the remaining skeleton, skin samples, and DNA of the discorporated 1954 version of Godzilla to create the powerful cyborg kaiju defense unit known as Mechagodzilla III/Kiryu I (see Earth Defense Force II; Godzilla VII; Mechagodzilla III). The modern generation's tiny twin priestesses known as the Shobijin guided Mothra towards their former friend and ally, the retired & respected professional linguist Dr. Shinichi Chujo, who was part of the original 1961 expedition to Infant Island, and whose nephew was now a gifted engineer serving as a member of Team Kiryu (see Shobijin I-IV; Chujo, Dr. Shinichi; Infant Island I-V). It was their intention to ask Dr. Chujo to request to the Japanese government and the EDF on their behalf to decommission Project Kiryu, dismantle its metallic parts, and return the bones and skin samples to their resting place at the bottom of the Pacific Ocean. If they didn't comply, then Mothra would have no choice but to attack Japan. The government refused the request, pointing out that the Kiryu cyborg was then their best proven defense against the renewed menace of Godzilla, and they wouldn't hesitate to use the mechanized kaiju against Mothra too if need be.

The Shobijin promised that Mothra would defend Japan in Mechagodzilla's stead, but they were still refused. Nevertheless, when Godzilla did indeed attack Japan a short time later, Mothra was encouraged by the Shobijin through their friendship with the Chujo family to protect the island nation anyway. After a sustained battle, Godzilla delivered serious injuries to Mothra. She nevertheless managed to hold the Kaiju King at bay until Kiryu could be sent to engage the threat. She also sent a psychic distress call back to Infant Island, triggering her egg located back on the atoll to prematurely hatch, releasing twin larvae who shared in their mother's consciousness. When Kiryu had to be recalled back to base for repair due to damages he incurred in the battle, the twin larvae arrived to give the injured adult Mothra assistance in the cyborg's place. The adult Mothra ultimately sacrificed her life to prevent the larvae from being killed, and both distracted Godzilla long enough for Kiryu to receive the fast repairs he needed. Thus, the cyborg returned in time to aid the larvae for the final battle.

Mechagodzilla ultimately dealt Godzilla a grave injury with his drill-hand, and the Mothra larvae took advantage of this to quickly cocoon the King of the Monsters into full immobility. Godzilla's roars of agony awakened the personality remnants of Mechagodzilla's organic aspect, and the cyborg then removed the defeated Godzilla from Japan and dropped him deep in the Pacific Ocean, while also submerging himself and allowing his organic components to be laid to permanent rest, as Mothra was expected to enforce. With this victory, the twin larvae then returned to Infant Island, there to remain until this Earth may again need its version of Mothra.

Note: This climactic battle was a rough quantum parallel of the early 1964 Showa Timeline event that was recorded in that year's film Godzilla vs. Mothra.

Special powers and abilities: The Mothra of this timeline has powers quite similar to her Showa counterpart (see Mothra I: Special powers and abilities). This includes her larva stage's gullet-based silk shooters, and even the ability to hatch one or two larvae who share her consciousness from the egg-like constructs she creates when extra "muscle" is needed. Otherwise, these she coalesces these enormous, pastel-colored eggs out of her life essence (as they are too large in scale in comparison to her for the giant moth to actually lay in the same sense as a normal biological organism). Upon their cocooning themselves, either when needed or at a certain point in her life cycle, the larva will pupate in the cocoon and metamorphose into her imago stage, but how long this metamorphosis takes depends on a variety of factors. She then possesses the greater strength, durability, and flight capabilities of the adult/imago stage. This includes the familiar capacity to use her strong rapidly flapping wings for either close quarters pummeling, or generating hurricane-force winds by rapid flapping in place. One main difference, however, is that instead of the asphyxiation producing poison powder of her Showa counterpart, she instead possesses a variant of the energy deflecting scales demonstrated by her less similar Heisei and Atari counterparts. Dr. Chujo made mention that this version of Mothra, at least, only uses her energy-deflecting scales--which resemble her poison powder (sometimes being mistaken for it by certain sources, in fact), and it's emitted in a dust-like form from her flapping wings--as a weapon of last resort, because she couldn't remain in flight long after expending the entirety of those scales. Why this was the case for this version of Mothra, and how Chujo came by that knowledge (unless the Shobijin told him at some point), are unknown.

Like all other known versions of Mothra, the lepidopteron champion is highly intelligent, and possesses highly developed psychic abilities, easily able to communicate with her telepathic, empathically bonded twin priestesses, and to a lesser degree with fellow kaiju and human espers. She can psychically control more than one form at a time if need be--even across great distances--including an adult form and twin larvae simultaneously. What degree of autonomy each subsequent cyclical generation possess from each other, or whether they are the same life essence recycled in a never-ending loop in the manner of the legendary phoenix bird, is as yet undetermined.

Significant appearances: Mothra (1961); Godzilla: Tokyo S.O.S. (2003)

Mothra VI

Category: Kaiju

Continuity: Millennium-5

Alternate names: Mosura (her Japanese name); Queen Mothra. Various nicknames, like the Kaiju Queen and the Kaiju of Peace.

Length: (of adult only) 72 meters; Wingspan: 216 meters (Note: her larva form was not seen on this timeline, so its length cannot be estimated)

Description: The Mothra of the Millennium-5 timeline is rather unique in that unlike all the other known kaiju on this reality, she appears to have retained her bio-mystical origin as a direct manifestation of Mother Earth, and her attendant position as guardian of humanity. All other kaiju on this timeline--including King Caesar, who in other timelines is likewise a mystical guardian kaiju, albeit of Okinawa alone--appear to be atomically or chemically mutated descendants of creatures created by ancient Muan & Lemurian genetic engineering; they were mutated into true daikaiju as a result of their genetically hardy and adaptable cellular structure being exposed to atomic radiation in the mid-20th century (see Muans; Lemuria; King Caesar I-III). She also retains her strong connection to Infant Island and to her twin, tiny psychic priestesses, the Shobijin, who are believed to be descendants of a spiritual sect of Muans who never left Earth for elsewhere in the solar system following the sinking of Lemuria and Mu during The Great Cataclysm 12,000 years ago (see Infant Island V; Shobijin V).

In this continuity, Mothra apparently first manifested over 12,000 years ago during the period of time when the great lost civilizations of the antediluvian world--Atlantis in the Atlantic Ocean, and the interconnected atolls of Lemuria and Mu in the Pacific Ocean--began going through their decline, engaging in warfare and precipitating The Great Cataclysm that would bring the first reign of advanced human civilization to a tragic end (see Atlantis). Using their expertise in advanced genetic engineering and cybernetics, the Lemurian and Muan island-state science councils combined efforts to create the largest, most advanced and powerful bio-mecha weapon they had ever created: Gigan (see Gigan II). Using the amazingly powerful beast to wreak havoc on all adjunct colonies that refused to accept the domininon of the main political body, the Muan matrifocal priestess class inhabiting what is now Infant Island, once a semi-independent political colony of the island state of Mu--combined their collective mystical power to appeal directly to the life essence of Mother Earth 'Herself' to create a powerful bio-etheric champion to counter Gigan. The consciousness/life force of the Earth complied with the loyal sect of priestesses' request, and used their own psychic energies to aid the biospheric energies of the Earth to coalesce an ultra-gigantic, fully conscious and corporeal tulpa in the shape of a moth; that seemingly innocuous flying insect served as the symbol of the priestesses, as a moth represented serenity and peace in their religion much as a dove does to modern Western Leftist politics.

This new guardian, called Mosura in their native language but transliterated into 'Mothra' for the modern English tongue, engaged Gigan in a tremendous battle. Mothra managed to ultimately defeat the cyborg by disrupting his electronic systems with her wing scales, and then knocking him into the ocean. Descending to the bottom of the Pacific, Gigan became fully inoperative, and over the course of many years he ended up in a mummified state. Mothra then settled on Infant Island and engaged in a continuous, cyclical system of death and rebirth, which the moth also symbolized to the clergy there much as the phoenix bird does in other mystical/metaphorical schools of thought. She maintained a strong psychic connection with the priestesshood, which would remain fully intact with their descendants into the present era.

Soon after the defeat of Gigan, The Great Cataclysm occurred, and the connected small island continents of Lemuria and Mu (along with Atlantis, their great rival world power) sunk beneath the surface, taking the lives of the great majority of their inhabitants. Surviving groups escaped this fate by leaving the planet in specially prepared vessels that used crystal technology to harness solar energy for unlimited power, and settling on various mini-planets and moons throughout and just outside the Sol system. Various colonies that stayed planet bound were either absorbed into the emerging primitive barbarian cultures of the planet, retreated underground to form small subterranean societies, or formed their own small societies on various islands that eventually forgot their origins. One of the exceptions to this was the Muan colony on Infant Island V, who eventually lost all remnants of advanced Muan technology they once possessed, and saw their priestesshood gradually diminish in number until they became embodied in the form of two perpetually reborn twin priestesses of miniature size, who became known under various names, including the Shobijin. They would retain the full psychic folk memories of their Muan/Lemurian past, and everything regarding the ancient first reign of advanced humanity as it once was.

The Shobijin would maintain the center of nature worship for the small but enlightened primitive society living there throughout the ages, right up to and including the present of the early 21st century. Mothra's possible activities between her ancient defeat of Gigan and the Xilien invasion of the Earth circa 2005 can only be speculated (see Xilien II). It is known that Infant Island of this timeline, as was the case in other timelines of the Toho Megaverse--including the Showa and Heisei continuities--was devastated by the atomic bomb tests conducted by the United States during and directly following World War II, and by the Soviet Union after the war. Nevertheless, all flora and fauna living in the small center of the island alongside the human inhabitants were spared the detrimental effects of the radiation by an energy-deflecting mystical shield created by the Shobijin while calling upon the power of Mother Earth. These atomic bomb tests in the South Pacific would also result in the mutation of the remnant mega-dinosaurs, giant pseudo-insects & arachnids, various mammalian beasts, sea serpents, and other strange creatures scattered about uncharted islands in the vicinity who were descended from ancient Muan/Lemurian genetic experiments in creating bio-weapons, transforming them into the ultra-gigantic daikaiju. The several daikaiju that emerged following Godzilla's initial 1954 attack on Tokyo would greatly influence the technological and political development of this Earth, ultimately resulting in the great international cooperation that effectively ended the Cold War and resulted in the creation of the Earth Defense Force (EDF; see Godzilla VIII; Earth Defense Force III).

Settling on a large dwarf planet in the Main Asteroid Belt between Mars and Jupiter, the most powerful and advanced of these intra-solar descendant colonies of the Muans & Lemurians became the race known as the Xilien. In this timeline, however, they spread to other mini-planets elsewhere in the solar system, gradually conquering and absorbing the other colonies into their mini-empire, and taking whatever scientific techniques they had for themselves (a similar thing happened with their counterparts in the Atari Tohoverse, the Vortaak; see Vortaak for full details on this parallel occurrence). They also turned their genetic engineering expertise on themselves, altering their forms into something entirely non-human so as to more easily survive on different environmental conditions, but still able to take on an artificial humanoid guise (a self-alteration their counterparts in the Showa and Atari timelines evidently didn't do to themselves, instead utilizing certain cybernetic enhancements where they still remained humanoid in actual appearance). They also continued their experiments in creating greatly powerful, gigantic, and genetically advanced life forms, including the dreaded Ghidorah species of this continuity (see Monster X; Keizer Ghidorah). By the year 2005 in the modern age, they decided that their ancestors' homeworld of Earth had now developed to the point where they would conquer it and add it as their ultimate colony world, since in their remaining genetic connection to humanity meant that they could use human mitochondria as an energizing food source. Moreover, they knew they could control most of the daikaiju, since it was a special genome called the M-Base, developed by the Muan/Lemurian scientists of prehistory, that granted the great potential genetic adaptability and strength (see M-Base). The same was the case with most of the superhuman mutants who had begun appearing in large numbers from the mid-20th century to the present, since this was also the result of the M-Base being activated by human exposure to unique wavelengths of radiation or unusual chemical agents developed by humanity in the 20th century (see Mutants).

The sole exception to their ability to control via genetic manipulation was any of the very few descendants of those with M-Base infusion whose genome further evolved so as to grant them particularly great potential power; these few were given the designation of Keizer (see Keizer). The bulk of the known superhuman mutants who appeared during that time were recruited into a special military division of the EDF called the M-Organization to battle the kaiju incursions. [Note: The superhuman mutants emerged due to latent M-Base genome being injected into the baseline human species in ancient times, thus granting common humanity the potential to develop superhuman powers in highly limited numbers following exposure to various rare wavelengths of radiation and unusual chemical mixtures. The M-Base granted the potential for ultra-adaptability in almost all species on Earth, and it's believed that over the course of many decades in ancient times, myriad species ranging from microscopic organisms to various types of flora and fungi fell under the genetic engineering experiments of the Muan & Lemurian scientists, and had the M-Base introduced to their chromosomes.]

The Xilien obviously wanted to make full use of this genetic treasure trove on Earth, now that the M-Base had ceased to be mostly latent. That, along with the genetic edibility of human mitochondria as a remedy for their declining race as a result of a gradual breakdown of their ability to reproduce properly due to centuries of wanton genetic tampering (see Xilien II for full details on this) was their reason to invade Earth.

After the mummified, inoperative body of Gigan was located and uncovered by an EDF sub with the intent of studying it, the Shobijin wanted to send fair warning to the EDF by psychically "transporting" the consciousness’s of paleontologist Hachiro Jinguji, biologist Miyuki Otonashi--both of whom were part of the EDF team studying the mysterious mummified kaiju--and Shinichi Ozaki, a superhuman mutant member of the M-Organization unit, to a mental construct of their temple on Infant Island. There, the warning about the danger Gigan presented, and his history as an adversary of Mothra was revealed to the scientists; along with the assurance that Mothra would retain her status as an Earth guardian and assist them when the required time arrived (see Ozaki, Shinichi). Ozaki was also given the mental construct of an artifact bearing Mothra's ancient symbol, which materialized in a physical form after he and the scientists had their consciousness sent back to the research laboratory, where he was acting as a bodyguard for them. This object, he was told, would enable him to immediately catalyze Mothra's manifestation, and summon her to his vicinity, when the need arose.

When the Xilien' initial ploy of having friendly intentions was exposed several months after the First Contact event, the aliens took control of Earth's daikaiju (save for Godzilla, who was an evolved 'Keizer' kaiju) and superhuman mutant populace (save for Ozaki, who was also a Keizer) and reactivated Gigan with a special signal, sending all of them to aid the Xilien saucer fleet to devastate the planet. When maverick agents of the EDF led by Captain Douglas Gordon, commander of the aerial warship Atragon/Gotengo, freed Godzilla from his decades-long prison beneath thousands of tons of ice in the Arctic to lure the Kaiju King into destroying all of the kaiju in turn, Gigan was sent to attack him in Tokyo (see Gordon, Captain Douglas; Atragon II). The cyborg monster was defeated, then retrieved by the teleportation beam of the Xilien Mothership for repair and upgrade (see Xilien Mothership). When the aliens sent their own artificially created Keizer member of the Ghidorah family--a super-powerful kaiju they simply called Monster X--to Tokyo to battle Godzilla, Earth's native Keizer kaiju, the upgraded Gigan was sent to double team the King of the Monsters. This is when Ozaki--who learned he was apparently the sole surviving Keizer mutant on Earth, and thus immune to the genetic-based control of the Xilien--found that he could focus his unique Keizer energies into the artifact bearing Mothra's symbol, thus instantly manifesting and summoning her in adult form as the Shobijin promised.

Hence, Mothra coalesced in corporeal form over Infant Island, and was able to psychically track Ozaki's energy emissions to the battle ensuing in Tokyo. She quickly and instinctively flew to Godzilla's aid, separating Gigan from Godzilla and Monster X, and dealing with her old enemy personally. During the battle, Gigan fired his twin spinning blades at the Kaiju Queen, who not only easily evaded them, but also destabilized their homing circuitry with her wing scales. However, the cyborg kaiju blasted her at close range with his 'shotgun' ocular laser blasts, immolating her. Nevertheless, the destabilized blades fired at her by Gigan didn't return to their proper housing in his chest unit as programmed, instead overshooting them and severing the monster's own head. Now enveloped by flame, Mothra pushed herself into performing a 'kamikaze' dive on what was left of the cyborg, smashing into him and seemingly blowing them both to smithereens.

This allowed Godzilla to battle Monster X--who soon morphed into his ultimate Keizer Ghidorah form--mano-a-mano, ultimately destroying the alien super-kaiju after being infused with Keizer energy to enable him to take on his enhanced 'Super Godzilla' mode (see Super Godzilla). In the meantime, Captain Gordon's crew on the Gotengo, which included Ozaki, defeated the remaining forces of the Xilien Controller on the Mothership, thus ending the invasion (see Xilien Controller II-B). Godzilla himself was then successfully persuaded by the baby kaiju Minilla via psychic "conversation" to leave human civilization alone, thus peacefully ending the antipathy between the Big G and the human race (see Minilla II).

As it turned out, after the victors left the area, Mothra managed to re-congeal herself from the flames, alive and intact, and returned to her home on Infant Island.

Special powers and abilities: Mothra VI has the same baseline power set as many of her dimensional counterparts in other Tohoverses do, lacking the diverse additional energy-based powers enjoyed by a minority of her counterparts (such as those existing in the Heisei Tohoverse, the Mothraverse, and the Atari Tohoverse; see Mothra II; III; and VII). Unlike most of her counterparts in other continuities, she was not first seen in a larva form, and the direct usage of the enchanted artifact bearing her symbol that was given to Ozaki by the Shobijin, after being infused with the incredible physical and psychic energies of his Keizer force, could bypass her normal life cycle and enable the champion lepidopteron to instantly manifest over Infant Island in her more powerful adult form. Similar to her many counterparts elsewhere in the Toho Megaverse, she has great flight speed (though no match for that of Rodan), and exhibits an amazingly strong grip with her legs. Her 'kamikaze' swoop enables her ultra-strong form to strike a target with unyielding force. Her wings are vulnerable to attack, but they grant her great maneuverability while airborne. She can use them as pummeling weapons in close quarters combat, and this version of the Kaiju Queen is more than large enough to use her wings to create hurricane-force gusts of wind at her targets by rapidly flapping in their direction, as can most of her counterparts in other continuities.

Mothra of this timeline wasn't seen using her patented poison powder weapon, but she did use her etheric energy-deflecting scales projected from her wings (not to be confused with her poison powder), which proved capable of interfering with electronics; it's unknown if this attribute of the wing scales re-occurs with Mothra iterations from other timelines. It should be noted that her ability to remain aloft didn't seem affected by the use of her wing scales, a limitation alleged to afflict at least her Millennium-4 counterpart. Her mighty bio-etheric form had a level of strength that appeared to rival the ultra-level possessed by Godzilla of this timeline, though not his comparable level of durability. However, she seemed to share his amazing regenerative properties, and could recover fully over the course of an hour from full immolation. In that case, she may have been able to psychically reconstruct herself with the residual remnants of Keizer energy in the vicinity.

Like most of her dimensional counterparts, Mothra is not only highly intelligent and a cunning battle strategist & aerial combatant, but she possesses a high degree of psychic ability. She can communicate in this fashion with her priestesses, the Shobijin, but also to a lesser degree with fellow kaiju and evidently any human mutant (i.e., member of the Homo sapiens superior sub-species of the human race) who possesses the Keizer trait. She can track psychic emissions across the planet with ease, and has a powerful psychic/empathic rapport with her priestesses, her home atoll of Infant Island, and the biosphere of the Earth itself.

Significant appearances : Godzilla: Final Wars (2004)

Mothra VII

Category: Kaiju

Continuity: Atari

Alternate names: Mosura (her Japanese name); Queen Mothra. Various nicknames, like the Kaiju Queen and the Kaiju of Peace.

Length: (of larva, speculation) 70 meters; (of adult, speculation) 40 meters Wingspan: (of adult, speculation) 216 meters

Description: Mothra of the Atari timeline appears to be an interesting amalgamation of all previously observed Tohoverse versions, but with just a hint of the Mothraverse iteration thrown into the mix (see Mothra I-VI). Her origin is believed to be in accordance with the familiar quantum baseline occurring through most realities. She is a bio-etheric, fully corporeal mystical kaiju in the form of a gigantic lepidopteron who goes through a cyclic birth and rebirth that consists of two distinct life stages in common with actual moths: A larva and adult (or imago, to use the Japanese word) form. She manifests in a developing fetal stage in a large, paisley colored egg-like construct from the life force and consciousness of the planet Earth itself. The egg hatches into a gigantic larva, who will later--either in the face of greater danger than she can handle in this form, or at a pre-determined time--cocoon herself and pupate over the course of many hours (as opposed to many months, as with a normal moth), after which she will emerge in her considerably more powerful adult form. There is some evidence to suggest that the Atari version of Mothra--one of the most powerful iterations of the Kaiju Queen yet observed--can 'force' the metamorphosis from larva to adult much faster in the face of extreme danger only, perhaps taking mere minutes to fully pass through the pupating stage and emerge in adult form after the larva cocoons herself.

Mothra will instinctively protect the human race and the entire planet from any threat of major magnitude that arises, and as such, she has been placed in the 'Earth Defender' category by the Global Defense Force (GDF; see Global Defense Force). In both larva and adult stage, Mothra resembles the baseline phenotype that is displayed by her dimensional iterations throughout the Toho Megaverse, and even beyond, with only size variations being of any major differentiation. In short, her larva form resembles a reddish-brown, hairless caterpillar with strong mandibles that moves or climbs structures relatively slowly via undulation, but is a good and surprisingly fast swimmer; this version has a razor-sharp barb-like protrusion near the end of her rear quarters (see Special powers and abilities below). In her imago stage, she resembles a huge, very colorful moth with an immense wingspan and blue multi-faceted eyes that give off a vague iridescence.

Her history on this continuity isn't fully known, nor was any version of the Shobijin, Infant Island, or the 'Fairy Mothra's' in evidence; that doesn't mean they do not or did not exist in this reality, of course (see Shobijin I-V; Infant Island I-IV; Fairy Mothra). What is known, however, is that she did have an illustrious history since the dawn of the modern daikaiju with Godzilla's initial attack on Tokyo circa 1954, and by the 1990s, she was peacefully sequestered on Monster Island located at a classified location in the South Pacific, possibly there of her own volition to keep watch on the other monsters (see Godzilla IX; Monster Island II).

Mothra is known to have played a part in Earth's defense with the first Vortaak invasion of 2002 (see Vortaak). She played an even bigger part in helping the GDF and the planet's other 'Earth Defender' kaiju fend off the second Vortaak invasion two years later, including her personally defeating the aliens' cyborg kaiju Gigan in battle, and in aiding fellow alpha kaiju Godzilla rally the other monsters in attacking the Vortaak's 'Alien' contingent of kaiju and their attack saucers (see Gigan III).

In one recorded alternate future of this timeline circa 2024, Mothra played another huge role in defending the Earth when it suffered a catastrophic, worldwide bombardment of giant radioactive crystals as a result of SpaceGodzilla's escape plan from his black hole prison (see Space Godzilla II). This occurred along with a third, opportunistic invasion attempt by the Vortaak, who hoped to make use of the chaos and cosmic energy within the crystals. Mothra nobly refused to take any of the crystal radiation for herself, detesting the corruption of the planet's biosphere, and she opposed any fellow kaiju who attempted to benefit from these energies, including her fellow 'Earth Defenders.' She played a major part of the climactic battles against both SpaceGodzilla and the Vortaak's kaiju King Ghidorah when the tri-headed space dragon became mega-enhanced by the absorption of great amounts of cosmic rays taken from the irradiated crystals (see King Ghidorah V).

Special powers and abilities: The Atari version of Mothra appears to be able to call upon the full power set of all of her previously observed Tohoverse iterations. This, of course, was in addition to the great strength she possesses in both larva and adult form, and the fast speed and diving 'kamikaze' swoops she can perform in her winged adult stage. She can, of course, use her enormous wings in imago form to create blasts of hurricane-force wind that are capable of holding even fellow kaiju at bay by rapidly flapping them in place. Moreover, she can perform a particularly powerful move of this sort by making a very abrupt swoop and landing directly in front of a foe or target, which will cause an amazingly powerful burst of wind that can easily knock the largest kaiju off of their feet, or topple some of the largest skyscrapers that happen to be in full range of the burst. She can also, of course, use her wings as formidable close quarter combat weapons by repeatedly pummeling an opponent with them, or smashing man-made structures to pieces with them via the same rapid pummeling.

In regards to the diverse power set this version of Mothra possesses: In larva form, she has the standard silk shooter sprayed from glands in her gullet, which can quickly entrap and immobilize opponents. This version of the larval Kaiju of Peace, however, has the previously mentioned sharpened barb protruding from near the end of her posterior region, which she can use as a weapon against her foes. The larva of this continuity also appears to have learned a method of fast moving attack by curling up and rolling about the ground at impressive speed to smash into an opponent with her full weight (though she is certainly unable to match the level of damage that Anguirus can do with his somewhat similar 'thunderball' attack move; see Anguirus III).

After cocooning herself and passing through the pupa stage (at whatever speed), the adult that emerges has an array of bio-etheric energy-based powers at her disposal to bolster the physical might possessed by her wings and the carrying ability of her legs.
These include: The power to project intense beams of bio-electrical force from her antennae, which can strike a foe at fairly long range; to project arcs of similar bio-electric energy from the tips of her wings, used in closer quarters combat (the latter two powers in common with her Heisei counterpart); the ability to project asphyxiating poison powder (in common with her Showa and presumably Millennium-4 and Millennium-5 counterparts, though appearing in these reports as a greenish rather than yellowish mist); the power to project scales from her flapping wings that act as a limited but effective energy-deflecting shield, to block ranged energy-based attacks from opponents or military weaponry and divert the energy back at its source (in common with her Millennium-4 and Millennium-5 counterparts, though showing no sign of having a debilitating effect on her ability to stay aloft as is allegedly the case with the Millennium-4 iteration); and the power to project debilitating energy-based 'projectile stingers' at a foe (in common with her Millennium-3 counterpart). She also appears to have developed an extension of her natural psychic abilities that can be used as a deterrent against other kaiju or beings attacking her: She can concentrate her telepathic abilities and focus them by way of one of the loud chirping sounds she emits, which is referred to as her 'cry of peace.' This effect--which takes much out of her psychic faculties to perform--will stop most living opponents from attacking her for up to several minutes by sending a strong psychic signal into their brains that acts as a calming psychic 'sedative.' The accompanying 'screech' she makes is believed to just be a way of helping her focus and project this psionic energy. It's accompanied by a visible, rainbow-hued discharge of energy from her aura.

There is some pictorial evidence suggesting that this version of Mothra can take on the 'Rainbow Mothra' mode employed by her Mothraverse counterpart in some instances, but this has not been substantiated.

As suggested above, Mothra possesses formidable psychic powers, and can readily communicate with and influence most of her fellow kaiju via telepathy. She has difficulty doing so with the more 'maverick' kaiju of the 'Mutant' category, or with those of her fellow 'Earth Defenders'--such as Godzilla and Rodan, in some cases--if they are in a particularly obstinate, willful, or aggressive mood. She can also communicate, albeit to a lesser extent, with any psychically sensitive human or alien esper, and to a superlative degree with espers who are particularly adept with their psychic powers. She can be summoned and influenced by various high level psychic or mystical means.

Significant appearances: Godzilla: Destroy All Monsters Melee video game (unplayable only; 2002); Godzilla: Save the Earth video game (2004); Godzilla: Unleashed video game (2007); Godzilla Unleashed: Double Smash video game (2007)

Mount Aso

Category: Locale

Continuity: Showa (likely has counterparts in many Tohoverse continuities)

Description: Volcano in Japan where Rodan I and his 'mate' went to roost after their initial attack on Japan in 1956.
Rodan was trapped there after the volcano erupted when bombarded by the Japanese military, causing him to go into suspended animation in order to avoid being killed, and he remained so entrapped until 1964 when King Ghidora I arrived on Earth. The magnetic waves emitted by the latter caused Rodan to awaken and rise from the volcano anew.

Significant appearances: Rodan (1956); Ghidorah, the Three-Headed Monster (1964)

Mount Fuji

Category: Locale

Continuity: All Continuities

Description: Famous mountain range in Japan, common to most of the island nation's dimensional counterparts. It was the site of Godzilla I's conflicts with both King Kong and Hedorah.

Significant appearances: King Kong vs. Godzilla (1962); Godzilla vs. The Smog Monster (1971)

Mount Mihara

Category: Locale

Continuity: Heisei

Description: Volcano located on Oshima Island, a small atoll off the southern coast of Japan, where Godzilla II was entrapped after the end of his rampage in 1985.
He remained there in a state of hibernation until 1990, when a terrorist bomb blew up the side of the volcano and released the atomic titan.

Significant appearances: Godzilla 1985 (1984); Godzilla vs. Biollante (1989)

Mu

Category: Locale/Civilization

Continuity: Showa; Heisei; Atari (likely has counterparts in many other Tohoverse continuities, as well as many alternate timelines outside the Toho Megaverse altogether)

Description: Mu was a peninsula of the small island continent Lemuria (slightly smaller than modern day Australia) that once existed in the Pacific Ocean (despite some sources' claims, Mu was not a completely distinct land mass in its own right located in the Indian Ocean; it was often interchangeably used for "Lemuria" in the East for obvious reasons). One of the first two great human civilizations to rise from the Earth appeared on this continent about 15,000 years ago, long before recorded history started [the other great civilization appeared on another small continental land mass, possibly just a particularly large island, known as Atlantis, which existed in the Atlantic Ocean during the same time period as Mu). Over the course of its nearly 5,000 years of existence, Muan society formed what has often been referred to as a "super civilization," as it was inhabited by extremely brilliant philosophers, mystics, scientists of every field, metallurgists, and artists of many stripes who made advances in all of the aforementioned fields that are still unequaled by modern civilizations at the beginning of the 21st century. The implications of the existence of the Muan civilizations on ancient Earth appears to play a major factor in the history of Godzilla, other daikaiju, and various other events in every single Toho continuity to date.

It should be noted that Mu in all known Tohoverse timelines existed as a semi-independently governed political entity from Lemuria proper, which is why they are often referred to as the same civilization. In one sense, they were distinct, but only in the same sense as states like Texas and Utah are separate entities from the United States proper; or provinces like Ontario and Quebec are separate entities from Canada proper.

Though much of the intricacies of the ancient Muan nation-state remain unknown today, it's quite clear that it achieved an immense degree of wealth, and its only rival for supremacy of the world was Atlantis, to which the two nation-states (again, Lemuria and Mu were semi-united) often warred [this implied that neither nation, for all their wealth and scientific wonders, had worked together to establish a worldwide economic democracy, and that both Mu and Atlantis were controlled by strong ruling classes, though it's likely that the two civilizations destroyed each other by way of warfare and incessant economic rivalry before the common populace managed to develop the requisite psychological mindset needed to overcome their tolerance of class rule, and thus most of them likely remained loyal to their respective ruling classes to the bitter end; however, it is known that there were Muan colonies who left the main island continent and established themselves elsewhere in the world, remnants of which still exist today, so political dissent was likely to have been commonplace there]. Some of the greatest advances of the Muan society were in the realm of energy-generating technology, as they had apparently found a means of utilizing the 'manna' or biospheric energies of the Earth itself to power its various facilities and air vehicles. The type of religious systems and theological ideology ancient Muan society possessed was unknown, but much of the population's religious and spiritual beliefs appear to have been highly pantheistic and nature-oriented, and its various systems of spirituality produced numerous mystics who learned to store and generate energy by utilizing large crystals, an energy source that has barely begun to be explored by even the most advanced early 21st century civilizations.

Further, Muan mystics studied the inherent psychic abilities that all humans possess in a latent capacity, and they managed to develop their psionic abilities to a great extent, mastering the frontiers of this field of knowledge as well.
It's also believed that the Muan and Atlantean civilizations developed laser-projecting weaponry, and possibly even plasma-generating technology, for warfare.

A perennially notable advance of the Muan/Lemurian civilization was in the realm of biology and genetic engineering. Though modern civilization didn't discover that dinosaurs and other prehistoric animals once existed and in fact dominated the Earth many eons ago until the mid-19th century, Muan scientists discovered the past existence of the ancient reptiles many millennia ago, and several Muan geneticists were determined to recreate dinosaur populations, but to make them genetically hardier so that they wouldn't die out easily, despite being thrust into a world environment they weren't specifically suited for. Not only was it considered to be a wondrous scientific exercise in and of itself in terms of learning to manipulate evolution and to recreate antediluvian ecosystems, but Muan scientists also realized that genetically enhanced dinosaurs and various other animals would make formidable bio-weapons against their Atlantean foes.

Acquiring the DNA template of many dinosaur species by closely examining their fossilized remains, within a few decades Muan scientists did indeed manage to recreate several dinosaur species, albeit versions who were considerably genetically enhanced. With further genetic manipulation of these artificially created dinosaurs over the ensuing decades, Muan scientists created numerous dinosaurs who were twice the size, and possessing twice the physical might and durability, of their equivalent species who evolved naturally during the Mesozoic Era. In addition, Muan scientists genetically experimented with other types of animals, and created gigantic, particularly aggressive species of ape, octopi, snakes, fish, certain mammals (such as walruses), and other more unusual animals. There is also much evidence that Muans genetically experimented with insects, arachnids, and certain crustaceans in attempts to create extremely large and powerful creatures possessing the proportionate attributes of such animals. However, since insects and arachnids proved far more difficult to gigantize in and of themselves than animals with endo-skeletal structures, Muan scientists eventually got around this physiological problem by splicing various genes until they developed gigantic animals with four limbs and endothermic skeletons but possessing various insect, arachnid, or crustacean characteristics, such as mandibles, functional beetle-like wings, or pincers, along with a strong chitinous integument on their outer bodies (it is from these particular experiments in creating giant insect-like creatures that the daikaiju known as Megalon is descended; see below).

Eventually, however, Mu and Atlantis began tearing the world asunder with their constant warring on each other, and worse still, the various power sources that these civilizations utilized, particularly those that drained the life force of the Earth itself, began having extremely detrimental effects on the environment. Eventually, under circumstances that are still not completely known, but very likely as a result of the aforementioned factors, both the great Atlantean and Muan/Lemurian civilizations were destroyed, and both of the island continents upon which their nation-states existed sunk to the bottom of their respective oceans. Virtually all of their advanced technology and remnants of their rich cultures were lost to the world by the time recorded history started.
What became of the various Muan colonies who managed to survive this Great Cataclysm evidently took different paths in different timelines.

In the Showa continuity, it's known that certain Muan colonies survived up to the present era, and eventually built their advanced cultures anew, though it took them several millennia to do so, and in fact their civilizations remained largely hidden to the world during the historical eras until the late 20th century, and at that time their technology was more advanced than that of the "First World" nations of today, but still only a shadow of what they once possessed.

Mu/Lemuria of the Showa Tohoverse: Two known major remnants of the Muan civilization existed in the Showa timeline. One of them was comprised of the actual descendants of the original, central Muan population who survived the submerging of their continent by building themselves protective enclaves underneath the surface of the land mass, and stored certain amounts of their technology there, also. Thus, when it sunk, enough members of the original Muan civilization survived that they were able to sustain a viable population, and build themselves their own nation-state during the following millennia. However, they had little contact with the surface world up until the late 20th century, and by that time they seemed to have developed a highly matriarchal society based upon strong class divisions and a totalitarian political structure, which implies that the Empress of Mu and her close hangers-on strongly controlled and privately owned the technology and other means of producing the products and necessities, such as food and water, that the entire populace needed to survive.

Having built up an impressive level of technology by the 20th century, the new Muan state officially revealed itself to the surface world in the year 1963, where they declared that they would resume control of the entire globe, which they considered to be the ancient birthright of their nation. They followed this up with attacks on the cities of New York and Tokyo. Though the conventional weapons of the various nations on Earth proved inferior to that of the new Muan state, they were ultimately defeated by a brilliant Japanese former military commander and war hero named Captain Shinguji, who had constructed a powerful war machine known as the Atragon/Atoragon/Gotengo (see Atragon I). During the course of their war with the surface world, it was revealed that the Muan state controlled the sole descendant of one of the exotic aquatic creatures their ancestors had created by means of genetic engineering, an enormous sea serpent who was evidently genetically tailored to resemble the Muans' dragon-like deity, who was called Manda (see Manda I). The sea serpent Manda was unleashed against Atragon as it approached the Muan Empire underwater, but the kaiju was defeated in battle. The Empire was now utilizing intense heat from the Earth's molten core to service its energy needs, and Captain Shinguji's crew exploited this fact during their invasion of the kingdom of Mu by detonating the underwater nation's main power generators, thus defeating the new Muan Empire once and for all.

The other known Muan colony to survive the destruction of the ancient civilization and to survive into the late 20th century on the Showa timeline was the subterranean nation-state of Seatopia (see Seatopia). This advanced underground nation-state, who also seemed to be controlled by an absolute monarchy, albeit a patriarchal one in this case, was inadvertently being devastated by continued atomic bomb tests conducted by various surface nations in the early 1970s. Determined to seek vengeance, they controlled another of the descendants of one of the original Muan civilization's bio-weapon creations, in this case a gigantic, extremely powerful insect-like creature known as Megalon I(who appeared to be created by genetically splicing a dinosaur with a beetle; see Megalon I). Megalon was sent to ravage Japan in retaliation for the surface world's negligent testing of its atomic weaponry, and their kaiju was later joined, at the Seatopian king's request, by the alien cyborg monster known as Gigan I, who threatened the Earth a year earlier under the control of his masters, the alien race known as the Nebulans (see Gigan I; Nebulans). This made it clear that the Seatopians had actually developed a form of sub-space communications, and had established peaceful contact with at least one alien race who existed in nearby space (the Nebulans hail from a planet in the Hunter M Nebula), despite the fact that the Seatopians appear to be complete and even xenophobic isolationists; the nature of the long distance relationship the Seatopians had with the Nebulans remains a mystery. However, their plan of revenge was thwarted when Megalon and Gigan were driven away by the combined might of Godzilla I and the giant robotic super-hero Jet Jaguar I (who was originally manipulated into assisting the Seatopians; see Godzilla I; Jet Jaguar I). After the conclusion of this battle, Megalon returned to his subterranean home, and the Seatopian emperor sealed all remaining entrances to their kingdom.

Mu/Lemuria of the Heisei Tohoverse: On the Heisei timeline, a small contingent of extremely powerful spiritualists and psychics who called themselves the Cosmos (i.e., the Heisei version of the Shobijin) left the Muan continent about 12,000 years ago, shortly before it was destroyed, and established their own small and initially peaceful colony on the atoll that is today known as Infant Island II (see Shobijin II; Infant Island II). Perhaps one of the greatest advances made by the Cosmos was the development of their strong connection to the Earth's etheric life force to extend their natural life spans to an extraordinary extent. Their strong psychic rapport to the life force of the Earth themselves enabled them to be placed under the protection of Mothra II, the daikaiju who was created by the feminine, nurturing aspect of the Earth Spirit to protect them and the rest of the human race (see Mothra II). However, several powerful segments of the Cosmos populace insisted that the old Muan technology used to generate energy by absorbing the Earth's manna itself was a powerful source of energy generation that was too valuable and efficient to abandon. This once again caused extreme damage to the environment across the entire globe, and as a result of this, the masculine, cleansing aspect of the Earth created a "dark" version of Mothra known as Battra I, who was dedicated to protecting the Earth's biosphere itself, rather than just the individual life forms living on it (see Battra I). Having thus determined that the human race was responsible for the Earth's destruction, Battra attacked the Cosmos, whom Mothra defended. Though Mothra defeated Battra in battle, the use of the Cosmos technology designed to utilize the planet's manna in assisting Mothra in defending them ultimately ended up wiping out almost all of the Cosmos population. Only female psychic identical twins, whose minds were always completely telepathically linked, were spared the destruction by the life force of the Earth itself, and, having been reduced in physical stature to a mere six inches in height by the Earth Spirit to enable them to hide from the rest of the human civilization more easily, they would remain on Infant Island as priestesses of the Earth Spirit and Her prime protector, Mothra, in order to act as Her agent for many millennia towards the goal of preventing further disasters in the future as the rest of humanity eventually developed industrial societies, in recompense for the devastation that their society had caused.

The two remaining Cosmos didn't meet the rest of human civilization on this timeline until the year 1993, when the Earth Spirit decreed that Mothra would rise again to protect the planet from the environmental depredations caused by modern post-industrial capitalist society's greedy economic practices, particularly since the "dark" aspect of the Earth Spirit likewise caused Battra to rise again in order to counter an incoming Apollo asteroid that would reach Earth by the beginning of the new millennium unless he intervened, and in the meantime, Battra proceeded to make a go at destroying humanity again. Though Mothra engaged in battle with her dark counterpart once more, the two giant moths eventually joined forces against Godzilla II, who they both realized was a greater threat than humanity, since he was essentially a living vessel of nuclear power (see Godzilla II). Since Battra was killed during the course of their battle with Godzilla, the Cosmos converted themselves to pure psychic energy and merged with Mothra, who then left for outer space, as she now had to take up the late Battra's mission in stopping the Apollo asteroid from ever reaching Earth, lest humanity be rendered extinct just as the dinosaurs were 65 million years before.

Mu/Lemuria of the Atari Tohoverse timeline: On the Atari timeline, the thriving, advanced underwater nation-state of Mu--whose history was clearly very similar to that of its Showa counterpart (see above)--didn't make its presence known to the surface world until an alternate future of 2024. This occurred during the devastating worldwide crisis of the giant radioactive crystal bombardment, which ensued in the wake of SpaceGodzilla II's escape from his black hole prison (see SpaceGodzilla II). The ancient Muan space migrants known as the Vortaak (this timeline's version of the Xians; see Xians I & II) chose to invade this Earth for the third time to take advantage of the aforementioned crisis; when the Vortaak Mothership ended up severely damaged and lying underwater in San Francisco Bay due to a crystal collision, Queen Vorticia managed to make contact with the underwater Muan civilization (see Vortaak; Vortaak Mothership; Vorticia).

Noting their shared heritage, Vorticia managed to convince the Muan civilization to use their advanced engineering technology to ascend their island to the surface of the ocean and assist the Vortaak. The Muan attempt at aid was quickly thwarted, however, when the Atragon/Gotengo III warship--the most powerful aerial military vessel of the international Global Defense Force (GDF), then under the command of the insanely determined Admiral Gyozen--launched an attack on the resurfaced nation-state. The Gotengo blasted its way through Mu's armed defenses, and also managed to defeat Manda III, the sea serpent-like kaiju controlled by the island as their ultimate defense (see Atragon III; Global Defense Force; Gyozen, Admiral; Manda III).
Following this destructive defeat, the ruling council of Mu quickly elected to abandon the Vortaak invaders to their own devices, re-crystalize their protective geodesic dome, and return their city-state back to the underwater depths.

Note #1: In the recorded version of the above event, Mu/Lemuria was mistakenly referenced as Atlantis (see Atlantis); it's possible, however, the Muans of the Atari continuity had many descendants of Atlanteans living among them, and had adopted some of Atlantis' architectural designs for the infrastructure of their city.

Note #2: A version of Mu/Lemuria likely also factored into the history of the Mothraverse timeline, which was depicted in the Rebirth of Mothra trilogy (1995-97), but that will not be covered in this glossary at the present time, since no version of Godzilla was seen in the three recorded events on that continuity [but stay tuned!].

Additional shared history: Perhaps the most significant legacy that the ancient civilization of Mu/Lemuria has left the various Toho Universe timelines is the fact that several of the ultra-dinosaurs they created through advanced genetic engineering many millennia earlier had managed to survive in various isolated regions of the world into the present time, but in the greatest numbers on islands located in the South Pacific. These extra-large dinosaurs were encountered by various human explorers in recent centuries, as have examples of other giant animals that they created, including a few surviving examples of giant apes, snakes, and octopi. Some of these dinosaurs, possibly due to the consumption of a specific type of food source, managed to achieve a far larger size and strength than even the average ultra-dinosaur, many of them maxing at 50 meters in height; Gorosaurus is an example of one of these superlatively large non-mutated dinosaurs, and King Kong is an example of a superlatively large giant ape, both descended from species created by Muan genetic engineering. As noted above, Manda is an example of the many unique creatures created by Muan genetic engineering, and Megalon is a further enhanced example of Muan genetic engineering that was geared towards creating a gigantic life form with insect attributes by splicing insect DNA with the DNA of an organism with an endoskeleton. The many aggressive daidako that have been encountered by humanity over the years are perhaps the most successful creation of Muan genetic engineering, as these giant genetically enhanced cephalopods actually managed to sustain a viable and fairly large breeding population in the Pacific Ocean over the millennia.

Most importantly, many of the average sized ultra-dinosaurs (which were still quite large!) who were secretly living on these many South Seas islands were irradiated by the many atomic bomb tests conducted in the Pacific Ocean by the United States during the 1940s. Due to the specific types of genetic enhancements these dinosaurs possessed, inherited from their artificially created ancestors, many of them didn't die from the intense absorption of radiation, but rather their already enhanced genetic and cellular structure enabled them to further evolve into even larger, vastly powerful life forms who thrived on nuclear energy, and would go on to become major threats to the human civilization living in the late 20th century. Examples of these nuclear spawned dinosaur mutations include Godzilla, Rodan, Anguirus, Varan, Baragon, Titanosaurus, and Minya.

Also, there is some evidence that the Muans' genetic experiments on insects, arachnids, and crustaceans may have at least served to enhance the genetic structure of the descendants of these insects so as to enable some of them to absorb atomic radiation and evolve into mega gigantic creatures that were able to exist despite their overly heavy chitinous exoskeletons and other limitations that ordinarily prevent such creatures from attaining a very large size. Examples of these creatures include Kamacuras (insect), Kumonga (arachnid), and Ebirah (crustacean), all of which were also found in or near islands in the Pacific Ocean. Additionally, the daikondura (giant condor) that appeared on Letchi Island and attacked Godzilla I may be evidence that Muan genetic experimentation also extended itself to avian organisms in the past.

Significant appearances: [Showa continuity] (20th century Muan civilization) Atragon (1963); (Seatopians) Godzilla vs. Megalon (1973); [Heisei continuity] (the sole surviving Cosmos) Godzilla and Mothra: Battle For Earth (1992) & Godzilla vs. SpaceGodzilla (1994); [Atari continuity] (mistakenly identified as Atlantis) Godzilla Unleashed: Double Smash video game (2007)

Mushroom Monsters

Category: Mutant

Continuity: Showa

Description: Designation for the ultimate form taken by humans mutated by the Matango fungi (see Matango for an in-depth discussion).

Mushroom People

Category: Mutant

Continuity: Showa

Description: Designation used for the transitional form taken by humans mutated by the Matango fungi (see Matango for an in-depth discussion).

Mutants

Category: Character type/Creature type/Heroes/Villains (As will become clear, the term "mutant" has a few broad uses in the Toho Megaverse, depending in some instances upon the specific timeline you happen to be dealing with.)

Continuity: Mutants seem to be prominent in most Tohoverses, as well as beyond the Toho Megaverse altogether (particularly in the Marvel Universe, but also of prominence in the Wold Newton Universe, or under different names in realities such as the Valiant Universe); however, they have been observed to be of particular significance in the Showa, Heisei, Millennium-2, and Millennium-5 timelines, albeit with different physiological and mental emphases in each (see below).

Alternate names: Mutants have been given different names depending upon what sub-category they happen to be part of (see Description below). Some have taken on different code designations depending upon their specific characteristics, such as the H-Men; the Human Vapor; the Invisible Man; the Telegian; Frankenstein; and the ESPys. With a broader extension of the term, a "mutant" in the lexicon of the Tohoverse chronicles can also take the form of entirely non-human beings, like the artificially created megafauna resembling giant insects, such as the Meganulon/Meganula (who in the Millennium-2 continuity steal energy sources to create the queen Megaguirus kaiju); the mutant microscopic organisms that combine to form the various life stages of deadly kaiju such as Dogora, Hedorah, and Destoroyah; the feral, nearly extinct species of large hirsute hominids like the Yeti/Abominable Snowman; extraterrestrial, extradimensional, or extratemporal beings; discarnate but conscious beings composed of pure energy, such as the Yog entity (who created a trio of daikaiju on Selgio Island); artificially created humanoid beings such as cyborgs, androids, or man-made monsters/flesh golems; chimeric semi-humanoid hybrids of human and animal created via advanced genetic engineering, such as the Bat People created by Dr. Malik; unusually large versions of familiar animal species created by genetic engineering, such as Dr. Malik's synthetic species of giant rats; supernatural beings who were once human, such as vampires, werewolves, zombies, or ghosts; demo entities that were never human; humans who eventually obtained a kaiju-level size due to mutation or mystical transformation, such as the Tohoverse versions of the mutant Frankenstein and the Wolfman, and one particular Tohoverse version of pro athlete Charles Barkley; humans who developed unusually great levels of ESP to varying degrees as a result of a specific mutation of the pineal gland; or mutated flora like the vampire plants of Infant Island and the maneater of Monster Island, or mutant fungi like the Matango.

Description: As noted above, the term "mutant" can be broadly interpreted by those who have chronicled the various Tohoverses, and the cinema produced by Toho that records the events occurring therein. This interpretation can be applied according to what timeline one happens to be discussing.

A mutant, when broadly used for Tohoverse research purposes, can refer to the following types of entities:

Mutant Creatures: Any non-human monstrous entity that does not attain a kaiju-level height and/or length, and can be anything from microscopic in size to the level of "standard" megafauna, i.e., gigantic animals less than 20 meters in height or length.

Examples:

Meganulon I & II & Meganula I & II.

Timelines: Showa; Millennium-2; Atari.

Significant appearances: (Meganulon I) Rodan (1956); (Meganulon II/Meganula I) Godzilla vs. Megaguirus (2000); (Meganula II) Godzilla: Save the Earth video game (2004) and Godzilla: Unleashed video game (2007).

Shokilas.

Timelines: Heisei.

Significant appearances: Godzilla 1985 (a.k.a., The Return of Godzilla; 1984).

Dogora micro-organisms. Timelines: Showa. Significant appearances: Dogora, the Space Monster (1964); Godzilla: Monster of Monsters video game (1988).

Hedron micro-organisms.

Timelines: Showa; Millennium-5; Atari.

Significant appearances: Godzilla vs. the Smog Monster (a.k.a., Godzilla vs. Hedora; 1971).

Micro-oxygen organisms.

Timelines: Heisei; Atari.

Significant appearances: Godzilla vs. Destoroyah (1995).

Mutant Plants & Fungi

Examples:

Soma berries and their juice.

Timelines: Showa.

Significant appearances: King Kong vs. Godzilla (1962).

Matango. Timelines: Showa; Millennium-4. Significant appearances: Matango: Attack of the Mushroom People (1964); Godzilla: Monster of Monsters video game (1988).

Vampire plant.

Timelines: Showa.

Significant appearances: Mothra (1961); (via stock footage only) Godzilla: Tokyo S.O.S. (2003).

Monster-repellent fruit.

Timelines: Showa.

Significant appearances: Godzilla vs. the Sea Monster (a.k.a., Ebirah, Horror of the Deep; 1967).

Maneater plant.

Timelines: Showa.

Significant appearances: Godzilla's Revenge (a.k.a., All Monsters Attack; 1969).

Metahuman Mutants: This can refer to human beings who obtain monstrous and/or metahuman characteristics due to exposure to unusual wavelengths of radiation; unusual mutagenic chemicals or toxins; genetic alteration; cybernetic enhancement or advanced technological means; or various mystical forces. In some cases, though certainly not the majority, this can apply to human beings who also attain true kaiju-level size and power due to any of the above forces.

Examples:

Nanjo, the Invisible Man.

Timelines: Showa.

Significant appearances: The Invisible Man (1954). Nanjo is rumored to have later met and defeated a metahuman villain known as the Human Torch (not to be confused with the various famous superheroes of the Marvel Universe with that appellation), as alluded in a never produced screen treatment entitled The Invisible Man vs. the Human Torch.

The H-Men.

Timelines: Showa.

Significant appearances: The H-Man (1958).

The Human Vapor.

Timelines: Showa.

Significant appearances: The Human Vapor (1960). The Human Vapor is rumored to have had a later encounter with the mutant Frankenstein, as alluded in a never produced screenplay entitled Frankenstein vs. the Human Vapor.

The Telegian.

Timelines: Showa

Significant appearances: The Secret of the Telegian (1960).

Frankenstein.

Timelines: Showa (possibly the Millennium-4 and Millennium-5).

Significant appearances: Frankenstein Conquers the World (a.k.a., Frankenstein vs. Baragon; 1965). Frankenstein is rumored to have had a later encounter with the metahuman mutate known as the Human Vapor, as alluded in a never produced screenplay entitled Frankenstein vs. the Human Vapor.

Sanda and Gaira, a.k.a., the Frankenstein Brothers; a.k.a., the Gargantuas.

Timelines: Showa; Go! Tohoverse; (Gaira only) Millennium-4; Millennium-5.

Significant appearances: War of the Gargantuas (a.k.a., The Frankenstein Brothers: Sanda vs. Gaira; 1966); (alternate reality versions of the Gargantuas) one episode each of the TV series Go! Godman (1973) and Go! Greenman (1973-74); (Gaira only, via brief stock footage) Godzilla Against Mechagodzilla (2002); Godzilla: Final Wars (2004).

Makoto Obata (human turned human/alien hybrid after merging with Yog).

Timelines: Showa

Significant appearances: Yog, Monster from Space (1970)

Espers: Humans who develop unnaturally great levels of psychic powers, such as (most commonly in the Tohoverses) telepathy, clairvoyance, precognition, and psychic sensitivity; or (less commonly) telekinesis/psychokineses, mesmerism, levitation, or teleportation. Espers can often obtain a good rudimentary communication or rapport with daikaiju, as these creatures are naturally psychically sensitive.

Examples:

Yamato Takeru.

Timelines: Showa; Heisei; likely Millennium-3 and many other Tohoverse continuities.

Significant appearances: The Three Treasures (1960); Orochi, the Eight-Headed Dragon (a.k.a., Yamato Takeru; 1994).

The Shobijin (a.k.a., the Fairy Twins; the Peanuts; the Cosmos; the Elias).

Timelines: Showa; Heisei; Mothraverse; Millennium-4; Millennium-5.

Significant appearances: Mothra (1961); Godzilla vs. Mothra (a.k.a., Mothra vs. Godzilla; 1964); Ghidorah, the Three-Headed Monster (1964); Godzilla vs. the Sea Monster (a.k.a., Ebirah, Horror of the Deep; 1966); Godzilla and Mothra: Battle for Earth (1992); Godzilla vs. SpaceGodzilla (1993); Rebirth of Mothra I (1996); II (1997); & III (1998); Godzilla: Tokyo S.O.S. (2003); Godzilla: Final Wars (2004).

Princess Salno.

Timelines: Showa.

Significant appearances: Ghidorah, the Three-Headed Monster (1964).

Ichiro Yoshi Miki (possibly). Timelines: Godzilla's Revenge (a.k.a., All Monsters Attack; 1969).

Jiro Miki, Yoshio Tamura, and Maria Harada of the International Psychic Power Group; and Ulrov & Goro Tatsumati of the "anti-ESPY" organization.

Timelines: Showa.

Significant appearances: ESPY (1974).

Miki Saegusa.

Timelines: Heisei.

Significant appearances: Godzilla vs. Biollante (1989); Godzilla vs. King Ghidorah (1991); Godzilla and Mothra: The Battle for Earth (1992); Godzilla vs. Mechagodzilla 2 (1993); Godzilla vs. SpaceGodzilla (1994); Godzilla vs. Destoroyah (1995).

Erica Shiragami.

Timelines: Heisei; likely other Tohoverses, including possibly Atari.

Significant appearances: Godzilla vs. Biollante (1989).

Kenta Taguchi (possibly).

Timelines: Millennium-5.

Significant appearances: Godzilla: Final Wars (2004).

Artificial Species: Any species of dangerous creature not recognized by conventional science, some of which, at least, were created by ancient Muan and Lemurian experiments in genetic engineering (more on the Muan/Lemurian connection below; see Muans; Lemurians); or by human scientists from the 20th century to the present, such as the infamous Dr. Malik, thereby personally exploiting the M-Base genome implanted in humanity by these ancient scientists so as to grant the human species, and other native species of Earth, the potential to evolve into superior forms (see M-Base; Malik, Dr.).

Examples:

Bat People; giant rats; and Captain Kroiga (a.k.a., the Black Moth), all genetically altered by the evil Dr. Malik.

Timelines: Showa.

Significant appearances: Latitude Zero (1969).

Anomalous Species: Species of an often large and dangerous nature that may not necessarily have arisen from ancient genetic tampering, but have nevertheless escaped detection by modern science due to their remote locales of habitation and extremely elusive & cunning nature.

Examples:

The Abominable Snowmen/Yetis.

Timelines: Showa, though the Yetis are very quantum ubiquitous throughout many realities well outside the Toho Megaverse.

Significant appearances: Half Human (1955).

Energy Beings: These are beings of pure energy but fully sentient consciousness, who have never been human, and can possess and/or alter corporeal beings. They are often extraterrestrial or otherdimensional in nature.

Examples:

Yog.

Timelines: Showa.

Significant appearances: Yog, Monster from Space (a.k.a., Space Amoeba; 1970).

Paranormal Entities: Monstrous, non-gigantic entities--though they certainly may be of greater-than-human size--that may or may not once have been human. They tend to defy the rules of rational science. This includes entities like demons, werewolves, vampires, reanimated mummies, egregores, tulpas, faeries, deities, ghouls, poltergeists, demons, ghosts, man-made monsters (or flesh golems, as my colleague Kevin Heim has astutely coined them).

Examples:

Frankenstein Monster.

Timelines: Showa (likely, the Millennium-4 and Millennium-5 also; multiple variations of the original Frankenstein Monster and the various copycat flesh golems based on him are ubiquitous throughout many realities well outside of the Toho Megaverse).

Significant Toho appearances: (disembodied heart only) Frankenstein Conquers the World (a.k.a., Frankenstein vs. Baragon; 1966).

Dracula-Hashida.

Timelines: Showa (variations of the Lord of Vampires and his many soul-clones & pretenders are also prevalent throughout many different megaverses, and the Toho Megaverse is far from unique in this regard).

Significant appearances: Lake of Dracula (1972); Evil of Dracula (1974). The Japanese version of the King of the Vampires was possibly operating his machinations behind the scenes in The Vampire Doll (1970).

The Zone Family.

Timelines: Showa.

Significant appearances: Zone Fighter, the Meteor Man TV series (1973).

Space Beastmen.

Timelines: Showa.

Significant appearances: The War in Space (1978).

The Wolfman. Timelines: Showa. Significant appearances: Godzilla vs. The Wolfman (fan-made film that is considered in canon, and still finishing production; 1982-?).

The Futurians. (Human members; Android-11 was also one of them): Emmy Kano, Chuck Wilson, and Grenchiko.

Timelines: Heisei; Atari.

Significant appearances: Godzilla vs. King Ghidorah (1991).

Prof. Hirotoshi Isayama.

Timelines: Millennium-3.

Significant appearances: Godzilla, Mothra, King Ghidorah: Giant Monsters All-Out Attack (a.k.a., GMK; 2001).

Cyborgs and Androids: Human beings who are enhanced in various ways via advanced technology, in the case of the former; or fully robotic entities created to resemble human appearance as closely as possible, in the case of the latter.

Examples:

Jet Jaguar.

Timelines: Showa; Atari.

Significant appearances: Godzilla vs. Megalon (1973); Godzilla: Save the Earth video game (2004); Godzilla: Unleashed video game (2007); Godzilla Unleashed: Double Smash video game (2007).

Katsura Mafune.

Timelines: Showa.

Significant appearances: Terror of Mechagodzilla (1975).

Android M-11 (and less advanced early 23rd century androids who accompanied the Futurians back to 1992 in their Mother Ship).

Timelines: Heisei (likely Atari, as well).

Significant appearances: Godzilla vs. King Ghidorah (1991).

Millennium-5 Mutants. Prime representatives: Shinichi Ozaki and Katsunori Kazama. The mutants of the Millennium-5 timeline who belong to the M-Organization unit of the Earth Defense Force III (EDF) appear to be the most direct beneficiary of the ancient splicing of M-Base DNA sequences into the human genome by Muan and Lemurian geneticists ages ago (for more about this, see Description below; also, see Earth Defense Force III). Though espers, including a version of the Shobijin, certainly exist on the Millennium-5 continuity, the type of mutant with a specific set of physically-based metahuman powers such as superhuman strength--which includes incredible leaping ability--durability, agility, and reflexes appears to be particularly prominent, and well known to the general public. These I refer to as the herculean mutants, as opposed to the esper mutants, who have psychic rather than physical powers.

The herculean mutants began manifesting in large numbers across the planet at the same time the daikaiju started appearing, their latent potential for this particular set of superhuman powers having the same catalysts as that which mutated many of the surviving megafauna descended from the creatures created via Muan/Lemurian genetic engineering into the daikaiju: The growing preponderance of atomic radiation and toxic chemicals. The great majority of humans, lacking a pronounced degree of M-Base in their chromosomes, would simply sicken and/or die with such exposure. A minority of select humans with a certain amount of M-Base of a specific sequence in their chromosomes would begin developing the superhuman physical traits of the herculean mutants instead, and they would sometimes do so at the onset of puberty sans any noticeable exposure to any radioactivity or strange chemicals. Those who possessed a certain amount of a different M-Base sequence in their chromosomes would develop psychic powers and become esper mutants, or espers, instead of herculean mutants, or herculeans.

When they began appearing in sufficient numbers, most of the herculean mutants were recruited or conscripted into the M-Organization by the EDF, where they were given extensive military training in both armed and unarmed combat, and granted use of some of the most advanced weaponry developed by the international community, all for the sole purpose of defending the planet from the kaiju attacks. The United Nations, which directed the EDF, decreed that no mutant would ever be used against human soldiers on a conventional Earth-based battlefield. They were considered a strictly international resource used for just this one purpose, as was the case with the Markelite and special aerial warcraft developed by the EDF, like the Atragon/Gotengo (see Markelite; Atragon II). The herculean mutants proved very adept soldiers against the kaiju by adding the power of the formidable hand-held maser guns used alongside their incredible speed, leaping power, and reflexes. In fact, during the 2005 kaiju incursions, an M-Unit (the name given to the individual groups sent on combat duty) succeeded in defeating and nearly killing the kaiju Ebirah when the colossal lobster attacked a factory in Tokyo (see Ebirah II). The espers of this reality seemed to be much more dispersed in regards to government and private work, with a smaller number recruited by the EDF on this reality than was the case with its equivalents on other timelines, such as the Heisei continuity, which made great use of its espers in anti-kaiju projects.

Unfortunately, the specific M-Base sequence in the herculean mutants enabled almost all of them to fall under the genetic based control of the Xiliens when they invaded in 2005 just as most of Earth's kaiju did, since these aliens were the genetically altered descendants of the Muans & Lemurians who first created the M-Base sequences in ages past (see Xiliens II). The sole exception was Shinichi Ozaki, the M-Unit soldier who was immune to Xilien control due to the fact that he an turned out to be an incredibly rare mutant with more evolved DNA known as a Keizer (see Keizer). Ozaki was thus forced to fight his fellow mutant soldiers alongside his EDF human allies, until he managed to free his old rival Kazama from their control. The latter ended up sacrificing his life for the Earth rather than remain under Xilien control, and Ozaki turned the tables by projecting his Keizer energies into Godzilla, the sole Earth kaiju who was a Keizer and thus similarly immune to Xilien control. This move enabled the Kaiju King to become empowered enough to destroy the aliens' ultimate Keizer kaiju of their own+, Keizer Ghidorah (see Keizer Ghidorah).

Description: Several of the mutant sub-categories described above can be attributed to the Muan/Lemurian genetic and mystical tampering of the fauna and flora of the planet, including the genetic destiny of the human race. It's likely that much of the same phenomena seen elsewhere in the world had to do with similar tampering by the rival Atlantean society (see Atlantis). The development of the various M-Base sequences used for enhancing the genome of many different life forms resulted in the creation of artificially evolved megafauna in the form of unusually large and strong dinosaur simulants; an enormous species of bipedal ape as a larger simulant of the extinct Gigantopithicus species (the Kongoid apes); huge pseudo-insects and -arachnids that were actually reptilians altered to outwardly resemble and simulate the abilities of the real thing; similarly enhanced pseudo-crustaceans; giant cephalopods, jungle snakes, and aquatic serpents (i.e., the famous sea serpents) that maintained limited breeding populations into the present; and various enlarged, genetically enhanced mammalian species, such as the almost-but-not-quite-extinct polar Megumoid walruses. The extremely adaptive and hardy M-Base sequences used to create these artificial species for the purposes of bio-warfare and as beasts of burden enabled them to do two prominent things that would threaten the post-industrial civilizations of humanity from the mid-20th century to the present:

1) Achieve considerably larger size and strength than they already possessed due to the consumption of certain genetically altered flora and fungi created by those same experiments, particularly the soma berries of the Farou Island chain (see Farou Island; Soma Berries); and...

2) Mutate into far larger and more powerful forms to equal those described in #1, but often adding energy-based powers to their size and strength, upon massive exposure to atomic radiation or toxic chemical waste.

The vast size of these daikaiju is partly supported by the extremely strong bone density--stronger than titanium--and extra breathing capacity afforded by multiple lung sacs that bolster the respiratory system. Additionally, the kaiju also possess the inherent psychic ability to psionically generate anti-graviton particles to varying degrees, thus affording even those unable to fly with an advantage I call "quantum buoyancy." These are the reasons why these incredibly huge creatures can exist and still move and often conduct great leaps, and endure great falls, without frequently breaking bones or collapsing their lung. These two types of ultra-gigantic creature joined the various ultra-giants who achieved that size by mystical creation--the Guardian Monsters and the Chaos Monsters--to form the mighty ranks of the daikaiju.

It was only natural that these ancient brilliant geneticists and mystics would turn their attentions towards enhancing the human genome. Several select groups of people were infused with M-Base sequences that granted them, at the very least, the capacity to produce descendants with the potential to develop enhanced abilities of fantastic mental or physical acuity, depending upon which sequence they happened to carry latent in their familial genome. As described elsewhere in this entry, the esper sequence would enable the development of great psychic powers, and since the daikaiju would also display inherent psychic propensity, mental interactions between human espers and kaiju would eventually prove possible. The herculean M-Base sequence was designed to grant the potential for enhanced physical abilities, and was likely similar to the sequences used to create the genetic 'super-men' created on the Star Trek Timelines during the covert Eugenics Wars of the late 20th century, which was led by Kahn Noonian Singh to become a menace to that timeline's alternate futures of the mid-22nd and late 23rd centuries. Finally, there is the x-factor M-Base sequence, which has a more random effect, and appears to allow humans with an active but latent sequence of this type to mutate into often very strange and sometimes monstrous forms upon exposure to the proper radiation frequencies or chemical mutagens that can act as a catalyst for the M-Base. These mutants appear to be the result of a constant altering retro-sequence that appears designed to test the very limits of human morphological diversity and adaptability.

It appears that different Tohoverse timelines seemed to produce modern human societies that displayed different preferences for one of the three main M-Base sequences. The Showa Tohoverse, for instance, seemed to have a highly active x-factor sequence in the human M-Base, producing such horrors as the Human Vapor, the H-Men, and the Frankenstein mutant and his "progeny," the Gargantuas; but also some intriguing transformations, such as that experienced by the Invisible Man, Nanjo. A great amount of espers also developed on the Showa timeline, but apparently in not nearly the numbers that appeared on the Heisei continuity, where they were eventually gathered in large numbers and trained within a G-Force unit by the caring and intrepid young esper Miki Saegusa during the 1990s (see G-Force). Observed signs of x-factor and herculean mutants on the Heisei timeline were few and far between compared to the Showa continuity and the Millennium-5 continuity, respectively. In contrast, despite a healthy esper population on the Millennium-5 timeline, the herculean sub-category of metahuman mutant appeared in great numbers, with x-factor mutants apparently rarely seen. The esper mutants appear to dominate the general metahuman mutant population on many other Tohoverses also, including the IDW Tohoverse, which is chronicled in the pages of IDW's various GODZILLA comic book series. Yet other realities well outside the Toho Megaverse clearly seem to show a huge preference for the x factor mutation sequence.

Also as inferred above, the ancient Muan/Lemurian experiments with using M-Base to genetically enhance various types of flora and fungi resulted in the eventual growth of the dreaded Matango fungi, whose chromosomes could infiltrate the DNA of humans who consumed them retro-virus style, and gradually take over the bodies and minds of these hapless humans (see Matango). It wasn't until the atomic bomb tests in the Pacific by the U.S.A. and Soviet Union during and immediately following World War II that the radiation spurred the M-Base infused pseudo-species of fungi to develop a will and a genetic way of its own, to put it in colloquial fashion. The vampire plants of Infant Island would evolve in the wake of these bomb tests to achieve ambulatory abilities to enable this unnatural species to grab any animal it could get its deadly vines on--including humans--for their stores of hemoglobin.

Other mutant sub-categories achieved their states by mystical means, or a combination of advanced science and alchemy, and had little to nothing to do with ancient Muan/Lemurian (or Atlantean) experiments in genetic enhancement and adaptability. These are creatures who developed on the Tohoverses much as they did on many other realities where they existed, such as mer-people, werewolves, vampires, zombies, faeries/fays, deities, ancestor spirits, etc. It appears, however, that the Shobijin's ancestors in the Muan clergy may have achieved their level of psychic power and distinct miniature size by a combination of genetic manipulation and mystical conditioning.

Yet other creatures placed in the "mutant" sub-categories by Tohoverse researchers appear to be the product of unique evolutionary development, like the Yeti species, which may or may not have anything to do with Muan/Lemurian handiwork.

Humans who use special technology to simulate metahuman powers, such as the criminal known as the Telegion's use of advanced experimental tech to achieve teleportation effects, are also of their own distinct sub-category, as are humans who arrived from alternate future time tracks with possession of anachronistically advanced technology and knowledge of history, such as the Futurians.

Finally, there are the synthetically created humanoids like the flesh golems, also called man-made monsters for obvious reasons, which are a combined product of unholy science and advanced alchemical means, most closely associated with the Frankenstein clan. Other synthetic humanoids created by fully technological means include androids and cyborgs, the former of which are completely mechanical or synthoid beings designed to simulate human life and functions; the latter of which began as real humans who had tech added to their biological systems to enhance and/or prolong their human functions. Such technological innovation was accomplished in the various recorded cases in Tohoverse sources by a variety of means: Advanced tech retro-engineered from left over Mysterian and Natal technology, in the case of the humanoid robot champion Jet Jaguar; the result of advanced Simeon bio-tech surgical techniques, in the case of Katsura Mifune; cybernetic mental enhancement, in the case of the Xiliens of the Showa timeline, or whole scale physical genetic alteration into a reptoid form, as with the Xiliens of the Millennium-5 timeline; or advanced future tech used to create a machine in the exact appearance of a human being with an A.I. system sophisticated enough to simulate a human personality, as in the case of Android M-11 of the Futurians (see Xiliens I & II; Android M-11.

Significant appearances are described above.

Mysterians

Category: Alien Race

Continuity: Showa

Description: The Mysterians were an all-male humanoid alien race with very advanced technology, which unsuccessfully attempted to invade and conquer Godzilla I’s Earth in 1957. Although these aliens never appeared in a G-film, some of their technology was appropriated by the United Nations of that world both before and after their defeat, and used to create various advanced technologies, such as the maser/Markelite tanks and cannons, that were often seen in Toho daikaiju movies, including G-films of the original series (see the entry on Maser Tanks and Cannons).
Thus, these aliens deserved honorable mention in this glossary.

Significant appearances: The Mysterians (1957); technology subsequently seen in the Godzilla: Monster of Monsters video game (1988)

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Nebulans

Category: Alien Race

Continuity: Showa

Alternate names: Hunter M Nebula Aliens.

Description: The Nebulans are a sentient, highly intelligent insectoid race who evolved on one of the terra-formed mini-planets within the Sol system of the Showa Tohoverse that was claimed by one of the refugee groups of Lemurians and Muans who fled the Earth following the destruction of these Pacific Ocean continents after The Great Cataclysm (see Lemuria; Mu). They have often been referred to as the "Hunter M Nebula Aliens," because they falsely claimed to have originated from a small planet located in the region of deep space containing the Hunter M Nebula; in actuality, they simply considered that nebula to be a reverential symbol of their culture, hence their association with it. The Nebulans actually gave every indication of being one of the advanced but small relict societies inhabited by human refugees from Lemuria and/or Mu (the two island continents were geographically and politically connected), or by sentient creatures who evolved from their various experiments, often via the splicing of the uber-adaptive M-Base into their genome (see M-Base). The Nebulans of the late 20th century onwards were apparently once a species of cockroach brought with them during their exodus from the ancient Earth. This was done for the purpose of experimenting with these insects with their advanced genetic engineering techniques, likely in the hope of learning from their great survival adaptability. The haphazard industrial processes developed and used by the humanoid Nebulans, however, eventually led to the collapse of their society due to extreme toxic pollution of the artificial biosphere they created. The humanoid race either died out entirely; fell to attacks by rival mini-empires of Lemurian/Muan (and possibly Atlantean) refugees, such as the Xiliens (see Xiliens I; Atlantis); or fled to other celestial bodies within the Sol system; possibly a combination of all three. Needless to say, the humanoid society on this unidentified mini-planet--which was located either in the Main Asteroid Belt between Mars and Jupiter, or within the Kuiper Belt located on the fringes of the solar system beyond the orbit of Pluto--completely collapsed, leaving remnant examples of their advanced technology and infrastructure behind.

The toxic waste pollutants left behind killed off much of the fauna that was either brought to that world with the Muan refugees, or genetically created by them afterwards, with a few exceptions. It appears some of the megafauna engineered by the Nebulans mutated into daikaiju as a result of the highly adaptable M-Base polymer artificially spliced into their DNA, much as many kaiju on Earth similarly developed from relict descendants of Muan-created megafauna who were exposed to atomic radiation or toxic mutagens during the mid-20th century. It's possible, in fact, that King Ghidorah was one of these alien kaiju who originated on the Nebulan home world, which could explain why he so resembled Eastern Earth dragons of the multi-headed variety, which included Orochi (see King Ghidorah I; Orochi I). Gigan I definitely originated here, though he was later greatly augmented into a cybernetic kaiju by advanced bio-technology; whether this was done by the humanoids or their insectoid successors is unknown (see Gigan I).

The eventual successors of the humanoid refugees were the cockroach-like insects, whose M-Base allowed them to rapidly adapt and mutate from exposure to these mutagenic waste materials polluting the synthetic environment by evolving a form of sentience equal to that of human beings. Their ability to rapidly reproduce like their natural cousins on Earth was greatly curtailed by the same process that triggered their vast neurological development, however, but they were able to appropriate the leftover technology and find ways of making it work, possibly by a combination of bio-feedback and telepathy, and even improved upon some of it. They also found a method to manufacture 'shells' of false humanoid forms about themselves out of an unknown, rapidly forming synthetic material that bonded to organic material. These shells of disguise are nearly fool proof to the normal human eye. These convincing synthetic human disguises--which could be worn comfortably for a possibly indefinite period--enabled them to physically manipulate objects just as a normal human could, and even to verbally simulate realistic human voices in any given Earth language their computer systems were able to decode for them. This method of quick-bonding humanoid disguise was also utilized by other sentient species of non-human beings who were artificially created by Lemurian/Mu refugee science that eventually began their own societies, including the small limbless silicon beings known as the Kilaaks, and the ape-like beings known as the Simeons (see Kilaaks; Simeons). The insectoid Nebulan species were very willing to engage in free trade of resources, and even the special signal wavelengths they used to control alien kaiju like King Ghidorah and Gigan; at various times between the 1960s and 1990s, they allowed fellow refugee races such as the Xiliens (before the latter turned on them), the Kilaaks, and the Garogain to borrow the use of King Ghidorah and Gigan in exchange for needed resources to help prolong the life of their mini-planet; and also with the descendants of Lemurian/Muan refugees who remained on Earth and created hidden subterranean civilizations, such as the Seatopians (see Garogain; Seatopia and Seatopians). They developed a form of sub-space communications to enable this fast intraplanet contact, but never had the resources to develop the capacity to create starships that had warp speed capability, but only those that traveled at sub-light speed.

When it became clear towards the end of the 1960s by Earth's calendar system that the Nebulans could no longer sustain their world, and the other Muan refugee relict societies began having increasingly less resources of their own to share, that the society had to resort to conquest in order to survive. Scarcity of resources was not only the reason why the Xiliens later sought to conquer these other relict civilizations within the Sol system, but also why most of these civilizations began seeking to conquer Earth, the resource-abundant home planet of their ancestors, following the dawn of Earth's Atomic Age in the late 20th century. The remaining hidden Muan civilizations remaining on Earth enacted similar acts of attempted conquest during this time period, which was likely not a coincidence (see Nova Mu), as these hidden societies were known to communicate with their interplanetary relatives. The Nebulans thus conducted a hidden journey to the Earth by the late 1960s, and made a brief successful infiltration in human guise where they established bogus business credentials and created an amusement park called Children's Land--which included the true-to-scale Godzilla Tower within it--to house their main base of operations (see Godzilla Tower). Their intention was to take over the Earth and save its parent human race from destroying this world with industrial pollutants in the same manner which the human refugees did on their own world.

A year later, the Nebulans who remained on their home world were contacted by the Seatopians from their subterranean society on Earth, who asked to borrow Gigan for use alongside their own kaiju Megalon I, during their attempt to conquer the surface world (see Megalon I; King Ghidorah was then being "loaned out" elsewhere, possibly to the Garogain). This invasion attempt also failed, however, thanks to the intervention of Dr. Goro Ibuki and his heroic size-changing android Jet Jaguar I, along with Godzilla (see Ibuki, Dr. Goro; Jet Jaguar I). Gigan was driven from the planet in a highly damaged state as a consequence of this battle.

By at least one alternate time track of the late 21st century from the Showa Tohoverse, the Nebulans and all remaining fellow intrasolar refugee societies were conquered by the Xiliens, with their respective technologies now in their possession. The Xiliens used that technology and a plethora of kaiju under their control via the neural-altering wavelengths in another attempt to conquer the Earth, as well as its expanding colonies on the Moon, Mars, Venus, and the Main Asteroid Belt. This invasion attempt was thwarted by the Earth Defense Force I, who utilized the aid of the two greatest of the Earth kaiju, Godzilla and Mothra I (see Earth Defense Force I; Mothra I).

The advanced technology appropriated and/or invented by the Nebulans included laser-firing weaponry capable of affecting an organism on the genetic level; the organic substance-simulating 'shells' used to create very convincing human guises quite rapidly, as mentioned above; control of wavelengths that enable them to control certain alien kaiju; and small space craft that could travel within the solar system at a considerably faster speed than any Earth vessel.

This infiltration attempt came to a head in 1972, when they sent their mind-controlled King Ghidorah and Gigan to Earth (the latter, for the first time) to aid them in the invasion. They also created a type of powerful laser in Godzilla Tower that could be fired from its simulated maw, which was designed to debilitate the real Godzilla by breaking down his ultra-regenerative M-Base. While a small group of people who discovered the Nebulan infiltration raided Children's Land and sabotaged the Godzilla Tower and their main base of operations, Godzilla I and Anguirus I journeyed to Japan from Monster Island and battled King Ghidorah and Gigan, driving them both from Earth after the Nebulans' control over them was broken (see Monster Island I). All the members of the Nebulan invasion force were apparently killed with the destruction of the base, after which they involuntarily shed their humanoid guises (this occurred with any non-human being who died while wearing one of these 'shells'; apparently the substance used to create it depends on contact with living organic tissue to remain intact; an injury could cause part of the guise to melt away). There is some evidence that a few of them may have escaped in their insect forms, however.

Their true insectoid forms were much larger than that of even the biggest normal cockroaches, but still not human-sized. The synthetic humanoid disguises they used could artificially add height and simulated mass so they appeared to be humans (all of male gender, curiously) of typical height, relatively young in age, and of average physical fitness.

Significant appearances: Godzilla vs. Gigan (1972); (briefly communicated with behind the scenes by the Seatopians) Godzilla vs. Megalon (1973); (technology subsequently seen under the control of the Xiliens) Godzilla: Monster of Monsters video game (1988)

Newzilla

Category: Kaiju

Continuity: Unknown (if any)

Height: Approx. 45 meters

Description: Newzilla was a female love interest of the Kaiju King who appeared in the second of Dr. Pepper’s 1985 “Out of the Ordinary” campaign of commercials featuring Godzilla.

Trying to win her heart by every means he could think of, Godzilla failed until he offered his lady love an oversized can of Dr. Pepper soft drink. After doing so, she was putty in his hands.

Special powers and abilities: As a female version of the Big G, Newzilla could fire atomic breath just as well as Godzilla himself; she presumably possessed the rest of his attributes, as well.

Significant appearances: Dr. Pepper’s 2nd Godzilla commercial (1985)

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Odo Island

Category: Locale

Continuity: All Tohoverse Continuities

Description: Odo is an island that is situated to the southeastern position of Japan, near the Bikini Atoll, the location of the infamous atomic bomb tests conducted by the United States in the late 1940’s-early 1950’s.
The peaceful natives of the island were soon besieged by Godzilla in 1954, who was created by the huge amounts of radiation released by the bomb tests. In fact, it was the Odo Islanders who first christened the atomic monster ‘Godzilla,’ taking the name from a legendary sea monster that was indigenous to the island’s cultural history.
The well-respected paleontologist known as Dr. Yamane traveled here to investigate, and he and his entourage were the first Japanese people to encounter Godzilla. Thus, this island played a very significant role as the first place the King of the Kaiju made his presence known to the world of humankind.

Significant appearances: Godzilla, King of the Monsters (1954)

Ogasawara Island

Category: Locale

Continuity: Showa; Atari

see Monster Island.

Ootomo

Category: Villain/Character

Continuity: Showa

Description: The man named Ootomo was the chief vassal of Emperor Keikoh Yamato, who ruled his famed kingdom in the village of Ise circa 4th century B.C., in the North of the Oyashima islands that would one day become the island nation of Japan (see Japan; Ise and Ise Shrine; Yamato Family). A vile and selfish man, Ootomo exacerbated the Emperor's hatred of one of his twin sons, Osu, by encouraging the ruler's belief in the then-prevalent superstition that when twins are born, the second to leave the womb will bring great misfortune to their kingdom (see Takeru, Yamato I). One day, when the two reached young adulthood, Osu caught his 'older' twin sibling Ousu dallying with a young woman who had been betrothed to their father, which in that time and culture was considered a serious betrayal. An argument ensued, with Osu beating down his sibling and ordering him to leave the kingdom for as long as he had no regrets over his betrayal of their father. Shortly afterwards, Ousu had a change of heart, and was en route back to the kingdom to come clean and apologize to his father. When Ootomo learned Ousu was returning, he had the 'elder' twin ambushed and killed by soldiers who were loyal to him, then had the body buried. Ootomo told the Emperor that his son Osu forced his sibling to leave the kingdom forever due to a petty quarrel, however. Angered, the Emperor ordered Prince Osu to embark on his dangerous mission to the West, where he was given the task of killing the brothers of the Kumaso Kingdom, long-time enemies of the Yamato Kingdom (see Kumaso Brothers).
During Osu's absence, Ootomo continued to exert his heavy sinister influence on the Emperor, encouraging him--among other things--to enact legislation to criminalize any individual from the lower economic caste in the kingdom marrying anyone in the upper caste.

Osu was successful in his mission to kill the Kumaso Brothers, despite the strong hopes of both Ootomo and the Emperor that he would die during the excursion. When Osu revealed that he had taken the new name of Yamato Takeru in honor of the younger Kumaso brother's final request before he killed him, due to the younger Kumaso sibling's honoring who he considered a formidable opponent, Ootomo and his young adult son were outraged. Ootomo encouraged Emperor Keikoh to be angry over his son honoring an enemy's final request, too, and helped convince him to send the Prince out on another mission, this one to the village of Azumo in the East, where the Ainu people lived and a war was going on (see Azumo). Ootomo plotted to ensure Prince Osu wouldn't survive this mission by arranging for several of the Ainu hunters to ambush him during his time there. Osu survived this attempt, too, with the help of some enchanted weaponry and paraphernalia given to him by his aunt, Princess Yamato-hime (see Yamato-hime I). while en route home, he told his remaining troop of soldiers that he would not be returning to the village with them, as he refused to darken his soul by seeking vengeance on his father and his chief vassal.

However, the matter was taken out of his hands when Ootomo's son arranged, with the Emperor's approval, an ambush by a large number of his soldiers. Osu and his troop fought back valiantly, reducing the ranks of their attackers by an impressive margin, but they were still far too outnumbered to win. Osu and his protege, Yakuma, were the last two standing by the end of the lengthy melee. The Prince told his younger ally to depart the area, and as his last official act as prince granted him permission to marry his lover, Azami, despite her being of a lower caste. The Prince was then surrounded and killed by the last of the soldiers.

All did not end well for Ootomo and his son, however. Upon his physical demise, Osu's departing soul was joined with the ethereal bird-like form of the goddess Amano Shiratori, the messenger and servant of Amaterasu (see Silver Swan I). Before his consciousness departed the mortal plane, the Silver Swan empowered the spirit of the slain Yamato Takeru to influence the power of nature, causing a massive earthquake and volcanic eruption that selectively killed the remainder of the soldiers that attacked the Prince and his troop, as well as Ootomo and his son, who arranged the ambush.

Special abilities and paraphernalia: Ootomo rose to his rank of Emperor Yamato's chief vassal for good reason: He was deviously cunning and a master of the spoken word. A brilliant schemer, he possessed the gift of manipulation to a superlative degree, and his influence over the Emperor enabled him to get his way in countless instances, including the enactment of any legislation he may have favored.

Significant appearances: The Three Treasures (1959)

Orga I

Category: Kaiju

Continuity: Millennium-1

Alternate names: Sometimes spelled "Orgah." Orga's name was derived as a result of his genesis being the result of the "Organizer G-1" cellular components of Godzilla's genetic structure.

Height: (starship) About 95 meters; (kaiju) 60 meters

Description: Orga is the product of the chimerically adaptive bio-engineering capabilities of the alien race known as the Millennians, whose origin and full nature--along with that of their space craft/starship--is described in the entry for Millennians I.

Orga first began his existence as an extremely large and highly advanced starship of unknown metallic composition, which was a bluish-gray reflective chrome in color, and relatively pancake (or "saucer") shaped. It had no visible portholes of any kind, and its outer hull appeared relatively smooth and largely featureless, save for a few areas which made it obvious that the object was artificially constructed, including an asymmetrical portal through which it fired its destructive, solar-powered energy beams.

As for the kaiju known as Orga which the starship eventually created, was an organic extension of the ship's biological aspect produced from Godzilla's DNA, specifically its ultra-adaptive and regenerative chromosomes known as Organizer G-1 (from which Orga's name was derived; see Organizer G-1). Though he was described as a close genetic duplicate of Godzilla, the creature actually bore only a fairly vague resemblance to the Big G in terms of his outer appearance. Orga's initial biological incarnation, which was based on the phenotype pre-programmed into the UFO's genetic matrix, appeared as a greenish floating octopus-like being possessing multiple tentacles, though the creature almost immediately began transforming out o