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Empires and Raiders of the Twighlight Universe

The Raiders are a collection of powerful people who are already a menace to the known universe. Each ranks among the elite in the twighlight. Their agendas are no clearly known at this time, all that is known about them is:
they are ruthless, enjoying conquering and destroying planets, will stop at nothing in the quest to gain ultimate power.

This is a WARNING about the raiders. They conquer worlds for themselves or sell planets to one of the original empires (kold, saiyin, krell, esperian, or vul), and seem to favor selling them to the Vul Empire to expand their base of power. Each of raiders may attempt to conquer whole galaxies (if the rule allows it), but planets that are not war planets do not yeild cash each week. Raiders that keep planets and start their own empire can not later decide to sell the planet to an empire (this is the Cypher rule..remember it)! Be aware the other 5 empires will not be too pleased if a raider starts his own empire and may send out their own elite warrior to come and correct your arrogance). Most of the time raiders have is spent searching for worthy teammates or squadmates (completing this task if worth bonus rpp for regular members).


Direct/Original Empires can not make requests for worlds owned by any empire other than raider's empire. Also any planet owned by an original empire, can never be conquered......however, you can free the planet from the grip of the empire by challenging the empires most powerful warrior (i must tell you this is worth huge rpp).....in order to do this you must be on the planet of the original empire you wish to free. Challenge the Greatest Warrior of that empire, and if you win, the planet will be freed from the empire it currently serves. It will then be free to be conquered by any raider or any original empires request, (but keep in mind, some planets have restrictions that will never be removed)!


New Saiyin Empire:

Vegeta (homeworld of the saiyins)
Aeryn
Seborol
Xorbano
Blendek

will offer $200,000 to any world sold to them.


Kold Empire:

Kold Kingdom (homeworld of the chills)
Frozzen

will offer $100,000 for any world sold to them.


Vul Empire:

will offer $50,000 and 25,000rpp and 20 art points for any world sold to them.


Esperian Empire:

will offer $100,000 and mage crystal for any world sold to them.


Krell Empire:

Krell (homeworld of the krells)

Current Request:

will offer $120,000 and 10,000rpp per world sold to them.


Hellion Empire (Zeke):

Qenn(north)
Blackrock(proxima 1)
Tyr(proxima 1)
Tyrrian(south)-(throneworld of Zeke)
Burleq(proxima 1)
X(proxima 1)


Hel's Empire (Adan):

R'kana
Esparu
Wayndim
Trukoinu
Joriqen
Avalon
Lymus
Justicia (Adan's Throneworld)


Duum Empire - (DF)-Zeke's namek dball wish on june 9th wiped out the duum south corridor lost 9 planets:

Cofax(north)
Bannex(north)
Tsrri(north)
Gero's Space Station(north)
Zahaduum(south)-(throneworld of DF)
Bradic(east)
Syne(dark)
Korbin(dark)
Mira(dark)
Zmir(dark)
Mui Theta(dark)
Abidos Nar(hidden)
Oa(proxima 1)


Each of the above empires would like to expand, but resources are limited so they each can offer you cash in exchange for your services. Conquer planets and sell them to one of these empires. Be aware that if you conquer a planet for any empire but Vuls......they will not allow your race to land on it unless you are of that empire's race!

Now if a raider starts and empire he doesn't have to allow anyone on any world that he doesn't want there ever!!!!!!!

Current Raiders: DF, Zeke, Adan, LOH

Raiders earn $500,000 and 3 time crystals per week if they can conquer a whole galaxy and hold it (to complete this task raiders only have to conquer planets in that galaxy that original empires...esperian, vul, krell, saiyin and saiyin don't own, if they choose they can liberate those planets as well, but not a requirement. Raiders also can not conquer planets with dballs on them).

Raider get a standard pay of $10,000 per week.