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RULE 1
The Game,
Playing Field
and Equipment
_____An Approved Ruling (A.R.) is an official decision of the NCAA Baseball
Rules Committee (hereafter rules committee) regarding a specific rule or
part of a rule. It serves to illustrate the spirit and application of the rules.
Approved Rulings follow the rules they amplify.
The Game
SECTION 1. Baseball is a game made up of two teams of nine players each.
The team at bat is known as the offensive team, and its objective is to have
its batters become base runners and its runners to advance legally, touching
all bases. When this is done, a run is scored.
The team in the field is known as the defensive team, and its objective is
to prevent offensive players from becoming base runners and advancing
around the bases. When three offensive players are legally put out, the
teams change from the offensive to the defensive and from defensive to
offensive.
The object of each team is to score more runs than its opponents. The
winner of the game shall be the team that scores, in accordance with these
rules, the greater number of runs at the conclusion of a regulation game.
In college baseball, the two teams represent their respective institutions
and play the game in conformity with the rules that follow.
The Playing Field
Infield, Outfield Dimensions
SECTION 2. a. The infield shall be a 90-foot square. Note in the diagram in this
section that the center of second base is one corner of the 90-foot square and
the measurement to first and third bases is to the back edge of each base.
All measurements are to be made from the apex or back point of home
plate. The outfield shall be the area between two foul lines formed by
extending the two outer sides of the square.
b. The recommended distances for outfield fences are 330 feet from the
apex of home plate to each foul pole; 375 feet in both right- and left-center
field; 400 feet in straightaway center field. If the distance to the foul
pole is less than 330 feet, the fence should be rounded out to the recommended
distances in right- and left-center field and straightaway
center field, if possible.
c. It is recommended highly that the outfield be enclosed completely by a
solid and secure outfield fence. If possible, a permanent fence should be
at least 6 feet high and preferably 8 feet high.
(1) If a snow fence must be used, the posts must be placed on the outside
of the fence, and the top of each post must be below the top of
the fence. The top of the snow fence should be bonded with 1-by-4
inch boards on both sides and flush with the top of the fence. Snow
fences are potentially dangerous and their use is discouraged.
(2) The flexible nylon windscreen-type fence is neither solid nor secure
and presents a problem when determining if a ball is caught within
the field of play. In such a case, caught within the field of play shall
mean that the defensive player must have possession of the ball
(legal catch) while inside the boundary of the fence. The catch CANNOT
be made legally while the player’s foot is stepping on, over or
against the fence. All other rules pertaining to a legal catch shall be
the same as Rule 2, definition of a catch, page 27.
A.R.—A defensive player may touch or lean against the fence with the body or hands and
make a legal catch even though the fence is pushed back, but may not push back or down
with either foot. This rule also pertains to an out-of-bounds fence.
d. All college baseball facilities shall have a regulation bullpen for both
teams constructed to the exact measurements of the mound on the playing
field (see 4-3-e).
Boxes—Batters’, Catcher’s, Etc.
SECTION 3. Batters’ boxes, catcher’s box, coaches’ boxes, next batter’s box
and the 3-foot first base restraining line shall be laid out in accordance with
the diagram. All lines must be marked with chalk or nonburning white
material and must be 2 to 3 inches in width. The line is inside the diamond
proper at first and third base. The outside edge of the line should correspond
with the outside edge of the base.
RULE 1-2/THE GAME, PLAYING FIELD AND EQUIPMENT
19 RULE 1-3/THE GAME, PLAYING FIELD AND EQUIPMENT
a. Before a contest, it is mandatory to line all four sides of the 4 feet by 6
feet batter’s box as shown in the diagram on page 14. At the time of the
pitch, the batter shall have both feet inside the batter’s box.
b. It is mandatory that the catcher’s box be lined as shown in the diagram
on page 14.
A.R.—There is no penalty. The umpire shall call time and have the catcher move to a legal
receiving position.
c. The coaches’ boxes shall be 20 feet by 5 feet and 15 feet from the foul line
as shown in the diagram on page 15.
d. It is recommended that the first and third base lines be skinned 15 inches
inside of the base line (no more than 36 inches) and 36 inches outside
of each base line.
Surface Drainage
SECTION 4. For natural surface drainage, it is recommended that the
entire playing area be graded two-thirds of one percent starting at the edge
of the pitcher’s rubber (excluding the mound) to the sideline boundaries of
the field. The top of the pitcher’s rubber should be 10 inches higher than
the level of home plate.
New Fields
SECTION 5. All new fields should be oriented with consideration to the
following factors: protection of players (hitter, catcher, pitcher and others
in that order); comfort of spectators; season of use (March-June); latitude
(north to south); east-west geographical location within time zone; prevailing
winds; daylight saving time; background and obstacles or barriers.
When constructing a baseball diamond, first designate a point for the
rear tip of home plate. Secondly, with the aid of the above guidelines,
locate the desired direction of second base. Using a steel tape or strong
cord, measure 127 feet, 33/8 inches in this direction. This is the center of second
base. With the tape still in this position, locate the pitcher’s plate 60
feet, 6 inches from home plate toward second base. With the tape still fastened
to the rear point of home plate, measure 90 feet toward first base and
scribe a short arc. Also measure 90 feet toward third base and scribe a short
arc. Now fasten the tape at the center of second base and measure 90 feet
toward first and third base, respectively. Scribe a short arc each time. First
and third bases are located where the respective arcs intersect.
a. It is recommended that a warning track be constructed in front of the
outfield fence, backstop and dugout areas. The warning track should be
a minimum of 15 feet in width.
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b. It is recommended that the distance from home plate to the backstop be
60 feet and the distance from the base line to the sideline boundary be
60 feet and extended to a point down the line as deep as the skinned portion
of the infield. At this point, the sideline fences are to be extended at
an angle to a minimum point of 30 feet outside each foul pole. These distances
would be used on each side of the field.
c. It is recommended that bullpens be set up outside the playing area and
located so that relief pitchers will be throwing in the same direction as
when they throw from the mound on the playing field and that each
bullpen have a mound or mounds constructed to the exact measurements
of the mound on the playing field.
Each bullpen must be large enough to allow two pitchers to warm up at
the same time and must be equipped with the regulation-size home plates
and pitcher’s rubbers.
d. All new fields should meet the specifications set forth in 1-2-a and
1-2-b.
e. The “on-deck” circle, where distance is restricted, should be located a
minimum of 30 feet from home plate, in line with the front edge of the
dugout. The recommended distance is 37 feet.
Home Plate
SECTION 6. Home plate is a five-sided slab of whitened rubber. One edge
is 17 inches long, two are 81/2 inches and two are 12 inches. It shall be set in
the ground so that the two 12-inch edges coincide with the diamond lines
extending to home plate from first base and third base and with the 17-inch
edge facing the pitcher. The top edges of home plate shall be beveled; and
the plate shall be fixed in the ground, level with the ground surface.
First, Second and Third Bases
SECTION 7. First, second and third bases shall be white canvas bags, or
suitable rubberized material, securely fastened to the ground. Each bag
shall be 15 inches square, filled with soft material to a thickness of 3 to 5
inches.
a. A release-type base may be used for NCAA competition.
b. The double first base may be used only during regular-season competition.
A.R.—If any base is dislodged from its position during a play, a runner shall be considered
as touching or occupying the base if the runner touches or occupies the point originally
marked by the dislodged base.
RULE 1-5/THE GAME, PLAYING FIELD AND EQUIPMENT
21 RULE 1-8/THE GAME, PLAYING FIELD AND EQUIPMENT
Pitcher’s Rubber
SECTION 8. The pitcher’s rubber is a rectangular whitened rubber slab, 24
inches by 6 inches, set in the ground with the nearer edge at a distance of
60 feet 6 inches from the back point of home plate.
Pitcher’s Mound
SECTION 9. a. The top of the pitcher’s rubber must be 10 inches above the
top surface of home plate. The 10-inch height can be measured easily by
the use of a line level. There should be a gradual slope of 1 inch per foot
from a point 6 inches in front of the pitcher’s rubber to a point 6 feet
toward home plate. From this point, the mound should slope and blend
into the grade of the rest of the playing surface.
b. The top of the pitcher’s mound should be level with the top of the
pitcher’s rubber, extending from the point 6 inches in front of the
pitcher’s rubber to 22 inches behind the pitcher’s rubber and 18 inches
from each end of the pitcher’s rubber. This gives a level area 5 feet wide
and 34 inches deep that includes the 6-inch width of the pitcher’s rubber.
c. Maintenance of the pitching mound, before and during games, should
be the responsibility of the home management. Unburnt brick clay,
plastic blue or gray clay mixed with some of the existing soil is recommended
for reconditioning worn out spots. It is recommended that the
home management provide foul weather covers for the home-plate and
mound areas.
Equipment
SECTION 10. The rules committee is responsible for formulating the official
playing rules for the sport.
Only equipment that meets specifications published in the NCAA
Baseball Rules may be used in intercollegiate competition. The rules committee
is responsible for interpretations of NCAA rules and for compliance
with those rules.
The rules committee suggests that manufacturers planning innovative
changes in baseball equipment submit the equipment to the rules committee
for review before production.
The Ball
SECTION 11. The ball is a sphere weighing not less than 5 nor more than
51/4 ounces avoirdupois and measuring not less than 9 inches nor more than
91/2 inches in circumference. It shall be formed by yarn wound around a
small core of rubber, cork or combination of both and covered by two
pieces of white horsehide or cowhide tightly stitched together. The coefficient
of restitution (COR) of a baseball cannot exceed .555.
a. The home team shall present one dozen game baseballs to the umpires
to be rubbed up to remove the gloss before the game starts. Enough balls
should be rubbed up so that a glossy ball is not used in the game.
Moistened river silt makes an excellent material to remove the gloss
from baseballs.
b. Before the game, the umpire-in-chief shall determine whether game
balls meet those specifications. During the contest, any umpire may
judge the fitness of the ball for play.
c. No player intentionally shall damage or discolor the ball.
PENALTY for c.—The umpire shall demand the ball, warn the player
and if the practice continues, remove the player from the
game.
The Bat
SECTION 12. a. Wood bat. The bat must be a smooth, rounded stick not
more than 2 3/4 inches in diameter at its thickest part nor more than 42
inches in length. There must be a direct line from the center of the knob
to the center of the large end. Any material to improve the grip may be
used for a distance not to exceed 18 inches from the end of the handle.
It is mandatory that all bats have an identification mark 18 inches from
the end of the handle. An indentation in the end of the bat up to 1 inch
in depth is permitted (cupped bats). All bats other than one-piece solid
wood must be certified in accordance with the NCAA certification program.
b. Nonwood bat.
(1) The entire bat must be round with a constant radius at any point and
the finish of the hitting area must be smooth.
(2) There must be a direct line from the center of the knob to the center
of the large end.
(3) The maximum length is 36 inches and the maximum diameter is 25/8
inches.
(4) The knob and end plug (if applicable) must be firmly attached.
(5) A bat may not weigh, numerically, more than three units less than
the length of the bat (e.g., a 34-inch-long bat cannot weigh less than
31 ounces).
22 RULE 1-11/THE GAME, PLAYING FIELD AND EQUIPMENT
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(6) A non-wood bat must have an approved, coded certification mark
on the barrel of the bat signifying the bat is legal for NCAA competition.
PENALTY for a. and b.—Any bat, which does not display the
approved certification mark, or in the umpire’s judgment
or upon appeal of the opposing team, has been altered so
as to affect the distance factor or cause an unusual reaction
on the baseball shall be removed from the game. The
batter, either after taking a position in the batter’s box or
after hitting, shall be declared out. Base runners shall not
advance.
c. It is mandatory that all bats have an identification mark 18 inches from
the end of the handle. No foreign substance that will in any way discolor
the ball may be added to the surface of the bat beyond 18 inches
from the end of the handle.
d. For game and practice use, all aluminum bats must have a leather, rubber
or taped grip securely attached to the bat handle.
PENALTY for c. and d.—If the bat is not marked 18 inches from the
knob, or has pine tar or a foreign substance beyond the 18-
inch mark, the bat must be removed from the game and the
player warned. If the practice continues, the player is to be
removed from the game. If a bat’s handle should become
loose and the bat must be removed from the game, the same
practice is to be followed. Neither of these infractions is
cause for calling the batter out.
Gloves or Mitts
SECTION 13. a. The catcher may wear a glove or mitt of any dimension.
b. The first baseman’s glove or mitt must not be more than 12 inches long
or eight inches wide. The webbing shall not be constructed so as to form
a net type of trap.
A.R.—The length measurement of any glove/mitt shall be from the bottom edge or heel
straight up across the palm. The width measurement for the first baseman’s mitt shall be
from the center of the base section between the thumb and the first finger to the outside edge
of the little finger. The crotch area for the first baseman’s mitt shall not exceed five inches in
length, 41/2 inches in width at the top and 31/2 inches at the base.
c. Every player except the catcher and first baseman is restricted to the use
of a fielder’s glove not more than 12 inches long nor more than eight
inches wide.
RULE 1-12/THE GAME, PLAYING FIELD AND EQUIPMENT
A.R.—For the fielder’s glove, the measurement shall be from the base of the inside seam of
the first finger to the outside edge of the little finger. These measurements shall not exceed
53/4 inches in width at the top and 31/2 inches at the base. The pitcher’s glove must be uniform
in color but not white or gray.
PENALTIES for a., b., and c.—
(1)A violator shall be given reasonable time to correct the situation. If it
is not done, the violator shall be ejected from the game.
(2)If a catch is made with illegal equipment, the offensive team has the
choice of taking the play or having the play voided with the pitch
being made again (see 8-6-b).
Uniforms
SECTION 14. The uniforms of all participating players and coaches of the
team shall be of the same color and style.
It is required that each team have two sets of uniform jerseys of contrasting
colors. It is the responsibility of the visiting team to wear a contrasting
uniform color to the jersey worn by the home team. It is recommended that
both teams wear the full pregame or regular-game uniforms when entering
the playing field.
a. All uniforms must include numbers on the back of the shirt. These numbers
shall be at least 6 inches in height.
b. Except for the standard shoe plate or toe plate, no player shall attach
anything to the sole or heel of the shoe. Shoes with pointed metal spikes
similar to golf or track shoes shall not be worn.
c. Polished metal or glass buttons shall not be used on a uniform. If a pitcher
wears a helmet, it must have a nonglossy finish.
d. Any part of an undershirt exposed to view shall be of the same solid
color other than white. Sleeve lengths may vary for each individual, but
each player must wear sleeves of approximately the same length (torn
or ragged sleeves are prohibited). A uniform shall not contain a pattern
that imitates or suggests the shape of a baseball.
e. A player or coach may wear a jacket under the uniform top if it is the
same color as the team’s undershirts.
f. When coaching the bases, the uniform game jersey must be worn. If a
team jacket or windshirt is worn, it must be worn under the official uni-
24 RULE 1-13/THE GAME, PLAYING FIELD AND EQUIPMENT
25 RULE 1-14/THE GAME, PLAYING FIELD AND EQUIPMENT
form. At all other times, coaches are allowed to wear a team-issued jacket
or windshirt.
g. A player or coach must wear a team hat on the field.
h. In accordance with NCAA Bylaw 12.5.4-(b):
(1) An institution’s uniform or an item of apparel (e.g., team jersey,
socks) that is worn by a student-athlete while representing the institution
in intercollegiate baseball may contain only a single manufacturer’s
or distributor’s logo or trademark on the outside of the
apparel (regardless of the visibility of the logo or trademark). The
logo or trademark must be contained within a four-sided geometrical
figure (e.g., rectangle, square, parallelogram) that does not
exceed 21/4 square inches. The item of apparel may contain more
than one manufacturer’s or distributor’s logo or trademark on the
inside of the apparel, provided the logo or trademark is not visible.
(2) A single manufacturer’s or distributor’s logo or trademark, not to
exceed 21/4 square inches, may appear on both the jersey and pants
of a student-athlete’s uniform.
(3) If an institution’s uniform or any item of apparel worn by a studentathlete
in competition contains washing instructions on the outside
of the apparel or on a patch that also includes the manufacturer’s or
distributor’s logo or trademark, the entire patch must be contained
within a four-sided, geometrical figure (e.g., rectangle, square, parallelogram)
that does not exceed 21/4 square inches.
(4) The restriction on the size of a manufacturer’s or distributor’s logo or
trademark is applicable to all apparel worn by student-athletes during
the conduct of the institution’s competition, which includes any
pregame or postgame activities (e.g., postgame celebrations on the
field, pre- or postgame press conferences) involving student-athletes.
Protective Equipment
SECTION 15. a. Helmet. It is required that every player wear a doubleearflap
protective helmet while batting, on deck and running bases. No
player will be allowed to bat or run the bases without wearing such a
helmet. Helmets that are cracked, split or broken shall not be worn. For
speeding up play, it is recommended that the base runner continue to
wear the same helmet worn while batting.
26 RULE 1-15/THE GAME, PLAYING FIELD AND EQUIPMENT
A.R. Tape of any kind on the helmet is not allowed and must be removed from the game.
A.R. 2—All batting helmets must bear the manufacturer’s certification indicating satisfaction
of NOCSAE test standards.
PENALTY—If an umpire observes a player wearing an illegal helmet
before coming to bat, while at bat or while on base, the
umpire shall instruct the player to change to a legal helmet
without penalty. If the player refuses to change helmets, the
player shall be ejected from the contest.
b. Bat handlers. It is recommended that all bat handlers wear helmets.
c. Catcher’s Throat Guard. It is required that all catchers have a built-in or
attachable throat guard on their masks.
d. Catcher’s Helmet. It is required that all catchers shall wear a protective
helmet and face mask when fielding their position, warming up a pitcher
(i.e., between innings) or catching in the bullpen.
A.R.—It is recommended that all catcher’s helmets bear the manufacturer’s certification indicating
satisfaction of NOCSAE test standards.
PENALTY for c. and d.—The player shall not be allowed to catch but
shall not be ejected from the contest.
e. Elbow pads. (1) A player is permitted to wear one (1) elbow protection
pad that does not exceed 10 inches in length, as measured when the pad
is lying flat.
(2) A nylon pad shall surround the shell of any elbow protection equipment.
(3) No player may wear a non-standard elbow protection pad, or any
pad designed to protect the upper or lower arm, unless the player
has an existing elbow or other arm injury and the team carries with
them the following documentation:
(a) A letter identifying the player and describing the nature of the
injury and describing the proposed elbow protection pad;
(b) A physician’s report diagnosing the injury; and
(c) A physician’s determination of length of time the protective pad
will be necessary.
f. Hard Casts. Any hard cast must be padded and covered.
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Dugouts and Scoreboard
Dugouts (Players’ Benches)
SECTION 16. Players’ benches for both teams must be furnished by the
home team. It is recommended that these benches be enclosed at either end,
at the rear and overhead, or that appropriate dugouts be a part of each new
field, and that the center of each dugout be located on the sideline boundary
at a point equal distance from home plate and first base and home plate
and third base [45 feet].
a. All players and substitutes of both teams must be in their team’s dugout
area or bullpen and remain there until the ball has been declared dead
or the side has been retired. This excludes the batter, the on-deck batters,
base runners, base coaches and the nine defensive players (see 5-2-c).
b. If a facility has limited dugout space and it is necessary for players or
team representatives to be outside of the dugout, a clearly visible out-ofbounds
line should be added at both bench areas to identify the deadball
area. All nonparticipating players shall remain in this area until the
ball has been declared dead.
c. During a game, no one except players in uniform, coaches, managers,
trainers, physicians, scorekeepers and bat persons shall occupy a team’s
dugout.
d. All loose equipment (e.g., bats, gloves, chairs, etc.) must be kept in the
dugout or in a clearly marked dead-ball area.
A.R.—If a pitched, batted or thrown ball touches equipment that is in live-ball territory, the
ball remains live.
Scoreboard
SECTION 17. It is recommended that a scoreboard that shows balls, strikes,
outs and line score be located in such a position on the field so that it can
be seen easily by both teams and spectators. Scoreboards shall not be
placed in line with the batter’s background sector of vision.
RULE 1-16/THE GAME, PLAYING FIELD AND EQUIPMENT
Appeal
The act of a player or coach claiming a violation of the rules by the opposing
team or misinterpretation of them by the umpires. For specific appeals
see: bat (1-11), base coach (3-3), checked swing (3-6-e), batting out of order
(7-11-a) and runner (8-1-a and 8-6). For appeal procedure, see 8-6-b.
Balk
An illegal act by the pitcher with a runner or runners on base (see 9-3).
Ball
A pitch or partial delivery that does not enter the strike zone and meets one
of five criteria (see 7-5).
Base
One of four points that must be touched by a runner in order to score a run.
They are usually canvas or rubberized bags except for the rubber home
plate (see 1-6, 1-7 and 8-1).
Base Coach
A team member or a coach, in proper uniform, who is stationed in the
coach’s box at first or third base.
Base on Balls
An award of first base granted to a batter who, during the time at bat,
receives four pitches outside the strike zone (see 7-5).
Batter
The offensive player positioned in the batter’s box.
Batter’s Box
The area within which the batter is positioned when at bat.
Batter-Runner
A term that identifies the offensive player who has just finished the time at
bat and is either put out or becomes a runner before the play ends.
Battery
The pitcher and catcher.
RULE 2
Definitions
28
29
Bench or Dugout
The area reserved for team personnel in proper uniform engaged in the
game.
Bullpen
The area in foul or dead-ball territory, generally between the dugout and
outfield fence, where substitute pitchers, catchers and other players warm
up. It must contain two regulation pitching rubbers and home plates and
should have seating for four to six players.
Bunt
A legally batted ball, not swung at but intentionally met with the bat and
tapped within the infield (see 7-9).
Called Game
One in which, for any reason, the umpire-in-chief terminates play.
Catch
The act of a fielder in getting secure possession in the hand or glove of a ball
in flight and firmly holding it, providing the fielder does not use the cap,
protector, pocket or any other part of the uniform in getting possession.
In establishing the validity of the catch, the fielder shall demonstrate
complete control of the ball and that the release of the ball is voluntary and
intentional.
a. If the fielder has made the catch and drops the ball while in the act of
making a throw (i.e., reaching for the ball in the glove) after the catch,
the ball shall be judged to have been caught.
b. If a fielder falls over or through the fence after making a catch within the
field of play, the batter shall be retired and the ball is dead (see 6-1-d and
8-3-1).
c. It is not a catch if, simultaneously with or immediately after contact with
the ball, the fielder collides with a player or fence or falls down and, as
a result, drops the ball.
d. It is not a catch if a fielder touches a fly ball that then hits a member of
the offensive team or an umpire and then is caught by that fielder or
another defensive player.
e. It is not a legal catch if either foot is touching dead-ball territory when
the catch is made.
Catcher
The fielder who takes a position in back of home plate.
RULE 2/DEFINITIONS
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Catcher’s Box
That area that the catcher shall occupy until the pitcher releases the ball (see
1-3-b).
Checked Swing
A checked swing shall be called a strike if the barrel head of the bat crosses
the front edge of home plate or the batter’s front hip.
A.R.—This does not apply to a bunt attempt when the batter pulls the bat back.
Dead Ball
A ball not in play because play legally has been suspended temporarily.
Defense
The player or team not at bat and in the field.
Designated Hitter
A player who may be designated to bat for the pitcher only (see 7-2).
Disqualified Player
A player who no longer is eligible to participate in the game but who has
not been ejected (e.g., a player who leaves the lineup because of injury or
substitution).
Double Forfeit
If both teams are equally at fault and the situation is so out of control that
the umpires believe the contest cannot be safely continued, or if neither
team has enough eligible players available to continue the game, a double
forfeit shall be called.
Double Play
A play by the defense in which two offensive players are put out as a result
of continuous action, providing there is no error between the putouts.
Doubleheader
Two regularly scheduled games played in immediate succession (see 5-7).
Ejection
The game officials have the authority to eject a player, coach or team representative
for misconduct or unsportsmanlike conduct. The offending
individual must leave the field and dugout area immediately and is not
allowed to communicate with the teams or umpires.
Umpires must file an ejection report with the offending team’s conference
administrator and/or athletics director, if applicable. Con-ferences are
encouraged to adopt a reporting policy to satisfy this rule.
A.R. – If a game is protested (before or after an ejection), regardless of the outcome of the
protest, the ejection(s) shall be counted and suspensions served, if applicable.
RULE 2/DEFINITIONS
31
Fair Ball
A legally batted ball that settles on or over fair territory. A fair fly shall be
judged according to the relative position of the ball and the foul line,
including the foul pole, and not with respect to the position of the fielder at
the time of contact.
Fair Territory
That part of the playing field within and including the first and third base
lines from home plate to the bottom of the playing-field fence and perpendicularly
upwards. Both foul lines are in fair territory.
Fielder
A defensive player.
Fielder’s Choice
The act of a fielder who, in playing a fair ground ball, attempts to or does
retire another base runner rather than throwing to first base to put out the
batter/runner.
Fly Ball
A batted ball that goes high in the air directly off the bat.
Force Play
A play in which a runner legally loses the right to occupy a base by reason
of the batter becoming a runner.
Forfeited Game
A game declared ended and awarded to the offended team by the umpirein-
chief (see 5-12 and 10-28).
Foul Ball
A batted ball that:
a. Settles on foul territory between home plate and first base or third base;
b. Bounds past first or third base on or over foul territory;
c. First touches foul territory beyond first or third base, or
d. Touches a player, umpire or any object not part of the playing field
while over foul territory.
A.R.—A ball is to be judged fair or foul with respect to its position relative to the foul
lines and not with respect to the position of the fielder at the time of contact.
Foul Territory
That part of the playing field outside the first and third base lines extended
to the fence and perpendicularly upwards.
RULE 2/DEFINITIONS
Foul Tip
A batted ball that travels directly from the bat to the catcher’s hands and is
caught legally by the catcher. It is a strike and the ball is in play (see 7-8).
Ground Ball
A batted ball that rolls along the ground.
Halted Game
A called game that is stopped at any time after its start and is to be completed
at a later date (see 5-9).
Home Team
The team on whose field the game is played. If the game is played on neutral
grounds, the home team shall be determined by mutual agreement.
Illegal Bat
A bat that, which does not display the approved certification mark, or in the
umpire’s judgment or upon appeal of the opposing team, has been altered
so as to affect the distance factor, or cause an unusual reaction on the baseball.
This includes wooden bats that are filled, flat-surfaced, nailed, hollowed,
grooved or covered with a substance such as paraffin, wax, etc., and
metal bats that are flat-surfaced or have had the polyurethane core
removed. (PENALTY—Rule 1-11)
Illegal Pitch
A pitch delivered to the batter without the pitcher’s pivot foot in contact
with the pitcher’s rubber or the pitcher making a quick return pitch. With
no runner(s) on base, it is a ball; with a runner(s) on base, it is a balk (see 9-
1-d and 9-2-a).
Illegally Batted Ball
A ball hit by the batter with one or both feet on the ground and entirely outside
the batter’s box, or a ball hit by an illegal bat (see 1-11 and 7-10).
In Flight
Any batted, thrown or pitched ball that has not touched the ground or
some object other than a player.
Infield
That area within the 90-foot square bounded by home plate, first, second
and third bases.
Infield Area
That portion of the field included in an arc between the left- and right-field
foul lines approximately 160 feet [56.4m] from home plate.
32 RULE 2/DEFINITIONS
Infield Fly
A fair fly ball (not including a line drive or an attempted bunt) that can be
caught by an infielder with ordinary effort, when first and second or first,
second and third bases are occupied before two are out. The pitcher, catcher
and any outfielder who is positioned in the infield on the play shall be
considered infielders for the purpose of this rule. The ball is live and runners
may advance at their own risk. If a declared infield fly becomes a foul
ball, it is treated the same as any foul.
A.R.—If a player intentionally drops a fair ball, the ball remains in play despite the provisions
of 7-11-q. The infield fly rule takes precedence.
Infielder
Fielders (usually four) who occupy positions between the pitcher’s mound
and the three outfielders (usually between or somewhat behind the bases).
Inning
That portion of a game within which the teams alternate on offense and
defense and in which there are three putouts for each team. Each team’s
time at bat is a half-inning.
Interference
The act of an offensive player, umpire or nongame person that interferes
with; physically or verbally hinders; confuses; or impedes any fielder
attempting to make a play.
See specific rule sections for action to be taken: batter (6-2-d, 6-3-b, 7-11-
f, k, l and n, 8-2-e, 8-5-l and p); batter-runner (7-11-l, m, o, p and q, 8-2-h, 8-
5-e, o, p and q); runner (6-2-e and g, 6-4-b, 7-11-r and s, 8-2-g, 8-3-f and g, 8-
5-d and k); coach (6-2-c, 8-3-j, 8-5-f and g); nongame personnel (4-8, 6-4-a, 7-
11-t, 8-3-m); offensive team (5-2-d, 8-5-h and q); umpire (6-2-f, 6-3-a).
A.R. 1—If the umpire declares the batter, batter-runner or a runner out for interference,
all other runners shall return to the last base that was touched legally at the time of the
interference, unless otherwise provide by these rules. The ball is dead.
A.R. 2—If the batter-runner has not touched first base at the time of interference, all runners
shall return to the base last occupied at the time of the pitch. If there was an intervening
play made on another runner, all runners shall return to the base last touched at
the time of interference.
A.R. 3 – If a fielder has a chance to field a batted ball, but misplays it and while attempting
to recover it, the ball is in the fielder’s immediate reach and the fielder is contacted
by the base runner attempting to reach a base, interference shall be called.
A.R. 4 – If a fielder has a chance to field a batted ball, but misplays it and must chase after
the ball, the fielder must avoid the runner. If contact occurs, obstruction shall be called.
33 RULE 2/DEFINITIONS
34
Live Ball
After the pitcher engages the rubber with possession of the ball and the batter
has assumed his position in the batter’s box, the umpire calls or signals
“Play.”
Misconduct
Misconduct is any act of dishonesty, unsportsmanlike conduct or unprofessional
behavior that discredits the contest, the institutions or intercollegiate
athletics.
Obstruction
The act of a fielder who, while not in possession of the ball, impedes the
progress of any runner.
See specific rule sections for action to be taken: catcher (8-2-e); fielder (8-
2-e, f and g, 8-3-e, f and g); visual obstruction (8-3-f).
When a runner is obstructed, the umpire shall point and call “That’s
obstruction.” The umpire shall let the play continue until all play has
ceased, call time and award any bases that are justified. If a runner(s)
advances beyond what the umpire would have granted and is put out, the
runner(s) is out.
A.R.—Obstruction shall be called on a defensive player who blocks off a base, base line
or home plate from a base runner while not in possession of the ball regardless of the
result of the play.
Offense (Offensive)
The team at bat.
Out
A declaration by the umpire that a player who is trying for a base is not
entitled to that base.
Outfielder
Fielders (usually three) who occupy positions most distant from home
plate between the infielders and the playing-field fence.
Overslide
The act of an offensive player who slides with such momentum that contact
is lost with the base.
Pinch Hitter
An eligible substitute player who is not listed in the lineup and bats for a
player listed in the lineup.
A.R.—With a 10-player lineup, the pitcher only may pinch hit for the designated hitter
[see 5-5-c, 7-2-c-(2) and 7-2-c-(10)].
RULE 2/DEFINITIONS
35
Pinch Runner
An eligible substitute player who is not listed in the lineup and who runs
for a player who has reached base (see 5-5-c and 5-5-f).
Pitch
The ball delivered by the pitcher to the batter while in contact with the
pitcher’s rubber.
Pitcher
The fielder designated to deliver the pitch to the batter.
Pitcher’s Pivot Foot
The foot in contact with the pitching rubber when the pitcher is in the act
of delivering the ball.
Play
The order given by the umpire to begin the game or resume play.
Quick Pitch
An illegal pitch made with the obvious intent to catch the batter off balance
(see 9-2-a).
Run Down
The act of the defense in an attempt to put out a runner between bases.
Runner
An offensive player who is advancing to, returning to or touching a base.
Safe
A declaration by the umpire that a runner who is trying for a base is entitled
to that base by virtue of reaching it before being tagged or forced out.
Set Position
One of the two legal pitching positions, usually used with runners on base
(see 9-1-b).
Squeeze Play
A play whereby a team, with a runner on third base, attempts to score that
runner by means of a bunt.
Strike
A legal pitch that can be called for one of seven criteria (see 7-4).
Strike Zone
The area over home plate from the bottom of the kneecaps to the midpoint
between the top of the shoulders and the top of the uniform pants. The
strike zone shall be determined from the batter’s stance as the batter is prepared
to swing at a pitched ball (See diagram at the end of this section).
RULE 2/DEFINITIONS
36 RULE 2/DEFINITIONS
Tag
The action of a fielder in touching a base with any part of the body while
holding the ball securely and firmly in the hand or glove or touching a runner
with the ball or with the glove while holding the ball securely and firmly
in that hand or glove.
Ten-Run Rule
By conference rule, or mutual consent of both coaches prior to the contest,
a game may be stopped only after seven innings if one team is ahead by at
least 10 runs.
Each team must play an equal number of innings unless shortened
because the home team needs none or only part of its half of the final
inning.
Throw
The act of hurling the ball, with various degrees of velocity, toward a given
object, usually a teammate. A pitch is not a throw.
Time
The interruption of play by any umpire, making the ball dead.
Time of the Pitch
The time of the pitch is 1) in the wind-up position, when the pitcher makes
any movement habitually connected with the delivery to the plate, or 2) in
the set position, when the pitcher separates the hands starting the delivery
to the plate.
Touch
The contacting of any part of an opposing player’s or umpire’s body, clothing
or equipment.
Triple Play
A continuous play by the defense in which three players are put out without
an error between the putouts.
Windup
One of two legal pitching positions, usually made with no runners on base
(see 9-1-a).
37 RULE 2/DEFINITIONS
Mid point
Top of pants
Hollow beneath kneecap
Official
strike
zone
The Strike Zone
14
38
RULE 3
Game Personnel
and Their Duties
Head Coach
SECTION 1. A head coach is a person employed or appointed by an institution
to be responsible for the team’s actions on the field (usually the head coach also
is responsible for the team’s actions off the field) and to represent the team in
communications with the umpire and the opposing team. A player may be designated
as head coach in the event the head coach is absent.
a. The head coach may delegate specific duties prescribed by the rules to a
player or assistant coach, and any action of such designated representatives
shall be official. The head coach always shall be responsible for the team’s
conduct, observance of the official rules and deference to the umpire.
b. If a head coach leaves the field, a player or assistant coach shall be designated
as the substitute; and such substitute coach shall have the duties, rights
and responsibilities of the head coach. If the head coach fails or refuses to
designate a substitute before leaving, the umpire-in-chief shall designate a
team member as substitute head coach.
Assistant Coach
SECTION 2. An assistant coach is a person who assists the head coach. The
assistant coach is ineligible to compete as a player.
Assistant coaches may not leave their position, dugout or bullpen area to
appeal any play on the field.
Base Coach
SECTION 3. a. A base coach is an eligible team member, head coach or assistant
coach who occupies the coach’s box at first or third base to direct the batter or
runner. A base coach must be in the same type and color of uniform, including
the team outer (warm-up) jacket, as the team’s players.
b. A base coach shall be obliged to stay within the confines of these boxes with both
feet. A coach may leave the coach’s box to signal the player to slide or advance
or return to a base as long as the individual does not interfere with the play.
c. Base coaches may address only their team members.
39 RULE 3-3/GAME PERSONNEL AND THEIR DUTIES
d. A base coach may not use language that will reflect negatively upon the
players, umpires or spectators.
PENALTY for b., c. and d.—Ejection from game after a warning.
e. A base coach may not physically assist a runner in returning to or leaving
the base.
f. A base coach may not leave the box or act in a manner to draw a throw by
a fielder or distract the pitcher.
PENALTY for e. and f.—A delayed dead ball shall be called. At the conclusion
of the play, the assisted runner shall be declared out.
Team Manager
SECTION 4. Team managers are individuals whose duties are designated by
the head coach.
Official Scorer
SECTION 5. A representative of the home team, league or conference should be
designated as the official scorer. This person shall keep the records as designated
in the official scorebook. It is recommended that the official scorer be seated in the
press box or stands and ensure that the home and visitor’s scorebooks agree.
Umpires
SECTION 6. a. Game officials are the umpire-in-chief (plate umpire) and one,
two or three field umpires. Any umpire has the authority to order a player,
coach or team attendant to do or refrain from doing anything that affects
the administering of these rules and to enforce prescribed penalties.
Note: Umpires should arrive at the game site at least 60 minutes before game time and
notify the home team. Umpires, and the home team coach, should have a current
NCAA rules book available at the game site.
b. Each umpire is an approved official of the institution, league or conference
and is authorized and required to enforce each section of these rules.
Further, the individual is obliged to conduct the game under conditions
conducive to the highest standards of good sportsmanship. Each umpire
has the authority to rule on any point not specifically covered in these rules.
c. The institution, league or conference shall recommend that umpires be
dressed uniformly. Any logos or insignias not related to collegiate baseball
(e.g., professional baseball) are not permissible in any part of the umpire's
uniform.
A.R.—If a person is ejected in the first game of a double-header and the ejection carries a suspension,
the person shall serve the suspension in the second game.
40 RULE 3-6/GAME PERSONNEL AND THEIR DUTIES
PENALTY - Umpires in violation of this rule shall be reported to and punished
by the proper disciplinary authority
d. Any umpire shall eject any player, coach, manager or trainer for
acts of misconduct or for violations of the Coaches’ and Players’
Code of Ethics (see page 10). Conferences and institutions may
choose to implement additional penalties.
A.R. 1—The umpire first may warn any violator before ejecting the individual(s) from the
game.
A.R. 2—If any person is ejected from the game, the individual shall leave the field immediately.
The person must be removed from sight and sound of the contest.
PENALTY - The offending person is suspended for one game. If game management
or security personnel cannot restore order and the
game resumed in a reasonable amount of the time the umpire in
chief shall forfeit the game.
A.R. 3—The ejected person may not communicate in any way with their team personnel or
umpires.
A.R. 4—Any umpire may eject and suspend any player, coach, manager or trainer if the violation
warrants a suspension (see 5-15 and 5-16 for suspension penalties).
e. If there is a reasonable doubt about some decision being in conflict with the
rules, the head coach has the right to appeal an umpire’s decision and seek
its reversal.
f. When asked by a coach or player, the plate umpire must seek a decision from
the appropriate base umpire regarding the “checked swing.” Such appeal
ONLY may be made when the plate umpire has called the pitch a ball.
A.R.—Balls, strikes and checked swings are not to be argued. After a warning, any player or
coach who continues to argue balls, strikes or checked swings shall be ejected from the game.
Umpires shall record the warning.
g. No umpire shall criticize or interfere with another umpire’s decision, unless
asked by the one making it; however, if there is a misinterpretation of a rule,
it should be brought to the attention of the umpire-in-chief.
h. No umpire may be replaced in a game unless the individual becomes ill or
injured.
i. When two or more umpires render different decisions on the same play, the
umpire-in-chief shall consult with all the umpires away from all players and
41 RULE 3-6/GAME PERSONNEL AND THEIR DUTIES
coaches. The umpire-in-chief shall determine which decision shall be accepted.
j. Players, coaches and umpires are prohibited from deliberately erasing the
batter’s box or other lines. There is no penalty. Umpires must stop the individual
from erasing the lines.
Umpire-in-Chief
SECTION 7. The umpire-in-chief has sole authority to forfeit a game, and has
jurisdiction over any rules matters not assigned to the field umpire in 3-8. The
umpire-in-chief’s duties include those covered in 3-6 and also the following:
a. Call or indicate “Play” to start the game, “Time” when the ball becomes
dead and “Play” when play is resumed;
b. Call and count all balls and strikes (see 3-6-e) and give a clear visual and verbal
indication of all strikes;
c. Make all decisions on the batter;
d. Determine fair and foul balls;
e. Announce each substitution or have this announced through the publicaddress
system;
f. Have the lights turned on when necessary for safety reasons. Whenever possible,
this should be done at the beginning of an inning;
g. Call the game when conditions become unfit for play and when the last out
is made;
h. Eject a player or coach;
i. Clear the bench. “Clear the bench” means the affected participants must
leave the dugout area; however, these participants remain eligible to participate
in the contest.
j. Penalize for rule infractions, and
k. Forfeit the game for prescribed infractions by spectators, players, coaches or
other persons subject to these rules (see 5-12-h Note).
Field Umpire
SECTION 8. a. A field or base umpire may take any position desired and shall
aid the umpire-in-chief in administering the rules. The base umpire shall
make all decisions on the bases except those reserved to the umpire-in-chief,
and shall have concurrent jurisdiction with the umpire-in-chief in calling
time, balks, defacement or discoloration of the ball by the pitcher, use of an
illegal pitch, when a fly is caught or in ejecting any player for unsportsmanlike
conduct or infractions as prescribed by the rules.
b. If there is only one field umpire, this individual shall make all decisions at
first and second base and such decisions at third base as cannot be made
42 RULE 3-8/GAME PERSONNEL AND THEIR DUTIES
more conveniently by the umpire-in-chief.
c. If additional field umpires are used, they are referred to as base umpires; and
their normal positions are behind third and second bases. They have concurrent
jurisdiction with the first-base umpire.
d. Base umpires and coaches shall require players to remain in the dugout or
dead-ball territory while the ball is in play. Players shall not leave the dugout
until the ball is dead.
PENALTY—For the first offense, a warning shall be issued. For the second
offense, ejection of a player.
Medical Personnel
SECTION 9. Aggressive treatment of open wounds or skin lesions should be followed.
In particular, whenever an athletics participant suffers a laceration or wound
where oozing or bleeding occurs, the practice or game should be stopped at the earliest
possible time, and the athlete should leave the field of play and be given appropriate
medical treatment. During practice, the athlete should not return to the field
of play without the approval of medical personnel. If, during a game, the athlete can
be treated without undue delay, play shall be stopped until the athlete has received
treatment and is cleared to play by medical personnel. However, if the bleeding
requires extensive treatment, a substitute shall replace the injured player.
A.R.: In a situation where a player is bleeding, a decision to substitute for the player must be
made within 10 minutes from the time play is stopped. A substitute player must begin warming
up immediately when play is stopped because of this injury. If the player is the pitcher, this shall
be treated as an injury (the relief pitcher is given adequate time to warm-up).
Game Administrator
SECTION 10. a. It is strongly recommended that the host institution assign a representative
to handle game management issues outside of the playing surface (See
Rule 5-2-f). The game administrator should make contact with the visiting coach
and umpires prior to the start of the contest.
b. It is recommended that the host institution provide a dressing facility and
appropriate security for umpires before, during and after the game.
Tobacco Rule
SECTION 11. The use of all tobacco products by student-athletes and game personnel
(e.g., coaches, umpires, athletic trainers, managers) is prohibited during
practice sessions and game competition.
PENALTY—Disqualification for the remainder of the practice or ejection from
the contest. Umpires are instructed to take a zero tolerance policy
in this area.
Umpires who use tobacco before, during or after a game in the vicinity of the site
shall be reported to and punished by the proper disciplinary authority.
43
Umpire’s Duties
SECTION 1. Before the start of the game, the umpire-in-chief shall:
a. Inspect equipment, particularly the bats and batting and catching helmets.
For safety reasons, umpires should make certain that dented, bent
or illegal bats, or broken helmets, are not used during a contest.
PENALTY—If, after one warning, a player continues to use illegal
equipment, the individual shall be removed from the game.
b. Check the condition of the field and inspect all playing lines and markers
for proper location and adequate visibility.
PENALTY—If the field dimensions, equipment and facilities are illegal,
the game is subject to forfeit if conditions are not corrected
in a reasonable length of time.
c. Receive from the home team and rub up a minimum of one dozen baseballs
that meet the specifications of 1-10. Additional balls will be furnished
thereafter by a home-team representative.
d. Always have at least two alternate balls to replenish immediately the
game balls as needed. Such balls shall be put in play when:
(1) A ball has been hit out of the playing field;
(2) A ball has been rejected because it is discolored, scuffed or otherwise
unsuitable for play, or
(3) The pitcher requests a different ball. The game should not be
delayed to retrieve a particular ball that may have been fouled away
from the playing area.
Fitness of Field
SECTION 2. a. The coach and the director of athletics (or representative) of
the host institution shall decide whether a game shall not be started
because of unsatisfactory conditions of weather or playing field, except
for the second game of a double-header.
RULE 4
Pregame Procedures
44
b. Should bad weather or unfit conditions prevail during a game, the
umpire-in-chief may consult with the game administrator to determine
suspension, resumption or termination of play. In the case of lightning,
the game administrator and umpire-in-chief shall follow lightning
guidelines in the appendix section.
c. The umpire-in-chief of the first game shall be the sole judge as to
whether playing conditions permit the start of a second game of a double-
header.
Pregame Practice
SECTION 3. a. If batting practice is scheduled and the field is deemed
playable, the visiting team must be allowed a minimum of 30 minutes
of batting practice on the game field, assuming normal (satisfactory)
weather and field conditions.
b. A pitching screen must be provided by the home team. It can be either
of an “h” or inverted “t” structure. Its highest point should be a minimum
of 72 inches high and 48 inches wide. Visitors should be notified
in advance if a screen is not available.
c. It is recommended that the home team provide a batting cage.
d. It is recommended that a screen 8 feet high and 6 feet wide be provided
for the first-base area during batting practice.
e. Each bullpen must be provided with two regulation pitching rubbers
and home plates and be in satisfactory condition for pregame warm-up
for the visiting team. If the visiting pitching mound is not comparable
to the home team’s mound, the visiting team’s starting pitcher shall be
allowed to prepare for the game on the home team’s practice mound
starting approximately 20 minutes before game time.
A.R.—The visiting team’s head coach first must appeal to the home team’s head coach
for a correction of the condition of the practice mound. If this does not resolve the problem,
then the visiting head coach can ask the umpire-in-chief for time (not to exceed 20
minutes) to prepare the starting pitcher for the game. This warm-up time shall be within
the final 30 minutes before game time.
Pregame Meeting
SECTION 4. Ten minutes before the scheduled starting time, the umpirein-
chief shall conduct the pregame meeting with the representatives of the
opposing teams. During this meeting, the umpire-in-chief shall:
RULE 4-2/PREGAME PROCEDURES
45 RULE 4-4/PREGAME PROCEDURES
a. Receive from the home team and visiting team their respective batting
orders, in duplicate. The umpire will determine that the copies are identical,
keep one copy and give the other copy to the opposing team’s representative.
The umpire now is officially in charge of the game, and the
lineups are official;
Note: If a team’s lineup does not include all nine players (and the pitcher if a designated
hitter is used), the umpire should call this to the attention of the coach.
b. Remind coaches of and review dugout control, the batter’s-box rule,
bench jockeying and slide rules.
Ground Rules
SECTION 5. A local ground rule may be adopted where unusual conditions
prevail if agreeable with the visiting team. Where the teams do not
agree, ground rules shall be determined by the umpires.
Team First in Field
SECTION 6. The members of the home team shall take their positions in
the field at the start of a game.
Authorized Personnel on Field
SECTION 7. Only the following people shall be allowed on the playing
field: players, coaches in uniform, athletic trainers, umpires, team managers,
bat persons, authorized news media (at the discretion of the home
team) and authorized home-field attendants (see 3-5).
Nongame Personnel Interference
SECTION 8. If there is interference with a live batted or thrown ball by anyone
other than players, coaches or umpires, the umpire shall rule as to its
being intentional or unintentional.
a. If it is intentional, the ball shall be declared dead at the moment of the
interference and the umpire shall award the offended team appropriate
compensation that, in his opinion, would have resulted had interference
not taken place.
(1) It is intentional interference if a coach, bat person, photographer or
home-field attendant fields, kicks or pushes a ball, regardless of
possible motives.
(2) The umpire shall declare intentional interference and award just
compensation, be it an out, extra bases, etc., if a spectator reaches
out of the stands or goes out on the playing field.
b. If it is unintentional interference, the ball is live and in play. It is unintentional
interference if a base coach, bat person, photographer, etc.,
46
tries to evade the ball and it touches the individual or if it touches such
person without the person being aware the ball was coming.
c. It is NOT interference if, as the player is going outside the playing field
during a play, a spectator interferes with a possible catch in the stands
or over a fence.
Crowd Control
SECTION 9. The responsibility for crowd control rests with the director of
athletics or designated representative of the host institution. The designated
representative shall be prepared to utilize the public-address system at
the first sign of unsportsmanlike crowd behavior and request cooperation
in maintaining proper playing conditions. Profanity, racial comments or
other intimidating actions directed at officials, student-athletes, coaches or
other team representatives will not be tolerated. Individuals making such
remarks may be removed from the site of competition.
RULE 4-8/PREGAME PROCEDURES
RULE 5
The Game—
Its Beginning
and Ending
47
Starting the Game
SECTION 1. The game begins when the umpire-in-chief calls “Play.” The
game shall start on time unless the home team gives previous notice that
the game has been postponed or will be delayed in starting. (Pregame practice
will be eliminated if necessary due to late arrival, wet grounds, etc.)
Positions of the Offensive Team
SECTION 2. The offensive team shall:
a. Follow the original batting order throughout the game unless a player is
substituted for another one;
b. Position a base coach in the coaches’ boxes at first base and third base
during its time at bat, and
c. Have all personnel except the base coaches, batter, runner(s) and “on
deck” batters (maximum of two) in the dugout, bullpen or dead-ball
area.
d. After a home run, no offensive team member, other than the base coaches,
shall touch the batter-runner before home plate has been touched.
Team personnel, except for preceding base runners, shall not enter the
dirt circle at home plate to congratulate the batter-runner.
PENALTY for d.—After a warning for the first offense, ejection from the
contest of one of the offending players.
e. No uniformed team members or coaches shall stand near or behind
home plate, or behind the backstop while the pitcher is throwing warmup
pitches or pitching to a batter.
PENALTY—The umpire first should warn the offender(s), and if the violator(
s) do not immediately move away, the individual(s)
shall be ejected from the game. If ejected, the individual(s)
shall not communicate with eligible team representatives.
48 RULE 5-2/THE GAME—ITS BEGINNING AND ENDING
f. Nonuniformed team personnel may sit in the stands for the purpose of
charting pitches or videotaping a contest. Games and individuals shall
not be videotaped from the team’s dugout. Any scouting information
involving current opponents shall not be transmitted to the playing field
or to team personnel. A team may film or videotape its own game but
not games involving other teams.
The use of video cameras is restricted to the area behind home plate —
defined as that area from the outfield cutout behind first base to the outfield
cutout behind third base. Filming from beyond this area toward the
outfield or any point beyond the outfield fence or wall is not permitted —
with the exception of television cameras for the broadcast of a game,
including Internet broadcasts. Monitors for viewing live or taped video
during a game are prohibited from the dugout or bench area, as well as all
adjacent areas (i.e., training rooms, locker rooms, etc.).
A.R. 1—Video and communication equipment used to transmit information between
coaches, coaches and players, scouts or other team personnel shall not be allowed for
intercollegiate competition.
A.R. 2—The use of telephones, cellular phones, walkie-talkies, etc., is permitted for twoway
communication between a team’s dugout or bench and bullpen.
PENALTY—The umpire first should warn the violator(s). If the violator(
s) does not immediately comply with the rule, the individual(
s) shall be removed from the stands.
Team Offensive Interference
SECTION 3. No offensive team members, either in or out of the lineup,
shall physically or verbally hinder, confuse or impede any defensive player
who is attempting to make a play.
PENALTY—(1) The umpire shall call offensive interference and call out
the runner on whom the play was attempted, or would have
been attempted.
(2) If a runner or batter-runner who has been put out hinders or
impedes any following play being made on a runner, such runner
shall be declared out because of a teammates interference.
A.R. 1—If the batter or runner continues to advance after being put out, that act alone
shall not be considered as confusing, hindering or impeding the fielders.
A.R. 2—The team offensive interference rule does not apply to or change the batter’s
interference rule or penalty.
Positions of the Defensive Team
SECTION 4. At the start of or during a game, all players of the defensive
team except the catcher must be in fair territory when the ball is put in play.
49 RULE 5-4/THE GAME—ITS BEGINNING AND ENDING
Being in fair territory means that a defensive player must have at least one
foot placed in fair territory.
a. The catcher must stand with both feet within the limits of the catcher’s
box until the pitcher releases the ball.
PENALTY—It is an illegal pitch if no one is on base and a balk with a
runner(s) on base.
b. The pitcher must be in a legal position while delivering the ball to the
batter.
c. Other than the pitcher and catcher, all other fielders may position themselves
anywhere in fair territory.
PENALTY for c.—The play, if it benefits the defense, shall be nullified.
If it is an appeal play, the appeal is lost.
d. All personnel except the nine defensive players on the field must remain
in the dugout or bullpen (see 5-2-c PENALTY).
Substitutions
SECTION 5. a. Each team shall have nine eligible players in the game at all
times.
b. Any pitcher may be replaced after the first opposing batter (or the batter’s
substitute) has been put out or has advanced to first base or the side
has been retired. In case of injury or illness, a pitcher may be replaced
immediately (see 9-4-c).
A.R.—When a pitcher is removed as a pitcher but remains in the game, the individual
may return to the mound only once (see 7-2-c-5, 9-4-b and 9-4-e) if not in conflict with 9-
4-b.
c. Any player other than the pitcher may be substituted for at any time
when the ball is dead and the substituted player must take the place of
the replaced player in the team’s batting order. However, offensive
changes can be made only when a team is on offense and can take place
only during that half inning. Likewise, defensive changes can be made
only when the team is in the field (see 5-5-e and 6-5-d A.R.).
A.R.—If the pitcher is removed from the game as a pitcher, but will remain in the game
and bat for the DH, that change must be announced at the time the pitcher is removed.
d. The designated hitter may enter the game on defense once but must bat
in the original position in the lineup. The pitcher must then bat in the
position vacated by the player leaving the game (see 7-2-c-[1] A.R. 2).
e. If two or more substitute players of the defensive team enter the game
simultaneously, the coach or a representative immediately shall designate
to the umpire-in-chief the position of each in the team’s batting
50 RULE 5-5/THE GAME—ITS BEGINNING AND ENDING
order. If this is not done immediately, the umpire shall place them in the
batting order.
A.R.—When the pitcher is not the designated hitter, moving the pitcher to a defensive
position and bringing in only one new substitute player does not constitute multiple substitution
for the purpose of batting-order changes. The pitcher moved to the defensive
position must bat in the spot of the defensive player replaced and the new pitcher must
bat in the DH position.
f. A base runner shall not be replaced by another player whose name
appears or has appeared in the batting order for that game.
PENALTY for f.—If the illegal pinch runner is on base when appealed,
the player is declared out and is disqualified from the game.
If the runner has scored a run and the appeal is made before
the first pitch to the next batter, the player is declared out,
the run is canceled and the player is disqualified from the
game.
g. After having been notified by the team making the substitution, the
umpire-in-chief shall record any substitutions on the lineup card and
then announce immediately or cause to be announced any substitutions.
Should there be no announcement of substitution, the substitute
becomes a legal player when:
(1) A runner takes the place of another base runner;
(2) A pitcher engages the pitcher’s rubber;
(3) A fielder reaches the position usually occupied by the fielder being
replaced and play commences, or
(4) A batter enters the batter’s box.
A.R.—Any play made by, or on, any of the above-mentioned unreported substitutes
shall be legal. There is no penalty.
h. If a player substitutes for an injured teammate, other than the pitcher,
the individual shall be allowed five warm-up throws.
i. A withdrawn player may sit on the bench, warm up pitchers and act as
a base coach.
j. Should a withdrawn (disqualified) player reenter the game:
(1) If on offense, whether as a batter or a runner, upon discovery by the
opposing team or an umpire, the player immediately shall be
declared out and disqualified from the game. If the player should
score a run before the discovery, an appeal must be made to the
umpire-in-chief before the first pitch to the next batter of either team.
51 RULE 5-5/THE GAME—ITS BEGINNING AND ENDING
This appeal would invalidate the action of the ineligible player;
(2) If on defense, the disqualified player shall be replaced immediately
upon discovery by the opposing team or an umpire. If a play should
precede the discovery, and the discovery is appealed to the umpirein-
chief before the first pitch to the next batter of either team, the
team on offense has the option to let the play stand or require the
batter to bat again, with the ball-strike count before the last pitch, or
(3) Any player for whom a withdrawn player substitutes may not reenter
the game.
Object of the Game
SECTION 6. a. The offensive team’s objective is to have its batters become
runners and its runners advance to home plate.
b. The defensive team’s objective is to prevent offensive players from
becoming runners and to prevent their advance around the bases.
c. When a batter becomes a runner and touches all bases legally, the individual
shall score one run for that team.
Exception—A run is not scored if a runner touches home plate while the
third out is made on:
(1) The batter or proper batter-runner before the player touches first
base;
(2) Any runner who is forced out, or
(3) A preceding runner who is declared out because the individual
failed to touch one of the bases.
A.R. 1—Once a runner legally has scored, the run cannot be nullified by subsequent
action of the runner, such as, but not limited to, trying to return to third base in the belief
that the base had been left too soon or missed.
Exception—If the base runner is safe at home but interferes with the
catcher on a force play, the run shall not be allowed (see 8-
4-c Penalty).
A.R. 2—In 5-5-c-(2), if there is one out with runners on third base and first or second base
and a fly ball is caught, the runner on third base scores IF the individual tags up and
touches home plate before the ball reaches the base of the other runner who had left too
soon. This is NOT a force play.
d. When three offensive players legally are put out, their team takes the
field and the opposing team becomes the offensive team.
e. The objective of each team is to score more runs than its opponent.
52 RULE 5-7/THE GAME—ITS BEGINNING AND ENDING
Doubleheader
SECTION 7. a. The first game of a doubleheader must be completed before
the second game may start.
b. The second game shall start 20 minutes after completion of the first
game. If a longer time period is necessary, the umpire-in-chief will
announce this to both head coaches. The maximum time should be 30
minutes.
c. Doubleheaders may be scheduled as two nine-inning games, a seven
and a nine, or two seven-inning contests.
d. If a rescheduled (not halted) game is scheduled as part of a doubleheader,
it shall be the second game played. If it is the completion of a
halted game, it shall be the first game played.
A.R.—A doubleheader must include the same two teams.
Regulation Game
SECTION 8. a. A regulation game shall be nine innings unless:
(1) Extended because of a tied score (see 5-7-d and 5-8-d);
(2) Shortened because (a) the home team needs none or only part of its
half of the ninth inning or (b) the umpire calls the game after satisfying
either “b” or “c” below or 5-10 (Tie Game), or
(3) Seven-inning games have been scheduled for a double-header by
conference rule or mutual agreement.
A.R.—If a seven-inning game has been scheduled, the rules applying to the ninth inning
shall be applied to the seventh inning.
b. It shall be a regulation game if called by the umpire at any time after five
innings have been completed, and the score shall be that of the last equal
inning played, except that in the following circumstances the score of
the game shall be the total number of runs that each team has scored:
(1) If the team second at bat has scored more runs at the end of its fourth
inning than the team first at bat has scored in five completed
innings;
(2) If the team second at bat has scored in an unequal number of innings
more runs than the team first at bat, or
(3) If the team second at bat is at bat when the game is called and has
scored in the incomplete inning the same number of runs or more
runs than the team first at bat.
Each team must play an equal number of innings unless shortened because
the home team needs none or only part of its half of the final inning.
53 RULE 5-8/THE GAME—ITS BEGINNING AND ENDING
c. It is a regulation game if it is called by the umpire for any cause that puts
patrons or players in peril such as for darkness, inclement weather, a
facility problem, crowd behavior, etc., provided the conditions in 5-8-b
have been met.
A.R.—If a game is delayed due to inclement weather, a facility problem, etc., a reasonable
amount of time (not less than 30 minutes) must elapse before the game is called.
d. If the score is tied at the end of nine innings, play shall be continued
until one team has scored more runs than the other in an equal number
of innings, except that if the last team at bat scores the winning run
before the third player is out in any inning after the ninth, the game shall
terminate and be a regulation game.
e. It is a regulation game when the umpire terminates play by calling
“Game.” If, however, there shall be an appeal situation, it is the responsibility
of the team to make such an appeal to an umpire before the
pitcher and all infielders have left fair territory on their way to the
dugout.
f. Speed-up, optional substitution, or any other optional rules may not be
used for official NCAA contests or NCAA Championships since they
are considered conduct rules. By definition (points of emphasis section),
conduct rules are those rules that have to do directly with the playing of
the contest. No conduct rule may be changed by mutual consent or
agreement.
Halted Game
SECTION 9. a. A game that has been stopped at any time after its start
because of inclement weather, darkness, light failure or curfew may be
continued by mutual agreement reached before the start of the contest
by the competing institutions, or according to conference or tournament
policy, to a predetermined point of completion. Any such game must
meet the conditions of Rule 5-8 to be considered a regulation game. A
halted game is for special conditions and is not intended to supersede
the conditions of a regulation game.
b. A halted game must resume play at exactly the point of being halted,
with the lineups and batting orders of both teams exactly the same, subject
to the rules of substitution; any player (or pitcher) who played, or
was announced as a substitute before the game was halted, must be in
the lineup when play resumes or be ineligible for the remainder of the
game.
54 RULE 5-9/THE GAME—ITS BEGINNING AND ENDING
c. The halted-game procedure also may be used in nonconference games,
but this agreement clearly should be understood and mutually be
agreed upon by the coaches and directors of athletics of the competing
institutions before the start of the contest.
d. If a league, conference or tournament committee wishes not to be bound
by the tie-game rule and wishes to complete a regulation tie game from
the point at which the game was halted, it may do so by stating same
when formally opting to use the halted-game rule. Otherwise, a game
stopped with the score tied is considered a tie game, not a halted game.
e. When a halted game is part of a double-header, it shall be the first game,
and the second game shall be the regularly scheduled game for that
date; if a double-header is scheduled, it shall be the first game of three
games.
Tie Game
SECTION 10. a. A regulation tie game shall be declared by the umpire-inchief:
(1) If the score is tied when play is terminated after five or more equal
innings, or
(2) If the team that went to bat second is at bat when play is terminated
and has scored in the uncompleted inning the same number of runs
as the other team.
b. Any regulation game called by the umpire with the score tied shall be
declared a “tie” game.
Note: All individual and team averages from a tie game shall be incorporated into
the official playing record.
No Game
SECTION 11. “No game” shall be declared by the umpire if play is terminated
before five innings have been completed by each team.
Exception 1—If the team last at bat is at bat in the last half of the fifth
inning and equals, before the completion of that inning, the score of the side
first at bat, the umpire shall declare the contest legally tied.
If the team last at bat shall have made more runs at the end of its fourth
inning, or before the completion of its fifth inning, than the team first at bat
has made in five completed innings, the umpire shall award the game to
the team second at bat; and it shall count as a legal game.
Exception 2—Teams previously have agreed to play by the halted-game
rule (see 5-8).
55 RULE 5-12/THE GAME—ITS BEGINNING AND ENDING
Forfeited Game
SECTION 12. A game shall be forfeited only as a last resort; however, a
game may be forfeited by the umpire-in-chief, after consultation with the
umpiring crew, in favor of the team not at fault in the following cases:
a. If a team fails to appear upon the field or, being upon the field, refuses
to begin a game for which it is scheduled or assigned within five minutes
after the umpire has called “Play,” unless such delay in appearing
or in commencing the game is unavoidable.
b. If, after the game has begun, one side refuses to continue to play.
c. If, after play has been suspended by the umpire, one side fails to resume
playing in one minute after the umpire has called “Play.”
d. If a team employs tactics obviously designed to delay or shorten the
game.
e. If, after warning by the umpire, any one of the rules of the game is willfully
and persistently violated. This includes crowd behavior that puts
players or patrons in peril.
f. If the order for the removal of a player, coach or team personnel is not
obeyed within one minute (see 3-6-c).
g. If, because of the removal of players from the game by the umpire or for
any cause, there are fewer than nine players on either team.
h. If both teams are equally at fault and the situation is so out of control
that the contest cannot be safely continued, or if neither team has
enough eligible players available to continue the game, a double forfeit
shall be called.
PENALTY—Players suspended for leaving their position and participating
in a fight shall serve a three-game suspension. If a team
does not have enough eligible players available to continue
the game, the team shall forfeit the next three contests.
Note: If the umpire-in-chief declares the game forfeited, the umpire shall submit a
written report to the conference office, the athletics directors at both institutions
and the NCAA staff liaison to the Baseball Rules Committee (see 10-28).
Protested Game
SECTION 13. a. For regular season contests, each conference should adopt
a procedure for protesting a game when a coach claims that an umpire’s
decision is in violation of these rules.
No protest ever shall be permitted on judgment decisions by the umpire.
56 RULE 5-13/THE GAME—ITS BEGINNING AND ENDING
b. Any protest by the coach of a competing team must be made at the time
of the action or incident that caused the protest and before play is
resumed. If the game ends (legal contest) in a protestable situation, the
offended team has 20 seconds to voice its protest intentions. All protests
must be made to the umpire-in-chief. Decisions on a protest involving
nonconference teams shall be resolved by the secretary-rules editor of
the rules committee.
c. When a coach claims that an umpire’s decision violates NCAA rules, the
umpire-in-chief must: (1) allow the coach the right to file a protest; (2)
announce to each coach, to the official scorer and to the public-address
announcer that the game is being played under protest, and (3) note and
record the game situation at the time of the protest.
d. No replay of any part of a game will be allowed even if the protest is
proven to be legitimate, if the play in question did not directly affect the
outcome of the game.
e. If the protest is proven to be legitimate and could have had a bearing
upon the game, then it is upheld and play resumes from the point of the
protest.
Note: For nonleague games, it is the responsibility of the two competing teams to
arrange for the completion of the game or declare such game “no contest.”
No Contest
SECTION 14. a. There shall be no forfeit of a contest until the umpire or
other appropriate contest official has assumed jurisdiction of the contest
in accordance with the applicable playing rules.
b. When a team does not appear (e.g., due to weather conditions, accidents,
breakdown of vehicles, illness or catastrophic causes), a forfeit is
not recorded. An institution shall not, for statistical purposes, declare a
forfeit for nonfulfillment of a contract. Such instances shall be considered
as “no contest.”
Game Misconduct
SECTION 15. a. Unsportsmanlike-Conduct Rule. No coach, player or team
shall at any time, whether from the bench, the coaches’ box or on the
playing field, or elsewhere:
(1) Incite or attempt to incite, by word or sign, a demonstration by spectators;
(2) Call “Time” or employ any other word or phrase or commit any act
57 RULE 5-15/THE GAME—ITS BEGINNING AND ENDING
while the ball is in play for the obvious purpose of trying to make
the pitcher commit a balk. If a balk is committed, it shall be nullified;
(3) Take a position in the batter’s line of vision, and with deliberate
unsportsmanlike intent, act in a manner to distract the batter.
PENALTY for 1, 2 and 3—The offender shall be ejected from the contest.
b. Coaches-Misconduct Rule. Misconduct is any act of unsportsmanlike
conduct or unprofessional behavior that discredits intercollegiate athletics
or the game.
Specifically, a coach shall not remove the team from the field or refuse to
continue play due to a dispute with game officials.
PENALTY—The coach shall be suspended for the team’s next two scheduled
contests. The umpire-in-chief is responsible for reporting
this act to the institution’s director of athletics, the conference
commissioner, if applicable, and the NCAA staff
liaison to the Baseball Rules Committee.
Conferences and institutions may choose to implement additional penalties
for misconduct.
Fight Rule
SECTION 16. The rules committee believes there is no place in college baseball
for physical abuse of officials or fighting among opponents. A fight rule
penalizes offending team representatives (e.g., players, coaches, trainers,
managers) for physical abuse or fighting. However, coaches must understand
that they are responsible for the actions of their players. Cooperation
is needed from players, coaches, administrators and game officials to prevent
fighting and physical abuse.
The penalties for this rule must be enforced during both fall and spring
baseball competition.
When applying this rule, penalties shall carry over from fall to spring,
and from regular-season to postseason competition.
Further, suspended player(s) shall be restricted to the designated spectator
areas and prohibited from any communication or contact, direct or indirect,
with the team, coaches and/or bench personnel from the start of the
contest to its completion — including all extra innings.
A.R. 1—When applying the suspension rule, penalties shall be served for the team’s next
previously scheduled and completed contest(s). If a previously scheduled game has been
postponed or halted, that make-up game against the originally scheduled opponent shall
count as a regularly scheduled contest. Games may not be added after the incident in
order to fulfill the requirements of this rule.
58 RULE 5-16/THE GAME—ITS BEGINNING AND ENDING
A.R. 2—If serving multiple suspensions from a fight would cause a school difficulty in
fielding a team for its next game or games, the institution may request that the suspensions
be staggered by the conference office. If the team is independent, the secretaryrules
editor may be contacted for this purpose.
a. Fighting—Any physical abuse of an opposing player, including
attempting to strike with the arms, hands, legs, feet or equipment in a
combative manner, or intentionally spitting at an opponent.
b. Physical Abuse of Game Officials or Umpires—Any threat of physical
intimidation or harm to include pushing, shoving, bumping, kicking,
intentionally spitting, throwing at or attempting to make physical contact.
Exception—For a violent attack (punching or kicking) of an umpire,
game official or any opposing coach, the offending individual shall be suspended
for the team’s next five contests, even if it is the individual’s first
offense.
PENALTY for a. and b.—If a player, coach or team representative is ejected
from a contest because of physically abusing
an official or fighting an opposing player, the
following shall be enforced:
(1) For the first offense by an individual, ejection
plus suspension from the team’s next
contest.
(2) For a second offense by an individual in the
same season, ejection plus suspension from
the team’s next three contests.
(3) For a third offense by an individual in the
same season, ejection and suspension for
the remainder of the season, including
postseason competition.
(4) Procedures for enforcing penalties are as
follows:
(a) After an ejection and suspension, the
offending individual must leave the
field and dugout area immediately and
is not allowed to communicate with
team members or the umpires.
59 RULE 5-16/THE GAME—ITS BEGINNING AND ENDING
(b) Suspended personnel shall not be in
uniform, allowed in any team area or
perform any team duty while serving
their suspensions.
(c) It is the responsibility of the institution’s
head coach and director of athletics
to administer and enforce the suspension
penalty. If a suspended player
or coach is found to have participated in
a game during the prescribed suspension,
the game will be forfeited by the
offending team.
(d) If the penalty occurs during the team’s
last game of the season, a one-game
penalty will be assessed at the beginning
of the next official NCAA spring season.
(e) An umpire has jurisdiction to impose
penalties for fighting from the beginning
of the game until the umpires have
left the playing area (stadium) after the
final game of the day.
(f) Umpires must file a suspension-report
form with the secretary-rules editor, the
offending team’s athletics director and a
conference administrator, if applicable.
(g) Conferences and institutions may
choose to implement additional penalties
for fighting or physical abuse.
(h) Suspended game personnel shall serve
the suspension penalties immediately.
There shall be no appeal of the penalty.
c. Team Personnel Leaving Position—Team personnel leaving their position
to participate in a physical confrontation (e.g., pushing, shoving,
bumping) or a fight (see 5-16-a) shall include players, coaches, trainers
and managers.
The position of various team members is determined by where the individual
is located (e.g., dugout, bullpen, coaching box, on base, at bat, defensive
position) at the time a confrontational situation develops.
60 RULE 5-16/THE GAME—ITS BEGINNING AND ENDING
PENALTY—
(1) All team personnel, including coaches, who leave their positions
and participate in a fight shall be ejected and suspended for the
team’s next three contests.
A.R. 1—A player involved in a fight while remaining at the position on the field and
judged to have been acting in self-defense and not contributing to the fight shall not be
ejected or suspended.
A.R. 2—If a player or coach makes physical contact with another player in an obvious
attempt to prevent a fight or confrontation, that individual shall not be ejected or suspended.
(2) A batter or runner who initiates a fight by charging or pursuing the
pitcher shall receive a three-game suspension.
(3) A pitcher who leaves the pitcher’s mound and initiates a fight shall
receive a three-game suspension.
(4) If a fight occurs while other players are involved in a play (i.e., rundown
play, back-up situation etc.), those nearby or backing up the
play must not become physically involved as this will constitute a
violation of this rule. The penalty is ejection and a three-game suspension.
Umpires may use video footage, if available, to correctly
identify persons that were involved in a fight. This review should
occur immediately after the incident
A.R. 1 —If a confrontation or fight develops, the head coach and assistant coaches are
expected to leave their positions to bring their players under control. Coaches should not
involve themselves in physically restraining personnel from an opposing team.
A.R. 2 —If serving multiple suspensions from a fight would cause a school difficulty in
fielding a team for its next game or games, the institution may request that the suspensions
be staggered by the conference office. If the team is independent, the secretary-rules
editor may be contacted for this purpose.
(5) The penalty for a second offense of this rule is suspension for the
remainder of the season, including postseason competition.
d. Pitcher Intentionally Throwing at a Batter—If a pitcher is ejected for
intentionally throwing at a batter, the following penalties shall be
enforced (see 9-2-f provisions):
(1) For the first offense by the individual, ejection plus suspension from
the team’s next four regularly scheduled contests.
(2) For a second offense by the individual in the same season, ejection plus
suspension from the team’s next eight regularly scheduled contests.
(3) For a third offense by the individual in the same season, ejection plus
suspension for the remainder of the season, including postseason
competition.
61 RULE 5-16/THE GAME—ITS BEGINNING AND ENDING
(4) If the coach has been warned during or before the contest, the coach
also shall be ejected and suspended for the next regularly scheduled
contest (one game).
A.R. 1—The suspended pitcher shall not be allowed to participate in any manner during
the suspension (see 5-16-b-[4]-[b]).
A.R. 2—If a pitcher has been ejected while pitching, the substitute shall be allowed an
adequate time to warm up, similar to the time allowed when an injured pitcher is
replaced.
Verbal Abuse (Bench Jockeying)
SECTION 17. Game personnel shall not use language that will, in any manner,
refer to or reflect negatively upon opposing players, coaches, umpires
or spectators.
PENALTY—The umpire shall warn the offending individual and the
coach one time. If the verbal abuse continues after the warning,
the offender shall be ejected. If the verbal abuse continues
after the first ejection, the head coach shall be ejected
along with any other offending personnel.
A.R.—An individual ejected for verbal abuse shall not be suspended.
62
Live Ball
SECTION 1. a. After the umpire calls “Play,” the ball is alive and in play
and remains alive and in play until, for legal cause, or at the umpires’
call of “Time” suspending play, the ball becomes dead. While the ball is
dead, no player may be put out, no bases may be run and no runs may
be scored, except that runners may advance one or more bases as the
result of acts that occurred while the ball was alive (such as, but not limited
to, a balk, an overthrow, interference, a home run or other fair hit
out of the playing field).
Note 1: Umpires must not permit the promiscuous calling of “Time” by players
and coaches when it is an obvious tactic to delay the game.
Note 2: The umpire shall not call time until a play has been completed.
A.R.—After a base on balls, the umpire shall not call time until the runner has stopped
at first base.
b. If a thrown ball accidentally strikes a coach in foul territory, or a
pitched or thrown ball strikes an umpire, the ball remains in play
(see 8-3-i).
c. If a fair-hit ball passes by all infielders or it is touched by a fielder
and then touches a runner or an umpire, the ball is in play and the
runner is not out. If said ball should touch the runner or umpire
while still in flight, thereafter it shall be considered a ground ball. It
cannot be caught as a fly ball.
d. If a fielder, after making a legal catch, steps into a bench or dugout
or steps into dead-ball territory but does not fall (lose body control),
the ball is in play.
A.R. 1—If a fielder reaches into a dugout, bullpen or dead-ball area to catch a foul fly ball
and an opponent interferes with the attempted catch, the batter shall be declared out and
no runners shall advance.
RULE 6
Ball in Play,
Out of Play
63 RULE 6-1/BALL IN PLAY, OUT OF PLAY
A.R. 2—If a player intenionally slides, he has not lost body control.
(1) For a legal catch, a fielder must catch and have secure possession of
the ball before touching dead-ball territory with either foot or falling
into a dead-ball area.
A.R.—A fielder may enter the dead-ball area as long as the player re-enters live ball territory
at the time of the catch.
(a) If ground rules allow, the fielder may throw from this dead-ball territory.
(b) For the safety of spectators and players, facility ground rules may
preclude a fielder from throwing from dead-ball territory. Local
rules may require the fielder to reenter live-ball territory to make a
throw.
PENALTY for (b)—The ball is dead and runners advance one base.
(2) A fielder is considered not to have fallen and the ball is live if the
individual is assisted (held) from falling down into a dugout or
dead-ball area by game personnel or spectators.
(3) If the fielder makes a legal catch and goes through or over the outfield
fence, the ball is dead even if the fielder lands feet first. The batter
is out and, if not the third out of an inning, runner(s) may
advance one base.
(4) All lines used as out-of-play boundaries are considered in live-ball
territory.
e. If a fielder, after possessing a thrown or pitched ball, steps into a bench
or dugout or steps into dead-ball territory but does not fall (lose body
control), the ball is in play. If the fielder falls, all runners are awarded
one base from the time of the fall.
A.R.—If any runner deliberately interferes with a batted or thrown ball with a helmet or
other personal equipment, the runner is out and other runners return to the bases occupied
at the time of interference.
f. If a detached batting helmet accidentally is hit with a live ball, the ball
remains in play (see 6-2-h).
g. If the live ball should come apart in a game, it is in play until the action
is completed.
h. If a thrown, batted or pitched ball that remains in live-ball territory accidentally
hits a spectator, any other individual or animal, the ball is live.
i. If a fair-hit ball touches an umpire after it passes a fielder other than the
pitcher, or is touched by a fielder, including the pitcher, the ball is in
play.
64
j. Subject to local ground rules, a batted ball that strikes a power line, tree
limb or other overhead object in the field of play remains live.
Immediate Dead Ball—Runners Return
SECTION 2. The ball becomes dead and base runners return when:
a. A foul is hit that is not caught. Runners return and the umpire shall not
put the ball in play until all runners have retouched their bases;
b. A ball is illegally batted (see 1-11-b-[6] PENALTY and 7-10);
c. A coach intentionally interferes with a thrown ball (see Rule 2-
Interference and 8-3-j);
d. If a batter swings and misses a pitch and the backswing is so forceful
that it hits the catcher as the pitch is caught, or if the batter hits the ball
again, the pitch shall be called a strike, the ball is dead (no interference)
and no runner shall advance on the play;
(1) If the interference occurs in a situation where the batter normally
would become a runner because of a third strike not held by the
catcher, the ball shall be dead and the batter declared out. (No runner
shall advance on interference.)
(2) If the catcher has possession of the ball and is in the act of throwing
or preparing to throw and the batter interferes with the catcher, the
batter shall be declared out provided the throw does not retire the
runner. If the interference occurs after the third strike, the batter and
runner shall be called out and it will be ruled a double play.
e. A fair-hit ball touches a runner in fair territory before touching an
infielder or an umpire and before passing all infielders, other than the
pitcher. Runner(s) advance if forced (see 8-5-k);
PENALTY—The ball is dead and the runner hit by the batted ball is
declared out. The batter is awarded first base with a single.
f. A fair-hit ball touches an umpire before touching a fielder and before
passing all infielders, other than the pitcher, who have a reasonable
chance to make a play;
PENALTY—The ball is dead and the batter is awarded first base with a
single. Runner(s) advance if forced.
A.R.—If a fair-hit ball touches an umpire after having passed a fielder other than the
pitcher, or having been touched by a fielder, including the pitcher, the ball is in play.
RULE 6-1/BALL IN PLAY, OUT OF PLAY
65 RULE 6-2/BALL IN PLAY, OUT OF PLAY
g. Interference is called on another runner, or
A.R. —If offensive interference occurs after each runner, including the batter-runner,
advances at least one base, interference penalties shall be assessed from the base last
touched at the time of interference.
h. If any runner intentionally interferes with a batted or thrown ball with
a helmet or other personal equipment, the ball is dead, the runner is out,
and any runner in advance of the interference shall return to the base
last occupied at the time of interference. The batter-runner is awarded
first base.
Delayed Dead Ball—Runners Return or Advance
SECTION 3. The ball becomes dead and base runners return when:
a. The plate umpire interferes with the catcher’s attempt to throw anywhere;
b. The batter interferes with the catcher’s attempt to throw out a runner
who is attempting to steal second or third base.
PENALTIES for b.—(1) The batter is out (see 7-11-f);
(2) If the batter strikes out, the runner is also out; and
(3) If the catcher’s throw retires the runner and the batter does not strike
out, the batter is not out and the interference is disregarded. The ball
remains live and other runners may advance.
c. The batter-runner is obstructed after safely reaching first base. The
umpire shall call, “That’s obstruction,” but shall allow the play to continue
until all play has ceased. Award bases, if any, that will nullify the
act of obstruction.
d. Batter-runner is obstructed before reaching first base. There are three situations
to consider:
1. Batter-runner is obstructed on a ground ball to an infielder.
PENALTY—Umpire calls, “Time,” and the batter-runner is awarded first
base.
2. Batter-runner is obstructed on an infield line drive or pop-up.
PENALTY—Umpire calls, “That’s obstruction,” but leaves the ball in
play. If the ball is caught, the batter is out. If the ball is
dropped, award bases.
3. Batter-runner is obstructed on a ball hit to the outfield.
66 RULE 6-3/BALL IN PLAY, OUT OF PLAY
PENALTY — The umpire shall point and call “That’s obstruction.” The
umpire shall let the play continue until all play has ceased,
call time and award any bases that are justified in Rule 2. If
a runner(s) advances beyond what the umpire would have
granted and is put out, the runner(s) is out.
Immediate Dead Ball—Runners Advance
SECTION 4. The ball becomes dead and base runners advance one base
without liability to be put out when:
a. A spectator or any other individual intentionally interferes with any
thrown or batted ball.
PENALTY—The ball is dead at the moment of interference and the
umpire shall impose such penalties as to nullify the act of
interference;
b. Any legal pitch hits a runner trying to score;
c. A pitched ball touches a batter or a batter’s clothing while in the legal
batting position. Runners, if forced, advance (see 8-2-d);
d. A pitched ball lodges in the umpire’s or catcher’s equipment other than
the catcher’s glove and remains out of play, or goes over, through or
wedges in the field fence or padding so as to delay play on the ball (see
8-3-k);
Dead Ball—Play Suspended
SECTION 5. Time shall be called by the umpire and play is suspended
when:
a. Weather, ground conditions or light conditions are judged unfit for
play;
b. A player or spectator is ejected from the playing field;
c. An unusual circumstance interferes with the normal progress of the
game, such as any crowd action, animal, ball, or other object on the field
(see 6-4-a PENALTY);
d. An umpire or player is injured, except that if injury occurs during a live
ball, time shall not be called until no further advance or putout is possible;
A.R.—If a player is injured and cannot proceed to the entitled base(s), a substitute runner
may be used to complete the play.
e. A player or coach requests time for a substitution, a legal conference
with the pitcher, for equipment changes or for similar cause;
67 RULE 6-5/BALL IN PLAY, OUT OF PLAY
A.R.—A conference is a legal meeting between the player and the coach or a nonplaying
representative.
f. A coach or player calls a fourth offensive timeout during a regulation
game. There are a maximum of three offensive meetings allowed per
team per game. An offensive meeting shall be charged anytime a coach
or player delays the game or calls timeout to talk to an offensive player,
whether a hitter, base runner, an on-deck batter going to the plate, or to
another coach. If the game goes into extra innings, one additional offensive
meeting shall be permitted for every three extra innings played.
(1) Umpires shall record offensive meetings and notify the coach when
each meeting is charged.
(2) After the maximum offensive meetings have been used, the umpire
shall warn the coach before penalizing the offending team.
PENALTY for (2)—The player involved in the meeting shall be removed
from the game. If the meeting is between the head coach
and the assistant coach, the assistant shall be removed from
the game.
(3) Offensive meetings not previously used may be used in extra
innings.
(4) Offensive meetings shall not be charged during a defensive team’s
timeout.
(5) An offensive meeting shall not be charged if time is called for the
purpose of making an offensive substitution, attending to an injured
player or making an equipment change.
g. The umpire wishes to examine the ball, or
h. When the plate umpire holds up a hand instructing the pitcher not to
pitch until the batter or umpire is ready, the ball is dead and no other
play shall be allowed until the umpire’s hand is lowered signifying
“Play.”
When Play Resumes
SECTION 6. After a dead ball, play resumes when the pitcher engages the
rubber with possession of the ball and the umpire calls or signals “Play.”
68
A Batter
SECTION 1. a. Each player of the side at bat shall become a batter and must
take a position within the batter’s box in the order that the name appears
in the team’s batting order.
b. A batter shall not leave the position in the batter’s box after the pitcher
comes to the set position or starts the windup unless permission is
granted by the umpire.
A.R.—Umpires may grant a batter’s request for “Time” once the hitter is in the batter’s
box, but the umpire should do so for safety reasons only.
(1) The batter shall not leave the position in the batter’s box after the
pitcher comes to the “set” position, or starts the windup (see 9-3-g
A.R.).
PENALTY for (1)—If the pitcher pitches, the umpire shall call “ball” or
“strike,” as the case may be. The batter leaves the batter’s
box at the risk of having a strike delivered, unless “Time” is
requested and granted from the umpire. If the pitch is made,
the ball is live.
(2) If the batter refuses to take the position in the batter’s box during the
time at bat, the umpire shall call a strike. The ball shall remain live.
The batter is declared out after the third strike.
c. Batter’s-Box Rule. This rule is designed to speed up play by controlling
the actions of the batter between pitches.
(1) The batter must keep at least one foot in the batter’s box throughout
the time at bat.
Exceptions—A batter may leave the batter’s box but not the dirt area surrounding
home plate when:
(a) The batter swings at a pitch.
(b) The batter is forced out of the box by the pitch.
(c) A member of either team requests and is granted time.
RULE 7
Batting
69 RULE 7-1/BATTING
(d) A defensive player attempts a play on a runner at any base.
(e) A batter feints a bunt.
(f) A wild pitch or passed ball occurs.
(g) The pitcher leaves the dirt area of the pitching mound after
receiving the ball.
(h) The catcher leaves the position to give defensive signals.
PENALTY for (1)—If the batter intentionally leaves the batter’s box and
delays play, and none of these exceptions apply, the plate
umpire shall award a strike. The pitcher shall not pitch but
the ball is live (e.g., a pick-off attempt).
(2) The batter may leave the batter’s box and the dirt area when time is
granted for the purpose of:
(a) Making a substitution.
(b) An offensive conference.
(c) A defensive timeout or conference.
d. If the batter’s-box penalty is applied, and the batter then refuses to reenter
the batter’s box, the umpire shall award an additional strike. The
pitcher shall not pitch but the ball is live.
Note: Umpires shall encourage the on-deck hitter to get in the batter’s box quickly
after the previous batter reaches base or is retired.
e. A batter’s legal position in the box shall be defined as having both feet
completely within the box (lines are part of the box).
A.R. —Umpires are to enforce this rule as written. If the line of the batter’s box has been
erased, the umpire shall require that upon the batter’s initial stance, both feet are no closer
than 6 inches from the inside edge of home plate.
PENALTY—Require the batter to move to a proper position.
Designated Hitter
SECTION 2. a. The designated hitter (DH) is a player designated to bat for
the starting pitcher and all subsequent pitchers. The DH may bat in any
position in the lineup, and this position cannot be changed. The DH
must be so designated before the game and included in the lineup cards
presented to the umpire-in-chief. In this case, the team actually is using
10 players, with the pitcher not listed in the batting order.
b. It is not mandatory that a player be designated to bat for the pitcher. If
the pitcher is listed in the starting batting order, the pitcher automati70
cally becomes the DH. In this case, the pitcher is to be considered as two
players, both pitcher and DH, and can be substituted for as such.
Note: For substitution purposes, the pitcher is not to be considered a defensive position.
c. The designated hitter is subject to the following conditions:
Pitcher or DH is moved to a defensive position (10-player lineup)
(1) If the DH is not the pitcher and the DH or the pitcher is moved to a
defensive position (this change must be made when the team is on
defense):
(a) The DH is terminated for the remainder of the game.
(b) The pitcher being placed at a defensive position must bat in place of
the defensive player removed, unless more than one substitution is
made. The coach must designate their positions in the batting order
at that time (see 5-5-e and 5-5-e A.R.).
(c) If only one substitution is made, the new pitcher must bat in the previous
spot of the DH.
A.R 1.—Multiple substitution, used for the purpose of changing the batting order, does
not occur unless two new players (not including the pitcher going to a defensive position)
are brought into the game.
A.R 2.—The DH is moved to a defensive position and the pitcher remains in the game as
the pitcher. If the DH is placed at a defensive position, the DH is terminated. The former
DH, who now is a defensive player, must continue to bat in the original DH spot. The
pitcher must bat in the lineup spot of the removed defensive player (see 5-5-d).
Game pitcher is not the DH (10-player lineup)
(2) If the game pitcher is not the DH and is replaced as the pitcher, the
replaced pitcher may:
(a) While on offense, 1) replace the DH and bat only in the DH spot.
If the pitcher becomes the DH, the pitcher may not reenter the
game in any other capacity, or 2) pinch hit or pinch run for the
DH only.
(b) While on defense, 1) be moved to a defensive position and must
bat in place of the defensive player removed. The DH is terminated,
or 2) be removed as a pitcher but remain in the game and
bat for the DH. This change must be announced at the time the
pitcher is removed. There is no loss of the DH but the player may
not reenter the contest in any other capacity.
RULE 7-2/BATTING
71 RULE 7-2/BATTING
DH is not the pitcher (10-player lineup)
(3) If the DH is not the pitcher and is replaced offensively, the original
DH may replace the pitcher at the time of substitution.
(a) The individual may not return as the DH or in any other capacity.
(b) There is no loss of the DH.
(c) Once a player leaves the offensive lineup, that player cannot
return offensively.
A.R.—The DH may go in to pitch, then subsequently be relieved as the pitcher and still
remain the DH.
Replaced as a DH (nine-player lineup)
(4) When the P/DH, whether as the starting P/DH or a subsequent one,
is replaced as the DH, the individual may remain in the game as a
pitcher. However:
(a) The P/DH cannot subsequently move to a defensive position.
(b) The P/DH cannot return as the designated hitter.
P/DH replaced as a pitcher (nine-player lineup)
(5) When replaced as the pitcher, the P/DH may:
(a) Remain as the DH and bat only in the DH spot. If remaining a DH,
the individual or a subsequent DH cannot enter the game in any
other capacity (i.e., as the pitcher, defensive player or pinch runner).
(b) While on defense, be moved to a defensive position at the time, but:
(1) The DH is terminated for the remainder of the game.
(2) The P/DH being placed at the defensive position must bat in the
original DH spot.
(3) The new pitcher must bat in the spot of the replaced defensive
player.
(4) If the P/DH goes to a defensive position, the individual may
return as a pitcher once since the P/DH originally was considered
as two different players. If the P/DH was removed as a
pitcher on the second trip of an inning or after the third free trip,
the player cannot return to pitch.
Defensive player becomes the pitcher (nine- or 10-player lineup)
(6) If a defensive player becomes the pitcher:
72 RULE 7-2/BATTING
(a) The DH is terminated for the remainder of the game.
(b) The DH may assume the defensive player’s position.
(c) Any substitute player who comes in for the defensive player must
bat in the DH spot.
Runner or batter substituted for the DH (nine- or 10-player lineup)
(7) A runner or batter may be substituted for the DH and then become
the DH.
(a) A replaced DH may remain in the game only as a pitcher and the
change must be announced at the time of substitution.
(b) The DH may not run for any other player in the lineup at any
time.
Pinch hitter enters the game to pitch (nine- or 10-player lineup)
(8) Once the pinch hitter bats for any player in the batting order and
then enters the game to pitch, the DH’s role is terminated for the
remainder of the game.
(9) A player who is removed from the game cannot reenter in any
capacity.
Pitcher as a pinch hitter or pinch runner (10-player lineup)
(10)If the lineup change is made while the pitcher’s team is on offense,
the pitcher may pinch hit or pinch run only for the DH and be both.
The pitcher then may be replaced as the DH and remain as the pitcher.
PENALTY—A violation of this rule requires that the pitcher be disqualified
from the game.
DH ejected from game (nine- or 10-player lineup)
(11)If ejected from the game, the DH may be replaced by another DH.
The DH position is not terminated by the ejection.
A.R.—If the DH also was the pitcher (P/DH), the DH may be replaced by two players—
a pitcher and a DH—or by one player, a P/DH.
First Batter Each Inning
SECTION 3. After the first inning, the first batter in each inning shall be the
player whose name follows that of the last batter who completes a full turn
at bat in the preceding inning.
73 RULE 7-4/BATTING
A Strike
SECTION 4. A strike is:
a. A legal pitch struck at by the batter without the ball touching the bat;
b. A legal pitch that enters the strike zone (see definition and diagram
in Rule 2) in flight and is not struck at;
A.R.—The plate umpire should determine if the pitch is a strike in relationship to the batter’s
normal position as the pitch crosses home plate. Any part of the ball passing over
any part of the plate, from the bottom of the kneecaps to the midpoint between the top
of the shoulders and the top of the uniform pants, is a strike. The pitch should be judged
to be a strike or a ball as it crosses home plate, not where it is caught by the catcher.
c. A legal pitch that becomes a foul not caught on the fly when the batter
has fewer than two strikes;
d. An attempt to bunt that results in a foul not legally caught;
e. A legal pitch that touches the batter when the batter swings and misses;
f. A foul tip, and
g. Awarded after the batter fails to take a position in the batter’s box immediately
after ordered by the umpire (see 7-1-b-[2] and 7-1-d).
h. Awarded if the batter deliberately steps back in the box or swings in
such a manner to attempt to create catcher’s interference. If the swing
hits the catcher or the mitt, the batter shall be called out. All base runners
shall return to the base occupied at the time of the pitch.
A Ball
SECTION 5. A ball is:
a. A pitched ball at which the batter does not strike and which does not
enter the strike zone on the fly;
A.R.—If a pitched ball strikes the ground in front of the batter and the batter swings at
it, the ball is in play if hit and a strike if missed.
b. Called by the umpire when the pitcher takes more than two pumping
motions before delivering the ball when the bases are unoccupied;
c. Called by the umpire when the pitcher makes an illegal pitch or a
quick return pitch with the bases unoccupied, unless the batter safely
reaches base;
d. Called by the umpire when the pitcher takes the signal from an illegal
position, or
74 RULE 7-5/BATTING
e. Called by the umpire when, with the bases unoccupied, the pitcher
fails to deliver the ball within 20 seconds after receiving the ball (see
9-2-c).
Fair Ball
SECTION 6. A fair ball is a legally batted ball that:
a. Settles on fair ground between home plate and first base or between
home plate and third base;
b. Is on or over fair ground when bounding to the outfield past first or
third base;
c. First falls on fair ground on or beyond first or third base, or
d. While on or over fair ground, touches the umpire or player.
e. Touches a base in fair territory unless previously touched by a fielder or
runner while the ball was in foul territory.
A.R. 1—A fair fly must be judged according to the relative position of the ball and the
foul line and not as to whether the fielder is on fair or foul ground at the time the ball is
first touched.
A.R. 2—If a batted ball hits the top of the fence while in fair territory and then bounces
over the fence, it is a home run.
Foul Ball
SECTION 7. A foul ball is a legally batted ball that:
a. Settles on foul ground between home plate and first base or between
home plate and third base;
b. Bounds past first or third base on or over foul ground;
c. First falls on foul ground beyond first or third base;
d. While on or over foul ground, touches an umpire, a player or any object
other than the playing surface;
e. Hits the batter in the batter’s box, or hits the dirt or home plate and then
hits the batter or the bat while in the batter’s box; or
f. Hits the pitcher’s rubber and rebounds into foul territory between home
plate and first or third base, without touching a fielder.
Foul Tip
SECTION 8. A foul tip is a ball batted by the batter while standing within
the lines of the batter’s box that travels directly from the bat to the catcher’s
hands and is caught legally by the catcher. If trapped or not caught, it simply
is a foul ball. Any foul tip that is caught is a strike, and the ball is in play.
It is not a catch if it is a rebound, unless the ball first has touched the
catcher’s glove or hand.
75 RULE 7-9/BATTING
Bunt
SECTION 9. A bunt is a legally batted ball not swung at but intentionally
met with the bat and tapped within the infield by the batter. If the attempt
to bunt results in a foul ball not legally caught, it is a strike.
Illegally Batted Ball
SECTION 10. An illegally batted ball is:
a. A ball hit, fair or foul, by the batter when either one or both of the batter’s
feet are upon the ground entirely outside the lines of the batter’s
box or when touching home plate, or
A.R.—If the pitch is missed, a strike shall be called.
b. A ball hit with a bat that does not conform with 1-11-b.
PENALTY—The batter is out (Exception: 1-11-c PENALTY).
When Batter or Batter-Runner Is Out
SECTION 11. A batter is out when:
a. On appeal by the opposing team, the individual fails to bat in the proper
turn and another batter completes a time at bat in that place;
(1) The proper batter may replace the improper batter before the batter
becomes a runner or is put out, and any balls and strikes shall be
counted against the proper batter.
(2) If the improper batter becomes a base runner or is put out and an
appeal is made to the umpire-in-chief before a pitch to the next batter
of either team, or a play or attempted play, the proper batter is
declared out and all runners return to bases held before action by the
improper batter. However, any advances by a runner(s), (e.g., stolen
base, balk, wild pitch, passed ball) while the improper batter is at bat
are legal. If the proper batter is declared out, the next person in the
lineup shall be the batter (see 8-6-b-[1]).
(3) If a proper appeal is not made, the improper batter becomes the
proper batter and the results of the time at bat become official.
(4) When the action of the improper batter becomes official, the batting
order resumes with the following batter.
(5) If the defensive team has ignored an improper batter who now is on
base when the “official” turn at bat arrives, the individual shall be
passed over and the next person in the lineup shall be the proper
batter.
A.R.—The umpires, official scorer or public-address announcer shall not call attention to
the improper batter. If this occurs, the umpire-in-chief shall warn the official scorer
76 RULE 7-11/BATTING
and/or the public-address announcer that on the next infraction the offending person
will be removed from the position.
b. After a third strike not caught or after the player hits a fair ball, the individual
or first base is tagged before reaching that base;
c. The individual hits a fair or foul fly other than a foul tip, and the ball is
caught legally by a fielder;
d. The individual bats the ball illegally (see 1-11-b PENALTY);
e. The individual steps from one batter’s box to the other while the pitcher
is in position ready to pitch;
f. The batter intentionally or unintentionally interferes with the catcher’s
fielding or throwing by stepping out of the batter’s box or making any
other movement that hinders a defensive player’s action at home plate.
PENALTY for f.—The runner(s) return to the base occupied at the time of
interference;
Exceptions—
(1) If the runner is advancing to home plate and there are fewer than
two outs, the runner, instead of the batter, is out.
(2) The batter is not out if any runner attempting to advance is put out,
or if the runner trying to score is called out for batter’s interference.
(3) If the batter also should strike out on the play, it is a double play.
(4) If a batter/runner and a catcher fielding the ball make contact, no
call shall be made unless either player attempts to alter the play.
g. A third strike legally is caught by the catcher (see Rule 2—Foul Tip);
h. A third strike is not caught, provided a runner occupies first base and
there is not more than one out;
A.R. 1: If, while attempting to advance to first base, the batter-runner intentionally
deflects the ball, the batter-runner is declared out, the ball is dead and all runners return.
A.R. 2: If, while attempting to advance to first base, the batter-runner unintentionally
deflects the ball, the ball is live and in play. Exception – If there are less than two outs and
first base is occupied, the ball is dead and all runners return, unless the runner(s) are
stealing on the pitch.
i. A bunt on the third strike is a foul ball;
j. An infield fly is called (see Rule 2—Infield Fly);
k. The individual attempts to hit a third strike and is touched by the ball
(the ball is dead);
l. A batted fair ball touches the batter-runner before touching a fielder;
77 RULE 7-11/BATTING
m. After hitting or bunting a fair ball, a bat still in the hand(s) hits the ball
a second time in fair territory. The ball is dead and no runners may
advance. If the batter-runner drops the bat and the ball rolls against the
bat in fair territory and there was no intent to interfere with the course
of the ball, the ball is live and in play;
n. A whole bat is thrown into fair territory, whether intentionally or not,
and it interferes with a defensive player attempting to make a play.
Interference shall be called;
A.R.—It is not interference and the ball remains in play if the bat breaks and a part of it
is hit by the batted ball in fair territory or a part of it hits a runner or a fielder. If a part of
this bat or a whole bat is touched by the batted ball in foul territory, it is a foul ball;
o. After hitting or bunting a foul ball, the batter-runner intentionally
deflects the course of the ball in any manner while running to first base;
or intentionally interferes with the catcher’s attempt to field a third
strike. The ball is dead and no runner may advance;
p. In running the last half of the distance from home plate to first base
while the ball is being fielded to first base, the batter-runner runs outside
the 3-foot restraining line or inside the foul line and, in so doing
interferes with the fielder taking the throw at first base, except that the
batter may go outside these lines to avoid a fielder attempting to field a
batted ball;
A.R. 1—If the batter-runner runs illegally inside the foul line for the last 45 feet and interferes
with the attempted catch of the thrown ball, or is hit by the throw, the batter-runner
shall be called out even if the runner is in his approach to the base.
A.R. 2—The batter-runner is considered outside this 3-foot lane if either foot is outside
either line.
A.R. 3—On a tag play between home plate and first base, a batter-runner may retreat
toward home plate to evade a tag, but shall be declared out after touching or passing
home plate, or leaving the base line. The ball remains live.
q. With less than two out and first, first and second, first and third or first,
second and third bases occupied, an infielder intentionally drops a batted
or bunted fair fly ball or line drive. The ball is dead, and the runner
or runners shall return to their original base or bases;
A.R. 1—The batter is not out if the ball drops untouched to the ground, except when the
infield fly rule applies.
A.R. 2—If a declared infield fly is dropped intentionally or allowed to fall untouched, the
batter is out, the ball is live and in play, and the runners may advance at their own risk.
They do not need to retouch their bases.
r. In a force situation, a preceding runner intentionally interferes with the
play of a fielder who is attempting to catch a thrown ball or to throw the
ball in an attempt to complete any play (see 8-5-d);
78 RULE 7-11/BATTING
s. With two out, a runner on third base and two strikes on the batter, the
runner attempts to steal home plate on a legal pitch and the ball hits the
runner in the batter’s strike zone. The umpire shall call “Strike three”;
the batter is out, and the run shall not count. With fewer than two outs,
the umpire shall call “Strike three”; the ball is dead, and the run counts;
all other runners advance one base.
t. Spectator interference clearly prevents a fielder from catching a fly ball,
if inside the playing field;
u. The batter does not proceed to first base after a dropped third strike
when the ball is in play. The batter shall be declared out if touched or the
base is touched, or if the batter-runner abandons the bases by reaching
the dead-ball area, the dugout or dugout steps; or
v. If the batter hits, or attempts to hit, a throw made to home plate by the
pitcher who is not in contact with the pitching rubber, and is attempting
to retire a runner stealing home, interference shall be called and the ball
is dead.
PENALTY for v.—With two outs, the batter is out. With less than two
outs, the runner shall be out.
79
Legal Order of Bases
SECTION 1. a. The runner must touch each base in legal order (first, second,
third and home) and, when obliged to return while the ball is in
play, must retouch the base or bases in reverse order.
PENALTY—For failure to touch a base advancing or returning: The runner
is out if touched by the ball in the hands of a fielder
before returning to each untouched base. If the base missed
was one to which the runner was forced, the runner is out
when tagged or if the ball is held by a fielder on any base
the runner failed to touch (including home plate) (see 8-6-a-
[4]).
b. A base runner having acquired legal title to a base cannot run bases in
reverse order to either confuse the fielders or make a travesty of the
game. A runner violating this rule is out.
c. If a runner is being run down between bases and the following runner
occupies the same base the first runner has left, the second runner cannot
be put out while occupying said base. If the first runner, however,
returns safely to the base last touched and both runners then are occupying
the same base, the second runner is out, if touched with the ball.
d. The failure of a preceding runner to touch or retouch a base (and who is
therefore declared out) shall not affect the status of a following runner
who touches each base in proper order, except that, after two are out, a
following runner cannot score a run when a preceding runner is
declared out for failing to touch a base.
Batter Becomes Base Runner
SECTION 2. The batter becomes a base runner:
a. Instantly after the individual makes a fair hit;
b. Instantly after four balls have been called by the umpire;
c. Instantly after a dropped third strike, unless there is a runner on first
and fewer than two outs;
RULE 8
Base Running
80 RULE 8-2/BASE RUNNING
d. When hit by a pitched ball at which the individual is not attempting to
strike;
A.R.—If the batter intentionally gets touched by moving or rolling any part of the body
into the pitch, the umpire shall call a strike or ball in accordance with Rules 7-4 and 7-5.
(1) If the batter is hit by a pitch in the strike zone, the pitch is a strike,
the ball is dead, no runners may advance and the batter is not
awarded first base.
(2) If the batter makes no attempt to avoid being touched by the ball and
the pitch is out of the strike zone, the pitch shall be called a ball. The
ball is dead, no runners |