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Pandemonium in the Smithsonian |
Sacred Hearts opening year was one to remember. Everyone
enjoyed the competition and had a lot of fun learning. Yeah Right! We had fun
goofing off. The first day, we all wanted to get to building on the robot, but NO,
Angie Smith, our teacher, made us all do some stupid brainstorming thing. Little did
we know how much this process would actually aide us on the production of an efficient
robot. We decided on a name of our robot, CODE RED. John Marsh "our coach"
came and was excited on helping us get some ideas for the robot, such as a way to do the
wheels and the base. That was the last time we saw him, in fact, I forgot his name.
Lets just say we never mentioned him. We dont need a coach, we have Bob
Sepanski. Mr. Sepanski really helped us get some organization especially for
the documentation team. He loved to take photos, and he had the money, not to say
that we did not generate much money for our endeavor. We decided on a rectangular
base, keep it simple stupid, this is our first year. We then made the wheels, thanks
to Daryl Walterscheid for letting us use his shop, JAW Construction. We knew we
needed a lever, but what kind. Lets discuss strategy! Haha. Our
first question of a strategy was an offensive strategy. Could we disable other
robots? Dag-nabbit. There goes strategy # 1. On to # 2, let's go for the
erasers and the switches. Get both erasers, and both switches on the back side of
the wall. With leftover time we would activate the switches closest to us, and then
release the canister on our color. "Somebody make some blue-prints for a lever.
You've gotta design it before you can just start building it," cried Ms.
Smith. OK, OK, dont freak, calm down. Our first Saturday was about a 4 hour
thing and we thought that was long. We did certain parts of the playing field and
that was all. The next Saturday was when we made the lever. It was made to do
two things, knock erasers into our box and flip the switches. That week was when we
got the whole robot wired. The final Saturday that we worked on it, we built a
canister remover, and a little way to disable other robots, if they happened to run into
our jacks that we did not really mean to drop in the first place. Our lever comes
up, and these jacks just fall off the robot. Yes, we went to mall day, it was fun,
our robot did very well, and that week the girls got a hold ofit and decorated it.
Yuck, why put barbie stickers on a robot. j/k. At our regional
competition, we did well in the oral presentation, and the notebook, but where was our
spirit? People of sacred heart will come to watch a football game of course,
but they wont come to see some stupid robot run around. We placed third in best, and
still went to the national competition. |
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Rad to the Core |
The Machinators second year! Rad to the
Core was the name, and we were excited to see such a great new idea for a game.
Were we all as excited as last year to do the robot? NO, unless you
were Tom Otto. We dont have Bob Sepanski this year? Where is he? Dunno. We do have Patt Knapp(Keith Richards), the ape looking guy you probobly
saw if you went to the competition. He likes cameras too. "What are we
gonna call our robot?" was the question that was asked. No discussion came
about, everyone was silent, suddenly, someone cried out from the debths of the crowd,
"JIM!" It was genious, it was perfect, it was the name
of our new robot. 2002
History As the Machinators
gathered supplies from DC BEST coordinators, it was discovered that the
elevated, perpetual lazy suzan represented a black hole through which
robots would travel to retrieve game pieces, such as bumbleballs and
foam noodles. “This isn’t going to be easy,” said football player and
Machinator Andy Davis.
The Machinators’ first brainstorming session was held on Friday,
September 20 – coincidentally the same day as Homecoming. “We can’t seem
to shake this football thing,” commented football player and Machinator
Michael Voth. During the brainstorming session, The Machinators agreed
to go for the bumbleball – a task valued at 50 points. Machinator Jonny
Krahl reasoned, “If we can hit our switch, get the bumbleball, and
consistently block other teams from getting theirs, we just might make
it.”
The brainstorming session broke early, just in time for Homecoming
festivities to begin. “It’s tough enough that we have to compete with
other teams,” said football manager and Machinator Joseph Davis. “Now we
have to compete with ourselves for time.”
The Pacemaker
“Set the Pace! Rah – Rah! Make ‘em Race! Rah – Rah!”
Science teacher and Machinator Coach Angela Smith’s brained could have
fried eggs while cheerleaders shouted at the Homecoming football game.
“I just couldn’t stop thinking,” recalled Smith. “Hearts need
pacemakers. We’re Sacred Heart. We need a Pacemaker.” The following
Monday, the team unanimously accepted the name Pacemaker for their 2002
robot.
Design and testing began on September 28 at JAW Construction Company.
With the goal of capturing a bumbleball, Machinator Thomas Otto stumbled
upon a brilliant concept: if a plate were lowered to the ground and
driven forward, it could be raised to force a captured bumbleball into a
containment vessel.
The following day, Machinator Kevin Walterscheid awoke plagued by the
problem of robot mobility. “I was put in charge of the tractor, and I
just couldn’t think of anything to get us up an incline and over a
one-inch grid,” recalled Walterscheid. “I turned on my TV, and there it
was.”
‘It’ was a WWI German artillery piece known as the Big Bertha. Its
wheels were comprised of numerous small feet, which stair-stepped as the
weapon moved over large objects and up hills. “It was perfect to climb
over PVC and up the incline,” said Walterscheid.
While other Machinators busied themselves with wheels and bumbleballs,
Machinator Travis Forshee was concerned with other matters. Should the
bumbleball-capture fail, he was the man heading Plan B.
“We chose the foam noodles. They were very near the bumbeballs, and we
could use some of the same motors for a robotic arm that we used for
bumbleball capture,” said Forshee. After weeks of testing, Forshee and
his group designed a folding arm with a chicken-plucking device on the
end. “We tested lots of different materials on the chicken-plucker to
give it traction,” said Machinator Clint Fuhrmann. “Ultimately we chose
Velcro. It just spun those foam noodles out of there.”
Meanwhile, Smith was giving homework in Robotics class. Not just any
homework, either; students were required to play various video games.
“Driving a robot is a lot like a video game,” said Smith. “So our
drivers practiced on the Playstation.” In the end, Clint Fuhrmann, Kevin
Walterscheid, Thomas Otto, Oliver McElroy, Travis Forshee, Joseph
Skotnik, and Chris Fuhrmann all received A’s on their homework.
Astronauts wear…school uniforms?
On October 4, Smith received a shocking email. Hundreds of aerospace
engineers, wireless communications experts, rocket scientists,
cosmonauts, and astronauts were gathering at the World Space Congress in
Houston.
The Machinators were invited.
“I just couldn’t stop thinking what an amazing opportunity it was,” said
Smith. In order to attend the event, the Machinators were required to
revive their 2001 robot, Jim, and compete once again in match play
against other outstanding 2001 Texas BEST teams.
Machinator team members soon discovered that NASA had suggested the
theme for the 2001 Texas BEST competition. NASA engineers filmed the
event, and later watched various robots in match play as inspiration for
the Mobile Transporter, now the cargo-loading/unloading robot for the
International Space Station.
The following Thursday, October 10, select Machinators departed for
Houston with Jim. A group remained behind in Muenster to continue work
on the newer Pacemaker. In Houston, the Machinators learned valuable
engineering tricks, such as how to extend battery life, properties of
obscure friction-producing materials, and the true strength of servos.
“We discovered from another team that a single servo can lift up to
three pounds of dead weight,” said Machinator Travis Forshee. “We
figured that if we could apply that principle to the Pacemaker, it might
free up a motor.”
The Machinators returned home on Friday, October 11, only to realize
their greatest fear: DC BEST Mall Day was next weekend, and the
Pacemaker wasn’t finished.
Idea-Shopping at the Mall
Each year, DC BEST hosts a public exhibition of competing teams’ robots.
Nicknamed “Mall Day” because of the location of the event, teams often
steal ideas from one another in attempts to improve their robots.
“I remember that we had a Student Council car wash planned for the day,”
said Student Council member and Machinator Laura Taylor. “Fortunately
for the Pacemaker, it was rained out.”
Student activities were not the Machinators’ only worry. While playing
football the previous night, Machinator Michael Voth had injured his
arm. “We were really worried about him,” said Smith. “Not only was one
of our key electronics men injured, our friend was injured, too.”
The Machinators arrived at the Golden Triangle Mall in Denton at 10:00
a.m. on Saturday, October 19. Sirens blared, lights flashed, and fog
hovered over the playing field. Numerous robots sat on staging tables.
“We saw those robots and just couldn’t help ourselves,” said Joseph
Skotnik. “We noticed off-the-bat that the Era Eliminators had brought a
phony robot to the event.”
Fortunately, Machinator engineers had not planned to reveal all of their
ideas, either. “We removed the arm,” said Aaron Krahl. “We knew that it
if other teams got a hold of the chicken-plucking concept, we might be
ruined.” Earlier that week, the Machinators had perfected the
Pacemaker’s arm, rendering it capable of removing five noodles in one
minute. The team had also harnessed the power of the servo, utilizing
one to raise the bumbleball-lifting steel grid on the bottom of the
Pacemaker.
When it was all over, it was the Pacemaker’s wheels that stole the show.
“They’re unique, alright,” said Machinator Nina Zanchetta. Other teams
gawked at the machine when it crawled up inclines with ease, or bolted
over one-inch PVC grids. “It seemed there was no place we couldn’t go,”
recalled Hartman.
Cameras flashed while the Machinator engineers poured over other teams’
robots. “We asked questions, we offered them food, and sometimes even
let them look at our robot,” said Jonny Krahl. “In the end, we stuck
with our own ideas. They seemed the best way to reach our objectives.”
Hi-Ho, Hi-Ho, off to Denton we Go!
October 26, 2002, the day of reckoning. Six weeks of hard work would all
boil down to 24 minutes of match play.
As the Machinators entered the Coliseum at the University of North
Texas, magic seemed to fill the air. “We had this feeling that it was
going to be our day,” said Machinator Jonny Krahl.
The previous evening, the Machinators’ business team, headed by
President and Team Captain Patrick Knapp, had made an oral presentation
to BEST Division judges. Also presented was a book documenting the
entire engineering process behind the creation of the Pacemaker.
“The presentation was very well received,” said businessperson Christine
Fetch. “The judges were very impressed with the number of sponsors we
recruited, and the creativity of our engineers.” Fetch continued to say
that the Pacemaker’s arm that had flabbergasted the judges. “They
couldn’t believe that teenagers had thought of it,” said Fetch.
In previous years, the Machinators had qualified for the nationwide
Texas BEST competition by placing in the BEST Division of their Denton
County hub. “We usually try to focus our efforts on community support
and awareness,” said Chris Fuhrmann. “We build a good robot, but it
usually doesn’t win in match play. What we win is the BEST Division.”
The day began well. After two rounds of match play, the Pacemaker was in
14th place. “We thought, ‘Hey, we can win match play and the BEST
Division,’” said Machinator Sarah Whitecotton. “Boy, were we wrong.”
The day quickly turned sour. In the third round of match play, the
Pacemaker’s batteries became too weak to climb the incline to the lazy
suzan. Machinator engineers gathered together for an emergency
brainstorming session. Chief Engineer Travis Forshee and consultant
Darell Walterscheid agreed that the Pacemaker had to lose some weight.
“We called it ‘the Engineer’s Diet,’” said Walterscheid. He and Forshee
sawed more than four pounds of wood from the Pacemaker’s body between
rounds. Later, other engineers decided that the robot had to lose more
weight. The arm would have to go.
“We knew that the arm as a major selling point in our presentation,”
said Cindy Hartman. “Removing it was like not delivering a promised
product to the market.”
Hartman’s doubts were confirmed, along with the Machinators’ worst
fears. The Pacemaker finished 28th, far outside of the top-four finish
needed to qualify for round-robin finals.
It was BEST Division or bust.
“They gave out the third place award,” said Chris Fuhrmann. “We didn’t
get it, but we were relieved at the time because we wanted to finish
higher.”
Second place was called. It went to Enrichment Classes of Carrollton.
Tension was mounting among the Machinators. “This was it,” said Thomas
Whitecotton. “We either won the show, or packed our bags.”
First place was announced. It went to the Era Eliminators.
Disappointed and distraught, the Machinators packed their tools and
equipment into their small school bus. Little did they know that a
miracle would occur.
“This judge ran up to Ms. Smith and I as we were leaving,” said
Machinator Oliver McElroy. “All he could say was, ‘There was a mistake!
You got third!’”. Smith and
McElroy soon discovered that third place qualified the Machinators to
compete in match play at the nationwide Texas BEST competition at Texas
A&M University in three weeks.
“Everybody had left by the time we found out, so I made dozens of phone
calls, telling the kids,” said Smith. “The more people I talked to, the
more I discovered that this was going to be tougher than I ever
imagined.”
Modifications had to be made to the Pacemaker. It was too heavy. The
machine had to be reworked, the arm lightened, and battery life
extended. In three weeks.
In three weeks, the Machinators were going to the nationwide Texas BEST
robotics competition. In three weeks, the Tigers’ football team was
going to semifinals. In three weeks, the Musical Theatre Department was
producing a play.
It would be tough indeed.
Three Hectic Weeks
“What about Tuesday night?” asked Machinator Travis Forshee, the phone
pressed to his ear, “OK, how about Thursday?”
Pause. “I know we have football and rehearsal! But when else are we
going to get the robot finished?”
When indeed, “I realized that we didn’t have a single person on the team
who wasn’t involved with at least one other activity,” said Smith.
“People were being pulled in every direction.”
The cheerleaders and dance team practiced every afternoon. Football
practiced every evening. Theatre rehearsals ran late into the night.
“Some of our key engineers
and business people even had to commute from Sherman,” said Smith.
“That’s two hours in the car every day. I don’t know when they slept.”
In the end, it was the students who buckled down. “I’d start working on
the robot, and I wouldn’t stop until I was finished,” said Travis
Forshee. “We just had this ‘get it done’ attitude about things.”
Recognizing the time strain, consultant Darell Walterscheid opened JAW
for all hours of the day. Students showed up between classes, for lunch,
even after football practice, sometimes skipping meals and staying until
midnight. “We were determined,” said Forshee.
One day before the Texas BEST competition, the Machinators gathered at
JAW Construction Co. for a final engineering session. The arm had been
modified, ultimately weighing less. A switch had been added to the
chicken-plucker, turning it off when at rest, thus conserving battery
power. The body of the Pacemaker had lost an additional pound of wood
and plastic.
“It was almost a brand new robot,” said consultant Darell Walterscheid,
who had guided the students’ re-engineering efforts.
Perhaps the most interesting modification was the Pacemaker’s new paint
job. “It looked like something out of Dr. Seuss,” said Walterscheid.
On Friday, November 22, while football players, cheerleaders, and dance
team members left for football semifinals in Waco, Texas, select
Machinators piled into vans bound for College Station, Texas - the home
of Texas A&M University and the Aggies.
“Bring it on,” said Machinator Christine Fetch. “We’re ready to Rock n’
Roll.”
A visit to Aggieland
The Machinators arrived in College Station exhausted and travel-weary.
“I was ready for some physical activity,” said Machinator Thomas Otto.
“Four hours in the car wears you down.”
After a hearty dinner, the Machinators went to the University Recreation
Center for an evening of BEST activities. Events included a cardboard
car race, a paper tower contest, and a most-creative apparel contest.
Machinator Patrick Knapp took third in the cardboard car race.
Early the following morning, the Machinators arose from their slumber.
Some ate cheerios. Others drank black coffee. The goal was the same:
prepare for the biggest day of the year.
Match play began at 8:00 a.m. “We knew that we had to do our best every
time,” said driver Kevin Walterscheid. “This was it.”
After four rounds of match play, the Machinators were in 20th place.
Only the top 16 qualified for round-robin finals. “Patrick was standing
in front of the scoreboard figuring statistics in his notebook between
interviews,” said Smith. “He would tell our drivers what minimum score
they had to get to qualify for finals.”
Match play progressed. The Pacemaker slowly advanced in the rankings.
19th place, 18th place, and when the Machinators’ final round of match
play was over, the Pacemaker was in 17th place. “We were pretty
disappointed,” said Machinator Clint Fuhrmann. “Only the top 16 advance
to round-robin finals, and we were one outside of it.”
Suddenly, disaster happened on the playing field. A robot was stuck on
the lazy suzan, blocking all scoring opportunities. It had been in 16th
place for the past two rounds.
“When that robot got jammed, we just rejoiced,” said Machinator Joseph
Skotnik. “They didn’t score enough points to hold their ranking, so we
advanced. We made it into finals!”
The team was enthused. Never before had the Machinators made round-robin
finals at the nationwide Texas BEST competition. “We had nowhere to go
but up,” said consultant Darell Walterscheid.
The Pacemaker scored enough points to finish twelfth of more than 450.
“The interesting thing,” said Chris Fuhrmann, “was that we never scored
with the bumbleball at the Texas BEST competition. The chicken-plucking
arm just spun out those foam noodles like magic.”
Indeed, every time the Pacemaker’s drivers attempted to score with the
bumbleball, they were unsuccessful. “We stuck to the noodles since they
were close by,” said driver Thomas Otto. “The arm spun them out in such
ways that they blocked other robots from climbing onto the lazy suzan.”
Match play completed, it was time for the awards ceremony.
“We were hoping to get a special award,” said Jonny Krahl. “We just
didn’t know which to hope for.”
The founders of Texas BEST, Ted Mahler and Steve Marum, took the podium.
It was time to announce the winner of the Founder’s Award for Most
Creative Design.
“It’s a very big deal,” said Smith of the award. “Lots of teams hope for
it, but only one wins.”
Of the 453 teams competing in Texas BEST, the Sacred Heart Machinators
won the 2002 Most Creative Design Award for the Pacemaker.
“We had worked so hard for so long,” said consultant Darell Walterscheid.
“It was great to get it. It was worth doing, and we did it well.”
2003 History
Best Robotics, Inc has taken robotics
into a whole new scale, the microcosmic. They decided to branch out from
their normal regime and into the field of medical technology for the
theme. The game is designed to simulate the transfer of blood cells from
a sterile field to a cell saver for autologous blood transfusion (blood
taken from the patient to be used for that patient at a later date).
From the realms of macrocosmic time travel to microbiotic robotics - The
Machinators are leaders in developing and delivering innovative
solutions for unique engineering problems. The Machinators have accepted
the Mission to be the most efficient and innovative provider of
life-saving microbots for in-vivo medical procedures.
The Machinators’ Microbot, the X-Cell-A-Raider, can TRAVEL where robots
of other classes have never circulated, THE BLOOD Stream OF A HUMAN
BODY. Finally, technology has developed robots so tiny they can swim
through a droplet of blood. Medical researchers, in the pursuit of new
treatments to combat cancer, have found that white cells extracted from
the body can be cultured and grown to large numbers outside of the body
to later be placed back in the body. No bigger than the punctuation in
this sentence, these new micro, no, nano-machines can be used to locate
and capture specific white blood cells (the T-cells) and place them into
a cell-saver for later use. T-cells play a central role in fighting
cancer and infection. The process of generating T-cells in this fashion
is known as Xcellerated T-Cells.
Machinators’ microbot, the X-Cell-A-Raider, can pick, and place T cells
into a designated cell saver. By using special dyes to color specific
types of cells the X-Cell-A-Raider can recognize and discriminate
between healthy and diseased cells. X-Cell-A-Raider can then with ease
and agility, precisely and accurately, save and deliver the cells for
later use.
The X-Cell-A-Raider‘s microbotic platform is equipped with electrodes
and polymers which expand and contract in response to an applied
electrical potential. This micro actuator technology enables our robot
to have unsurpassed mechanical precision and accuracy in gripping each
cell while doing no harm.
Additionally, the X-Cell-A-Raider is equipped with a special holding
tank that identifies the diseased cells as foreign debris. In
cooperation with the macrophages of the body’s immune system these
diseased cells are eliminated. If a rupture of a diseased cell should
occur before being placed in the tank, the X-Cell-A-Raider is equipped
to reach a spot decontamination unit. This unit sterilizes the robot and
the zone of the ruptured diseased cell.
Any transfusion of blood poses some risk. The service that the
Machinators Microbot provides decreases the number of complications in
patients. Machinators Microbot has made the procedure more cost
effective, and therefore more widely available for the patients in need.
Our experienced team of engineers, documenters, financiers, spirit
boosters, and public relations marketeers have risen to this occasion
and taken this micro challenge to perfection in the smallest detail. The
X-Cell-A-Raider is charged and ready to be injected.
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OVERALL
HISTORY
When we first heard of the BEST Robotics competition,
having never even thought of such an ingenious activity for high school students, my
fellow students and I were excited to get into our first robotics competition. We attended
our first kickoff for Pandemonium in the Smithsonian, which made things even more
interesting for us. We did not understand everything about the whole contest yet, but we
knew we could figure it out, especially with the help of our coach, John Marsh. As soon as
we got back is when we started on our first brainstorming session, which was more like a
group of people shouting at each other in all the excitement. We unanimously voted on our
team name: The Machinators, which comes from the word machinate - to plan, to plot,
to conspire. For the next five weeks, we began construction on our first robot "CODE
RED." See 2000 History. We did have some problems with time. Our whole
engineering team was also on the football team, most of them had part-time jobs, and our
lab was all but equipped fo building anything.
The next year was a little different, upon going to the kickoff, and recieving our coach,
Wade Walterscheid, we were set for good organized brainstorming, but we just had to build
something, so we built the playing field first. Since our construction appetite was sated,
we moved on to bigger and more importand plans for building our second annual robot, see
2001 History, this time called Jim. We all know that Jim is short for James. You know, the
James from the Bible. We recieved almost all of last years team, along with some of the
problems that we had encountered in the past, and some freshmen. |
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