Realm Abilities
This is an overview of some of the basic Realm Abilities.
Augmented Increases your character's Strength
Strength by 6 per level.
Augmented Increases your character's Dexterity
Dexterity by 6 per level.
Augmented Increases your character's Constitution
Constitution by 6 per level.
Augmented Increases your character's Quickness
Quickness by 6 per level.
Augmented Increases your class's casting stat by 6
Acuity per level.
Long Wind Your character can sprint for a longer
period of time than normal.
Tireless Your character regenerates
endurance in combat.
Regeneration Your hit points regenerate faster than
normal.
Toughness Increases maximum hit points by 3%
per lvl of this ability.
Mastery of Increases swim speed by 3% per
Water level of this ability.
Avoidance of Icreases resistance to all damage
Magic types of magic by 3% of this ability.
Lifter 20% additional maximum carrying
capacity per lvl.
Veil Recovery Reduces duration of resurrection
sickness by 10% per level.
First Aid Self heal that heals a set amount of
hit points per level gained in the
ability. This value increases with the
character's level. At level 50, it heals
approximately 300 hit points per
level. It cannot be used in combat.
Purge Dispel all negative spell affects from
your character, such as rez sickness,
DOT's, poisons, mesmerization, stun,
ect.
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