White Dragon
Dragon (Cold)
Environment: Cold mountains
Organization: Wyrmling, very young, young, juvenile, and young adult: solitary or clutch (2-5); adult, mature adult, old, very old, ancient, wyrm, or great wyrm: solitary, pair, or family (1-2 and 2-5 offspring)
Challenge Ratings: Wyrmling 2; very young 3; young 4; juvenile 6; young adult 8; adult 10; mature adult 12; old 15; very old 17; ancient 18; wyrm 19; great wyrm 21
Treasure: Triple standard
Alignment: Always chaotic evil
Advancement: Wyrmling 4-5 HD; very young 7-8 HD; young 10-11 HD; juvenile 13-14 HD; young adult 16-17 HD; adult 19-20 HD; mature adult 22-23 HD; old 25-26 HD; very old 28-29 HD; ancient 31-32 HD; wyrm 34-35 HD; great wyrm 37+ HD
Level Adjustment: Wyrmling +2; very young +3; young +3; juvenile +5; others —
The dragon has a beaked nose, spiny dewlaps, and a crest supported by a single, back-curving spine. A crisp, faintly chemical odor accompanies the dragon, whose scales glisten like snow.
|
Age |
Size |
Hit Dice (hp) |
Str |
Dex |
Con |
Int |
Wis |
Cha |
|
Wyrmling |
T |
3d12+3 (22) |
11 |
10 |
13 |
6 |
11 |
6 |
|
Very young |
S |
6d12+6 (45) |
13 |
10 |
13 |
6 |
11 |
6 |
|
Young |
M |
9d12+18 (76) |
15 |
10 |
15 |
6 |
11 |
6 |
|
Juvenile |
M |
12d12+24 (102) |
17 |
10 |
15 |
8 |
11 |
8 |
|
Young adult |
L |
15d12+45 (142) |
19 |
10 |
17 |
8 |
11 |
8 |
|
Adult |
L |
18d12+72 (189) |
23 |
10 |
19 |
10 |
11 |
10 |
|
Mature adult |
H |
21d12+105 (241) |
27 |
10 |
21 |
12 |
13 |
12 |
|
Old |
H |
24d12+120 (276) |
29 |
10 |
21 |
12 |
13 |
12 |
|
Very old |
H |
27d12+162 (337) |
31 |
10 |
23 |
14 |
15 |
14 |
|
Ancient |
H |
30d12+180 (375) |
33 |
10 |
23 |
14 |
15 |
14 |
|
Wyrm |
G |
33d12+231 (445) |
35 |
10 |
25 |
14 |
15 |
14 |
|
Great wyrm |
G |
36d12+288 (522) |
37 |
10 |
27 |
18 |
19 |
18 |
|
Age |
Base Attack/ Grapple |
Attack |
Fort Save |
Ref Save |
Will Save |
Breath Weapon (DC) |
Frightful Presence DC |
|
Wyrmling |
+3/-5 |
+5 |
+4 |
+3 |
+3 |
1d6 (12) |
-- |
|
Very young |
+6/+3 |
+8 |
+6 |
+5 |
+5 |
2d6 (14) |
-- |
|
Young |
+9/+11 |
+11 |
+8 |
+6 |
+6 |
3d6 (16) |
-- |
|
Juvenile |
+12/+15 |
+15 |
+10 |
+8 |
+8 |
4d6 (18) |
-- |
|
Young adult |
+15/+23 |
+18 |
+12 |
+9 |
+9 |
5d6 (20) |
17 |
|
Adult |
+18/+28 |
+23 |
+15 |
+11 |
+11 |
6d6 (23) |
20 |
|
Mature adult |
+21/+37 |
+27 |
+17 |
+12 |
+13 |
7d6 (25) |
21 |
|
Old |
+24/+41 |
+31 |
+19 |
+14 |
+15 |
8d6 (27) |
23 |
|
Very old |
+27/+45 |
+35 |
+21 |
+15 |
+17 |
9d6 (29) |
25 |
|
Ancient |
+30/+49 |
+39 |
+23 |
+17 |
+19 |
10d6 (31) |
27 |
|
Wyrm |
+33/+57 |
+41 |
+25 |
+18 |
+20 |
11d6 (33) |
29 |
|
Great wyrm |
+36/+61 |
+45 |
+28 |
+20 |
+24 |
12d6 (36) |
32 |
|
Age |
Speed |
Initiative |
AC |
Special Abilities |
Caster Level |
SR |
|
Wyrmling |
60 ft., burrow 30 ft., fly 150 ft. (average), swim 60 ft. |
+0 |
14 (+2 size, +2 natural), touch 12, flat-footed 14 |
Icewalking, immunity to cold, vulnerable to fire |
-- |
-- |
|
Very young |
60 ft., burrow 30 ft., fly 150 ft. (average), swim 60 ft. |
+0 |
16 (+1 size, +5 natural), touch 11, flat-footed 16 |
|
-- |
-- |
|
Young |
60 ft., burrow 30 ft., fly 200 ft. (poor), swim 60 ft. |
+0 |
18 (+8 natural), touch 10, flat-footed 18 |
|
-- |
-- |
|
Juvenile |
60 ft., burrow 30 ft., fly 200 ft. (poor), swim 60 ft. |
+0 |
21 (+11 natural), touch 10, flat-footed 21 |
Fog cloud |
--- |
-- |
|
Young adult |
60 ft., burrow 30 ft., fly 200 ft. (poor), swim 60 ft. |
+0 |
23 (-1 size, +14 natural), touch 9, flat-footed 23 |
DR 5/magic |
-- |
16 |
|
Adult |
60 ft., burrow 30 ft., fly 200 ft. (poor), swim 60 ft. |
+0 |
26 (-1 size +17 natural), touch 9, flat-footed 26 |
Gust of wind |
1st |
18 |
|
Mature adult |
60 ft., burrow 30 ft., fly 200 ft. (poor), swim 60 ft. |
+0 |
28 (-2 size, +20 natural), touch 8, flat-footed 28 |
DR 10/magic |
3rd |
20 |
|
Old |
60 ft., burrow 30 ft., fly 200 ft. (poor), swim 60 ft. |
+0 |
31 (-2 size, +23 natural), touch 8, flat-footed 31 |
Freezing fog |
5th |
21 |
|
Very old |
60 ft., burrow 30 ft., fly 200 ft. (poor), swim 60 ft. |
+0 |
34 (-2 size, +26 natural), touch 8, flat-footed 34 |
DR 15/magic |
7th |
23 |
|
Ancient |
60 ft., burrow 30 ft., fly 200 ft. (poor), swim 60 ft. |
+0 |
37 (-2 size, +29 natural), touch 8, flat-footed 37 |
Wall of ice |
9th |
24 |
|
Wyrm |
60 ft., burrow 30 ft., fly 250 ft. (clumsy), swim 60 ft. |
+0 |
38 (-4 size, +32 natural), touch 6, flat-footed 38 |
DR 20/magic |
11th |
25 |
|
Great wyrm |
60 ft., burrow 30 ft., fly 250 ft. (clumsy), swim 60 ft. |
+0 |
41 (-4 size, +35 natural), touch 6, flat-footed 41 |
Control weather |
13th |
27 |
Among the smallest and least intelligent of dragonkind, most white dragons are simply animalistic predators. Their faces express single-minded ferocity rather than the shrewdness of their more powerful kin.
The scales of a Wyrmling white dragon glisten like mirrors. As the dragon ages, the sheen disappears, and by very old age, scales of pale blue and light grey mixed in with the white.
White dragons’ lairs are usually icy caves and deep underground chambers that open away from the warming rays of the sun. They store all of their treasure within the lair, preferably in caverns coated in ice, which reflect the gems. White dragons are especially fond of diamonds.
Although white dragons are able to eat nearly anything, they are very particular and will consume only food that has been frozen. Usually a dragon devours a creature killed by its breath weapon while the carcass is still stiff and frigid. It buries other kills in snowbanks until they are suitably frozen.
White dragons’ natural enemies are frost giants, who kill the dragons for food and armor and capture them to use as guards.
Combat
White dragons prefer sudden assaults, swooping down from aloft or bursting from beneath water, snow, or ice. They loose their breath weapon, then try to knock out a single opponent with a follow-up attack.
Breath Weapon (Su): A white dragon has one type of breath weapon, a cone of cold.
Icewalking (Ex): The ability works like the spider climb spell, but the surfaces the dragon climbs must be icy. It is always in effect.
Freezing Fog (Sp): An old or older white dragon can use this ability three times per day. It is similar to a solid fog spell but also causes a rime of slippery ice to form on any surface the fog touches, creating the effect of a grease spell. The dragon is immune to the grease effect because of its icewalking ability. This ability is equivalent of a 5th-level spell.
Other Spell-Like Abilities: 3/day—fog cloud (juvenile or older), gust of wind (adult or older), wall of ice (ancient or older); 1/day—control weather (great wyrm).
Skills: Hide, Move Silently, and Swim are considered class skills for white dragons.