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Howling Dragon

 

Dragon (Extraplanar)

Environment: Windswept Depths of Pandemonium

Organization: Solitary (1 dragon, any age), clutch (1d4+1 wyrmlings, very young, young, or juveniles or young adults), family (pair of mature adults and 1d4+1 offspring)

Challenge Ratings: Wyrmling 5; very young 6; young 8; juvenile 10; young adult 13; adult 14; mature adult 17; old 19; very old 20; ancient 21; wyrm 22; great wyrm 23

Treasure: Triple standard

Alignment: Always chaotic evil or chaotic neutral

Advancement: Wyrmling 10-11 HD; very young 13-14 HD; young 16-17 HD; juvenile 19-20 HD; young adult 22-23 HD; adult 25-26 HD; mature adult 28-29 HD; old 31-32 HD; very old 34-35 HD; ancient 37-38 HD; wyrm 40-41 HD; great wyrm 43+ HD

Level Adjustment: Wyrmling +4; very young +5; others --

Age

Size

Hit Dice (hp)

Str

Dex

Con

Int

Wis

Cha

Wyrmling

M

9d12+18 (76)

17

10

15

14

9

14

Very young

L

12d12+36 (114)

21

10

17

14

9

14

Young

L

15d12+45 (142)

25

10

17

16

11

16

Juvenile

L

18d12+72 (189)

29

10

19

18

13

18

Young adult

H

21d12+105 (241)

31

10

21

18

13

18

Adult

H

24d12+120 (276)

33

10

21

20

15

20

Mature adult

H

27d12+162 (337)

35

10

23

20

15

20

Old

G

30d12+210 (405)

39

10

25

22

17

22

Very old

G

33d12+264 (478)

41

10

27

24

19

24

Ancient

G

36d12+324 (558)

43

10

29

26

21

26

Wyrm

C

39d12+390 (643)

45

10

31

28

23

28

Great wyrm

C

42d12+462 (735)

47

10

33

30

25

30

 

Age

Base Attack/Grapple

Attack

Fort Save

Ref Save

Will Save

Breath Weapon (DC)

Frightful
Presence

DC

Wyrmling

+9/+12

+12

+8

+6

+5

2d10 (16)

16

Very young

+12/+21

+16

+11

+8

+7

4d10 (19)

18

Young

+15/+26

+21

+12

+9

+9

6d10 (20)

20

Juvenile

+18/+31

+26

+15

+11

+12

8d10 (23)

23

Young adult

+21/+39

+29

+17

+12

+13

10d10 (25)

24

Adult

+24/+43

+33

+19

+14

+16

12d10 (27)

27

Mature adult

+27/+47

+37

+21

+15

+17

14d10 (29)

28

Old

+30/+56

+40

+24

+17

+20

16d10 (32)

31

Very old

+33/+60

+44

+26

+18

+22

18d10 (34)

33

Ancient

+36/+64

+48

+29

+20

+25

20d10 (37)

36

Wyrm

+37/+72

+48

+31

+21

+27

22d10 (39)

38

Great wyrm

+42/+76

+52

+34

+23

+30

24d10 (42)

41

 

Age

Speed

Initiative

AC

Special
Abilities

SR

Wyrmling

60 ft., fly 150 ft. (poor)

+0

18 (+8 natural)

Immunity to sonic

15

Very young

60 ft., fly 150 ft. (poor)

+0

20 (-1 size, +11 natural

Shatter, sound burst

18

Young

60 ft., fly 150 ft. (poor)

+0

23 (-1 size, +14 natural)

Damage reduction 5/magic

20

Juvenile

60 ft., fly 150 ft. (poor)

+0

26 (-1 size, +17 natural)

Gust of wind, Tasha's hideious laughter

22

Young adult

60 ft., fly 150 ft. (poor)

+0

28 (-2 size, +20 natural)

Damage reduction 10/magic

24

Adult

60 ft., fly 150 ft. (poor)

+0

31 (-2 size, +23 natural)

Confusion, wind wall

26

Mature adult

60 ft., fly 150 ft. (poor)

+0

24 (-2 size, +26 natural)

Damage reduction 15/magic

28

Old

60 ft., fly 200 ft. (clumsy)

+0

35 (-4 size, +29 natural)

Phantasmal killer, shout

30

Very old

60 ft., fly 200 ft. (clumsy)

+0

38 (-4 size, +32 natural)

Damage reduction 20/magic and 5/law

32

Ancient

60 ft., fly 200 ft. (clumsy)

+0

41 (-4 size, +35 natural)

Insanity, whirlwind

33

Wyrm

60 ft., fly 200 ft. (clumsy)

+0

40 (-8 size, +38 natural)

Damage reduction 20/magic and 10/law

35

Great wyrm

60 ft., fly 200 ft. (clumsy)

+0

43 (-8 size, +41 natural)

Symbol of insanity, weird

36

 

Native to the windswept plane of Pandemonium, howling dragons are brilliant, scheming, and quite insane.

A howling dragon is long and slender, with short, thin legs and narrow wings. Long spines form a frill behind its head, and twin clusters of similar spines sprout from its shoulders. Its scales are mottled purple and black, darkening as the dragon ages. Its yellow eyes are large and feral-looking, with tiny pupils.

Howling dragons make their lairs in isolated caverns amid the twisting tunnels of their native plane. When they find their way to the Material Plane, they seek out similar terrain, and are thus usually encountered far underground. They roam widely in the territory surrounding their lair, exploring every narrow crevice and tunnel.

Howling dragons feed on any creatures they can catch--living, undead, or even construct. They enjoy the sensation of biting into a still-moving morsel.

 

Combat

Howling dragons attack with primal ferocity, battering their foes with every power at their disposal. They breathe as often as possible, switching between breath forms apparently at random.

Young and older howling dragons' natural weapons are treated as magic weapons for the purpose of overcoming damage reduction.

Breath Weapon (Su): A howling dragon has two types of breath weapon, a cone of howling sound that deals sonic damage, or a cone of maddening wails. Creatures within the area of the maddening wails effect must succeed on a Fortitude save or take 1 point of Wisdom damage per age category of the dragon. On the plane of Pandemonium, where screaming winds restrict sound and hearing, both effects are limited to a 10-foot cone.

Spell-Like Abilities: 3/day--Tasha's hideous laughter, wind wall; 1/day--confusion, gust of wind, insanity, phantasmal killer, shatter, shout, sound burst, symbol of insanity, weird, whirlwind.