
Mythical Knights: The rank system has been set up by the Guild Leader Gentrax and is set by level and also by time and how a player interacts within the guild and to there fellow members. All ranks (including recruits) are allowed to hear and speak in /gu. Rank 9 - Recruit: This rank is used for new players to see how the Guild is and also for members of the guild to see how the potential member is. It is set for a minimum of 1 to 2 weeks before new members can be promoted and become a permanent member. This rank has no Emblem privileges and can only hear and speak in /gu. Rank 8 - Defender: is assigned to 1-19. At this level the members only added privilege are that if they have a 400+ skill level they can wear the Guild emblem and are considered permanent members. Further, they can speak and hear /as. Members will remain at this rank until promoted by either an Officer or the GM. There is no time limit on how long a member will stay at this rank. Rank 7 - Dark Squire: Level requirement 20-34. Members of this level can wear the Guild emblem and are not required to have a 400+ skill level. All players at this level are able to speak and hear /as. Again there is no time limit on how long you remain at this guild rank. Rank 6 - Knight: Level requirement 35-50. This level imparts the same benefits and restrictions as Rank 7, but shows that the player has made further progress in experience. Rank 5 - White Knight: Same rules as previous ranks but they can also upgrade and degrade keeps. And is based on how well the member is towards other guildies and other players within the game. Rank 4 - DeathBringer: Anyone who has achieved an 800+ in a trade skill, may be promoted to this rank. They must be willing to be open for business for the betterment of the guild at least 2 times a week. Rank 3 - Chancellor: No Level Requirement. This rank is in charge of dealing with the guild's "weekly event." This rank is given to a person who the guild master and officers have designated to coordinate and run the guild event for the week at his/her discretion. All privileges are included (except promote demote or remove members) as well as the ability to hear and speak in officer chat. They have the ability to invite new recruits. to learn what is expected and be required when the person becomes a full officer. Rank 2 - Archon (officer rank): No Level Requirement. The guild master appoints this rank. They have the same authority and deserve the same respect as any other officer within the guild. Their role is to help the guild master and guild mates with whatever is necessary at the time. They help the Guild master with events, and other situations, which require his/her presence. He/She can add/remove members of the guild but is not able to promote. Rank 1 - Commander (officer rank/co-gm): No Level Requirement. The guild master appoints this rank. Has all GM privileges and should be given the respect as same as the GM. Rank 0 - Grand Viser: Guild Master. Guild Meetings and Forums: Guild meetings will be help in MagMell on Wensdays at 7pm Central Time. This will be were members can make inputs on how the guild can be better ( any time a member feels they have a good idea they will be more then welcome to at anytime tell an officer of the idea not just on Guild meeting day.)This has no been implemeted as of yet. CONDUCT: When it comes to conduct we are a very fun and laid back guild and would like each member to group and have fun with each other. We want our members to have fun in /gu but to also not abuse it. Everybody should know that there is a time and a place for everything. Although there isn't much restrictions on what can be said on /gu Profanity is something that although tolerated to a point excessive and severe profanity will not be tolerated. There will be no profanity tolerated in /as at anytime from any SoL members. At no time shall a member try to make a profit from another member, You may only charge for the price of what it cost for you to make the item if you so choose. |
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