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Rating: 9.5/10

-=Kokiri Forest=-

Go to the left of your house and go up a hill. You should see some fences with some grass around. Go through the fences to the other side, where a hole resides. Go up to the hole and press A to crawl through. Go left and wait until you see a giant boulder rolling after you! Now don't move and the boulder will go to the right of you. Follow that boulder and take the first right path you see. Ah-ha! Your first treasure chest! Go up to it and press A to see how lovable Link looks like trying to get that item outta the big chest! ^_^ Guess what's the item? Your first SWORD! The sword is the KOKIRI SWORD. Go to the item menu (start button) and go to the equipment menu. Move your cursor to the sword. Press A to equip. Now, back to the overworld. Practice with your sword with some grass and signs. Familiarize yourself with the L-targeting. Your next objective: to get the shield! This time, there's no hunting! All you have to do is to find 40 rupees and buy the shield in a store. You should have some already. If you don't have 40 yet, go to the house down the hill and enter it. There are some chests with rupees inside. Go back out and go right and you should see a little cliff. Get up on it. Go right and take the blue rupee between the larger cliff and the house. Take the rupees from the chests! Also, walk around in the patches of tall grass, you might find some rupees. If you STILL don't have 40 rupees, try picking up some rocks and throw them. There might be some rupees there. When you've had enough, go to the store (the house near Mido) and buy your first shield! It's DEKU SHIELD! Equip it, I trust you know how to. Go back out and talk to Mido. He will let you through to the Great Deku tree, after all that bickering! On the way to the Deku tree, you will encounter your first Deku Babas. Use the L-targeting to lock on them and use the B button to use the sword. When you've defeated one of them, pick up the wood stick it left behind! Now you have your first DEKU STICK! Equip it to one of your C buttons. Proceed to the Deku Tree when you've defeated all of the Deku Babas. The Deku Tree will speak to you and you will be given an option, select 'Yes'. Then enter the opening the Deku tree created for you. Here begins your epic adventure as Link!

-=Inside the Deku Tree=-

Go left and up the ladder. Go down the path, and jump across the gap to another path. Watch out for the bat, use the L-targeting to track him down and kill him. Jump again to the other platform. Go up the path and kill the monster (I call him the Spider, alright?). Open up the chest and you will get the DUNGEON MAP! Now you can see all of the rooms that you wasn't in before! Very useful, indeed. Go up the vines and walk around the walkway until you see a switch. Go on the switch and the fire will ignite on the torch, causing the web to burn out. Go through that door that is now accessible. In the room, there is a switch with a fire next to it. Don't worry about it right now. Go down to the bottom platform and kill all of the monsters that resides there. You should get your first DEKU NUT! Now, get back up to the original platform, use the vines to get back up. Get your Deku Stick out and start a fire by putting the Stick next to the fire. Then go back to the bottom platform and make the cold torch touch the flamed Deku Stick. Now a treasure chest will come out. It's on the other side of the room. Press the switch and jump to the other side. Open the chest. It's a BLUE RUPEE. Now, make sure you've killed every monster in the room because if you didn't... you're still locked in the room. Kill every monster then the door will unlock and a big treasure chest will come out. Get to it and open it. Its.... the FAIRY SLINGSHOT! Equip it! Also, practice with it so you can aim without using the L-targeting. Go back to the second floor and roll to the crate near the vines. You will uncover a GOLD SKULLULTA. Destroy it and take the token. Now, get one of Deku Sticks on fire and burn that spider web to the right. Enter the door. You will see a GIANT BABA lunging at you. Stay back at the edge of the room and fire Deku Seeds (use the Slingshot) at the Baba. It will need 4 hits to dieeeee. Then destroy both spiders. now take out your Slingshot and aim at the open eye above the other door. If you did hit it, the door will unlock. Use your Slingshot to destroy the spiders and the Skulltulas. The get on the other side (use the vines) and open the chest. It's your first COMPASS! Whoo! Turn back and immediately jump onto the floating platform and again, _IMMEDIATELY_ jump to the original platform. If you didn't make it (Skulltula hit you), then shoot a Seed at the ladder above the alcove. It will come down, allowing you to use it. Exit the room. Go back to the main floor. It's down to 1F, the place where you began this dungeon. You should have a lit torch near a web. Light up your Stick and roll on the web. The web will burn out. You'll FALLLLLL to the B1F. Now swim to the higher platform and get on it. Kill off the Babas and press the switch. Go to the lit torch and light up your Stick again. Burn the web and press the switch that was behind the web. A chest will come out on the other platform... :P Get to it and open it. it's a BLUE RUPEE or a DEKU SHIELD if you lost it earlier. Go back to the lower platform and use the Slingshot to close the eye above the door. Enter the door. A Deku himself will be firing some Nuts at you. You have to L-target him or the Spiders and press R to use your shield. The Nut will bounce off your shield and toward your target. Chase down the Deku and kill him. Go back to the pervious room and light up your Deku Stick. Go back in again and light up the two torches. The bars will go out. Enter the new door. Take the chest and the RECOVERY HEART. This portion is a bit tricky, especially if you have never played a n64 Zelda before. You have to press the switch to bring out the fire and light up your Deku Stick. Then you have to get on the moving platform. While on the platform, get to the near side and roll (use A) when the spiked log comes close. So, press the switch when the moving platform is at the farthest away. Then do what I just said. When you've gotten past the log with your fire on the Stick still intact, jump to the next platform and light up both torches. The door will unlock. Kill the skulltula by standing in the northwestern corner and fire some Seeds at it. The get up on the cube and exit the room. "There is a MUCH easier way, and very simple. Just jump on the platform and hold R. Then while Link is crouched the log will just go right over him." He was referring to the log portion. You can just hold R and go under the log! Thanks, man! Kill absolutely ALL of the enemies here and there are many of those! A Deku, 4 Spiders on the floor, a few more Spiders on the roof and a Bat! Use the Deku's Nuts to kill the ground Spiders (use the shield) then kill the Deku. Then all of the spiders will come crashing down. Kill them all, and don't forget the bat. When you've killed them all, exit through the new door. Don't move any further when you enter the room. Stay where you are and fire Seeds at the bats on the torches. There are 4 in all, and when you kill them all, stand on the switch. Use the torches to light up your Stick. Burn down web to the right of the door you just entered. (The other door has nothing valuable for now, wait until you have Song of Time) Crawl through the hole. Don't worry about the Giant Baba. GO right and reflect a Nut back to the Deku. The Deku will surrender and ask you if you want to buy a Deku Shield for 50 Rupees. Your decision. Then use the Seeds to kill the Baba. Go to the block and Navi will tell you that you can push the block! Do so by pressing down A when the Action Button says 'Grab'. Press up to push the block. Push it until it falls off to the water. Jump off to the next platform with the fire. Yes, the LOWEST platform! Light up your Deku Stick and immediately jump to the shallow part of the water and climb up to the middle platform. Now, jump from here to the block. Then climb up to the upper platform. Quickly go to the web and roll! If you was fast enough, the web will burnnnnnn! Drop down the new hole. Take the hearts if necessary. Then go on the dry ground. You will be facing 3 Dekus! However, you have to defeat them in a certain order. I found this out by trial and error, but I've heard that you can get the info from somewhere else, but I don't know where. The order (from left to right) is: 3, 1, 2. Then track down the 2nd Deku and he will tell you the secret of Queen Gohma and unlock the door. Enter the door refresh your health and seeds first.

*~B O S S~*

Q U E E N G O H M A

This boss is pretty easy, even for the first dungeon. If you listened to the Deku's advice, you already know how to beat her. First, go to the First-Person View and look for her eye. Then the battle begins. All you have to do is avoid her until she climbs to the ceiling. When L-target her if you haven't yet and get your Slingshot ready with a Seed. Wait until her eye is red and shoot! She will come crashing down, exposed for attacks. Immediately go to her eye and MASH, I repeat, MASH your B button!!!!!! If you mashed your B button fast enough, you won't have to hit her eye again with a slingshot! It's that simple! If you didn't kill her on the first try.... Try again! She's not that hard. "To quickly kill Queen Gohma, throw a Deku Nut when she's on the ground. Her eye will be red. Also use L-Targeting forward and B to kill her quick." This makes the boss even MORE EASIER! What a boss! :P

_______________________________________________________________________

Take the heart container when you've defeated your first boss. Then use the blue warp to go back to...

-=Kokiri Forest 2=-

Congrats! You have gotten your first Spiritual Stone, the KOKIRI EMERALD! The next objective: go to the Goron Mountain and get the second spiritual stone. Leave the Kokiri Forest by going to the other end of the little town, out a tunnel. Then your long-time friend, Saria will call you and say good-bye and give her treasure, the FAIRY'S OCARINA. Then you will be at...

-=Hyrule Field=-

This field is probably the most memorable and the most well-known location in the entire kingdom of video games. Cherish the moments in this field, for they are always magnificent to remember.

Proceed and you will be encountered by an owl, Kaepora Gaebora, and he will tell you some tips for your journey. Also, he will tell you where to go next. Your next destination: Hyrule Castle. Go to the north. You will see a majestic castle. Enter it via the draw bridge. If the bridge's up, that means it's nighttime. Wait until its daytime shouldn't take long) then enter the castle.

Also, if you want to explore the field, you can go to Lon Lon Ranch and check it out.

-=Hyrule Castle=-

Before entering the ACTUAL Castle, I suggest you look around the Market. Check out the stores, the slingshot mini game (if you get all 10 rupees, you get a bigger Seed package!), and talk to people! Have fun in the market! After you've done that, go north to the Castle.

After entering the Castle's area, you will be confronted by Kaepora again. He explains to you that time flows normally only in the fields and the time stops in the towns and the Lon Lon Ranch.

Then go to the tree where Kaepora was on. Roll to the tree and crash. A gold skulltula will come out. Kill it and take the token. Then go up the gate and talk to the guard. He will say you can't enter. What to do? Go back and look for some vines to climb up. Climb up and go to the top of the gate. Jump off the gate and maneuver Link through the blind spots of the guards. By the way, if you get caught, go back to the vines to find Malon, the Lon Lon's owner's daughter. She will ask you to find his father in the castle. For your trouble, she will give you a WEIRD EGG. Now, try again and avoid the guards. it's basically all trial and error.

Here's some tips on avoiding the guards. Use the slope to avoid the first guard then sneak past the two guards up ahead. Then go left, across the field. Don't take the road to the Castle! Go left and look for a rough surface on the wall. Climb up and jump off to the moat.

Swim down the moat and climb up using the slope on the corner. Then go left and you're done!

You will see a guy in blue sleeping near the river. It's Talon, Malon's father! Yay! Now wake him up! You can't? Oh... I know! Wait until your egg hatches into a chicken, and when it does, equip it to one of your C button and use it when you're near Talon. Talon will wake up and say "What the tarnation?" He will get mad and storm off.

Now, you have to do a little puzzle. You see the blocks? Push the nearest block to the end and push the block off the platform onto the water. Then do the same thing with the other block. The puzzle should finish up looking like a block onto another one. Then get on the top block and jump to the waterfall. Crawl through the hole.

You come upon the Castle Courtyard. You have to maneuver among the bushes to avoid the guards. This one is more difficult because if you miss, you'll start over in the beginning (where you found Talon, the father). My tip: be PATIENT! Take your time, don't rush anything. The first part has only one guard so you should have no problem getting past him. Then there's two guards... Just be patient and time your movements. After that part, you will see a guard with some vines and a walkway above him. Use the stairs to get on the walkway and walk over him. Easy said, easy done.

The next parts has several guards, but you know what to do. In the part with a big bushes that makes the area look like a hedge maze, wait until BOTH guards goes down the left side of the area. Then follow the guards and stop when they stop. When both of them goes right, go out of the area and enter the sacred fountain to encounter the holder of the title: Zelda.

Before you talk to Zelda, I suggest you to use your Slingshot to shoot Seeds at the windows (one at each side). The left one has a picture of Mario and Daisy! Shooting it will give you a red rupee! Then do the same thing to the other window and a old lady will get mad and throw a bomb at you! Hilarious! Now go talk to Zelda.

-=Kakiriko Village=-

She will speak to you about... nah, I don't want to spoil it to you. After the lengthy cut scene, take the ZELDA'S LETTER and go talk to Impa. She will teach your first Song, the ZELDA'S LULLABY. Impa will tell you to go to Kakariko, the town between Hyrule Field and the Death Mountain. Go to Kakariko. Then go up the stairs to the left and talk to the guard. Show him the Zelda's Letter. He will let you pass through, but he asks you a favor: buy a mask for his son. You don't have to, but I suggest you do. Also, he gives you a tip: go to the Bazaar in the Market (Hyrule Castle) and buy a better shield. If you go there and tell the shop that the guard told you about this, you get a discount! It's up to you if you want to do this. Also, wait until nighttime to find a Golden Skulltula on the back of a house in the southwestern part of the town. Roll into the tree in the middle part to find a Golden Skulltula.

***NOTE*** This is the time to do the Side Quests... The Side-Quests I recommend you doing are: Collect the Seven Chickens (Kakariko), Learn the Saria's Song (Kokiri Forest-Lost Woods), Find the Super-Cocco (Lon Lon Ranch), Learn the Epona's Song (Lon Lon Ranch), and Grave-Digger Tour (Kakariko). Refer to the Side-Quests section if you want to know how to beat them. ***END-NOTE***

Back on the track, go up the path to the Death Mountain Trail. Ah, the classic Zelda enemy, the Tektite! You can kill them or just run from them. Doesn't matter. Follow the path until you enter the huge Goron City.

-=Goron City=-

Talk to the Gorons around the City. They will tell you that the Spiritual Stone was taken away by the boss, Darunia. One of them also said that Darunia is waiting for the messenger of the Royal Family... that's you! The room Darunia is in is at the bottom of the city. All you have to do is stand on the mat and sing the Zelda's Lullaby. Then the door will open. Enter. You meet Darunia... he's mad at you because you're just a little kid and he expected somebody more bigger. He wants you to sing him a tune that's from out of the mountain, something green, whatever that means. So you have to go back to the Kokiri Temple and look for Saria. She will teach you the Saria's Song. *sighs* Time to go back. Go back to the Death Mountain Trail, then to Kakariko, then to the Hyrule Field, and finally to the Kokiri Forest. Or you could go from the Goron City to the Lost Woods via a shortcut! Here's how: "After you access Darunia's room, use the flames to light the lower level torches right away. Get out another Deku stick. Then, since the torches will keep burning, bring the flame up to the second level torches. Put the Deku stick away again. Finally, touch the flame to one of the bomb flowers on the wall by the rocks. If done correctly, the bomb should fall out, start counting down, and start a chain reaction, blowing up all the rocks. Follow the walkway and you are in the Lost Woods!"

-=Kokiri Forest 3=-

Go left when you arrive the Kokiri Forest. Climb the vines, follow the path up to a tunnel. Enter the tunnel. Now you are in the Lost Forest, where Saria resides. The forest is a maze. If you enter the wrong tunnel, you go back to the beginning of the forest. You could do this by trial & error but I didn't. You could see if the tunnel is the right one by standing VERY CLOSELY to the tunnel, just before the dark part of the tunnel. If you can see the other side of the tunnel, it's the right one. If you can't it's the wrong one. Here's the directions: Right, Left, (meet Kaepora), Right, Left, Forward, Left, Right You will arrive at a Sacred Forest Meadow. Fight the wolflos (use the L-targeting and the shield. Wait until he attacks you and strike him with your sword. Make sure you have your Deku Sword up to stop the attack.) and enter the maze. There are Dekus around them, and I trust you know how to beat them. Go up the stairs at the end of the maze to find Saria. She will teach you the SARIA'S SONG. Leave the Meadow and talk to Kaepora. Then leave the Lost Woods. I suggest you go back to the Lost Woods and go left. Get on the wood stump and play the Saria's Song. You will be awarded a Piece of Heart. Simple as that. Go back and take the right path. You should see a tree and a underlying floor. Jump down to the bottom floor. Get on the wood stump. You will be playing a mini-game. Just follow the buttons the guys gives you. If you get it for the first time, you get a green rupee. If you get it again for the second time, you get a blue rupee. Better yet, get it for the third time to get a... Piece of a Heart!!!!!!!!!! Then get back up to the higher platform. Aim your Slingshot at the middle of the piece of a wood hanging from a tree. If you hit 3 'bull-eye's in a row, you get a bigger bag for your seeds! (You know if you got a bull-eye if you see a '100' rising from the tree. After all that, go back to the Goron City.

***NOTE:*** I suggest you go to the Lon Lon Ranch and play the Cucco mini-game and win a bottle of milk and learn Epona's Song from Malon. ***END NOTE***

-=Goron City=-

When you finally arrive to the Goron City, immediately sing the Saria's Song. Then Darunia will go CRAZY!!! Hahaha.. After some chit-chat, he will give you the GORON'S BRACELET. It allows you to pick up the bombs from the bomb flowers. Now, do not leave the Goron City. I suggest you get a Stick aflame from a torch inside the Darunia's room. The quickly get out of the room and light all 4 torches in the bottom level of the City. The large vase in the middle will spin. Go to the next floor. Take a bomb from a set of stairs and try to throw it into the spinning vase. If you're successful, pray. That's because when the vase stops spinning, the face of the vase shown is your treasure. If the face is flat or stoic, you get nothing. If the face's sad, you get 3 rupees. If the face's happy, you get a Piece of Heart and a red rupee and a blue Rupee. This may take you a few tries. Now, go out to the Death Mountain Trail. Go right to see a Goron and a bomb flower. Take the flower and throw it over the fence. If you did it correctly, the rock blocking the Dodongo's Cavern breaks. Now you can access the second dungeon!

-=Dodango's Cavern=-

Use the bombs to blow up the wall. Now you are officially in the Dodongo's Cavern. Jump to the rising platform and to the center platform. L-target the bomb and while doing so, look to the right so you can see if the platform to the right is up. If it's up, quickly pick up the bomb and run to the platform and jump to the right platform. Then throw the bomb at the wall to your left. There's a chest with the DUNGEON MAP behind that wall. Go back to the bomb flower. Take the bomb and jump off the platform you're on to the northeast. You should land on a flat surface with a large boulder. Drop the bomb next to the boulder and get away. The bomb will break the boulder. Step on the switch that appears. Then get on the platform that has been elevated by the switch. When you get on the top, run to the bridge and go to the alcove at the end. Step on the switch. A fire will light up in one of the torches. Also, the door directly below you will open. Jump down immediately and enter the door. There are two Beamos... just ignore them and pick up a bomb on the end of the line and drop it on the middle of the platform, where's there's no bomb. The bomb will explode, causing a chain reaction to occur. All of the bombs will explode, allowing the stairs to come down. Go up the stairs. This part baffled me for so long.... Finally I figured it out. XD You have to collect all of the white rupees in the room (I think about 6) to open the door. One is under a Beamos, just walk up to it to get it, some are in crates, and one is on the vines. Don't forget the crate on the bottom floor. Enter the door. Kill all of the Baby Dodongos with a Slingshot and the Seeds. Then a chest will come out, it contains the COMPASS. Then go out the room via the new door. Cross the bridge to the other side. I think it's safe to say I was embarrassed when I finally figured the simplest puzzle in this room... All you have to do is to push the blocks under the 3 torches and light up a Deku Stick and light up all three torches and a door will open. Enter the door. Kill all 5 Spiders and take the blue rupee from the chest. Break the right crates to uncover a Gold Skulltula. Then exit the room. Back in the torch room... The second fire is now lit. Go to the platform with the torch and quickly jump to the alcove behind it. Then run and light up the first torch ahead. Then push the C direction (whatever your Deku Stick is on) to kill the Skulltula. Then take another Stick and light it up again. Then light up the other torch. Whew! See that block blocking (no pun intended) your way? Ignore it. Go down and grab the block down there. Pull it all of the way to the next platform. Get up on the platform and kill the Skulltula. Kill all of the monsters in the next hallway first. Then light up a Deku Stick and go up the bomb flower. The bomb should go down. Immediately grab the bomb and throw it to the wall on the end of the hall. Exit the door. Kill both Lizaflos, use your L-targeting and shield. Wait until a Lizaflos attacks you (have shield ready) and then attack him. That way, you have no chance of getting hit. The door should unlock when you beat both of them. Enter the door. Before doing anything, kill the bat and break all of the crates you see. Then get back on the original platform and use your Slingshot to trigger the yellow switch. Then jump to the next platform. Then go left and jump to the small alcove in the wall. Kill the bat and grab the bomb. Throw the bomb at the boulder at the northeastern corner. Then press the switch and go to the other switch (the light one) and attack t with your sword. Quickly go back to the original platform and jump over the platforms to the other end. Now, go straight to the other hallway. (You can detour to the left for 10 rupees) And take the bomb and explode the boulders out. Take another bomb and jump down to 1F, to your left. Bomb the wall with a crack. Use the left white platform to get to the high platform with a bomb flower. use the bomb to take down to wall to the right if you want a Red Potion (for 40 rupees). If you don't need a Red Potion, then bomb the boulder. Grab the bomb beneath the boulder and throw it to the right, below the bombs on the walls. It will ignite a chain reaction and ends up uncovering an eye. Shoot the eye out with a Seed. The door will finally get unlocked. Enter the door. After crossing the baby-Dodongo infested hallway, you enter a room with two Lizaflos. You know what to do, so kill them away. Go ahead to the next room. Do not bomb the bombs on the wall yet. It's not worth it. Just wait until you become an adult. Instead, go to the other bombs (the southern one) and cause a chain reaction. A door will open. GO through the door and you find the treasure chest! Finally.... What's inside? A bomb bag! Yay! Ride the platform up to 2F and drop a bomb into the skull's eye. Do the same thing for the other eye. Use the bridge's holes to do this. The mouth of the skull will open. Enter the mouth. Use the left opening and walk down the hallway. Then go left and pull the gravestone. Kill the Lizaflos. Then pull the other two gravestones. Then throw a bomb over the flaming blocks to trigger a switch, which will turn off the flames. Go over the blocks. Pull the gravestones. Then go up to the hole to the right, before the statues. Defeat the ghost there and pull the gravestone. Take the blue rupee (if you don't have a Hylian shield, you will get it here). Go back out and stay at the higher platform. Now, kill all of the statues by throwing the bombs at them and then do it again to destroy them. When you've done that, go through the opening. Then pull the gravestone at the end of the hallway to uncover a switch. Press the switch and enter the new door. In that room, put a bomb on the middle of the room. Then.... drop to the bottom level.......

*~B O S S~*

K I N G D O D O N G O

Meh. I don't know why the dungeons were so challenging... yet the bosses are nothing. Anyway, just throw a bomb into his mouth when his mouth is open (duh). When the bomb explodes inside him, he will collapse. Hit him once with your sword. Then stick to the wall. Dodongo will roll and miss you completely. When he went past you, follow him. He will crash into a wall. He'll turn toward you can open his mouth again. Throw another bomb into him. Slash. Stick to the wall. Repeat. I think 4 or 5 hits will do it. Pathetic, indeed. Don't forget the heart container and step into the light...

-=Death Mountain Trail=-

Darunia comes out of nowhere and calls you his Sworn Brother. :P He also mentioned Ganondorf. That dorf! He also gives you the second Spiritual Stone: GORON'S RUBY. Darunia recommends you to go to the fairy at the top of the mountain. Go up the path and you should see three boulders to the left. Go up the path and run all of the way across the molten lava pit, and up the vines. Then you should see a false wall. Bomb that one away and you will be able to enter a hole. Enter the hole and play the Zelda's Lullaby on the Triforce. A fairy will come out and award you a Magic Power. Now you can do a Charged Attack! Try it out, it's pretty useful in the future! Then Kaepora will take you to the Kakariko Village... When you finally arrive the Kakariko village, you will be on a rooftop. Now don't move! Go right and DROP, not JUMP from the roof to the another ceiling below (above the chicken pen) and enter the small doorway. While you're inside, you can take a HEART PIECE! Call Saria with the Saria's Song. She will tell you that the next Spiritual Stone is at Zora's Domain. So go there. Get out of the Kakariko Village and into the Hyrule Field. Go left and jump into the river. Swim all of the way to the next patch of grass. Then walk to the sign. Finally, you're in the Zora's River portion of the Zora's Domain!!!

-=Zora's Domain=-

Cut open the grass if you don't have many bombs left. Then you will be confronted by Kaepora yet again. He tells you to sing the melody of the Royal Family. Don't sing it yet! Crash into the tree and kill the Golden Skulltula. Use the bombs to blow the boulders apart. Grab the chicken, it is very important to get ahead in the river. Use the chicken to get across the river. Then throw the chicken to the higher platform and quickly jump to it and grab it again. Do this again when you face a problem like that. Work your way upriver. When you get to a point where there's 2 path overlapping, get to the highest point and use the chicken to fly to a small indent in the wall to get a HEART PIECE. Then fly back to the overlapping paths. Throw out the chicken and get on the stone portion of the path. Play the Zelda's Lullaby. The waterfall will open up. Enter the hole in the wall.

-=Zora's Domain=-

You are officially in the Zora's Domain. Take your time and look around. Play the diving mini-game (go up the stairs to the king and go left). If you beat it, you get a SILVER SCALE. Your underwater breath increases from 3 seconds to 6! Use that extra breath to your advantage and dive down to a hole underwater. If you made it, you arrive at Lake Hylia. The first thing you should do at Lake Hylia is to look for the bottle that's on the bottom of the Lake Hylia. Use your new-found ability (6 second dive) to grab the bottle. Then go back to King Zora. Show him the bottle. He will read the bottle. Princess Ruto is inside the Jabu Jabu! The Zora summons you to go to Jabu-Jabu to get Princess Ruto out. Before going to Jabu-Jabu, go down to the body of water and capture a fish with your empty bottle. Then go back to the King and walk through the opening behind him. Then put the fish to the front of Jabu-Jabu. Then Jabu-Jabu himself will suck the fish and.... you!!!!!!

-=Inside Lord Jabu Jabu's Belly=-

Go past the Octorok and use a bomb to destroy the boulder behind the Octorok. The press on the switch beneath the boulder. The chest will come out. Open it to receive the DUNGEON MAP. Then shoot the right cow (yea, a COW!!! lol) to get a chest containing a Deku Nut. Then shoot the left cow to unlock the door. Enter the door. You will confront your first jellyfish. To kill it, use a Deku Nut to stun it and slash it with your sword. Then go down the chasm. Open the chest- DEKU NUT. Then dive into the water and into the hole. When you come out the other side of the hole, get on the platform and shoot a Seed at the cow in the water. It will make a Chest come out. It contains a COMPASS. Now, press on the switch. The switch opens the other door in 1F. Use the platform to go up to 1F. Then jump to the platform and open the door. Ahhh! A weird looking creature! Let's kill it! Wait... it talks! Ah, it's Princess Ruto! She tells you to leave and she walks into a sucker and falls in. Follow her into the sucker. Talk to her twice to get the ability to carry her. Before you carry her anywhere, shoot the cow across the room to uncover a treasure chest containing a BOMBCHU. Now get back to Ruto. Pick her up and step on the switch on the bottom. Then ride the water geyser and jump to the platform with a blue switch. Drop Ruto there (the switch) and enter the newly-formed door. Kill the Lizardflos and the Like-Like (the slimy thing in the water) and all other enemies here. It will make the chest show up. Inside that chest is the world-famous BOOMERANG! Now go through the passageway (the new one, not the one you entered from) and you will arrive the place where you used the floating platform. Use it to go back up to 1F. And enter the room where you first saw Ruto. After entering the room, go forward a bit and turn around to the right and look up. You can see a boulder sticking out from a wall. Use your bombchu to break that boulder. The cow should be uncovered if you broke the boulder 100%. Then shoot the cow to open up the door. Go to the door. You're blocked by a sponge-like thing! No need to worry. Use your newest item, the Boomerang to stun the sponge. Climb atop the frozen sponge and enter the door. Go forward and kill the Lizaflos then destroy the boulder with a Bomb. Step on the switch. Oh dear! You can't reach the door! Nah, just go back and go right. You should see two blocks, pick one up and bring it over to the switch and lay it there. Now enter the door. See that tongue-like substance sticking down? Destroy it by using the boomerang. L-target it and get close to lure the 'tongue' out and hit it with a boomerang. 4 hits should do it. You won't get anything but some doors will be unlocked after you beat that stuff. Exit the room. Go left and enter the door (without the web, of course). Now, you have to shoot both of the cows to bring out the Like-Likes. Kill them both, using the Seeds as your weapon. When you defeat them both, a chest comes out (DEKU STICK) and a fire lights up on a torch. Use that torch to light up your Deku Stick. Then exit the room and bur the web down. Enter the new door. Inside that room is another tongue-like thing. You know what to do. When the stupid thing dies, go back out and go back to the part where the blocks you used are. Enter the door to the left and slay that green tongue-like thing again. Go back out to the only door remaining in that room you haven't used. Kill all of the monsters here then use a Bombchu to destroy that boulder on the ceiling/wall (upper right). It will both uncover and kill a Golden Skulluta. The press the switch on the middle of the room. Ride the water geyser up and target the token and use your boomerang to get it. Now go all of the way back to... where Ruto is! When you arrived to the place where Ruto is at, grab Ruto and press the switch on the middle to bring out the geyser. Then jump off to the highest platform in the room. Enter the door. Ah-ha! The third and the final Spiritual Stone! Throw Ruto on the platform. Suddenly, The platform moves up! And the platform comes back... with a Giant Octorok!!!!!!! To beat the Giant Octorok, just use the boomerang to STUN him. It won't hurt him at all, but to STUN him. If the Octorok's running after you, use the Boomerang to stun him. After a while he will regain the control to his body. He might spin, and if he does, throw the boomerang again. If you're lucky, his rear end will face you! ^_^ Attack his ass if this happens. If the face shows up, not his ass, then... try again! 5 hits will do it. An amazing tip that would GREATLY help you by Tapam N: "When you get him in damageable position, pull out a Deku Stick and jump attack him with it. He'll die in one hit." Ride the platform up to 1F. Shoot the cow with a Seed. Run to the door and enter it. Then shoot the cow across the room and a wooden block will appear. Grab it and drop it near the edge of the platform, and throw your boomerang to stun the sponge. Quickly pick up the block and jump to the stunned sponge. Drop the block and stun the next sponge. Pick up the block yet again and jump to the next sponge and jump again and drop the block on the switch. Enter the door! Jump to the other platform and it will transport you down. Shoot the cow to get a chest containing a RECOVERY HEART. Then enter the door next to the chest. In the next room, kill both Like-Likes with the Seeds. Then shoot the left cow to get a chest with a DEKU SHIELD (if you don't have it) or a BLUE RUPEE. Then shoot the right cow three times (each time the cow will go higher) to unlock the final door. Onward to the boss!

*~B O S S~*

B A R I N A D E

This boss is very cool, because this boss makes you move like there's no tomorrow. Remember to move, move, and always have the boss or its friends L-targeted. First, Barinade will just stay in the middle while the electrical jellyfishes revolve around it. Immediately L-target the boss and throw a boomerang at her to stun her. Then switch your L-targeting to the jellyfishes. Kill them one by one with your boomerang. When you've killed them all, Barinade will get out of the floor and spin around with the jellyfishes. Again, L-target the boss and throw a boomerang at the boss (may take a few tries). When the boss' stunned, kill all of the jellyfish as fast as you can. If you can't kill them all, try to stun Barinade again and kill the rest. Now, Barinade is finally friend-less. All you have to do is to stun her and attack her body three times. She will attack you with electrical waves. So always be on the move. The waves can't hit if you're always moving. When you've attacked her three time, she will submerge into the floor and shoot some more waves. Just revolve her to avoid the waves. Then the boss will get back up. Stun her again and attack her three times. Repeat. When you've attacked her for the total of nine times, you've won the battle!

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Take the heart container and enter the warp with Ruto. Congrats, you've gotten the final Spiritual Stone, the ZORA'S SAPPHIRE! Time to go back to Princess Zelda!

-=Hyrule field 2!=-

Go straight to Hyrule Field. Go to the Castle and you will be embraced with an ultra-cool cut scene. Pick up the OCARINA OF TIME afterwards and learn the SONG OF TIME. Then go into the Castle and take the right path to the 'Church'. Play the Song of Time in the front of the black stone. A cut scene occurs then go into the new opening. Pick up the Master Sword. Then yet another lengthy (but cool!) cut scene occurs. You meet up with Rauru, one of the Ancient Sages. He tells you that you have to wake up the remaining six ancient Sages. He also tells you... that you've grown up! Seven years worth of slumber! He also gives you your first medallion: the LIGHT MEDALLION. Get ready... Wait... there's a weird guy behind you. The weird person says that her name is Sheik. She says you must go to the Forest Temple but you must go to the Kakariko Village first. So your next destination is the Forest Temple, but go to the Kakariko Village first. Here begins your true adventure as Link.

-=Lon Lon Ranch(Adult)=-

Before going to the Kakakiro village, stop by the Lon Lon Ranch and talk to Ingo. Pay him 10 rupees to ride one of the horses. Sing the Epona's Song on your ocarina. Epona will come, ride on her. Practice with her a bit. When the time expires, pay Ingo another 10 rupees to ride Epona again. Sing the Epona's Song again and talk to Ingo while on Epona. Talon will challenge you to a race. Pay him 50 rupees. When you race, use the carrots wisely, don't use them all at once. When you beat Ingo, he will get mad and challenge you again. The stake this time: the horse. Beat him again, no problem. The horse's yours. However, Ingo prohibits you from leaving the ranch! What to do? Simply ride Epona to the other side of the ranch and jump over the fence. Now Epona's officially yours to use! Sing the Epona's Song to get Epona to you whenever you're in the Hyrule Field.

-=Kakiriko Village(adult)=-

First thing to do: Go to the windmill and learn the Song of Storms. Just talk to the musician and then show his your ocarina and he'll teach you the SONG OF STORMS. After that, go to the Graveyard. Go to the left side and pull the grave with bright flowers in the front. Drop into the hole and you will see Dampe's ghost. Talk to him and he'll challenge you to a race. You don't have to beat him, just keep up with him. Avoid the fires at all costs. Use the A button (roll) to go faster. Watch where's he going. Follow him ALL of the way, until the end. When you've done that, you get the HOOKSHOT! Exit via the only opening left and play the Song of Time to get rid of the blocks. Then walk up the passage you're back in the windmill! Jump onto a revolving platform and jump off to a PIECE OF HEART. Your mission here is done! Onward to the Forest Temple!

-=Path to the Forest Temple=-

Do you know where the Forest Temple? Remember where you met Saria to learn the Saria's Song? The temple was behind her! :-O Anyway, go to the Lost Woods and maneuver yourself through it (the directions are the same as before.) The directions: Right, Left, Right, Left, Forward, Left, Right On the way, you will see your ol' friend, Mido! He doesn't know you so he will block your way. Just sing the Saria's Song front of him. He'll let you pass. Continue on. When you get to the Meadow, there will be some big guys with spears. Just wait until you see the guy passing through and kill him with a hookshot attack. There are a few of them (5?). You can check if the giant's there by press L and strafe to check. When you've gotten to the end of the maze, you will face another big giant but he won't chase you down, but he will smash the ground with a mace, causing a shockwave to chase you. Avoid them by going from side to side until you're right next to him. Attack him with the Master Sword 3 times and he's dead. Now go up the stairs and you will be confronted by Sheik. Sheik will teach you a new song, the MINUET OF FOREST. Hookshot to the tree's branch and enter the Forest Temple.

-=Forest Temple=-

***NOTE*** Let us all shudder first because I know all of us are very afraid of the Wallmasters and its scary music... This is the most spookiest dungeon ever, period. ***END NOTE*** In the first room, climb the vines (use the vines left of the tree) up to the top of the tree. Then use the hookshot to kill all of the skulltulas. Then jump to the next tree and press the switch. The chest contains a SMALL KEY. Enter the door. In the next room, kill all of the skulltulas with a hookshot. Then go to the extreme part of the northeastern corner and look up with a hookshot. You should be able to see a Gold Skulltula. Kill it with a hookshot. Then pick up the token with a hookshot again. Open the door with a Small Key. In the next room, you will see 4 ghosts, called Poes, running away... Your goal in this dungeon is to kill (capture) all four Poes scattered everywhere in the dungeon. Scary... Anyway, go through the door straight ahead of you. When you've entered the room, you will see a block similar to the one you saw earlier in the Dampe's Graveyard. You should know what to do: Sing the Song of Time to get rid of it. Open the door behind it. Kill both Stalflos in the room by using the same method you did to kill the Lizaflos. Just use your shield to repel the attacks and attack them after they've attacked you. When you've defeated both of them, you get a SMALL KEY form a chest. Leave the room to the main room with the four Poes' torches. Go right to the eastern door. Enter the room and defeat the skeleton in the hallway to open the door. Go through the door. Immediately go left to find a Gold Skulltula. Alright, this room took me a while to figure out. Go up the ladders (2), and go left and left again to find a blue block. Pull it then get on the other side and walk (ignore the ladder for now) down the path. If you get around the path, you will find another blue block. Push it all of the way down. Then go back to the ladder you just saw. Go up that ladder. Then look for the red block (right to the ladder) and pull it all of the way. Now, go back to the blue block you just pushed. Climb on it and climb to the right. Then push the red block all of the way forward. You should be able to see a switch. Hit the switch and a bunch of targets and blocks will appear. That's your shortcut to 2F if you ever comes here again. Don't take the targets. Just go right and kill the Blue Bubbles. To kill them, target them and shoot them with your Hookshot then slash at them twice. Use the small key to open the door. Go down the creepy hallway then Navi will inform you about a monster that lurks on the ceiling. Yep, that's the Wallmaster, probably the most hated enemy in the Zelda saga. Just move around a lot to avoid it, don't stand in a place for a long time. Drop to the right to open a colorful chest. Inside that chest is a BOSS KEY. Drop through the hole to 1F. Kill the Floormaster, another feared enemy. Block its attacks by using your shield and counter with an attack of your own twice. Then it will split up to 3 smaller pieces. Kill them one by one by L-targeting and jump attack them. If one of the pieces attack itself to you, it will suck your blood and grow large again. The process starts over. So, it is better if you kill them fast. When you've killed them all, enter the open door. Go to the second alcove to the right. Go into the room and slay that zombie and open the chest with a SMALL KEY. Go back out and open the door to your right. Hit the switch. Jump down and hookshot the targets to get to 2F. Walk through the twisted hallway and jump on the platforms without falling. Open the door with a Small Key. Ignore the ghost on the pictures. Proceed to the next room. Kill the Skeleton then 2 Skeletons will come. Kill them quickly, attack like mad. When you've killed them both, a chest comes out. It contains the FAIRY BOW! Go back to where you saw the Poe in the pictures. Walk around the room, look for a Poe in a picture. If you see one, don't go near it. Just stay far away and try your best to hit it with your new Fairy Bow and Arrows. If you hit it with the Poe sticking out, the picture will be destroyed. Do the same thing to the other two pictures. Then the Poe himself (or herself?) will come out and fight you. It's pretty easy, just wait until she's opaque (visible) and attack her. When you've attacked her for the total of five times, she goes down. Open the chest for your DUNGEON MAP for this level. Go out to the room where you fought the Skeletons. Then use the other door. Ah-ha! Another room similar to the one with the Poe! Do the same thing to get the Poe out and kill it. You will get a chest with a COMPASS in it. Now go all of the way to the main hall in 1F. ***DETOUR: I found this after I beat all 4 Poes but anyway, I think you can get the Golden Skulltula after you get the Fairy Bow. Go to the main floor and shoot the northwestern eye to open the door and kill the Skulltula on the platform with a well beneath. *** When you're finally in the main floor, shoot the northeastern eye with your Fairy Bow. Then enter the unlocked door. Kill the Giant Babas first, then look up above the entrance. You should see a Gold Skulltula on a hookshot target. Kill the Skulltula and take the token. Now go left to the well. Shoot the eye in the water to drain the well. Go down and get the SMALL KEY from the chest. Then go down the tunnel to find a Golden Skulltula. Go back up 1F. Use the target the Gold Skulltula was on to get to 2F. Then use the Song of Time to reveal three stepping stones to the vines. Climb the vines to the right to a balcony with a chest. The chest contains a SMALL KEY. Use the target to get to another door. Kill the skulltula with your hookshot. Then go to the torch. Stand in a position that the fire and the web is directly ahead of you. Shoot an arrow through the fire so the fire will attach to the arrow and burn the web. Open the door. Now go all of the way to the room where you met the second poe. Remember the Wallmaster, don't stand in that twisted hallway room too long. Open the door with a lock on it when you arrive to the room where the second Poe was in. Then jump diagonally and hang on the platform to the right. Walk down the hallway, ignore the Green Bubbles. Open the door with your final Small Key. Take the box on the platform to the right. Then put the box on the switch, igniting the fire on the torch. Stand on one of the moving platforms and aim your arrow so it can hit the fire and end up hitting the frozen eye on the end. If you're successful, take the box off and exit the room. Drop down the new hole in the floor and you will end up in a checkered floor room. You have to plot your new move, since the ceiling will fall down. The ceiling has some holes so you have to go to the place that the hole will fall on. before proceeding, kill the front 4 Skulltulas with your Fairy Bow. When you see the switch to the right, run to it. It will unlock a chest containing ARROWS. Then go left and step on the switch. It will unlock the door. Run back to the door and enter the door. Drop to the grass patch below. Take the SMALL KEY from the chest. Use the Song of Time to bring out the blocks that you can use to get back up to the platform. Go back to the room with the checkered room. Do the same thing, run to the hole area. This time, go for the door at the end. Use your small key to open that door. Here's a fun puzzle to do! Fire an arrow to the picture with the Poe. Then some blocks will fall from the ceiling. You have to put them together so it forms a picture. I think the puzzle is random so I can't help you. The time limit is a minute so hurry! When you've completed the puzzle, you get to fight the third Poe. Defeat her and leave the room. Now you're back to the main room! The last Poe was waiting in that room the entire time! The last Poe will split into 4. Three of those will be a trick copy. Only one will take damage. You can find out which's real by the elimination process, but try this way: When the Poe splits into four, look carefully at the Poes. If you see a Poe spin, that's the real Poe. Attack it by L-targeting it and shoot it with an arrow. Do this five times and you've killed the final Poe!!! Time for the final boss of the Forest Temple! ***NOTE: I Suggest you go out of the Forest Temple and go to the Meadow. Climb the ladder and down the hole. It will lead you to a fairy garden. The fairies will heal you 100%. Also, capture some fairies with your bottles if you can. Don't worry, the Poes will be still dead when you come back. :-) END NOTE*** Ride the elevator down. The room you just entered is adjustable. Push one of the walls counter-clockwise. Then grab the chest with ARROWS inside. Then push the wall again (counter-clockwise). You should see an opening with a switch on top. Use the hookshot for the switch. Then press the switch up ahead. Push the walls counter-clockwise two more times. Go to the opening in the wall and turn around. Look up, there should be an eye. Shoot it with an arrow. The path to the boss opens.

*~B O S S~*

P H A N T O M G A N O N

This boss is one of my favorites because I was imitated by him and actually was afraid of him when I first fought him. He's not Ganon or Ganondorf, he's just a spirit of Ganondorf. He will ride a horse in and out the paintings, and there will be always two of them. One is false and the other true. You have to look carefully for the true version by looking for the brighter Ganondorf. Shoot an arrow at him. If the Ganondorf was false, the true Ganon will come out of the picture and slash at you. Hit him three times with your arrows then he will come out and fight you. Ganondorf will throw some fireballs at you, and have to deflect them with your sword (think baseball). If you're L-targeting the Phantom while deflecting the fireballs, the fireballs will go back to him and damage him! Sometimes Ganondorf will deflect your deflections! Continue deflecting and Ganondorf will finally take the damage. When he's stunned, go up to him and mash the B button like crazy. When he regains control, repeat. Gurrr: "The easiest way to beat phantom Ganon on the horse is just aim at the middle top ceiling. he will eventually pass by when he comes out so just shoot. its a easy target. just aim at that top area and it should be no problem." I do not know if it will work well, but since it saves you the trouble of looking for a right one, I guess it's pretty good.

______________________________________________________________________

Ganondorf himself will banish the Phantom for losing to Link. Take the Heart Container and stand on the warp. The warp leads to the Chamber of Sages, where you saw Rauru. Here, you will awake the Forest Sage: Saria. She will give you your second medallion: FOREST MEDALLION. Then you end up in the Kokiri Forest and meet the Deku Tree sprout. He will tell you your past. You're not a Kokiri! You're a Hylian! mmmmmmm... interesting.

-=Hyrule Castle(Adult)2=-

Before going to look for the Fire Temple, go to Hyrule Castle and into the Temple of Time. You will meet Sheik again here and learn the PRELUDE OF TIME from Sheik. And she explains to you that you can go back in time 7 years. All you have to do is to put the Master Sword back into the stone. Do so, because you need to obtain an item that is only accessible as a young Link. Go back in time and go to the Hyrule Castle. Climb up the vines like when you did to get to Zelda. Now, jump off the gate and take the right path of the fork. You should see a boulder... Bomb the boulder and crawl through the hole. You come upon yet another Fairy Fountain... Sing the Zelda's Lullaby's on the Triforce and the Fairy will come out and give you the DIN'S FIRE. This item can be used to burn things down or to damage enemies. Now go back to the Temple of Time by using the Prelude of Time. Then take the Master Sword again.

-=Path to the Fire Temple=-

Go to the Kakariko Village. Enter the Skulltula House if you've gotten 10+ tokens. Find the boy and he will give you an ADULT WALLET. Now you can hold up to 200 rupees! Now go to the Goron City. Go to the second floor and look for a rolling Goron. Stop him with a timed bomb. Then he will talk to you about the Gorons and Volvagia. He gives you the GORON'S TUNIC, a flame resistant suit! Now you can walk on lava! Go down to Darunia's room and pull the statue to.... reveal a secret passage! *gasp* Enter the passage and you're in the middle of the Death Mountain Crater! Equip your Goron Tunic to prevent the heat. Go left and hookshot the log above the bridge. Then you'll meet Sheik yet again and learn the BOLERO OF FIRE. After that, go left and down the hole to enter the Fire Temple.

-=Fire Temple=-

Go left and enter the door. Kill the Like-Like. If you got sucked by the Like-Like, you will lose your tunic AND shield. Kill it to get the tunic back. Open the chest to get the shield back (if you lost it). If you killed the Like-Like without losing anything, kudos to you. Open the chest (if didn't get sucked) to get.... a GREEN RUPEE! Gah. Go back out and jump on the shoulder of the stairs to avoid the fire at the base of the stairs. Then use the Din's Fire (if you don't have it, go back to the Hyrule Castle section, second section above here) to light up all of the torches here. Enter the opened door. Whooo! You found Darunia! Wait... he says that he has to leave to seal the dragon (Volvagia) and asks you to save the prisoners... Oh well. When Darunia leaves, go right and jump on the platforms then use the hookshot to attach yourself to the target. Then climb up the steps and break the crates. Then stand by the target and do the Din's Fire magic to light up both torches. Quickly jump off the platform westward, toward the other side of the room. Get up on the platform with an unlit torch. Use the Din's Fire to light up that torch before the other two torches go out. If you're fast enough, the gate to an alcove will open. In that alcove is a chest with a SMALL KEY. Leave the room. ~TiteHotmail adds: "Instead of running across and using the Din's Fire again you could just use Din fire in top of where the crates are and use it (lighting up both torches) and then use the bow and arrow to light up the torch on the opposite side." In other words, you can fire an arrow through the fire to the other side. I never thought of that. Go down the stairs and use the small key to unlock the door with a lock. Kill all of the enemies here (be careful, the skeletons can inflict large amounts of damage!) to open the door. Use your shield to block the floor's attacks (there are 5). And break open the jars in the south corners for fairies. You can capture them if you want. Then wake up the armored solider sitting on the throne (attack him to wake him up). L-target him and get close to lure him into attacking. Before he attacks, get out of the range. When he's done with his attack, get in close again and strike him. After about 8 strikes, his armor will go off. Just go up to him and attack like crazy until he dies. The locked door will finally open. In the next room, you will fight a mini-boss. The boss has three forms but they all attack the same and you use the same method to beat all three forms anyway. To kill the mini-boss, use your hookshot to get the boss out of the fire body. Then use the arrows or your sword to damage him even further. Repeat with the other forms (fire, ice, and forest). When you kill him, the chest will come out in the middle of the room. Take out the prize. The prize? The MEGATON HAMMER! Cool! Leave the room and use the Megaton Hammer to press the rusted switch down. Then open the chest (DUNGEON MAP) and talk to the Goron. He will thank you and leave. 1 down... Leave the room via the far door. You're back in the original room. Climb the shoulder and up the stairs. Go right... see that weird looking statue? Get rid of that statue by using your Megaton Hammer. Then enter the door behind it. In the large lava room, go left (use the platforms) to the door. In that room, there is a rusted switch. Smash the switch in with your Hammer. Then talk to the Goron. Don't forget the Golden Skulltula behind the Goron. Back in the big lava room... go all of the way across the room to the wall of fire. Get on the moving platform (next to the wall of fire) and hookshot to the torch to pull yourself over the fire. Then bomb the colored wall and enter the door. Use the Din's Fire to light up the torches in the room and talk to the Goron. Open the chest for a SMALL KEY. Go back to the big room. Again, go back to the other side. There is a platform that will rise when stepped on. It's in the northeast corner. Use the platform to jump to an alcove in the wall. Use the Din's Fire to light up that fire and shoot an arrow through the fire to another torch (near the door). Drop to the lava below and climb the platform to the right. Use the hookshot and the target to get to the door you just unlocked by shooting a fire arrow. In the new room, have your shield ready for the attacking floor boards. There are 8 so wait until all 8 have broken. Then use the torch to hookshot yourself to the other side of the firewall. Open the chest for the BOSS KEY. Use the torch in the middle of the room to get back. Return to the big room. Use the small key on the locked door. Climb up the screen (bars, whatever you want to call it) to the top and jump to the platform with fire on the bottom. The platform will go up to 2F. Walk off the platform and enter the door. Look around the room a bit... then go left and up the platforms. Use the Din's Fire to light up the torch. It will trigger an event where a target will come up. Jump to the platform where the target is on. Jump on the top of the target and jump off it to the higher platform. Kill the Lizaflos and climb up to 3F. I was stuck in this 3F for so long that I nearly gave up... Man... You're lucky that you have my guide to get through this part. Go to the south part of the room and do a spin attack through the bars to trigger a switch. Then break the crates to uncover a chest with BOMBS. Go to the other side and bomb the wall (well... hard to explain WHERE... it's just in the north part. There's two walls that can be bombed. They're next to each other, only a barrier divides them.) Smash the rusted switch. then use one of the targets to pull yourself on the barriers. Look around for a cracked floor. Use a bomb to make a hole. Drop to 2F. Break all of the crates to find a rusty switch. Smash the switch to open the gates. Open the chest to find a COMPASS. Go back up to 3F, use the fences to climb up. Go down to the lower floor of 3F. Make sure you've bombed the wall left of the switch you just used to bring out the targets. After that, go back up to the top part of 3F. Then jump all of the way to the other side. Stand on the edge as close as you can. You should be facing a locked gate with some crates behind it. Do a FULL magic spin-attack to open the gate. Jump to the opened alcove. Smash the crates but not the little boxes. Open the chest for BOMBS. Then pick one of the boxes and run all of the way (avoid the Lizaflos!) to the part where I told you to bomb. Put the box on the switch and enter the door. Finally, a Goron! Talk to him and he'll thank you and leave. Open the chest for a SMALL KEY. Go back to the previous room and get on the top part of the room. Use the small key on the door on the right. Ignore all of the boxes and crates and go to the other side. Do not enter the door, just go back a bit and get on a fenced platform that can be jumped to a higher solid platform with a crate and 2 little boxes. Do not break the crate, just grab a box and drop down and place the box on the switch. Use your hookshot on the crate to get back up. Now, you have to light up a fire near the ceiling... To do that, go to the lit torches and shoot an arrow through one of them to the other torch. A door will unlock. Go into the door. Look right, you should be able to see the block of time. Get on it and jump off to the large platform. Stand on the middle (on the face) and smash the platform with your Hammer. The platform will go down all of the way to 1F. Now you can access the boss. ***NOTE: You must be wondering: what happened to 4F and 5F? You forgot about that part! Relax... No, I didn't. 4F and 5F are not mandatory to beat the dungeon. The only important things that are ahead: Gold Skulltulas. If you want to go and collect them, go ahead. I'm not covering that part because this is a Walkthrough not a Secrets FAQ. Also, it might be better if you beat the boss first because the platform in 1F will bring you up to 4F. So I guess it's better to beat the boss first. END NOTE***

*~B O S S~*

V O L V A G I A

This boss is somewhere between Barinade and Phantom Ganon. Not too easy or hard. Just right. :-) First of all, fill your bottles with fairies. Then go to battle. Volvagia will stick its head out of the ground. Quickly go to the head and smash it with the Hammer. The dragon will scream with agony and faint for a while. During that time, attack the dragon with your sword! When the dragon have taken some damage, it will fly over the platform, spouting fire. Just stay on the platform and fire arrows at it. After that, wait for the dragon's head to come up and strike it with a Hammer again and strike it with the sword. Finally, the dragon will fly wayyyy high and make the boulders fall to the platform. Just stand there and press R (shield) and block upwards. You are unlikely to get hit if you do this. Continue fighting. Have your Hammer out when the head's coming out of the platform so you are ready to strike it quick. It won't take long before the dragon dies.

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Take the Heart and say bye-bye to the Fire Temple. The warp will return you to the Chamber of Sages. Guess who's the Sage of Fire? Yes, Darunia. He will give you the third medallion, the FIRE MEDALLION.

-=Death mountain Crater=-

Now that you have the Hammer, you can break very hard boulders (red rocks) now! Get across the hole in the bridge by using the Hookshot. Then go to the place with two boulders blocking a path. Break them both with the hammer and enter. You've entered a Fairy Fountain! Sing the Zelda's Lullaby on the Triforce and your Magic Power will double! Now go back out and go right (break the boulder on the way) and jump onto the next platform and climb the ladder. Walk to the edge. You won't fall over, you just will climb down the rocky wall. Climb down until you reach an alcove with a Piece of Heart. Now time to look for the Water Temple.

-=The Path to the water temple=-

The direction to the Water Temple is not the Zora's Domain. Instead, it's in the Lake Hylia. However, go to the Zora's Domain and into the Zora's Fountain first. When you finally arrive the Zora's Domain, you notice that the entire Domain has been frozen! Doesn't matter, you must save the world! Walk up to the king and walk past him to the Zora's Fountain. Use the ice glaciers to jump to the Heart Piece. Then go back and use the other path (go north) and enter the Ice Cavern.

-=Ice Cavern=-

This is what I call a 'mini-dungeon' because it does have a map, compass and everything but this place does not have any boss. This dungeon is also VERY short. You could say this is a warm-up to the hardest dungeon in the game, the Water Temple. Proceed into the Cavern and go to the little niche to the left to avoid the oncoming boulder. When a boulder passes, quickly go up the passage. Kill all of the enemies ahead and use the Fairy Bow to trigger the switch to the right of the ice wall. The switch will melt the ice wall. Go to that direction and kill all of the enemies in the big room. Don't forget to kill the semi-invisible enemies too. Go through the new opening after you've killed all of the monsters. In the new area, kill both Wolflos and take your bottle out. Get some of the blue flame into the bottle and pour the flames onto the red ice. The red ice will melt, and nothing's there... wait... go to the opposite part of the room and break the icicles and attack the switch. The switch will show you the treasure chest. The chest's in the area of the red ice. Open the chest for the DUNGEON MAP. Then take the blue fire into your bottles again. Leave the area. Use the fire on the north (up some platforms) red ice in the next room. Bypass the invisible monsters and the boulders. Now when you're in a room with a Piece of Heart stuck in the ice, go to the middle of the room to find a submerged switch. Use a bomb to trigger that switch. Now the ice blocking your way to the Piece of Heart is gone. Grab the Piece. Use the bombs to destroy the wind blowers. Follow the path to a chest containing a COMPASS. Then go back and stand near the red ice with a Golden Skulltula and play the Song of Time. A hidden block will come out. Stand on the block and pour the fire on the ice. Kill the Skulltula and take the token. Leave the area. Go to the other red ice in the room and melt it with your blue flame. Watch out for the rolling boulder. Then kill all of the monsters here so you can navigate easier. Go to the blue flame and sing the Song of Time to get the hidden block visible. Take the flame and melt the red ice. Want the Golden Skulltula? Okay... go back to the entrance for this room and look up. Shoot an arrow at the switch. Kill the Skulltula. Then hit the switch again. Proceed down the passage. Open the door. Here's your mini-boss for the mini-dungeon. The mini-boss is a measly skeleton. Kill it. Then you've gotten the mini-dungeon's treasure: the IRON BOOTS! Then Sheik appears out of nowhere and teaches you the SERENADE OF WATER. Now, make sure you have a bottle full of blue flame. Leave the dungeon by equipping on the Iron Boots and dive down the water pit.

-=Path to the Water Temple 2=-

Go to King Zora. He's stuck in red ice... so... melt him! With your blue flame, duh! Speak to the King and he will grant you a prize: the ZORA'S TUNIC! Now you can breathe underwater! Whoo!!!!!! Now, sing the Serenade of Water and you'll warp to Lake Hylia. Equip your Zora Tunic and Iron Boots and go into the Lake Hylia. When you're on the BOTTOM, look up to see a blue diamond. Press it by using your Hookshot. Now you will be in the...

-=Water Temple=-

***NOTE: I really, really hate this dungeon so I bypassed all of the un-needed extras like the Golden Skulltulas. You can still follow my walkthrough and beat the boss and come back later for the Skulltulas. END NOTE*** *sigh* THE hardest dungeon in the history of n64 Zelda, the Water Temple, is here. Do not be afraid. Don't be. Just stick with me. :-) First thing to do: Get into the central 'tower' of water and sink down using your Iron Boots. Go right and into the passage. !!!!!!!!!!! Princess Ruto! She still remembers you and still calls you her fiancée! Hot damn! Anyway, follow her up to 3F and use the Din's Fire to light up the 4 torches. Enter the door. OK, I was STUCK here for a LONG time... Typical of the water dungeon... Kill all three Skeletons and then hookshot the mysterious plate on the wall to reveal a hidden chest. Open the chest for the DUNGEON MAP. Then go back to the previous room and look at the Triforce. Play the Zelda's Lullaby (stuck here for a while) front of the Triforce. The water level will fall! So THAT's what Ruto was talking about! *shakes head* Jump down to 1F. Once again, use the Din's Fire to light up the torches and enter the door. Kill the spiked metal ball in the room by shooting your Hookshot at it then slash it once with your sword. Kill both Lizaflos. Then a chest will appear. Inside that chest is the COMPASS. Now, go back out. Use the hookshot to pull yourself to 2F. (Use the target to get in the range of the other target on 2F.) When you're on 2F, just go forward and use the Hookshot on the plate on the wall. Here comes a chest! Guess what's inside? A LONGSHOT! It's exactly like the Hookshot, only that it reaches twice the distance! Now go back to the central platform (1F) and enter the tower. Use the Longshot to reach 2F of the tower. Play the Zelda's Lullaby front of the Triforce. The water will rise. Then go out the door. Look for a target to get to 3F. Then go back to the tower's side of 3F. Walk around the tower to find an alcove with a Triforce panel. Hookshot yourself to it. Sing the Zelda's Lullaby, of course. The water level will rise to the highest level. Use the Iron Boots to sink down to 2F of the tower. Look for a door into the tower. Enter. In the tower, take off your Iron Boots to float back up to 3F. Get on the floating platform and sing the Song of Time to reveal a block. Get on the block and use the Din's Fire to light up the torches. Then put your Iron Boots and dive all of the way to B1F (still in the tower). Walk around the blocks and you should see a block sticking out of the floor halfway. Get on that block to cause the block to fall. Hit the switch with your Longshot and go up the new gap in the room. You know the drill: hit the weird panel and get a chest. This time, the reward is a SMALL KEY. Go back to 3F, but get out of the tower. Look for a door with a lock on it. That's where you will go next. OH MAN! This puzzle must has taken me ages to figure out!!!! Now, go to the edge of the passage and look up with your Longshot. Hit the switch and jump off to the moving platform below. This is where I was stumped. Look at the waterfall and you look at all that targets. Where do you attach the Longshot? WHERE??? Ah... use the left-most target, the top one. That way, when you attach the Longshot to the target, you will fall down to the bottom target. Then look up and hit the weird panel. The top target will rise up. Attach the Longshot to the top target. Now just climb all of the way to the end of the room. Whew! Drop to the water level. Kill all three Skeletons. After that, attach to the target nearest to the alcove. (if you want some fairies, go to the jars on a cliff) Use the targets to get to the alcove and over the spikes. Exit the room. Ah, the famous battle. Link vs. Dark Link... Most people was stumped on how to beat him. There is only one way and it is easy. Just use the Hammer on him and he can't avoid the attack. Just do it over and over again. When he finally die, go to the new door. You can use the Iron Boots to slow him down since he mimics your movements (thanks to Doc on that). A tip from seang@comcast.net: "I found the dark link battle much more easier by using din's fire on him. If you battle him in this way however, you should load up your bottles on green potion." -Hmm... it's a good idea, a 'sure fire' (pun!) way to beat him! I personally prefer the Hammer method, but you could do that too. Another tip, from flip28skater: "it helps to use din's fire but it uses a lot of magic as in the walkthrough so if you use all your magic, DO NOT L-TARGET DARK LINK!!! you wont hit him if you do if you don't target him you can actually beat him with your sword! You get hit a lot, but I guarantee you will not die!" I still DON'T get why people don't just use the Megaton Hammer. YET another tip: from Alphagold123, "It is also possible to beat Shadow Link very easily with the Biggoron's Sword. You can L-Target him and it usually hits him. Shadow Link also doesn't get much of a chance to strike back." Still... Megaton Hammer?!?!?! Use the Longshot again to hit the weird panel and drop down through the hole. Use the Longshot to get from a target to another. Use this method to keep away from the water vortexes. When you get to the end, follow the path to another room filled with water. Go into the water and dive to a passageway underwater to another room. When you get to the other room, use the Din's Fire to light up all of the torches here. Go back to the previous room and exit the room. The next room also stumped me as well. What you have to do is jump down and stand on a little pool of water. Look up and hit the switch with your Longshot. When the water beneath you is at its highest, use the Din's Fire. Then jump to the chest. The BOSS KEY’S yours! Go out of the room and dive in the water and follow the passage up. Use the Iron Boots to step on the switch. Take off the Iron Boots and float all of the way to 3F. Look around for a statue head with a target. Use your Longshot to get there. Then enter the door. Look up... there's a switch. Longshot it. Then attach your Longshot to one of the targets. Now open the door to...

*~B O S S~*

M O R P H A

This boss ain't too hard for me, although for some it is. For the entire battle, the boss will attack you the same way. There are no variations, just attack the same way throughout the battle. As for you, you will only be able to attack the boss in one way. That is: L-target the boss then Longshot it. If you got it, the boss will be pulled straight to you. Then attack it. That's it. Do it about 14 times to beat the boss. The boss attack: make some water into a solid/liquid object what will try to get and grapple you. The attack will do some MAJOR damage to you! It's easy to avoid this attack because it's pretty slow but... if you do, be ready to take some serious damage! I'm talking about 4~5 hearts here! Good luck.

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Take the Heart and go into the Warp. guess who's the Ancient Sage of Water? Ruto... Damn... she STILL loves you! hahahaha! She, of course, gives you the WATER MEDALLION. 4 down, 2 to go. Stay where you are in Lake Hylia, don't go anywhere. Go right and check the stone tablet. It says you have to shoot the sun when it's morning. So wait until the morning if it's not morning yet. Shoot the morning sun, and receive the FIRE ARROWS! This item will be useful in the last two dungeons.

***IMPORTANT!!!!!!!!!

S U N S O N G

Go to the graveyard and play the Zelda's Lullaby on the Triforce and go into the new hole. In the new hole, kill ALL of the bats with your boomerang. The door will open (you can use the Din's Fire to light the torches for a chest containing BOMBS.) and enter the door. Ignore the ReDeads and check the stone. You will learn the SUN'S SONG. This is very, very vital to getting the treasure in the well.

-=Path to the Shadow Temple=-

Go straight to Kakariko Village. When you enter the village, an AMAZING cut scene occurs and you also learn yet another song from Sheik: the NOCTURNE OF SHADOW. It will lead you straight to the entrance of the Shadow Temple, but before that, you have to go back in time and enter the Well to seal the evil underneath and take the mysterious treasure there. So go back to the Temple of Time and put the Master Sword back in its place. Then go back to Kakariko Village and sing the Song of Storms in the windmill. It will cause the water in the well to go out. Go into the well.

-=Bottom of the well=-

***Before you go into the well, learn the Sun's Song. The explanation on how to get it is just above the above section.*** This is another little mini-dungeon like Ice Cavern. Not too tough. Go straight, run past the ReDead. Go left a bit to find an alcove with a boulder sticking out of the wall. Use the bomb to reveal an eye. Use the Fairy Slingshot to close the eye. A gate will open. Then go left a bit more and follow the passage until you see two boulders blocking a path. Bomb them out. Then kill the Skulltula and press on the switch. Don't even try to jump over the gap! Just safely go back to the moat/river and continue until you see a Triforce underwater. Stand on it and sing the Zelda's Lullaby. Don't forget to shoot the switch on the face. The gate behind you will open so go through it and open the chest for the DUNGEON MAP. Go left and into a cell. Use the Slingshot again to hit the switch. Return to the beginning of the dungeon, where there was some deep water. Crawl through the hole and climb up to the platform. Now you will fight a mini-boss. To beat the mini-boss, let one of the hands catch you. That will lure the monster out. Smash A to get off the hand's grasp. Go up to the monster and let it lower its head to try to bite you. When his/her head is low enough, attack the doofus with your sword. Repeat until the damn doofus dies. Open the chest for a COMPASS. Don't leave the room yet... see that weird-looking corner to the far left of the entrance? Bomb the crack on that corner, it will reveal a SMALL KEY. Now you CAN leave the room! Go to the Triforce where you sang the Zelda's Lullaby. Then go right and crawl through the hole. Get back up and shoot a Seed at the face painting (aim at the upper right part). Enter the door. At the next room, ignore the Floormaster and open the locked door with your Small Key. Bomb the crack on the corner to reveal a switch. Step on it and return to the main plaza via the previous rooms. Go to the middle part of the plaza and drop to B3F via the hole (behind the chest where you got the Dungeon Map). Step on the switch. Drop off again. Look at your map and go to the direction of the chest (to the east). You will see some ReDeads. Use the Sun's Song to stun them all. Then walk to the chest and open it. The treasure of this dungeon is now yours! It's the mysterious LENS OF TRUTH! Try it out right now! Get the feel of it... Use the Lens of Truth to see the invisible spiders in the north passage of BF3. Get through the passage to find a Gold Skulltula. Go back to B1F via the ladders. Go back to the main plaza and enter the door that you unlocked a while ago (opposite the cell, and next to the chest). Use the Lens of Truth to see the invisible floor. Take the Small Key and go back out. Go to the westernmost door and use the Small Key on that door. Enter the door and kill the Gold Skulltula in the back of the room. Ignore the enemies. Now go back to the main plaza. To the opposite of the pit, there's a door that you never used before. Use the Lens of Truth to see the invisible enemies. Kill them all then pull the gravestone to uncover another Gold Skulltula. Now the Bottom of the Well is history. Time for the Shadow Temple! First, go to the Temple of Time and take the Master Sword back. As an adult Link WITH the Lens of Truth, you can tackle the Shadow Temple! Sing the Nocturne of Shadow and enter the...

-=Shadow Temple=-

For your information you start at B1F. There is no 1F. This dungeon only Have the levels: B1F to B4F. Just letting ya know. Also, if you don't have the Fire Arrows, go back to Lake Hylia and get it by shooting the sun at the stone tablet. Use the Longshot to get across the pit. Then use the Lens of Truth to get through the wall. Check out the cool bird statue. It says you have to make the beak face the skull of truth. Get your Lens of Truth out again. Look at the skulls on the poles. Only one will appear when viewed through the Lens of Truth. Then push the block to the direction of the skull. Then a gate will open. Whew! Then of course, use the Fire Arrows to light up the far torches on the hands. Go into the mouth. In the next room take the right door. The wall to the door is false so just pass through. Then sing the Sun's Song to stun the zombies and attack them each 4 times to kill them. Take the chest for a SMALL KEY. Go back to the previous room and go across the room to the other door. You should be at the room with two reapers spinning with their sickles. Your goal here is to get all of the white rupees (5) to open the gate leading to the chest. Use the roll attack to get under the sickles. Also, kill the skulltulas with your arrows. (Use the longshot for the highest rupee) When you've gotten all 5, go to the gate and kill the skulltula protecting the chest. Open the chest for the DUNGEON MAP. Go back to the original room with the statue of a bird. Use your Lens of Truth to find a false wall that can be broken with a bomb. Do so (break the wall with your bomb) and open the door with the Small Key. In the next room, use your Lens of Truth to navigate through the maze. First, take the right door. Use the Sun's Song to stun the zombies and do them like Buffy does. Then take the COMPASS from the chest. Now use your Lens of Truth to look for a block. Go up that block and play the Song of Time. Go through to the door. Use your Lens of Truth to see the eyes and shoot them all. If you hit the right eye, a path will open. Look for the new path. Go through it to fight your old friend: that mini-boss you fought earlier in the Bottom of the Well. Kill it. Guess what you get? Yes, yet another chest. What is in that chest this time? The dungeon's Big Treasure, the HOVER BOOTS! Go all of the way to the room down the mouth. Go left and go back into the room with the reapers. Go to the northeastern corner and go to the dead end and you'll fall. When you get to B4F, use your Lens of Truth to find an invisible chest with a SMALL KEY inside. Go back out to B2F and go to the room before the reapers. Go to the north wall. This time, the wall ain't fake. Bomb the wall and go through, use your small key on the door. Quickly run past the Beamos and the spikes. Now you come upon a set of guillotines. Just time yourself and walk under the blades and past the Beamos. Continue until you see two Beamos up ahead. Use your arrows to hit the bomb flower. It will stun the Beamos for a while. Use that time to go left. However, if you stun the Beamos TWICE, they will go to hell. Use your Lens of Truth to see the hidden platforms. Don't forget to burn the eye down with your Fire Arrow. Enter the door. In the new room, use your Lens of Truth again to see the reapers. Like before, collect all white rupees in the room. For the rupee that's floating in the air, play the Song of Time to make a block show itself. Get on the block to get the rupee. After collecting all of them, open the chests to get a SMALL KEY and a BLUE RUPEE. Go back to the big room and go to the platform with the two Beamos. Ignore them and jump to the lower transparent platform. Jump all of the way to the platform with a Beamos and 2 spinning spikes. In that area, you MAY (not required to) collect all of the white rupees for a BUNDLE OF ARROWS. Go to the gate and do a spin attack to open the gate. I remember the next room quite fondly. It gave me a hard time in the original OoT but not now... HAH! Use the Lens of Truth to find a hidden block and push it under the spikes so it protects you from the spikes. Use the block to stop the spikes while you collect the chests in the room. There are three of them: BUNDLE OF ARROWS, BLUE RUPEE, and a SMALL KEY. To get the Blue Rupee and the Small Key, go up on the top of the cells. (Push the block to the end and climb up) The Small Key's chest only comes out if you press on the switch. Also, don't forget the Gold Skulltula in a cell. Go to the big room again. Now, you're looking for the exit! No more 'side' rooms for this room! Go past the spinning spikes to find a small bridge to a guillotine. Use the Lens of Truth to see the hidden platforms. Use the Hover Boots to get across. Kill both zombies to get a chest with a BLUE RUPEE. Get all of the white rupees in the room (use the Longshot) to open the door to the left. There are some rupees on the top of spikes. Use a spin attack to get them. Open the door and kill all of the enemies to get a chest with a BLUE RUPEE. Go back out again and attach yourself to the roof with a Longshot and enter the locked door with your Small Key. The next part is tough. Wait until the fan stops to get through without getting blown off the course. That's the only tip I can give, I guess. Just stick with the plan and don't give up. If you find yourself fighting with the wind, keep going. You don't want to lose some ground. Roll attack to prevent some wind. Keep fighting until the fan stops. In the room with the fans on the sides, just look at the first fan. When it stops, RUN! Don't hesitate! Just go, go, go, and go to the door! You should make it pretty easily. "In the Shadow Temple, where you have to navigate the fans to the door, I know how to keep from being blown away, just put on your Iron Boots and nothing can move you. And when you get to the gap in the floor, use the Longshot on the wooden mantel on the ceiling." Yet another great tip from flip28skater! Use the Sun's Song to stun the zombies and kick their asses. A chest will come out, but it's invisible. use the Lens of Truth to see it. It contains a SMALL KEY. Go back to the wind room. Use your Lens of Truth and look right for a hidden passageway. Equip your Hover Boots and let the wind carry you over to the passageway. Open the door. Kill both mummies and open the chest for a BLUE RUPEE. You want some more arrows? Alright, bomb the corner with a crack (SE corner) to find an invisible chest with a BUNDLE OF ARROWS. Now bomb the OTHER crack (NW corner) to find a Gold Skulltula! Now you can leave the room. Pull the block on the left to the ladder. Now, climb the block and the ladder. Now time for some exploring, mate! Get on the ship! A-hoy! Want to steer? Sure, if you stand on the Triforce and sing the Zelda's Lullaby... you will move the boat! A-hoy! I see land! Ahh! Pirates! No, it's just some skeletons. Kill them all then jump off the ship to the left. The ship will sink... I miss her already... :-( A wonderful tip from Steven Kwartler: "In the Shadow Temple when you aboard the boat to go to the boss, skeletons come. I you are low on hearts or don’t want to fight the skeletons, just use din's fire WITHOUT L-TARGETING!, they will both go away" This makes fighting them a breeze! I really needed that, because it was a hassle fighting them on the ship! Shoot the bomb flowers that are on the other side of the river. That will create a bridge so you can get across the river. Before you get across the river, turn around (on the bridge) and look right. There's a Gold Skulltula there. Now proceed over the bridge. See the block of time? Get on it to get a recovery heart. Then make it disappear with the Song of Time. Hit the eye that appears with an arrow. Some targets will come up. Get on the upper target. It will lead you to a switch. Step on the switch to open a door. Go to that door. Use your Lens of Truth to see the invisible walls. Make your way to the west door. Go behind the spinning vases with faces to find a SMALL KEY. Go back to the maze. Go to the north door and use the Small Key. IMMEIDATELY use the Din's Fire when you enter the north room. That will burn off the wooden traps but it will set the bats on fire, making them even more dangerous! Kill them all with your arrows and the L-targeting ability. Finally... open the chests for a BLUE RUPEE and.... the BOSS KEY!!!! Whoo! time for the boss! Go back to the river and open the only remaining door that you haven't opened. In the room, use your Lens of Truth to see the invisible platforms and use the platforms to get to the Boss Door. Before opening the door, go to the east platform and look down. Kill the Gold Skulltula and take the token. Time for the boss of the Shadow Temple!!!!!!!!!!!!!!!!!!!!!

*~B O S S~*

B O N G O B O N G O

Now THAT’S what I call a WEIRD Boss! This guy looks like a monkey and he is! Bongo is a monkey name, y'know! And guess what? You're on a drum, too! The process of defeating him is a bit tricky. His attacks are: -slapping you -grabbing you and throwing you into the poisonous waters What you have to: QUICKLY L-target one of the hands and hit it with an arrow. Do the same for the other hand (do it very fast!) Then put on your Lens of Truth to see the 'eye' of Bongo Bongo. Shoot it with your arrow again. He will fall down, stunned. Attack his eye with all your might. He will come back up. Repeat until he's dead. I gave you a pretty short explanation but it's pretty tough. I beat him the first time in the original OoT pretty easily, but when I went for a second time, I had a hard time! An AWESOME tip from bluepikachu252: "Equip the Ice Arrows (previously thought to be useless) and fire them at one of the hands, much like a Longshot or regular arrow. The Ice Arrow, however, freezes the hand. The other hand now tries to break the first hand out of the ice. Now, take the Lens of Truth and turn it on, then find the eye, which became visible to the Lens when the hand got frozen. Shoot it with the Longshot (or Arrow), then, if you got a good angle (sometimes you wind up behind Bongo Bongo when you do this), stab him like normal. The eye doesn't even move towards you using this method." Finally, an use for the Ice Arrows! Man!

_______________________________________________________________________

***If you died, you don't have to go all of the way through the dungeon to the boss again. Just go to the first reaper room in B2F and go to the northeast alcove and drop down. Kill the invisible Skulltula and you're back on the ship! Ride the ship to the boss!*** When you've defeated Bongo Bongo, take the Heart and Impa will give you her power and the SHADOW MEDALLION! One medallion left...

-=Kakiriko Village..Again=-

I highly suggest you go play the Arrows mini-game in the Kakariko Village. It's in a house with a target on a banner. Enter it and pay 20 rupees to play one game. If you get a 8 out of 10 (or 9) you will get another chance at it. If you get a 10 out of 10, you get a Big Quiver, which holds 10 extra arrows! Also, go back to the Dampe's grave. Race him again, but this time, you have a Longshot! Use that to get across the pit in the end. If you make it in 1:00 or less you get a Piece of Heart! You can do some other side-quests if you like. I'm just going ahead to look for the sixth dungeon and Medallion.

-=Path to the Spirit Temple=-

Call Epona (use the Epona's Song) and ride her to the west end of the Hyrule Field. Enter the path at the west. It leads to the Gerudo's Valley. Still on the horse, jump over the chasm while going FULL speed. Then proceed to the Gerudo's Fortress. Get seen by one of the Gerudos. Then you will be thrown into a cell. Use the Longshot on the wood plank above you. Then jump to the left, onto the abode. Shoot all of the guards below with your arrows. Drop to the ground. Go to the recess in the wall (with some crates) and enter the doorway. Go right and up a ramp. You're back outside. Kill the guard, and enter the other doorway yet again. Go speak to the guy in the cell! He will tell you that there are more guys like him stuck in cells around the Fortress. AHHH! There's a Gerudo behind you! Defeat her, but be careful! If you get hit by the Gerudo's special move, you get knocked out and you will return to the cell in the beginning! Take the key when you beat her. Open the door and talk to the guy. Now you have three carpenters left to find. Continue on the path upwards. You will see some Gerudos in a room. Kill them all and don't forget the Gerudo to the right. Go to the other side and go up the ramp. If it's nighttime, you can see a Gold Skulltula on the wall when you leave. Then drop down a floor and enter the doorway. Be aware of the Gerudo here. On the end of the hall, you will find the second carpenter in a cell. Kill the Gerudo ninja again to get the Small Key. Open the cell and talk to the carpenter. 2 down, 2 to go! Go out and drop another floor to find another doorway. Enter it to find another carpenter stuck in a cell. You know the drill: kill the ninja and unlock the jailed crybaby. Alright, now go back out. Drop to the ground level and go all of the way to the end of the wall to the right. There should be a doorway near the end. In that room is the final carpenter. Kill the Gerudo ninja and the carpenter will leave. A Gerudo ninja will come up to you and say that she was impressed by your madz skillz. She will award you the GERUDO'S MEMBERSHIP CARD. The card will allow you to get around the Gerudo Fortress without getting caught and thrown in a cell. You can now access the horseback archery challenge behind the fortress. If you get 1,000 points, you get a Piece of Heart! If you get 1,500 after you get 1,000, you get a BIGGEST QUIVER! I HIGHLY suggest you to do that because it's too easy to pass up (and fun)! Now, I'm going to do the Gerudo's Training Ground side-quest for the Ice Arrows. -=Gerudos training ground=- Doing this is solely for getting the Ice Arrows. There are no other prizes in doing this side-quest. Go to the woman front of a gate to the fortress and pay her 10 rupees. Now the quest begins. Open the chests for a BUNDLE OF ARROWS and BOMBCHU. Look up above the entrance to see an eye. Shoot it with an arrow. Enter the unlocked door. Kill all of the enemies in the room within the time limit (1:00) to get a SMALL KEY from a chest. **DO NOT FORGET the stone statue on a ledge!** Go out the new door. In the next room, use the Fire Arrows to light up the torch to the right. Collect all six white rupees (don't try to get them all at once, do it in several tries). Also, use the hover boots to reach the faraway platforms. The door will open when you get all six rupees. Kill all of the jellyfishes and burn the web leading to the water. Then just equip your Zora Tunic and Iron Boots to go to the bottom of the pool. Your ONLY weapon that you can use underwater is the Longshot. So use that while underwater to kill all of the enemies there. Then use the targets to grab the rupees. Position yourself so the rupee is on the way to the target so you can get it. When you've collected them all, swim back up to the surface and open the chest for a SMALL KEY. Go back to the first room and light up the torches with your Din's Fire. Enter the left door. Again, you have to kill all of the enemies in the room in a given time. Luckily, there's only one enemy! Unluckily, it's the big armored one. Lure the enemy to solid ground so you don't have to fight on sand (you will sink in the sand, exposing yourself for attacks). Then do all jump attacks to kill him. Open the chest for a BLUE RUPEE. Leave the room. The new objective: get all white rupees in a time limit (1:30). First, go left and down for the first rupee (Destroy the ice monster). Then go all of the way uphill and when you get to the top, go right. Go to the northeast corner (use the target to Longshot over the fire). In the corner, behind the icicles is the second rupee. Now go all of the way south, down the ramps. The third rupee is in the pit. You have to fall off but don't jump. You want to fall of SLOWLY so you can hang on the ledge and still get the rupee. Go back on the ground and go left. Look up and attach yourself to the target to get over the fire AND get the fourth rupee! Now go to the left side of the room and go through the middle part (use the target to get over the fire) then drop off the cliff to get the fifth and final rupee. Now enter the opened door. The next puzzle is the enemies-limited time thing. Just slay the monsters the normal way. Killing them all won't just open the door, it will grant you a chest with a BUNDLE OF ARROWS. use the Lens of Truth to see a hidden passage and sing the Song of Time to reveal a hidden block. Use the blue fire to melt the ice. Enter the door. Drop to the lower level, and the floor will spin. Use the arrows to blind the eyes on the statue. Do it without missing a statue and you will get a chest with a BOMBCHU. Now, shoot the switch in the fire. A door will open, so enter that door. Again, kill all of the enemies here in 1:00. Remember to use the jump attacks on the armored enemy to damage him heavily. The chest will come out when you defeat all of the enemies in time. A BUNDLE OF ARROWS is inside. Look above the door (not the one where you entered). Shoot the mark there to trigger a event, which a chest drops in the fire. Step on the switch to get rid of the fire. The chest contains a SMALL KEY. Go out of the door. Use the hammer to smash down the rusty switch then attach on the target to the right. Go into the final maze. Go left to a door first. Continue the path, opening the doors on the fences. Go around the maze, picking up some chests for a BLUE RUPEE, a GREEN RUPEE, a RED RUPEE, and a GREEN RUPEE. When you finally get to the middle, break the crate to reveal a rusty switch. Smash the switch with your Hammer. A treasure chest will open at 2F. This part REALLY frustrated me! More like... pissed me off! I finally found out after about 30 minutes, literally. Anyway, go out of the south door to the original room then go all of the way to the room with the spinning floor and the statues with eyes. Use the NORTH door on 2F to enter the room with the chest! FINALLY! The Ice Arrow's yours! Now leeeeeeeeeeeeeave! Whew!

-=Path to the Spirit temple 2=-

Go to the gate to the Haunted Wasteland. Climb up the ladder and talk to the Gerudo. She will open the gate for you. Enter the Haunted Wasteland. Now, You just have to look for the next flag and go there. Do this for every flag. (There's a part where you have to cross some quicksand to a flag. Use the Longshot to attach to a crate to get across.) When you get to the end, you will arrive upon a small house. Ignore the house, equip the Lens of Truth and look for a Poe at the top. The Poe will tell you to follow it. Follow the Poe until you see a red flag. Then ignore the Poe and go to the flags. Now you're in the Desert Colossus! xmattx adds: "You can use the Hover Boots to get across the quicksand when going to the Spirit Temple." Yeah, I guess you could... Up to ya. :-) Walk all of the way to the end and enter...

-=Spirit Temple=-

Go up the stairs and take the BOMBCHU from the chest. Now go back out. Back outside? Yes, go back. Sheik will greet you when you go out and teach you the REQUIEM OF SPIRIT. Warp back to the Temple of Time and put the Master Sword back into its place in the pedestal. Then sing the Requiem of Spirit to warp back to Desert Colossus again as the child Link. Enter the Spirit Temple. -=Spirit temple(Child)=- Go up the stairs and talk to the Gerudo thief. It's Nabooru, the second- in-command of the Gerudos! AHHHH!!!! Oh wait, she says she opposes Ganondorf! Whew... She will ask you a question, answer: "Nothing really..." Then she will ask you to get the treasure from the temple, the Silver Gauntlets. If you crawl through the hole, the dungeon will officially starts. Before you go into the hole, go back and look up above the entrance. You should see a switch sticking out. Shoot it to get a chest with BOMBCHU. Then go back to the top of the stairs. Go where the water is and look right. There's a boulder so bomb it. The eye will appear, shoot it to reveal a chest with a SMALL KEY inside. Now you can crawl through the hole. To kill the fire puddles, use the Deku Nuts to stun them and use the JUMP ATTACK to finish it off. You cannot harm it with a normal attack, it's too weak. The jump attack is the only attack that will damage the fire puddle. When you've killed both of the puddles, go through the west door. Right front of you is the chest with the DUNGEON MAP inside. Leave to the previous room. Go through the east door, and go behind the mummy and kill it. Pull the far gravestone to uncover a switch. Press the switch to make a wall fall. Then use your bombchu to break the left boulder on the wall. Then aim your bombchu to the left wall so it will go to the gap in the wall and get to the other side to break the boulder. It may take you a several tries (or a LOT!). When you finally do it, shoot the eye behind the boulder to create a platform. Use the platform to get to the other side. Play the Sun's Song to stun the mummies then get behind them to kill them effortlessly. Here's a tip from wgt1+@pitt.edu: (a REALLY good one!) "There's actually a really easy way to hit the far away boulder. All you have to do is line yourself up with it from across the pit and send a bombchu straight down through the pit. It won't get lost down there. It will just ride up the other side." -Yeah it's easier that way. I never realized that the pit had a bottom... In the next room, get on the spinning platform and fight the Skeleton. If you're lucky, you might push him off the platform for an easy kill! Then go out the other door. Kill the surrounding bats then pull the gravestone and press the switch underneath. Then kill some more bats on the other side. You will notice a weird enemy, Anubis, will mimic your movements. You and Anubis will revolve around the treasure chest. To kill it, just use the Din's Fire. The open the chest for a SMALL KEY. Return to the room with the fires and the fire puddles. Place a bombchu in the front of the hole to blow the boulder up. Crawl through the hole and use the Small Key on the door. Hit the switch and kill the Like-Like. Climb up the wall and kill all of the Mini-Dinos. Look up and you should notice some light coming from a wall. Use a bombchu to blow that part of the wall out to allow in some light. The sun face in the middle will get some light. There's nothing else you can do here. Use the small key to open the door. Drop to the ground level then go to the left side of the HUGE statue of the Desert Colossus. Hit the eye there with a Seed. A chest will be revealed. Open it for the COMPASS. Then go to the middle door. Use the Din's Fire to burn the ice on the eye. Then use a Seed again to close the eye. Enter the unlocked door. Go to the big pit. Don't drop down, just look around in the pit. If you see another eye, shoot it. Open the chest for a SMALL KEY. Go back to the large room. Go up to the top floor and look down. You should see a box on the top of a block of Time. Jump all of the way to that block. Pick up the box and jump to the platform (stairs) NOT the ground level. Go up the stairs with the box then leave it on the top floor. Sing the Song of Time to reveal a block of Time. Take the box again and jump to the block and onto another platform. Now, look down. You should see a hand with a switch. Jump down to it with the box. Step on the switch and leave the box on the switch. Go to the unlocked door. Bypass the flames and open yet another door. In the next room, use your Slingshot to turn on the switch on a ledge. The flames will go out, so run to the other side of the room. Pull the NE sun block to the light, then get another sun block to the light too. If you have two of the sun blocks in the light, the door will unlock. Use the last sun block to get to the ledge. Attack the switch and run to the new door. Go up the stairs to access the mini-boss of this dungeon. The mini-boss is something familiar: the hated Armor Solider! Just kill him with the same strategy as before. Just wait until he attacks then attack him. Use the jump attack; it's easier AND more powerful. When you've defeated him, open the door to access the room with the SILVER GAUNTLETS! Now, warp to the Temple of Time and take the Master Sword to turn into an adult. Again, warp back to the Desert Colossus. Enter the Spirit Temple again. -=Spirit Temple(Adult)=- GO up the stairs and look up. You should see a rock in a hole above. Use the bombchu to bomb the rock out. Then you should be able to see a target there. Longshot up there and push the big black block to the end. Open the door. You're back into the big room where you played a big role here as a young Link. Go left and enter the door to the room where you had to bomb the wall for the light. Hookshot to the chest for a SMALL KEY. Now, hit the switch and look down the pit and kill the Like-Like with your bombs before going down. Go down and open the door. Smash down the switch with your Hammer. Go back to the big room with the Desert Colossus statue. Go up a set of stairs and shoot your Longshot at the torch at the other set of stairs. Be aware of the Floormaster and enter the door with a lock. Use the target at the ceiling to get over the fire. At the next room, kill all of the Beamos using your bombs. After that, the door will open and a chest appears. Open the chest for a BUNDLE OF ARROWS. Then go to the block of Time nearest to the chest. Sing the Song of Time to move the block to the other side of the room. A switch will be revealed. But you can't use it yet. Go to the two blocks. Sing the Song of Time a few times until the bottom block has a box on it. Take the box and put it on the switch. Enter the new door. Kill both lizards and ATTACK the chest. Yes, attack the chest, not open! The chest is a trap. You know if you're successful if a cut scene occurs. Enter that door. In the next room, there is an INVISIBLE Floormaster! Yeah, very frightful. Equip your Lens of Truth to see it and KILL it. The door will open. The only enemy here is the armored one. Do the same strategy on it as before. When you kill it, go out. You will exit the interior part of the dungeon. Open the treasure chest. It's the MIRROR SHIELD!!! Yay!!! Return to the room with the lizards (3 rooms back). Kill the lizards again, then go to the block of Time. Sing the Song of Time to move the block. Then you will use your Mirror Shield for the first time! Position yourself so you're on the sunlight's way. Then hold R to bring out your shield. Tweak your shield's direction so the sunlight will reflect off the shield and hit the sun face beneath the window. The door will open. Sing the Song of Time again to get access to the door. In the room, immediately sing the Sun's Song to stun the zombie. Kill it and open the chest for the BOSS KEY. Go back to the big room. Try to jump over to the hand. If you made it, play the Zelda's Lullaby to make a chest come out. Open it for a BLUE RUPEE. Then go back to 3F, either side. Use the Fire Arrows to light up all three unlit torches (one at the left, right and center.) very fast because the fires doesn't stay for long. Lighting all fires in time will unlock a door. Enter that door (finally). In the next room, be careful of the Wallmasters from above. You have to reflect the sunlight to all 3 sun faces, but let's do that LAST. First, kill all enemies: 2 Wallmasters and 2 Skeletons. After that, burn down the sun's faces to open the shutter down to 1F. In the room with a boulder in the middle, get the 2 accessible white rupees. Then break the boulder with your Hammer and smash the switch. Quickly collect the white rupee in the water geyser. Then go to the other side of the geyser. Collect the two white rupees in the boulders. (on the sides of the stairs) A chest will appear. Inside that chest is a SMALL KEY. Make your way to the big room and go down to 1F again (go to the other side of the geyser again). Open the door with the lock on it. Smash the rusty switch down. An alcove will open. Look at the block above the alcove. It's a Time Block, right? Go into the alcove and sing the Song of Time. Another alcove will open. The alcove's header? A cow. So get into the alcove and sing the Epona's Song. The next alcove has a sun on the top. Therefore, sing the Sun's Song inside. The next two alcoves are blanks. You've sang four songs so far. There's only 2 songs left... The Song of Storms and the Zelda's Lullaby. The fifth alcove wants the Song of Storms and the sixth wants the Zelda's Lullaby. Then kill the monster in front of the gate you just opened with the Zelda's Lullaby. Enter... AHHHHH!!! A tiny room full of spiders! There's about 10 of them! Kill them all with your Longshot. Open the chest to get a PURPLE RUPEE. Don't forget the Gold Skulltula on your way out. Now, sing the Prelude of Time to warp back to the Temple of Time to turn to young Link (yes, I know it's a lot of work, sorry) and return to the Spirit Temple. Crawl through the hole and get the SMALL KEY from the chest. Then do 50 push-ups. I'm just kidding. Go back to the Temple of Time AGAIN to turn to Adult Link again. Go back to the Spirit Temple, of course. Go to the third floor in the big room and enter the right door. Go to the room where you had to kill four Beamos. Use the Small Key on the locked door. First thing to do: kill all of the bats here. There are some of them way high so don't miss them. Then collect all of the white rupees in the room by climbing the moving wall. Just time yourself and plan ahead. It took me a LONG time to get them all and get to the top. Just be patient, don't rush. When you've gotten all of the rupees, get on the top and open the door. Stand on the Triforce and, of course, play the Zelda's Lullaby. It will unlock a door. Go into that door and break all of the crates to find a rusty switch. Smash the switch and enter the door. Kill ALL of the enemies first so they won't bug you on your quest anymore! Then reflect the light in the first part to the sun. The sun will smile. Scary... Anyway, run to the second snake mirror and push it clockwise. Then go back to the previous room. Use the new-found sunlight on the sun. The platform you're on will fall to 3F. Immediately use your mirror shield on the face of the Desert Colossus statue (use L-target if you want). Be aware of the Wallmasters. When the face have taken enough sunlight, it will crumble. Use the Longshot on the cage in the mouth of the statue. It will take you there. Open the boss door. You will have a cut scene then fight the mini-boss (the armored solider AGAIN). When you've defeated the solider, the armor will fall off and show you the true person that was inside: Nabooru! Then the witches will banish her again. Enter the door behind the throne.

*~B O S S~*

T W I N R O V A

This boss is... different... Yeah, that's the word. What you have to do is to look for the witch that's preparing to attack you with her magic. When you find the witch, L-target her and use your Mirror Shield to repel the magic. If you're lucky, the other witch will pass near the magic-wielding witch. Use this chance to switch your L-target to the other witch. The magic should reflect to the other witch and damage her. Do this four times then the witches will combine!!! Now this is the true form of the Twinrova. Sadly, this is the easier form... Or should it be 'Gladly' not 'Sadly'? Whatever. To beat the second and the final form of Twinrova, L-target the boss and hold up your Mirror Shield. Do not let your shield down until you've absorbed _3_ magic attacks in a row (they must be the same magic too!). Then your shield will reflect the absorbed magic back at Twinrova. The twins will get stunned, and use this chance to damage the twins! The twins will get back up. Hold your Mirror Shield, to start over the cycle. Continue until the Twinrova diessssssssssssssssss. "When fighting Twinrovas second form, after you daze her and she goes on the outer platform, keep her L-Targeted and use your long shot. This will pull you to her and allow you to use a jump attack, which is more effective and will kill the boss easier"

_______________________________________________________________________

Watch the HILARIOUS cut scene and pick up the Heart. Nabooru, the sixth Sage, will grant you her power in the SPIRIT MEDALLION. then Rauru calls you to go back to the Temple of Time. Do so. Watch the unforgettable cut scene in the Temple of Time. I won't spoil anything! Mum's the word! Now go to the place where Hyrule Castle used to be. Go up the stairs and the Sages will create a rainbow bridge to the Ganon's Tower for you. Enter the Ganon's Tower.

-=Ganon's Castle=-

Kill all of the enemies and the statues in the first hall to open the door. In the big room, go left and enter the door with the Spirit Medallion.

SPIRIT ROUTE

Kill all of the enemies (2 Bats and 1 puddle) then use your arrow to shoot the eye above the door. It will OPEN, causing an armored solider to come down. Hit it to 'wake' it up and lure it to the big pillar in the middle. The armor guy will break the pillar. After that, kill the enemy. Use the Hammer to smash down the switch. Enter the room. Kill the green skull and open the chest for a BOMBCHU. Look up to the top of the cage to see a opening... Use the bombchu on the wall directly opposite of the hole in the cage. The Bombchu should go through the hole and hit the switch. The door will open, and kill the green skull. Sing the Sun's Song to stun the zombies. Kill them all. Then bring out your Fire Arrows and shoot one of them at the weird plate on the ceiling. The plate will burn, letting some of the sunlight to pass through. Use the sunlight to burn the suns NEAREST to the door. You will get two chests: RECOVERY HEART and a GOLDEN GAUNTLET. Then burn the suns that's on the 'diagonal' walls, the ones that's not straight. You will get a SMALL KEY and RECOVERY HEART from the new chests. Then aim the shield at the Spirit Medallion above the door. It will unlock the door. Enter. Use the Light Arrows to break the orb. The Spirit segment of the tower is done. Go to the Forest Route.

FOREST ROUTE

Kill both Skeletons to unlock the door. Before entering, look up to see a torch. Use the Longshot to get on the platform. Take the SMALL KEY. Now leave. Look right and into the vent. You should see an eye. Shoot it with an arrow and a chest will come out. Open it for a BUNDLE OF ARROWS. Equip on the Hover Boots and use the wind from the vent to carry you over to the right platform. Stun the Beamos there quickly with a Deku Nut. Use two bombs to finish it off. Bomb the central Beamos once to kill it. Then do the same for the rest of the Beamos. Go to the platform with the door. Shoot the frozen eye in the left vent with a Fire Arrow to get a chest containing BOMBS. Go near the northeast platform and wait until the vent stops blowing and jump on the little platform (kill the Beamos if you haven't) and sing the Song of Time TWICE. The statue on the block will fall to the switch. The door will open. Again, use the Light Arrow to break the Forest Orb. Your next room is the Water Route.

WATER ROUTE

Kill all of the ice blowers and the hand on the right. The water around the blue fire will disappear. Get the blue fire into one of your empty bottles. If you want a RED RUPEE, use the fire on the red ice with a chest inside. Otherwise, use the fire on the large red ice to the north. Before leaving, take a blue fire in a bottle with you (2 preferable). Kill all of the bats here then push the block to the back door with five red ices around it. Put the blue fire on the red ice. Then go back to the other room (take another blue fire if you don't have one) and return to the ice room (puzzle will restart). Then kill all four bats again (one of them is invisible). Before moving the blocks, get all of the white rupees in the room. For the one with no ice below... Use the Hover Boots to get it. When you've gotten them all (except the one in the red ice), move the left block to the right and down. The block should end up in the pit. Then move the other block to the right, up and finally left to an alcove. Climb up the block and melt the red ice with your blue fire. Collect the final white rupee. Enter the door and destroy the Orb with your Light Arrow again. Time to go to the Shadow Route.

SHADOW ROUTE

Look right and shoot the bomb flower with your arrows. A chest will come out on the left platform. Use the Longshot on the chest to pull yourself over to the chest. Equip your Lens of Truth to see a invisible platform. Use your Hover Bots to get over to that platform. Get the white rupee, and use the Hover Boots to get to the platform with the bomb flower. Pick up the white rupee and get back to the invisible platform. Go to the platform with the Beamos. Kill the Beamos with bombs to uncover a white rupee. Don't forget to light up the torch on that platform. Go over to the platform with two Beamos. Kill them both and turn around to see an open eye. Shooting it with an arrow will make the chest come down to the black spot. It contains a SMALL KEY. Use the Lens of Truth to see TWO invisible paths. Take the left one. It will lead you to a small platform with a Beamos on it. Kill it before you reach the platform, and take the white rupee. Go back and walk the other path. Wait until the guillotine is going up to its highest point and jump over the gap to grab the last white rupee. Enter the door and destroy the Orb. Go to the Fire Route.

FIRE ROUTE

Equip on the Goron Tunic. Jump to the moving platform and jump again to the upper right platform (of the 4). The platform will rise. When you're at the top, do a back flip (L + Down + A) to get the white rupee. Jump down from above to the moving platform below. Stay on the platform and kill the Beamos with the bombs while on the platform. Then get on the platform where the Beamos was on. Pick up the huge black boulder and get the second white rupee. (if you can't lift the black boulder, then you must have missed the Golden Gauntlet from the Spirit Temple) Jump back to the moving platform. Use the target to Longshot yourself. Get over the target and jump to the platform to pick up the third rupee. Get on the south moving platform and get on the platform with a big black boulder. Kill the puddles and throw the boulder to the other side of the room. Now get on the left side of the platform and use the Longshot to get to the target again. Go up to the higher platform and jump to the platform on the lava. Quickly jump off to the right. The platform you just landed will rise. Jump off when you're at the peak. You should land on the black boulder you just threw and pick up the final rupee. Longshot to the target near the door and enter. Light. Arrow. Orb. What part could you not understand? Time for the final route: the Light Route!

LIGHT ROUTE

In the first room, beat the enemies to a pulp to move on. In the next room, sing the Zelda's Lullaby on the Triforce for a chest with a RECOVERY HEART inside. Kill the Beamos with a Bomb, then look up to see a target. Longshot to it and open the door. Oh, no! There's no orb! No need to fret. Equip your Lens of Truth and you see a glass wall... The switch is in the right fire... use your sword to open the glass wall. Now you can destroy the final Orb!!! Congrats, you've completed the Trials and you have access to the Final Battle!!! ***I recommend you go back out and collect any more hearts, power-ups, or whatever you feel you need to do. Especially fill up your bottles with Fairies. Biggoron Sword isn't a bad idea. There is one power-up I want you to get: the Double Defense. It's in the same place where you found the Din's Fire. It's being blocked by a big black boulder... but since you have the Golden Gauntlets, you can throw it away and enter the Fairy Fountain.*** Now.... enter the Tower...

-=Final Battle=-

On the way up to the Boss, kill all of the enemies in the rooms to unlock the doors. Just be safe, don't rush things because you want Link to be in PRISTINE condition when you fight Ganondorf haha... Don't forget the Boss Key on the way up. Actually... you don't have to be in a great condition to fight Ganondorf, your health will automatically fill up when you reach the room with the piano Watch the cut scene and fight...

*~B O S S~*

G A N O N D O R F

Ah, the Evil King. Remember Phantom Ganon? Rather, to be specific, the second form of Phantom Ganon? The one where you had to play baseball? You have to use the same thing here versus Ganondorf himself. There are no Navi here so no L-target. However, the energy balls you shoot back with your Master Sword will still go back to Ganondorf. Continue reflecting the energy balls until Ganondorf gets hit. When he does, QUICKLY draw out your LIGHT arrows and shoot one at him when he's stunned! Then go to the platform in the middle and play hack and slash. When Ganondorf has taken enough, his attack will change. He will draw some massive energy forms and throw multiple balls at you. To reflect the balls all at once, use the Charged Spin Attack. All of the energies will fly back right at Ganondorf! No baseball this time! Again, use the Light Arrows to stun him even further and attack him with your Master Sword. Here's an AWESOME tip from NeoGameBrain@aol.com! (and the Lewis Family) "When Ganondorf powers up his big multi-ball attack, take a cheap shot at him with the light arrows. It's quite a time saver and easier on the magic meter to boot." He also said that you can see how longer you have until you kill him by looking at his cape. If it has a lot of holes, you're almost to the finish (and Ganondorf will execute his second attack).

_______________________________________________________________________

When you've defeated Ganondorf, the whole tower will collapse. Zelda will tell you to follow her. Follow her, don't go ahead of her. Make sure she sees you when she stops and turns around. When she's trapped in a circle of fire, kill both Skeletons to release her. Continue on until the end. If you're having trouble with the falling rocks, you can see where the rocks will fall by looking for some shadows around. Now you're done with the game!!! Yay!!! Oh wait... hear something? Ganondorf has revived! But how? The Triforce of Power, that's how. Your Master Sword was hit and thrown off. You can't use it...

*~B O S S~*

G A N O N

This boss is pretty simple for a final boss. When fighting him without a sword, use arrows or the Biggoron Sword (if you have one) to damage him. Attacking him head-on won't do anything... His weak spot if the tail. But damn! He's always facing you so you can't get to his rear! No problem. If you're using arrows, just L-target him and close to him. Lure him into attacking, and before he completes the attack, do a back flip to avoid the attack! He will just stand there, a bit dazed. Use the chance to go to the tail and shoot some arrows at it. If you're using the Biggoron Sword, just roll between his legs and L- target the tail and hit it! It's that simple, no catch at all. When Ganon finally collapses, go take the Master Sword and equip it. It is the only weapon that can KILL Ganon. Use the same strategy as the Biggoron's. Roll to his tail and attack, attack, and attack. Repeat until he's DEAD! Flip28skater:"when you're fighting Ganon, if you run out of magic, let him destroy the pillars on or two of hold a lot of big magic jars, it should refill it most of the way." maxime dupuis: "if u don’t have the biggoron sword and that you're out of arrows you can do the same strategy as the biggoron sword but with the megaton hammer!" One more tip, but this one is GREAT! (By Scrinnameless) "Make sure you have four bottles. Fill two of them with Fairies (just in case), and the other two with Blue Potion. You're going to need the Blue Potions. After you beat Ganondorf and escape from the collapsing castle, and see Ganondorf transform in all his glory, keep the Light Arrows on your C-items. L-target Ganon's face and draw an Light arrow. By "drawing," I mean you get one on the string and hold it there. Keep backing away from Ganon. Every so often, he crouch. When he does, release the arrow. It'll stun him first go. Run around behind him, target his tail, and do an overhead lunge (L+A). When you run out of magic, use a blue potion." ANOTHER tip: (Tapam N) "Roll between legs. Throw Deku Nut. Repeat. No need to Z Target, and this makes Ganon, in my opinion, the easiest boss in the game. You can kill Ganon with about 31 Deku Nuts; I used up all 30 of the Deku Nuts I had, hit him once with the Master Sword, and Zelda came and shot her beam at Ganon." _______________________________________________________________________