3d Car Designing
3d Car Designing
A typical digitizing application is the capturing of a design model in
the product development process. The result is a cloud of 3d data points
which represents the object.From these images,the XL software calculates
the exact 3d positions of all marker using photogrammaetry. I start out
with an 8.5 by 11 piece of cover stock weight(takes marker well and
holds up to abuse over time)recycled type paper. I buy this in large
packages at the office paper supplies store(much cheaper than getting a
similar paper at an art store)To create the models,you,ll need a
modeler. I recommend 3d studio max. But mainly because i have
it here,and the ASE importer is one of the most used formats,for me
personally(so its also problem does best at importing all of the
available data). Other than Max.
You can also use Maya or Soft image or
whatever you fell like. If you want to use a free modeler Id
recommend Z modeler, which has a DOF import/export filter so you can
work very directly. When modeling a new car, make sure you place the
body models center near the center of gravity of the car.
This will make the rotation motion look better. Touch-3d can of
course also be used for unfolding soft materials objects such as the
seat shown above. It is particularly useful for models which do not
consist of rectangular surfaces, and have a more sculptures. Other soft
material uses may be inflatable models, blimps, upholstery, furniture,
soft toys, tents, and so on.
We are doing a report on a subject
that we choose in Mr.gomezs computer class. I choose 3d car
designing because im into cars. That's the closest i can get since
I cant drive yet. 3d car designing caught my eye in the universal
movie called The Fast and The Furiouse. I saw the behind the scenes and
they said they had to use a lot of 3d graphics. For example the scene of
when jesse is trying to rebuild a 99 toyota supra. That movie had alot
of 3d car graphics.