Levels Of Magi:
To gain levels as a mage you must gain a set amount of XP's via Mage Battle only, and a certain amount of Spells for your current level. (Mage Battles do not count towords your "Guild Dice".)
Example: A level 3 mage advancing to Level 4 Requires 30,000 Xp's and 7 level 4 spells.
Note: The Higher level of mage you are, the larger your Bonus to your spell success roll
| Level of Mage | Title | Xp's Required | Number of same level Spells Required | Bonus |
|---|---|---|---|---|
1 |
Neophyte |
0 |
10 |
+0 |
2 |
Apprentice |
5,000 |
9 |
+1 |
3 |
Novice |
10,000 |
8 |
+2 |
4 |
Tyromage |
30,000 |
7 |
+3 |
5 |
Magician |
50,000 |
6 |
+4 |
6 |
High Mage |
90,000 |
5 |
+5 |
7 |
Sorcerer |
150,000 |
4 |
+6 |
8 |
Second Circle Mage |
220,000 |
3 |
+7 |
9 |
First Circle Mage |
320,000 |
2 |
+8 |
10 |
Arch Mage |
500,000 |
1 |
+9 |
| Type of Match | Win | Loss | Proc |
|---|---|---|---|
Mage Spar |
20 x PS |
5 x PS |
300 |
Mage Slave Match |
30 x PS |
10 x PS |
400 |
Mage Release Match |
30 x PS |
10 x PS |
400 |
MMS (Mage Mass Spar) |
50 x # of People x HML (High Mage Level) |
15 x PS x HML |
700+ (100 x # People past 5. i.e. 7 people= 200...2 more people after 5) |
Mage Death Match |
50 x PS |
0 |
1,000 |
MMDM (Mass Mage Death Match) |
75 x # of People x HML |
0 |
1,000 + (100 x # People past 5) |