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Name of Character:Ide
Country of Origin: Fei's inner evil
Fighting Style:A secret form taught by, adapted, and energized by evil.
Age:17
Blood Type:Z
Height:5'6
Weight:120 lbs.
Occupation:Random Murderer
Hobby:Killing. Maybe I'll be your mercenary.
Items:(pick up to three from the items page)
Bio: I am basically the evil energy of Fei harnessed by the pain and suffering caused by expirimentations on me and people making me so pissed that I couldn't hold it in so I snapped one day, that which is Ide.
Moves: CHI ABILITIES : GUIDED SHOT: EP required : 2 Learned at : Begins with it. Graphical representation : Fei concentrates and sends a ball of light on the enemy. Effect : Damages enemy with Chi.
INNER HEALING: EP required : 2 Learned at : Level 10 Graphical representation : Fei concentrates and light from above a character appears. Effect : Heals a single ally.
IRON VALOR: EP required : 4 Learned at : Level 20 Graphical representation : 3 circles of light centers around Fei and explode in white light. Effect : Power-up attack power
COUNTER FORCE: EP required : 4 Learned at : Level 35 Graphical representation : A yellow disk comes from the left side of the screen, stop on the right side and illuminates the screen with yellow light. Effect : Enables counter-attack when attacked.
YANG POWER: EP required : 5 Learned at : Level 46 Graphical representation : White, yellow, blue and green streams of light descends on Fei, little light-green sparkles emanates and concentrates on Fei, gives off a bright light before fading away. Effect : Defense UP, Attack DOWN
YIN POWER: EP required : 5 Learned at : Level 46 Graphical representation : Green, red and purple streams of light descends on Fei, little light-green sparkles emanates and concentrates on Fei, gives off a bright light before fading away. Effect : Attack UP, Defense DOWN
RADIANCE: EP required : 10 Learned at : Level 55 Graphical representation : A dark circle for on the opponents, blue rays centers on it while it's growing in size. The circle then changes for a sphere showing outer space which finally explodes in small pieces. Effect : Damages with space chi.
BIG BANG: EP required : 20 Learned at : Level 72 Graphical representation : The screen show the earth and the moon. A huge beam zaps across the galaxy and wipes out the earth and moon. Effect : Damages with Gravity Lens.
DEATHBLOWS: RAIJIN: AP required : 4 Learned at : Level 6 Graphical representation : Fei charges energy in his punch and punch the opponent.
SENRETSU: AP required : 5 Learned at : Level 12 Graphical representation : Kicks at head height, head-to-ground kick, kicks at head head height and launch the opponent into the air with a kick. Finishes with a 2 hands hit when the enemy lands.
HAGAN: AP required : 5 Learned at : Level 16 Graphical representation : Jumps on enemy and hits with his feet 3 times, finishes by turning around, hitting the enemy's head at the same time.
HOTEN: AP required : 6 Learned at : Level 22 Graphical representation : Turns around, hitting enemy with his hands 4 times, kicks at head height, kicks enemy's legs and finishes with an elbow hit.
TENBU: AP required : 6 Learned at : Level 30 Graphical representation : Turns around and hits opponent with his hand, kicks to send opponent flying. Jumps in the air and use his feet to send opponent smashing on the ground.
RYUJIN: AP required : 6 Learned at : Level 38 Graphical representation : Head bash, left uppercut, left lower punch, right uppercut and finishes with a 2 hands push.
KOHO: AP required : 6 Learned at : Level 46 Graphical representation : Turns and hits with his right hand, thehitsend him turning a little away, dashes and left punch. Finishes with a 2 hands hit.
HYPER-DEATHBLOWS FUKEI: AP required : 7 Learned at : Level 60 Graphical representation : Flips into the air and throws 13 fireballs in sequenced order, from right to left hand. Finishes with a last powerful fireball.
CHIKEI: AP required : 7 Learned at : Level 60 Graphical representation : Jumps away from the enemy, charges up and punches the ground, sending a serie of earth pillars on the enemy.
KAKEI: AP required : 7 Learned at : Level 60 Graphical representation : Flips in the air and emits energy. Falls on the enemy like a meteor and sends strong fire waves.
SUIKEI: AP required : 7 Learned at : Level 60 Graphical representation : 4 hits that wraps the nemy into ice, a final hit makes the ice even bigger. Finishes with a crushing punch, shattering the ice.
KOKEI: AP required : 7 Learned at : Level 70 Graphical representation : Deals 3 fast right kicks followed by a strong, electricity-charged split kick.
YAMIKEI: AP required : 7 Learned at : Level 80 Graphical representation : Jumps away from enemy and various blue lights comes from the enemy and go to Fei. A purple whirlpool of light forms on the enemy.