Warriors
20k PL = 1d6 - 5 KI
50k PL = 1d8 - 6 KI
70k PL = 1d10 - 10 KI
100k PL = 1d13 - 14 KI
115k PL = 1d10+4 - 16 KI(Must have 3 skill points)
150k PL = 1d19 - 17 KI
165k PL = 1d21 - 25 KI
180k PL = 1d25 - 30 KI
200k PL = 1d25+3 - 35 KI(Must have 4 skill points)
230k PL = 1d29 - 38 KI
280k PL = 1d35 - 45 KI(Must have 5 skill points)
300k PL = 1d36 - 43 KI
330k PL = 1d39 - 43 KI
370k PL = 1d38 - 39 KI
400k PL = 1d40+5 - 40 KI(Must have 7 skill points)
450k PL = 1d50 - 60 KI
500k PL = 1d45 - 50 KI
550k PL = 1d55 - 60 KI
600k PL = 1d60 - 60 KI OR 2d26 - 60 KI(They get the option to choose once they hit 600,000 PL, but may only have one)
650k PL = 1d65 - 60 KI OR 2d30 - 64 KI (They can only continue what they chose at 600k PL) (Must have 10 skill points)
725k PL = 3d30 - 80 KI (Must have 15 skill points)
800k PL = 3d40 - 95 KI (Must have 18 skill points)
900k PL = 4d35 - 100 KI (Must have 20 skill points)
1,000,000 PL+ = 4d45 - 125 KI (Must have 25 skill points)
Swordsmen
0 Skill = 1d8
5 Skill = 1d9
10 Skill = 1d10
15 Skill = 1d11
(By this time, they are nearly assured 40,000 PL, so 1d12)
20 Skill = 1d13
25 Skill = 1d14
30 Skill = 1d15+2
40 Skill = 1d16+2
50 Skill = 1d17+2
60 Skill = 1d18+2
70 Skill = 1d19+5
85 Skill = 1d20+5
100 Skill = 2d21
for all techniques that alter dice rolls, do them accordingly (Add 2 or double, etc.) but to a limit of three times per match.
120 Skill = 2d22
140 Skill = 2d23
150 Skill = 2d24 (+5)
200 Skill = 2d25 (+10)
(40,000 PL simply adds 1 to damage roll. 1d10 to 1d11, etc.)
(Wandering Wise Man adds [+2] to the signature move.)
(Zet Sword Sharpening adds 4 to damage roll. 1d20 to 1d24, etc.)
Weapon Masters
0 Skill = 1d5
5 Skill = 1d6
10 Skill = 1d7
15 Skill = 1d8
20 Skill = 1d9
25 Skill = 1d10
30 Skill = 1d11+2
40 Skill = 1d12+2
50 Skill = 1d13+2
60 Skill = 1d14+2
70 Skill = 1d15+5
85 Skill = 1d16+5
100 Skill = 2d17
120 Skill = 2d18
140 Skill = 2d19
150 Skill = 2d20 (+5)
200 Skill = 2d21 (+10)
(Wandering Wise Man adds [+2] to the signature move.)
(Although it may seem weaker than Swordsmen, Weapon Masters can always get more weapons.)
Demon training gives Demon Raising, which effectively adds +2 to the end of your attacks, to non-Warriors.
Store bought Swordsmanship or Weapon-Control affects the 'y' of xdy, dependant on which is purchased.
Non-Warriors
+00,000 PL = 5HP
+20,000 PL = 10HP
+40,000 PL = 20HP
+75,000 PL = 35HP - NEUTRALS STOP HERE
+100,000 PL = 40HP
+175,000 PL = 45HP
Group-Healing
Warriors
+00,000 PL = 5HP - 15 KI
+15,000 PL = 10HP - 30 KI
+30,000 PL = 20HP - 40 KI - NEUTRALS STOP HERE
+50,000 PL = 35HP - 60 KI
+75,000 PL = 50HP - 80 KI
Non-Warriors
+00,000 PL = 5HP
+20,000 PL = 10HP
+40,000 PL = 20HP - NEUTRALS STOP HERE
+75,000 PL = 30HP
+100,000 PL = 45HP