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Clan StatusKnights of Hope
The clan must have at least two requirements to join, one of which must be some kind of test. (Beating the leader, beating someone of another clan, etc. This could also include quizes and such.) It must have at least four members to start. The first four must meet all the requirements, but they do not have to do the test, as they're considered a co-founder. There can be a maximum of two leaders per clan, but there must be at least one. All leaders must have access to the site. If there are two leaders, the responsibilities must be distributed (updating the members, vault, store, enemies, allies). If you wish to start your own clan, please email Android 17 with your clans name, its leaders, its starting members, its requirements, and the URL for the clan's web page. Joining a Clan To join a clan, you have to meet their requirements. These requirements must include some kind of test, although they could also have additional requirements. You must also have the leader(s) consent. Clan Allignments Good Clans may contain good and neutral characters, evil Clans may contain evil and neutral character, and neutral clans may only contain neutral characters. For every one neutral in a clan of a different allignment, they must possess three of the other allignment (i.e. an evil clan must contain three evils if they allow one neutral in). For every neutral person above three, they must have 4 of the other element (four neutrals would make a grand total of 13 of the other allignment, five would make 17, etc.). Clan Money, Store, and Trainings Donations can also be made. Donating an amount will give one fourth of that off your next clan purchase (rounded down). This discount does not carry over to the next month. (Ex: Jason donates 400 credits, he receives a 100 credit discount for an item during that month, when the next month comes he doesn't get one until he donates again). Clans may choose to purchase items from the Power Advantage store at a special clan discount. When a clan purchases 5 of something, they get the 6th for free. (Ex: Clan Jason buys 5 demi senzus for 1250 credits, they receive a sixth for free), if a clan buys a limited amount of an item (i.e. senzus) and go over the limit, they do not get any for free (Ex: Clan Jason buys 5 senzus, but there are only 5 left for the month, they do not receive a 6th for free, or any credit to the store). Purchases can only be decided by a leader. Money cannot be withdrawn from the vault by anyone for any reason, ever (aside from lending if you're giving money to an allied clan, or paying money back if you owe another clan money). Once credits are placed in the vault, they stay there until spent on an item or training. When purchasing an item you do not need the approval of the leader (unless there is a specific restriction placed upon the item when purchased from the Power Advantage Store), you simply send a purchasing email to Raziel stating you are purchasing it from your clan. Constant items, such as ships, weighted clothing, armor, etc. can only be used with 50% of the clan's approval (this can be done in a chat, and the result sent to the staff member, or in individual e-mails, as getting everyone online at once in a large clan may be difficult). They vote on their own, and then the result is sent to a staff member, who will then update it. If a character is using a constant item, it appears in the Store as in use, and cannot be used until it is returned. A time limit of use can be set on items, via another vote. If these items are used during a quest, they will still count as a borrowed item. The clan with the most clan wins' taxes are multiplied by 1.25 for that month (rounded down). The clan with the most clan losses is unaffected by Stipulation Number one of the Clan Tax. Clan Tax For every member over 8, 50 credits are subtracted from the vault. For every member over 12, 100 credits are subtracted from the vault. If your number of members is below 10, then you follow this formula: (Avg Member PL - PA's Avg PL) Rounded Up to the nearest thousand + X for being over 8 members (if applicable)= Tax (rounded up to the nearest acceptable value) Note: If your avg pl is below PA's you suffer no tax. Note: If your clan is found in debt two months in a row it is automatically disbanded. All trainings are lost, and all items in the store are seized by the Power Advantage store. Clan Battling Clan Match A match between two clans. This is generally just a friendly match, for points. The number of clan members participating is decided before the match is held. A member of each clan must send the fight in, to discourage cheating. There must be at least 3 clan members per side, and both teams must have the same number of clan members. This match ends when one clan's total HP is at 50% of what it started at. Participants cannot die here. Bonuses: Clan Battle A serious battle between two clans. This is more serious than a match, as it is for money, rather than points. A bet (minimum of 200 credits) is decided before the match begins, as is the number of clan members participating. A member of each clan must send the fight in, to discourage cheating. There must be at least 3 clan members per side, and both teams must have the same number of clan members. This match ends when one clan's total HP is at 20% of what it started at. Participants cannot die permanently here, but if you die you lose 1 spar for the week. Bonuses: Restrictions: Once per clan per week. (You can Clan Battle the Bobian Destroyers and the Spoons in the same week, but you can't Clan Battle the Spoons twice in one week.) Clan War A grudge match between two clans. This match is extremely serious, as it is to the death of 50% of the clan (or to a forfeit). 60% of the members of each clan must participate in this battle. A member of each clan must send the fight in, to discourage cheating. This battle must also be observed by a staff member. There must be at least 3 clan members per side. This match goes until one clan's loses 50% of its members. Participants that die here are actually dead. The fighting clans' HP totals must be within the same range, however. 300 or less 275-400 375-500 475-600 575-700 and so on. Bonuses: Restrictions: Once per clan per month. (You can Clan War the Bobian Destroyers and the Spoons in the same month, but you can't Clan War the Spoons twice in one month.) At the end of the month, Clan Wins and Clan Losses are cleared. Allied Clans How to get allies: A clan leader of each clan emails you saying they're allying. Allied clans can loan each other money freely. Normally, clans cannot loan money. Also, once every month you may substitute one of your clan members in a battle for an allied clan's member (upon receiving the consent from that allied member), their PL must be within 50,000 of your clan member. Clan Enemies How to get enemies: A clan leader must submit an email stating their stance against a particular clan. Another clan does not necessarily have to declare that clan an enemy (i.e. The Bobians declare The Spoons to be an enemy). When a clan is your enemy, HP limits are reduced in the clan battles by 10%, as you possess a vast dislike for them, and want to hurt them more. You may not be allied with a clan who lists one of your enemies as an ally also. Also, when battling, the points are doubled, be it a win or a loss (The Spoons defeat the Bobians, resulting in 2 win points for The Spoons, and 2 loss points for The Bobians).
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