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GASP's Game Days
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This is what GASP is all about. Friends gathering
around a common hobby, having fun. Our latest Open Gaming day was no
exception. Here are a few out takes from Saturday, September 14th, 2002.
We had an excellent turnout for this month's Open Gaming, with 23 people
participating in a multitude of games. Here's a brief summary.
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Magic Chaos
Game #09 of the Official GASP Magic:Chaos
League Season 4 was played. It was not a particularly large game, but
lasted well over many of the others. The current rankings are online and
you can view them here.
Game #09 was won by Stan???.
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GASP-World Monthly Role-Playing
Now a staple game at our monthly gatherings,
GASP-World (D&D) made an appearance again, thanks to Dan Cetorelli,
GASP Knight. The campaign is in full swing, and had about 8 people hacking
their way through the adventure this month. Look for more RPG games at
future GASP Opens.
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CarWars - New Edition
The newly revamped CarWars was played, with 4
drivers participating in the carnage. The game plays similiar to the older
edition, but the rules are better organized and alot less ambiguous.
In classic CarWars fashion, nearly every car and driver was destroyed,
except for the winner. He was mearly knocked into a coma, and won by
process of elimination (nobody else was around to hand the trophy to!)
Plans are in the works to revive the SCAR CarWars league, and we are
shooting for a January 2003 kick-off battle. More details of the League
will be disclosed shortly. For more info, check out the SCAR website by
clicking here.
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Warmaster
Warmaster is a small-scale game of large-scale
battles. Armies clash in heated combat, pitting cavalry vs. infantry, with
a good mix of fantasy monsters and magic thrown in.
Dave Hartman debut his newest terrain creation, a modular system of hills
and valleys. Quite an excellent job, especially considering he put it all
together in only 12 hours.
Only one game of Warmaster was played, pitting the foul, drooling Chaos
army vs. the benevolent, happy, tree-hugging elves. Since there were very
few trees for those elves to hug, they ended up surrendering the field to
the swarms of Chaos. I'm sure a rematch will come about next month, as
well as more of Dave's fantastic terrain!
There is currently a Warmaster campaign being run, so email GASP
for more information.
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MechWarrior: Dark Ages
WizKids newest click-base game was released to
the general public on August 21st, but I had a chance to play at this
year's GEN-CON in a pre-release frenzy. The game was brought to GASP this
month, and demo'd for all to see.
For those people not familiar with click-base games, all the units stats
are kept on a dial base that you "click" as the unit takes
damage. New stats apear in the window for each "click", thereby
negating the need to keep any stats on paper.
The game is set in the year 3132, 60+ years after the current Classic
BattleTech story line. After many years of peace, the Inner Sphere is
again thrust into war as communication across space is disrupted. The
battlefields are ruled by giant war machine called Battlemechs, with
infantry and vehicles helping to pound their way to victory.
The demo went fairly well, and we were able to get 2 games in, teaching 4
people how to play.
Thanks to everyone that came out and played, and expect some more MW:DA
games in the future.
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Miscellanious Gaming
Scattered throughout the main events played were
some side games, including Risk 2210, pick-up Magic: The
Gathering games, Vinci, and other board/card games.
All-in-all, it was an event filled day.
Thanks to everyone that came out and played.
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Our next regularly scheduled event is the GASP Games
Day on Saturday, October 12th, 2002.
Some regular GASP features will include
Magic:Chaos Game #10, maybe some new SCAR CarWars primers in
preperation for the SCAR New Season 3, GASP World RPG, and I'm sure a few
other surprises. As always, new faces and games are welcome.
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