Aurora and Asmodeus existed before time began and will continue after it ends. Together, they birthed the four lesser deities. The four lesser deities gave shape and form to all matter and beings.
Residents of Zenobia acknowledge the divinity and necessity of all six deities; however, many hold one or more above others. Thus, a fishing nation might revere Amphitryon and Boreas more, whereas a mining town might hold Demeter highest. However, all recognize the higher power of Aurora – except those who hold evil in their hearts – they feel Asmodeus is the greatest.
The gods of Zenobia are somewhat distant – they only manifest themselves through their respective elements. That is, they have no true form. Scholars debate whether they have agendas and wills of their own, as well – though they cannot deny the power their respective clerics hold.
There are four seasons in Zenobia, each containing fifty days. There are seven weeks with seven days each, and the last day of each month is generally set apart as a festival for that deity. Generally speaking, everyone participates in each festival (if they occur, which Is dependent on the culture in question), even those that worship “Opposed” deities. The exception is Asmodeus ~ Aurora (as noted in her description). These festivals share many things in common – dancing, social gatherings, feasting, and thanks. The only real differences are due to what season in which it happens. On a daily basis, many offer prayers and rituals to their deities, as detailed below. However, much more common is offering a small prayer to a particular deity when engaged in some activity over which (s)he presides – Demeter and Amphitryon when farming, or Salamander and Demeter when forging metal.
Magic is also a product of the gods. All magic is drawn from Boreas and Amphitryon; however, spells may draw on other elements, depending on the effect. Spells that affect things mentioned in a deity’s portfolio usually draw upon that deity’s power. Clerics of a given deity almost never cast spells that directly use an opposed element (thus, a cleric of Amphitryon wouldn’t cast a fireball, and Demeter’s clerics shy away from Lightning Bolt), and prefer not to use spells that use secondary aspects of opposed ones. Of course, that is often the first guideline dropped when necessity calls for it.
The gods combine in many things:
Magic: Amphitryon/Boreas
Farming: Demeter/Amphitryon
Weather: Amphitryon/Boreas
Smithing: Demeter/Salamander
These of course, are just examples.
Deities
Although each favored weapon lists a specific type, others that are close are, to lesser extent, also considered favored – i.e., Aurora would include most swords; Demeter, most axes. Using a favored weapon garners no special favor, but it is important to note for the war domain and some spells.
Most deities mention several classes that typically worship that god. That is by no means definite – any class may worship any god (within the alignment restrictions mentioned below). Clerics and Paladins are not mentioned, as are equally likely to be found among the followers of any deity. Rangers and Druids also follow different deities, but they almost always range among the four lesser deities.