[Alchemist's Alcove] [Items of the Mundane] [Weapons a necessary evil]
[Protection from the necessary evil] [Spells rung from the Mind by a Vise]
Weapon Modifications and Misc.~Crossbow, Rifled Sniper’s
This magnificent crossbow combines the great range of a rifled crossbow and deathly accuracy of a sniper’s crossbow into one devastating combination. As with a normal rifled crossbow, bolts that are not specially made to be shot out of it suffer a –1 attack penalty, otherwise a character gains a +1 attack bonus when using rifled bolts. A rogue using this crossbow may make sneak attacks on a target as far away as 120 feet only if he or she is proficient with the weapon. Loading this crossbow takes full-round action that provokes attacks of opportunity.Crossbow, Rifled Sniper’s: Medium-size Exotic Weapon; 600 gp; Dmg 1d10; Critical 19-20/x2; Range 150ft; 15lb.; Piercing.
Bolts, Rifled (10): 4gp; 1 lb.
~Crossbow, Repeating Rifled Sniper’s
One of the most deadly ranged weapons to date. This weapon follows the rules of the Rifled Sniper’s Crossbow (see above) except it uses a clip of five bolts. The clip is angled so that the scope can be place correctly. This crossbow can be shot until all of the bolts in the clip are gone; at which, it can be reloaded with another clip as a full-round that provokes attacks of opportunity (the character is still limited to the number of attacks he or she can make in a round).Crossbow, Repeating Rifled Sniper’s: Medium-size Exotic Weapon; 1000 gp; Dmg 1d10; Critical 19-20/x2; Range 150ft; 17lb.; Piercing.
Clip, Repeating Rifled Sniper’s Crossbow: 6 gp; 1 lb.
~Liquid Appling Hilt
One of many modifications made to swords. With this modification the hilt of any type of sword is meant to be filled with liquid. As a free action a character can press a button crafted into the hilt that releases a liquid onto the blade in an even application. This can be a poison or any other liquid such as honing oil (see Ultimate Equipment Guide at Mongoose Publishing). The hilt holds enough liquid for two applications. Refilling the hilt takes two full-round actions, unless the container the liquid is poured from can be retrieved as a free action, then it only takes one full-round action (these full-round actions provoke attacks of opportunity).Hollow Liquid Appling Pommel: +150 gp.
Serrated Rapier (nasty weapon that does damage extra damage when removed)
[Alchemist's Alcove] [Items of the Mundane] [Weapons a necessary evil]
[Protection from the necessary evil] [Spells rung from the Mind by a Vise]