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Dungeon Builders
The Forge of Fury (Random Dungeon)


Tuesday, 1 November 2005
Mountain Door (APL 3) version 0.2

This random dungeon is adapted from the module The Forge of Fury. It is suitable for a party of four characters with Average Party Level = 3.
Version 0.2 has made this scenario harder because play-testing found that it is a breeze for the party if it consists of a higher number of PCs optimized for battle.

Small Room Encounter Table

D10

Type

Encounter

EL

1

NPC
Reward

Prisoners. Open Lock check DC 13 required to free the prisoners and receive the reward.
Initial Attitude: Friendly.
Friendly: Look at top 3 cards of any dungeon pile if freed, in addition, 2 potions of cure light wounds if escorted out of the dungeon.
Helpful: Look at top 5 cards of any dungeon pile if freed, in addition, 4 potions of cure light wounds if escorted out of the dungeon.

2

Feature
Monster
Treasure

Rope Bridge across Chasm. Crossing the bridge requires a Balance check DC 8 (+ armor check penalty). Each success allows movement up to half Speed as a full round action, or one-quarter Speed as move action. Those who fail cannot move. Those who fail by 5 or more may fall. If they fail another Balance check DC 18 to catch themselves, they plummet 200 feet to underground river below and are swept away.
2 Orc Archers (at opposite end of rope bridge).
1d6x10 gp, 1 mundane item.

2.5

3

Monster
Treasure

1 Orc Brute, 1 Orc Archer, 1 Orc Warrior.
1d6x10 gp, 1 mundane item.

2.5

4

Trap
Monster
Treasure

Poison Gas Trap. Affects a random target and all within 2 squares. Initial 1d4 STR damage, secondary 1d4 STR damage. Fort save negates (DC 13). Search DC 23; Disable Device DC 13.
2 Orc Warriors.
1d6x10 gp, 1 mundane item.

2+1

5

Monster
Treasure

1 Orc Archer, 4 Orc Warriors.
1d6x10 gp, 1 mundane item.

3

6

Monster
Treasure

2 Orc Archer, 2 Orc Warriors.
1d6x10 gp, 1 mundane item.

3

7

Monster
Treasure

3 Orc Archers.
1d6x10 gp, 1 mundane item.

3

8

Monster
Treasure

1 Orc Brute, 4 Orc Warriors.
1d6x10 gp, 1 mundane item.

3

9

Monster
Treasure

1 Orc Brute, 1 Orc Archer, 2 Orc Warriors.
1d6x10 gp, 1 mundane item.

3

10

Monster
Treasure

1 Orc Brute, 2 Orc Archers.
1d6x10 gp, 1 mundane item.

3



Large Room Encounter Table

D6

Type

Encounter

EL

1

Trap
Monster
Treasure

Bricks from Ceiling. Affects a random target and another random adjacent target. Atk +12 melee (2d6, bricks). Search DC 20; Disable Device DC 20.
1 Half-Orc Fighter.
1d6x100 gp, 1 mundane item, 1 minor magical potion.

2+2

2

Monster
Treasure

1 Half-Orc Barbarian, 4 Orc Warriors.
1d6x100 gp, 1 mundane item, 1 minor magical potion.

4

3

Monster
Treasure

1 Half-Orc Fighter, 4 Orc Warriors.
1d6x100 gp, 1 mundane item, 1 minor magical potion.

4

4

Monster
Treasure

1 Half-Orc Barbarian, 1 Orc Archer, 2 Orc Warriors.
1d6x100 gp, 1 mundane item, 1 minor magical potion.

4

5

Monster
Treasure

1 Half-Orc Fighter, 1 Orc Archer, 2 Orc Warriors.
1d6x100 gp, 1 mundane item, 1 minor magical potion.

4

6

Monster
Treasure

1 Ogre, 2 Wolves.
1d6x100 gp, 1 mundane item, 1 minor magical +1 weapon.

4.5



Quest Room Encounter Table

D6

Type

Encounter

EL

1 – 6

Trap
Monster
The End

Fire Trap. Affects triggering target and all within 2 squares. Alchemist's fire causes 4d6 damage in first round, then causes 1d6 damage next round. Reflex save halves damage first round and negates damage after first round (DC 23), no saves needed after first successful save. Search DC 23; Disable Device DC 23.
5 Dire Rats.
A grand staircase leads down to the next level: Glitterhame.

3+2



Random Encounter Table

D10

Type

Encounter

EL

1

Treasure

Search check DC 20 to find 1 mundane alchemical item.

2

Trap
Monster

Fusillade of Darts. Affects a random target and another random adjacent target. Fires 1d4 darts at each target. Atk +10 ranged (1d4+1, dart). Search DC 14; Disable Device DC 20.
2 Orc Warriors.

1+1

3

Monster

5 Dire Rats.

2

4

Monster

4 Orc Warriors.

2

5

Monster

1 Orc Archer, 2 Orc Warriors.

2

6

Monster

2 Orc Archers.

2

7

Monster

1 Orc Brute, 1 Orc Archer.

2

8

Monster

2 Wolves.

2

9

Trap

Camouflaged Pit Trap. Affects a random target and another random adjacent target. 20 ft. deep (2d6, fall). DC 20 Reflex save avoids. Search DC 24; Disable Device DC 19.

2

10

Monster

1 Half-Orc Barbarian.

2