Site hosted by Angelfire.com: Build your free website today!
 
 
« January 2009 »
S M T W T F S
1 2 3
4 5 6 7 8 9 10
11 12 13 14 15 16 17
18 19 20 21 22 23 24
25 26 27 28 29 30 31
Entries by Topic
All topics  «


 
 
LEAGUE PICK UP GAMES
Monday, 23 October 2006
REDNECKS TOUCH RILES
REDNECKS TOUCH GAMES

ACES REG
2/2/2
ACES MUST HIT TABLE FIRST OR SAME TIME AS REST OF MELD. YOU MAY PICK UP THE PILE AT ANY TIME.

ALL IN THE FAMILY
2/2/2
THIS GAME IS PLAYED AS REGULAR CANASTA WITH A LITTLE TWIST ...THE ONLY CANASTAS YOU CAN MAKE IS KINGS QUEENS AND JACKS. YOU MUST HAVE ALL 3 TO GO OUT.

ALL NATURAL
2/2/2
YOU MAY NOT USE WILD CARDS FOR CANASTAS OR MELDING...WILD CARDS ARE FOR DISCARDS ONLY, YOU MAY MELD AND GO OUT AS YOU LIKE. YOU MAY PICK UP THE PILE AT ANY TIME.

BARE BONES
2/2/1
THE ONLY MELD TO THE TABLE IS ACES AND WILDS, ALL OTHER CARDS CANNOT TOUCH THE TABLE THEY MUST GO STRAIGHT INTO CANASTAS NO EXCEPTIONS. YOU CAN PICK UP BUT BE CAREFUL AND GO OUT AT ANYTIME

BASEBALL DIAMOND
2/2/2
MUST HAVE 5 7 10 Q ( DIAMOND SHAPE) BEFORE YOU CAN MAKE ANY CANASTAS. MUST HAVE EXACTLY 3 CANASTAS (STRIKES) TO GO OUT. YOU CAN PICK UP N FREEZE THE PILE. MUST BE 3 CANASTA NO MORE NO LESS (WHETHER GOING OUT OR NOT)

BEAT THAT
2/2/2
IF YOUR OPPONENT CANASTAS 4S, YOU CAN ONLY CANASTA 5S OR HIGHER. MELDING ANYTHING IS FINE, YOU CAN BOTH HAVE THE SAME CARDS MELDED, BUT EACH CANASTAS MUST BE AT LEAST ONE BETTER THAN THE LAST ONE. WHEN ACES HAVE BEEN PUT TO CANASTA NEITHER PLAYER CAN MAKE ANY MORE CANASTA’S.

BLACK HOLE
2/2/2
IN THIS GAME ONLY BLACK CANASTA'S CAN BE MADE AND YOU ARE NOT ALLOWED TO DISCARD BLACK 3'S. YOU MAY MELD YOUR BLACK 3'S TO GO OUT. REMEMBER NOT TO THROW THOSE BLACK 3'S, NO RED CANASTA'S. YOU MAY PICKUP THE PILE

BLACKJACK
2/2/2
IN THIS GAME YOUR CANASTA'S MUST EQUAL 21 TO GO OUT. (ALL CARDS VALUE AS THEY DO IN BLACK JACK) IF YOUR CANASTAS EQUAL MORE OR LESS THAN 21 AND YOU GO OUT... YOU LOSE! IF YOU GET 21 IN ALL BLACK. YOU MAY PICK UP THE PILE IN THIS GAME.

BLOODY CUT
2/2/1
YOU MUST HAVE A RED CANASTA TO GO OUT, AFTER YOU HAVE A RED CANASTA FIRST, YOU MAY MAKE BLACK ONES. YOU MAY PICK UP THE PILE AT ANY TIME.

BROKEN MIRROR
2/2/2
YOU MAY NOT MELD OR CANASTA WHAT YOUR OPPONENT HAS AT ALL. YOU MAY PICK UP THE PILE.

BULLSEYE
2/2/2
IF YOU SIT BLUE SEAT, YOUR FIRST CANASTA EACH HAND MUST BE 4'S, IF YOU SIT RED, SEAT YOUR FIRST CANASTA EACH HAND MUST BE 9'S. IF YOU HAPPEN TO GET A CANASTA IN BOTH 4 AND 9 ( IN SAME HAND )THEN YOU HAVE BULLSEYE AND YOUR OPP CAN NOT GO OUT FOR THAT HAND BUT YOU CAN GO OUT AFTER 2 CANASTAS YOU MAY PICKUP THE PILE

CARD UP
2/2/1
THE GAME IS DECIDED BY THE TOP CARD TURNED UP AT THE BEGINNING OF EACH HAND. IF CARD IS RED, 1 CANASTA TO GO OUT, IF CARD IS BLACK, 3 CANASTAS TO GO OUT. PLEASE ANNOUNCE CARD COLOR AND GAME FOR EACH HAND. IF YOU DO NOT HAVE ENOUGH CANASTAS WHEN YOU GO OUT YOU WILL BE DQ'D. YOU MAY PICK UP THE PILE.

CATCH THE WILD
2/2/2
KIBITZ ARE TO BE LEFT ON FOR THIS GAME !!!!! YOU MUST USE ALL WILDS AS SOON AS YOU GET THEM. YOU CANNOT KEEP ANY WILDS IN YOUR HAND. IF YOU DO, YOU WILL BE DQ'ED. YOU MAY PICK UP THE PILE.

CHECKERBOARD
2/2/2
CHECKER BOARD CANASTA IS YOU HAVE TO MELD A RED CANASTA THEN A BLACK CANASTA. ALTERNATING COLORS BLACK/RED/BLACK OR RED/BLACK/RED YOU MAY PICKUP PILE

CHERRY
2/2/2
REGULAR CANASTA... HOWEVER, BEFORE CLICK START YOU MUST NOMINATE YOUR CANASTA. MAKE THAT NOMINATED CANASTA IN RED AND YOU WIN!! YOU MAY PICK UP THE PILE.

CODE RED
2/2/1
YOU CAN ONLY TOUCH THE PILE IF YOU HAVE A RED CANASTA MADE ON THE BOARD.YOU CAN'T FREEZE THE PILE AND YOU CAN HAVE AS MANY BLACK CANASTA'S AS YOU WANT AND CAN GO OUT AT ANYTIME.YOU CAN'T TOUCH THE PILE TO MAKE YOUR RED CANASTA EITHER.

CRACKED MIRROR
2/2/2
YOU MAY NOT MELD WHAT YOUR OPPONENT HAS MELDED ON TABLE. HOWEVER, YOU MAY MAKE A CANASTA AS LONG AS IT DOES NOT TOUCH THE TABLE. YOU CAN ONLY MELD WHAT YOUR OPPONENT DOES NOT HAVE MELDED OR CANASTA'D.

CRAZY 8'S
2/2/2
YOU USE 8'S AS BLACK 3'S ... YOU CANNOT PICK UP THE PILE ON AN 8 AND THEY MUST BE THE LAST THING MELDED GOING OUT... YOU MAY MAKE A CANSASTA IN 8'S WHEN GOING OUT HOWEVER, YOU MUST HAVE 2 OTHER CANASTA'S FIRST.

CROWN THE JOKER
2/2/2
YOU CAN ONLY FREEZE THE PILE WITH A JOKER NO 2'S ALLOWED. YOU MAY PICK UP AND GO OUT AT ANYTIME.

CUPIDS ARROW
2/2/1
ACES MUST BE WITH YOUR FIRST MELD OF EACH HAND. A RED CANASTA IN ACES IS AN ARROW THROUGH CUPIDS’ HEART, WHICH IS AN AUTOMATIC WIN. YOU MAY PICK UP THE PILE.

CUT NO FREEZE
2/2/1
YOU MAY NOT FREEZE THE PILE, ONE CANASTA TO GO OUT. YOU MAY PICK UP THE PILE.

DEAD MANS HAND
2/2/2
YOU HAVE TO HAVE EITHER ACES OR 8S IN YOUR FIRST MELD. YOU CAN NOT PICK UP THE PILE UNTIL YOU HAVE EITHER ACES OR 8S MELDED TO THE BOARD. THEN YOU HAVE TO HAVE BOTH ACES AND 8S MELDED TO THE BOARD BEFORE YOU MAY MAKE ANY CANASTAS. IF YOU MAKE A CANASTA BEFORE YOU HAVE ACES AND 8'S MELDED IT IS A DQ. A RED CANASTA IN EITHER ACES OR 8'S IS AN AUTOMATIC WIN.

DELAY OF GAME
2/2/2
IN THIS GAME YOU ARE NOT ALLOWED TO PICK UP THE PILE UNTIL THERE ARE 30 OR LESS CARDS IN THE DRAW DECK ... AFTER THAT REGULAR RULES APPLY. YOU MAY MELD AND GO OUT AS YOU WISH.

DETERMINATION
2/2/2
IN THIS TOURNEY YOU MAY ONLY CANASTA EITHER ODD (579JK) OR EVEN (46810Q) CARDS. ACES MAY BE MELDED OR CANASTA'D BY BOTH PLAYERS. YOU MAY MELD ANYTHING BUT ONLY WHAT YOU CANASTA MATTERS. THE FIRST CANASTA MADE OTHER THAN ACES DETERMINES WHO HAS ODD OR EVEN. THIS STARTS OVER EACH HAND.

EXACT MELD
2/2/2
THIS SPECIAL TOURNEY HAS 1 SPECIAL RULE.YOU MUST MELD THE EXACT AMOUNT. EXAMPLE, 50 MELD YOU MUST MELD EXACTLY 50 NOT 55 OR MORE SAME GOES FOR 90 AND 120 MELDS. YOU MUST MELD YOUR EXACT MELD (15, 50, 90, 120) THEN ALLOW YOUR OPPONENT TO COUNT YOUR MELD AND THEN YOU MAY MELD YOUR REMAINING MELD. PLEASE ASK YOUR OPPONENT IF THEY'VE COUNTED YOUR MELD BEFORE PROCEEDING WITH REMAINING MELD. YOU MAY PICK UP THE PILE

FACE THE JOKER
2/2/1
THIS GAME IS PLAYED LIKE REGULAR CANASTA WITH ONE DIFFERENCE. YOUR FIRST MELD OF EACH HAND MUST BE A FACE CARD ( JACK, QUEEN, KING) AND A JOKER.

FATAL 8'S
2/2/1
GAME IS PLAYED AS REGULAR CUT BUT WHOEVER MAKES A CANASTA IN 8’S FIRST IS WINS THE GAME. THIS IS TO BE PLAYED IN SWISS FORMAT ONLY!

FIRST NASTA
2/2/2
YOUR INITIAL MELD MUST HAVE A CANASTA IN IT AND IT MAY NOT TOUCH THE TABLE ... YOU MAY USE TOP CARD ON DISCARD PILE TO MAKE YOUR CANASTA OR PUT WITH A PAIR IN YOUR HAND. EVERYTHING ELSE IS REGULAR RULES.

FOOTBALL
2/2/1
IN THIS GAME YOU CAN ONLY MAKE NASTAS IN 4'S 6'S AND 7'S. YOU CAN MELD ANYTHING YOU WANT BUT CAN ONLY NASTA 4'S, 6'S AND 7'S. YOU CAN PICK UP THE PILE.

GENT'S FIRST
2/2/2
YOU MUST HAVE KINGS IN YOUR INITIAL MELD EACH HAND. YOU MAY USE WILDS IN YOUR MELD AND YOU MAY MELD OTHER CARDS IN THE SAME TURN. YOU MAY PICK UP THE PILE.

GO FISH... SINGLES
2/2/2
WHEN YOU THROW A BLACK 3 YOU ARE ENTITLED TO ASK YOUR OPPONENT FOR A CARD. THEN ASK DO YOU HAVE )WHAT CARD YOU WANT) (WHICH WILL ENABLE YOU TO PICK UP THE PILE). IF OPP DONT HAVE THE CARD SHE/HE WILL SAY "GO FISH" AND THROW WHT U DONT HAVE. YOU MAY PICK UP OR GO OUT AT ANYTIME.

JA
2/2/2
YOU CAN FREEZE/MELD AND PICK UP WHENEVER YOU WANT, BUT IN ORDER TO GO OUT YOU HAVE TO MAKE A CANASTA IN JACKS THEN ACES, AFTER THAT YOU MAY MAKE OTHER CANASTAS BUT ONLY RED

JACK THE JOKERS
2/2/2
YOU MUST HAVE JACKS AND A JOKER IN YOUR INITIAL MELD. THE JOKER HAS TO BE PUT WITH THE JACKS, AND THEY MUST GO DIRECTLY TO TABLE. IF IT IS MADE INTO CANASTA WITHOUT GOING TO THE TABLE YOU WILL BE DQ’ED. EVERYTHING ELSE IS REGULAR CANASTA.

JACKS OR BETTER
2/2/2
YOUR FIRST MELD OF EACH HAND HAS TO BE JACKS OR BETTER (J, Q, K, A). YOU CAN MELD WILDS WITH YOUR CARDS BUT YOU HAVE TO WAIT FOR THE NEXT TURN TO MELD OTHER CARDS THAN J, Q, K, OR A. YOUR FIRST CANASTA MUST BE J, Q, K, OR A. YOU MAY PICK UP THE PILE.

LADY LUCK
2/2/2
PLAYED AS REGULAR CANASTA. ONE SPECIAL RULE... RED IN QUEENS’ AUTO WINS. YOU MAY PICK UP PILE AT ANY TIME.

LADIES FIRST
2/2/2
YOU MUST HAVE 3 QUEENS IN YOUR FIRST MELD (EACH HAND)... EVERYTHING ELSE IS REGULAR.

LUCKY 7'S
2/2/2
BOTH PLAYERS MUST MELD 7'S FIRST... THE FIRST PERSON TO MELD 7'S CAN GO OUT AND THE SECOND PERSON TO MELD 7' S CANNOT GO OUT. YOU MAY PICK UP THE PILE.

MAXX OUT
2/2/1
THE PLAYER WHO GETS THE MOST CANASTAS IN ONE HAND WINS. IF THE PLAYERS TIE AFTER ONE HAND, THE GAME CONTINUES UNTIL ONE PLAYER IS ABLE TO GET MORE CANASTAS THAN HIS/HER OPPONENT AND GO OUT. IN THE EVENT THAT NEITHER PLAYER IS ABLE TO GET MORE CANASTAS THAN HIS/HER OPPONENT, THE HIGHEST SCORE AT THE END OF THE GAME WINS. YOU MAY PICK UP THE PILE.

MONOPOLY
2/2/2
YOU MUST MELD ONE OF EVERYTHING (4,5,6,7,8,9,10,J,Q,K,A) BEFORE YOU CAN CANASTA AND GO OUT. THE OBJECT OF THIS GAME IS TO MONOPOLIZE CARDS SO YOU OPPONENT CANNOT MELD IT. IF YOU MAKE A CANASTA BEFORE YOU HAVE ALL YOUR MELDS YOU ARE DQ'D. YOU MAY PICK UP THE PILE.

NINES AND ACES
2/2/2
REGULAR CANASTA WITH ONE EXCEPTION, YOU MUST HAVE 9'S AND ACES MELDED TO THE TABLE BEFORE YOU CAN GO OUT. THE 9'S AND ACES MUST BE MELDED AT THE SAME TIME.

NO ACES NO OUT
2/2/2
YOU MAY NOT MELD ACES AND YOU MAY NOT GO OUT. ACES ARE FOR DISCARD ONLY. IF YOU MELD ACES OR GO OUT YOU WILL BE DQ'D.

NO OUT
2/2/2
YOU MUST HAVE ONE CARD IN YOUR HAND AT ALL TIMES IN THIS GAME... YOU CANNOT GO OUT AT ALL. YOU MAY PICK UP THE PILE.

ODD/EVEN
2/2/2
YOU CAN ONLY MAKE ODD OR EVEN CANASTAS... THE FIRST PERSON TO MAKE A CANASTA WILL DETERMINE WHO IS ODD AND WHO IS EVEN... YOU MAY MELD ANYTHING ... ( ODD= 579JK) ( EVEN = 46810Q) ACES ARE NEUTRAL. YOU MAY PICK UP THE PILE.

PILE WARS
2/2/2
IN THIS TOURNEY YOU MAY NOT PICK UP THE DISCARD PILE UNTIL THERE ARE AT LEAST 25 IN IT. YOU MAY HOWEVER MELD OR GO OUT WHENEVER YOU CHOOSE. IF A PLAYER PICKS UP THE DISCARD PILE BEFORE THERE ARE 25 CARDS THE PLAYER WILL BE DQ’ED.

QUICK OUT
2/2/1
THIS IS A ONE-HANDED TOURNEY. RULES ARE SIMPLE, FIRST PLAYER TO GO OUT WINS. SCORE DOESN'T MATTER. YOU MAY PICK UP THE PILE

RED ROYALTY
2/2/2
PLAYED LIKE REGULAR SINGLES EXCEPT YOU CANNOT MELD KINGS OR QUEENS UNLESS STRAIGHT FROM YOU HAND TO A RED CANASTA. GOOD LUCK AND HAVE FUN. YOU MAY PICK UP THE PILE

REG CUT
2/2/1
ONE CANASTA TO GO OUT. YOU MAY PICK UP THE PILE AT ANY TIME.

REG NO FREEZE
2/2/2
2 CANASTAS TO GO OUT AND YOU CANNOT FREEZE THE PILE.

REG NASTA
2/2/2
YOU CAN HAVE AS MANY CANASTA’S AS YOU WANT OF ANY COLOR! YOU MAY PICK UP TH PILE

ROYAL COURT
2/2/2
1ST HAND PLAYED ACES TO MELD, 2ND HAND PLAYED GENTLEMEN 1ST, 3RD HAND PLAYED LADIES 1ST, 4TH HAND JACK THE JOKER, ANY HAND AFTER THAT PLAYED REG

SEX ON THE BEACH
2/2/2
YOU CAN MELD AT ANY TIME. YOU CANNOT MAKE ANY CANASTAS TILL YOU HAVE 6S AND 9S MELDED ON TO THE TABLE. IF YOUR 6S AND 9S HIT AT THE SAME TIME A CANASTA GOES UP YOU WILL BE DQED. NO CANASTAS UNTIL 6S AND 9S ARE DOWN.

SEXY ACES
2/2/2
THERE ARE 2 RULES IN THIS TOURNEY. FIRST YOU MUST HAVE ACES IN YOUR INITIAL MELD, NO ACES, NO MELD. SECOND, YOU CANNOT MAKE ANY CANASTAS TILL YOU HAVE 6S AND 9S MELDED ON TO THE TABLE. IF YOUR 6S AND 9S HIT AT THE SAME TIME A CANASTA GOES UP YOU WILL BE DQED. NO CANASTAS UNTIL 6S AND 9S ARE DOWN. YOU CAN PICK UP THE PILE.

SPELLING LESSON
2/2/2
SPELL JAK BY CANASTA JACKS, ACES AND KINGS IN THAT ORDER TO SPELL JAK, AND YOU WIN AUTOMATICALLY. THE REST IS PLAYED LIKE REGULAR CANASTA. YOU MAY PICK UP, FREEZE AND GO OUT AT ANYTIME. THE JAK MUST BE SPELLED IN ORDER, OR IT DOES NOT COUNT AS AN AUTOMATIC WIN.

SUICIDE
2/2/1
YOU CANNOT MELD OR CANASTA UNLESS YOU CAN GO OUT. YOU CAN PICK UP THE PILE IN THIS GAME BUT REMEMBER ONCE YOU DO YOU MUST BE ABLE TO GO OUT.

SWEET SIXTEEN
2/2/2
YOU MUST HAVE 6’S AND 10’S MELDED BEFORE MAKING ANY CANASTA’S. IF YOU MAKE CANASTA’S IN 6’S AND 10’S IN THE SAME HAND YELL "SWEET 16" AND YOU AUTOMATICALLY WIN. THE REST IS REGULAR CANASTA.

TETRIS
2/2/2
THIS GAME IS PLAYED AS NO FREEZE. YOU MUST BUILD UP LIKE TETRIS, YOUR BASE CARDS ARE 6 10 ACE, YOU MAY ONLY USE 6 10 ACE OR WILDS IN YOUR INTIAL MELD OF 50/90/120. EX: IF YOU MELD 6 AND ACE THEN YOU CAN MELD 5S AND KINGS THEN 4S AND QUEENS ETC, BEFORE MAKING ANY CANASTAS YOU MUST HAVE BASE LINE MELDED ( 6-10-A ) "YOU CAN ONLY PICK UP IF THE TOP CARD IS SOMETHING YOU HAVE ALREADY MELDED, OR IS THE NEXT CARD IN LINE TO BE MELDED. (EX, 6S AND 10S MELDED - NEXT CARD IN LINE WOULD BE 5S AND/OR 9S)

TIC TAC TOE
2/2/2
IF YOU GET 3 CANASTAS IN A ROW YOU WIN AUTOMATICLY. LIKE: 456 567 678 789 8910 910J 10JQ JQK QKA. THEY HAVE TO BE IN ORDER SO IT DOESNT COUNT IF U DO LIKE ACE KING QUEEN. YOU MAY MELD AND PICK UP THE PILE AND GO OUT ANYTIME YOU WANT.

UNDERDOG TOURNEY
2/2/1
THE INVITER CHOOSES THE GAME TO BE PLAYED FOR THE FIRST HAND. THEN AFTER EACH HAND, THE PLAYER WITH THE LOWER SCORE GETS TO CHOOSE THE GAME FOR THE NEXT HAND. TABLE IS MADE 2/1 IN CASE A PLAYER CHOOSES CUT FOR ONE OF THE HANDS, BUT IF A GAME REQUIRES 2 CANASTAS, THEN YOU WILL NEED 2 CANASTAS TO GO OUT OR YOU WILL BE DISQUALIFIED.

WAR OF THE ROSES
2/2/2
THIS GAME IS PLAYED LIKE NO OUT, HOWEVER IF YOU GET ALL 4 RED 3S, YOU MAY GO OUT IN THAT HAND ONLY. YOU MAY PICK UP THE PILE ANYTIME.

WHERES WILDO
2/2/1
FOR EVERY INITIAL MELD OF EACH CARD YOU MAKES (4,5,6,7,8,9,10,J,Q,K,A) YOU ARE NOT ALLOWED TO USE ANY WILDS! AFTER YOU HAVE A CARD MELDED NATURALLY YOU CAN ADD WILDS TO THAT CARD AT ANY TIME. NO WILDS CAN BE USED WITH THEM UNTIL AFTER THEY HAVE BEEN MELDED NATURALLY. I.E.: IF YOU MELD ACES, KINGS AND 5'S, THEY CANNOT BE MELDED WITH WILDS AT ALL UNTIL AFTER THEY HAVE BEEN SHOWN AS A NATURAL SET OF MELDS. THE SAME GOES FOR ANY FURTHER MELDS OF SAY 6'S, Q'S, 4'S ETC, ALL MUST BE NATURAL THE FIRST TIME THEY HIT THE BOARD. YOU MAY TAKE THE PILE

WILD 6 AND 9
2/2/2
PLAYED AS REG CANASTA (YOU CAN PICK UP AND GO OUT AS YOU WISH) BUT IF YOU GET A RED CANASTA IN 6 OR 9 YOU WIN!

YAHTZEE
2/2/2
EACH HAND YOU NEED TO MELD 5 OF A KIND WITHOUT USING WILDS, ONCE YOU HAVE YOUR 5 OF A KIND TYPE YATHZEE AND CARD YOU MELDED. EX. Y5, Y10 ETC.. REST IS REGULAR. YOU MAY PICK UP THE PILE

1 UP
2/2/1
THIS IS REGULAR CUT CANASTA WITH A TWIST. YOU MUST HAVE AT LEAST 1 MORE CANASTA THAN YOUR OPPONENT TO GO OUT.

1 2 3
2/2/2
YOU MUST MAKE 1 CANASTA FROM EACH GROUP IN ORDER. GROUP 1 IS 456, GROUP 2 IS 78910. GROUP 3 IS JQKA. AFTER YOU MAKE 1 CANASTA FROM EACH GROUP IN ORDER THEN YOU MAY MAKE ANY OTHER CANASTAS YOU WANT AND GO OUT. YOU MAY TAKE THE PILE

1 RED
2/2/1
YOU MAY MAKE AS MANY NASTAS AS YOU WANT BUT YOU NEED 1 RED ONE BEFORE GOING OUT. YOU MAY TAKE THE PILE

24 JACKS
2/2/2
YOU MUST MELD AND THEN CANASTA OR STRAIGHT OUT CANASTA FROM YOUR HAND JACKS, BEFORE YOU CAN MELD OR CANASTA ANYTHING ELSE. REST IS REGULAR. YOU MAY TAKE THE PILE AFTER YOU CANASTA THE JACKS

50/90
2/2/2
YOU MAY NOT USE ANYWILDS ON THE 50 OR 90 MELDS. WILDS MAY BE USED FOR THE 120 MELD ONLY. YOU MAY PICK UP THE PILE.

69
2/2/2
UR INITIAL MELD MUST BE MADE WITH 6’S AND 9'S. YOU MAY USE WILDS. IF U CANNOT MELD, 6’S AND 9'S U MAY NOT MELD AT ALL.

6S QS
2/2/1 RATED/PRIVATE...U MUST HAVE A CANASTA OF 6S OR QS BEFORE U CAN GO OUT...U MAY CANASTA ANYTHING U LIKE BUT MAY NOT GO OUT UNTIL U HAVE UR 6S OR QS. YOU MAY PICK UP THE PILE

8 IS ENOUGH
2/2/1
YOU CAN MELD AND MAKE CANASTAS AT ANY TIME BUT YOU CANNOT GO OUT UNTIL YOU HAVE A CANASTA IN 8S.

911
2/2/2
BOTH 9'S AND ACES HAVE TO BE MELDED AT THE SAME TIME AND BEFORE ALL OTHER MELDS. YOU MAY USE WILDS TO MAKE THESE MELDS. AFTER THAT, YOU MAY MELD AND CANASTA ANYTHING AND GO OUT WHEN YOU WISH. YOU MAY PICK UP THE PILE


Posted by crazy/rednecksmistress at 4:27 AM EDT
Post Comment | Permalink | Share This Post

Newer | Latest | Older