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Genryu    
CHARACTER NAME PLAYER CAMPAIGN
1 Monk Elf Lawful Evil
CLASS AND LEVEL RACE ALIGNMENT EXPERIENCE POINTS
 

ABILITY NAME

ABILITY SCORE ABILITY MODIFIER   TOTAL WOUNDS/CURRENT HP NONLETHAL DAMAGE SPEED

STR
strength

18 +4

HP
hit points

8     30ft.

DEX
dexterity

18 +4

AC
armor class

18 = 10 + 1 + 0 + 4 + 0 + 0 + 0 + 3

CON
constitution

11 +0 TOTAL BASE ARMOR BONUS SHIELD BONUS DEX MODIFIER SIZE MODIFIER NATURAL ARMOR DEFLECT MODIFIER MISC MODIFIER
DAMAGE REDUCTION

INT
intelligence

15 +2

TOUCH
armor class

17

FLAT-FOOTED
armor class

14
SKILLS
  SKILL NAME KEY ABILITY SKILL MODIFIER ABILITY MODIFIER RANKS MISC MODIFIER
  (cc)Appraise¤ int 2 = 2 + 0 + 0
  Balance¤ dex 8 = 4 + 4 + 0
  (cc)Bluff¤ cha 1 = 1 + 0 + 0
  Climb¤ str 4 = 4 + 0 + 0
  Concentration¤ con 0 = 0 + 0 + 0
  Craft¤ int 2 = 2 + 0 + 0
  (cc)Decipher Script int 2 = 2 + 0 + 0
  Diplomacy¤ cha 1 = 1 + 0 + 0
  (cc)Disable Device int 2 = 2 + 0 + 0
  (cc)Disguise¤ cha 1 = 1 + 0 + 0
  Escape Artist¤ dex 4 = 4 + 0 + 0
  (cc)Forgery¤ int 2 = 2 + 0 + 0
  (cc)Gather Information¤ cha 1 = 1 + 0 + 0
  (cc)Handle Animal cha 1 = 1 + 0 + 0
  (cc)Heal¤ wis 3 = 3 + 0 + 0
  Hide¤ dex 4 = 4 + 0 + 0
  (cc)Intimidate¤ cha 1 = 1 + 0 + 0
  Jump¤ str 8 = 4 + 4 + 0
  Knowledge (arcana) int 2 = 2 + 0 + 0
  (cc)Knowledge (architecture & engineering) int 2 = 2 + 0 + 0
  (cc)Knowledge (dungeoneering) int 2 = 2 + 0 + 0
  (cc)Knowledge (geography) int 2 = 2 + 0 + 0
  (cc)Knowledge (history) int 2 = 2 + 0 + 0
  (cc)Knowledge (local) int 2 = 2 + 0 + 0
  (cc)Knowledge (nature) int 2 = 2 + 0 + 0
  (cc)Knowledge (nobility and royalty) int 2 = 2 + 0 + 0
  Knowledge (religion) int 2 = 2 + 0 + 0
  (cc)Knowledge (the planes) int 2 = 2 + 0 + 0

WIS
wisdom

16 +3         TOTAL DEX MODIFIER MISC MODIFIER

CHA
charisma

13 +1

INITIATIVE
modifier

+8 = 4 + 4
SAVING THROWS TOTAL   BASE SAVE   ABILITY MODIFIER   MAGIC MODIFIER   MISC MODIFIER   TEMP. MODIFIER

FORT
constitution

2 = 2 + 0 + 0 + 0 +

REFLEX
dexterity

6 = 2 + 4 + 0 + 0 +

WILL
wisdom

5 = 2 + 3 + 0 + 0 +
BASE ATTACK BONUS 0 SPELL RESISTANCE 0

GRAPPLE
modifier

4 = 0 + 4 + 0 + 0
TOTAL BASE ATT BONUS STRENGTH MODIFIER SIZE MODIFIER MISC MODIFIER
ATTACK ATTACK DAMAGE CRITICAL
Strike, unarmed -2 1d6+4 20/x2
RANGE TYPE NOTES
-   0lb, Med, dual wielding,
ATTACK ATTACK DAMAGE CRITICAL
Strike, unarmed -6 1d6+2 20/x2
RANGE TYPE NOTES
-   0lb, Med, dual wielding,   (cc) crossclass skill
¤ can be used untrained
                                   
POSSESSIONS   SKILLS
ITEM PG. LB. ITEM PG. LB.
Cheese, hunk of   0 Ioun stone, indescent spindle   0
Ioun stone, lavender and green ellipsoid   0 Padded armor   10
   
   
   
   
   
   
   
   
   
   
   
   
   
 
  SKILL NAME KEY ABILITY SKILL MODIFIER ABILITY MODIFIER RANKS MISC MODIFIER
  Listen¤ wis 5 = 3 + 2 + 0
  Move Silently¤ dex 4 = 4 + 0 + 0
  (cc)Open Lock dex 4 = 4 + 0 + 0
  Perform (Wind instruments)¤ cha 5 = 1 + 4 + 0
  Profession (Brewer) wis 7 = 3 + 4 + 0
  (cc)Ride¤ dex 4 = 4 + 0 + 0
  (cc)Search¤ int 4 = 2 + 2 + 0
  Sense Motive¤ wis 3 = 3 + 0 + 0
  (cc)Sleight of Hand dex 4 = 4 + 0 + 0
  (cc)Speak Language int 2 = 2 + 0 + 0
  (cc)Spellcraft int 2 = 2 + 0 + 0
  Spot¤ wis 9 = 3 + 6 + 0
  (cc)Survival¤ wis 3 = 3 + 0 + 0
  Swim¤ str 8 = 4 + 4 + 0
  Tumble dex 4 = 4 + 0 + 0
  (cc)Use Magic Device cha 1 = 1 + 0 + 0
        =   +   +  
        =   +   +  
        =   +   +  
        =   +   +  
        =   +   +  
1-100lb. 101-200lb. 201-300lb. 300lb. 600lb. 600lb.   PLATINUM 0
  GOLD 0
LIGHT
LOAD
MEDIUM
LOAD
HEAVY
LOAD

LIFT OVER HEAD
EQUALS MAX LOAD

LIFT OFF GROUND
2x MAX LOAD

PUSH OR DRAG
5x MAX LOAD

SILVER 9
COPPER 0
FEATS, LANGUAGES & ABILITIES
  Monk abilities    
Feats Unarmed Strike    
Improved Initiative Flurry of blows    
Improved Unarmed Strike      
Stunning Fist      
       
Languages      
Elven      
Terran      
Halfling      
Common