MARVEL COMICS

For April 26th, 2006

 

AMAZING SPIDER-MAN #531

"Mr. Parker Goes to Washington - Part Three of Three"

Writer: J. Michael Straczynski
Pencils: Tyler Kirkham
Inks: Sal Regla
Colors: John Starr
Letters: VC’s Cory Petit
Publisher: Marvel Comics
$2.99 U.S. / $4.25 CAN

"The truth that lies"
The problem with this issue is that the incidents that are being used to support the super-hero registration act don’t quite fit, as the entire world knows Bruce Banner is the Hulk so using his rampages to support the proposal doesn’t quite fit. In fact the question people really should be asking is not whether it’s right or wrong to pass a law that requires costumed heroes to reveal the identities to the government but rather why would such a bill be effective. I mean to me the only thing the bill manages to accomplish is to open the heroes up to a wealth of civil lawsuits and provide super-villains with an ever handy database they can access to strike at their archenemies. I mean J. Michael Straczynski does seem to be making a genuine effort to give us a look at the mindset behind this bill, as the response to Spider-Man, and Tony Stark’s arguments against the bill are allowed to be well thought out, and don’t seem to be driven by a knee jerk response. However, what this story is lacking is a concrete example that the pro-registration side can point to where a hero caused irreparable harm and than managed to evade justice by hiding behind the cloak of anonymity that their mask provided them. I mean I guess they could point to the simple fact that super-powered heroes and villains have been tearing up city blocks for as long as comics have been around, but since the secret identities of most super-villains would have been exposed the first time they entered the prison system they would have no reason not to continue their rampaging ways. However if heroes secret identities were registered they would now have a good reason not to become involved in such a conflict as it would open them up to potential lawsuits, and even criminal prosecution. Now Spider-Man makes a good point about a Good Samaritan style law, but the response that followed was rather hollow. The big twist where we learn Iron Man hired Titanium Man to fight a staged battle and make statements that would service his side of the argument didn’t quite catch me off guard as much as I suspect J. Michael Straczynski had been hoping for, as I suspect something like this when Titanium Man first made his arrival. As for the art I really don’t have all that much to say about it beyond the fact that it’s perfectly serviceable, but it’s not really my cup of tea. Still, I did enjoy the rather unconventional cover image that this issue offered up.

3 out of 5 Stars

ASTONISHING X-MEN #14

Writer: Joss Whedon
Art: John Cassaday
Colors: Laura Martin
Letters: Chris Eliopoulos
Publisher: Marvel Comics
$2.99 U.S. / $4.25 CAN

"Know Thyself"
I’ve always found Cyclops to be a be a dreadfully dull character, so I was a little surprised to find myself getting so involved in an issue where the character is the centre of attention. I mean Joss Whedon deserves full marks for managing to provide an interesting look at what makes this character tick and along the way he almost breaches the fourth wall as there’s almost a fanboy style conversation where Emma points out that the other teams have leaders who seem to be tailor-made for the position but Scott is the leader of the X-Men simply because it was the only seat that didn’t have anyone sitting in it. In fact this entire issue is all about breaking down why Scott Summer is such a bland character, and the writing manages to take these seeming flaws and produce one of the more engaging character studies we’ve ever seen in the pages of an X-Men comic. Now Scott hasn’t suddenly become my new favourite, but I have a much better understanding of the character now, and this is a very good first step. The issue also manages to arrive at a pretty engaging final destination as Emma efforts look to have produced a fairly significant result, though it does beg the question of if this could’ve been done than why didn’t Xavier take Scott on this journey much sooner. Than again given Joss Whedon has made it clear Emma has a hidden agenda, one could also question the reason why she decided to help Scott with his problem. We also have a couple secondary plots, and while I found the opening scene involving Kitty’s accidental phasing to be little too cute, I have to confess the follow-up scene with Logan made me smile. The material involving the covert government agency S.W.O.R.D. also looks quite promising, and it benefits from one of those ever popular mystery moments, as we don’t learn which X-Man has been singled out as a destroyer of worlds. As for the art, John Cassaday does a lovely job on this issue in spite of it being a talking heads issue with little action. The art also does a very solid job keeping things easy to follow as the story takes readers on a potentially confusing journey through Scott’s mind. The sense of looming danger in the final pages of this issue was also quite impressive.

3.5 out of 5 Stars

FANTASTIC FOUR #537

"The Hammer Falls - Part Two"

Writer: J. Michael Straczynski
Pencils: Mike McKone
Inks: Andy Lanning, Cam Smith and Kris Justice
Colors: Paulk Mounts
Letters: VC’s Rus Wooton
Publisher: Marvel Comics
$2.99 U.S. / $4.25 CAN

"You think you're not worthy, I'd have to say I agree"
I’m not going to make a big fuss about the incredibly misleading quality of this issue’s cover, but rather I’m going openly question the wisdom of eating up two issues to arrive at such an anti-climatic moment. I mean the big secret that the mystery item which smashed to the ground in Oklahoma was Thor’s hammer was spoiled by the cover to Fantastic Four #536 which stepped all over that issue’s cliff-hanger moment. However, this issue builds toward the big moment where Victor Von Doom finally gets the opportunity to pick up Thor’s hammer and he discovers he’s not worthy. I mean this is hardly a momentous moment, and while Victor’s disbelief and the speech he made afterwards were both quite interesting in the end it did feel like we spent far too much time building toward such an obvious moment. Now this issue also provides a fairly lengthy explanation for how Doctor Doom managed to escape from Hell, and J. Michael Straczynski earns points for linking his story to the final arc of Thor’s solo title. However, given Doctor Doom has made a career out of escaping all manner of impossible scenarios I found Reed’s reaction to be a bit much. Still, the flashback material did a nice job of remaining true to Victor Von Doom’s personality as he stands defiant while a army of demons surrounds him. There’s also a lovely follow-up moment where we see Victor returns to his kingdom and quickly deals with an upstart prime minister who had gotten a little too comfortable while Victor was in Hell. In any event if nothing else this issue does manage to offer up a classic Thing moment as how can one not love the scene where Ben decides to see if he’s worthy. Thor fans will also probably enjoy the final couple pages of this issue, as they seem to make is all too clear that Thor’s return is just around the corner. As for the art, while the presence of three inkers is cause for concern, Mike McKone continues to impress with his work on this title, as he brings a style that is full of detail, and he’s very much the ideal comic book artist as he can deliver the big visuals readers want to see , such as the one-page shot of the Thing taking on Dr. Doom. Great looking cover to even if it is a out and out lie.

2.5 out of 5 Stars

INCREDIBLE HULK #94

"Planet Hulk - Exile Part III"

Writer: Greg Pak
Pencils: Carlo Pagulayan with Michael Avon Oeming, Alex Nino and Marshall Rogers
Inks: Jeffrey Huet, Mike Allred and Alex Nino
Colors: Chris Sotomayor with Laura Martin and Lovern Kindzierski
Letters: VC’s Randy Gentile
Publisher: Marvel Comics
$2.99 U.S. / $4.25 CAN

"Forshadowed man of destiny"
The problem with killing off a member of the cast so early in a story is that we haven’t had time to form any attachment with the dearly departed so the impact of their death is negligible. I also have to confess the use of a precision death bomb as a weapon in the gladiator arena felt a bit like that old Monty Python skit where John Cleese is teaching a self defence course where the students attack him with pieces of fruit, while he defends himself using a gun and a 15 ton weight. I mean if these gladiator contests are supposed be a form of entertainment than dropping a massive explosive device on the combatants would seem to be a very quick way of ticking off the audience. Still, one can’t deny the impact of the scene where the Hulk emerges from the smoke in a very bad mood, and the parroted dialogue of the Death’s Head guards made me smile. In fact if this issue does anything than it reinforces the idea that the Hulk is a force of nature. What’s more Greg Pak manages to convince me that he knows how to up the stakes, as the cliff-hanger moment should leave Hulk fans giddy with anticipation. The latter half of the issue is largely focused on character building as the Hulk and his group share a bonding session around a campfire. This has characters offering up a brief story of what they were doing before they end up in the arena, though it is worth noting that Miek’s back story didn’t travel back any further than when he first encountered the Hulk, and one has to wonder if this a sign that he’s a plant. In any event by the end of this session the Hulk’s group looks to have come to an agreement to watch each others backs. As for the art, while Carlo Pagulayan provides the bulk of the issue, and does an amazing job on the big impact shots like an enraged Hulk emerging from the smoke, or doing a perfect job with the big final page reveal, my favourite section of the issue would have to be how the guest-artists were employed. I mean the Brood pages were a wonderful looking sequence, and I absolutely loved the returns to the Silver Age where Thor battles the Rock Men, and Hulk’s origin is revisited.

3.5 out of 5 Stars

NEW AVENGERS ANNUAL #1

Writer: Brian Michael Bendis
Pencils: Olivier Coipel
Inks: Drew Geraci, Drew Hennessy, Livesay, Rick Magyar, Danny Miki, Mark Morales, Mike Perkins and Tim Townsend
Colors: June Chung, Richard Isanove and Jose Villarrubia
Letters: RS & Comicraft’s Albert Deschesne
Publisher: Marvel Comics
$3.99 U.S. / $5.75 CAN

"In the dark of the night, By my side"
While the wedding of Jessica Jones and Luke Cage is the plot that received the lion’s share of attention from the preview material that preceded this annual, truth be told the actual wedding is more of a framing device, while the bulk of the issue is devoted to a battle against one of Brian Michael Bendis’ favourite punching bags ... (Yelena Belova a.k.a. the Black Widow II). Yes after being turned into a crispy critter in the opening New Avengers arc, Yelena is back for a second go round, and this time she suffers an even worse indignity as she literally explodes into a million gooey pieces like the Monty Python fat man. However before her seeming demise Yelena manages to engage the New Avengers in a fairly entertaining little tussle, as A.I.M. uses her to test out a new version of their Super-Adaptoid project. In any event this battle is one of the strongest battles we’ve received thus far involving the New Avengers as Brian Michael Bendis manages to give each member of the team a role to play, and more importantly we also get a couple moments involving teamwork. Now the method used to defeat her was hardly the most original, but the final defeat does earn points for at least being memorably disgusting. Brian Michael Bendis also manages to buck the trend and have the wedding actually play out without a wedding crashing villain attack, and the surprise guest appearance by Stan Lee was a welcome touch. I also give a mild thumbs up to Jessica’s final speech, as while it’s a little long-winded, it does a very nice job of reflecting her personality, plus it made me smile a couple times. The issue also offers a a very funny exchange between Spider-Man and Iron Man, as they discuss the rules for fighting a Super-Adaptoid. As for the art, I have to say eight inkers, and three colourists would seem to suggest this book was racing a deadline, but the end result is surprisingly uniform, and Olivier Coipel’s work looks great, with the big impact shots being particularly impressive. Plus, the seeming death of Yelena put a nice explanation point on the battle. I also enjoyed the flowing quality of the cover, as it really sells the romantic aspect of the wedding.

3.5 out of 5 Stars

RUNAWAYS #15

"Parental Guidance - Chapter Two"

Writer: Brian K. Vaughan
Pencils: Adrian Alphona
Inks: Craig Yeung
Colors: Christina Strain
Letters: Virtual Calligraphy’s Randy Gentile
Publisher: Marvel Comics
$2.99 U.S. / $4.25 CAN

"Have you seen me, I’m the future"
While we’ve seen the Runaways make a pretty strong case for themselves in a handful of battles, this issue manages to offer up the group’s first real test as they encounter a group that is able to exploit their weaknesses, and the final moments of this battle make it all too clear that it doesn’t really take much to fracture the group dynamic of the Runaways. Now the final page reveal about what the true aim of the Pride’s attack was should be more than enough to pull the Runaways back together, as I can’t see any member of the group being self-absorbed enough to place their own problems ahead of Molly’s welfare, but I imagine Brian K. Vaughan is going to take full advantage of the new-found tensions that this battle brought to the table. The Runaways are also a rather curious group in that with the death of Alex they don’t really have a leader figure who can effectively rally the troops and this puts them at a serious disadvantage when they face the Pride, as Geoffrey Wilder proves to be a very capable leader, and in spite of this being their first battle, the rest of the Pride pick apart the Runaways with ease. The issue also features a couple laugh aloud moments in the scenes leading up to the big battle, from Chase’s reaction when he discovers Victor sleeps in the buff, to Molly’s delight as the team speeds toward it’s next battle and gets into a discussion with Nico about Pokémon. I also have to give Brian K. Vaughan credit for how suddenly the battle turns against the Runaways as the Pride quickly turn the tables on the team, and leave the group quite literally at each other’s throats, with Old Lace's attack on Nico being particularly disturbing. As for the art, first off I have to say I’m not quite sold on these new covers, as while while they have a bold design sense, and do a pretty effective job of make one curious about how the image relates to the story inside, they also strike me as a bit simplistic. However, Adrian Alphona continues to deliver some top notch work inside, starting with a very effective nightmare sequence to open the book. The big attacks that play out during the battle with the Pride are also well done.

3.5 out of 5 Stars

THE SENTRY #8

Writer: Paul Jenkins
Pencils: John Romita Jr.
Inks: Mark Morales
Colors: Dean White with Richard Isanove
Letters: VC’s Rus Wooton
Publisher: Marvel Comics
$2.99 U.S. / $4.25 CAN

"Every single one of us the devil inside"
Paul Jenkins doesn’t really knock it out of the park with this final issue, as while the connection between the Sentry and the Void is explained the simple truth of the matter is that I found the entire affair a bit wanting. I mean I understand the big idea that Paul Jenkins has put forward in this final issue, and for the most part while it does an effective job of addressing the big questions surrounding the Sentry, I found myself waiting for the "wow" moment that never arrived. Now there’s some entertainment value to be had from the big brawl that eats up a big chunk of this issue as the Sentry gets perform a number of big power stunts, and his final solution to defeating the Void was suitably impressive. I also have to give Paul Jenkins credit for his work on the Void’s villainous exchanges as they’re far more substantial than the garden variety ranting and ravings we normally receive from comic book villains, and along the way the Void manages to pose a couple very engaging questions. The definitive Sentry origin that this issue offers up also did a nice job of forming a bridge between the more innocent Silver Age accident, and the decidedly sinister updated version. Still, after the promise of the initial miniseries and one-shots I have to say overall I found this second miniseries never really captured my imagination, and the lack of a gut punch moment in this final issue made the entire affair feel a trifle unnecessary. Now there are some interesting ideas skirting around the edges but overall I found myself disappointed with the end result. Still, the foundation for a very interesting character has been put in place, and here’s hoping future stories involving the Sentry will tap into this promise. As for the art the action heavy nature of this issue provides for a showcase of John Romita Jr. at his best, from a spectacular cover to a wonderfully brutal battle inside the book where the Sentry is quite literally tearing the Void apart. The sequence where the Sentry battles the defence system of the Void’s headquarters also works far better than it should thanks to some lovely impact visuals.

3 out of 5 Stars

THING #6

"...There Goes the Neighborhood!"

Writer: Dan Slott
Art: Kieron Dwyer
Colors: Laura Villari
Letters: Dave Lanphear
Publisher: Marvel Comics
$2.99 U.S. / $4.25 CAN

"Flowing through the hourglass"
The news of this book’s cancellation is a bit disappointing as it is far and away one of the most enjoyable standalone titles Marvel was putting out, and Dan Slott did an amazing job of capturing the spirit of the stories that made me a lifelong visitor to the Marvel Universe. I mean this book is the type of series that appealed to both the long-time readers, and the first times, and while Dan Slott is clearly a fan of continuity, he’s not a slave to it, and more importantly one’s enjoyment of the material doesn’t require an encyclopaedia-like knowledge of the Marvel Universe. Instead this issue offers up a rather simple, but enjoyable story that has the Thing teaming-up with Spider-Man to stop the Sandman and the Trapster’s efforts to destroy his old neighbourhood. Now blowing up three city blocks full of people does seem a little extreme for the Trapster and Sandman, but it does make for a nice ever present threat for our heroes to deal with, and Dan Slott manages to inject some humour into the proceeding, from Spider-Man admonishing the Trapster for the numbers he used to disarm the bomb while revealing his own inner geek, to a brief but highly welcome visit from Hercules. Now the story doesn’t really take any dramatic twists or turns, and perhaps readers looking for something different would find this book a bit unnecessary, but if all the books that Marvel was putting out were as devoted to telling entertaining stories as this series than I’d be a very happy fan. As it stands it would appear that not enough fans discovered this hidden treasure, and here’s hoping strong trade paperback sales sparks a second series similar to "She-Hulk" and "Runaways". As for the art, Kieron Dwyer turns in a pretty solid effort, as the big brawl between that Thing and Spider-Man have with the Trapster and Sandman has a real sense of energy, with the vomit sandblast attack being my personal favourite moment. The scene where the Thing absorbs the full brunt of the blast made for a striking visual, and the final page gag shot nicely captured the Yancy Street Gang idea.

4 out of 5 Stars

ULTIMATE FANTASTIC FOUR #29

"President Thor - Conclusion"

Writer: Mark Millar
Pencils: Greg Land and Mitch Breitweiser
Inks: Matt Ryan and Mitch Breitweiser
Colors: Justin Ponsor
Letters: VC’s Randy Gentile
Publisher: Marvel Comics
$2.99 U.S. / $4.25 CAN

"What could I do to make everything alright"
Mark Millar doesn’t wander too far off the beaten path with this parallel reality, as the first chapter set up the big dramatic change, and effectively sold the illusion that the new world was a virtual paradise. The second chapter set out to pull away the curtain and show readers that it was really a nightmarish reality, and Mark Millar managed to generate a very real sense of excitement. Now we hit this final issue where we see an unlikely hero is called upon to save the day, and needless to say the final solution involves this character travelling back in time to the period where the timeline was initially altered, and making an active effort to ensure the accident that created the Fantastic Four is allowed to play out. I mean there’s an attempt at misdirection as previous issues made it seem like the Super-Skrull was the person who was working to restore the previous timeline, but we learn in this issue that things were not what they appeared to be. The issue also manages to provide a fairly clever if somewhat overly convenient way for our hero to pull off a victory an opponent who had completely decimated everyone who had tried to stop them previously. Mark Millar also displays that he knows how to deliver a very effective villain, as the Super-Skrull offers up a very chilling moment where he lists rapidly declining population of the planet, until he reaches a devastating final total. Also after he finishes with the time travel element of the plot, and everything looks to be back in it’s proper place, Mark Millar provides readers with a fairly effective lead in scene for the following arc as the zombified Reed makes a rather confident announcement about his impending escape, and the last page visit with Dr. Doom looks equally promising. As for the art, Greg Land’s work continues to impress, and his ability to sell the wow element of Mark Millar’s plots makes him the ideal artist for this title. I mean how can one not love the visual of Johnny going supernova, or the visceral impact of the page where Ben utters his classic line as he takes down the Super Skrull. The stretched taffy effect on the cover was also a lovely visual touch.

3.5 out of 5 Stars

X-FACTOR #6

"The Butterfly Defect"

Writer: Peter David
Art: Dennis Calero
Colors: Jose Villarrubia
Letters: VC’s Cory Petit
Publisher: Marvel Comics
$2.99 U.S. / $4.25 CAN

"Sugar and spice and everything nice"
Not really sure that this issue tells readers much about Layla as in spite of being the central focus of pretty much the entire issue, it’s hard not to notice that almost every piece of information we learn about her comes from Layla herself, and previous issues have already demonstrated that Layla is not above using misdirection and half-truths to advance her interests. However, the character also seems to display a great deal of honesty when she’s questioned about her abilities, and a very interesting question is brought to the table, as we learn that Layla knew Siryn might be attacked but she did nothing to prevent it. I mean the explanation for her abilities is a bit nebulous, and Peter David looks to have provided an escape hatch to keep Layla’s abilities from becoming too much of a burden, as it has to be problematic to work with a character who was able to see into the future as any time X-Factor faced a problem they could simply turn to Layla to chart a course that would guarantee success. However much like the late Destiny from Mystique’s version of the Brotherhood of Evil Mutants, we discover Layla is only able to see potential outcomes, and apparently she’s also able to spot the tipping points where one could push events toward a desired outcome. The issue also does a rather effective job of playing with the various personalities that make up the cast, as it makes sense that Rahne would adopt a protective big sister role, and while I miss the more happy-go-lucky temperament of the character I can’t deny that Guido’s decidedly surly mood makes him a very engaging character. There’s also a lovely moment that sells the idea that mutant-human relations are still strained, as the reaction of the fellow children when Layla returns was really quite effective. As for the art, while I count myself in the camp of the readers who aren’t quite sold on Dennis Calero’s version of Rahne’s wolfed out form, from what I understand he’s taking steps to address this problem, so I won’t make a fuss. In any event he does a lovely job of the rest of the issue, as the book has a real sinister vibe about it, as even the sweetness of the final couple panels have a bit of an edge about them.

4 out of 5 Stars

 

MARVEL COMICS

For April 19th, 2006

 

DAREDEVIL #84

"The Devil in Cell-Block D - Part Three"

Writer: Ed Brubaker
Pencils: Michael Lark
Inks: Stefano Gaudiano
Colors: Frank D’Armata
Letters: VC’s Cory Petit
Publisher: Marvel Comics
$2.99 U.S. / $4.25 CAN

"So no one told you life was gonna be this way"
Ed Brubaker has picked up right where Brian Michael Bendis left off to offer up one of the smoothest creative team changeover I’ve ever come across, and readers who are critical of Brian Michael Bendis more leisurely pacing will rather enjoy the considerable forward momentum that Ed Brubaker has brought to the book, as this issue feels like a very exciting action movie. However, there’s also a big difference between mindless action for action sake and smart plot driven action, with Ed Brubaker’s work fitting very much in the latter category. I mean this issue manages to build up the level of suspense to a near insane level, as the book opens with Bullseye’s arrival, and the issue also offers up a lovely display of how dangerous Matt can be as he tears Hammerhead apart. This scene also builds toward a very powerful moment where Hammerhead offers up a name, and than the book jumps over to Ben Urich’s investigation, and we see his efforts have brought him into direct contact with this person. Also if the prison story line wasn’t already enough of a powder keg, the last page offers up a wonderfully inspired development that should send a number of fans over the moon, as the interaction between Daredevil and this character have produced some very engaging story lines. In fact the only real problem I see with this final page surprise is that I can’t imagine that this character would ever be placed among the general population, so his interaction with Matt looks doubtful outside of a prison break scenario. It’s also nice to see Ed Brubaker is able to write J. Jonah Jameson scenes just as well as Brian Michael Bendis, as for all his bluster the writing never forgets that Jameson main interest is selling papers. As for the art, Michael Lark and Stefano Gaudiano offer up some wonderfully moody visuals as the prison environment is full of dark and sinister shadows, with Bullseye’s arrival being the most powerful example. The scene where Matt tears into Hammerhead was also quite impressive. I also enjoyed the way the night time scenes out on the streets made use of the lights, as these scenes have a real vibrancy about them.

4.5 out of 5 Stars

NEW AVENGERS #18

"The Collective - Part Two"

Writer: Brian Michael Bendis
Pencils: Mike Deodato, Jr.
Inks: Joe Pimentel
Colors: Dave Stewart
Letters: RS & Comicraft’s Albert Deschesne
Publisher: Marvel Comics
$2.99 U.S. / $4.25 CAN

"Everything put together, sooner or later falls apart"
Someone needs to sit Brian Michael Bendis down and tell him that if he want to write an issue that centres around readers being shocked by the big secret behind the villain’s power than he really shouldn’t reveal this information in interviews before the arc even hit the stands. As it stand a good chunk of this issue centres around the characters piecing together a puzzle that most readers already know, and as a result the big cliff-hanger falls flat. I also have to take issue with the fact that this is a team book, and as such Brian Michael Bendis needs to get it into his head that readers want to see the entire team in action. However, while the rest of the team is involved with busy work on the sidelines the primary action in this episode revolves around Warbird and Sentry each taking turns showing how tough they are. Now I have to confess it was great to see the Sentry finally get his Superman style moment as he swoops in and engages the villain, and while the battle in space was resolved in a rather undramatic fashion, the impact of his arrival was more than enough to keep me happy. Still, when I look back on the memorable big battles that the Avengers have offered up over the decades, no matter how insanely powerful the opponent may have been the writer wisely realize that fans wanted to see the less powerful characters like Hawkeye involved in the action, and having Luke Cage, Captain America, and Wolverine sitting on the sidelines, while Spider-Man and the Vision work in the lab to discover a secret we already know produces a battle that simply didn’t feel like an Avengers battle. Still, this story is far from over, and here’s hoping the final issues will address these weaknesses. As for the art, Mike Deodato, Jr. brings a nice detail intensive style to the book and while the are moments where the action scenes lack the visual punch, one can’t deny the impact of scenes like the double-page spread where the giant sized villain terrorizes a fleeing crowd, or the panel where Tony has his armour ripped off his body. The Sentry’s arrival was also extremely well handled, though his seeming defeat was a bit confusing.

3 out of 5 Stars

NEXTWAVE: AGENTS OF H.A.T.E. #4

Writer: Warren Ellis
Pencils: Stuart Immonen
Inks: Wade von Grawbadger
Colors: Dave McCaig
Letters: VC’s Joe Caramagna
Publisher: Marvel Comics
$2.99 U.S. / $4.25 CAN

"Get right down to the bottom of the barrel"
This book certainly earns points for never taking it’s foot off the gas as right from issue number one it’s been pretty much non-stop, over the top action. What’s more Warren Ellis is clearly having a grand old time playing with the staples of the comic book arena as following on the heels of a battle with a giant rampaging monster, these next two issue have featured Nextwave tackling a giant killer robot, and how can one not love the sheer excess on display, with the highlight being a hilarious scene where the giant robot fashions a giant gun and proceeds to blast the Captain into the street. Now this rollar coaster ride doesn’t leave much room for character development as most of the cast members are rather thinly drawn, but I have enjoyed what I’ve seen thus far, as how can one not smile at Tabitha’s growing annoyance when she’s called upon to save the day, and the Captain complete disinterest in actually doing anything heroic also managed to provide for a side-splitting origin sequence, which is a parody of Hal Jordan’s origin with the notable change being that instead of a heroic fighter pilot the tremendous power is given to a drunken loser who promptly vomits on the aliens who gifted him with this power. The issue also offers up a laugh aloud moment where we see certain members of Nextwave are not above kicking a villain repeatedly when he’s down and Monica’s horrified reaction when she spots what her team-mates are doing couldn’t help but make me smile. In fact the only complaint that I’d make about this issue is that it didn’t feature Dirk Anger who is far and away the most entertaining new creation to be introduced into the Marvel Universe in a good long while. As for the art, while there are moments when Stuart Immonen’s work is a bit hard to follow for the most part he does a lovely job of selling the sheer forward momentum of this book’s action sequences, with the sequence where Tabitha uses her power to blow apart the giant robot being the highlight. However, my personal favourite visual in this issue would have to be the Captain’s expression when he realizes the giant bullet he’s pinned under is ticking. Another fine looking cover, even if it doesn’t really telling the passing reader much about the story inside.

3.5 out of 5 Stars

SPIDER-WOMAN: ORIGIN #5

Writers: Brian Michael Bendis and Brain Reed
Pencils, Inks and Colors: Jonathan Luna
Layouts: Joshua Luna
Letters: VC’s Cory Petit
Publisher: Marvel Comics
$2.99 U.S. / $4.25 CAN

"Why don’t you free me, And leave me alone"
A perfectly serviceable effort to streamline Spider-Woman’s origin but it’s a bit of a shame that the writing never quite managed to give Spider-Woman much of a personality, as in spite of following this character for five issues I find Jessica Drew to be a rather dull character. I mean there’s interesting elements to the character that really should’ve grabbed my attention, as the idea that this is a character who has a ten year gap where they were presumably in a coma is a novel idea that is never really examined in these pages. There’s also a key scene in this issue where Jessica is reunited with her father, and she soon discovers that he still looks at her as a genuine pig for his experiments, but his intentions are so obvious right from the start that the scene never quite manages to sell the idea that any relationship ever existed between these two. The big battle where an enraged Spider-Woman lashes out at her former Hydra masters was also a terribly one-sided affair as for an organization that plans to take over the world Hydra proves to be extremely poor at defending itself. In fact even the big climax where we discover Hydra has been busy recreating the accident that gifted Jessica with her powers felt extremely rushed as we get a couple pages where Jessica looks to be overwhelmed, before a big explosion seemingly destroys everyone but Jessica. This also begs the question why was Jessica the sole survivor, as the writing made it pretty clear that her attackers were sporting the same abilities, and as such wouldn’t they have fared just as well? Still the closing scene between Nick Fury and Jessica did a lovely job of playing with the personalities of these two, and the brief scene between Madame Hydra and Jessica’s father benefited from a powerful use of the Hydra catch phrase. As for the art the Luna Brothers do some very effective work when to comes to selling the action, as Spider-Woman’s electrical attacks have a wonderful intensity about them, and when she finds herself being overwhelmed the art manages to deftly sell the idea that the tide has turned against her. However, the quieter moments fall a bit flat, as the pained expression when Jessica learns her father views her as a lab experiment rather than a daughter suffers from the art’s inability to sell the emotional gut check this moment should convey.

3 out of 5 Stars

SQUADRON SUPREME #2

"First Steps"

Writer: J. Michael Straczynski
Pencils: Gary Frank
Inks: Jonathan Sibal
Colors: Chris Sotomayor
Letters: VC’s Joe Caramagna
Publisher: Marvel Comics
$2.99 U.S. / $4.25 CAN

"I've got no strings, So I have fun"
Okay I understand that the idea that the team has just been brought together and they are hardly the first band of heroes to have members fall under the sway of a villain who is able to bend a person’s will to his own. However, when the group has a briefing session where they are actively warned that this villain may have the ability to influence the minds of people he comes into contact with, than our heroes end up looking a bit stupid when their big plan for dealing with this villain is to send in their heavy hitters who promptly fall under the influence of this villain, and he sends them back with orders to kill their team-mates. I mean for a slugfest happy fan like myself I’ll admit that there is considerable appeal to the final page which promises a big brawl between members of the Squadron Supreme. However, if J. Michael Straczynski wants to sell readers on this new team than he needs to make them a little less willing to fall for such an obvious trap. In fact if there was any reader who was surprised by how events played out in this issue than you really need to pick up more comics, as this is very much a plot-by-numbers outing. Still, the opening moments of this issue managed deftly sell the idea that a government sponsored team of heroes has to deal with a number of less than appealing details, such as the pile of identification papers, which in turn results in a nice sequence which porvides readers with an extended look at the personalities that make up the team. There’s also an effective behind the scenes moment where we see the government agents in charge of the team express their growing concern over the behaviour of certain members. Plus, Shape continues to be the most successful well of comedy that J. Michael Straczynski makes a regular habit of paying a visit to, and the scene between Shape and Kingsley made me smile. As for the art, Gary Frank’s work is a bit stiff, but the level of detail on the page is quite impressive, and it does a lovely job of telling the story, as how can one not love that one page shot of the various characters dealing with their stack of papers. There’s also some impressive power stunts in this issue such as Shape’s battle with group that descends upon him with their machetes.

3.5 out of 5 Stars

X-STATIX PRESENTS: DEADGIRL #4

"Dead a Long Time - Part Four"

Writer: Peter Milligan
Art: Nick Dragotta and Mike Allred
Colors: Laura Allred
Letters: Blambot’s Nate Piekos
Publisher: Marvel Comics
$2.99 U.S. / $4.25 CAN

"'Til death do us part, If you want to criticize"
It’s a little disappointing to see Deadgirl’s role in this miniseries looks to be little more than a glorified tour guide as she helps Doctor Strange navigate the underworld, but it’s better than nothing, and Peter Milligan certainly earns points for offering up an adventure that is so delightfully offbeat. I mean pretty much every previous visit to Hell has been a plot-by-numbers affair where the hero encounters their greatest fear and is given the opportunity to prove how heroic they are when they overcome this nightmare. However, Peter Milligan’s version plays out like a Terry Gilliam film, as his version of the other side includes the level of dead bureaucrats where our heroes find themselves buried under a rain of meaningless paper work. We also get an ingeniously mundane set piece as out group finds itself descending down a seemingly bottomless pit, and how can one not love the scene where part of the group begins to discuss whether it’s necessary to continue when Doctor Strange and Deadgirl tumble to their seeming deaths. Plus, even when Peter Milligan does resort to the rather cliché element of a character being sent to a private hell, he manages use it for comedic effect as Tike’s reaction couldn’t help but make me laugh. The issue also does a pretty good job of ramping up the suspense back in the real world, as the Ancient One beings to work at breaking down the spell that is protecting Doctor Strange’s physical body, and this in turn provides a surprisingly effective cliff-hanger moment. X-Statix fans will also enjoy the interaction between members of that book’s cast, as there’s a nice moment between Guy and Edie where she finally lets him have it with both barrels, and this leads to a nice character moment where Guy rediscovers his backbone. On the other hand though, the running gag involving Antman’s germ obsession is starting to get a bit old. As for the art Nick Dragotta and Mike Allred’s work continues to be a near perfect fit for this adventure, as it manages to balance the lighter, more comedic elements (e.g.Tike’s facial contortions as he encounters his private hell) with the decidedly darker scenes (e.g. the final page death of Doctor Strange).

4 out of 5 Stars

 

MARVEL COMICS

For April 12th, 2006

 

CABLE & DEADPOOL #27

"Born Again - Part Two: With Eyes Open"

Writer: Fabian Nicieza
Pencils: Lan Medina
Inks: Ed Tadeo
Colors: Gotham
Letters: VC’s Cory Petit
Publisher: Marvel Comics
$2.99 U.S. / $4.25 CAN

"Round and round we go"
It’s pretty clear that the sole purpose of this "prequel" two-parter is to provide an explanation for why Cable has decided to sit out on Apocalypse’s latest bid to take over the Marvel Universe, and while I’m not quite sure I buy his final line of reasoning, I have to give Fabian Nicieza credit for making an active effort to close the door on this part of Cable’s backstory. I mean it’s pretty tall order to cut out this part of Cable’s past, as his continual struggle with Apocalypse was the primary motivation of the character, but Fabian Nicieza manages to offer up a nice moment of realization as Cable discovers that in his efforts to stop Apocalypse’s rise to power he’s directly responsible for his creation. We also get a nice little moment that comes preciously close to breaching the fourth wall as Cable comes to recognize that no matter how many times he defeats Apocalypse, there will always be another battle waiting in the future, so this time out he decides to take a step back and see how events play out without his direct involvement. Truth be told given Cable’s current messiah complex in these pages is proving to be the most interesting use of the character that I’ve ever come across, I’m delighted that Fabian Nicieza has made an active effort to keep Cable from being pulled into yet another struggle against Apocalypse, and it could work to the advantage of both characters. In fact the only really problem that I had with this two-part effort is that Deadpool’s role was cut down to a occasionally amusing bystander, but in my books this two issue focus on Cable means Fabian Nicieza now has to offer up an even-up two-parter that centres around Deadpool. As for the art, Lan Medina work is a bit stiff at times, but he has a very good eye when it comes to delivering the material in a clear, easy to follow manner. Still there are moments when I find myself wishing he was a little more unconventional with his delivery, as he sticks to the safe, less dramatic visuals. Still he does turn in some exciting visual moments as Deadpool and Cable take on the emerging Apocalypse.

3 out of 5 Stars

FRIENDLY NEIGHBORHOOD SPIDER-MAN #7

"Masks - Part 2 of 2"

Writer: Peter David
Pencils: Roger Cruz
Inks: Victor Olazaba
Colors: Chris Sotomayor
Letters: VC’s Cory Petit
Publisher: Marvel Comics
$2.99 U.S. / $4.25 CAN

"But I know we'll meet again some sunny day"
I have to confess I was a little bit thrown the opening scenes of this issue as Spider-Man has always been a character who is driven by a sense of responsibility, but instead of focusing on the guilt that Peter must be feeling over putting a man in the hospital Peter David instead has the character involved in a long-winded conversation about how magic and science should be given equal weight. I mean this conversation did have me cracking a smile when Peter questioned Tony Stark about intelligent design, but I felt this opening scene displayed a rather poor understanding of one of the fundamental building blocks of Spider-Man’s personality. If nothing else it would’ve been nice to see him running tests on the venom that his stingers generate to make sure it wasn’t toxic, as this casual acceptance of what he did feels completely out of character. I mean with great power come great responsibility is the character’s mantra, and in this issue Peter David has him acting very irresponsible. It becomes even more noticeable when the writing takes a whole page to address the fuss and bother that fans made over Mary Jane’s magically healed arm, but when it comes to the most basic understanding of Peter’s personality it felt like it was out to lunch. Now I realize that I’m probably making too much of this, and since El Muerto’s life was never endangered there’s no reason why Peter should be feeling all that guilty as it was an honest accident. However, the simple fact of the matter is that the impact of last issue’s cliff-hanger spun directly out of the idea that Spider-Man is driven by a crushing sense of responsibility, and this felt like a missed opportunity. However, the issue does earn points for it’s final page development as Peter David does the one thing no Spider-Man writer should ever do. As for the art, Roger Cruz has moments where I find his more stylized element of his work to be a bit distracting, but for the most part he does a very effective job of telling the story. Now the costume design of this issue’s big baddie was a bit goofy, but there’s a couple solid impact shots, and the art does a nice job with the battle ending punch that Spider-Man tags the villain with.

3 out of 5 Stars

SON OF M #5

"Everything Falls Apart"

Writer: David Hine
Art: Roy Allan Martinez
Colors: Pete Pantazis
Letters: Dave Lanphear
Publisher: Marvel Comics
$2.99 U.S. / $4.25 CAN

"Cause I can see the disappointment in your eyes"
I’m not quite sure what to make of this issue as while there are elements that I really enjoyed I can’t help but feel that the writing is guilty of over explaining what going on. I mean I realize that Quicksilver’s new powers are a little complicated, but it’s reached the point where instead of trying to sell readers on all the cool power stunts that are now available to the character the book reads like a rather dry text book summation. What’s more the explanation that the writing provides seems to be overly confusing. Still when the writing isn’t getting itself bogged down trying to tell readers what it’s going on the page, I have to say I was impressed by the underlying plot, and there’s a rather dramatic confrontation between Quicksilver and Magneto. It’s also worth noting that David Hine has wisely recognized the role reversal that has occurred between Quicksilver and Magneto, as Pietro is lording his new-found power over his father, and is making many of the same arguments that Magneto used to make when he was dealing with the human race. The issue also does a nice job of reminding readers that the Inhumans still have a vested interest in stopping Quicksilver, and you can be certain that they’ll be playing a big role in the final issue. The situation involving Luna is also working out far better than I expected it to as the story isn’t treating her like an innocent child who is being endangered by her father’s actions but rather she looks to be an active participant in his plans, and her final page threat can’t help but grab your full attention. As for the art, Roy Martinez has a style that really reminds me of John Cassaday, as while his background aren’t quite as detailed, and his action sequences don’t quite pack the same visceral punch, his figure work is a pretty close match. The art also does some lovely work when it comes to delivering the more surreal elements such as the scene where Wicked is tormented by her spirits, and the attack of the multiple Quicksilvers was also an impressive visual sequence. Plus, how can one not love the immediate impact of this issue’s cover.

3.5 out of 5 Stars

THUNDERBOLTS #101

"Why Ask Why?"

Writer: Fabian Nicieza
Pencils: Dave Ross
Inks: Cam Smith
Colors: SotoColor’s A. Street
Letters: RS & Comicraft’s Albert Deschesne
Publisher: Marvel Comics
$2.99 U.S. / $4.25 CAN

"She wasn't good, but she had good intentions"
As seems to be the case lately with this title this is a very busy issue that has Fabian Nicieza touching base with every member of the newly expanded Thunderbolts cast, and it’s to his credit that he’s able to keep all his ducks in a row, as while I can see new readers being scared off by the sheer number of plot threads that weave their way through this issue, long time readers should have no problem following along. Now Songbird looks to have emerged as the central pillar of this new team, as we basically follow the character as she pays a visit to each member of the cast, and along the way the interaction that Melissa has with them offer up a nice glimpse of the personalities that make up the team, from Nighthawk’s righteous indignation as he comes to realize that he’s allied himself with a group that doesn’t even close to matching his benchmark for heroism, to the most effective scene of Radioactive Man’s outburst as he confronts Melissa about her relationship with Baron Zemo. The issue also spends a fair amount of time filling in the gap when she left the team and her return to the group in a secret alliance/relationship with Baron Zemo. Now these flashback scenes did move a bit quickly, as her feelings of concern for Zemo seemed to arrive rather suddenly, but given the last page revelation about the relationship this is easily explained. We also get a couple quick scenes as we see Atlas is still an emotional train wreck, and it’s nice to see Blizzard’s rookie status is slowly being addressed, as this plot thread as well as the character was dumped from the book rather abruptly. Plus, we get a nice coming attractions moment as Baron Zemo gives Melissa a glimpse of the power he commands. As for the art, I have to say I was a little concerned when I didn’t see Tom Grummett’s name gracing the cover, but I have to say Dave Ross turns in some art that is a very close match, and I while his faces look a bit off at times, he has a very solid understanding of how to sell a character’s emotional state via their body language. Plus, he does a lovely job of the big impact moments such as the panel where Radioactive Man decides that he’s had more than enough of Melissa’s cryptic responses. One also can’t deny the sheer impact of this issue’s cover.

3.5 out of 5 Stars

ULTIMATE EXTINCTION #4

Writer: Warren Ellis
Art: Brandon Peterson
Colors: Justin Ponsor
Letters: Chris Eliopoulos
Publisher: Marvel Comics
$2.99 U.S. / $4.25 CAN

"Is the world falling apart, or is it just breaking down"
Quite a bit going on in this issue as Warren Ellis’ plot jumps around a fair bit between a number of characters. Now I’m certain there will be some fans who are a little disappointed by the rather insular approach that Warren Ellis looks to have taken as with one issue left in the Gah Lak Tus trilogy the big bad threat has yet to make planet fall, and as such pretty much the entire project has consisted of the Ultimate cast being made aware of Gah Lak Tus, learning how massive a threat it poses to the planet, and than preparing for it’s impending arrival. However, while Gah Lak Tus has been little more than a looming threat the last couple issues of this miniseries have done an effective job of selling the increased anxiety, with Reed’s internal conflict easily being the most engaging section of this issue, as we see him dealing with the same moral quandary that one assumes the creators of the nuclear bomb had to deal with. The issue also does a nice job of selling the idea that the Gah Lak Tus threat is being tackled from a number of fronts, as we get a very engaging scene where Xavier and Jean discuss the contact that has been made with the entity. I also rather enjoy the new take that Warren Ellis has offered up when it comes to the heralds, as the Ultimate version of the Silver Surfer makes for a rather frightening adversary, and Moon Dragon’s big secret leads to a very powerful cliff-hanger reveal. I’m also rather curious how Reed plans on using his teleportation device as a weapon, and Warren Ellis is the perfect writer to lay out the pseudo-science that’ll explain why Reed and Sue are so reluctant to employ this weapon. As for the art, while Brandon Peterson’s work isn’t the most imaginative when it comes to playing with the perspective, the sheer level of detail can’t help but impress, and he also brings a wealth of facial expressions to the table, from Reed’s growing annoyance at the continual interruptions, to Fury’s glimmer of a smile as he prepares to get some answers. I also rather enjoyed the design of the chamber that is being used to make contact with Gah Lak Tus.

3.5 out of 5 Stars

ULTIMATE SPIDER-MAN #93

"Deadpool - Part 3 of 4"

Writer: Brian Michael Bendis
Pencils: Mark Bagley
Inks: Danny Miki
Colors: Richard Isanove
Letters: VC’s Cory Petit
Publisher: Marvel Comics
$2.99 U.S. / $4.25 CAN

"Oh, behind the mask, there's a man who used to cry."
The reality television angle gets old rather quickly, and it serves to rob the story of some of it’s emotional impact, as most of the action is told from an outside looking in perspective. However, the issue does manage to turn is some very funny dialogue exchanges for Spider-Man, from his use of an old Seinfeld bit which he acknowledges has been done to death, to a very engaging back and forth between Spider-Man and Kitty, where the two discuss their relationship unaware that the viewers at home have a front row seat. Also while Brian Michael Bendis has always been a writer whose strength lie in his dialogue and character interaction, I have to give him full marks for the action that he offers up in this issue as it’s a high intensity material that never repeats itself, and more importantly it makes full use of the X-Men and their abilities. I also have to confess the big reveal that serves as this issue’s cliff-hanger did catch me completely off guard, as I had never even considered the idea that Deadpool’s identity under the mask would even be an issue. If nothing else this final page does bring several big questions to the table, and the fallout from this revelation should be interesting. It’s also makes the backstory that we receive in the opening pages a bit curious as we get a rather lengthy exchange where the producers explain where Deadpool came from, and the last page makes it pretty clear that this story wasn’t true. On the other hand given the reality television idea had a been there, done that quality about it it’s nice to see the final issue will venture into new territory. As for the art, first off I have to give Mark Bagley a thumbs up for not forgetting that Spider-Man lost one of his boots in the last issue, as it’s something that could’ve easily have been forgotten. The success of this issue’s action is also due to Mark Bagley’s ability to deliver some very powerful big impact visuals, from the page where Spider-Man and Kitty narrowly avoid being blown apart, to the Angel’s efforts to avoid being knocked out of the sky. We also get a lovely team shot with Spider-Man and the X-Men in the midst of a rather chaotic battle.

3.5 out of 5 Stars

 

MARVEL COMICS

For April 5th, 2006

 

MARVEL TEAM-UP #19

"Wolverine and Cable in: 1991 - A Freedom Ring Prelude"

Writer: Robert Kirkman
Pencils: Cory Walker
Inks: Cliff Rathburn
Colors: Bill Crabtree
Letters: VC’s Rus Wooton
Publisher: Marvel Comics
$2.99 U.S. / $4.25 CAN

"Everything I do ... I do it for you"
Of all the periods in Marvel’s past that Robert Kirkman could’ve visited to establish how the object at the centre of the upcoming arc was created why in the world would he pick the 1990s? If there’s ever been a more noticeable creative wasteland in the history of comic books I really couldn’t say. I mean the Golden Age might be a little silly, and offer up some downright lazy plot resolutions but the 1990s was a period that was driven entirely by the speculators market, and the continual hunt for the next hot artist. I mean Robert Kirkman could’ve picked any moment in the Marvel Universe’s 40+ years of history so he decides to pick the one that I’ve tried my best to forget, and what’s more he’s chosen the two characters who represent the very worst excesses of that era. Now I pride myself that I never really jumped on board the band wagon for either of these characters back in the 1990s, as while Fabian Nicieza is doing interesting things with the character over in "Cable & Deadpool", I’ve never given a flying fig about Cable, and Wolverine has never really captured my imagination. So we have a done in one issue that is set during a period in the Marvel Universe that I actively despise involving two character that I’m never held the slightest interest in and as such it’s no surprise that I found this issue to a bit of a bore. Now I’m sure if I was to crack open the books from 1991 I’d note that Robert Kirkman had perfectly captured the personalities that these two were sporting back than, and he does earn bonus points for using Jubilee, as her big-brother/kid sister relationship with Wolverine was somewhat engaging. It’s also nice to see this big bad villain again as he’s sat on the shelf a little too long. As for the art, Cory Walker’s art doesn’t exactly capture the visual essence of the 1990s but given I wasn’t a big fan of the pinup art that was a regular part of this period this is probably for the best. He does however turn in some lovely visual moments, as Cable’s headquarters are really quite striking, and there’s split double page shot of Cable and Wolverine. Love that cover shot as well.

2.5 out of 5 Stars

MARVEL ZOMBIES #5

"Conclusion"

Writer: Robert Kirkman
Art: Sean Phillips
Colors: June Chung
Letters: VC’s Randy Gentile
Publisher: Marvel Comics
$2.99 U.S. / $4.25 CAN

"Hell now walks the earth, Zombie plague of death"
A big rousing climax to what has been arguably the most entertaining miniseries that Marvel has offered up in a good long while. What’s more Robert Kirkman is clearly having a grand old time offering up the fan pleasing moments as the zombified cast find themselves locked in a battle with an army of their oldest enemies. I mean how can one not crack a smile when the Red Skull scoops out Captain America’s brain matter and his headless corpse carries out the wishes of the severed head. Plus the use of Venom’s preferred villainous threat made me smile, and Wolverine’s clash with the Juggernaut is resolved in a rather novel manner. The issue also delivers a properly bombastic finish as the surviving cast descend upon the downed Galactus and the double-page scene where they feast upon his living remains was a suitably memorable climax that can’t help but leave one impressed. Now the jump forward five years was a bit unexpected, and it does limit the possibility of seeing a return visit to this arena, but than again Robert Kirkman really shouldn’t be writing his endings with a sequel in mind, and the ending he does provide is rather clever as we not only get a happy ending hints that the planet might recover, but we also learn how the surviving zombie cast members have been keeping themselves busy over the past five years. Now one could argue that Galactus goes down a little easy, and over the decades defeats very much like this one have lessened the awe factor that Galactus had in his early appearances. However given Robert Kirkman left himself a great deal to accomplish in this final regular-sized issue I can understand why he wasn’t looking for a long drawn out battle. As for the art first off I have to say one of the most enjoyable elements of this miniseries from a visual standpoint would have to be the homage covers, with this one being a wonderful twisted take on the Spider-Man wedding annual. The interior art has also been a unexpected surprise, as Sean Phillips has proven to be wonderful adapt at delivering the gruesome scenarios that Robert Kirkman provides, as well as the big visual moments, with the feast on Galactus being the highlight.

3.5 out of 5 Stars

MOON KNIGHT #1

"The Bottom - Chapter One"

Writer: Charlie Huston
Pencils: David Finch
Inks: Danny Miki
Colors: Frank D’Armata
Letters: VC’s Joe Caramagna
Publisher: Marvel Comics
$2.99 U.S. / $4.25 CAN

"Hard times got me down, good times ain't around"
This opening issue is wafer thin when it comes to an actual plot, but it’s pretty obvious that Charlie Huston’s main goal on this opening issue is to sell readers on the character Moon Knight, and he does a spectacular job of it. What’s more it’s pretty clear he hasn’t taken a baby out with the bath water approach to Moon Knight’s continuity, as during the opening narration the internal dialogue briefly touches base with pretty much every part of the character’s backstory, even the areas that a writer might be tempted to ignore (e.g. the character’s membership in the West Coast Avengers). The writing also performs the all important task of establishing why Moon Knight is more than simply a second-rate Batman, as Charlie Huston makes a key addition to Moon Knight that sets him immediately apart from Batman and that is that he clearly enjoys the violence that he performs on the villains that he’s facing. I mean Batman can be a ruthless, cold-hearted jerk, but at the end of the day one gets that sense that he looks upon his war on crime as his solemn duty, while this opening issue deftly establishes that Moon Knight fights criminals because he enjoys the sense of power it affords him. The issue also manages to address other lingering questions like why does Moon Knight wear a bright white costume that makes him stand out like Christmas tree, and how devoted is he to Khonshu. The issue also earns serious points for the way it brings it all crashing to the ground, as after opening with a pretty exciting bit of action we get a devastating look at how far Moon Knight has fallen since we last saw him, and needless to say the raw emotion of these final pages can’t help but ensure I’ll be back for the next issue. As for the art, David Finch turns in his best work I’ve seen from him yet, as while the book opens with a masterful display of high energy action, he proves equally adept when he called upon to sell the quieter moments, with the final page image being a truly amazing piece of art. It also doesn’t hurt that Moon Knight has one of the best looking costumes out there, and David Finch seems well aware of the "if it ain’t broke" rule, that so many artist ignore when they're looking to make their mark on a character.

3.5 out of 5 Stars

ULTIMATE X-MEN #69

"Phoenix? - Part 1 of 3"

Writer: Robert Kirkman
Pencils: Ben Oliver
Inks: Jonathan Glapion with Jay Leisten
Colors: Jason Keith
Letters: VC’s Joe Caramagna
Publisher: Marvel Comics
$2.99 U.S. / $4.25 CAN

"Fresh souls in the cornfield"
I consider Robert Kirkman to be one of the most promising new writers to come along in a good long while but I have to say there is a rather tentative quality to his work for Marvel that leaves me a little disappointed. I mean he’s shown that he’s capable of delivering the jaw dropping moments with his work on "Walking Dead" and "Invincible", but the only time I’ve seen him really put his stamp on a Marvel project was "Marvel Zombies", and I suspect this was largely due to the standalone element of that miniseries. However, while "Marvel Team-Up" can be excused thanks to fact that it’s merely borrowing it’s characters and as such it does have the freedom to make any lasting changes, the same doesn’t hold true for this book, and I find myself growing increasingly disillusioned by the toe in the water approach that Robert Kirkman has adopted on this series. I want readers to take notice of Robert Kirkman’s writing and to do this he has to make a much bigger waves than he’s currently generating. I mean we’re four issues into his run and Robert Kirkman hasn’t even taken the toys out of the box. Now we’ve gotten some marginal character development, as Xavier has approached Jean about Lilandra’s offer, and the side-plot involving Angel's undercover mission takes a promising looking turn in the final pages, but far too much of this issue feels like the writing is waiting for something to happen. I also have to say the plot that centres around Elliot feels a little too familiar, and the final statement by Cyclops felt a bit contrived, as I can’t think of a worst environment to test whether Elliot can control his powers than on a field mission. As for the art, I have to say Ben Oliver’s work does have it’s moments as he’s quite good when it comes to selling the emotions of the characters, and the Danger Room action sequence had a nice sense of energy. On the other hand his work does cut corners when it comes to the background detailing, and it dropped the ball on it pair of wow visuals, and the shot of the Blackbird in the hanger was downright boring, as was the one page shot where the Brotherhood of Mutants make their entrance.

3 out of 5 Stars