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-Exazzio: Blantant liberals, the Exazzio believe that change must come now. They have a very for-or-against policy, often basing attacks merely on the fact that a certain group does not stand with them. This group's power lies in the fanaticism of it's members, this is a faction whose members wil do anything to promote the change the believe must come.

-Main Planet:
Selarities- A lush Earth-like world where life is plentiful, although ambient radiation creates numerous mutations in plants and animals. Travelers to this world have reported things from flying canines to mysterious plant/human raiders...
-Menale: After the wars that took place, the once tranquil Menale has been left desolate and barren apart from a few small settlements among the post-apocolyptic ruins. Most of the people living here are either unable to get a ride off the planet or part of a group obsessed with restoring Menale to it's former glory. Nothing is manufactured here as Menale's inhabitants are more interested in merely surviving. A few very odd people go to Menale to "discover their roots" and live as the natives do. However, most prefer to pretend Menale doesn't exist.

-Oceania: Oceania is the centre of trade in the Wild Zone. Oceania is Earth-like in appearance but has no pollution as everything is kept clean. It is also a neutral planet, although the Royal Guard holds unofficial rule over it. Since most of the factions will not trade with each other under most circumstances, goods are brought to Oceania where all may buy and sell with relative ease despite differences between their factions. Due to the bustling trade Oceania also is a centre for scientific advances. Every technology eventually finds it's way there, including the Jentali gravity rooms, thus forwarding Oceania's culture. Needless to say the inhabitants have very interesting lives..
-Tu Ron: The Tu Ron are the fatalistic, observing faction. They wish to see how things will play out without forcing terms. This faction's members are content merely to watch and wait, believing that everything will run it's course eventually.

-Main Planet:
Leoto- Due to a collision millions of years ago, Leoto's rotation cycle takes 2 months, causing every living thing to go into hibernation every month-long night. The seasons are mild, with harsh winters and raging snowstorms. Because of these harsh winters the buildings are built like icebergs (only one floor above the ground and the rest is below the ground).
-Royal Guard: The most powerful faction in the Wildzone, the Royal Guard create and enforce laws. Although other factions break the laws quite often when in their own systems, they do so descreetly (usually), and the laws are followed in both the Noonma System and the Neutral Zone. Although the Neutral Zone doesn't officially lie under the control of any of the factions, the Royal Guard has assumed unofficial control of the system.

-Main Planet: Lunec- A thickly forested planet with many metal deposits. This has led to the planet becoming yet another mining planet, but due to the ancient trees being heavily protected by law, it meant that the mining equipment had to be built among the trees. Landing pads are built above tree level, beacons lighting up at night time to guide ships in.
-Quebal: A faction made up almost entirely of mercenaries, this faction makes most of it's income by hiring out soldiers to the other factions in their almost continual struggles for supremacy. They are very skilled in the arts of warefare, but not much else.

-Main Planet: Voot- This planet is one of the most volcanically active planets in the Wildzone, meaning there are only a few, small, primitive villages, as well as a Qebal base built into one of the dead volcanoes.
-Jentali: The Jentali are more laid back than the Exazzio, yet they still believe changes are needed and are not in favor of the fatalistic Tu Ron veiw. The Jentali are more practical in their methods, however. A quiet suggestion or two and perhaps a knife in the dark...

-Main PLanet:
Kentares- A planet with abnormally high gravity. Necessity led to the creation of gravity altering machines on this planet which led to the development of rooms where sports and other activities can take place in lowered gravity. Kentares' almost barren surface isn't much to look at, but the glistening white "dome cities" are beautiful to behold, "like diamonds in the rough" quoted one traveller.
-Pilocke: The Pilocke are another group that believes in change, but they are pushing change by fowarding scientific discovery. Most of the recent break-throughs have been centered within this faction. This faction is also behind many of the attempts to repair the jump-gate connecting the Wildzone to the rest of Terran space. Though technologically more advanced than the other factions, the planets under Pilocke control are not suited for farming and thus the Pilocke must trade and sell their technologies or starve.

-Main Planet: Ranaif- Another water planet, however, it completely freezes over during winter. This had hindered any attempt at creating floating "city-ships" like on Espil. Instead, the cities are built on gigantic platforms that float several hundred feet above the surface with the use of powerful gravity altering machines. During the chaotic period after the jumpgate was destroyed a terrorist group destroyed the gravity altering machines in one of the cities, causing it to plummet into the ocean and sink, claiming many lives.