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Genesai System:

Exos- A small desert planet on which the people have managed to set upwhole cities and networks under the surface away from the searing heat. However, there are a few small settlements on the surface where criminals are banished to for commiting crimes in the underworld.

Letando- A tropical planet 2/3 of which is made up of rain forests, the rest sparkling blue water. Mostly used as a tourist location, Letando is famous for its exotic wildlife and cities, which resemble giant termite mounds reaching for the sky. Letando has four large ice asteroids orbiting it, which also house resorts for those wishing to make the most of the snow coated slopes.

Selarities- A lush Earth-like world where life is plentiful, although ambient radiation creates numerous mutations in plants and animals. Travelers to this world have reported things from flying canines to mysterious plant/human raiders...

Vunan- A dead and rocky world, Vunan has evidence of once being extreamly active volcanically. The Exazzio maintain a small millitary installment as well as several factories within the midst of the obsidian deserts.

Damatis- A large gaseous planet, Damatis is very pretty to look at, but not much use has been discovered for it otherwise. Unfortunately, due to its surprisingly high gravitational pull, many ship have been lost to this titanic "killer planet".

Kanera- This planet was once Earth-like, but its core has since cooled into a dead mass of metal and stone. This planet has large deposits of Magnesium in the form of Magnetite. But since the introduction of techonology capable of controlling the violent storms its surface has become active with mining facilities and huge fields of mining equipment. Many fool hardy pilots come here to prove themselves by flying in and out of the equipment. Because of the many lives this extreme sport has claimed the planet is patrolled regularly.

Garene- Garene is a cold, icey and desolate wasteland. Few explorers and scientists venture here in order to learn more about its past and whether it could maintain life in the near future.


G'jekan System:

Xenos- Xenos's atmosphere is dense and poisonous, making liquified oxygen a valuble commodity to colonists here, who live in "dome towns" across the surface. Ironically, the quantity and quality of elements in the atmosphere are quite valuble, and the inhabitants have made a reasonable living selling bits of the gas.

Toph- This planet's crust is very thin and floats on a bed of liquid, causing the mountainous topography to change very rapidly and creating many earthquakes. At the bottom of the vast oceans are many metallic caves, it is unknown as to who made them and due to the extreme pressure expeditions can only reach the entrances. However, many scientists are trying to build manned transports that can withstand the extreme pressure of the deep.

Kalra- Another desolate world filled with dome towns and cities, due to the high carbon monoxide content in the air. This planet is well-known for its high temperature and even higher crime rate, being the home planet for most of the largest crime syndicates in the Wild Zone.

Leoto- Due to a collision millions of years ago, Leoto's rotation cycle takes 2 months, causing every living thing to go into hibernation every month-long night. The seasons are mild, with harsh winters and raging snowstorms. Because of these harsh winters the buildings are built like icebergs (only one floor above the ground and the rest is below the ground).

Ios- Though it seems ripe for terraforming, This planet's spectacular dust storms that can last for weeks and have ruined any attempts at colonization. When it's calm every couple of months, there are frequent mining expeditions for the Scandium deposits on this planet, though the storms can start up unexpectedly.


Jakun System:

Phonos- Phono's crust has numerous deposits of liquid sulfer, which every so often escape and solidify into yellow crystal formations. Sometiems other impurities mix into the deposits, creatiing spectacular pillars of crystal on the otherwise rocky and drab surface.

Krillian- Krillian's surface is almost entirely coverd by rainforests and ocean. The lush jungles contain many plants that, when processed, can induce halllucinations. This has led to a very strong police presence here, but the drug circuit here continues regardless due to the corruption of the police here. This has led to this planet being another home for large crime syndicates.

Ina Lur- Ina Lur is a mountainous planet with high helium content in the atmosphere. This has led to the creation of pills that, once taken, negate the affect of the helium. All the cities and towns are built on vast platforms built on the mountains, held up by powerful supports that would require anti-matter explosives to destroy. Because of the pills, the inhabitants can usually tell when someone is an outsider since their voice are a few octaves higher than it should be.

Mowan- The most Earth like of all the Wild Zone planets, Mowan's few differences include differenciations in the pigments of the creatures, and the lack of any mass destructive weapons. Even though there are many projectile weapons in existence, most battle on Mowan are fought using melee weapons. Honour is very important to the people here, meaning visitors are often forced to trade in their projectile weapons for melee weapons while they are on the planet.

Tuca Minor-Tuca Minor and Tuca Major were once one planet, but the early planetoid spun so fast that they split. They have a very rocky, barren surface, and due to the low-oxygen and low gravity, dome towns and cities are heavily present here as well as gravity altering equipment.

Tuca Major- See above.


Kolan System:

Retups- This gas giant slowly being absorbed by the star of this system, meaning nobody has or wants to explore this planet. There have been rumors of a secret military base positioned in orbit, but every ship that has travelled here to investigate has been reported to have been sucked into the planet.

Goddles- This mostly swampland planet has a high-methane atmosphere, and many amphibious creatures, which are hunted for sport. However, due to the extinction of two species already, hunting has been reduced to a minimum by the introduction of conservation areas.

Voot- This planet is one of the most volcanically active planets in the Wildzone, meaning there are only a few, small, primitive villages, as well as a Qebal base built into one of the dead volcanoes.

Woff- The high amount of nitrous oxide on this planet has essentially "poisoned" the minds of the inhabitants and turned them into child-minded parodies of their former selves. They were the ones who came up with the names in this system, much to their amusement. Very few visitors come here as most of them become victims to the nitrous oxide and join the mass of "silly" inhabitants.


Noonma System:

Tempos- Being the closest planet to its sun has led to an interesting history for Tempos. The first expedition there was lost suddenly, as if it had dropped off the face of the universe. Long-range surveys indicated that it crashed. A rescue ship was sent in, but a blinding blue flash in the upper atmosphere fried it. The diagnosis: Natural EMP. As it turns out, an instability in Nooma's core causes occasional gamma wave pulses. These strip the atoms in the upper atmospheres of the planets of their atoms, but only Tempos reaches critical mass and releases an EMP in a blinding blaze. This happens once every 10-20 hours. This has led to a great lack of exploration due to the sheer power of the EMP punching through even the best EMP shields.

Lunec- A thickly forested planet with many metal deposits. This has led to the planet becoming yet another mining planet, but due to the ancient trees being heavily protected by law, it meant that the mining equipment had to be built among the trees. Landing pads are built above tree level, beacons lighting up at night time to guide ships in.

Espil- This planet is made entirely of water, the original founders having to build floating platforms, which eventually become huge city-sized, circular "ships", which are steered by computer and robots to avoid cities colliding. There are few storms here, but the cities are too large to be thrown about in the waves.

Temagon- Temagon is a small planetoid in the middle of a slowly thinning belt of asteroids. It is expected to be a full planet in only a few million years, but until then it is the home of many pirates and those hunted by police

Homadir- This ice planet never thaws or goes above -23 degrees, meaning that there are no inhabitants here apart from some species of heavily furred creatures. It is said that there are many ruins of old civilisations and settlements on the planet, which are haunted by the spirits of those that once lived there, the most famous of which is a young girl, dubbed "The child of Homadir", who is seen in the mouth of a large cave, watching those that pass nearby and sometimes calling out to them to leave. One or two explorers have ventured into the cave to see if they could discover the truth, but they never returned, some claiming that there is a monstrous creature living in the cave.


Penara System:

Gentice- A "paradise" planet made up of many small, but tropical, islands. The waters here are completely clear of pollution and the penalty for dumping into the oceans is banishment from the planet as well as a hefty fine to fund the operation to clean up whatever was dumped. This means there are a wide variety of exotic fish as well as many large and mysterious species of whale. Almost every building here is made out of logs or mud and the inhabitants are mostly primitive tribes.

Opheln- This desolate planet looks more like a large moon than anything, having an extremely thin atmosphere and being littered with craters. The few dome cities based on this planet are protected by shield devices, strong enough to withstand the bombardment by meteors.

Ranaif- Another water planet, however, it completely freezes over during winter. This had hindered any attempt at creating floating "city-ships" like on Espil. Instead, the cities are built on gigantic platforms that float several hundred feet above the surface with the use of powerful gravity altering machines. During the chaotic period after the jumpgate was destroyed a terrorist group destroyed the gravity altering machines in one of the cities, causing it to plummet into the ocean and sink, claiming many lives.

Vitakin- This rocky planet is full of crystal formations, one type used in particle cannon technology. There are a few small settlements scattered about the surface, but most people come here not to sample the culture, but to grab a piece of the crystals. Scientists have been based here for many years, studying the different types and trying to find out what uses they could have.


Talitha Theater:

Talitha Prime-This planet is an industry giant, most of its surface comprising of factories and processing equipment. This has led to wide spread pollution, the clouds are always a thick, mucky brown and obscure the planet's surface from anyone trying to view it from space. Crime syndicates are rumored to be hiding out here in abandoned factories, but all police forces on the planet refuse to confirm this rumor.

Kentares- A planet with abnormally high gravity. Necessity led to the creation of gravity altering machines on this planet which led to the development of rooms where sports and other activities can take place in lowered gravity. Kentares' almost barren surface isn't much to look at, but the glistening white "dome cities" are beautiful to behold, "like diamonds in the rough" quoted one traveller.

Arcadia- Arcadia is a planet that seems ideal for romance. The atmosphere is extremely mild, being only somewhat warm in the day and slightly cool at night. The sunsets are simply stunning. It is highly illegal to cause any pollution here in order to preserve its beauty. Many couples come here for either their wedding, honeymoon and sometimes both.

Talitha II- Another planet that has many crystal formations, but most are obscured in the dense forests that make up 1/3 of the planet. Talitha II is also another planet popular with hunters, who come here to track down the mighty killers that have claimed most of the hunters that search for them. This means that only the most noble of aristocracy and the most highly skilled bounty hunters, have the creatures' heads or furs in their home.


Duppler System:

Menale- After the wars that took place, the once tranquil Menale has been left desolate and barren apart from a few small settlements among the post-apocolyptic ruins. Most of the people living here are either unable to get a ride off the planet or part of a group obsessed with restoring Menale to it's former glory. Nothing is manufactured here as Menale's inhabitants are more interested in merely surviving. A few very odd people go to Menale to "discover their roots" and live as the natives do. However, most prefer to pretend Menale doesn't exist.

Oceania- Oceania is the centre of trade in the Wild Zone. Oceania is Earth-like in appearance but has no pollution as everything is kept clean. It is also a neutral planet, although the Royal Guard holds unofficial rule over it. Since most of the factions will not trade with each other under most circumstances, goods are brought to Oceania where all may buy and sell with relative ease despite differences between their factions. Due to the bustling trade Oceania also is a centre for scientific advances. Every technology eventually finds it's way there, including the Jentali gravity rooms, thus forwarding Oceania's culture. Needless to say the inhabitants have very interesting lives.