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Iron Man

Iron Man

Tony Stark

F) In40/Ex20
A) In40/Ex20
S) Un100/Ex20
E) Un100/Rm30
R) Am50
I) In40
P) Gd10

Health: 280/90 Karma: 100
Resources: In Pop: 40

Known Powers:
High-Yield Reactor Arc: Located on his chest the arc allows Stark to perform the following:
-Electrical Generation: Rm, range of same area
-Energy Detection: In
-Enhanced Senses: In
-Levitation: Pr
-Force Field: Rm protection for a limited period of 1–10 rounds
-Multi-Tasking: Able to perform up to 3 actions in the same round without any required FEAT rolls.

Equipment:
Iron Man Armor Model XLVI: This armor was one of the numerous new suits Tony Stark created when he returned to Earth from a vacation in space. Although this suit is intended to be an add-on created for the Iron Man Armor Model 42, it can be used alone. It is equipped with the following:
-Body Armor: Am material, Am protection vs. Physical, Force, Heat, Cold and Corrosives, Mn protection vs. Energy, Un protection vs. Radiation and Electrical. Mn resistance vs. EMP
-Zero-Point Force Field: Project up to 5 areas, it creates an Un Force Bubble large enough to cover an area to contain a small building.
-Flight: Jet boots and a vectored repulsor field allow for Sh-Z airspeed (200 areas/round). The boot thrusters may be used as weapons, inflicting In Energy at a range of same area
-Advanced Repulsors: Located in each gauntlet, they inflict Un Force, 20 areas
-Magnetism: Am, 5 areas
-Electromagnetic Pulse: Can generate an electromagnetic pulse that shuts down all electrical devices in a 2-area radius for 6 minutes. The armor is also affected.
-Disruptor Field: Wide spectrum electromagnetic/gravimetric beam that disrupts electrical devices with Am intensity with a range of 2 areas
-Sonics: Am intensity Stun for 1-10 rounds to all within 3-area radius
-Ultra-Sonics: Focused high frequency tight-beam sonics cause Am vibrational damage bypassing most body armor and material strength (treat as if protection or material is at -2cs of actual ranks), 3 areas
-Uni-Beam: Mounted in the center of the chest plate, the beam has a range of 5 areas and can produce the following effects:
--Searchlight: Am Ultraviolet, Visible Light or Infrared
--Heat Ray: Am
--Image Inducer: Am ability to create up to 12 holographic duplicates
--Laser: Am Energy
-Energy Absorption: May absorb up to Un Electrical per round. Maximum capacity is 800 points and that can be stored safely for up to 8 rounds. Longer storage requires a successful Endurance FEAT to avoid Mn damage each round until stored energy is depleted. Damage occurs to all within the same area, including Iron Man, whose Body Armor is ignored for this effect. Absorbed energy can be channeled through the armor’s weapons for +1cs damage. Most forms of non-concussive energy may be absorbed including Heat, Light and Electrical
-Electrical Generation: Can electrify the surface of the armor at Am intensity with a range of touch
-Tractor Beam: Generated from the gauntlets, projects a beam capable of grabbing or grappling with In strength, 5 areas
-Micro-Munitions: Missiles causing Am explosive damage to one full area and with a range of 10 areas.
-Laser Cannons: Shoulder-mounted Mn Energy, 5 areas. They have In accuracy and are independently targeted as to not count against the action total in that round
-Override: Disabling internal safety measures allows for +1cs to any ability or power. After each round, a successful Yellow Un FEAT roll is required or the armor is immobilized until repaired.
-Life Support: When sealed, the armor has a 12-hour air supply. It also has a 2 day supply of recycled water.
-Protected Senses: Mn protection vs. high-intensity Light or Sonic
-Telepathic Inhibitors: Am protection vs. Mind Control
-Targeting Computer: Provides +1cs to hit on all distance weapons and automatically allows up to 3 different targets per turn to be fired upon with no loss of accuracy.
-Communications: Am multi-spectrum communication with 2,000 mile range. An Integrated universal translator of In sophistication is included.
-Sensors: Am, equipped with the following sensors:
--Infrared Vision: 5 areas
--Radar and Sonar Detectors: 15 areas
--Exotic Energy and Life Detectors: 15 miles
-Fire Extinguisher: In fire defeating foam, 1 area
-Electronic Countermeasures: Am radar invisibility and Un resistance to external signals influencing armor performance.
-On-Board Artificial Intelligence: The On-Board A.I. is capable of the following:
--Cybernetic Communication: Am
--Substitute Am rank for Reason or Intuition FEAT rolls
--Operate the armor independently of the wearer.
-Self-Destruct: Sh-X explosive damage to one full area completely destroys the armor

Talents: Engineering, Electronics, Business, Physics, Robotics, Firearms, Martial Arts A, Pilot, Multi-Lingual: (Japanese, Mandarin Chinese, Korean, French, Russian), Leadership

Contacts: Avengers, Stark Enterprises