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Iron Man Armor Model 29

Iron Man

Tony Stark

F) Am50/Ex20
A) Am50/Rm30
S) Un100/Gd10
E) Mn75/Rm30
R) In40
I) Rm30
P) Gd10

Health: 275/90 Karma: 80
Resources: In Pop: 40

Known Powers:
Extremis Virus: After being fatally wounded by an Extremis-enhanced terrorist, Tony Stark had to inject himself with the Extremis virus in order to survive. His entire body has also been enhanced by the techno-organic Extremis virus, which granted him the following:
-Body Armor: When deployed, the armor under-sheath provides Rm protection vs. Physical and Ex protection vs. Energy
-Cybernetic Communication and Control: In ability to control electronics at a distance with his mind.
-Regeneration: In (3 points/round)
-Superhuman Reflexes: +1cs to all Agility and Initiative rolls

Equipment:
Iron Man Armor Model 29: Stark had been working on an experimental Iron Man Armor that was tougher and lighter than his then-current unit. However, he couldn't miniaturize the suit's control systems and other vital elements. In order to overcome this obstacle, the Extremis dose was modified so that the crucial undersheath of the Iron Man suit was supercompressed and stored in the hollows of Tony's bones. The undersheath became directly wired to Tony's brain, which allowed him to control the new Iron Man Armor with thought and even interface with other technologies technologies. The armor has the following capabilities:
-Body Armor: Am material, Am protection vs. Physical, Force, Heat, Cold and Corrosives, Mn protection vs. Energy, Un protection vs. Radiation and Electrical. Mn resistance to EMP
-Zero-Point Force Field: Project up to 3 areas, it creates an Un force bubble large enough to cover an area to contain a small building.
-Invisibility (Holographic): Am
-Flight: Jet boots and a vectored repulsor field allow for Sh-Z airspeed (200 areas/round). The boot thrusters may be used as weapons, inflicting In Energy at a range of same area.
-Variable Repulsors: Located in each gauntlet, up to Mn Force, 15 areas. A stun setting of Am intensity could now target one full area. Also, repulsors could now function underwater at -1cs intensity and half their maximum range in air. Full form repulsors inflict Am Force in one-area radius hitting automatically anyone within range.
-Pulse-Bolts: High-energy plasma weapons that inflict more damage at longer ranges. They have a maximum range of 10 areas, gaining 10 points of damage per area traveled. For example, they would do only Good Energy to a target in an adjacent area and Un Energy to a target at maximum range. As these bolts travel relatively slowly, for every 4 areas the target gains a +1cs if they decide to try to dodge the attack.
-Magnetism: Am, 5 areas
-Electromagnetic Pulse: Can generate an electromagnetic pulse that shuts down all electrical devices in a 2-area radius for 6 minutes. The armor is also affected.
-Disruptor Field: wide spectrum electromagnetic/gravimetric beam that disrupts electrical devices with Am intensity, 2 areas.
-Sonics: Am intensity Stun for 1-10 rounds to all within 3-area radius
-Ultra-Sonics: Focused high-frequency tight-beam sonics causing Am vibrational damage bypassing most body armor and material (treat as if protection or material is at -2cs of actual ranks), 3 areas
-Uni-Beam: Mounted in the center of the chest plate, the beam has a range of 5 areas and can produce the following effects:
--Searchlight: Am Ultraviolet, Visible Light or Infrared
--Heat Ray: Am
--Image Inducer: Am ability to create up to 12 holographic duplicates
--Laser: Am Energy
-Energy Absorption: May absorb up to Un Electrical per round. Maximum capacity is 600 points and that can be stored safely for up to 6 rounds. Longer storage requires a successful Endurance FEAT roll to avoid Mn damage each round until stored energy is depleted. Damage occurs to all within the same area, including Iron Man, whose Body Armor is ignored for this effect. Absorbed energy can be channeled through the armor’s weapons for Un damage. Most forms of non-concussive energy may be absorbed including Heat, Light and Electrical
-Electrical Generation: Can electrify the surface of the armor at Am intensity with a range of touch.
-Tractor Beam: Generated from the gauntlets, projects a beam capable of grabbing or grappling with In strength, 5 areas
-Micro-Munitions: Missiles could be launched from his left gauntlet, causing Am explosive damage to one full area and with a range of 15 areas
-Override: Disabling internal safety measures allows for +1cs to any ability or power. After each round, a successful Yellow Mn FEAT roll is required or the armor is immobilized until repaired.
-Life Support: When sealed, the armor has a 12-hour air supply. It also has a 2 day supply of recycled water.
-Protected Senses: Mn protection against high-intensity Light or Sonic attack
-Resistance to Mind Control: In protection vs. Mind Control
-Targeting Computer: Provides +1cs to hit on all distance weapons and automatically allows up to 3 different targets per turn to be fired upon with no loss of accuracy.
-Communications: Am multi-spectrum communication with 2,000 mile range. An Integrated universal translator of In sophistication is included.
-Sensors: Am, the armor is equipped with the following sensors:
--Infrared Vision: 10 areas
--Radar and Sonar Detectors: 20 areas
--Exotic Energy and Life Detectors: 25 miles
-Fire Extinguisher: In fire-defeating foam, 1 area
-Electronic Countermeasures: Am radar invisibility and Un resistance to external signals influencing armor performance.
-On-Board Artificial Intelligence: The On-Board A.I. is capable of the following:
--Cybernetic Communication: Am
--Substitute Am rank for Reason or Intuition FEAT rolls
--Operate the armor independently of the wearer.
--Operate any number of remotely controlled models
-Regeneration/Self-Repair: Am, can heal both wearer and repair armor regaining 10 Health points per round until fully healed.
-Self-Destruct: Sh-X explosive damage to one full area completely destroys the armor.

Talents: Engineering, Electronics, Business/Finances, Physics, Robotics, Firearms, Martial Arts A, Pilot, Multi-Lingual: (Japanese, Mandarin Chinese, Korean, French, Russian), Leadership

Contacts: Stark Enterprises, The Avengers, Maria Stark Foundation, James Rhodes, Happy Hogan, Pepper Potts, S.H.I.E.L.D., Any Former Avenger

Tony Stark, Director of S.H.I.E.L.D.