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The Crimson Cowl

Crimson Cowl III

Justine Hammer

F) Gd10
A) Ex20
S) Ty6
E) Ex20
R) Ex20
I) Gd10
P) Ex20

Health: 56 Karma: 50
Resources: In Pop: -15

Known Powers:
None, all of Crimson Cowl's powers are derived from her cape

Equipment:
Prehensile Cape: Ex material, Ex Blunt attack, 1 area range. It can also do the following power stunts:
-Teleportation: Rm ability to teleport at least 6 up to at least 5 miles, and possibly several hundred miles or more. This teleportation is accompanied by a brilliant flash of red light of In intensity.
-Flight: Pr airspeed

Talents: Law, Business/Finance, Politics, Leadership

Contacts: Masters of Evil V, Hammer Industries, Sasha Hammer, Detroit Steel

Justine Hammer