
With the exception of the Knight, the Monk class is one of the best offensive-line Job Classes for the middle stretch of the game
it's an unlikey choice, however, because it's limited to its fists, weapon-wise, as well as the lightest of armor and no head protection.
As a result, compared to a fully armoered knight, it's Hps will seem lacking and make its ability to stand effectively in close
Proximity to the enemy suspect.
Never fear, though. What it lacks in HP it makes up for with a boost of Speed, Ability and Attack Power. One blow with its
bare fists often causes more damage to the enemy than a single sword strike, because its AT strength isn't limited by a weapon's
power. In addition, its action skills are perhaps the most versatile, ranging from deadly perimeter and distance attacks to restorative
spells. Moreover, as the Monk's brave points rise, so too does its attack strength. This allows it to cause greater damage to
enemies and provide greater healing to its colleagues.
Monk Abilities

| Move | Jump | Speed | C-EV | AT+/- | MA+/- | HP+/- |
MP+/- |
| 1 | 3 | 4 | 9 | 20% | + | Same | ++ |
| Name | Description | Range | Effect | Vertical | MP | Speed | JP | Rating |
| Spin Fist | Character attacks surrounding enemies with his/her fists as he/she spins around. | 1 | 2 | 0 | - | Now | 150 | ** |
| Repeating Fist | Character punchs the target repeatedly with his/her fist. | 1 | 1 | 1 | - | Now | 300 | ** |
| Wave Fist | Character can attack an enemy from afar with a surge of energy | 3 | 3 | 1 | - | Now | 300 | **** |
| Earth Slash | A line of energy flowing through the ground causes damage to enemies standing in its path. The attack range for this skill covers eight panels directly radiating from the caster in the path chosen. The isn't effective against enemies not in contact with the ground (flying or levitating). earth Elemental. | 8 | 4 directions | 2 | - | Now | 600 | **** |
| Secret Fist | Casts a Death Sentence on the enemy after attack. Do not use against Undead creatures! Add:Death Sentence | 1 | 1 | 0 | - | Now | ? | * |
| Stigma Magic | Similar to the Esuna spell, uses spirit of Yang to nullify status anomalies. cancels:Petrify, Darkness, Confusion, Silence, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act. | 1 | 2 | 0 | - | Now | 200 | *** |
| Chakra | A concentration of Ki restores both HP and MP to the caster and those surrounding him/her. | 1 | 2 | 0 | - | Now | 350 | **** |
| Revive | Resurrects a dead character, restoring his or her HP slightly. Cancels:Dead | 1 | 1 | 0 | - | Now | ? | *** |