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Shadow Thieves

 

Join the newbie guild and advance the following

fighting to 5 occult to 5 covert to 5

general to 5

From here go to the DI guild north of Lirath and join and advance accordingly

fighting.points to 20

occult.spells to 10

occult.spells.summoning to 20

occult.spells.enchanting to 20

occult.spells to 20

occult to 20

general.perception to 20

when you finish in the DI guild, go to the lirath sewars and join the Shadow Thief guild, and advance the following"

fighting.points to 50

fighting to 50 (these two are to gain as much HP as possible.)

fighting.combat.melee.sharp to 50

fighting.combat.melee to 50

fighting.combat to 50 (these three are to give your low level weapons a bit of a kick.)

general.perception to 225 (this gives you all of our perception spells, which are very useful at low levels, this is likely to change in the near future however.)

fighting.combat.dodging.melee to 300

fighting.combat.dodging to 300 (these two overmax your melee dodging, making you harder to hit.)

fighting.combat.range.thrown to 150

fighting.combat.range to 150 (these make your black shards much stronger, however, they aren't very useful at low levels, and it might be worth it to save doing these until later.)

covert.stealth to 40 (this will give you Backstab, making you xp more effectivly.)

occult.spells.summoning to 150

occult.spells.enchanting to 150

occult.spells to 150

occult to 150

finish any leftover subskills of occult

covert.stealth to 300 (this is where you begin to show your true thief power. Try to find the Dagger of Death once your stealth is around 150-200.)

covert to 300 (this will overmax your stealth to great heights, giving you an Invincible Backstab, and reducing your chance of getting caught stealing to almost nothing. Don't start robbing players until this has pushed your covert subskills all over 150.)

covert.hiding to 300

covert.thieving.pickpocket to 300