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The Devorae Imperium Maelstrom:

This shipset represents the Imperium's fleet. The shipset is planned for use in SE4, that is the reson for the angled views (as well as providing a way to see the ships in a more realistic way). The Imperium's ships use standard design classes but use modular components as well as weaponry. Therefore different sizes and classes of ships can be modified or outfitted with specialized combat equipment. This enables versatility as well as confusing the enemy to what purpose each starship class serves. The only limitation is the size of modular equipment and the amount of free space on the hull of the ship.


Escort
Oracle Class
This small starship serves as a primary scout and explorer. The ship holds a small crew well versed in stellar navigation and deep-space opertaions.
Frigate
Flamberge Class
Often found in a support or escort role. They are among the most versitle starships and can serve many services. Somewhat too small for full combat, they are usually found in highly specialized roles in surgical strikes.
Destoyer
Divine Wind Class
Similar purpose as the Frigates but they are able to withstand more damage. Therefore they are found in front-line combat more-often.
Light Cruiser
Morpheus Class
The largest of the non-capital ships. They are often found in swarms and are very capable combat ships.
Cruiser
Nexus Class
The mainstay of combat ships. They are the most numerous and are used for all types of military actions.
Battlecruiser
Great Nexus Class
Few of these ships are in front-line combat but are found behind invasion forces serving as moblie command. Used for major battles where enemy resistance is high.
Battleship
Tiamat Class
Large ships that are able to overwhelm enemies by itself. The modular bays are so large they can exert Imperium will with tons of weaponry.
Dreadnaught
Cerebrus Class
The largest of Imperium combat ships. Only a few of these operate together. They are spread apart along with the fleets that they command. Very powerful starships.
Light Carrier
Dauntless Class
Small fighter carrier ship. Holds up to 3 squadrons with different types of support components.
Carrier
Doomcloud Class
Main fighter carriers. Holds up to 8 squadrons of varying types of fighters. Needs to be escorted by support ships for maximum effectiveness.
Super Carrier
Hive Class
Largest and among the rarest of capital ships. Holds up to 20 squadrons of varying types of fighters. Can decimate fleets of ships by sending out its deadly amount of fighters.
Space Station
Legacy Class
Immoblie platforms that either for space repair or weapons platforms defending key strategic points. Some serve as main invasion command posts.
Battle Station
Monarch Class
Fortress of weapons. Some have repair docks to serve front-line combat ships or deep space recon groups.
Starbase
Exeter Class
Only found in the key areas of the Imperium. Massive space installations providing every kind of technology, defense, offense, trade, communications, etc...The Starbases often are in the heart of fleets of Imperium starships.
Colony Ship
Exodus Class
A large non-military ship carrying thousands of colonists and advanced survival technologies. These ships are almost totally independant and once settled on a suitable planet, they can be the basis of strong Imperium planets.
Small Transport
Talon Class
These ships usually carry elite ground forces or provide the transport of goods and civilians.
Medium Transport
Gryphon Class
Basic transport ship for trading, civilians, and ground assault forces.
Large Transport
Overlord Class
Huge transport. Can carry thousands of ground forces or whole sections of planetary colonies.
Missle, Fighters, Mines
Missles are carried by many different types of ships and sometime civilian ships have missile weaponry. The fighters design were based upon the sturdy and reliable destroyer hull. Quick and deadly, they can be carried by different ships not just carriers. Mines are designed with sensor and proximity techs and a basic detonation charge within the dual sensor pods.