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Order of
Seth

By: Joaquín Menchaca


Set

(Lord of Evil, Defiler of the Dead, Lord of Carrion, Father of Jackals, Brother of Serpents, Outcast of the Gods, King of Malic, Lord of Darkness)

Intermediate Power of Nithia, LE

PORTFOLIO Evil, the desert, desert stroms, destruction, drought, night, rot, predators and carrioneaters, snakes, hate, malice, betrayal, evil magic, ambition, poison, murder
ALIASES
DOMAIN NAME:
SUPERIOR:
ALLIES:
FOES: Horus-Re, Isis, Osiris, Nephthys, Thoth
SYMBOL: Two entwined serpents
WOR. ALIGN.: LE, NE

The Church

CLERGY Clerics, speciality priests
ALIGNMENT: LE, NE
TURN UNDEAD: C: No, SP: No
CMND UNDEAD: C: Yes, SP: Yes

Specialty Priests (The Fangs of Set)

REQUIREMENTS: Wisdom 11
PRIME REQ.: Wisdom
ALIGNMENT: LE
WEAPONS: All bludgeoning (wholly type B) weapons, composite bow, dagger, dart, blowgun, knife, khopesh, scimitar, spear, whip
ARMOR: Any
MAJOR SPHERES: All, animal, astral, charm, combat, elemental, guardian, necromantic, protection, summoning
MINOR SPHERES: Creation, healing, law, sun (darkness only), thought, weather
MAGICAL ITEMS: Same as clerics
REQ. PROFS: None
BONUS PROFS: Disguise, tumbling

  • At first level, priests radiate protection from good, 10' radius (the reverse of the 4th level priest spell protection from evil, 10' radius).
  • At third level, priests have the benefit of a permanent undectable alignment (the reverse of the 2nd level priest spell Know Alignment).
  • At fifth level, priests are immune to poison.
  • At fifth level, priests magically create of class A,B,C,D,G,H,I,K,L,M,O, or P once per month. The quantity of poison create is 2 - 5 doses of teh appropriate amount for the class of poison. The same type of poision cannot be created more than once a year in this manner.
  • At 7th level, priests have 60-foot infravision.
  • At 10th level, priests can summon one minion of Set (as per the spell summonn divine minion) once per day.
  • At 13th level, priests can attract 2d10 faithful followers of evil alignment. These followers are all theives, assassins, or fighters of evil alignment.
  • At 15th level, any pointed or edged weapon (those of type P or S damage) wielded upon can automatically be poisoned if desired. Victems struct by such a weapon must make a sucessful saving throw verses poison at -2 penality of die in 104 rounds. This poison does not affect priests of Aman-Re, Isis.