Set
(Lord
of Evil, Defiler of the Dead, Lord of Carrion, Father of Jackals,
Brother of Serpents, Outcast of the Gods, King of Malic, Lord of Darkness)
Intermediate
Power of Nithia, LE
PORTFOLIO |
Evil,
the desert, desert stroms, destruction, drought, night, rot, predators
and carrioneaters, snakes, hate, malice, betrayal, evil magic,
ambition, poison, murder |
ALIASES |
|
DOMAIN
NAME: |
|
SUPERIOR: |
|
ALLIES: |
|
FOES: |
Horus-Re,
Isis, Osiris, Nephthys, Thoth |
SYMBOL: |
Two
entwined serpents |
WOR.
ALIGN.: |
LE,
NE |
The
Church
CLERGY |
Clerics,
speciality priests |
ALIGNMENT: |
LE,
NE |
TURN
UNDEAD: |
C:
No, SP: No |
CMND
UNDEAD: |
C:
Yes, SP: Yes |
Specialty
Priests (The Fangs of Set)
REQUIREMENTS: |
Wisdom
11 |
PRIME
REQ.: |
Wisdom |
ALIGNMENT: |
LE |
WEAPONS: |
All
bludgeoning (wholly type B) weapons, composite bow, dagger, dart,
blowgun, knife, khopesh, scimitar, spear, whip |
ARMOR: |
Any |
MAJOR
SPHERES: |
All,
animal, astral, charm, combat, elemental, guardian, necromantic,
protection, summoning |
MINOR
SPHERES: |
Creation,
healing, law, sun (darkness only), thought, weather |
MAGICAL
ITEMS: |
Same
as clerics |
REQ.
PROFS: |
None |
BONUS
PROFS: |
Disguise,
tumbling |
- At
first level, priests radiate protection from good, 10' radius
(the reverse of the 4th level priest spell protection
from evil, 10' radius).
- At
third level, priests have the benefit of a permanent undectable
alignment (the reverse of the 2nd level priest spell Know
Alignment).
- At
fifth level, priests are immune to poison.
- At
fifth level, priests magically create of class A,B,C,D,G,H,I,K,L,M,O,
or P once per month. The quantity of poison create is 2 - 5 doses
of teh appropriate amount for the class of poison. The same type
of poision cannot be created more than once a year in this manner.
- At
7th level, priests have 60-foot infravision.
- At
10th level, priests can summon one minion of Set (as per the spell
summonn divine minion) once per day.
- At
13th level, priests can attract 2d10 faithful followers of evil
alignment. These followers are all theives, assassins, or fighters
of evil alignment.
- At
15th level, any pointed or edged weapon (those of type P or S damage)
wielded upon can automatically be poisoned if desired. Victems struct
by such a weapon must make a sucessful saving throw verses poison
at -2 penality of die in 104 rounds. This poison does not affect
priests of Aman-Re, Isis.
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