10 Phoenix Downs and a Secret Cave-
On the way to Coral, go to the switch that you push to let the others go
through. If you explore around that area, you should hear birds chirping. Go up the hill where you hear it (you might have to search to find the right
spot) and pick the first choice you are given.
After collecting the 10 Phoenix Downs, go back down to the lower tracks
and follow your partners. As they turn to the right, you need to take the
left split because buried in the hill under the tracks is a cave with an
out-of-work miner. A Power Source, Mind Source, and Tent may be
acquired within this hidden area. Note: Your score will be lowered if you do this. It's not nice to disturb baby birds.
Ancient Forest- To get to the Ancient Forest before disc 3, simply ride up the hill with a black, gold or green chocobo.
Beat the Cosmo Canyon Boss- When you get to the Boss inside the caves at Cosmo Canyon to beat him all you do is use a Phoenix Down on him to kill him instantly. Sometimes that misses so you might want to use other healing items like X-Potion, High Potion or Potion.
Beat the Emerald Weapon-
If your having difficulty beating Emerald Weapon and you can't get the
Knights of the Round consider using this method. First equip three gravity
materia, one to each character, second if possible equip a mime materia to
each character.
Next to one character, equip both the W-Magic materia and quadra magic
materia joined to the characters gravity materia. Join an all materia to the
other characters materia. Okay. Now when you go into battle all you do is
use any level of demi on the Emerald weapon and it automatically does
9999 HP of damage to with every hit but at the end his HP will lower and a
couple of hits with a moderately powerful summon spell and he's done for.
Beat the Ruby Weapon-
For this you will need Nights Of The Round with at least 3 levels. Phoenix
summon with at least 3 levels. Shield with at least 2 levels. Final Attack
with any level. About 3 mastered HP and MP pluses (you might need
more). 3 Enemy Skills with White Wind learned (to learn White Wind, go
to the grassy area of Junon untill you fight a big green creature with wings. Manipulate it and have it use White Wind on your party).
You also need MP and HP absorb and the MIME command. Make sure
you do NOT have the w-item, w-magic, and w-summon materias. Give
everyone HP pluses untill it reaches 9,999 HP. Then do the same with the
MP pluses until it reaches 999. Equip Cloud with the Ultima Weapon and
give him the following materia.
Combine the Nights Of The Round with the MP absorb. Give him Phoenix
with Final Attack. Give him mime with HP absorb. Make sure that you
only equip these matiera on the Ultima Weapon if their mastered. Give him
shield and enemy skill. Give your other party members the other enemy
skills. Make sure Cloud has an accesory that will protect him from Frog
and Small.
Before you fight Ruby, get into a battle and have Cloud kill your other
party members. Now go after Ruby. Start off by using shield on Cloud. Do
NOT have Cloud bring the rest back to life.
Now have Cloud use Knights of the Round and just keep miming it until
the Ruby Weapon kills you. When you come back to life, repeat the
process until you've won.
NOTE: No matter what, do not use any limit breaks or regular attacks on
Ruby. If Cloud becomes a toad, use white wind to heal him.
Cast Any Spell Three Times-
To cast three magic spells in one round, first equip someone with a Magic
Materia + "All" Support Materia. You'll also need Barrier Materia with
the Reflect spell learned. When you enter battle, cast Reflect on the entire
party, (your party). Then cast the magic spell that was connected to the
"All" Materia on YOUR party.
Even though you cast the spell once, it will be reflected and returned to the
enemy hitting for three times! And for the same price of the usual MP's. What's even better is that if you have W-Magic, you can cast that spell
twice, or two different spells (both need to be connected to "All" Materia)
hitting for six times!!!