Site hosted by Angelfire.com: Build your free website today!
                                Enemy Skills


First and foremost, I must give credit where credit is due!  I could find no other way to explain better where the 24 enemy skills were than from the Final Fantasy 7 Hints and Strategies Page by A. Massie.  Go visit that site!  It has the most information about Final Fantasy 7 on the web! (that I have found)

Where are the 24 Enemy Skills?

The Enemy Skill materia are a nice bonus to the game, they let you learn some pretty neat enemy attacks once they've been used on a character who is equipped with the materia. You'll notice that when you look at the enemy skill materia in your materia list you'll see 24 gold stars--each one corresponds to a specific enemy skill and when you learn that skill the star lights up. There are 4 enemy skill materia to be found in FF7. The first shows up after you beat Boss HO512 in the Shinra building (right after Barrett frees Red XIII and Aeris from Hojo's test tube). The second can be found in the "Beginner's Hall" in Junon. The third one can be found when you're in the forgotten city (also called the City of the Ancients--the place where Aeris gets killed). The last one can be gotten from talking to the Chocobo sage's pet chocobo. So now all you have to do is learn the 24 enemy skills. Of course this leads to the question where
are the 24 enemy skills--well here you go, in order of their stars--note that this is not necessarily the order in which you will find them.

OK--a few pointers. Often the creatures will just use their skill on you and whoever has the enemy skill equipped will automatically learn it. Then again, you will run into creatures who never use their skill on you so what you have to do is first manipulate them (using that handy manipulate materia) and then force them to use their skill. With the exceptions of the shadow snake (Midgar Zolom), Jenova Life and ULTIMATE WEAPON, I think you can manipulate most creatures necessary. Also, be warned that a number of these (like #s 8, 10, 20, 21 and 22) will not work on bosses, and occasionally on some other beasts too, so don't waste your time. Happily, however, Magic Hammer does work on most bosses so you can often take away most or all of their MP forcing
them to lay off their spells--for many bosses it is their spells that give them their best strength.

1. Frog Song (costs 5 MP to use) Casts sleep and Toad on a single opponent--or cures an ally of Toad. Anywhere you find a frog (they're called Touch Me) you can learn this one--Gongaga is probably the first opportunity you'll have.

2. Level 4 Suicide (10 MP) This spell casts a death sentence and mini on any single opponent whose level is a multiple of 4. You can learn this skill from the little chipmunk like creatures sitting on tree stumps (they're called Mu), they appear at various grassland spots but are most frequently found near the Chocobo Farm and on the grassy plains near Bone Village. See skill 19 below for more info.

3. Magic Hammer (3 MP) This makes your character absorb 100 MP from a single enemy, if the enemy has less than 100 MP then that's all you get. You can use this spell multiple times on a single opponent. If you're fighting some beast with a lot of MP you can cast this on it a few times and significantly reduce it's magic capability. You get this skill from the razor weeds that hang around outside of Wutai.

4. White Wind (34 MP) This skill adds HP to all party members equal to the caster's current HP amount. So if the character casting this skill has 612 HP, everyone's HP will be raised by 612. This also cures most status effects (but not stop and slow). You get this skill from the Zemzellet, the giant standing bird-like creature hanging around outside of Junon.

5. Big Guard (56 MP) This is a nice skill that casts Barrier, MBarrier, and Haste on all members of your party. A very nice thing to have at the Battle Arena. You learn this from creatures called Beach Plugs, they're on the beaches near Costa Del Sol.

6. Angel Whisper (50 MP) Completely refills HP and cures most conditions of a single target. It will also revive and fully restore HP of a dead ally. This one is learned from Pollensalita (the woman in the one piece bathing suit) in the final dungeon.

7. Dragon Force (19 MP) Increases magical defense and physical defense during a battle by 50% for one ally. Learn this in the final dungeon from the dark dragon.

8. Death Force (3 MP) Protects a single ally from Death Spells. You learn this from the Adamantai, the turtle-like creature on the beaches around Wutai.

9. Flame Thrower (10 MP) This does a medium amount of Fire-type damage to a single enemy. You learn this one in the Mythril Mines, from the archdragon.

10. Laser (16 MP) Reduces an enemy's HP by 1/2--of course something this nice doesn't work on bosses--heck it doesn't even w