I think that games that take an all encompassing approach and integrate present and previously learned grammar points are best, because the kids can compare and learn how the rules of grammar operate under particular contexts.

That being said, I will add more here from time to time. Many grammar points can also be effectively illustrated using the games in the games section

New Comparatives Worksheets- From Bruce - Good for revising the superlative and comparative. Here and Here

NEW - Directions Game - Control Tower - Right, left, no left! left! left! - Boom! Good TPR game for reviewing directions. Here

Future Tense - From Edochan

Textbook Vocab Review

Comparatives - Who Would Win

                     Comparatives using advertising. From ESL4U

                    Comparatives and reasons worksheet

                    Comparatives Reporter/Scribe game - from edochan

Past Tense Bingo - Boggles World

Present Continuous   Pictionary

Relative Clause -

Grammar Consolidation Activities

Grammar Review -from Edochan

Grammar Review 2 - from Edochan

Grammar Dialogue Review Game - From Edochan

 

Let's make a sentence - Using any grammar point, use the words provided to make a 3,4,5,6,7 etc word sentence. Can be modified depending on level. 

 

Textbook Vocab Review

Most JTES have flash cards with the Japanese on one side and the Eigo on the other. Use this to learn or consolidate Vocab.

Practice the target words with the cards until the students are fairly competent at naming them. Then arrange the cards (nihongo side up)  into the form of a bridge across the board in the illustrated fashion. Divide the class into six teams, and assign each a name. Draw a competition tree beneath the bridge on the board using the teams' names. E.g.,

                        I
          ------------------------------
          I                            I
      ------------------               I
      I                I               I
  --------         ----------         ----------
  I      I         I        I         I        I
Natto   Semi   Namekuji   Gokiburi   Tororo   Onara

Have the first two teams come to the front and line up on either side of the board. Beginning with the first in line, the students must make their way across the bridge from opposite sides, touching each card and naming its picture or word. Encourage them to speak in a loud voice. When the crossing students meet on the same card, they must jan-ken to see who continues. The loser returns to the end of their team and the next player begins from the start of the bridge again. Draw a finish line at either side of the bridge, two cards from the end. The team whose player names the card across the line (i.e., the 2nd to last card) wins the match and goes through to the next round. Continue with the next two teams.

                           I                     I
                      O  O I O  O  O  O  O  O  O I O O
                           I                     I

 

 

Who Would Win

The boys especially enjoy it. All that you need for this is a stack of index cards, each with the name of possible combatant written on it. For example: samurai, tiger, battleship, pro-wrestler, ninja. Make at least 30 or 40 cards.
Shuffle the cards and choose two, then ask your students who would win a fight between the two combatants named. The idea here is to get your students talking and, if possible, speculating. Ask them why they think this or that fighter would win. Is he / she stronger, larger, or faster, than the vanquished foe?
As always, its good to add a few comedy entries in the list of fighters. How would "the smallest dog in Osaka" fare against a bull? How about Tom Cruise vs. a chicken? Godzilla vs. Madonna? Ichiro vs. an army tank? You can also add the names of students--this always gets a laugh, and can cause animated debates among your kids.
The great thing about this format is that it can always be randomized, simply by re-shuffling the deck.

Running Pictionary:
Especially useful to review present continuous if you'll be working with it. Play in 2 teams for five minutes at the start of the class. One student from each team has to run forward, look at your sentence and draw it. The first team to guess gets a point. Enforce a time limit per sentence so it doesn't drag.

Grammar Review

This is a consolidation activity for questions such as: "What sport do you play?"; "Where do you play ___?"; "When do you play ___?". Give each student a card with a sport, place, and time on it. E.g.

The students must ask the target questions in order to find their match. They then go to either the JTE or the ALT and perform their dialogue again. This activity has proven surprisingly popular with students

Football

in the park

after school

 

* Give the students some listening practice by performing the dialogue with the JTE before having them commence it. Follow this up with a comprehension check (the JTEs province), and then chorused drilling of the questions.

* Make the exercise more interesting, challenging, and enjoyable by requiring the students to find groups of four, each having the same sport, place, and time. This assists the slower learners, who feel more comfortable if they can recite in unison with others.

 

GRAMMAR REVIEW 2

1) The ALT makes up three paragraphs of six sentences using the grammar the students have recently studied.

2) The ALT divides the sentences into words or phrases and writes the words or phrases on separate cards of construction paper.

3) The classes will do one paragraph at a time. Each paragraph should be more difficult than the one preceding it. One way to make the second and third paragraphs more difficult is to make the sentences longer and/ or more broken apart.

4) The ALT should draw a picture that corresponds to each sentence (so a total of 18). This does not require great artistic skill -- trust me, if I can do it, it requires no skill. Stick people are fine; just make it good enough to convey the meaning of the sentence. (The trick is to write about things that you can draw.)

5) It helps to make prize cards to give to the teams once they make the sentences. I made 1st, 2nd, 3rd, 4th, 5th and 6th place cards. The first team to finish got 10 points, 2nd got 8, 3rd got 4, 5th got 2 and 6th place got 1 point.

Class Procedure:

Before class, put the six pictures corresponding to Paragraph 1 on the board vertically.

1) Divide the class into six teams.

2) Hand out the cards of words and phrases face-down -- one sentence per team.

3) When all the cards are handed out, the students may turn them over and try to make the sentences, with help from the ALT and JTE.

4) When a team thinks they have the right answer, the ALT will check it. If the sentence is grammatically correct, then the ALT will ask the students which picture it corresponds to on the blackboard (this checks their understanding of the meaning of the sentence). If they can answer, they get the card corresponding to first place or second place, etc.

5) Have the students attach their sentence to the board with magnets, next to the corresponding picture.

6) When all the sentences are on the board, the ALT will read the paragraph. Then the ALT and JTE will explainthe meaning of any difficult parts.

7) After going through the game three times (doing all three paragraphs), add up the points collected by each team. The team with the most points is the winner (of course).

8) I then had joke prizes -- six of them, one for each team. The winner got to choose first, the second place team chose second, and so on

 

 

Grammar Dialogue Review Game

This is an excellent review game, perhaps at its most effective at the end of the year. Have every student write an interesting question on one scrap of paper. They are permitted to use their text books as a reference or for ideas. Allow 3-4 minutes for this. Next, demonstrate the activity with the JTE. Ask your JTE a question such as, "What is your telephone number?" (this is especially interesting to students if the JTE is of the opposite gender to yourself). The JTE answers, then asks you a different question. You answer, then both of you exchange your question slips and sign each others' 2nd scrap of paper. After this, the students must move on to a new partner and the cycle continues. Make sure the students understand that they must exchange questions, as this enables them to practice many different forms. When the time frame for this activity is filled, ask the students how many people they spoke to. Award a prize to the person who spoke to the most people (used stamp, sticker, etc.).

Hints and cautions:

* Tell the S/s that they shouldn't look at each others' question scraps they should listen to what they are being asked.

+ Make sure the S/s make eye contact with each other. If they must refer to their question scrap permit this, but have them try to 'Read, Look up and Speak'