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Campaign Description:
The Wranglers are a group of heroes brought together by the State of
Texas. The Texas legislature voted to create a semi-nonprofit
organization funded by corporations and fundraisers throughout the
state, in order to assist the police force in cases they are ill
equipped to handle and the occasional case the police are unaware of or
think unimportant.
Importance of the Player Characters:
In this campaign, the PC's are of paramount importance and of the most
integral value, perhaps even beyond other campaigns. Being the first
state-sponsored "team" of meta's in the history of the great state of
Texas, the Wranglers interpersonal relations and the relationships
developed with public agencies throughout the campaign will guide not
only public opinion on meta's in general but affect their sponsorship as
well. The players and characters will experience - and be expected to
facilitate - an accelerated rate of growth and development. On a global
scale, the Wranglers aren't going to be terribly important, but might be
known in some select circles and anyone who pays attention to the
superhero industry.
World Description:
The Global Guardians Universe is a four-color comic book world full of
larger than life characters. Technology is more advanced that the
real world, and magic is real. Aliens and creatures of legend roam
the earth.
The Story So Far:
For the last five years, the crime rate in Texas has been on the rise,
everything from petty larceny and drugs to violent crimes. The local,
state and federal police forces were quickly becoming overwhelmed. There
seemed to be no stopping the rise. The public outcry was immense, and
the populace was beginning to leave for safer areas of the country. The
final straw came four months ago, during the Texas A&M and U.T. grudge
match. These rival teams pulled in a capacity crowd and provided
an opportunity for someone to escalate the violence and bloodshed.
An anonymous tip led the Austin police force to the stadium in response
to a potential bomb threat. Unfortunately, the police arrived just
as three large explosive devices blew out the western section of the
stadium, resulting in massive casualties and loss of life. Over 8
thousand students, residents and workers lost there lives while the
injury list topped 20 thousand people ranging in severity from minor
cuts and scrapes to critical burns and trauma. The aftermath of
the explosion left area hospitals in short supply of medication, plasma,
and beds. Those that could be moved were airlifted to various
hospitals throughout the state.
Public outcry reached it's loudest in Texas's long history, and a
special session of the Texas legislature was called. The only
issue on the agenda was a solution to the rising crime rate and
prevention of any type of reoccurrence of the stadium disaster.
Proposal after proposal was discarded during the 48 hour nonstop session
until Assemblyman David Franklin, himself a resident of Austin proposed
enlisting the assistance of the emerging meta population by creating a
state sponsored meta-team. Franklin's proposal instantly caught
his peer’s attention, and a rough charter was quickly drafted.
Rather than foot the bill for the team, the legislature stipulated that
even though the team would be an "official" agency in that the members
would have state, local and federal police powers, they would be
governed and financed by a semi-private non-profit organization.
The non-profit agency would be responsible for recruitment, control and
governing, provisioning and fund raising for the meta-team. One week
later, a special election was held for the public to ratify
the "Franklin bill" as it was now called. The vote for the first
time in Texas history was unanimous. And thus the Agency
was created.
Public and corporate support flooded in and within 3 months of the
passing of the bill, the Texas Wranglers were looking for members.
Ads went in every major newspaper and magazine throughout the US and in
most of the democratic nations around the world. The response was
encouraging and the selection process has begun...
Local Relations:
Police, fire departments and other governmental agencies are more than
willing to accept the help of the Wranglers. While the local authorities
probably won't initiate contact with the team, if the Wranglers did
happen to show up, they would not be turned away. The team's successes
(or failures) will drive many reporters and newsmen to great lengths to
uncover their secrets. All of them. The media attention might drive the
authorities to occasionally pry where perhaps doing so isn't terribly
appropriate.
Morality: For the
most part the morality of the campaign will be black and white though at
times characters will have to make decisions that cross boundaries. When
faced with difficult decisions the characters should always try to be
the good guys.
Realism: The
Wranglers will be a fairly realistic campaign but with some opportunity
for cinematic efforts. Characters will not die unless they prove
themselves too stupid to live or are going out in a blaze of glory.
Outlook: Mostly
positive, but with some dark moments. The good guys will usually win;
but, there are no guarantees.
Seriousness: The
campaign will be fairly serious, though a creative player will find
chances to inject some humor through the creative use of powers, and
character interaction.
Continuity: Heavy.
This game’s entire premise rides around the future exploits of the
heroes and the team they are trying to be. For that reason, continuity
is probably the biggest driving factor. Most important, however, is the
note that this game’s serial direction and motivation will result in
major changes in the team’s outlook, support, or other integral factors.
For that reason, players must be willing to "roll with the punches", and
accept that not every issue will have the advantages or disadvantages of
the last. |
Building a Character for the
Texas Wranglers |
The intent of the campaign is to have a
local team of heroes. While they might occasionally leave the city, most
of the adventures will happen in the Austin area. The GM has a
preference for the creative or more unique characters, those who are in
some way weird or strange, but this is not a requirement.
As you are applying for a job with the state of Texas, a resume is
necessary as well as a standard background check. These will be in the
form of a resume and character background. Based on those, the GM will
select a team lineup and will ask for character sheets. Character
resumes should contain educational and professional experience and
character backgrounds should include some items of why the character is
where they are when applying for a new job.
And finally, character backgrounds should include what general skill
sets a character has in addition to a detailed description of their
powers
All Texas Wrangler characters should follow these guidelines:
Starting Points: 200
Maximum Disadvantages: 150
Maximum Points From One Category of Disadvantage: 50
Maximum Active Points for Any One Power: 60
Special Restrictions:
- All characters may take up to 75 points of Psychological
Limitations, rather than the normal category limit of 50 points.
- It is not required, but it is suggested, that the player make use
of all 150 points of disadvantages.
- The 60 active point limit does not include reduced endurance.
- It is recommended that characters have powers and/or skills useful
for finding criminals.
- There is no Texas Wranglers package.
- All player characters should be at least "Reluctant to Kill".
- If the character submission is a conversion from the previous
version of the Global Guardians, and the character has any accrued
experience points, the character may retain those points.
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The Global
Guardians PBEM Universe is copyrighted to Jack and Rebecca Butler,
and is their solely owned property. The Global Guardians PBEM Universe, and all of the campaigns therein, are works of
collaborative fiction. All the characters and events portrayed
here are either products of the authors' imagination or are used
fictitiously. Except where otherwise
specifically noted, the Global Guardians PBEM Universe, all Global
Guardians characters, and all stories included therein are Copyright
1999, 2000, 2001, and 2002 by Jack and Rebecca Butler with all rights
reserved under International Copyright Convention. Submitting
material (such as but not limited to character submissions, background
information, and artwork) for inclusion in the Global Guardians grants
Jack and Rebecca Butler the right to use that material as they wish,
in perpetuity, within the confines of the Global Guardians Universe.
The submitter does not give up the right to use the material in ways
unconnected to the Global Guardians Universe. This website was
designed by Jack Butler, and is maintained by Jack Butler. Unless
otherwise and specifically noted and with the exception of player
characters which are the creations of their respective players, all
material on this site is the creation of Jack and Rebecca Butler.
No material on this site may be posted or published elsewhere without
the express written permission of Jack and Rebecca Butler. Champions and the
Hero System are registered trademarks of and are copyrighted by Hero
Games, Inc. No challenge to any trademark or copyright is made
or implied by this site. |
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