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WARNING!
This Campaign may not be for everyone. It will deal with some serious
topics, including, drugs, prostitution, murder, etc. The language may
also be slightly stronger than the average campaign.
Campaign
Description:
Shades of Grey is a lower-powered, vigilante style campaign based around
a small group of heroes who have had enough and are taking the law into
their own hands, trying to clean up their city.
Importance
of the Player Characters:
Very Important. While there are other heroes in the world, the player
characters are effectively central to everything in this campaign.
Outside of their own city, they don't get very much recognition.
World
Description:
The Global Guardians Universe is a four-color comic book world
full of larger than life characters. Technology is more
advanced that the real world, and magic is real. Aliens
and creatures of legend roam the earth.
The Story So Far:
The four members of
this team were brought together by their common belief that the
Criminal Justice system simply isn't working. They've decided to
take matters into their own hands and have formed a team that
has claimed the city of Vancouver, Canada as their own.
Their goal is to bring down the crime rate, and they don't
mind getting their hands a little dirty.
Local Relations:
Strained. Local Law enforcement agencies have taken a stance that the
team are themselves jut another form of criminal. The official police
line is that the heroes are wanted for questioning, but individual
officers don't always enforce that edict. Many are sympathetic to the
heroes cause. Local media have painted the heroes in a
less-than-favorable light as well.
Morality: Shades
of Grey has some cross-over between good and evil. The heroes are not
always concerned with the consequences of their actions. they behave
more in the vein of 'the ends justify the means'. They do what they do
for "the public good".
Realism: Strong.
The heroes spend most of their time in and around some very bad
situations. Action sequences will be cinematic and descriptive.
Characters likely won't die unless they show themselves to be too stupid
to live or are going out in a blaze of glory. Roleplaying is the core of
this campaign.
Outlook:
Ultimately positive, but with dark moments along the way. The Heroes may
suffer some defeats, but should bounce back.
Seriousness: The
game deals with some very serious subjects and storylines will reflect
this. While the overall tone of the campaign is fairly serious, there
will be plenty of room for humor. After all, different heroes deal with
stress in different ways.
Continuity:
The game will be entirely
serial. Player actions in one scenario will have effects on later
scenarios, and continuity will be enforced. Adventures will move
linearly through time, bad guys will remember who you are and what you
did to them, and the press will print your exploits for the world to
see. |
Building a Character for Shades
of Gray |
The most important thing
to remember when submitting a character for "shades of Grey" is that the
characters are still heroes, even though they sometime operate on the
outside edge of the law. They are not criminals. These are slightly
above average people who've decide to use their powers to do what they
feel the legal system is not. These heroes are not glory seekers and are
not the 'larger than life' type of hero.
All 'Shades of Grey' characters should follow these guidelines:
150
Maximum Disadvantages:
150
Maximum Points from one Category of Disadvantages:
50
Maximum
Active Points for Any One Power:
45
|
The Global
Guardians PBEM Universe is copyrighted to Jack and Rebecca Butler,
and is their solely owned property. The Global Guardians PBEM Universe, and all of the campaigns therein, are works of
collaborative fiction. All the characters and events portrayed
here are either products of the authors' imagination or are used
fictitiously. Except where otherwise
specifically noted, the Global Guardians PBEM Universe, all Global
Guardians characters, and all stories included therein are Copyright
1999, 2000, 2001, and 2002 by Jack and Rebecca Butler with all rights
reserved under International Copyright Convention. Submitting
material (such as but not limited to character submissions, background
information, and artwork) for inclusion in the Global Guardians grants
Jack and Rebecca Butler the right to use that material as they wish,
in perpetuity, within the confines of the Global Guardians Universe.
The submitter does not give up the right to use the material in ways
unconnected to the Global Guardians Universe. This website was
designed by Jack Butler, and is maintained by Jack Butler. Unless
otherwise and specifically noted and with the exception of player
characters which are the creations of their respective players, all
material on this site is the creation of Jack and Rebecca Butler.
No material on this site may be posted or published elsewhere without
the express written permission of Jack and Rebecca Butler. Champions and the
Hero System are registered trademarks of and are copyrighted by Hero
Games, Inc. No challenge to any trademark or copyright is made
or implied by this site. |
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