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Big Red Death Map: Lazy Grudge 161

3025
6326
(0)(0)
System 17,0
1977
300
(0)(0)
System 18,0
2615
3017
(1)(0)
Stéphanie
510
240
(0)(0)
System 16,-1
2337
100
(0)(0)
System 17,-1
210
380
(0)(0)
System 18,-1
346
5034
(0)(0)
West
100100
100100
(0)(0)
Big Red Death
2024
270
(0)(0)
System 23,-1
1623
130
(0)(0)
System 15,-2
1648
100
(0)(0)
System 16,-2
430
50
(0)(0)
System 17,-2
5010
1650
(0)(0)
Orion
2331
256
(0)(0)
System 19,-2
1331
3911
(0)(0)
System 20,-2
1242
3450
(0)(0)
Southwest
100100
100100
(1)(0)
Lover
222
3750
(0)(0)
Lucie
3633
50
(0)(0)
System 16,-3
4431
2635
(0)(0)
System 17,-3
3349
240
(0)(0)
System 18,-3
276
140
(0)(0)
System 19,-3


This one was a quick game against Agt the Walker. My map was terrible, but I think I was luckier than he this game. I started with my standard 4 sci/3 colony opening for a 2-jump Lazy Grudge. Two of the scis dead-ended, but since they were only one jump away, I reversed them, and sent my 2/3/2 convoy down my long tunnel. I colonized Southwest early, and built a fourth colony to take West. My ships split up at 19,2 but five ships met on Orion 2 turns later... where I met Agt. Apparently I took out one of his colonies there, and my lone sci up top managed to destroy another in 17,0. this left me with only one science ship in 16,-2, and him with a sci north of Orion. I reversed the sci north of Orion and started a 6/6/6/1 pop trick. The trick gave me .900 tech advancement, but it saved my builder. A fair tradeoff. After my trick was finished, Agt explained his situation and I scied over for the nuke. This one could have been a bloodbath for him, but with a little luck, I managed to prevail. My first win over Agt (1-1 lifetime now), and also my first nuke on the Invite Server.