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Abashi
Station Member posted 01-03-2000 11:44 PM           
A bug has been brought to our attention. A necromancer can sic their pet (charmed or summoned) upon a critter, load on DOT spells, and then cast Feign Death. The pet remains, fighting the critter, and the critter ignores the necromancer despite all of the damage being done by the DOTs.

What *should* happen is that the pet should behave as if the owner hid or became invisible. That is, the pet should suicide if summomed, or should uncharm if charmed.

Our inclination is that we should fix this bug, because the tactic is pretty lame and allows the necromancer to do things they shouldn't be able to do, such as soloing high level critters in closed quarters.

So, should we change this? Or leave it as is?

-Gordon