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Everfrost
Main Quest page
Head of Granin O'Gill:
This quest is given to you from Margyn McCann (she is the Shaman's guildmaster). The activation sentence is "I am a young shaman". She tells you that she wants Granin O'Gill brought to justice by bringing her his head. He can be found by the statue area of Everfrost. Do even try to find him until you are 13th or in a large group. The Orc Shamans and Orc Mountaineers spawn in the same area and will wipe you out fast. He hits hard (20 points a pop) and casts spells, but he does not have alot of hit points. When you return his head to Margyn you get faction, exp, a few coppers (joy), and a 1st rank spell. This quest can only be performed by characters below level 12. (Submitted by Jilana)

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Ice Goblin Necklaces:
Approach the Female Warrior named Lysbith McNaff in the Pit of Doom and ask her about ice goblins. She wants you to gather Ice Bead Necklaces from the Ice Goblins that roam Everfrost. The activation sentence is "I will protect the pass". If you choose to accept her quest, she will give you a box with six slots in it for you to use. Collect 6 necklaces, combine them and return to her for a minor item, money and some experience. Generous isn't she? (Submitted by Kyll, Barbarian Warrior)

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Ivan McMannus' Remains::
A warrior in Halas located in the Rogues Guild seeks to find the remains of Ivan McMannus. The only problem is that he doesn't know where they are. You have to go talk to a lass named Megan. You can find Megan by asking her dog Snowflake "Where is Megan." Follow the dog to find Megan. She directs you to a hole in the ice where she dropped the remains. This is a dangerous area to hang around in. Go swimming and kill the first Goblin Diver. You will get a barbarian rib from the diver. The other three bones are found on the river bottom. You just have to keep on looking, day after day. All three bones looked like small bags on the river floor. They were located between the ice hole and the first goblin diver. The Items you collect are: Barbarian rib, skull, jaw, and femur Put them in the box, combine and return them and you will get experience, some money, and an item. (Submitted by Kyll & Vulfgange)

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Karg Icebear::
Karg Icebear wanders the tundra, often passing by the North Tower. He can make lupine (werewolf) and polar bear armor if you have the right components and cash compensation. A polar bear hide and 5 pp will get you the Polar Bear Cloak. A werewolf claw and 75 plat, will get you some gauntlets. (Submitted by Doriath and Beonar)

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Magic Elixir for the Warriors::
Dargon McPherson, outside of the Pit of Doom, has a warm spot in his heart for his compatriots freezing and lonely out in the everfrost peaks. He asks you to take a magic elixir to them to help warm them up on their lonely vigil. There are four people to visit, each of whom will tell you who and where the next one is. The activation sentence is "I will deliver an Elixir to young warriors". The order of people are: Talin O'Donal (by the 2 tents), Brydin McGill (by the 2 guard area stands next to snowflake), Arnis McLish (next to the entrance to Black Burrow), Megan O'Reilly (at tower next to the temple where Starn Barnjumper is, or ask snowflake). Your reward for this is experience, faction, some money, a minor item and the warm feeling of helping out your fellow Barbarians. (Submitted by Kyll, Barbarian Warrior)

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Tarton's Wheel::
This is the quest to get the components for the Wizard Spell Ice Comet. There are 3 NPC's standing along ice wall near Starn bearjumpers place. Talk with the human wizard Sulgar and he will tell you that he is looking for tartons wheel. He gives you a glowing case and a tome of hints that spans all over the 3 continents. The case is to hold the spokes of the wheel and the tome gives you hints on where to find the pieces. Be aware that the case is a no rent item and will disappear when you log out, so don't put any rods in it until you are ready to give them to Sulgar. Tartons wheel apparently lets you travel through the planes. You combine the pieces you find in the box and get The Staff of the Wheel (a 1HB weapon) and the star of eyes (a gem which casts unlimited identify spells). When you give them to him, he will give you the runes of frost and astral needed to research the ice comet spell. (Then pray your research doesn't fail). There are 10 pieces that you need scattered across the face of Norrath. The names of the 10 rods are: Azia, Beza, Caza, Dena, Ena, Fana, Geza, Heda, Izah, Jaka. Be aware that the rods spawn very rarely, are no drop items, and are just laying there for anyone to pick up (They are just called "a rod", and identify as wizard only) so they will be very difficult to get to in time. Of course, if you are not a wizard, please leave these rods alone, since, as a no drop and thus nonsaleable item, they are of no value to anyone other than a high level wizard on this quest. The locations are as follows: (1) [azia] On the ocean floor in Eruds Crossing past the zombie boat where the zombie sailors hang out. (location - neg 1162, pos 2340); (2) [beza] In the underwater cave in the Everfrost plains. It is in the "house" all the way back and right in the cave, where 3 dry bones guard it in the center of the room; (3) [caza] Lake Rath. Underneath the first island you see is an underwater tunnel leading to a stone tower. Its on the top floor of the tower. (You need enduring breath for this one); (4) [Dena] Dagnor's cauldron, right outside the entrance to Kedge Keep. If you face with your back to Kedge, it is directly diagagonal left, in a corner.; (5) [Ena] Lower Guk in the Reanimated hand room. This one is the only one you need a group for, unless you're brave and kamakazi it. Warning, the floor is the same color as the rod in this room and it makes it very hard to find with the hand and the dar beating on you; (6) [Fana] Oasis of Marr in the underwater tower next to the above ground tower, on the top floor; (7) [Geza] Highhold Pass in the water near the waterfall closest to the Tiger Inn. There are 2 waterfalls there. The rod is in front of the one closest to the inn; (8) [Heda] Qeynos Aqueducts, in the shark pit; (9) [Izah] Neriak in the water in front of the bar called "the blind fish". The bar has 4 glass windows that are underwater, and the rod spawns right in front of those windows; (10) [Jaka] Unrest in the water outside the right side of the house near where the the gnome speulunker is. Instead of going into the tunnel that leads to him, you go a little right of that entrance and there's a very short passage where you can find the rod. (Submitted by Shaidar)

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The Vengeful Musicians::
There are 3 skeletons wandering everfrost that are about level 10 - 13: vengeful soloist, vengeful composer and vengeful lyricist. They carry pages 74, 75 and 76 of Delius Thymes' Diary. These items are no save, no drop, lore items, so you lose them when you log out. Give the 3 pages to Delius' sister, Thadres, by the well in Halas. You get a tiny bit of experience and one of four tomes listing various brewing recipes. Faction goes up with the corrupt guards of Qeynos and down with the Guards of Qeynos and Merchants of Qeynos when you kill the skeletons. (Submitted by Neren Silverwolf)

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